Cities & Knights | Get Better Placements In Catan

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  • Опубликовано: 6 ноя 2024

Комментарии • 64

  • @Treeckosaurus
    @Treeckosaurus  4 года назад +2

    What would you do in the video's fourth position situation?

    • @Starshine.7207
      @Starshine.7207 4 года назад

      So if I were 4th I guess it would be 3/6/11 together with 3/4/8 city (wheat/sheep/wood). 😊
      Espacially if you place your city on 3/4/8 wood/wood/brick it is super likely you lose your city as you massivly need a 3 to get a sheep. 🐑

    • @danfromfreddybeach
      @danfromfreddybeach 4 года назад +1

      I would take 8/4/3 (Wood Wheat Sheep) as the settlement (road North for the port) and 8/4/3 (Wood Wood Brick) for the city (road to coast). You have 2 wood to start and should get two more easily to trade with the bank for ore. You would easily take the Science Metropolis and have a clear path to expand to the 4/11 wood port which will be the key to driving the city improvements with the vast amount of wood and replacing missing resources. The lack of number diversity is key to getting full benefit of level three of the Science Improvement. Pointing the City road to the coast helps to preserve the lack of number diversity. Getting an Inventor card due to the Paper commodities would also give you a viable path to longest road. Red would then take 9/10/11 and win the Politics metropolis. Yellow would take 8/5/10 losing out on the science metropolis but would have an initial advantage for longest road. Purple would then take 6/3/11 with two sheep and win the Trade Metropolis with a back door to the Politics.

    • @danfromfreddybeach
      @danfromfreddybeach 4 года назад

      To be clear, I had the video on pause at 9:12 when I gave my answer. I should have let the rest of video play before posting as it was mostly redundant with your analysis. You didn't really talk about the roads or the wood port though and I think that is important to making it work. If you lose your city the first time around, that wood port will be the path to rebuild it.

    • @Treeckosaurus
      @Treeckosaurus  4 года назад

      I believe you! Fun how we share the opinion on how to place this situation. I didn't mention the roads, but I mentioned "a lot of great ports around you" and I pointed upwards in the video.
      Thinking about 'paths to rebuild cities' is interesting. In the past, I was thinking: if I lose my city, I lose the game regardless. But from what the experts I've interviewed and now you point out, is the potential ways to still win (or at least do well).
      Thanks for your in-depth comments Dan!

    • @Treeckosaurus
      @Treeckosaurus  4 года назад +1

      @Starshine Hmm interesting! I guess we play the game differently (read: you play C&K more efficiently). I really don't see it win to be honest.
      I've done some math with Raoyourboat and the odds of keeping your city are really good, because of the 4:1 possibilities on wood and brick.

  • @gadafix1
    @gadafix1 4 года назад +6

    Thanks for the video treeck, I really enjoyed it. Love the on board examples, they make the learning experience so much more effective.
    Would love to see a recording of you playing Cities and Knights, or watch a live stream.
    Kudos!

    • @Treeckosaurus
      @Treeckosaurus  4 года назад

      I'm glad you enjoyed it! I can't imagine never doing a C&K gameplay video

  • @csaros
    @csaros 10 месяцев назад +1

    Nice video. Which part of the Cities and Knights do you think is far too weak or far too strong? Do you see any issues with the game + cities and knights that you would want to be fixed?

    • @Treeckosaurus
      @Treeckosaurus  10 месяцев назад +1

      I think there's no way to win the game outside a strong city calendar. I wish the blue path would be a bit stronger than it is and that the game would be a bit faster, especially at the end. What do you think?

    • @csaros
      @csaros 10 месяцев назад

      @@Treeckosaurus I think that apart from calendar necessity (and the strength of progress cards) Cities and Knights puts a bit too much focus on Ore / Wheat early on. Everyone needs to build a knight and feed him early. Building a city before the first barbarian attack can make some players lose the race from round 6, as with no towns towns there's no commodities and no city calendar and no progress cards. And this goes further. The only way to get back into the game after losing a city is... ore and wheat to get that city back. Aqueduct may be good, but early on you need ore and wheat above all. Do you also find the game so centered around these two?

    • @Treeckosaurus
      @Treeckosaurus  10 месяцев назад +1

      I think ore and wheat are the best resources in C&K, but games can be won without either of the two.

  • @evyburkhart3355
    @evyburkhart3355 2 года назад +1

    I'd like to see more vids of actual C&K games -- so far I only see 2 vids on this playlist and both are about strategy (albeit very helpful!).

    • @Treeckosaurus
      @Treeckosaurus  2 года назад +1

      Thanks for the suggestion!

    • @evyburkhart3355
      @evyburkhart3355 2 года назад

      @@Treeckosaurus you're welcome. I've used your tips to greatly improve my "family" gameplay and think that you're the best of the YT channels on Catan.

