Yes, placement is very important. I am torn because I really like some of the scenarios in Traders & Barbarians. I am trying to get a copy of Explorers & Pirates as I've heard good things, but I haven't played it.
9:13 There’s also no particular order in the base Catan to trade and build. After rolling the dice you can go back and forth between building and trading. The rule book says that you should follow a sequence: 1. Roll, 2. Trade, 3. Build. But later in the almanac it says that the separation between the build and trade stages is simply to help beginner players understand the game better, but experienced players should ignore it.
You are absolutely right. When we play we also follow the free flowing rule. This being said, like in Traders & Barbarians, it's a nice challenge to have to follow that strict order.
@AzureblueSnowman Thanks for the comment. I've now corrected the mistake where I was explaining the walls protected the cities when attacked by Barbarians, when in fact the walls are destroyed with the city. This rule can still be used with beginners but not for the full game experience.
very quick and well explained. with the new extension to C&K, this will help remind my playgroup the rules so we can start playing the new content! Thank you!
I love your channel. It really helped me and my friends a lot. We’re just beginners at Catan but already obsessed and couldn’t play without your help. So really thank you so much ❤
I like to use these videos as s guide to have a general idea about how you play the games. I always, instead, read the game manual for all details. These vids are still good. I just prefer the game manual
Hi Lavinia! Nice clear explanation. Thanks. I didn't hear you explain how one activates knights. If you did, my apologies. One must pay 1 grain resource. Our family and friends love this expansion. After we became completely familiar with it after 2 or 3 times playing it we never again played the original Catan! I agree that a 5/6 player game can be epic, and can last around appr. 4 hours. Our strategies are varied. Some of us compete for knight strength, though we all cooperate at the beginning to defeat the barbarians. Others focus on commodity development, others building longest road, building more settlements and cities as fast as possible, astute trading, or some combination of all. Now that we are all pretty experienced, usually the winner ends up being the one who produces the kindest dice rolls at the crucial times, i.e. Lady Luck. :). Note that we always use completely random resource tile placement at the beginning and we have learned to adapt to whatever it ends up being. Of course initial placement of your settlements and cities is important, and then quickly building settlements on additional needed resources. Of course, one can't always have what one wants. :) We also play a variant that the robber takes 1/2 of the cards that one has over 7, not half of all in hand. So if one has 9 or 10 cards, one returns 1 to the supply, 11 or 12, return 2 to the supply, and so on. It makes the game a bit quicker. Also, we play a variant where one player cannot be the robber's victim twice in succession. It makes for a nicer, happier, game. There is no robber or event dice the first turn around. If a seven is rolled, one re-rolls the dice, as I believe you mentioned. That's it, thanks again for your video and nice channel. Kind regards, John P.S. For Christmas, Santa gave the family Explorers and Pirates, and we have happily gone through scenarios1, 2 (PL) and 3 (Fish) and like it so far :) But we decided that we will simply skip learning 4, and proceed straight to scenario 5 and learn about Spices playing the full game. Any recommendations for our next Catan expansion? :)
Hello, thank you, glad you enjoyed it. Both expansions are fantastic, I enjoy them both very much. Traders and barbarians offers some nice scenarios. I also enjoy Seafarers. You can also do some combinations between expansions, Seafarers and Cities & Knights - they rules are in the Catan website how to combine these. I got recently Catan Dragons & Treasures, have not played it yet.
Great video! Your cat keeps rolling its eyes in a dubious or incredulous manner...as if casting doubt on our collective motivation to learn this expansion set. Please tell your cat that skepticism is a common defense mechanism and that optimism and setting new goals is how one evolves from a regular cat to a "cool cat." 😎
Great explanation. I read the manual a few times but I needed to hear it from someone. One detail is not clear to me. If I lose all cities and I am left only with settlements, am I still allowed to draw development card?
Oh that’s a hard choice - I think both are very good games. T&B offers a lot of different variants, so you get a lot for what you pay and some of the variants are very good. C&K is a solid game - I love the aspect of building a metropolis and having that pressure from the Barbarian attack.
