The term “custom card” is a bit overblown nowadays, but this card literally reads as if the Konami dev read through every Genex card ever printed and said “alright so how can I break these”
Unironically love it when they give crappy old decks super broken cards like this, seeing genex become a potential threat with just a few new cards is so hype!
I have been thinking about the same thing. You either have to play engines that help you against interruptions or what I am more interested in is the question whether it is possible and worth it to play a small Genex engine in other decks that don't need their Normal Summon. I think that maybe could have more potential because it would be a 1 card engine like Adventure or Superheavy with the difference that you can't lead with the Genex cards.
@@zawarudogaming3961 You misread my comment. I never said that you should play Genex with an Adventure engine. That would indeed be a really, really bad idea ^^
@@otangakudyokeman7124 The funniest part about that statement is that recently it feels like Konami is trying to breed generic handtraps out of the game, but now Genex feels like a deck from a couple of years ago...
The issue with busted one-off support cards is that it's just 1 good card. You can't build your deck with 40 copies of it, you have the whole archetype to be at least alright for the deck to be good.
The funny thing about this deck is now they can even play some cards like Plasma because it's not restricting them from playing other monsters outside the extra deck.
@@otangakudyokeman7124 I'd say Linkross and Knightmare Mermaid are more busted. The latter for being insanely splashable, the former because even without Halqifibrax, people could easily find a way to make some downright degenerate shit with the easy tokens.
@@HYDEinallcapsin terms of pure raw power this genes monster is probably more broken but, linkross and mermaid are better in that they’re more generic and splashable
There's probably a world where you could justify running the new Level 2 in order to Synchro Climb on the opponents turn. Maybe something like Hydro Genex(Using the level 2+undine) with a Formula Synchron. You could then go into Accel Synchro Stardust Dragon and use it's effect to bring back the Formula Synchron. This has the added benefit of letting use On-Summon effects on the opponents turn, so you can hold off on use Accel Synchro Stardust Dragon's effect in order to fire off a devastating Ruddy Rose or Satellite Warrior. You also gain access, with this line specifically, to all of the level 10 Stardust monster's, which are fairly powerful level 10's. This play does mean you have to end on a Formula Synchron, Undine and an Open Space BUT, that still gives plenty of room for 2 other powerful level 10's like Baron or their own Level 10. I'm sure there's also a way to set up a level 12 synchro in a similar way, if you really really wanted to that is. But being able to fire off a Ruddy Rose or Satellite Warrior at will is pretty cool too. Crystron Quariongandrax is probably also doable somehow, as is Crystron Phoenix.
I've been playing Eagle Booster to protect my D/D/D Gilgamesh from imperm. now that Gamma is limited Sauravis for protection sounds great, thanks for the idea
I feel like a lot of tinkering can be done with this deck. While it isn't quite like Symphonics in how it can modulate to bring out potentially any synchro that doesn't ask for a named monster, it can do something similar to that, with more ease in bringing out synchro monsters with more than 3 monsters as material and a range of attributes to use. However, finding interesting monsters to exploit Genex's strenghts isnt easy, and keeping the deck at 40 cards is also problematic with how they need to get the link-1 to work at all costs so adding complementary engines will be challenging.
so this is this we are special summoning a shit ton but call it normal summon extra normal summon effect. i wonder if this will break maxx c format ocg
Thats why genex main decks are going to run triple sauravis triple eagle booster triple forbidden lance and maybe triple dragged down by the grave since you have like 20 1 card starters
hold up, I could swear I saw a restriction that locks you into Geneer Synchro monster, so how the freaking God I am seeing a generic synchro board ? ^^", did I overread sth or what ?
I've found a kashtira package to be quite nice in the deck, 3 wraithsoth, 3 fenrir, 2 unicorn, 1 berth 1 theosis, wraithsoth gives all your guys a decent stat boost due to all the attributes going around as well as netting you unicorn, both an extra deck rip and either a repeatable high level non-tuner for synchro plays with berth or an extra interruption by going theosis at the end of the combo grabbing fenrir, as the two extra deck locks can coexist, since you do it after synchro spamming with genex and are keeping the 2 kashtiras on field as interruptions.
