The Strangest Game of 2023

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  • Опубликовано: 10 мар 2023
  • And here is a red balloon. I think of you and let it go. | Join Nebula and watch my exclusive videos at go.nebula.tv/jacob-geller
    Making Wanted: Dead's Questionable Lasagna Recipe: nebula.tv/videos/jacob-geller...
    Watch THIS video on Nebula: nebula.tv/videos/jacob-geller...
    Support me: / jacobgeller
    Follow me at: / yacobg42
    Merch: store.nebula.app/collections/...
    Media Used: Wanted: Dead, WET, Bullet Witch, NeverDead, Yakuza 0, Sleeping Dogs, Disco Elysium, Death Stranding, No More Heroes, Metal Gear Solid 4, Metal Gear Solid 5, Metal Gear Rising: Revengeance, Blade Runner, The Room, Joker, Flashdance
    Music Used (Chronologically): Dire Dire Docks (Super Mario 64), Crystals (M.O.O.N.), 99 Luftballons (Wanted: Dead cover), Cohen’s Masterpiece- Accordion (Bioshock Infinite), Killer Dish, Venomous Grace (Wanted: Dead), Main Theme (Streets of Rage 4), Menu Theme (Wanted: Dead), Beethoven’s Symphony No. 5 (Trombone Champ), Regurgitation Pumping Station (World of Goo), Sins of the Father (MGSV), It Has to Be This Way (MGR: R), Gunsmith’s Theme (Wanted: Dead), Run (iamthekidyouknowwhatimean), Ending Triumph (Half Life: Alyx), Promise (Okami), The Heatseeker (Pistol Whip), Land of a Thousand Lakes (Trabant33), Maniac (Bella and the Switchblades)
    Thumbnail Credit: / hotcyder
    Description Credit: 99 Luftballons (English Translation)
    Additional music by Epidemic Sound
    Additional Footage by Getty Images
  • ИгрыИгры

Комментарии • 2,6 тыс.

  • @JacobGeller
    @JacobGeller  Год назад +736

    Please enjoy my step into the world of cooking videos with this lasagna-fueled companion video on Nebula. Spoilers, THE RECIPE DOESN'T HAVE ANY GARLIC. nebula.tv/videos/jacob-geller-making-wanted-deads-questionable-lasagna-recipe

    • @theosw6961
      @theosw6961 Год назад +19

      Jacob Geller

    • @mmkevinc948
      @mmkevinc948 Год назад +11

      Was the use of Run (iamthekidyouknowwhatimean) at the point where you say you don't "get" the game intentionally a call back to your Hotline Miami 2 vid? (20:15)

    • @SanctuaryADO
      @SanctuaryADO Год назад +3

      Hey Jacob, really enjoyed the video! Just wondering, but have you played Hi Fi Rush or Pizza Tower yet? If not, I would really recommend them, they're both such blurs of colour, motion and personality, and they're short enough that they don't take up too much time but every second is worthwhile.

    • @lolitaras22
      @lolitaras22 Год назад +15

      No garlic? Unsubscribed.

    • @pancake7117
      @pancake7117 Год назад +11

      I'm here to comment on your knife skills because nebula has no comments.
      Also, please throw away that empty ketchup bottle in your fridge.

  • @sptony2718
    @sptony2718 Год назад +5923

    As a German who has spent quite some time in Karaoke bars, I can confirm that 99 Luftballons comes up at least once per night. And it always sounds as presented in game.

    • @rge9992
      @rge9992 Год назад +697

      1) someone laughing their ass off instead of singing
      2) wildly off beat clapping
      3) no notes hit but 10/10 effort on belting
      4) people randomly going hard on slow parts
      Exactly my experience in Karaoke Bars to this. Especially the clapping is so German 😂

    • @jamwrightiam
      @jamwrightiam Год назад +16

      Aye

    • @JuanYusteDelValle
      @JuanYusteDelValle Год назад +54

      That or Atemlos durch die Nacht

    • @piedpiper1172
      @piedpiper1172 Год назад +49

      10/10 realism

    • @jerrahaynes1564
      @jerrahaynes1564 Год назад +24

      As a canadian i’m very happy to hear this xDXD

  • @jonathanross2221
    @jonathanross2221 Год назад +11339

    Jacob Geller

  • @JustinLeeper
    @JustinLeeper Год назад +4674

    Hello, Jacob. I’m Justin Leeper, mocap actor. I did the cutscene performances for Herzog and Richter, as well as smatterings of both androids, the night-club dude who calls Stone a bitch, and even Stone herself in the scene with Gunsmith you feel had romantic tension.
    The mocap was shot in Tokyo, and we already had the VO to work off of. I did my best to inject personality into everyone I portrayed - especially Herzog. It was quite a fun gig!
    Coincidentally, I also did performance capture for Deadman’s scenes and half of Higgs’s in Death Stranding - which you mentioned several times in this video.
    Anyway, just wanted to say hi!

    • @Road_to_Dawn
      @Road_to_Dawn Год назад +305

      You should be proud of your work! Thank you for your contributions to things I love.

    • @nvrndingsmmr
      @nvrndingsmmr Год назад +97

      Thank you for your hard work!

    • @CmdrLegion
      @CmdrLegion Год назад +76

      Yo that's fuckin' badass!

    • @moritzkorsch9029
      @moritzkorsch9029 Год назад +66

      I have never heared of this game before this video, but while watching I had the theory that this was done out of opportunity. Casting Ms. Zimmerman probably while she is in Tokyo and then having your German voice actors sing the "99 Luftballons" song - or having a bunch of scenes and assets that are never used again - feels so.. Patchwork (I don't know how else to say)
      Could you tell us a bit more about the production of this? This is so goddamn interesting!
      Thanks for some insight!

    • @AlanStryman
      @AlanStryman Год назад +24

      it just keeps getting better holy molly

  • @Smumbo
    @Smumbo Год назад +3154

    Amazed that this game exists. The Australian narrator talking about ramen that makes no other appearance anywhere else in the game is one of the funniest bits I've ever seen in a game.

    • @dhoffnun
      @dhoffnun Год назад +64

      Peter Talbot's contribution to the work is immeasurable

    • @key37raminus
      @key37raminus Год назад +19

      Is that a minigame when she eats the ramen?

    • @thomas_walker
      @thomas_walker Год назад +4

      it's so good man

    • @Sidecutt3
      @Sidecutt3 Год назад +8

      To me it seems like a humorous reference to Catherine

    • @apeanders
      @apeanders 11 месяцев назад +4

      Whatever it is, it hits the nail squarely on the head.

  • @tatsuyasuou3703
    @tatsuyasuou3703 Год назад +4018

    This game feels like listening to an internal joke you're not in on.

    • @capuchinosofia4771
      @capuchinosofia4771 Год назад +57

      it truly does hahah

    • @RalphH007
      @RalphH007 Год назад +27

      Ha, that is a good description.

    • @TheEvilCheesecake
      @TheEvilCheesecake Год назад +103

      FOUR BALLS

    • @mcslender2965
      @mcslender2965 Год назад +40

      ​@@TheEvilCheesecakethis game is now a JoJo reference

    • @Kurai_69420
      @Kurai_69420 Год назад +63

      This feels like I just logged into a meme board from another universe

  • @degenermights2427
    @degenermights2427 Год назад +3746

    This game has real heart in it. It's a very irregular heartbeat and any person with this heart needs to go to the hospital immediately, but it has heart nonetheless.

    • @revanchistvakarian575
      @revanchistvakarian575 Год назад +267

      This game's heart was a transplant by the TF2 Medic

    • @Liam-oh2gb
      @Liam-oh2gb Год назад +150

      Anyway, that’s how I lost my medical license

    • @Doomroar
      @Doomroar Год назад +49

      The perfect review

    • @rylands4289
      @rylands4289 Год назад +12

      Arrhythmia? ❤️

    • @daanthedoctor
      @daanthedoctor Год назад +39

      I've been having very bad heart palpitations I am hopefully going to the doctor for soon and this comment made me laugh so hard, thank you
      ...kinda made them worse for a bit but hey, it's nice to laugh anyways!