Thanks for the explanation video! I have a question, Can I combine my base (normal/original Catan) with this expansion (Cities & Knights)? Or only works for the Base catan Cities & Knights?
Hi Fernanda, so Cities & Knights is an expansion of the Catan base game. You need the base game to play C&K - this will be a 4 player game. If you want to access the 5-6 player game you will need the base game and the C&K extensions. I hope this makes sense :) Enjoy Cities & Knights.
Sorry for the delay in replying, it’s been super busy. If that number is rolled and you are at that level or more, you get a progress card of that color. Check out minute 8.44 thereabouts - more info there. Happy gaming!
I got a question about the barbarian attacks. Pretend I have the greatest amount of points as knights during a barbarians attack BUT NON of them are activated. Other people have knights that are activated but have lower points than mine. We lose to the barbarians but who loses the city?
Hi! If none of your knights are active they will not count. The points you have to win the game are not factored when determining if the Barbarians win or not. The rules below say: "The barbarians pillage one city belonging to the player who had the lowest total strength of active knights when the barbarians attacked. Any player who contributed no knights are automatically considered to have the lowest total strength of active knights. If various players tie for having the lowest total strength of active knights, each of those players loses 1 of his cities." And a player with no cities or a player who has a metropolis cannot be pillaged. I hope this helps!
Hello and thank you very much, you've helped our house a lot with your videos and we have an argument we're trying to figure out. In the nasty variant of C&K, if a player chooses not to contribute with one of his active knights to the defence of the island, does said knight still lose his active status? Half of us argue the knight's status should remain intact since he didnt contribute in the defence, half of us argue all the active knights lose their active status, regardless of contribution or not. Is the nasty variant strictly political?
We play with friends and I have a question... In the case of an attack from the barbarians, the player with the less contribution is someone with one metropolis (no other cities). we know that he won't lose his metropolis. in that case, does the person with the second less contribution lose a city ? or they all get to keep their cities?
Like for Catan Seafarers you would need the Catan base game and the extension for the base game. You also need Cities & Knights expansion and extension box for C&K - a total of 4 different boxes to play C&K at 5 and 6.
Can’t find the answer anywhere so does anyone know if metropolis’s add to the barbarian strength? For example, there are 4 cities on the board with 1 city having a metropolis. Is the barbarian strength 4, for the 4 cities, or 5, for the 4 cities and 1 metropolis? Furthermore, if that city with a metropolis is sacked down to a settlement, is the strength now 4, for the 3 cities and 1 metropolis, or 3, for just the 3 cities? One other question I have is before the first barbarian attack when a 7 is rolled we instead move the barbarian ship towards Catan along the track. If the black ship is rolled as well as a 7, do we move the black ship 2 steps towards Catan? And after the first attack, do we still move it 2 steps to Catan if the black ship is rolled with a 7?
Hello! A Metropolis is immune to the Barbarians. It can never be pillaged or reduced. But the Metropolis is counted when determining the strength of the barbarian army. The robber is not moved at all until after the first barbarian attack, if you roll a 7, you will check if you are holding too many cards but you don't move the robber. After the 1st barbarian attack you move the robber to a hex like in the base game. When you roll the barbarian ship on the die that has the symbols, you move the ship 1 space on the tracker, when it reaches Catan, the attack takes place. I hope this helps!
@@GamesMadeEasy yes it helps with the fist paragraph of questions but not the second. Before the first barbarian attack, the almanac says that if a 7 is rolled you do not move the robber, but instead move the barbarian ship one step towards Catan along the track. My question was, if a 7 is rolled before the first barbarian attack and at the same time a black ship is rolled, is the barbarian ship moved two steps towards catan on that turn. Once for the black ship and once for the 7 that was rolled. Thanks!
Thank you, I’m glad you liked the video. I was taught English and Spanish since I was quite young and I’ve lived in places where people have different accents, that may contribute to the mix :)
This is my fav expansion. It is super important how you setup your settlements and cities at the beggining and buy knights ASAP once you start.