@@ShinerCCC you need your normal for other stuff, but i think genex solar is an option, and if you can stick it on the field while also initiating the genex loop, you can likely FTK
So a possible combo that’s not that good but still interesting to me is using Genex Triarm which has various effects depending on what attributes the non tienes were. If a wind monster is used it can discard one card to do one random hand snipe from to opponent. However Triam does unfortunately require genex controller and is level 6 so genex turbo can’t work, the onky “easy” way I can think of is using genex ally changer who is level 3 and use its effect to change it to wind and you get your hand snipe. Probably not worth it but I was really thinking about how to get triarm out lol
Instead of hand-traps and crossout you could look at board breakers and Horus cards? Depending how many you play you can make Sky Heliopolis and/or number 90, before going for the Genex ns into link
i think you wanna play a "small genex engine" with only the 12 starters et bird ally and with this an engine that makes the link unnafected like this it just beat nib and veiler and imperm so you just need a why to use this engine is going 2nd and that's it you have a solid tier 2 or 1
and hum... with the new camelia sky striker, we can add a quick play spell that makes a monster unaffected so... maybe something to do even if i don't sky this card is the solution
@3:00 : The solution is to just not run the Undine monsters... you can make stronger end boards with more negates than Dis Pater + Zero + Dragite without all the extra maindeck slots, without an ED slot wasted on Dewloren (who can only be made with 1 monster), and without the Shifter drawback of R-Undine. I feel like you and all these players/videos I see online are including the Undine engine because the new card is good "on paper" but I firmly believe that if this deck ever becomes competitive, the optimal way to run it will be to just max out on the recruiters and that's it engine-wise. At MOST my bricks would be Recycled and Turing so that I'm ending my NS chain on a tuner without wasting a Birdman yet. If you can make the same or stronger lines/end boards without all the bricks that the Undine engine introduces I don't know why you wouldn't
@@jofx4051 Zero, Baronne, Double Arc Light. Pater is redundant thanks to Zero (but I still run Pater because of follow-up and other utility). Arc is mini-macros plus omni-negate. Lots of decks straight up cant play when the 3 popular new engines all send cards from hand to grave. Usually the most the opponent can do against that board is burn their NS and BP walking over 1 Arc Light before scooping lol
@@OblivionZXwhy shouldn't we play Undine when it's a +3 ( controller+2 monsters from gy) and gives you a tuner to end your loop? I actually prefer cutting on Crusher and Magma before taking out the Undine engine
@@waldo8040 because the reason to run it is accomplished by just summoning an actual searcher lol. But without the additional steps and brick maindeck slots. The deck isn’t hurting for card advantage in the slightest. I pretty much am always ending on like 8 cards in hand after comboing. I’d run Monster Reincarnation before I run any of the Undine Cards because at least that restarts your summon chain.
Idk not sure about that, just just need impermanance effect veiler on link and he's dead,also nibiru and droll. So 1 specific handtrap make a rage quit
Yup true, you can’t imagine an archetype on the level of Spright/Tear to get this level of link power… Its still good ol’ Genex tho… In any way, card is busted in a decent archetype.
@@krismarshall3803i guess but it would be nice if it actually could. Maybe a 3rd copy of crossout designator and a single ghost ogre, and maybe a veiler for better consistency against more things, but also i normally use triple tactic talents at 2 but i play Yu-Gi-Oh in master duel now. I played the TCG from the early 2000's to sometime in 2017 though. Also maybe a second nibiru to make crossout more live, since that's better than losing the only 1 if negating the opponent's nibiru.
Chain Summoning is testing well to mitigate this problem as even if the link is negated, you can usually get out at least 1 Baronne, Zero, Chaos Angel, or Trish. It's never been dead because you always have at least 2 CLs if they're responding to one of the Link's effects or to a searcher eff.
Funny enough what Rata said in the vid even applies to the link monster. Mentioned the ultimate offering combo and when he said he had no idea how to fix them links weren’t even in the game yet lol
@@Lithium2300 You have the link 1 on the field, so, ended the combo, nadir, send titaniklad, add ecclesia, special summon ecclesia, add punishment, end phase, add fleurdalis. Nadir is good going second and if the opponent stop the link 1, nadir, or ecclesia, can be 2 interruption.