  • @3n3my33
    @3n3my33 Год назад +519

    hold on, "millennials" being synonymous with "young people" to out of touch news broadcasters in 2023 is still kinda accurate

    • @Jazzisa311
      @Jazzisa311 8 месяцев назад +25

      hehe yeah it is funny. Like, most millennials have kids of their own right now XD

    • @showalk
      @showalk 7 месяцев назад +13

      The same goes for "boomers." People just think it means "adults" now. It's a specific generation of people.

    • @iantaakalla8180
      @iantaakalla8180 3 месяца назад

      The people that are the Boomers age now compared to when Boomers were recognized as “the bad guys group of crotchety old people” are Gen X. Boomers are those leading the federal government.

    • @vidmuncher
      @vidmuncher 3 месяца назад +6

      ​@@showalk The thing is.....at this point, "Boomer" and "Millennial" are essentially signposts for attitudes and ideas (presumably) pioneered by said generations.
      So they are both inaccurate denotatively as they're literally labels for people born in a specific time period (people born between 1946 and 1964 vs people born between 1981 and 1996). However, they are connotatively useful, if not accurate, because they carry the aesthetics of the (ongoing) intergenerational beef between the two generations that spurred the zeitgeist to even coin these terms.
      In other words: they're misnomers, like Tin Can, Steam Roller or Red Panda. I think this particular kind is called an anachronism because you're taking an old term and continuing to use it in reference to newer things that are similar.
      "Boomer" and "Millennial" are shorthand for "old (and stubborn to a fault)" and "young (and open minded to a fault)" respectively....

    • @sunnysideup137
      @sunnysideup137 2 месяца назад +1

      @@showalk it's crazy how language evolves to mean different things

  • @Zhibou
    @Zhibou Год назад +651

    About the ending scene.
    I don't think Stone talks to her son, but to the kid she saves in the flashback cutscene that can be seen when collecting a random police report.
    The way I see it, her past life as a young mother have been wiped out of her memory. But the feeling creeps out unconsciously as she tries to connect with this orphan kid.
    To back this up, the anime flashbacks are dated around 2004, and the current events are taking place in 2023. Her son would not be a kid at this point.

  • @casanovafunkenstein5090
    @casanovafunkenstein5090 Год назад +2512

    I actually kinda appreciate that the karaoke scene has the cast singing badly off-key and stumbling over the words.
    It feels much more natural to the vibe of work colleagues on a drunken night out than a perfectly polished and pitch-corrected performance would be.

    • @IoFoxdale
      @IoFoxdale Год назад +181

      Another great detail in the karaoke is that how your squad reacts changes based on performance.
      With your cliche 80’s police chief the hardest to get off his mobile phone and actually participate

    • @Svoorhout85
      @Svoorhout85 10 месяцев назад +16

      For comparison, Kiryu's VA in the yakuza series is actually an accomplished singer and has his own band who occasionally play the karaoke songs due to popular request.

    • @aboreal
      @aboreal 5 месяцев назад +2

      @@Svoorhout85 Ok but tbh he didnt start as that, one of the reasons Baka Mitai is pitched down is because he lacked the lyrical training to sing it in its intended pitch, he became a singer afterwards

  • @ForeverMasterless
    @ForeverMasterless Год назад +2851

    "You can say that Wanted: Dead is striking out, but you can't accuse it of not swinging," is such an important statement. Developers have become so risk-averse and afraid to try weird shit because it might fail. #MakeVideoGamesWeirdAgain

    • @capuchinosofia4771
      @capuchinosofia4771 Год назад +78

      honestly, I want a sequel/spinoff of this lol

    • @TheNamesDitto
      @TheNamesDitto Год назад +7

      Agreed

    • @peterpeter4178
      @peterpeter4178 Год назад +25

      idk what you mean there are still lots of game nowdays that are wacky and not generic

    • @manboy4720
      @manboy4720 Год назад +4

      makes me think of game series like no more heroes. that guy's stuff is always very strange but quirky.

    • @ArmstGamingVODs
      @ArmstGamingVODs Год назад +11

      Glad we got this game this year AND Pizza Tower

  • @toolatetothestory
    @toolatetothestory Год назад +721

    Okay, the actors laughing at the karaoke part actually makes it feel so much more real tho. Not the best singing, but fun, that's what it's all about x3 And yes, it is cute.

  • @MrAB2357
    @MrAB2357 Год назад +1302

    Jacob's absolute assurance that one day he'll hear an Australian man discussing the history of ramen is the confidence I need in life.

    • @charliethemagpie523
      @charliethemagpie523 Год назад +15

      People here can get pretty intense about their ramen choices, so if he passes an Aussie in the street sometime...well, it's certainly not impossible!

    • @leeshapon
      @leeshapon Год назад +9

      i mean, australia is pretty close to japan, so it’s not impossible

    • @NotYAWS
      @NotYAWS Год назад +5

      As an Aussie who loves ramen, I'd believe it

    • @Shirgene
      @Shirgene 11 месяцев назад +7

      That's just Joey AnimeMan

  • @Liex59
    @Liex59 Год назад +949

    I love videos like this one and Hotline Miami where Jacob is like "I know I normally make artistic viewings of my video subjects but LOOK AT THIS NONSENSE LIVING IN MY HEAD RENT FREE!!!"

    • @JacobGeller
      @JacobGeller  Год назад +461

      gotta excise my demons somehow

    • @deadboy522
      @deadboy522 Год назад +49

      And to knit those two videos even tighter together: the remix of Maniac featured in Wanted:Dead was done by Carpenter Brut, who was featured several times on the soundtrack for Hotline Miami 2!

    • @ForumArcade
      @ForumArcade Год назад +33

      @@JacobGeller I thought you said "exercise" and for a moment and my mind was full of demons lifting weights and doing yoga.

    • @negative6442
      @negative6442 Год назад +14

      @@ForumArcade Seems like an apt descriptor

    • @YinYangBell
      @YinYangBell Год назад +10

      @@deadboy522 While Carpenter Brut has a cover of Maniac, it's not the one used in Wanted:Dead, and the credits for the one used in game are listed as Raney Shockne and a group called "Bella and the Switchblades". Admittedly that second one appears to be a pseudonym though, since they don't really show up on a search for anything outside of affiliation with Wanted:Dead's soundtrack.

  • @gelatinouscatgirl8369
    @gelatinouscatgirl8369 Год назад +1062

    When elevator joke scene happened in my game I first sat for 30 seconds trying to digest it, then laughed like absolute maniac. It has this absolutely wonderful shitty delivery of a "you're in a discord call with 3 europeans during a break between raid attempts" that I didn't know was possible to recreate in any media. This game is a gem. I hate janky gameplay with passion, but everything that surrounds it, makes me so so so happy.

    • @ForumArcade
      @ForumArcade Год назад +15

      Why gelatinous?

    • @TheEvilCheesecake
      @TheEvilCheesecake Год назад +4

      @@ForumArcade bcoz its sew random lol holds up spork

    • @Dwesk
      @Dwesk Год назад +37

      This is actually so on point and I feel this almost every WoW Classic raid night. It's bizarrely accurate.

    • @gelatinouscatgirl8369
      @gelatinouscatgirl8369 Год назад +44

      @@ForumArcade Because the idea of a catgirl that wobbles like jelly when you poke her made me smile.

    • @raspyApostle
      @raspyApostle Год назад +3

      @@gelatinouscatgirl8369 saaame.

  • @kkyehh
    @kkyehh Год назад +280

    "This is the only time in the entire game there's narration. We will never learn who that Australian ramen scholar is." This was the exact moment in this video that I realized this game truly was something special. It's like if Yakuza was German, and also bad, but compromising none of its charm.

    • @PhantomGato-v-
      @PhantomGato-v- 9 месяцев назад +3

      Koishi talks about Australian ramen scholar. Never thought I'd see this ever.

  • @yourMoonstone
    @yourMoonstone Год назад +1188

    I want more games like this forever. I hope people keep getting enough to fund their bonkers passion projects and making a statement. I may not know what they meant to say, but I want to see them try and say it.

    • @ShakeyBox
      @ShakeyBox Год назад +14

    • @manboy4720
      @manboy4720 Год назад

      fly your freak flag.

