The Decline of Esports is Over

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  • Опубликовано: 27 май 2024
  • We interviewed the CEO of Team Liquid and other industry experts to dive deep into Esports. In just a few decades, they swept the globe, but recently the hype train is gone and now all we hear in the media is esports is dying. But what's actually going on behind the scenes?
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    📃 Research Links
    TeamLiquid
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    "Why is StarCraft Popular in Korea?"
    askakorean.blogspot.com/2010/0...
    Esports history
    digiday.com/marketing/how-esp...
    Korea and Esports
    www.global-imi.com/blog/game-...
    "A Brief History of Starcraft"
    tl.net/blogs/525627-a-brief-h...
    "KeSPA-GOMTV/e-Sports Federation dispute"
    liquipedia.net/starcraft2/KeS...
    "Major League Gaming acquired by Activision in $46 million buyout"
    arstechnica.com/gaming/2016/0...
    "Blizzard to create professional Overwatch League"
    www.espn.com/esports/story/_/...
    "Riot Games moves to establish League of Legends as a lasting esport"
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    "Esports Leagues Set To Level Up With Permanent Franchises"
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    "How Overwatch League Re-writes The Rules Of Esports"
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    "Why NBA Franchise Values Are Skyrocketing"
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    "The NBA’s Business Model"
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    "Teams Liquid and Curse Announce Surprise Merger"
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    "TSM and FTX Sign $210 Million Naming Rights Partnership, Largest in Esports History"
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    "FaZe Clan Inc. [FAZE] Rings the Nasdaq Opening Bell"
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    "eSports audience size worldwide from 2020 to 2025, by type of viewers"
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    Esports revenue per viewer
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    "Valorant Champions Skin Bundle Generates $40M"
    esportsadvocate.net/2023/08/v...
    Devin Nash
    @devinnash
    2023: The Year Competitive Games Died. (Video Essay)
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    • Ludwig partners with M...

Комментарии • 427

  • @GoingIndie
    @GoingIndie  2 месяца назад +95

    Do you think Esports will ever be bigger than the NBA?

    • @RememberThe67Pikmin
      @RememberThe67Pikmin 2 месяца назад +43

      No.

    • @JSpin-js4vr
      @JSpin-js4vr 2 месяца назад +28

      One day, in the far, far future. But likely not in our lifetimes.

    • @lapis8339
      @lapis8339 2 месяца назад +15

      Idk about *bigger*, but esports will probably be at the same level in the somewhat near future

    • @rhyusarmiento6530
      @rhyusarmiento6530 2 месяца назад +4

      It’s too accessible. Lacks the human vs real sports. Only a few ppl can play sports bc you have to be a physical level and in person. Once games really merge that dimension then there will be more of an emotional connection to tell

    • @Code7Unltd
      @Code7Unltd 2 месяца назад

      To do that would require shutting the masses in again.
      Remember when that happened the first time?

  • @phoenixly
    @phoenixly 2 месяца назад +381

    My opinion on esports is that people over estimate where esports will be in 5 years and underestimate where it will be in 30

    • @Shonduras
      @Shonduras 2 месяца назад +15

      mic drop

    • @MangaGamify
      @MangaGamify 2 месяца назад +6

      In the end, the only people who would care are the ones who can gain/lose money xD

    • @kaizenyasou6963
      @kaizenyasou6963 2 месяца назад

      Probably that's it

    • @henrik1743
      @henrik1743 Месяц назад

      he problems is the gambling honestly, so much matchfixing

  • @SALPlaysAndReacts
    @SALPlaysAndReacts 2 месяца назад +411

    Ah yes, the natural transition from Stracraft to Poker.

    • @naenae2350
      @naenae2350 2 месяца назад +16

      from skill to RNG

    • @TheProswagonist
      @TheProswagonist 2 месяца назад +8

      It was either that or League 😂

    • @hellowill
      @hellowill 2 месяца назад +3

      They're similar games I guess, both games with imperfect information. Yellow (Hong Jin Ho) is doing great in Poker.

    • @tallion7277
      @tallion7277 2 месяца назад

      ​@@naenae2350tell me you know nothing about poker

    • @Tory-JJ
      @Tory-JJ 2 месяца назад +1

      ​@@TheProswagonistvomit

  • @corbis7765
    @corbis7765 2 месяца назад +84

    Esports tried to rush something that took ever other sport 50+ years

  • @Zender-
    @Zender- 2 месяца назад +273

    it shows that Valve and Riot actually know how eSports works. League had its highest viewerships ever. Theres more hype than ever, and if devs know how to monitize it correctly (again riot and valve being prime examples regardless of how mess their games are) they know how to get an audience and the right audience.

    • @duelme1234
      @duelme1234 2 месяца назад +14

      Are you sure about that considering the riot layoffs, saudi sugar daddy takeover, and valve dropping dota's dpc?
      I recommend Richard Lewis and Last Free Nation if you have not heard of these incidents.

    • @MesterWilliam-ny9nq
      @MesterWilliam-ny9nq 2 месяца назад +3

      ​@@duelme1234yeah they laid of the shitty studio that made non profit trash games

    • @Hilight277
      @Hilight277 2 месяца назад +7

      @@duelme1234for League, Riot loses money in esports and mainly uses it to advertise the game to casuals which they probably do for their other games

    • @TweetyOW
      @TweetyOW 2 месяца назад

      @@duelme1234they hate you for telling the truth.