Yes, placement is very important. I am torn because I really like some of the scenarios in Traders & Barbarians. I am trying to get a copy of Explorers & Pirates as I've heard good things, but I haven't played it.
I love that the cat is just chilling in the box lol
I know! Peter loves the boxes :)
Something everyone fails to mention. This is an excellent … EXCELLENT … two player game also.
That's good to know, thank you :)
How do you play that?
@@alexruiz5255 Just play it as written right out of the box. The strategy changes somewhat but,try it, not at all a bad game
Did very well explaining. Better than anyone else on youtube
Thank you very much. I'm flattered.
Yea, completely agree. Also, your cat is super cut.
Very clear and thorough explanations thank you, this expansion makes Catan much more interesting
Thank you so much. Cities & knights is a lot of fun. Enjoy! 😊
9:13 There’s also no particular order in the base Catan to trade and build. After rolling the dice you can go back and forth between building and trading. The rule book says that you should follow a sequence: 1. Roll, 2. Trade, 3. Build. But later in the almanac it says that the separation between the build and trade stages is simply to help beginner players understand the game better, but experienced players should ignore it.
You are absolutely right. When we play we also follow the free flowing rule. This being said, like in Traders & Barbarians, it's a nice challenge to have to follow that strict order.
@AzureblueSnowman Thanks for the comment. I've now corrected the mistake where I was explaining the walls protected the cities when attacked by Barbarians, when in fact the walls are destroyed with the city. This rule can still be used with beginners but not for the full game experience.
very quick and well explained. with the new extension to C&K, this will help remind my playgroup the rules so we can start playing the new content! Thank you!
Thank you so much, I'm glad you like it.
I love your channel. It really helped me and my friends a lot. We’re just beginners at Catan but already obsessed and couldn’t play without your help. So really thank you so much ❤
Thank you so much, it's made me very happy. I'm so glad the videos have been useful, I love Catan as well. Which Catan is your favourite so far?
I'm about to play this for the first time tomorrow so thank you for explaining it so well. Hopefully your tips will bring a victory!
I hope you have a great time! It's a fun game. And I hope the tips help you a bit :)
@@GamesMadeEasy I actually won! Didn't know I had 13 points until one of the others told me that merchant gets one point. 😅
That’s great, sounds like you had a lot of fun! Congrats on the win :)
Awesome video, quick and easy to understand. Exactly what we needed to start our new game. Thank you
Thank you so much, so glad it was useful. Enjoy the game :)
This was really well explained! Thank you
Thank you! I'm glad you enjoyed it.
I like to use these videos as s guide to have a general idea about how you play the games. I always, instead, read the game manual for all details. These vids are still good. I just prefer the game manual
I think that’s a great approach, the rule guide is important. Enjoy Cities & Knights :)
Oh my goodness - this feels 100x more complicated than regular Catan. It’s a bit overwhelming!!
Yes, there’s a lot more rules than the base game. It’s fun though :)
Hi Lavinia! Nice clear explanation. Thanks. I didn't hear you explain how one activates knights. If you did, my apologies. One must pay 1 grain resource. Our family and friends love this expansion. After we became completely familiar with it after 2 or 3 times playing it we never again played the original Catan! I agree that a 5/6 player game can be epic, and can last around appr. 4 hours. Our strategies are varied. Some of us compete for knight strength, though we all cooperate at the beginning to defeat the barbarians. Others focus on commodity development, others building longest road, building more settlements and cities as fast as possible, astute trading, or some combination of all. Now that we are all pretty experienced, usually the winner ends up being the one who produces the kindest dice rolls at the crucial times, i.e. Lady Luck. :).
