Very grateful for these videos. They must take a really long time to make but to us they are really helpfull. Thanks HUB you guys are awesome keep doing what you're doing!
I agree. I went back and played my other games to see if it is my PC and Graphic and am glad my other games look good. Control looks too blurry and pixilated. Even the cut-scenes are off.
That game has a 5% visual difference between lowest and highest setting. Just drop down setting by 1 preset and you will see +20 FPS and you won't even notice any visual change.
GODDAMNIT TIM. Rendering at sub-native resolutions is not “downsampling”. You make this same mistake every video you discuss the topic! Downsampling is when you render at HIGHER than native resolution and then scale DOWN to your output res.
Darth typically people say “upscaled from ____” or something like that. Resolution Downsampling specifically implies that the render resolution is higher than the output resolution. The problem here is that many viewers will go on to use the term incorrectly, leading to a lot of confusion when discussing performance. Tim ought to be using the term “resolution upscaling”.
The legendary Klobb I was polite the first 2-3 videos he made the same mistake. After that, the comments got “louder” in hopes he actually pays attention. With such a large audience, Tim’s error will lead a number of users to use this term incorrectly. It’s also disappointing because there’s really no justification for making this sort of error repeatedly when you are making videos on this topic professionally. The fact that he is repeatedly making this same error suggests that he has at no point actually looked up the definition of the term, or noticed that the rest of the world is using the term very differently. If I were in his position I’d want someone to point out my error so I didn’t harm my own credibility.
Pretty fancy way of doing things. Would imagine res drop would be harder to notice then a frame drop for sure. Nice to see these back as well, thanks for all the work!
Nvidia Gears 5 game ready driver comes out today. It already runs very well on Nvidia cards so I'm interested to see how much performance can be improved.
@@stefangeorgeclaudiu OK. This doesn't compute for me. How is Gears 5 designed for the Xbox? AFAIK the game was developed for the current generation console, the Xbox One. And ever since the Xbox 360 released in 2005 they've been using GPU's designed by AMD. And I have no idea how GameWorks is involved in all of this. Sure the first Gears was released on the original Xbox which used a Nvidia GPU, but surely they must have upgraded and optimised the engine or switched to something more suited for the later consoles since then?
@@blahorgaslisk7763 FYI... first Gears was for Xbox 360 not OG Xbox. I think the comment about "no GameWorks" was purely about how GameWorks tanks performance even on Nvidia GPUs, hence the reason Gears runs well without an optimized driver. No Nvidia GameWorks = better performance for everyone. Essentially the message is this. AMD optimized games have a history of running well on all systems, no proprietary tools gimping performance.
@@MenTal9R Thank you for clearing that up. I've never played any of these games, and the only console I've had was an Atari 2600, not quite the same performance as the current crop of consoles... Though I should have remembered that Halo was the big draw for the first Xbox while Geras was the big title when the second generation was introduced.
Currently runs much better on AMD GPUs. If you check out Digital Foundry's video, the RX 580 was 20-30% faster than a GTX 1060 6GB at identical settings.
Me also. just got gears 5. Just want to thank hardware unboxed for this series. very helpful. RE2 runs great now at 75fps without sacrificing too much. THANKS
I am so excited to try this on my mid range Gtx 960 2gb Card. Thank you so much. I tried your settings for Resident Evil 2 and it gave me a boost from like frames dropping to 30ish tp 40ish & slightly above...
Yes, please, keep these coming! These videos are SO useful - to me at least - and I'd go as far as saying they are at least AS important as the benchmark videos! I really enjoy your content, guys! Keep up with the great work here!
Damn that's the best settings menu ever made tbh, detailed descriptions, impact on hardware and visual differences in real time for each setting. Fucking bravo to these guys.
I've been missing these videos from you, Tim. Hope you can do guides for Control (both with and without RTX) and Ghost Recon: Breakpoint once it's officially released 😀
Two games in a row (Forza Horizon 4 and Gears 5) from Microsoft studio's which are I'm my opinion the gold standard for PC game releases. Just excellent. Is Gears 5 for the PC the GOTY?