    • @siddhartha894
      @siddhartha894 2 месяца назад +5

      ​@@Hilight277
      If esports didn't make money, they wouldn't have a worldwide league lol.
      Dont be an idiot.

  • @coolbrotherf127
    @coolbrotherf127 2 месяца назад +156

    Giving teams their cut for selling in game cosmetics would be massive. In Apex Legends, when orgs asked EA for a split of skin sales, EA said "Hah, you get like $30k for letting us use your brand and we keep all the rest." These publishers make hundreds of millions of dollars but they can't imagine allowing the companies that partner with them also being profitable.

    • @Pyxyty
      @Pyxyty 2 месяца назад +24

      CSGO players and, likely due to stipulations in contract, the orgs they're partnered with getting a chunk of earnings from the stickers they sell in majors have actually significantly helped the teams and players in making a real profit. Valve is really good in this one particular aspect.
      Riot does the same for Worlds winners with their champ skins, right? Though they dont really offer much else outside of the prize pool for anything else.

    • @eleonarcrimson858
      @eleonarcrimson858 2 месяца назад +4

      I mean its EA what did u expect

    • @dogsbecute
      @dogsbecute 2 месяца назад +3

      @@Pyxyty riot also pays for a secondary league, as well as subsidizing their facilities lol

    • @Pyxyty
      @Pyxyty 2 месяца назад

      @@dogsbecute ah i see, my bad!

    • @Exilum
      @Exilum 2 месяца назад +2

      Riot does that with the teams in VCT (their main Valorant league), but that's like a 50% cut.
      Indirectly, Valve does it, most of the cash prize for the Dota worlds is from the battlepass. There is a base prize pool of a bit over a million, and everything else is a revenue share. This is what made top dota players millionnaires.

  • @CR0WYT
    @CR0WYT 2 месяца назад +109

    Esports is a fetus when compared to most traditional sports. Leagues like the MLB went through over a century of development to get where it is now and even more if you incude the late 1800s before the franchising model was established. Esports has only really been around for the past 20 years if you don't include the little tournaments people had before the 2000s. Sure some leagues, teams, and even entire games will come and go, but eventually there will be specific games that will last for generations beyond us. Even with the recent failures of the OWL and soon CDL, there are also a lot of traditional sporting leauges that failed (CBL, CSL, BAFL, etc.). The future of esports or any form of entertainment isn't doom and gloom just because of a few setbacks and failed experiments. The day esports truly dies is the day PvP multiplayer dies and I just don't see that happening anytime soon if that were to ever happen.

    • @youju26
      @youju26 2 месяца назад

      +1

    • @MangaGamify
      @MangaGamify 2 месяца назад +2

      True. investors only invested what they can afford to lose and since few if not no one invested, there'd be something to gain.
      Idc about esports if not leaning a bit towards disgust but if there's anything to gain, as long as it's not illegal, I'll invest on to it. If I had the money afford to lost.

  • @YourOneNOnly_
    @YourOneNOnly_ 2 месяца назад +647

    The reason why esports is failing is because it was never meant to be profitable, it was about the love of the game and competition that comes with it. It was great for bringing the community together once in a while to witness the top players go against each other at the highest level of competition. It was great for building an audience around the best and entertaining players, but it was never meant to profitable long term

    • @Redpanda1214
      @Redpanda1214 2 месяца назад +29

      Ok business guy

    • @YourOneNOnly_
      @YourOneNOnly_ 2 месяца назад +14

      @@Redpanda1214 tell me I'm wrong

    • @haruhirogrimgar6047
      @haruhirogrimgar6047 2 месяца назад +137

      I doubt football or golf was ever "meant" to be profitable if you use this logic.

    • @CR0WYT
      @CR0WYT 2 месяца назад +52

      Most sporting leagues were created by accident. We as humans just tend to like sporting competitions so much that big corps got involved and made it a viable business. We just don’t see it that way because these big leagues have been with us our whole lives while esports is barely getting started.

    • @nyef9573
      @nyef9573 2 месяца назад +23

      Well sports aren't built for money also. So, your statement is somewhat false.

  • @hoangminhnguyen9571
    @hoangminhnguyen9571 2 месяца назад +108

    Thats why T1 make Faker part owner, and last year viewship is a new record.

    • @dogsbecute
      @dogsbecute 2 месяца назад +2

      woahhh is that true? even after that whole debacle with players quitting left and right? Nice. glad to see the league is still going strong.

  • @rickybrooks2971
    @rickybrooks2971 2 месяца назад +71

    I think there’s an important connection in the US between cities and teams that is missing in e-sports.

    • @aplsed
      @aplsed 2 месяца назад +1

      *esports

    • @jurtcul8529
      @jurtcul8529 2 месяца назад +23

      I think connecting teams with universities would be a good start

    • @RavenGG.
      @RavenGG. 2 месяца назад +6

      Overwatch League tried that and failed miserably.

    • @Coach_Clutch
      @Coach_Clutch 2 месяца назад +3

      @@RavenGG. no they just picked where pro sports owners had their teams Bobby's buddies. We need them to be in areas where the orgs HQs are or where the scene organically grew to a larger size. Especially in a domestic sense. We never built up domestic infrastructure for the long haul, just wanted fast cash. CWL had a studio and apt for players in Ohio, we had TBS ELEAGUE studios in atlanta right where Nba on TNT is filmed and finally Blizz and riot in Cali. Then that would make sense for Target and P&G etc to actually sponsor esports. Devs and Org owners wanted quick cash from VC, gambling, crypto sponsors. Greed has set us back twice now, Championship Gaming Series way back when and this shit now.