    • @NickHunter
      @NickHunter 10 месяцев назад +16

      Yeah this looks utterly nuts and I feel extremely compelled to pick it up

    • @spheroid-collective
      @spheroid-collective 9 месяцев назад +4

      I too hope more Hames like this probe to be a kick in the balls to designed by committee slop

  • @TehTechnoMiser
    @TehTechnoMiser Год назад +1636

    What's wild is that, just from watching the video, Wanted Dead feels like a Yakuza game. Which would be fine, but Wanted Dead is just about all over the place, whereas Yakuza is silly, but structured. It literally felt like the devs just... They wanted to do whatever they wanted in the moment and they did. It's wildly inconsistent, lacking in parts, but exceptional in others. It's weird and a little jank and, somehow, feels inexplicably COOL. I really hope we get more from the studio.

    • @TheJanitorIsIn
      @TheJanitorIsIn Год назад +145

      It's like if Yakuza smoked some Hideo Kojima and wrote the script after 48 hours with no sleep.

    • @umbaupause
      @umbaupause Год назад +33

      From what little of the game I've seen here, the game to me looks like a weird ass remix of things from other games. SUDA51, MGS, Detroit Become Human maybe, a little Catherine too? It's... weird. But obviously I'd have to play the game to find out what is really going on there.

    • @TehTechnoMiser
      @TehTechnoMiser Год назад +43

      @@umbaupause It feels like someone took characteristics of, say, "Eastern Video Games' Greatest Hits" and mashed it up into a single video game. The one transcendental aspect of Wanted Dead that really gets me is that there are parts of it that really, honestly, do work. As a single product in isolation, it's terribly confusing with design decisions that felt like someone used a random number generator to decide some plot points and writing decisions, but the end result is something strangely compelling. Jacob says that the game feels like a "Cult Classic", and I'd agree. I really, really want to see more of it, strangely enough. I'd take another Wanted Dead game any day.

    • @spook407
      @spook407 Год назад +1

      Something *comprehensible* next time though, hopefully

    • @bananatron6930
      @bananatron6930 Год назад +29

      This video makes it look like one person wanted it to be Yakuza, one wanted it to be Metal Gear, and one wanted it to be No More Heroes, and they never got together to figure out which to go with so they just tried to do all of them.

  • @qq1582
    @qq1582 Год назад +876

    Kind of said this already in my earlier comment, but it is just so fascinating to me: As a german native speaker you recognize how Fee Marie Zimmermann is speaking all of her lines in english, but not adjusting her german intonation style at all. So the line at 16:14 would actually be delivered perfectly.... iiiif she were speaking german. I'm not sure if this changes the observation that she cannot deliver her lines, but it fits into Wanted dead 's strangeness either way

    • @J.DeLaPoer
      @J.DeLaPoer Год назад +77

      German is a 3rd language for me and I'm just barely fluent in it, but even I noticed this. There is a "German intonation" that sounds correct in German, but when used with English sounds odd and stilted. This is not unusual for several languages actually; and I think is part of the 'accent' that non-native speakers have with English (just as native English speakers often sound odd when speaking other languages - German included - at least partly due to retaining English intonation).
      The real feat in truly mastering foreign languages is getting the 'accent' correct, IMO. You can speak a language perfectly fluently and competently, but still be instantly recognized as a foreigner/non-native speaker by the weird accent. And that is seriously the hardest part.

    • @13mungoman13
      @13mungoman13 Год назад +51

      As a fellow native German speaker, I think you're spot-on. Right down to the emphasis on "ee" in "Identify", this would work just fine in German. I'm just confused how Fee didn't catch onto that since she speaks English well enough to at least read her lines.

    • @SusanIvanova2257
      @SusanIvanova2257 Год назад +15

      It really makes one wonder if that's just failure or sort of the point to drive down the alienness of the character in this setting

    • @ProjectPhoenix21
      @ProjectPhoenix21 Год назад +8

      I believe this makes me appreciate this game's level of weirdness a bit more. Thank you for dropping a bit of knowledge on some of us that would have gone unappreciated. From a mainly english speaker, I thank you my friend.

    • @NeostormXLMAX
      @NeostormXLMAX Год назад +5

      this game always felt european to me some how, seeing all the playthroughts dialogue and even the style i dunno why even without the voices it somehow felt like the french games like "remember me" or some other stuff

  • @TheRabbitPoet
    @TheRabbitPoet Год назад +574

    "someone read something interesting and decided to have a character say it" is my favorite kind of art

    • @sunrise.system
      @sunrise.system Год назад +55

      a lot of jojo's bizarre adventure reads like this lmao, especially later parts

    • @OtakuUnitedStudio
      @OtakuUnitedStudio 10 месяцев назад +31

      @@sunrise.system Kojima and Araki are absolute kings when it comes to pointless but fascinating trivia.

    • @Kavurcen
      @Kavurcen 9 месяцев назад +1

      You'll love the later Dune books.

    • @iansteelmatheson
      @iansteelmatheson 9 месяцев назад +3

      it's terrible art though, admit it...

    • @LeoFieTv
      @LeoFieTv 7 месяцев назад +5

      A tradition going back at least to Victor Hugo

  • @snowfractals
    @snowfractals Год назад +596

    The part that really drew me in was the loading screen.
    It went from, "oh, that's a strange thing to do for a karaoke minigame" to, "Now hold, on, how much of the game is like this?"
    Then you talked about the 2-D animated cutscene and everything got INFINITELY more interesting.

  • @davishickey1465
    @davishickey1465 Год назад +1031

    I love that you still occasionally just make a video about a video game. No foreboding message, no frightening philosophical ideas, no existential crises that last for weeks after watching.
    Just "Hey, how about this game?" written with an unmatchable dedication to cogence and coherence. Even when your point is simple, you say it beautifully.
    I'll say it again, I get giddy every time I see a new upload from you. Keep it up.

    • @devforfun5618
      @devforfun5618 Год назад +19

      that and the 4 balls joke reminds me of jojo bizarre adventure, araki also like to put random trivia in the story

    • @jesustyronechrist2330
      @jesustyronechrist2330 Год назад +16

      Well Jacob is what I'd call "an art school activist".
      He knows about art far deeper than the average person and then draws parallels to real life. He's political and an activist, using these concepts he comes across in art to create context for his messaging. It's totally fine BTW, but I do admit it sometimes come across as "preachy", "pretentious" and down-right "fear mongery". It's kinda like the leftist version of crazy conspiracy theories lmao.
      But sometimes he'll just want to appreciate and talk about art that is not depressing, that cannot be connected to current politics or issues or conflicts. Sometimes he just reads/watches/plays something that inspires him and he just wants to let other people know that "hey, this exists. Isn't it rad?"

    • @marreco6347
      @marreco6347 Год назад +16

      ​@@devforfun5618 Honestly, I think it's a Japanese thing. It seems that nearly every anime, Japanese game or movie I see there's a moment where the story will grind to a halt so a character can explain some random factoid that is very loosely related to the situation at hand. Most of the time the factoid is an old wife's tale that makes no sense, but since someone mentioned it's therefore true and a key piece of the story.
      It's like, a character will stop a fight to talk about some species of heels will get out of their predator's mouth by producing mucus, so he covers himself in vaseline, becoming immune to punching.

  • @notyetrain
    @notyetrain Год назад +472

    Five to ten years from now we will see video essays about Wanted: Dead being "a forgotten classic"

    • @AirLancer
      @AirLancer Год назад +9

      I'd imagine it's too sloppy in its execution for that to ever happen.

    • @TheEvilCheesecake
      @TheEvilCheesecake Год назад +56

      Wanted: Dead Is A Game That Refuses To Die
      Jacob Geller
      2030

    • @saloz9483
      @saloz9483 Год назад +9

      @@AirLancer If your talking gameplay I would have to say no on sloppy execution. The story lacks focus for sure but the game still has a lot of charm.

    • @dakedres
      @dakedres Год назад +8

      @@AirLancer The entire point of the video is that it's not sloppy on execution though

    • @BewegteBilderrahmen
      @BewegteBilderrahmen Год назад

      Like “WET“?