Pro tip: Get the very latest Nvidia optimised drivers and you get insane performance increase in Gears 5. I did it and I am getting constant 60fps 1440p (without Dynamic resolution) on just a GTX 1070 with almost everything on ULTRA.
12:18 "no performance difference" Yes because these 2 are settings that adds more geometric work, this will have more of an impact on lower end CPU's, not so much on the GPU. The more geometry that has to be displayed and rendered means more work that the CPU has to do with all the added draw calls. Any setting that adds extra geometry adds more work for the CPU. This is easily noticeable with dated CPU's like the AMD FX processors where LOD detail, foliage detail etc can really show the bottlenecks of a CPU.
@Tea Vice I have an fx8350 @4.5ghz alongside a Vega 56, going off what you know and what he has shown in this video what would you suggest as optimal settings for me for gears 5?
I always tend to just set all my games to the High preset and call it a day but these videos are always nice for those games that need that extra touch for tuning performance
After watching the video I see why I was having a hard time hitting 4k 60 in story mode haha only like 3 settings really matter in this game. Again thank you so so so very much for these videos ❤️💕 I'll see you on patron after the promise of more of these!
I7-9700k@5ghz and 2080 Ti here. It performs on Insane/Ultra at 1440p between 85-120fps. In the open world it hits the 80s. In many scenes its above 100fps. In some of the indoor scenes im at 100+fps. Pretty damn amazing.
@@builderphill1361 Well the GPU is overpriced but ultra is extremely demanding and unecessary. With some settings on High you are probably gonna get much better performance
The graphics are amazing in this game, I’m literally playing 60fps just to enjoy the extra visual enhancements. Nice to see some tweaking though. I’ll do some testing after watching this.
Awesome Harware unboxed. Thanks for endorsing a game that tanks FR W/ user interaction. Console performance brought to your PC! 2070Sx8GB i9 10850K 32G 3400 RAM 2560x1440p display. 1TB PCI-e NVME. Hardly mid-range GDAY!
Digital Foundry found the same issue with dynamic resolution scaling. Apparently the game waits to activate it until it doesn't meet the required frame time. Only when that frame is too slow, will it kick in. DF emailed them and got a response that they're working on a fix IIRC.
Running a 3900X and a 1080Ti at 3440x1440 I'm 99.95% GPU-limited and 0.05% CPU-limited, according to the benchmark. I imagine there would be no difference with a 9900k
Bingo. Unless you've got a top-of-the-crop GPU then you'll be fine even with a 3600. Speaking of which, love my 3600! It generally hovers around 20 to 30% usage with my 1070Ti during gaming.
The World Detail I'd recommend lowering to High, i'm not sure if HU did testing in the semi open world bits with large long view distances but in those scenarios you will lose a good 10-15 FPS if you have World Detail set to Ultra instead of High on an RX 580 8GB, which can drop you in some scenarios to 45-55 fps when set to Ultra, while with High the lowest you get is 55 maybe in very few brief periods. Part from that, everything else is rather on point, the stuff they said you can put on Ultra is pretty much safe to put on Ultra,i lose maybe 1 or 2 FPS only when i compared those settings between High and Ultra.
Great video Tim! First time commenting, been watching for some time since my friend said "they benchmark E V E R Y T H I N G". I liked the explanation of dynamic resolution scaling and found it quite informative as I haven't gamed on a console in quite some time. Is it possible for this video series' return to end up including 'Control' as one installment? is the "render resolution" just resolution scaling without a slider? Please and thanks for all the content.
I remember discovering that World of Tanks has some sort of dynamic rendering resolution option, I think it goes back to even before they switched to the "Core" engine (the huge graphics and game engine update which came with the 1.0 update in 2017 iirc). I never messed around with it though, so I don't know if it's actually any good.
I played through it on the high preset with a gtx 970@1500mhz+4790k at 4.6 I think I could've bumped almost everything up to ultra. Edit, ran the benchmark with the ultra textures pack now installed and your mix of ultra/high reccomends and it still puts out 80% of frames at native 1080p, vs 100% without the ultra texture pack and all high.