Note that we always use completely random resource tile placement at the beginning and we have learned to adapt to whatever it ends up being. Of course initial placement of your settlements and cities is important, and then quickly building settlements on additional needed resources. Of course, one can't always have what one wants. :) We also play a variant that the robber takes 1/2 of the cards that one has over 7, not half of all in hand. So if one has 9 or 10 cards, one returns 1 to the supply, 11 or 12, return 2 to the supply, and so on. It makes the game a bit quicker. Also, we play a variant where one player cannot be the robber's victim twice in succession. It makes for a nicer, happier, game. There is no robber or event dice the first turn around. If a seven is rolled, one re-rolls the dice, as I believe you mentioned. That's it, thanks again for your video and nice channel. Kind regards, John
P.S. For Christmas, Santa gave the family Explorers and Pirates, and we have happily gone through scenarios1, 2 (PL) and 3 (Fish) and like it so far :) But we decided that we will simply skip learning 4, and proceed straight to scenario 5 and learn about Spices playing the full game. Any recommendations for our next Catan expansion? :)
Hello, thank you, glad you enjoyed it. Both expansions are fantastic, I enjoy them both very much. Traders and barbarians offers some nice scenarios. I also enjoy Seafarers. You can also do some combinations between expansions, Seafarers and Cities & Knights - they rules are in the Catan website how to combine these. I got recently Catan Dragons & Treasures, have not played it yet.
I know nothing about you or your channel. But I see cats so I know I can instantly trust everything you're about to tell me.
Absolutely! Enjoy the game :)
Looking forward to trying this one out.
It's a fun expansion :)
This is a great explanation! thans pete
Thank you so much. Enjoy Cities & Knights :)
Great video! Your cat keeps rolling its eyes in a dubious or incredulous manner...as if casting doubt on our collective motivation to learn this expansion set. Please tell your cat that skepticism is a common defense mechanism and that optimism and setting new goals is how one evolves from a regular cat to a "cool cat." 😎
Lol. He does roll those eyes a bit, doesn't he :) when he's not bathing himself or walking across the board!
Great explanation. I read the manual a few times but I needed to hear it from someone. One detail is not clear to me. If I lose all cities and I am left only with settlements, am I still allowed to draw development card?
May I ask where you’re from? Your accent is so fascinating. It’s like half American and half English.
I'm half English/Half Salvadorean but I have lived in the US and other parts of the world so it's a bit of a mix :)
I’m thinking of getting another Catan expansion. I have E&P and Seafarers, so I’m wondering- C&K or T&B?
Oh that’s a hard choice - I think both are very good games. T&B offers a lot of different variants, so you get a lot for what you pay and some of the variants are very good. C&K is a solid game - I love the aspect of building a metropolis and having that pressure from the Barbarian attack.
This was helpful. Cute kitty, too!
Thank you very much! It's a lovely expansion Cities & Knights.
Very helpful, thank you!
I'm so glad it helped, I hope you enjoyed Cities & Knights :)
Thanks for the explanation video! I have a question, Can I combine my base (normal/original Catan) with this expansion (Cities & Knights)? Or only works for the Base catan Cities & Knights?
Hi Fernanda, so Cities & Knights is an expansion of the Catan base game. You need the base game to play C&K - this will be a 4 player game. If you want to access the 5-6 player game you will need the base game and the C&K extensions. I hope this makes sense :) Enjoy Cities & Knights.
What does the red dice mean in the flip chart of tracks?
Sorry for the delay in replying, it’s been super busy. If that number is rolled and you are at that level or more, you get a progress card of that color. Check out minute 8.44 thereabouts - more info there. Happy gaming!
Amazing video, super nice, thank you!
Thank you for the comment, I'm very glad you liked it.
I got a question about the barbarian attacks. Pretend I have the greatest amount of points as knights during a barbarians attack BUT NON of them are activated. Other people have knights that are activated but have lower points than mine. We lose to the barbarians but who loses the city?
Hi! If none of your knights are active they will not count. The points you have to win the game are not factored when determining if the Barbarians win or not. The rules below say: "The barbarians pillage one city belonging to the player who had the lowest total strength of active knights when the barbarians attacked. Any player who contributed no knights are automatically considered to have the lowest total strength of active knights. If various players tie for having the lowest total strength of active knights, each of those players loses 1 of his cities." And a player with no cities or a player who has a metropolis cannot be pillaged. I hope this helps!