  • @nolaansinjaria427
    @nolaansinjaria427 Год назад +364

    I was fortunate enough to see some of the marketing for this game only a week before release, and immediately preordered it. Not based on the strength of what I thought the game was going to be, but solely on the vibe of how it was presented. It looked like it would be a bizarre morass of conflicting ideas, style, and gameplay, equal parts fun and strange. I was right, and I loved it. My two cents on the story, or at least my takeaway and why I think it's so great;
    Dauer Synthetics sold everyone a lie, and that lie unravelling is what lead to the events of the game. All of the 'androids', including Stone, are just desperate humans who had their minds wiped, bodies altered, and fed a fake history. It started to click with me with the repeated "I came into this world in a bodybag, I have no trouble leaving it that way." Though their memories are gone, some lingering sense of former self remains. They know that their old life died to bring about the new 'Android' one. And I think, starting with Stone rescuing that kid in one of the cutscenes, the illusion is starting to crack for her as well. She was never in prison, she was being held until she needed to be reactivated. This truth coming out and the android rebellion lead to Dauer going bankrupt and them calling in their Private Military to try and burn everything to the ground to minimize evidence and/or liability.
    It's highly likely that the 'Stone' personality didn't exist at all until the exact second the game opened on her in a cell. "Sometimes they wake you up with memories of yesterday", another line from the captured 'Android'. So by the final cutscene of her in the hotel room, she knows that something was lost and has transferred feelings of maternal grief onto the kid she rescued. Her actual child would be an adult by the events of the game (Memories show 'Class of 2004', Hotel ending is 2022), while she 'lives' a year or two at a time during a war, policing action, covert ops, whatever at Dauer's behest. And at the end, she's the last piece in play for Dauer, a rogue 'android' that's starting to realize the truth. So they're coming for her and she's on the run.
    For me, that final phone call was quite a gut punch. Since some parts of the game and story felt missing or unfinished, I wasn't 100% confident in my interpretation until the very end. And then it hit way harder than a game like this has any right to.

    • @tentativegazer
      @tentativegazer 11 месяцев назад

      Wow, this interpretation is great! Like that's a legitimately extremely compelling idea for a story, a corporation modifying and brainwashing individuals into believing they're androids, then selling them as labor to countries far away from where they were gathered so that they stand no chance of being recognized. I really hope that your interpretation is correct and honestly if it is I kinda wish it was more clear in game lol

    • @cassidydelaney4318
      @cassidydelaney4318 10 месяцев назад +26

      YEEEES! Fucking YES! Just all of this 100%.

    • @ash_tray_6
      @ash_tray_6 9 месяцев назад +22

      Holy shit what a great elaboration. 👏👏👏👏

    • @megami7373
      @megami7373 5 месяцев назад +4

      this! i hope stone gets to meet her son :(

    • @derekw104
      @derekw104 12 дней назад

      Okay this game needs a sequel I think

  • @lumiknightwithawrench2946
    @lumiknightwithawrench2946 Год назад +100

    This seems less like a game and more of a surprisingly well made group project of an experience where everyone kinda went _"Fuck it, we ball!"_
    I love it, reminds me of realtime dubs where everyone is on the verge of laughing but can't or they'll lose a bet.

  • @andrewdoiron7922
    @andrewdoiron7922 Год назад +637

    For all the weird things that were supposed to be jokes, seeing Stephanie Joosten in an apron saying “make sure to use the good tomato paste, not the hipster one” has to be one of the funniest things I’ve seen in a long time.

  • @samstar9332
    @samstar9332 Год назад +968

    I'm so glad you made this. I was also floored by how particular the decisions made all through the game were. The intricate breakfast order that they took the time to model, and that never made another appearance in the game is an early example. Any of the kitchens in the game have ludicrously detailed and varied kitchen equipment. The story fails itself pretty completely, but there are even suggestions of good interesting science fiction ideas if you squint hard enough. They spent so much time filling the game with stuff to no discernable end. Wild game!

    • @TheWeirdaholic
      @TheWeirdaholic Год назад +4

      Not forgetting the advertisement, that is an AMV itself, or the fact, that the "maniac" cover seems to be made by a fictional band, specifically created for this game.

  • @cam4636
    @cam4636 Год назад +104

    This game feels like some kid's "video games are so cool, I wanna make a video game!" pipe dream brought into reality. And that, I think, is beautiful

  • @veryde_3356
    @veryde_3356 Год назад +263

    I really apreciate them singing 99 Luftballons and being actually able to properly pronounce the words instead of straight up slaughtering them. So many foreign productions feature roles that are "Geman natives" but actually are just US Americans or Japanese people stumbling over words.

    • @Dacronhai
      @Dacronhai Год назад +13

      Neon Genesis Evangelion eheh...

    • @OtakuUnitedStudio
      @OtakuUnitedStudio 10 месяцев назад +7

      @@Dacronhai Tiffany Grant actually is a native German speaker and helped correct the script multiple times where the Japanese writers used incorrect words, or even in the English production where they tried to fix it and still got it wrong. She did the same thing in Chrono Crusade, where she played a German character who spoke German frequently. Like a time when they used "Ladung" instead of "beschwören" when summoning something. The first is an order for public appearance, the second is calling forth a spirit.

    • @Dacronhai
      @Dacronhai 10 месяцев назад +4

      @@OtakuUnitedStudio I'm talking about the Japanese voice actor, only watched it sub; also while Tiffany Grant's German is very good she is audibly not a native German.

    • @baintreachas
      @baintreachas 8 месяцев назад

      @@OtakuUnitedStudio not a native german speaker, she's American

  • @PoisonFlower765
    @PoisonFlower765 Год назад +311

    I absolutely LOVE games that just _do shit._ They fill the game with stuff for absolutely no reason but for it to be there. There is no end to any of these means, and there isn't any logic to the decisions. I love it so much.

    • @dudestep
      @dudestep Год назад +14

      Gotta say Jacob sells the game a little bit short. It's certainly self-aware about being weird and paying homage to pop culture (one of my favorites is a sneaky little reference to Eminem after mission 2) but there is a lot more intention behind the game and you can figure out the logic for SOME of the creative decisions. Jacob won't stop harping on how "weird" it is for this video and he can't seem to look any deeper than that "weird" surface. He misunderstands a few big aspects of the plot (I don't entirely blame him for that) and it just becomes a repetitive clip show of fun "weird" scenes. Usually I like this guys' video but I expected something a bit more intellectual than "this game is weird" because this game is more than just "weird".

    • @davidrogers8030
      @davidrogers8030 Год назад +2

      @@dudestep Am I right in thinking he's over thinking it, like assuming an underlying logic (that wasn't considered necessary)?

    • @dudestep
      @dudestep Год назад +14

      @@davidrogers8030 naw theres a story and creative intention, but Jacob misses it. One of my favorite aspects of the story is that the Androids are humans who had their memories wiped and are forced to do menial jobs, and the company who makes the "Synthetics" is a fraud that goes bankrupt. Theres also the fact that Hannah is not talking to her biological son in the ending, but actually the son of a drug addict who murdered his wife that Hannah busted. She has a pretty good scene with the kid where they bond over watching an old mech anime. I dont blame Jacob for not getting it. The game definitely feels unfinished so some plot points are mentioned very quickly even though they seem to be important, but everything I'm talking about is mentioned in cutscenes, not collectible text documents or secret videos (which to be honest I havent read or collected) Jacob didnt get it this time and the video suffers for it.

    • @pravkdey
      @pravkdey Год назад +2

      ​@@davidrogers8030 wouldn't be a JG video without overthinking it haha! I personally didn't get his point in the head transplant video. He's so good tht I still loved it, and this one, and wishlisted the game

    • @dudestep
      @dudestep Год назад +8

      @@pravkdey Kinda wish he "overthought" this a bit more, since there is some interesting stuff with the robots and what separates humans from AI, and trying to make humans operate like AI to do work that could be especially timely because of all the recent news with AI being able to do things we thought only humans could do previously. I'm too dumb to make a video that wraps this all up so I was hoping Jacob would do that but I guess he just wanted to focus on how weird the game is, and the need for weird grindhouse games in today's market.

  • @Platitudinous9000
    @Platitudinous9000 Год назад +1772

    I'd say more about how utterly fascinating this game is, but. tall lady 😳

  • @alexwong8196
    @alexwong8196 Год назад +235

    This was the video that made developers begin to ask each other "Will it stump Geller?", giving rise to the Stump Geller genre.