    • @Lawandorder-lw7zh
      @Lawandorder-lw7zh 2 месяца назад +12

      @@Coach_Clutchit’s exactly what KCorp is doing now with their French based community. They seem to make it work as avant-garde. Building up a local French scene with a local stadium. Let’s see what the next 1-2 years bring, especially regarding the ultra flop in their first season in LEC

  • @Roy-wf7id
    @Roy-wf7id 2 месяца назад +7

    Its going to take sometime but I believe in about 5-10 years esports will get bigger and more profitable. The only reason it hasn't is because 90% of its viewership are kids and teenagers with no disposable income.

  • @TheBigAngryHobo
    @TheBigAngryHobo 2 месяца назад +11

    I’m so grateful I was at the MLG Columbus Major in 2016 for CSGO as VIP. That was the most electrifying experience I’ve ever had. If only I could have seen cloud 9 win at Boston in person.

    • @isaiahl7727
      @isaiahl7727 2 месяца назад

      I've been to many sporting events, MLG Columbus was my only esport event. The energy in the stadium has been unmatched. The big noticable difference for me was that everyone was there to have fun. With "real" sporting events people care too much about if their team wins or loses that half the stadium is in a shit mood. But at MLG Columbus you could tell, most the people were there because they loved the game.

    • @TheBigAngryHobo
      @TheBigAngryHobo 2 месяца назад

      @@isaiahl7727 I found a picture of me on Reddit after the event cheering as Liquid won a round where all the Luminosity fans were sad next to me and it was hilarious. Being down on the floor was so cool for the same reason though. I got to hug Hiko, talk to Summit and Shroud and all the casters. Met Stewie and got a headset signed by S1mple. Incredible memory. Glad you got to be there. I cant believe that was 8 years ago.

  • @terrypham6406
    @terrypham6406 2 месяца назад +5

    Great video, seeing esports dramatic growth from 2015-2018 was crazy to see. Really hope that people can work together and make esports profitable soon

  • @isakahlqvist6888
    @isakahlqvist6888 2 месяца назад +12

    CS is a great example of an esports that is thriving on storytelling AND allows monetizing at the same time. The nature of the game allows almost anyone to succeed with the right group of players and a bit of good luck, almost every major some new team no one has heard of makes top 8. And combine that with the longevity of the game and the insane hype moments, you get an esports that’s really interesting to watch. I barely play and still watch almost every major qual games, especially if it’s a new team from my country or an old player finding redemption with a new team. Every year there’s a new cracked insane kid from nowhere that just immediately finds success as well. This combined with how skins and stickers work with team makes it a very stable and growing esports. Some teams even turn a profit from these skins and stickers (ENCE for example). While salaries are less stable and venture capital isn’t as lucrative (since it’s 100% tournament-based instead of a league), the esports is STILL growing and outperforming most other esports.

    • @dezolatestation
      @dezolatestation 2 месяца назад +2

      ngl, even am quitting cs since 2021,am still enjoying the esports scene a lot ,like u don't need to play the games/understanding the mechanic to enjoy watching some majors ,counter strike will always gonna be the top tier competitive fps to enjoy

  • @alayerlp
    @alayerlp 2 месяца назад +11

    Not mentioning dota2 and it's organic growth and the battle pass was a missed opportunity to highlight a good eSports example

    • @songolin4544
      @songolin4544 2 месяца назад +6

      I think the Dota 2 prize pool works from a unique position. It's the only of the big esports titles that doesn't need to worry about their company's overall financial sustainability.
      Valve doesn't have to release a new title to continue to be sustainable, they're in an Amazon-like position where their own AWS (Steam) can prop up all of their businesses.
      So in this example, Dota 2 would be like the Amazon retail site, the prize pool would be all the benefits you get for subscribing to Prime. An annual payout that's mostly propped up by players buying it--otherwise the base prize is very comparable to their competitors.
      And even with that fact, the prize pool has fallen recently.

    • @namfingerstyle8403
      @namfingerstyle8403 2 месяца назад

      Prize pool isnt every thing for a sport, try to be more professional first.

    • @eyeplay3146
      @eyeplay3146 Месяц назад

      Valve literally leads everyone and turns the media to look into esports by giving a million prize pool (never heardof before) Created a battle pass to fund the event without marketing and the sponsor makes the tournament more passionate and authentic and even profitable. Even leading everyone how to create documentaries of the tournaments (Free to Play, TRUE Sight) shows the human side of these players and what they are going through in the tournaments. Showing the heartbreaks of the losing teams and the glory of the winning teams.

  • @XigXags
    @XigXags 2 месяца назад +3

    Great content all around, I will watch every video you put out now keep em coming.

  • @kartheekpawar7580
    @kartheekpawar7580 2 месяца назад

    Great video! Looking forward to much more from you!

