Calling that the colossal fight is Vael, considering that it was said that we would be using all of the different mechanics that were introduced. We are literally going to be throwing everything at it including the kitchen sink which is kinda cool.
Some people are concerned about the fact there is no story quests in the roadmap, and that it covers a very long time period (9 months), even suggesting that the game might be getting close to EoS; while that's a possibility, I have a different opinion of what might be happening :) As the strimmer said, the roadmap does not necessarily specify all the story we will be getting. It's also worth noting, that even if we don't get Story Quests, we might get story in the form of Tasks and Mini-Episodes, like we did with chapter 6. Guess we will see; though we went on for a long time without story after chapter 6 was over; so my guess is that they are preparing something big, considering they were bold enough to share a 9 month Roadmap, up to the point where we get lvl 100 cap. Might be overly optimistic of me, but they might be getting ready for an Episode 2, and there is the possibility we will go beyond lvl 100 cap. We will see.
I said this in another comment but the latest Dengeki interview with the devs said that M.A.R.S., the new action system, is locked behind story and that is at the end of July. People must have amnesia because Roadmaps have always just been a general guideline that is subject to change (many times with things omitted because they are saving it for a headline).
@@ganymede4030 If by story you mean a 5-10 minute tutorial on how to use MARS, then yes it will be "locked behind story." I don't understand people defending this point. But good luck continuing to feed SEGA with naivety
@@PharCry Video games are super serious business huh xD "feed sega with naivety", dude why is it that every time I see you comment something it's always shitty and negative? What's your deal anyway? Show me on the DOLLS where Sega touched you. Why does your attitude suck ass and are you always such a bummer to be around? Honest question
Not only that, but it goes to Mountain, Jungle and Seaside areas, which old PSO players will find oddly familiar. The native stage for this boss has the same 3 zones. :D
@theoaremevano3227 I had a feeling that's why those were chosen . Kinda funny that it will be a trigger too like "Endless Nightmare" was on base game. Won't be quite as long as it, but I find the idea of running that mission whenever I want while using the PSO 1 outfits kinda cool.
Dude, August + September are absolutely stacked. :D 3rd Nameless City section, Leciel expansion, freaking Ord Tower expansion, and some unknown new UDH Party Quest, and that's on top of August opening with MARS. There's actually a notable expansion coming out every block. Oct/Nov probably the quietest section, but we're actually getting expanded territory in Stia. I'd long since given up on them doing that. I love Stia. :D Starless Magilz (and some other new Starless boss(s) too) and Techter expansion are nice to have as well. Then Masq, Limited Nameless expansion (dunno what that'll be like), and more Tech Arts Customs. Then February will probably have the new giant boss (that stuff often releases on Feb.) and March, another Leciel update. The downside is no listing for Story content, CS content and surprisingly no hint at Force/Hunter expansions, which I thought would arrive sooner... well, at least we know they're planning more beyond this map. XD I didn't think MARS would be this cool looking. What's notable is that it can swap out weapons, and also change forms entirely, which in turn indicates they can/will expand on it later on. They'll be able to add new weapons and even new forms it can assume. (Like they could have a mode down the line that just locks the different pieces onto your body like armor and makes you an honorary CAST (or a double CAST if you are one already). :D
Also, another interesting detail. is that they will be Expanding Stia Exploration Sectors in the October - November Updates; guess they are finally going to make Stia be like it was originally intended to be released o:
the new weapon system looks cool i think the only problem i have with them is that i think they should work as mount regardless of if they are charged or not because that would be good quality of life, aside from that they look really dope im actually impressed with it OH another concern is that they abandon it immediatly much like dark blasts in base but honestly they have done better with that in ngs so hopefully they treat it like a permanent feature going forward
so much to look forward to they really dropped the road map for the next year (pending.) motions and swimwear and GRYPH IS COMING!!! phantasy M.A.R.S. ?! so much to unpack alright! tyty for the scoop
Not sure where people are getting this? There wasn't a single point in the headline where they specifically said 'no story for 9 months'. Historically, they've never shown everything in the roadmap and they always leave certain details out. They also said in the latest Dengeki interview that M.A.R.S. is locked behind story and that is next month, lol. People are so quick to jump to conclusions.
@@ganymede4030 : Wanting clarification on story I get. (Would have commented on that on official, but Azr beat me to it. XD ) but the really goofy one, to me, is the assumption from some that Volcarona there is the final boss and that's it. XD (Nevermind Force and Hunter expansions are confirmed and those aren't on this map at all, which is surprising, but that means they're at least planning further than this.)