  • @TheWeirdaholic
    @TheWeirdaholic Год назад +69

    This version of "maniac" is a banger, holy cow. This game is all over the place.

  • @curtiskern
    @curtiskern Год назад +536

    My biggest takeaway is just how good that maniac cover is. Taking an already hype as hell song and giving it that punchy production. Great stuff.

    • @IoFoxdale
      @IoFoxdale Год назад +20

      The whole ost is great. Prove Me Wrong is just a delight

    • @Shyguy5104
      @Shyguy5104 Год назад +30

      if you like that cover try carpenter brut's cover of maniac too

    • @Kagomai15
      @Kagomai15 Год назад +16

      ​@@Shyguy5104 came here to say this! Carpenter Brut's cover is soooooooo good oh my gosh

    • @TheWeirdaholic
      @TheWeirdaholic Год назад +5

      It seems, like they even came up with a fictional band, that "made" this. Crazy effort and fitting for this fever dream of a game.

    • @IoFoxdale
      @IoFoxdale Год назад +6

      @@TheWeirdaholic I'm not sure if it's entirely fictional or just small.
      The other half of the vocal tracks are all Stefanie Joosten covering 80's tracks.
      It's so good.

  • @alephnole7009
    @alephnole7009 Год назад +324

    I really hope that the team behind this can use the earnings from wanted dead to make a truly fantastic sequel. There's so much passion and potential here it just needs refinement and time

    • @alephnole7009
      @alephnole7009 Год назад +27

      @@str8apem88 because their willing to make this in the first place

  • @jonnywolFIFA
    @jonnywolFIFA Год назад +43

    I just can't get over the rap battle meme as the loading screen. If this game doesn't exactly know what it's doing, then it was written by somebody utterly insane

  • @chrisvisser-fee2631
    @chrisvisser-fee2631 Год назад +201

    I... I kinda really want this game to get a sequel. The story sounds incomprehensible but fascinating and I want more.
    I know they won't do one, probably, but... shit man, if they release it as like a bunch of animations, or a webcomic, or like... a 1930's style radio show or something I wanna be there for that.

    • @jgn
      @jgn 9 месяцев назад +4

      this is a sequel, more specifically a spiritual successor to devil's third

    • @nothere5378
      @nothere5378 9 месяцев назад +6

      ​@@jgnThat explains more about this game than any of the video did

    • @aboreal
      @aboreal 5 месяцев назад +1

      @@jgn THEY ARE THE DEVIL'S THIRD GUYS!?

    • @jgn
      @jgn 5 месяцев назад +2

      @@aboreal yepp

  • @EphemeralTao
    @EphemeralTao Год назад +242

    I think the reference to _The Room_ is apt. The creator of this game strikes me as one of those Ed Wood, Tommy Wiseau types who vision and ambition far outstrip their abilities and budget.

    • @Ditocoaf
      @Ditocoaf Год назад +57

      And somehow got people on staff who are GODS at blocking and lighting and pacing cutscenes, even involving slightly stilted mocap. A lot of the story stuff that Jacob is so enthralled with, trying to figure out how it can be so good and bad at the same time... feels like wild, ambitious-and-underconsidered writing, carried to a mountaintop by exceptional animation direction.

  • @DoucantNevrneir
    @DoucantNevrneir Год назад +522

    Even better, a quick look seems to show that Fee is very much proud of herself for her role in this. 10/10 will likely play myself
    Edit: she should be proud, this is a work of art

    • @pravkdey
      @pravkdey Год назад +30

      ​​@@somewonyconfidence and tall lady irl?! 😍

    • @SusanIvanova2257
      @SusanIvanova2257 Год назад +17

      Also, is Fee her actual name? This woman really goes by "fairy"? Amazing.

    • @DoucantNevrneir
      @DoucantNevrneir Год назад +8

      @@SusanIvanova2257 Fee Marie Zimmerman

    • @SL4PSH0CK
      @SL4PSH0CK Год назад

      Its something 🌈

  • @TandT89
    @TandT89 Год назад +111

    Hey Jacob, since Nebula doesn't have comments, I figured now is a great time to put this here:
    You're holding the knife with a grip that's a little too far back on the handle, getting your index finger and thumb around the base of the blade will give you a lot more control, and improve the confidence of your cuts.
    The position of your left hand isn't great, but it's not terrible. In lieu of a claw grip (which can be uncomfortable and difficult to get used to), keeping your fingers as vertical as possible also works pretty well.
    Can't wait for the next Nebula exclusive where we'll get to see your cooking skills improve!

  • @AliG200
    @AliG200 Год назад +76

    22:29 I think this somewhat hinted at through one of the collectible files you can pick up, which is Stone's profile, including a writeup of her history. I remember screenshotting it, and it mentions that she was a Lieutenant in the "Allied Forces" and that she was "sentenced to life in prison for violations of military law, including terrorism, extortion, murder and other crimes of an unorthodox nature." I found this well before I saw that final animated cutscene that mentioned Continental Standard giving her a "white collar" job, so it immediately made me think they literally just drugged her and had her work off the debt as some kind of black ops soldier and had her commit a crapload of very, very illegal things, including war crimes. Then I assume they kept good on their "promise" and proceeded to restore her memory, only to toss her aside and let her rot in prison for the rest of her life. God this game is wild.

  • @fionastirling986
    @fionastirling986 Год назад +235

    I like how the main character has both a robot arm and a tattoo sleeve. Also I feel like her and Raiden from Metal Gear Rising: Revengeance would get along

    • @James11111
      @James11111 Год назад +34

      And in lieu of tattoos, she has doodles on her robot arm!

    • @andrewcapra7153
      @andrewcapra7153 Год назад +16

      Revengeance would have a fuckload to say about the concept of someone being forced by their financial situation to sign what they thought was a normal work contract, but instead being molded into a killing machine to be used in a war that she can't even remember the events of because her memories were wiped to protect corporate secrets.

    • @iantaakalla8180
      @iantaakalla8180 Год назад

      Even more fittingly, MGS2, the game Raiden is from, also has a strange cobbled-togetheredness to it, except more deliberately because that was supposed to deconstruct MGS1 and heroic fantasies (which MGS1 was perceived as), meaning Raiden and this protagonist would have loads to share about doing random tasks for no reason as well.

  • @isnanesavant
    @isnanesavant Год назад +445

    This is the most SWERY core game to come from someone NOT named SWERY65, and im SO FUCKING GLAD more directors are going in that way

    • @01101111011010110110
      @01101111011010110110 Год назад +25

      I immediately thought of deadly premonition while watching this, you're right. The pickles...

    • @dancefroggodance
      @dancefroggodance Год назад +20

      As soon as the coffee gag came up I was like "oh this is so Swery!"

    • @jondoe7036
      @jondoe7036 Год назад +7

      There's something of a clear method to SWERY's madness though.
      Like yes, Deadly Premonition is incredibly cookie and bizarre, but no matter how flabbergasted I may have been by what happens in it, I could still follow along.

    • @R3dFlames
      @R3dFlames Год назад

      Yeah, I watched this entire video and only after watching it I realized what this reminds me of. And then I went and googled *"Twin Peaks fever dream video game"* because I could remember neither his game's names nor the name Swery 🤒

  • @benbowers3613
    @benbowers3613 Год назад +21

    "You can say that Wanted: Dead is striking out, but you can't accuse it of not swinging." Beautifully put. 🙌

  • @axelprino
    @axelprino Год назад +42

    I learned about this game through one of its ads, which was a fully animated music video for a cover of "She works hard for the money" showing the daily life of a minor side character, they know they made something weird and are proud of that.
    It really feels like the devs were genuinely having fun with this project, which is kinda refreshing among a sea of soulless games churned at the behest of investors.

  • @Vysetron
    @Vysetron Год назад +101

    Regarding the ending - I thought "Stone's kid" was actually the kid she saved in the apartment shooting flashback halfway through the game, and that they would take her money but not let her actually adopt him because of her record. That actually makes it hit harder.
    That said the entire rest of the game is deranged, so who even knows.