These game has the best settings to fix like with pictures and is a good benchmark tool if u wanna test ur card test crank up the res to 10k with in game
I was quite impressed with how well Gears 5 performed out of the box for me. Very easy to maintain 90+ FPS on ultra settings with my 2080 Ti; contrast this with AC Odyssey from last year which runs somewhere between 45-60...
@@muffinmonk I wouldn't be so sure. Borderlands 3 has higher minimum requirements than Gears 5. I doubt it will be as well optimized as Gears 5 either.
@@muffinmonk I thought so too but PCgamer released an article that showed a 2080 ti at 1440p was getting an average of around 90 fps and a low in the 60s with ultra settings.
I wish you had shown FPS numbers for different gpus even with just the HUB settings to see how they stack up, otherwise a great walkthrough on what to fix and what to leave at maximum power.
this game is very well optimised, with an avg of 115 fps or more. I'm running 2600x with gtx1080 overlocked at 1440p. In game settings are at ultra execpt the following whica are set to high (Shadow Quality, Ambient Occlusion, Volumetric Fog and Screen Space Reflections). I'm getting an avg of 115 fps or more .
was wondering where the Control one was.....thank you for the rapid release of the gears 5 video! look forward for Borderlands 3!! these videos are amazing btw. i look forward to watching this before playing any pc game xD
I would love to see a CPU focused version of this video. Not as a regular thing, but just as a way of seeing which settings are the most CPU-dependent in modern games in general (though yes it will vary by title a bit). I remember back in the DX9 days shadow quality was the thing to turn down on a slow CPU, I'm curious which settings are best to turn down nowadays if you have a slower CPU or only a quad-core.
That doesn't really make sense with this type of title. If you are running high enough fps in titles like this, AC, or Metro for your CPU to matter your build is unbalanced or you are playing at too low of resolution. I was in this boat recently with an FX-9590 and after upgrading to a 3700X I saw my CPU usage in CPU demanding titles drop from 80-100% with the FX CPU to 30-60% with the Ryzen CPU. That's at 1440p with an RTX 2080. I know for a lot of people a CPU, mobo, and RAM is a lot of money to spend at once but if you have an RTX 2070 or better and are running an old chip you need to. You can get an R5 2600 or 3600, an MSI B450 Tomahawk, and 16 GB of 3200Mhz DDR4 for less than $350. That's less than an RTX 2060 Super. If you can't afford to spend that you bought the wrong GPU.
@@xelasoccer Yeah, that's fair. I guess I can still see some people out there with old CPUs and also cheap GPUs, but in that case you'd still probably hit GPU bottlenecks first. I guess I'm interested less as an actual practical things for people with specific systems and more as a curiosity piece on how well older CPUs are faring.
@@PookaBot That definitely seems like something up Steve's alley if he's up for it but he does already kind of do that with his CPU revisit videos like the ones where he compare first gen Ryzen to its Intel competitor at the time now.
Here I thought you're done with game optimization videos. It was such a long time from the previous one. I'm glad this is back. But I do wonder how about Control?
You having a cold? Your voice sounds much hoarser than what I am used to. Don't work yourself too hard, you guys are about the only RUclipsrs that I watch regularly nowadays! :)
Was just thinking the other day what happened to these game optimization videos since they were a hit as i recall.. Glad Tim and the Team😋 brought it back though it must have taken a lot of effort and time.. Please continue with this series and for the next game maybe Control please?
Would it be possible to do the same for Borderlands 3 when its comes out (this Friday btw)? I am only running a 8400 with a GTX 1060, so I will probably have to optimize quite a bit.
Very grateful for these videos. They must take a really long time to make but to us they are really helpfull. Thanks HUB you guys are awesome keep doing what you're doing!
Yes more of these guides please. Always helpful!
Is Steve stuck in the benchmark dungeon again?
Steve probably busy testing the new AGESA version which should fix the boosting issues.
Procedurally-generated dungeon
Nah, he's flexing like a pro to get fully ripped so he can outsell Tim with HU merch... /flex
images of Steve being whipped back into his cave: "40! We need 40 games on the next bench! No fishing until we get FORTY!"