  • @muhammadshafeeqbinishak789
    @muhammadshafeeqbinishak789 Месяц назад

    Great video essay. Love it absolutely love it. ❤

  • @toph8949
    @toph8949 Месяц назад

    Really nice work very informative

  • @jbob2015
    @jbob2015 2 месяца назад +2

    Fantastic video, extremely knowledgeable and well put together 👏

  • @seoni2427
    @seoni2427 2 месяца назад +2

    Amazing video raising the pain points of the industry. It'd be interesting to see the different solutions proposed or otherwise implemented in a follow-up video, especially broadcasting as there is no actual "attendance" such is the case with filling football stadiums as well as the fact that the audience tends to be much younger and won't have the same purchasing power of traditional sport-goers.
    Maybe a case study on Riot's approach with Valorant as its new "flagship" esports expanding across multiple regions such as the pacific market, unlike CS, and franchise model that emphasize the actual organization rather than what the OWL did with say the SF shocks and LA gladiators.
    Lastly, if you guys could expand on the development of Starcraft and the off-hand approach Blizzard had with the scene in regard to its impact and growth would be great. A little recommendation in terms of strategy for future development of other esport titles and comparison with Majors seen in Valve games like Dota and CS relating to the incorporation of third-party organizers.
    Keep up the great work

  • @Crisisadvantage
    @Crisisadvantage 2 месяца назад +17

    FGC still going strong tho ngl

  • @rotaryryosuke1552
    @rotaryryosuke1552 2 месяца назад +6

    Esport teams should also attach themselves to cities. I think that's where teams will also become locally backed. So far teams are backed by companies mostly.

    • @Deadshot1956
      @Deadshot1956 2 месяца назад

      No the overwatch league tried that and it failed miserably

    • @Sheltur_0311
      @Sheltur_0311 2 месяца назад +1

      @@Deadshot1956no they didnt they attached to existing team owners not the cities themselves,

  • @kyledoran1671
    @kyledoran1671 2 месяца назад

    I loved the analogy of the NFL, I had no idea it was so young! I've been noticing the exact same timeline around COVID, and this helps me explain a lot of it, great video!

  • @user-dv9sk7st8w
    @user-dv9sk7st8w 2 месяца назад

    Amazing work! Congratulations

  • @Wozza365
    @Wozza365 2 месяца назад +43

    I'd say it's entering an age of maturity. The games that tried to force esports have basically all flopped and the only ones left are the "originals" or games where it wasn't forced. All those other games have moved onto the next big thing they think will make money. I think those original games will be here for a long time to come. CS has only just released a new game and i think will maintain strong viewership for a long time because of that and because it's actually a good game to watch. Overwatch by comparison was awful to watch even though it was a game i played a lot more than CS

  • @SomniaCE
    @SomniaCE 2 месяца назад +7

    Glad you touched on loving players and not teams. With how often teams are traded and how unimportant teams themselves are and the general impossibility of a team making themselves stand out beyond branding, it makes it hard to rly give a fuck about orgs. If I become a team fan cause I like 2 players but in a year those players retire cause most pros don't last very long or are traded cause rosters are small and always shifting, why stick around?
    Another one of the biggest issues with esports is the amount of games. No one seems to rly appreciate that most games can't support an esports structure because there is just not enough infrastructure for it all.
    One of the reasons Korean esports are so successful is not only bexause of the culture surrounding the scene, but also the stricter focus on whoch games receive institituonal backing en masse.

    • @SomniaCE
      @SomniaCE 2 месяца назад +1

      Its also just funny seeing pro gamers wince about not having $500k+ salaries or only making X amount for placing well at events that lose money to run and for orgs who are operating on pure speculation money.
      Ur good at games, chill

    • @Nuggohmed
      @Nuggohmed 2 месяца назад

      I 100% agree, I remember watching the overwatch league cuz of Jake and his junkrat, but once he left I didnt watch it again

    • @MangaGamify
      @MangaGamify 2 месяца назад

      Who would want to give money just because someone is so passionate? grow up a little and read your comment again in a few years.
      Try to follow your own opinion and give money to someone so passionate about something.

  • @paegr
    @paegr 2 месяца назад +100

    Person whose job depends on esports not dying selling you the idea that esports is doing perfectly fine

    • @courieroftvs
      @courieroftvs 2 месяца назад +14

      Good thing the bubble is already gone, otherwise people would believe this shlock

    • @marcelopeco
      @marcelopeco 2 месяца назад

      @@courieroftvs XD

    • @astralsn0w756
      @astralsn0w756 2 месяца назад +6

      Bruh did you even watch the video?

    • @johankaku
      @johankaku 2 месяца назад +2

      The train won't stop🗿

    • @Pyxyty
      @Pyxyty 2 месяца назад +1

      Person who didnt watch the video trying to point out the irony in the content of aforementioned unwatched video 🤷

  • @TheOrian34
    @TheOrian34 2 месяца назад +5

    The biggest problem with comparing sports and esports, is that sports are extremely popular with common people, very accessible, and down to reality. Meanwhile esports are relying on niches that are a lot less relatable and straight up inaccessible depending. No matter the effort, it will never be comparable. And I say this despite not liking sports culture.

    • @edymiguel4247
      @edymiguel4247 2 месяца назад +4

      So we dont add how most big sports have field/stadium/court in whicb they get revenue from sells (seat tickets, merch, consummables) which just straight up doesnt exist in esports?

    • @TheOrian34
      @TheOrian34 2 месяца назад

      It does exist with irl events, I'm not sure what you mean to say here. They do tend to be smaller though yeah.
      But even then it's not related to my point, because I'm purely talking about the user side of things, yours is about profits.@@edymiguel4247

    • @valmiro4164
      @valmiro4164 2 месяца назад +5

      Maybe in the West but not in the East. China and Korea treat their pros like you normally would an athlete. It's not uncommon to hear stories of how a player was raised by their parents to be pro gamers, even hiring personal coaches to train them. You're not gonna see that in the west.