    • @profeseurchemical
      @profeseurchemical Год назад +5

      having not played the game, my initial thought was that she had later found out about her old kid but the “orphange” wont let her have the kid back because they own them as property for some nefarious reason or another.

  • @BewbsOP
    @BewbsOP Год назад +134

    You know, in any other game, I'd assume that final scene was a poignant, sad one implying that she had called her son knowing the troops were running down the hall to kill her. It screams "I just want to hear my sons voice one last time" and I have no idea if that was intentional or not.

    • @saloz9483
      @saloz9483 Год назад +10

      I think it was intentional since in the end her and her team are on the run and she doesn't know what will happen.

  • @amergingiles
    @amergingiles Год назад +69

    Not even Swery could be this incomprehensible. D4 and Deadly Premonition were the best fever dreams, and they had some kind of movie logic to them. I love this so much.

  • @leahwilton785
    @leahwilton785 Год назад +48

    This almost feel like you had a group of art students who each had to make a cutscene for a class, and then somehow they made a game to link them all

  • @SnowCat-nu7gj
    @SnowCat-nu7gj Год назад +184

    I am not kidding when I say this is genuinely, to me and my preferences, one of the most glowing recommendations you could possibly have given. I miss games with this gameplay and I want insane cut scenes. The game as you've shown it feels like it's so teeming with humanity and artistry. Not necessarily well done but so human. I need to play this and I need a sequel. Maybe I just like cult classics, maybe I'm just gay and the fact there's a cool tall sword lady through most of the footage is altering my optinion but this is the game I need

    • @wendys9500
      @wendys9500 Год назад +27

      The fact that this game doesn’t bow down to ‘market forces’ is what makes it most appealing to me. I love bizarrely charming stuff that isn’t necessarily trying to please.

  • @the_senate8050
    @the_senate8050 Год назад +167

    One thing that you didn't mention, but makes the karaoke scene even better in context is the message of the song. 99 Luftballons is about a nuclear war started by an incompetent and brazen military mistaking baloons for a first strike. The song's popularity in the west is incidental and it's message largely unknown. I have no idea what this means for the game, but damn it, does it have Metal Gear fan energy.

    • @iamcitizen38
      @iamcitizen38 Год назад +32

      Not sure where you're getting that information - people in "the west" who know the song generally know that it's about nuclear war - there is even a popular English-language version (99 Red Balloons). The fear of nuclear war was a very big part of Western culture in the 1980s.

    • @kballwoof00
      @kballwoof00 Год назад +3

      @@iamcitizen38 Yeah im not sure what this guy is talking about. That song is famous in the west BECAUSE of its relation to cold war geopolitics. I cant imagine anyone who knows about the song in 2023 (or the 80's) didnt know its meaning.

  • @MarcsVideoDumpster
    @MarcsVideoDumpster Год назад +40

    Thank you, since this game released I've been scribbling in my walls like a mad man trying to make sense of it all, trying to talk to my friends about it, only for them to ask me if I'm having a psycotic episode or if I dreamt it.
    Finally, I'm not alone in this madness, thank you

  • @TheRealFlurrin
    @TheRealFlurrin Год назад +97

    I LOVE art like this. I think you learn so much more from a bad film (or, in this case, game) than you can a good one on your own. They make you question what you were expecting out of them and what it would take to make the experience more satisfying. It's not a coincidence that I love watching MST3K too, haha.

    • @azechase6597
      @azechase6597 Год назад +10

      It's like what Alan Moore said. We shouldn't remake or write stories based on good things. We should try to do bad things over and give them a second, better chance or write our own version that's actually good.

  • @ChloeAriT
    @ChloeAriT Год назад +240

    this is the first time a video has ever made me instantly wishlist a game I had never heard of before

    • @jibjibs9401
      @jibjibs9401 Год назад +8

      I love random games being brought to my attention.

    • @ChloeAriT
      @ChloeAriT Год назад +18

      @@str8apem88 I have literally no idea what you consider good in games nor do you what I so unless you can give me a little more detail on that that statement is basically meaningless to me

    • @SovietMarmalade
      @SovietMarmalade Год назад +2

      ​@@str8apem88 People say the same about Deadly Premonition and while I agree that it sucks, I also agree that it's a game you should give a try as well.

    • @aryabratsahoo7474
      @aryabratsahoo7474 Год назад +1

      @@ChloeAriT if there's any person in this day and age claims what is a good design for a game, then they're always the kind of person that can't be satisfied with just disliking something, they also have to scream out for attention.

  • @dopaminecloud
    @dopaminecloud Год назад +144

    I've always thought this specific feeling comes from a team lacking cohesion. All talented in their own right, but not overlapping in vision and improperly managed. They clash and pull in different directions. It's a chaotic kind of creativity that will never completely sit well with anyone, but I think just like yourself, a lot of people are drawn to seeing it happen.

  • @Strahinjatronik
    @Strahinjatronik Год назад +80

    This game is stylistically the most interesting thing I've seen in video games in a very long time.
    Also, isn't Stone taking a shower to wash away the blood after the violence? It effectively separates her from the everyday grind of work in a way.

    • @sideways5153
      @sideways5153 Год назад +8

      Work doesn’t seem to be presented as a grind, though. In Death Stranding or KH 358/2, there’s a relationship the player and the character develop with their respite because the rest of the game weighs on them so much.
      In this game the shower seems more like the one in MGSV, where you pop in and out and that’s all the rest/peace/quiet they feel the need to show on-screen

  • @ShieldStop
    @ShieldStop Год назад +22

    At the end of the day, studios that go all in like this are worth paying attention to. I hope the devs understand what worked well and what didn't and really look forward to see them take it into their next project.

  • @FeinsteHoerkost
    @FeinsteHoerkost Год назад +278

    As a German I am very impressed how they managed to sing '99 Luftballons'. Well, done😁
    Edit: Great, now I learn that most of them are german🤣.

    • @TherconJair
      @TherconJair Год назад +11

      Swiss actually. French Swiss. 🤣

  • @dishsoap446
    @dishsoap446 Год назад +144

    This game looks like one big episode of Xavier Renegade Angel. The animation, the protagonist's design being an insane hodgepodge of different ideas, the script and the line delivery.

  • @sookendestroy1
    @sookendestroy1 Год назад +12

    This feels like 5 different teams making different storylines in the game and all of them getting back together at the end to throw them all together

  • @choder9956
    @choder9956 Год назад +14

    i like how jacob can take a normal sentence and sit on it for 2.5 seconds before hitting you with a existential mind breaking follow up sentence before hitting you with the relatable story to ease you back into the same trap later on

  • @SapphicAshley
    @SapphicAshley Год назад +84

    Whoever is responsible for the *look* of this game deserves a promotion... Its so, so beautiful

  • @Stackware1
    @Stackware1 Год назад +38

    Nobody ever asked "What if there was a Yakuza Warioware?" but goddamn if they didn't go and make it anyways

  • @DarshanBhambhani
    @DarshanBhambhani Год назад +37

    This game feels like an alien has made it but that alien has exceptional taste in arts somehow

  • @jaimedeleon1194
    @jaimedeleon1194 8 месяцев назад +6

    With all the weirdness in this game, i want to see a game finally channel "Unedited footage of a bear". Once that is complete, the world will have to accept video games as an art form

  • @stofu92
    @stofu92 Год назад +308

    This game feels like it's keeping the classic Swery games dream alive.

    • @user-xw7kp2ye6c
      @user-xw7kp2ye6c Год назад +2

      Swery games?

    • @zipbangcrash
      @zipbangcrash Год назад +32

      So alive. That was the first thing I thought of with the skull in the coffee. Seems like a pretty direct nod.

    • @user-xw7kp2ye6c
      @user-xw7kp2ye6c Год назад

      @HPLovecraftsCat нет блять яндекс

    • @zipbangcrash
      @zipbangcrash Год назад

      @HPLovecraftsCat oh without question.