Ffs man I just want some BA support so I can get back into the game, but Konami refuses to acknowledge the existence of BA and instead releases the most OP Thanos link 1 for the most irellevant archetype ever. Why don't they make support for a deck that has more than 3 people in it's fanbase :( No hate tho, y'all have fun with that, sure looks like fun
3 hantraps are not enough! ... I did have the specific counter for them in my opening hand and would have lost otherwise but let's not talk about that 😊
I wouldn't say worse. Better end boards, more 1-card starters than Mana. When people wake up and realize they're wasting deck space on Undine, R-Undine, and Controllers, the deck gets more consistent and has more space for anti-interruption or ways to extend through interruption.
@@mohamedesssam6631 omg i feel like I’ve had to have this mannadium discussion like 20 times. Riumheart being a 1 card starter is NOT the same as having 4 different monsters + 3 copies of Bonfire as 1 card starters. It’s a poor comparison.
@@timtcg6213 you were supposed to follow up on the joke But for real, for all 3 of us genex fans this support is like an oasis in the middle of the desert. After so many years.
Who ever created the link monster effect is a true genius.
He’s a true gen(ex)ius
@@allg3559I hereby declare this comment of the day.
Prolly a floo player
The term “custom card” is a bit overblown nowadays, but this card literally reads as if the Konami dev read through every Genex card ever printed and said “alright so how can I break these”
True Villain*
Bad decks have only two fates, oblivion or “fuck it, we ball”
I hope we ball more in the future
Unironically love it when they give crappy old decks super broken cards like this, seeing genex become a potential threat with just a few new cards is so hype!
Not just that, it gives the deck a playstyle to follow where before it didn't even had that.
Maybe there’s potential to have a Superheavy Samurai Engine with Genex as a way to bait their Hand Traps.
I have been thinking about the same thing. You either have to play engines that help you against interruptions or what I am more interested in is the question whether it is possible and worth it to play a small Genex engine in other decks that don't need their Normal Summon. I think that maybe could have more potential because it would be a 1 card engine like Adventure or Superheavy with the difference that you can't lead with the Genex cards.
good idea because you can set up baronne de fleur under 5 summons to stop nibiru or other threats...imma test that fr fr
@@IyoMaestroi think Adventure engine ia a bad idea, every genex need their ns effect
@@zawarudogaming3961 You misread my comment. I never said that you should play Genex with an Adventure engine. That would indeed be a really, really bad idea ^^
Could also be used as consistency, you could use the two level 4s to make the new pyro xyz that searches any pyro to search the pyro genex
8:02 It's been forever since I've seen a synchro summon with 5 materials
3 hand traps arent usually enough when you draw the 3 outs to those handtraps
That's the point of clickbait...
In this Case the Video is a waste of time
you love it or not, very few decks are flexible to play counters in the main deck due to space issues
@@otangakudyokeman7124 The funniest part about that statement is that recently it feels like Konami is trying to breed generic handtraps out of the game, but now Genex feels like a deck from a couple of years ago...
I’m just happy to see older decks supported so this is nice haha
The fact that this deck managed to get the most busted link-1 ever but the deck might not even be good enough because it's Genex is just funny.
The issue with busted one-off support cards is that it's just 1 good card. You can't build your deck with 40 copies of it, you have the whole archetype to be at least alright for the deck to be good.
The issue with genex is that you have 0 extension once you get interrupted by veiler/ash/imperm, you either draw the anti-handtraps or die
The funny thing about this deck is now they can even play some cards like Plasma because it's not restricting them from playing other monsters outside the extra deck.
Which you can search with Cupid Pitch 👀
@@YukiHeroYGO How do you get the Cupid Pitch effect to go off though
@@dracoblizzard7944 Didn’t think that far ahead lol
summon a Mannadium or Red Nova Dragon that can use 2+ tuners
That Link 1 is one of the most broken Link 1 monsters besides the banned ones imo & its totally fine due to the archtype it belongs
Don't worry, we'll have an infinite looping Genex engine in every deck soon.
one of ? it is THE most broken one lol what make you even debate about it ?