Hello and thank you very much, you've helped our house a lot with your videos and we have an argument we're trying to figure out.
In the nasty variant of C&K, if a player chooses not to contribute with one of his active knights to the defence of the island, does said knight still lose his active status?
Half of us argue the knight's status should remain intact since he didnt contribute in the defence, half of us argue all the active knights lose their active status, regardless of contribution or not. Is the nasty variant strictly political?
We play with friends and I have a question... In the case of an attack from the barbarians, the player with the less contribution is someone with one metropolis (no other cities). we know that he won't lose his metropolis. in that case, does the person with the second less contribution lose a city ? or they all get to keep their cities?
The second less contribution would lose a city.
As Caroline said, the next player would lose.
Those tiles and cards look very clean, where did you get them? I assume they are custom, but I have a very old version of the game so Im not sure
The cards are sleeved, maybe that's what it is. Other than that, it's a normal game.
Interesting, I have an older version of the game and it's interesting to see how they changed the cards!
Work with 6 players?
Like for Catan Seafarers you would need the Catan base game and the extension for the base game. You also need Cities & Knights expansion and extension box for C&K - a total of 4 different boxes to play C&K at 5 and 6.
How do you activate inactive knights
Hello! You must pay 1 grain to activate a knight.
Can’t find the answer anywhere so does anyone know if metropolis’s add to the barbarian strength? For example, there are 4 cities on the board with 1 city having a metropolis. Is the barbarian strength 4, for the 4 cities, or 5, for the 4 cities and 1 metropolis? Furthermore, if that city with a metropolis is sacked down to a settlement, is the strength now 4, for the 3 cities and 1 metropolis, or 3, for just the 3 cities?
One other question I have is before the first barbarian attack when a 7 is rolled we instead move the barbarian ship towards Catan along the track. If the black ship is rolled as well as a 7, do we move the black ship 2 steps towards Catan? And after the first attack, do we still move it 2 steps to Catan if the black ship is rolled with a 7?
Hello! A Metropolis is immune to the Barbarians. It can never be pillaged or reduced. But the Metropolis is counted when determining the strength of the barbarian army. The robber is not moved at all until after the first barbarian attack, if you roll a 7, you will check if you are holding too many cards but you don't move the robber. After the 1st barbarian attack you move the robber to a hex like in the base game. When you roll the barbarian ship on the die that has the symbols, you move the ship 1 space on the tracker, when it reaches Catan, the attack takes place. I hope this helps!
@@GamesMadeEasy yes it helps with the fist paragraph of questions but not the second.
Before the first barbarian attack, the almanac says that if a 7 is rolled you do not move the robber, but instead move the barbarian ship one step towards Catan along the track. My question was, if a 7 is rolled before the first barbarian attack and at the same time a black ship is rolled, is the barbarian ship moved two steps towards catan on that turn. Once for the black ship and once for the 7 that was rolled. Thanks!
so what does the Cat do?
The creator of the game says Catan like "Kuh-tawn" help spread the news 😁
Good explanation but what the cat doing
Thank you. Peter likes to be around while I record :)
My cat's name is Peter
Haha :) I always knew I would meet someone who also has a cat named Peter. How does your Peter look like?
Appericate it!!!
You’re very welcome :) enjoy the game.
Forgot to mention you need 13 points to win
Minute 13:40 mentions how many points.
I am confused how your accent keeps seeming to change from one ethnicity to another, or disappear completely. Nice video tho.
Thank you, I’m glad you liked the video.
I was taught English and Spanish since I was quite young and I’ve lived in places where people have different accents, that may contribute to the mix :)
I love Catan but I hope my kids never buy me this expansion. Way too confusing.
It takes a bit longer to learn this one. The base game is so straightforward as well.
Dude are you british? Your accent sounds off
Thanks for the video. Nice job!
You're welcome. I'm glad you liked it. Enjoy the game :)