What is the USD File Type? | Getting Started in NVIDIA Omniverse
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- Опубликовано: 14 июл 2024
- USD is the foundation for NVIDIA Omniverse, a live collaborative platform that connects a wide variety of content creation tools to each other and to our real-time NVIDIA RTX ray tracer. Learn the ins and outs of the USD file type in this tutorial hosted by Jacob Norris.
Download NVIDIA Omnivese Create: www.nvidia.com/en-us/omnivers...
See more from Jacob Norris: www.artstation.com/purepolygons
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For more information about NVIDIA Studio, visit: www.nvidia.com/studio
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I heard the Blender Guru guy mention USD in his newsletter. Then I watched an omniverse video of yours that said I should watch this video on USD. Excited to learn more!
This concept is great
This can be really used in the metaverse !
So it’s kinda like a Dynamic link? You can make changes and update effects in After Effects, and it’ll upgrade in Premiere Pro timeline?
so if i am correct, i could work on a entire scene in blender then export to UE5 using USD and continue to work in UE5 or render it out? is this how it works please?
Could you guys talk about marerialX too?
вы передвигаете предметы в реалтайме с rtx??? то вообще как ??? какой комп нужен для такой работы?
Please add full support for Ornatrix USD hair/fur =)
Wow cool wish I can do a 3D animation like that with my videos too.
this is awesome but never can get this to work with materials!
- We have 10 different file types, we need new universal file format
- Now we have 11 different file formats
Regarding "future proof" and "working on that", shy to ask where is Mental Ray and Gelato....
Mental Ray... When it startes going right dirrection...
How about cinema 4d
Metaverse? What's that?
All I know is the Omniverse.
I did not know you can look at a usd file in notepad++. And its readable.
and writeable!
Well U need to save it in ASCII to be readble in tex editor.
enunciation my dude...
Why it is so popular, because it is a compressed CSS or JS file and it is used everywhere on the web. It can be changed by decompressing, but because the changes to are made compiling the code by the software they won't be editing it. Seems to be a C++ header file where all variables are defined.
в психи делающие нечто еще совсем недавно не возможное подарите мне еще одну жизнь что бы я мог увидить и успеть больше
The entire video doesn't even mention prims... 😑