  • @Neko-san
    @Neko-san 2 месяца назад +30

    Imagine having eSports Olympic Games when the scene matures 20 years from now

    • @Zender-
      @Zender- 2 месяца назад +10

      there is eSports asian games

    • @namfingerstyle8403
      @namfingerstyle8403 2 месяца назад

      i think it depends on Olympic Host Country, they wont add Esposts if their country dont have Pro game league

    • @Themilkmanmilkermilkingmilkmen
      @Themilkmanmilkermilkingmilkmen 2 месяца назад +1

      No

    • @wotintarnation8388
      @wotintarnation8388 2 месяца назад

      I mean the IOC is already working on an Olympic Esports Games...

    • @MangaGamify
      @MangaGamify 2 месяца назад

      The history of olympics was suppose to show off indirect military might by displaying athleticism and strength, you don't use just fingers in a real war.
      The only time the government would allow it is when it's taxed. And that's just the start.

  • @laserclaw8609
    @laserclaw8609 2 месяца назад +1

    Very insightful video!

  • @Aimcademy_Guy
    @Aimcademy_Guy 2 месяца назад +2

    Great video and an even better mustache.👍😁

  • @TheHmongol
    @TheHmongol 2 месяца назад +1

    The problem with eSport is that there's so many games of esports. Gamers and fans usually only have one or two games that they love and most of them bash the others. For example some people like Counter-Strike but that doesn't mean that they'll love call of duty. And so they definitely are not going to watch a call of duty match. The world hasn't globally love one thing yet. It would be like watching the NFL but watching it play over 20 different types of NFL

  • @letmesleepinpeace7052
    @letmesleepinpeace7052 2 месяца назад +3

    Faker is definitely one of the pioneers of esports superstars

  • @edgyyjaden9949
    @edgyyjaden9949 2 месяца назад

    Love ur content man keep it up❤

  • @marchaoz9649
    @marchaoz9649 2 месяца назад +9

    that's why I like the fighting game scene, there's no franchising model like lcs, the major tourneys are open to everyone which can make a lot of great stories from unknown players.

    • @LoodGuy
      @LoodGuy 2 месяца назад +1

      Dota also don't have franchising model

    • @dandarr5035
      @dandarr5035 2 месяца назад

      Apples to oranges comparison for that. Fighting games are usually 1v1 with the exception of Doubles in Smash. In games like LoL, Rocket League, CoD, or CS:GO, you are only competing as a team. An organization in these games requires a team with a minimum amount of players: 3 for Rocket League, 5 for LoL and CS:GO, 4/5 for CoD (it has changed depending on which CoD title they use, it's usually 4 iirc). The franchise model implicitly fits with team-based competition because professional organizations in a team-based game require a higher degree of commitment, coordination, and investment.

    • @benezzy
      @benezzy 2 месяца назад

      While I don't like franchising (always been more supportive of promotion/relegation), this comparison makes no sense. When it comes to the fgc, competitions are between individuals, not between teams, so obviously franchising wouldn't be a thing.

  • @rhyusarmiento6530
    @rhyusarmiento6530 2 месяца назад +9

    Investing 101 only invest incrementally based on merit and time. Really what happened was the investors fault for not aiming for innovation

    • @TomCruz54321
      @TomCruz54321 2 месяца назад

      That's what I was about to say. Esports teams were overvalued and now investors are mad that they can't get their money back. If they just spend within their means these teams would actually break even.

  • @SparrowEmpire
    @SparrowEmpire 2 месяца назад +3

    What most people simply refuse to comprehend is viewers--EMPHASIS on BOTH new and old--must be able to understand what they are watching. What is good and what is bad (the obvious) as well as SOME nuance. Example: A person who has never watched baseball can understand a home run is good for the team hitting. That same new viewer can also understand a bad missed strike 3 call. Most games today are overwhelming to new players, much less viewers. ESports will never flourish with complex games. Fortnite is as complex as you can get, and then you battle the obvious and natural reaction from a majority of people, which is being unimpressed and simply don't care. Making a crazy play in Overwatch is not the same as an impressive NBA dunk. It never will be.

  • @jomarcentermjm
    @jomarcentermjm 2 месяца назад +2

    A lot of news and companies would start shut up about something that thinks its stupid until 1million is on the table. Investors will invest and make sure the media would put a good light on them for the same of $$$.

  • @luckorski1181
    @luckorski1181 2 месяца назад +2

    Esports was made for the players to make profit off of their skills, not for their skills to make someone or something else profitable. The developers that arrange esports events don't make money off of it, but they gain attention and expand their player base in exchange for that money spent on the esport

  • @Ask3lad
    @Ask3lad 2 месяца назад +1

    League’s 2022 World Championship was the best. The rise of DRX from the 4th seed of South Korea to the Finals facing Faker was insane. Best year of League.

  • @rei5212
    @rei5212 29 дней назад

    I would highly recommend looking into the rising popularity of esports in Spain and France. There's a potential new connection being made regionally with teams and from their owners, such as Kamet0 from KCorp who also co-streams. Though costreaming in general seems to be the way to get an entry point back into esports for people who lost touch with the games or competitive scene, the biggest examples being Caedrel and Tarik.

  • @Exilum
    @Exilum 2 месяца назад +2

    14:00 On this part, there are teams that are profitable, but they grow just that much slower. One example would be Mandatory, a French team. They only compete in two games, WOW (world champions) and Valorant (2nd in the French league rn) but are fully profitable through sponsorships. They are, however, carried by a streamer, which helps a lot for visibility.
    But it shows having a sustainable model is possible for esports, it's just not something teams are willing to do. It's a slow but steady growth that's just that much further from the typical American success story.