@@otangakudyokeman7124 I'd say Linkross and Knightmare Mermaid are more busted. The latter for being insanely splashable, the former because even without Halqifibrax, people could easily find a way to make some downright degenerate shit with the easy tokens.
not convinced when I read this link one if I am honest @@HYDEinallcaps
@@HYDEinallcapsin terms of pure raw power this genes monster is probably more broken but, linkross and mermaid are better in that they’re more generic and splashable
Dragged down by the grave would be cool. Theres no risk of losing extenders and theres a good chance you draw 2 of your 1 card starters
There's probably a world where you could justify running the new Level 2 in order to Synchro Climb on the opponents turn. Maybe something like Hydro Genex(Using the level 2+undine) with a Formula Synchron. You could then go into Accel Synchro Stardust Dragon and use it's effect to bring back the Formula Synchron. This has the added benefit of letting use On-Summon effects on the opponents turn, so you can hold off on use Accel Synchro Stardust Dragon's effect in order to fire off a devastating Ruddy Rose or Satellite Warrior. You also gain access, with this line specifically, to all of the level 10 Stardust monster's, which are fairly powerful level 10's. This play does mean you have to end on a Formula Synchron, Undine and an Open Space BUT, that still gives plenty of room for 2 other powerful level 10's like Baron or their own Level 10.
I'm sure there's also a way to set up a level 12 synchro in a similar way, if you really really wanted to that is. But being able to fire off a Ruddy Rose or Satellite Warrior at will is pretty cool too. Crystron Quariongandrax is probably also doable somehow, as is Crystron Phoenix.
Wouldn't -1 Thrust, +1 Crossout work better?
If you're dedicating so much to that hand trap lineup for Crossout and 1&1 TTT is pretty standard
I've been playing Eagle Booster to protect my D/D/D Gilgamesh from imperm. now that Gamma is limited Sauravis for protection sounds great, thanks for the idea
Here we see the Genex Ally Birdman in its natural habitat.
The stuff Konami will print when the deck is bad enough. Not complaining, I think that bad decks should get busted legacy support to even them out.
I feel like a lot of tinkering can be done with this deck. While it isn't quite like Symphonics in how it can modulate to bring out potentially any synchro that doesn't ask for a named monster, it can do something similar to that, with more ease in bringing out synchro monsters with more than 3 monsters as material and a range of attributes to use.
However, finding interesting monsters to exploit Genex's strenghts isnt easy, and keeping the deck at 40 cards is also problematic with how they need to get the link-1 to work at all costs so adding complementary engines will be challenging.
so this is this we are special summoning a shit ton but call it normal summon extra normal summon effect. i wonder if this will break maxx c format ocg
Hype to abuse birdman again but imperm/nib spell game
Thats why genex main decks are going to run triple sauravis triple eagle booster triple forbidden lance and maybe triple dragged down by the grave since you have like 20 1 card starters
@@gaemr_o5147 that sounds terrible
@@N3XTREVOLUTIONyeah but its funny + its genex
The new Synchro is like Appo x Accesscode
What about unexpected Dai to have followup plays when the normal is removed?
I wonder if there are any ftks with genex solar.
It's cool that you made a video about these genex cards, but it's weird that you didn't cover the new ice barrier stuff. Still good video tho.
new Genex cards!!! This means new formula mega monarchs are going to happen!!!
Ultimate Offering on a Link 1, must be nice
I applaud then and pray for ally of justice and vylons because of all the talk of the keyest loop it feels terrible
Ive found that wolfrayet is really good in this deck it scales to 4000 really fast and is really easy to make
Finally 🎉
hold up, I could swear I saw a restriction that locks you into Geneer Synchro monster, so how the freaking God I am seeing a generic synchro board ? ^^", did I overread sth or what ?