@@theoaremevano3227 iirc, Force was stated to be in the spring with Hunter coming after Force, and the roadmap ends at the start of spring, so kinda makes sense that the expansions are absent from the roadmap. As for story not being on the roadmap, that one's actually weird, because usually when a story update is happening it's part of the roadmap
I really want to find a reason to like and return to this game again, but it all feels empty and soulless. I'll not be posting here or elsewhere on PSO2/NGS anymore, so best of fortune to you and yours and hopefully this ship rights its course (like maybe if/when the producer/director get replaced). I don't think even a good Force rework could bring me back at this point, but cross that bridge when it comes. Overall this roadmap looks bleak; it looks fu**ed. Game is still hemorrhaging players. MARS (i.e. "Oh look, shiny!") will maybe bring a handful of people back for a week tops. Line Strike looks like a Marvel Snap clone (and these cards will almost certainly get into AC scratches at some point; wouldn't surprise me to see exclusive collab-only cards too). Solo high-difficulty quest is going to appeal to a small minority of the playerbase most likely. Story is making a sprint for the finish line already. No mention of story in the roadmap; don't even @ me with "MARS is locked behind story," it will be a small side story with a tutorial built-in about using MARS, nothing more I'd wager. Then a year passes with more 10 minute filler story that doesn't matter, then final boss fight or drag it out for yet another year with another ass-pull story decision (hot take: recent story felt pulled out of their ass 100%). But don't worry, they'll proudly announce every AC/SG scratch along the way and use nostalgia to string people along. Speaking of AC/SG scratches, I won't defend their garbage-tier monetization and no one else should either. Yes, f2p game has to make money, don't care about blanket statements like that. I've been going off on this for a very long time: numerous variants of a SINGLE outfit, a trend that keeps continuing; re-hashing/replicating other cosmetics so it's barely different enough to not be an exact duplicate; "rev" hair styles that simply mirror an original... two-tone hair being separate was bad enough, now this; N versions of base game emotes (god forbid they upgrade the original and also sell it in a scratch, so players with the original don't have to buy the new one and bloat the emote menus even more); continuation of Addi/Exdi/etc augments; unlimited selling power for whales (that would be mostly fixed by making personal shop purchases bound to the buyer's account, any/all purchases); there's more but this is getting too long as is. If you're having fun with the game, good luck. But things just seem to keep getting worse, and I don't see how a lot of it is viewed as "good" especially when the numbers keep dropping.
As a fan of base PSO2 Dark Falz, I definitely excited about Masquerade in december, other than getting the NGS spec of his accessories, I hope we get a dyeable version of his cloak this time. The different between depth 10 and depth 999 Cape of Resentment is that the depth 999 version has a red tip. In low light area i cant even distinguish between the two.😢
Calling that the colossal fight is Vael, considering that it was said that we would be using all of the different mechanics that were introduced. We are literally going to be throwing everything at it including the kitchen sink which is kinda cool.
Some people are concerned about the fact there is no story quests in the roadmap, and that it covers a very long time period (9 months), even suggesting that the game might be getting close to EoS; while that's a possibility, I have a different opinion of what might be happening :)
As the strimmer said, the roadmap does not necessarily specify all the story we will be getting. It's also worth noting, that even if we don't get Story Quests, we might get story in the form of Tasks and Mini-Episodes, like we did with chapter 6. Guess we will see; though we went on for a long time without story after chapter 6 was over; so my guess is that they are preparing something big, considering they were bold enough to share a 9 month Roadmap, up to the point where we get lvl 100 cap.
Might be overly optimistic of me, but they might be getting ready for an Episode 2, and there is the possibility we will go beyond lvl 100 cap.
We will see.
I said this in another comment but the latest Dengeki interview with the devs said that M.A.R.S., the new action system, is locked behind story and that is at the end of July. People must have amnesia because Roadmaps have always just been a general guideline that is subject to change (many times with things omitted because they are saving it for a headline).
@@ganymede4030 Indeed and A reed :)
@@ganymede4030 If by story you mean a 5-10 minute tutorial on how to use MARS, then yes it will be "locked behind story." I don't understand people defending this point. But good luck continuing to feed SEGA with naivety
@@PharCry Video games are super serious business huh xD "feed sega with naivety", dude why is it that every time I see you comment something it's always shitty and negative? What's your deal anyway? Show me on the DOLLS where Sega touched you. Why does your attitude suck ass and are you always such a bummer to be around? Honest question
I like the fact that the Gryphon boss changes location changes each day as if it's roaming from area to area.
Not only that, but it goes to Mountain, Jungle and Seaside areas, which old PSO players will find oddly familiar. The native stage for this boss has the same 3 zones. :D
@theoaremevano3227 I had a feeling that's why those were chosen . Kinda funny that it will be a trigger too like "Endless Nightmare" was on base game. Won't be quite as long as it, but I find the idea of running that mission whenever I want while using the PSO 1 outfits kinda cool.
Dude, August + September are absolutely stacked. :D 3rd Nameless City section, Leciel expansion, freaking Ord Tower expansion, and some unknown new UDH Party Quest, and that's on top of August opening with MARS.
There's actually a notable expansion coming out every block. Oct/Nov probably the quietest section, but we're actually getting expanded territory in Stia. I'd long since given up on them doing that. I love Stia. :D Starless Magilz (and some other new Starless boss(s) too) and Techter expansion are nice to have as well. Then Masq, Limited Nameless expansion (dunno what that'll be like), and more Tech Arts Customs. Then February will probably have the new giant boss (that stuff often releases on Feb.) and March, another Leciel update.