    • @user-xw7kp2ye6c
      @user-xw7kp2ye6c Год назад +2

      @HPLovecraftsCat Ukraini, yes

  • @Mario_Angel_Medina
    @Mario_Angel_Medina Год назад +40

    Me at the start of Jacob's video: "I don't know anything about this game or its developers, but they made the cyborg-samurai assassin lady look like an overworked single mother and I like that, is an interesting aesthethic choice. This is promising"
    Me at the end of the video: "Oh... my... God! ... the cyborg lady is literally an overworked single mother! ... I need more of this insanity... the world needs more of this insanity! _Wanted: Dead_ needs to become a franchise *RIGHT NOW!*

  • @pigworts2
    @pigworts2 Год назад +19

    Since Nebula doesn't do comments, I'm putting this here: 1. Yes, paprika chips! They're popular in Europe and personally my favourite flavour. I've seen them in France, Hungary (obviously), and they're even in the UK now. 2. The lack of ricotta in lasagna is fairly normal also - from my understanding, ricotta in lasagna is a southern Italian thing, which is where many italian immigrants to the US came from, but in some other parts of Europe the northern Italian version is more common, which usually has bechamel sauce and/or mozzarella instead, and this is the top variety that comes up when I Google lasgna recipes on a german vpn.. so I suppose both of these choices make some amount of sense in the context of the characters being German.

    • @tortis6342
      @tortis6342 7 месяцев назад

      I snagged some paprika chips during a layover in the Amsterdam airport. Those were so good. I wish they were more popular in the US because I loved them.

  • @TF-Guy999
    @TF-Guy999 Год назад +8

    Man, I wish so, sooo bad Jacob played Cruelty Squad! I've never played a game that mixes so well ultraviolence, early midlife crisis, and pure contempt for the neoliberalist way of life as that game. It's more than a little up Jacobs alley.

  • @moonlitpebbles4778
    @moonlitpebbles4778 Год назад +49

    imagine my surprise when I first assumed that Jacob is talking about some old "forgotten" gem of a ps3 game then slowly as the video goes on and re-reading the video title and googling the game realizing that this game came out LAST MONTH THIS YEAR
    absolutely going to play this game now xD thank you Jacob

  • @Vranir
    @Vranir Год назад +145

    I feel like I need to experience this Jank Fever Dream for myself
    I find these games that are really going for *Something* instead of chasing a trend to be of great value even if their awful, like man what if Rocksteady had spent like 2 or 3 years making a bad Bruce Wayne Yakuza game
    That wouldn't be so bad compared to whatever they're doing now.
    Would it?

  • @iuserprofile
    @iuserprofile Год назад +15

    The "no fucks given" attitude this game seems to display is mesmerizing. Fells like the "I have a cool idea and I just want it to be in there no matter if it makes sense" vibe you get from hobby dev projects that don't rely on selling a product. I says something about the game industry if that alone creates more attraction to a product and makes it more memorable than every AAA production that released recently. I call it substantialized style.

  • @raphdoods
    @raphdoods Год назад +12

    The only game that I can think of that remotely compares to this sort of stilted humor is Deadly Premonition, and I am ALWAYS here for more games like Deadly Premonition. Wanted Dead may not be good in the typical sense, but I love that it exists. What an absolutely beautiful fever dream. 😂

  • @RossOfRoni
    @RossOfRoni Год назад +83

    I wanna say something real fast about the whole trope of using non-native English speaking folks for English speaking roles. You bring it up around 13:18.
    Death Stranding does this exactly on purpose, and I think Wanted: Dead is doing it on purpose as well. Death Stranding is a game about a communications network, and then there's this little story about a man and a woman who obviously are having communications issues, the Junk Dealer and the Chiral Artist's daughter (the woman you have to carry at one point), and we quite literally have a hard time understanding her because she's not a native English speaker. Most of the discussion about this character seems to be focused on just calling the acting bad. I think that's kind of shallow. Obviously they chose to use a person who has trouble communicating in English in a plot about communication issues in a game about a communications network for a very good reason.
    So going to Wanted: Dead, I think there is obviously the same kind of commentary going on here with communications. Think about how Cortez is mute. The entire game seems like it's hung up on communications in some way, like how it communicates its narrative is itself written in some kind of "foreign language." I think this perception of "bad acting" is exactly what the game is asking you to analyze, and perhaps reconsider your idea of "bad" in this way.

    • @qq1582
      @qq1582 Год назад +4

      Really nice comment! You put it into words!

    • @ragequitter93070
      @ragequitter93070 Год назад +1

      Fascinating interpretation

  • @NotSoMax
    @NotSoMax Год назад +62

    This video really doesn’t sound like a ringing endorsement, but it’s still convinced me to try it out. And I promise it’s not just because of the tall lady.

  • @retrojetgames8145
    @retrojetgames8145 Год назад +11

    This game is actually incredible. If you master the combat (which is very difficult and takes time), it becomes wonderfully satisfying… and bloody.

  • @NeroMystyra
    @NeroMystyra Год назад +29

    You just sold me on this game. I need this level of funny weirdness in my life. I can already tell this is going to be a cult classic in 20 years.

  • @DozifJuggles
    @DozifJuggles Год назад +73

    I feel like Wanted Dead is to The Room what Metal Gear is to Twin Peaks. Just a different scale of weird "auteur" cult classic passion project that would rather be odd and compelling than forgettable but polished. I love the attitude behind making weird art which has a very high potential to alienate the audience for the sake of making something silly with a deceptive amount of depth under the surface that can almost never be fully realised. It's campy and disjointed but you can feel the love put into making it.
    It's the most subjective a game can be, its pure genius in the head of the creator but a bizarre disasterpiece to the average viewer not in the camp of enjoying wholesome cult gibberish. The perfect antidote to the current market of homogeneous shooters, open world games and MCU films.

    • @EdenHellCipher
      @EdenHellCipher Год назад +4

      I’m glad someone else saw this and thought of Twin Peaks.

    • @leeshapon
      @leeshapon Год назад +1

      it kinda reminded me of deadly premonition with how weird it is, and that game was influenced by twin peaks too lol

  • @locdogg86
    @locdogg86 Год назад +51

    Back in the ps2 days games with this type of vibe weren't this rare. Its truly a blessing in disguise.

  • @MechanicWolf85
    @MechanicWolf85 Год назад +9

    I unironically, love the awkward and bad dialog in this game
    Many games try so hard to be the next cinematic movie game, but having a game where the actors are told "I don't know, improvise anything works" and they simply just act like normal people in all their goofy and awkward ways is fantastic
    And unironically I love the shallow tired performance of the protagonist, just becouse you are good at....killing I guess, doesn't mean you are very social,
    I love this trope of badasses ho are socially inept

  • @echocanidae
    @echocanidae Год назад +6

    A police armorer randomly explaining the entropic principle (18:55) to her squadmates also feels like a very Ghost In The Shell fan move - if you're familiar with the english dub of the original GITS movie, a lot of the dives into philosophical dialogue are very abrupt in a similar way.

  • @bingo.7510
    @bingo.7510 Год назад +36

    I don't know why, but this gives me the same energy as Kane and Lynch 2. It may not necessarily be as rotten as that game, or as overtly bleak, but there is something about the two games that feel bizarre in a dada-esque way, as if a response to soulless "games by committee" is the complete opposite: absurdism and borderline randomness, decisions that are bizarre and sometimes bad (or at least un-approachable from market viewpoints) that are given their merits because they are at least decisions. It's as you said: nobody can say it didn't swing.

    • @gelatinouscatgirl8369
      @gelatinouscatgirl8369 Год назад +5

      I actually played Kane and Lynch 2 for the first time fairly recently and it instantly became one of my favorite games of all time. Gameplay is horrible, yes, but it oozes style and filth that no other game has. Devs clearly had and idea and they went for it 100%. Wanted:Dead is much less coherent in terms of style, but yes it has the same passion behind it. They sure did swing.

  • @ForbidnOne
    @ForbidnOne Год назад +81

    Jacob's videos are just about the only ones I watch on Nebula, and it's because he's the only person who reminds me at the beginning of the video. There must be around 6 or 7 that I'll watch the entire video, and they'll only mention, "Btw, you can watch the entire video again with extras on Nebula."