I've found a kashtira package to be quite nice in the deck, 3 wraithsoth, 3 fenrir, 2 unicorn, 1 berth 1 theosis, wraithsoth gives all your guys a decent stat boost due to all the attributes going around as well as netting you unicorn, both an extra deck rip and either a repeatable high level non-tuner for synchro plays with berth or an extra interruption by going theosis at the end of the combo grabbing fenrir, as the two extra deck locks can coexist, since you do it after synchro spamming with genex and are keeping the 2 kashtiras on field as interruptions.
are there any level 7 Genex monsters we can normal summon without tributing? ;)
@@ShinerCCC you need your normal for other stuff, but i think genex solar is an option, and if you can stick it on the field while also initiating the genex loop, you can likely FTK
So a possible combo that’s not that good but still interesting to me is using Genex Triarm which has various effects depending on what attributes the non tienes were. If a wind monster is used it can discard one card to do one random hand snipe from to opponent. However Triam does unfortunately require genex controller and is level 6 so genex turbo can’t work, the onky “easy” way I can think of is using genex ally changer who is level 3 and use its effect to change it to wind and you get your hand snipe. Probably not worth it but I was really thinking about how to get triarm out lol
Instead of hand-traps and crossout you could look at board breakers and Horus cards? Depending how many you play you can make Sky Heliopolis and/or number 90, before going for the Genex ns into link
I dont like horus here, thrust for board breakers yes
When are you making a new gate guardian deck aaa
i think you wanna play a "small genex engine" with only the 12 starters et bird ally and with this an engine that makes the link unnafected like this it just beat nib and veiler and imperm so you just need a why to use this engine is going 2nd and that's it you have a solid tier 2 or 1
and hum... with the new camelia sky striker, we can add a quick play spell that makes a monster unaffected so... maybe something to do even if i don't sky this card is the solution
@@yutoYGOeagle booster sadly sucks because there is no good window to use it
Id try unexspected dia and rescue hamster
@3:00 : The solution is to just not run the Undine monsters... you can make stronger end boards with more negates than Dis Pater + Zero + Dragite without all the extra maindeck slots, without an ED slot wasted on Dewloren (who can only be made with 1 monster), and without the Shifter drawback of R-Undine. I feel like you and all these players/videos I see online are including the Undine engine because the new card is good "on paper" but I firmly believe that if this deck ever becomes competitive, the optimal way to run it will be to just max out on the recruiters and that's it engine-wise. At MOST my bricks would be Recycled and Turing so that I'm ending my NS chain on a tuner without wasting a Birdman yet.
If you can make the same or stronger lines/end boards without all the bricks that the Undine engine introduces I don't know why you wouldn't
Optimized board ending by Duevo is Link 1, Dis Pater, Zero, Dragite, Baronnne
U have any better one than that?
@@jofx4051 Zero, Baronne, Double Arc Light.
Pater is redundant thanks to Zero (but I still run Pater because of follow-up and other utility). Arc is mini-macros plus omni-negate. Lots of decks straight up cant play when the 3 popular new engines all send cards from hand to grave. Usually the most the opponent can do against that board is burn their NS and BP walking over 1 Arc Light before scooping lol
@@OblivionZX Hmmm 🤔
@@OblivionZXwhy shouldn't we play Undine when it's a +3 ( controller+2 monsters from gy) and gives you a tuner to end your loop? I actually prefer cutting on Crusher and Magma before taking out the Undine engine
@@waldo8040 because the reason to run it is accomplished by just summoning an actual searcher lol. But without the additional steps and brick maindeck slots. The deck isn’t hurting for card advantage in the slightest. I pretty much am always ending on like 8 cards in hand after comboing. I’d run Monster Reincarnation before I run any of the Undine Cards because at least that restarts your summon chain.
Siding in 1 dimensional barrier is probably worth it
Idk not sure about that, just just need impermanance effect veiler on link and he's dead,also nibiru and droll.
So 1 specific handtrap make a rage quit
Yup true, you can’t imagine an archetype on the level of Spright/Tear to get this level of link power…
Its still good ol’ Genex tho… In any way, card is busted in a decent archetype.
Or ghost bell on the link or ghost ogre
Like duh, we don't expect it to cover all it's bases lol. This is the best Genex has gotten, It doesn't need to function at tier 1 level.
@@krismarshall3803i guess but it would be nice if it actually could. Maybe a 3rd copy of crossout designator and a single ghost ogre, and maybe a veiler for better consistency against more things, but also i normally use triple tactic talents at 2 but i play Yu-Gi-Oh in master duel now. I played the TCG from the early 2000's to sometime in 2017 though. Also maybe a second nibiru to make crossout more live, since that's better than losing the only 1 if negating the opponent's nibiru.
