Stop Crashes & Improve LODs | Complete TexGen & DynDOLOD Guide For Skyrim SE

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  • Опубликовано: 25 июн 2024
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Комментарии • 33

  • @AzureFailure
    @AzureFailure Месяц назад +9

    DynDOLOD must be the most critical mod for my game; I just can't stand the terrible vanilla LOD especially grass disappearing beyond like 30 meters. Thanks for this guide, seems to hit pretty much everything. I've also found Whiterun exterior grass to leave some cells without grass anyway so you see empty patches outside the walls.

  • @ajfgaming7387
    @ajfgaming7387 Месяц назад

    Thank you for this! I was looking for an in depth guide and explanation of everything, very much appreciated Biggie

  • @ARVISO
    @ARVISO Месяц назад +1

    Big thanks Biggie! Looking forward to more helpful guides😁👍🏼

  • @BennyDollaz
    @BennyDollaz Месяц назад +2

    Great info as always man. I know you've mentioned that these types of videos don't get that many views but I'm sure there is a good number of people like me that want to learn and get a ton of value from them. Thanks you.

  • @okNiko
    @okNiko Месяц назад

    Been waiting on this one!

  • @igavinwood
    @igavinwood Месяц назад +1

    Informative, helpful and interesting. Thank you.
    It's left me wanting to know more about setting up modded Skyrim correctly. So far I've got away with a rather piece-meal approach. For instance I had DynDOLOD running without any arguments and didn't even know what it would do. Like the majority I watch a vid, mirror what's said and have next to zero understanding why as long as it works. If I had any suggestion at all for a follow up vid, it would be getting the basics right. File management and MO2 arguments, with the reason why it's that way.

  • @zorin6570
    @zorin6570 11 дней назад

    Really useful stuff, thankyou.

  • @iyreshot
    @iyreshot Месяц назад +1

    Thats why he's the goat...THE GOAT!

  • @Archangelgamer1997
    @Archangelgamer1997 Месяц назад

    Dagothwave in the background makes this the greatest tutorial on RUclips

  • @coolhandpaulnewman
    @coolhandpaulnewman 13 дней назад

    I had the waterwheel disappear too!!!!! I was about six hours in when I noticed, lol...

  • @netiturtle
    @netiturtle Месяц назад +2

    idk how useful info this is, but if your LOD objects have occasional blue textures (not purple) it means you have meshes that define parallax texture, but said texture is missing.
    I ran into this, after making partial use of Tomatokillz Whiterun Parallax pack, and even more partial use of his textures. I liked some of the textures from another mods more, but after regenerating LOD, had the blue textures (its weird in that they only pop occasionally and never when near the object, ie its only LOD that is affected)
    Took me a while to find the reason

    • @ogrimzyz8643
      @ogrimzyz8643 Месяц назад

      Yeah I realised this using the vivid landscapes complex parallax series, it only affected object lod added by mods (buildings added by jks series) for example

  • @diegogomez6106
    @diegogomez6106 Месяц назад

    Not appearing the HD grass option (its unmarkable in grey)...I did all the way the tutorial and i am not that noob....cant figure out how to fix it...Maybe because i did the grass precache on the DEVKit modlist on wabbajack and not on my 1.5.97 modlist?

  • @diegogomez6106
    @diegogomez6106 Месяц назад

    In the tutorial of Grasscache you missed to tell us what to do with Grass bound records. We create a mod? we disable it? we delete it?

  • @yuri5950
    @yuri5950 Месяц назад

    I installed DynDolod but it caused higher CPU usage and stutter any idea how to fix that

  • @russellhowland2803
    @russellhowland2803 Месяц назад

    MF'in modding class 101 with Biggie_Boss!!

  • @netiturtle
    @netiturtle Месяц назад

    DynDOLOD Resources SE, one that is going on top of load order (lowest priority), can this be packed into BSA, excluding 'DynDOLOD' folder? Asking because I want to pack mods below it into BSA, for better load times. Its supposed to get overwritten by everything, but obviously if its loose, it will overwrite archives.
    I can't find the answer anywhere, closest is "if you don't know what you're doing, don't do it"

    • @biggie_boss
      @biggie_boss  Месяц назад

      The best thing to do is pack it as a BSA and if you see files overwriting it, just verify that the lods the provide are compatible with Dyndolod. If they are, they are safe to overwrite.

  • @lorddouglas6659
    @lorddouglas6659 Месяц назад

    Would I need "mask=mountain" for Majestic Mountains ? How woould one tell ?
    Great guide by the way. It's been needed since GamerPoets' guide is out of date.

    • @biggie_boss
      @biggie_boss  Месяц назад

      Yes if you use the MM lod pack.

    • @lorddouglas6659
      @lorddouglas6659 Месяц назад

      @@biggie_boss yes, I use the MM lod pack. Thank you!

    • @ravandhika5472
      @ravandhika5472 Месяц назад

      ​@@biggie_boss wait, i though it just automatically generated if i use MM lodpack, welp guess i'm gonna re-generate again.. One question what does parent > child check box does?

  • @PetrusEksteen
    @PetrusEksteen Месяц назад

    Thanks for this, I had no clue about DynDOLOD DLL. What's the difference between the SE and NG version? I'm on 1.5.97 and both seem to support it, but the NG was updated slightly more recently (June `24 versus the SE's April `24). Can I install them on my existing setup without having to re-run DynDOLOD?

    • @alabboop5342
      @alabboop5342 Месяц назад

      NG is normally for the latest version of the game but since you're on 1.5.97 I'd recommend the former.

    • @PetrusEksteen
      @PetrusEksteen Месяц назад

      @@alabboop5342 Hmm alright, I guess I'll try NG first since the page says it's compatible with 1.5.97 but I'll switch to SE version at the first sign of trouble

    • @alabboop5342
      @alabboop5342 Месяц назад +1

      @@PetrusEksteen oh if it says it's fine then it's probably fine 👍

    • @BrandiUntzGamingChannel
      @BrandiUntzGamingChannel Месяц назад +1

      Use the NG version. Even on 1.5.97. It helps a lot with large references. You may need to quick clean some mods, if it tells you to.

    • @PetrusEksteen
      @PetrusEksteen Месяц назад +1

      @@BrandiUntzGamingChannel Cheers!

  • @frog6054
    @frog6054 22 дня назад

    Should we disable Dyndolod resources and DLL after generating the LODs?

  • @EVG_guitar
    @EVG_guitar Месяц назад

    hi, I'm playing Ultima and lately my character often becomes invisible from 3 of his face, it helps to restart the game,

  • @hubertET
    @hubertET Месяц назад

    Aaaand error - no LOD trees billboards :/
    Generating trees LOD in xLodGen fixed this issue.

  • @mono7234
    @mono7234 4 дня назад

    I'm getting several warnings when using HD LODs Textures SE. Do you know how to fix it? Example: Warning: Texture resolution 685x512 not divisible by 4. Texture textures\terrain\lodgen\skyrim.esm
    eachmountainmosscover07_000e9622.dds Used by Meshes\landscape\plants
    eachmountainmosscover07.nif Skyrim.esm TreeReachMntMossCover01 [TREE:000E9622].