    • @pifeg
      @pifeg Год назад +5

      If you were looking for more to watch on Nebula, I'd recommend Razbuten, CinemaWins (cause who doesn't like CinemaWins) and Simon Clark if you like more Science-y stuff.
      If you weren't looking for more, feel free to disregard :D

    • @mcslender2965
      @mcslender2965 Год назад +1

      Also shoutout to Philosophy Tube, LowSpecGamer and TechAltar on Nebula

    • @elenafriese891
      @elenafriese891 Год назад +2

      There's also Tale Foundry, which release full companion videos about tangential theme

    • @J.RomeroLuna
      @J.RomeroLuna Год назад +1

      If you're looking for something to watch on nebula, like Elena I also recommend Tale Foundry

  • @GrandTurnips
    @GrandTurnips Год назад +4

    Maybe the reason the karaoke bar only lets you play one song is that since they are Germans in Hong Kong, there aren't any other songs that they know-it's the only familiar song among all the options, so they choose it every time.

  • @markus_luik
    @markus_luik Год назад +7

    I love this because this is exactly how I feel about random isekai anime. While most of them are often cliché, slightly convoluted and filled with classic tropes, every now and then there’s a line or a scene which is filled with creativity and uniqueness.

  • @MrCleks
    @MrCleks Год назад +86

    This game sounds like a very good slice of life action drama anime pitch made into an edgy action game but then got budget crashed somewhere along the line when they found out the concept is deadass too crackheaded to polish to perfection so they went all out with all the edges and intentionally didn't iron out any kinks
    What a goddamn masterpiece of shitposting if I have to say

  • @nerfguy8312
    @nerfguy8312 Год назад +53

    I have never heard of this game, and I look forward to buying it for $10 in about 8 months

  • @Suzakuux
    @Suzakuux Год назад +9

    I played through Wanted Dead and really enjoyed how bizarre and quirky it was. It felt like a callback to oldschool PS2 era action games, with how weird some of those could be, and was a fresh experience with how action games are these days. It's not going to be in my top 10 games of this year but I found it thoroughly entertaining.

  • @nakenmil
    @nakenmil Год назад +9

    The vibe I'm getting from this game is kinda the same I'm getting from 90s/early 00s OVAs, or some creator-owned graphic novels. Very strong moodbuilding or aesthetic identity, some cool ideas, lots and lots of borrowing from the author's personal favorites, EXTREMELY uneven quality, baffling story turns or events, and just an overall sense that the product itself was never quite finished, that whoever made it eventually hit the wall and just had to publish it to keep the lights on. I read Jodorowsky's MEGALEX a few months ago, or Jean-Paul's 'Of Gods And Men', and they both also fall into this space of initially looking like they're going to be something really interesting and special, and then spiraling out of control and veering wildly between cool/interesting and terrible.

  • @throughcolouredglasses9300
    @throughcolouredglasses9300 Год назад +24

    Since Nebula doesn't have comments I'll put this here: As a German, the paprika thing in the sauce made me very happy. It's such a German thing to use the sweet paprika powder in pretty much anything, since it barely has a taste. This also means people dump a LOT of it in the food, sometimes unscrewing the container lid so it's not as time consuming as shaking it out. Also, garlic doesn't go into every German food so I wouldn't even have noticed there was none in the sauce xD
    (Now for the carrot cutting technique, the layering or missing vegetables i have no excuse - honestly shocked and appalled she didn't make a bechamel sauce to alternate the layers, as that's the only way I've seen lasagne done here in Germany)

  • @somewony
    @somewony Год назад +26

    This video reminds me of "I Do Not Understand Hotline Miami 2". Jacob is a real master at understanding and explaining videos, which makes it a real treat when something like this happens.

    • @NyancyCat
      @NyancyCat Год назад

      I believe at least one of the songs used (several times!) in the video is from Hotline Miami, so I think JG understands the similarity too!

  • @partyinthecloudkingdom
    @partyinthecloudkingdom Год назад +3

    i dont think ive ever seen another game built out of pure enthusiasm for something else that was this well put together

  • @Woot100
    @Woot100 Год назад +7

    thank you for articulating a feeling i've felt about a lot of games-- not quite GOOD enough to be, like, GOOD, but far too weird and oddly specific to ever stop thinking about. THOSE are the ones that keep me up at night. also, you're right, this chick's character design whips ass. no notes.

  • @qq1582
    @qq1582 Год назад +41

    Actually I love the delivery of every voice line you showed in this video so much! Lines which would be relatively normal, or even bland video game banter in games with native english voice acting and english style line delivery somehow become a lot more interesting to listen to with a german or other accent and german style sentence intonation. For an english native speaker this might sound jarring, but for me it just sounds delightfully fresh!

  • @fortunatesoul12
    @fortunatesoul12 Год назад +33

    Using the Hotline Miami soundtrack on your videos always just put me in a trance for the weird shit it's about to be deconstructed, love it

  • @ZgermanGuy.
    @ZgermanGuy. Год назад +12

    If you screw up
    screw up so magnificent that people are amazed how you did it
    This game cant be called good in any meaningfull way but you see there was a passion and heart and that alone goes a long way
    Also hearing them sing 99 Luftballons i thout immediately that they were native speakers and was glad my instinct was proven right

  • @brokensilence3268
    @brokensilence3268 10 месяцев назад +4

    About four minutes into this video essay and I'm already sold on this game. It seems like exactly the type of unpolished gem that I love.

  • @dio_Brando1888
    @dio_Brando1888 Год назад +58

    To be honest this game actually seems kind of cool and seems interesting. But I like janky weird ass games.

    • @milagrosgutierrezmartin9506
      @milagrosgutierrezmartin9506 Год назад +7

      The game itself is perfectly servicable, it's all the weirdness that propel it further

    • @from_no_where
      @from_no_where Год назад +5

      @@str8apem88 Are you being paid to trash talk this game, or does spending hours in a comment section shitting on a game like your life depends on it just sound like a good time to you?

    • @from_no_where
      @from_no_where Год назад +6

      @@str8apem88 This just feels disingenuous, all of your comments just seem to be aggressive negative responses to people talking about things they liked in the game. You aren't asking people what they liked about it, you're saying that it's garbage and telling people they shouldn't play it.
      None of the comments I've seen you leave under this video give the impression that you're just trying to have a discussion about what people like about it. They give the impression that you think your subjective opinions of quality are objective and universal, and that people shouldn't like things that you dislike.

    • @mcslender2965
      @mcslender2965 Год назад +1

      ​@@str8apem88I made a comment marking this game between Forspoken and Hi-fi Rush (which is opposite of Forspoken in a lot of ways). Wanted Dead has the same energy and character interaction and managed to build likeable characters like the latter. This is just one example but imo it embraced its weirdness and made you invested in it better than Forspoken

    • @saloz9483
      @saloz9483 Год назад

      Once you get the rhythm of combat its very fun and while the story lacks focus there are some interesting things in it mainly stones past. Also the game does a good job at making the characters likable and showing they are close.

  • @LunarShimmer
    @LunarShimmer Год назад +24

    I love Stone, and if anything she'll inspire me to be more creative about my OCs. Art inspiring art is more than a job well done, I think.

  • @Caffeinated-DaVinci
    @Caffeinated-DaVinci 29 дней назад +3

    Another interesting aspect of this game is the choice of BRANDED vehicle for the police car. It's a Maserati Shamal, not a GTA clone car with a fake badge and new name, it's literally a licensed, Maserati branded vehicle with 1:1 proportions. The company had to go ask and possibly pay for permission to use that specific car as their police car. It's not even a new car, it's from the early 90s. It's not one of the classic 'cyberpunk cars', it's not an 80s synthwave car, it's not a reliable car, it's not even a particularly well known vehicle but they wanted it to fit their unique aesthetic. They don't even show it directly again, it's just front and center for that one scene and they (likely) paid to use *that* exact specific model of car just because they wanted to.
    From a car person's perspective, it's a *weird* choice of vehicle, not just because it's a lesser known vehicle but because it's actually a controversial vehicle in the car world, some people love it (like myself) and some people absolutely hate it, even Maserati purists. Additionally, I can't recall a single other game that ever used a Shamal for anything, including racing games. Just another window into the fact that this game was based around vibes and aesthetic more than practicality. In-fact they seem to have thrown practicality entirely out the window and seemed to design the entire game around the cool factor, that is when it's not trying to be Metal Gear. Their choice of car tells the same story the rest of the game does, and that's very interesting from my perspective as a car person, video game fanatic and Jacob Geller enjoyer.