Chain Summoning is testing well to mitigate this problem as even if the link is negated, you can usually get out at least 1 Baronne, Zero, Chaos Angel, or Trish.
It's never been dead because you always have at least 2 CLs if they're responding to one of the Link's effects or to a searcher eff.
wish cloudians could get a link engine like that aswell :(
Hello imperm on the link and/or Droll for stop all the combo
Thank you lithium for always hyping up my junk. I have sold my genex trash for an amazing price 😊
So this deck is like OG gadgets and the link 1 is ultimate offering lol
Birdman might get hit after this...This looks insane
Finally, synchro flunder
Konami, broken link 1 for cyber dragon when? 😢
Links 1 are usually broken
I wish Genex Solar was more searchable 😅
Link 1 is really broken
The link one is really good card is crazy my god
Someone at Konami is determined to make all the "Legacy of the worthless" archtypes playable
Funny enough what Rata said in the vid even applies to the link monster. Mentioned the ultimate offering combo and when he said he had no idea how to fix them links weren’t even in the game yet lol
i'd main therion regulus in this tho
Only need 1. Droll
Best yugioh tuber
1 imperm, veiler pr nibiru and its gg lol. Shouldve hsve atleast tarheting protection
A dogmatika engine should be good cause the le link 1
Euh..?
@@Lithium2300 You have the link 1 on the field, so, ended the combo, nadir, send titaniklad, add ecclesia, special summon ecclesia, add punishment, end phase, add fleurdalis. Nadir is good going second and if the opponent stop the link 1, nadir, or ecclesia, can be 2 interruption.
he shows what he wants but we all know that nibiru kills the deck as well as droll
Veiler on link-1 and gg
It dies to one handtrap
Ffs man I just want some BA support so I can get back into the game, but Konami refuses to acknowledge the existence of BA and instead releases the most OP Thanos link 1 for the most irellevant archetype ever. Why don't they make support for a deck that has more than 3 people in it's fanbase :(
No hate tho, y'all have fun with that, sure looks like fun
Gud bye bird man
Take a shot every time the new link activates its effect. Geez this card is dumb.
3 hantraps are not enough!
...
I did have the specific counter for them in my opening hand and would have lost otherwise but let's not talk about that 😊
Why this level of broken???
Wait the Link 1s normal summon....ISN'T ONCE PER TURN?! KONAMI NOOOO.
It's a custom card through and through
Doesn't make the deck broken or insane though
Doo Doo Doo!!!?
birdman gonna get banned again and that Link 1 is definitely gonna get banned
Yep, exactly, like when morphtronic telefon won all of those tournaments and got banned.
@@Ragnarok540telefon is going to pop off at some point wait for some easy way to summon him
Nah, this deck loses immediately to nib, droll, imperm, veiler, etc. Sure cards like crossout and sauravis help, but they won’t be enough.
@@GutiTheJ yeah for sure buddy ahahahah
@@Ragnarok540 LMAO I love that joke 😭😭
So a worst manadium
I wouldn't say worse. Better end boards, more 1-card starters than Mana. When people wake up and realize they're wasting deck space on Undine, R-Undine, and Controllers, the deck gets more consistent and has more space for anti-interruption or ways to extend through interruption.
Manadium is one card and better going second
@@mohamedesssam6631 omg i feel like I’ve had to have this mannadium discussion like 20 times. Riumheart being a 1 card starter is NOT the same as having 4 different monsters + 3 copies of Bonfire as 1 card starters. It’s a poor comparison.
Ah so glad i retired from yugioh 2 months ago so i dont have to deal with this shit
Don't worry Genex still suck lmao.
If the link 1 doesn't resolve at any point they lose. Yeah it sucks to sit through with no interaction though.
@@BlackBeartic229basically if you don’t have a handtrap against the link 1, just go to game 2 lol…unless you have DRNM
Every party needs a pooper that's why they invited you
@@kindlingking dam i got roasted
@@timtcg6213 you were supposed to follow up on the joke
But for real, for all 3 of us genex fans this support is like an oasis in the middle of the desert. After so many years.