  • @joaocorvino8718
    @joaocorvino8718 2 месяца назад +6

    On Rainbow Six siege you can buy team skins to give some money to the teams you support

  • @StoepZulu
    @StoepZulu 2 месяца назад

    This is so true, I remember a couple of years ago we played BO3 tournaments a lot in SA and we had casters flying over and sponsorships rolling in, fast forward, they franchised Call of duty, and now my scene feels dead, something we built from black ops 2.

  • @alessandrodelo5347
    @alessandrodelo5347 2 месяца назад +2

    I don't think that Esports can grow above traditional sports in the short term. Complex as traditional sports are, they all have that simplicity which people can gain an understanding of at a glance. Compared to Esports like League of Legends or Rainbow Six, that complexity extends to characters with varying levels of unique ability and I don't know many older adults (and some younger ones) willing to learn basic video game mechanics. But in time, death would be a complete surprise.

    • @nickniten
      @nickniten 2 месяца назад

      You need to watch rocket league bro

    • @alessandrodelo5347
      @alessandrodelo5347 2 месяца назад

      ​@nickniten I forgot that game existed lol. I am now reminded of csgo as well

    • @spurscoys7385
      @spurscoys7385 Месяц назад

      Tbf league is actually HUGE l.

  • @smelogsplayground
    @smelogsplayground 2 месяца назад +1

    Great video 👍

  • @ChArLyWaFFeLs
    @ChArLyWaFFeLs 2 месяца назад

    Great video!

  • @rebeltheharem7028
    @rebeltheharem7028 2 месяца назад +1

    How to fix eSports:
    1. Don't go full corporate sponsors. This leads to the next point.
    2. Allow smack talking like its a MMA fight. Drama sells, it really does.
    3. It's not a matter of go big or go home, it has to be decently scale-able. You do not need sports tournament level production. eSports will never reach the sales and profitability levels of actual sports. It's too niche.
    4. Don't be lol NA and sell slots.

  • @jaco7826
    @jaco7826 2 месяца назад +9

    you literally missed one the biggest and most influential tournament for esports. The international and DOTA

  • @electricangst
    @electricangst 2 месяца назад +6

    Really well produced and interesting film man!

  • @itseasymode
    @itseasymode 2 месяца назад

    Great video fellas!

  • @bopete3204
    @bopete3204 2 месяца назад +1

    I see eSports teams going the way of F1 and cycling teams. The teams are named for their primary sponsor that sees it as a marketing expense. These team names alone can't sell enough merch to make money. The best case for current teams is to build a sustainable related business like McLaren did by venturing into road cars.

  • @milktea2422
    @milktea2422 2 месяца назад +2

    Esports wasn’t about being a profitable business. The esports community or industry was just about the best of the best gamers from a game, coming together and playing each other.
    It was cool when they got sponsors, when someone won. But it was never a major factor to include million-dollar business owning teams.
    Esports was gonna fail since what do most gamers even care about? This isn’t some music artist or kpop artist. Gamers care about games, they care to support their favourite team or player, but they aren’t gonna spend random ass money for the team or what is sponsoring them.
    It’s like how everybody wonders why ads are even still a thing since a majority of Gen z hate ads, if you show me an ad of your product, I’m never buying that shit.
    But there’s a market since old ass people will see ads and actually buy that shit.

  • @nApucco
    @nApucco Месяц назад

    One crucial thing that many eSport leagues are missing is "Relegation". (same as e.g. in European soccer)
    This goes into the same topic of telling interesting stories. If teams need to fight to stay in the top league/division, it makes every game more important. It also allows new and lower league/division teams build of great stories of working their way to the top.
    Of course, to have successful relegations, you need a healthy league ecosystem with multiple levels of leagues with actual different teams (not just academy teams of upper league teams). Maybe this is only possible at some point in the future.

  • @tannior392
    @tannior392 2 месяца назад

    The reason I root for 100T is because I was always a fan of Call of Duty and Nadeshot. OpTic and other teams then were so exciting to watch. I remember going to XGames Austin and watching Nadeshot live and getting to meet Pamaj and Scump. Forever fan after that! Even got them to sign my gear. What a great memory.

  • @neftaliadrian
    @neftaliadrian 2 месяца назад +2

    Bro, I love your channel. ❤❤❤

  • @Shonduras
    @Shonduras 2 месяца назад +2

    REALLY WELL SAID!! very much agree and spacestation gaming will continue to create stories for real communities!

  • @Kawlinz
    @Kawlinz 2 месяца назад +1

    Anyone who thought OverWatch was going to succeed with what moves they were doing in the beginning... I think some people bought too much into the initial hype, but I think by season 3 everyone kinda knew

  • @kqyto
    @kqyto 2 месяца назад +2

    It sounds far fetched but maybe broadcasters could implement something like the F1 Sky Glass feature for viewers who pay extra, where the viewer could chose who to spectate or listen to the team's comms realtime.

  • @redm91
    @redm91 2 месяца назад +1

    I think Esports, or at least the OWL, was close to being profitable for everyone involved in 2020 with the initial homestand model. It more closely resembled traditional sports in the sense that because you had all of these more local events teams could make a lot of money off tickets and merch that simply isn't there online or is significantly less on neutral ground only. This would allow revenue from events to greatly increase, which in turn should've made the teams profitable.