I love these game optimization videos, please never stop making them :)
Excellent video, Tim! Could you please make a similar one for Control? That game's messing me up 🤕
zulul
Lmao
That game looks horrible tho, it's a blurry mess. Why even have graphics if you can blurr all of them and make them look "next gen" ?
I agree. I went back and played my other games to see if it is my PC and Graphic and am glad my other games look good. Control looks too blurry and pixilated. Even the cut-scenes are off.
That game has a 5% visual difference between lowest and highest setting. Just drop down setting by 1 preset and you will see +20 FPS and you won't even notice any visual change.
GODDAMNIT TIM. Rendering at sub-native resolutions is not “downsampling”. You make this same mistake every video you discuss the topic! Downsampling is when you render at HIGHER than native resolution and then scale DOWN to your output res.
Valid point, but you should be more polite and respectful
Stop being such an asshole
Should he say upsampling then? I'm a little confused
Darth typically people say “upscaled from ____” or something like that. Resolution Downsampling specifically implies that the render resolution is higher than the output resolution. The problem here is that many viewers will go on to use the term incorrectly, leading to a lot of confusion when discussing performance. Tim ought to be using the term “resolution upscaling”.
The legendary Klobb I was polite the first 2-3 videos he made the same mistake. After that, the comments got “louder” in hopes he actually pays attention. With such a large audience, Tim’s error will lead a number of users to use this term incorrectly. It’s also disappointing because there’s really no justification for making this sort of error repeatedly when you are making videos on this topic professionally. The fact that he is repeatedly making this same error suggests that he has at no point actually looked up the definition of the term, or noticed that the rest of the world is using the term very differently. If I were in his position I’d want someone to point out my error so I didn’t harm my own credibility.
Thanks for bringing the benchmarks and optimizations back!
7 Years waiting for Borderlands 3.
Nice to know that you are going to cover it !
I like the in-game visual changes when tweaking settings, every triple a game on pc should have that.
Pretty fancy way of doing things. Would imagine res drop would be harder to notice then a frame drop for sure.
Nice to see these back as well, thanks for all the work!
Wow thanks man ! :D
Just a week back I posted why Tim doesnt make these videos anymore, and here he is !! This guy is a Legend ! :P
Miss these videos big time. Definitely my favorite videos
Easy Improvements for Mid-Range Gamers
* talks about native 4k vs. dynamic 4k *
Nvidia Gears 5 game ready driver comes out today. It already runs very well on Nvidia cards so I'm interested to see how much performance can be improved.
Being designed from the ground up for Xbox and with no GameWorks really does wonders for Nvidia GPUs.
@@stefangeorgeclaudiu OK. This doesn't compute for me. How is Gears 5 designed for the Xbox? AFAIK the game was developed for the current generation console, the Xbox One. And ever since the Xbox 360 released in 2005 they've been using GPU's designed by AMD. And I have no idea how GameWorks is involved in all of this. Sure the first Gears was released on the original Xbox which used a Nvidia GPU, but surely they must have upgraded and optimised the engine or switched to something more suited for the later consoles since then?
@@blahorgaslisk7763 FYI... first Gears was for Xbox 360 not OG Xbox. I think the comment about "no GameWorks" was purely about how GameWorks tanks performance even on Nvidia GPUs, hence the reason Gears runs well without an optimized driver. No Nvidia GameWorks = better performance for everyone.
Essentially the message is this. AMD optimized games have a history of running well on all systems, no proprietary tools gimping performance.
@@MenTal9R Thank you for clearing that up. I've never played any of these games, and the only console I've had was an Atari 2600, not quite the same performance as the current crop of consoles... Though I should have remembered that Halo was the big draw for the first Xbox while Geras was the big title when the second generation was introduced.
Currently runs much better on AMD GPUs. If you check out Digital Foundry's video, the RX 580 was 20-30% faster than a GTX 1060 6GB at identical settings.
These videos are fantastic! Please keep them coming.
I really like these guides. I watch them all. Even though I don't have all the games. Keep up the good work!
Me also. just got gears 5. Just want to thank hardware unboxed for this series. very helpful. RE2 runs great now at 75fps without sacrificing too much. THANKS
This is one of the best optimization videos I have ever seen, Thank you to Hardware Unboxed and I see that a lot of work went into this.