  • @JohnSmithEx
    @JohnSmithEx 4 года назад +2

    Thanks Treecko for the tips! A small (and weak) disagreement regarding the Number 1 rule: targeting wheat+brick for the first settlement may be a better priority than wheat+ore. The reasoning is that you don't want to target wheat or brick for your second pick, because these don't generate commodities. So for example as a second position in 4:38 I would consider taking the 9-6-3 brick-double-wheat spot, being confident that a good ore spot would be available for my second pick (possibly the 11-3-6). Combined with the vicinity of brick and ore ports, this should be a quite good setup IMHO.

    • @Treeckosaurus
      @Treeckosaurus  4 года назад +1

      Ah okay. I personally don't think you should target brick at all (as your first option). In my opinion, brick-strategies are back-up strategies.

    • @Treeckosaurus
      @Treeckosaurus  4 года назад

      I find 6/5/11 + 9/4/11 better than 6/9/3 + 6/3/11. It could work though, not saying it's a bad pick. It's my preference to have more flexibility in C&K.

    • @JohnSmithEx
      @JohnSmithEx 4 года назад

      @@Treeckosaurus The 9/4/11 is a bit sad spot for the first city. It offers only 3 points of commodity production. Do you remember how well did Red fared with this setup in the actual game?

    • @Treeckosaurus
      @Treeckosaurus  4 года назад +1

      Red got an early lead, but played inefficiently after that and got third place. I ended up with Aquaduct from 4 wood, so I don't think that was the reason he lost.

  • @marchs7
    @marchs7 4 года назад +2

    4th positin is a toughy here.
    The way you suggest is risky, as you’ll have to 4:1 for Ore and it’s not guaranteed the 3 Sheep and 4 Wheat will even hit before the first Barbarian strike. And lossing a City for such tactics is a disaster. Ofc if your City survive, it’s excellent tactics for Aqeuduct (only 3 numbers), but it’s so risky at start.
    I would rather take a much safer option: first 6/3/11 (double Ore+ Sheep), then City on 8/4/3(Wood, Wheat Sheep) = you already have Sheep and Wheat, and it is very likely you will get Ore from that 6+11, so activated Knight is guaranteed. Next it would be easy to upgrade 6/3/11 and go for Coin metro.
    Also I always like to protect Wheat spots with Knight, as they are always attacked and ‘no wheat=defeat’ applies even more in CaK than in Base.
    And CaK is such a dynamic game so it’s almost impossible to comment outcome from starting settlements.
    Another great content. Thank You.

    • @Treeckosaurus
      @Treeckosaurus  4 года назад +1

      I'm glad you enjoyed it and I thank you for your thoughts on the 4th position. I understand your reasoning, but as I explained in the video, I have different thoughts on this matter.

  • @jakeschneps2153
    @jakeschneps2153 3 года назад

    that 4th position strategy you recommend at the end is pretty bold, its a tough spot. You'd be playing without any wheat, ore, and sheep to start. I'm curious what your chances of losing your city are at that point?

    • @Treeckosaurus
      @Treeckosaurus  3 года назад

      I tried to calculate it, but I'm still doubtful of the math. It came down to almost guarantee to keep the city, which I find to be optimistic.

    • @jakeschneps2153
      @jakeschneps2153 3 года назад

      @@Treeckosaurus your the man! i've been watching your cities and knights tips and got to grandmaster on Catan universe!!

  • @Ggdivhjkjl
    @Ggdivhjkjl 3 года назад +1

    Do you play on colonist.io these days?

  • @davebareham7236
    @davebareham7236 3 года назад +1

    Great video. Very interesting 4th pick. I see the reasoning for double 843 and agree if you survive you have a great shot. I think the burn rate is very high and for that reason i would swap the city and settlement to start with a wheat and sheep. Getting level 1 cloth quickly will also be valuable. I'm not sure about pointing to the wood port as if red takes the other 6311 (double cloth) they can cut you with a starting knight. My preferred set up is 8510 (point right as 910desert should be open) and city 843 on the left (point left for knight protection). Should be much safer as only need a 4 for 1 for ore. Whilst leaving the 843 double paper spot open means you may lose the green metro, that is dependent on that player keeping their city which will be risky for them starting with no OWS. If you don't get the green metro you can still win by playing high production with the aqueduct (at worst you are 2nd to the aqueduct) and taking longest road (easy connection). If 843 player burns and you don't then you probably win comfortably with road and green metro.

  • @Starshine.7207
    @Starshine.7207 4 года назад

    Lovely Video!
    Many intresting great information to pick up for the C&K Community! 🤓

  • @tevvmusic
    @tevvmusic 2 года назад

    won my first game today, feeling fine

    • @Treeckosaurus
      @Treeckosaurus  2 года назад

      Awesome! What strategy did you use?

    • @tevvmusic
      @tevvmusic 2 года назад

      @@Treeckosaurus I hoarded ore to get the politics metro

  • @eudin1736
    @eudin1736 2 года назад

    Doubling on 8 4 3 is very risky and it's a kind of All of in approach. If 8 won't be popular you will get 4th place. I would like to get more good numbers and also more diverse resources so I would place the house on 8 10 5 and the city on 8 4 3 with wheat. The reason is that I will be a road builder and I will get a chance for ore because of this. The other 3 folks cannot block all the ores on the map and in case they do it won't be a rare resource so it will be traded for a decent price.