  • @commandertoothpick8284
    @commandertoothpick8284 2 месяца назад +1

    2013-2016 was the best era of esports

  • @startobyman
    @startobyman 2 месяца назад

    Best thing for esports rn is building a fanbase who can attend events.
    Take football for example people travel to see their team play. If esports teams can emulate that with a pay per view or ticketed local events in person then match day income will rise

  • @KoyomiMojo
    @KoyomiMojo 2 месяца назад

    I think the main reason for this happening is due to the companies that made the games. The fact that these games change so much is almost the entire reason why people step away from it due to its changes and, over a period of time of constant change, it becomes a different game which is unrecognizable. Traditional sports never really change much, so pretty much everyone knows whats going on, allowing for generations of people to be interested in whats going on. For lack of a constantly shifting scale of skill and experience, traditional sports remains the same game everyone always knows. Its cultural relevance, which is something that esports shares even if nowhere near as large comparatively, could have been the very thing that made it grow, but instead was the very reason it wasn't able to or wasn't allowed to.

  • @hellowill
    @hellowill 2 месяца назад +2

    I feel like MLG is way too underrated. It was pretty big from 2006-2012. Riot LCS is the only thing that passed it (talking about the west here).

    • @MrJayfreeable
      @MrJayfreeable 2 месяца назад

      Facts, MLG had a grasp on how to run a tournament. Now majority of these tournaments are run by the gaming companies itself and they don’t know how to do it or market it.

  • @MrTripleM3
    @MrTripleM3 2 месяца назад

    While they aren't major players like TSM or Liquid, the fact that multiple Streamers/RUclipsrs are getting into esports with their own teams like the Charlie/Ludwig video you used or DisguisedToast with his own team is also helping since they truly don't care about the money pit that is esports. They are here to just have fun and burn some money while at it.

  • @Anonymous25491
    @Anonymous25491 2 месяца назад +3

    After a decade of esports in over it and never coming back.

    • @MangaGamify
      @MangaGamify 2 месяца назад

      True, the only IRL reason why investors invested not because they were touched by who-tf-is's story it's because there was profits to be gained. And what they invested was only something they can afford to lose, and when their decades experienced stock market companies says there's little to nothing gained, they all pull out like nothing happened.

  • @chaybressler6739
    @chaybressler6739 2 месяца назад +1

    Such a great video!!

  • @RefnRes
    @RefnRes 2 месяца назад

    Esports is more of a marketing tool. Directly it may operate at a loss but overall its impact can greatly help the growth and long term life of the game itself.

  • @armorbearer9702
    @armorbearer9702 2 месяца назад

    (17:15) Agreed, it is crazy that any player's salary is above a million dollars.

  • @MangaGamify
    @MangaGamify 2 месяца назад +1

    When there is emotion, drama and gap in the market, there is money.

  • @victormarin4061
    @victormarin4061 Месяц назад

    I wouldn’t say it’s in decline. I would say that it’s in its infancy and what we are experiencing is growing pains.

  • @dag7227
    @dag7227 2 месяца назад +1

    The problem is game companies always just want the "major events" without the grassroots, the profit risk of smaller events, and "wasting" money on "none mainstream" marketing. I think most normal players can see esports is fine when TO's can builded regional scenes that can create/support "majors" when everything works out. Just whole cloth'ing a NA pro sports league because you want franchise fees and streaming rights isn't it chief.

  • @Mopuit
    @Mopuit 2 месяца назад +3

    I love your channel

  • @TheGurusGames
    @TheGurusGames 2 месяца назад

    Story telling is why the Smash Brothers Documentary revitalized the competitive Super Smash Bros. Melee in 2013/14, a now-23 year-old game

  • @Liratan
    @Liratan 2 месяца назад

    Not long ago I watched a TGI video where he explained that the reason the LCS wouldn’t be better in a best of three format being because it wasn’t viable to broadcast more days. That got me wondering how can the economics in esports be so broken that making more content isn’t at least able to break even.

  • @bimosatriyotid6061
    @bimosatriyotid6061 2 месяца назад

    It's crazy, in football leagues like the EPL, they have so much money but still can't spend it.

  • @saujanaprojectid
    @saujanaprojectid 2 месяца назад +8

    Not single mention to DOTA and TI lmao

  • @lapis8339
    @lapis8339 2 месяца назад +26

    Joe rogan and asmongold probably don't have the best opinions on these kinda things lol

    • @skriptchazonline1321
      @skriptchazonline1321 2 месяца назад +4

      Asmon has a better understanding then majority of people,

    • @lapis8339
      @lapis8339 2 месяца назад

      @skriptchazonline1321 he's kind of a moron, and gets upset pretty easily

    • @FenrirAmon
      @FenrirAmon 2 месяца назад +7

      @@skriptchazonline1321 He probably has the best understanding of repeating rightwing talking points like a parrot and smearing his own blood on his walls.

  • @x4id3nn16
    @x4id3nn16 2 месяца назад

    GREAT VIDEO.

  • @isiahlopez8735
    @isiahlopez8735 Месяц назад

    I can fix this E sports problem , Its very simple and easy. Some adjustments with the current business model. If I can find somebody to speak to about this in just a couple of months it can be fixed.