The downside is no listing for Story content, CS content and surprisingly no hint at Force/Hunter expansions, which I thought would arrive sooner... well, at least we know they're planning more beyond this map. XD
I didn't think MARS would be this cool looking. What's notable is that it can swap out weapons, and also change forms entirely, which in turn indicates they can/will expand on it later on. They'll be able to add new weapons and even new forms it can assume. (Like they could have a mode down the line that just locks the different pieces onto your body like armor and makes you an honorary CAST (or a double CAST if you are one already). :D
Also, another interesting detail. is that they will be Expanding Stia Exploration Sectors in the October - November Updates; guess they are finally going to make Stia be like it was originally intended to be released o:
the new weapon system looks cool i think the only problem i have with them is that i think they should work as mount regardless of if they are charged or not because that would be good quality of life, aside from that they look really dope im actually impressed with it OH another concern is that they abandon it immediatly much like dark blasts in base but honestly they have done better with that in ngs so hopefully they treat it like a permanent feature going forward
so much to look forward to they really dropped the road map for the next year (pending.) motions and swimwear and GRYPH IS COMING!!! phantasy M.A.R.S. ?! so much to unpack alright! tyty for the scoop
A stacked few months ahead of us! Can't wait to be whooped by Masquerade!
my thoughts exactly! I'm really hyped now
No story quests. For next 9 months.
Not sure where people are getting this? There wasn't a single point in the headline where they specifically said 'no story for 9 months'. Historically, they've never shown everything in the roadmap and they always leave certain details out. They also said in the latest Dengeki interview that M.A.R.S. is locked behind story and that is next month, lol. People are so quick to jump to conclusions.
@@ganymede4030 : Wanting clarification on story I get. (Would have commented on that on official, but Azr beat me to it. XD ) but the really goofy one, to me, is the assumption from some that Volcarona there is the final boss and that's it. XD (Nevermind Force and Hunter expansions are confirmed and those aren't on this map at all, which is surprising, but that means they're at least planning further than this.)
@@theoaremevano3227 iirc, Force was stated to be in the spring with Hunter coming after Force, and the roadmap ends at the start of spring, so kinda makes sense that the expansions are absent from the roadmap.
As for story not being on the roadmap, that one's actually weird, because usually when a story update is happening it's part of the roadmap
I really want to find a reason to like and return to this game again, but it all feels empty and soulless. I'll not be posting here or elsewhere on PSO2/NGS anymore, so best of fortune to you and yours and hopefully this ship rights its course (like maybe if/when the producer/director get replaced). I don't think even a good Force rework could bring me back at this point, but cross that bridge when it comes.
Overall this roadmap looks bleak; it looks fu**ed. Game is still hemorrhaging players. MARS (i.e. "Oh look, shiny!") will maybe bring a handful of people back for a week tops. Line Strike looks like a Marvel Snap clone (and these cards will almost certainly get into AC scratches at some point; wouldn't surprise me to see exclusive collab-only cards too). Solo high-difficulty quest is going to appeal to a small minority of the playerbase most likely. Story is making a sprint for the finish line already. No mention of story in the roadmap; don't even @ me with "MARS is locked behind story," it will be a small side story with a tutorial built-in about using MARS, nothing more I'd wager. Then a year passes with more 10 minute filler story that doesn't matter, then final boss fight or drag it out for yet another year with another ass-pull story decision (hot take: recent story felt pulled out of their ass 100%). But don't worry, they'll proudly announce every AC/SG scratch along the way and use nostalgia to string people along.
Speaking of AC/SG scratches, I won't defend their garbage-tier monetization and no one else should either. Yes, f2p game has to make money, don't care about blanket statements like that. I've been going off on this for a very long time: numerous variants of a SINGLE outfit, a trend that keeps continuing; re-hashing/replicating other cosmetics so it's barely different enough to not be an exact duplicate; "rev" hair styles that simply mirror an original... two-tone hair being separate was bad enough, now this; N versions of base game emotes (god forbid they upgrade the original and also sell it in a scratch, so players with the original don't have to buy the new one and bloat the emote menus even more); continuation of Addi/Exdi/etc augments; unlimited selling power for whales (that would be mostly fixed by making personal shop purchases bound to the buyer's account, any/all purchases); there's more but this is getting too long as is.
If you're having fun with the game, good luck. But things just seem to keep getting worse, and I don't see how a lot of it is viewed as "good" especially when the numbers keep dropping.
it is what it is
As a fan of base PSO2 Dark Falz, I definitely excited about Masquerade in december, other than getting the NGS spec of his accessories, I hope we get a dyeable version of his cloak this time. The different between depth 10 and depth 999 Cape of Resentment is that the depth 999 version has a red tip. In low light area i cant even distinguish between the two.😢
How about people keep their expectations in check?