    • @Treeckosaurus
      @Treeckosaurus  Год назад

      What fun is life without risks? :)

    • @eudin1736
      @eudin1736 Год назад

      @@Treeckosaurus if you like risks then prepare to be on 4th place many times. I don't think it's bad, but you will get bored in some of these games. I hope you aren't a quitter :D

  • @nuqb
    @nuqb 11 месяцев назад

    who did the captions in this video.

    • @Treeckosaurus
      @Treeckosaurus  11 месяцев назад

      No one probably, RUclips makes most of them automatically. What's up with the captions?

  • @Matt-xh9ng
    @Matt-xh9ng 3 года назад

    Do you mainly play the base game or cities and knights. What are you best at?

    • @Treeckosaurus
      @Treeckosaurus  3 года назад

      It depends per season. Over the past year I've usually played Base Game. I think my best game mode is Base, because I play it most. In terms of win-rate, it's difficult to compare, but in terms of skills it's 4P Base Game, no doubt.

    • @Matt-xh9ng
      @Matt-xh9ng 3 года назад

      @@Treeckosaurus playing hybrid ows and largest army, is that ur goto strategy? Whats your stats, is your win rate high because of that strategy

    • @Matt-xh9ng
      @Matt-xh9ng 3 года назад

      ?

    • @Treeckosaurus
      @Treeckosaurus  3 года назад

      For auto-matches I mainly focus Hybrid OWS + Army, but in high-level game-play I use a variety of strategies. I mainly try to have a 'sneaky strong' set-up, instead of the strongest set-up with strong players, because otherwise I get robbed non-stop.
      In the past King of Catan season I had a 77% win-rate (11 out of 15), but that was a positive exception. My auto-match win-rate is around 50%.

    • @Matt-xh9ng
      @Matt-xh9ng 3 года назад

      @@Treeckosaurus sorry for all the questions man, but what is your order or things? Like do you focus on getting a city at the start rather then buying a development card at the start . Like for example do you do ( city , dev, dev, city, dev, dev, settlement, city etc. Again sry for all the questions big fan of ur videos they're really helpful thanks man

  • @lucidman420
    @lucidman420 7 месяцев назад

    He said to build your 1st settlements on ore and wheat but then said to build on sheep and wood for your first settlement ??

    • @Treeckosaurus
      @Treeckosaurus  7 месяцев назад

      Could you tell me when I say that? The gist of the advice is this: build your settlement on Ore/Wheat to city up this settlement faster. Build your city on Wood/Sheep to get Paper/Cloth

  • @Hendrixski
    @Hendrixski 3 года назад

    Good tutorial about C&K placement.

  • @ryankrawec3288
    @ryankrawec3288 4 года назад

    Why is aqueduct overvalued?

    • @Treeckosaurus
      @Treeckosaurus  4 года назад

      In the King of Catan tournaments, players who have Aqueduct get targeted a lot. And players who pursue other metros or road get targeted less. Maybe "overvalued" isn't the right word, but in the current meta-game, it's not always a good idea to go for the Aqueduct.

  • @frederikpeters7353
    @frederikpeters7353 2 года назад

    Very nice

  • @knuttlaarsen7218
    @knuttlaarsen7218 3 года назад

    Can't know how I bumped onto this. Anyway Awesome clip 🥇. I also have been watching those similar from MStarTutorials and kinda wonder how you guys make these stuff. MStar Tutorials also had amazing information about similiar things on his vids.

    • @Treeckosaurus
      @Treeckosaurus  3 года назад

      I use www.canva.com/ to make these animated sheets. Never heard of MStar, but I'll check him/her out!

  • @TheNolimitcity
    @TheNolimitcity 2 года назад +2

    This game honestly is a lot of luck. I've had games where I've been on 4,5,9 and opponents on 3,11,6 get more rolls. It's all about just getting your numbers rolled in your first 10 rounds or so. After that, the player who has their number come up the most frequently will have expanded to your numbers and when your numbers finally come around, they are gaining from it as well.

  • @chrisjustice5523
    @chrisjustice5523 Год назад +1

    The accent is tough to sit through.

    • @Treeckosaurus
      @Treeckosaurus  Год назад +1

      What would you say is the best way for me to improve my accent?

    • @bobknip
      @bobknip Год назад +1

      ​@@TreeckosaurusAlthough I can understand you just fine, it might help to reduce "vocal fry". That's the creaky, low sound you usually use at the end of a sentence. I think less vocal fry sounds more relaxed. I'm no speech therapist, so I don't know how you'd achieve that.
      Just curious: are you Dutch?

    • @Treeckosaurus
      @Treeckosaurus  5 месяцев назад

      Yep I am. Thanks for the feedback!