  • @Dark_Oopa
    @Dark_Oopa 2 месяца назад

    I follow SC2 and Team Liquid is such a great team. For players, signing with TL means they will retire with TL. TL player have more stability than is the norm.
    When young Clem signed with TL, as a French as was really excited, thinking it was the best team for a young player. I was sure they would make him a great player, and I was right, he quickly became one of the very best!

  • @thepear6684
    @thepear6684 2 месяца назад +5

    Fighting Game Community😎

    • @user-cc3ef7qh1x
      @user-cc3ef7qh1x 2 месяца назад +2

      Fgc thinking they are in a different boat is so funny

    • @damianateiro
      @damianateiro 2 месяца назад +1

      The FGC players are the ones who have had the most shame and scandals in the entire history of eSports XD

  • @FloppyV
    @FloppyV Месяц назад

    There are 2 main problems with esports.
    1. When you show someone who has never played league of legends an LCS match, they are so confused. The barrier to being a knowledgeable fan willing to pay for tickets, buy merch, etc is so high. It leads in to point 2 which is:
    2. Most casual people do not connect with gamers. Most people who watch sports either played as a kid, know someone who plays, or can appreciate the talent it takes to throw a ball 60 yards in the air like Mahomes. These leagues and players have intrinsic value because they are the best in the world at a thing tons of people have played and understand. Would you pay for tickets to watch the worlds best back end engineers compete in coding challenges? No, you have no idea what they are doing and have probably not done it yourself.
    Many people might watch accidentally but the games (especially overwatch) are so hard to understand if you've never played and the people who are attending LCS/CDL matches are limited to people who play the game. In traditional sports, that is not the case. You can casually appreciate and understand the skill level of the players and don't have to have played the sport to know what is going on.

  • @Rj-cf8eh
    @Rj-cf8eh 2 месяца назад +1

    This isn't adding up to me. So let's say that eSports starts telling better stories, lower salaries. What's to stop this star player from just moving onto streaming with their fanbase that the eSports scene invested in building, having a cashier job and making more money?
    I mean sure some players have a love of competing, but investing in player stories when they have such a high chance of just moving on is just hard.

  • @dogsbecute
    @dogsbecute 2 месяца назад

    bro that 'stache is legendary

  • @M00shu
    @M00shu 2 месяца назад

    This video hit the nail on the head. The only teams i really care about are Liquid because of their history as a starcraft site, and SKT1 because of legendary players like Boxer from the classic BW era, and Faker from the modern LoL era. Make me care about the teams and the players, improve your storytelling. Thats why FGC esports is still growing. It has all that rich player history.

  • @dmitrykim3096
    @dmitrykim3096 2 месяца назад

    Esports is young and it will definitely a big thing later on in 20-30 years. Compare to ehat it was 20 years ago

  • @cloudynitro
    @cloudynitro 2 месяца назад

    The fact that not one single mention of Dota in this video is such a disrespect to how Valve lead the peak of eSports in 2010.

  • @diego102292
    @diego102292 2 месяца назад +1

    i feel like counterstrike was even earlier than league with showing it could work esports

    • @dezolatestation
      @dezolatestation 2 месяца назад

      yeah, kinda like cs was made for competitive

  • @riley2216
    @riley2216 2 месяца назад

    The siege pilot program has been doing the pay teams with the skins with their names on it they save money by making the teams design their own skins so the publisher dont have yo pay for that and in exchange teams get 30%

  • @kareek1
    @kareek1 Месяц назад

    First and foremost they need to promote the league that players and teams are part of. That is the platform and brand they are needing. They have skip this entirely.

  • @strikestorm
    @strikestorm Месяц назад

    Super interesting how this was so hyper focused on League. Dota used to have fans raise money for TI with in-game purchases. I feel like that is what the riot dude was failing to think of.

    • @xdplayah
      @xdplayah Месяц назад

      i mean the author of this channel doesn't even mention a slightest about dota or Valve, lol.

  • @optykgenesis3332
    @optykgenesis3332 2 месяца назад +1

    Not talking about Dota 2 is kinda wild

  • @therat3028
    @therat3028 Месяц назад

    Victor Hens....you google that name now and you get a race horse. Thats how obscure esports has become.

  • @admiraldesto2170
    @admiraldesto2170 2 месяца назад

    The reason why I stopped caring about esports was because of the barrier to entry. Fighting games still do this where anyone can sign up and play, so it’s about who can be the best. With other games like league or CSGO, you need a huge money backing just to get in. You see try hard streamers playing like their lives depend on it just to get in. That’s not fun. I prefer the old days were some guy from the middle of nowhere might show up and beat the best players just because he’s better, not because he paid more

  • @user-cc3ef7qh1x
    @user-cc3ef7qh1x 2 месяца назад +1

    16:24 are those publishers in the room right now?

  • @NicksAreOverrated
    @NicksAreOverrated 2 месяца назад +1

    naaaa idc about e-sports being or becoming a big industry (again). there will always be driven players willing to compete without big money behind it. NA LCS is the best example of a bunch of players only in it for the money: you done with your carreer? peaked already? go to NA and collect some retirement money. we dont need more money in esports, just skill and passion.

  • @ItsGravix
    @ItsGravix 2 месяца назад

    As an outsider that used to be into Valorant tournaments, I can tell you that the constant roster changes and drama between teams is what bored me out of the scene. It would be better if a team stuck together and tried to make it work instead of getting rid of players every few months…

  • @octavioavila6548
    @octavioavila6548 Месяц назад

    Esports is going to become as mainstream as American Football one day and will be broadcast on national TV.