I am so excited to try this on my mid range Gtx 960 2gb Card.
Thank you so much.
I tried your settings for Resident Evil 2 and it gave me a boost from like frames dropping to 30ish tp 40ish & slightly above...
Yes, please, keep these coming! These videos are SO useful - to me at least - and I'd go as far as saying they are at least AS important as the benchmark videos! I really enjoy your content, guys! Keep up with the great work here!
These and the Monitor setting videos are my FAV!
Damn that's the best settings menu ever made tbh, detailed descriptions, impact on hardware and visual differences in real time for each setting. Fucking bravo to these guys.
love these videos tbh i really wish u could do more but i know they take a lot of time :(
Nice. This is an awesome segment. Keep this please.
Wow Tim , thank you for the effort u put into this, awesome video!
Thank you so much! You guys deserve a medal for this! Saves me alot of time. Ill stick thru the ads since you took alot of time to get this im sure!
Guys, please! Never stop doing those videos! It's an awesome work. Thank you very much and congratulations from Brazil!
This optimization series is Awesome. Thank you for all the work you've done.
I've been missing these videos from you, Tim. Hope you can do guides for Control (both with and without RTX) and Ghost Recon: Breakpoint once it's officially released 😀
This video is very helpful! Please keep this up for every AAA games!
These kinds of videos are necessary viewing for all new AAA games.
1) open video options
2) set minimum framerate 90
3) .......
4) profit
Two games in a row (Forza Horizon 4 and Gears 5) from Microsoft studio's which are I'm my opinion the gold standard for PC game releases. Just excellent.
Is Gears 5 for the PC the GOTY?
Nicee!! Videos on Control coming or nah ? Would be interesting to see borderlands 3, apparently its very demanding or a Poor PC port.
Probably a better port than BL2 though.
That thing hates modern CPUs.
Are you kidding me ?? Have they learn nothing from BL2 shit port ?
Control has been out for over 2 weeks. The vid isn’t coming
@@ReghalMihn That's sad.
Thank you for doing these, I love them.
This is one of, if not the best guides I've seen for any game settings. Thank you. Tim is #1 LUL
Pro tip: Get the very latest Nvidia optimised drivers and you get insane performance increase in Gears 5. I did it and I am getting constant 60fps 1440p (without Dynamic resolution) on just a GTX 1070 with almost everything on ULTRA.
12:18
"no performance difference" Yes because these 2 are settings that adds more geometric work, this will have more of an impact on lower end CPU's, not so much on the GPU. The more geometry that has to be displayed and rendered means more work that the CPU has to do with all the added draw calls. Any setting that adds extra geometry adds more work for the CPU. This is easily noticeable with dated CPU's like the AMD FX processors where LOD detail, foliage detail etc can really show the bottlenecks of a CPU.
@Tea Vice I have an fx8350 @4.5ghz alongside a Vega 56, going off what you know and what he has shown in this video what would you suggest as optimal settings for me for gears 5?
I just got a 5700xt all settings on Ultra it looks amazing.
You're insane guys. Great job.
Awesome video. Can you please do one of these videos when borderlands 3 comes out?
21:15
Yes, they will.
I always tend to just set all my games to the High preset and call it a day but these videos are always nice for those games that need that extra touch for tuning performance
After watching the video I see why I was having a hard time hitting 4k 60 in story mode haha only like 3 settings really matter in this game. Again thank you so so so very much for these videos ❤️💕 I'll see you on patron after the promise of more of these!
I7-9700k@5ghz and 2080 Ti here. It performs on Insane/Ultra at 1440p between 85-120fps. In the open world it hits the 80s. In many scenes its above 100fps. In some of the indoor scenes im at 100+fps. Pretty damn amazing.
$1000+ GPU getting 85-120 fps is amazing???
@@builderphill1361 Well the GPU is overpriced but ultra is extremely demanding and unecessary. With some settings on High you are probably gonna get much better performance
Builderphill on Ultra/insane yeah at 1440p yeah. The GPU is overkill and overpriced. I just have a good chunk of disposable income.
1440p has double pixel count than 1080p so... yeah it's amazing that the 2080ti run one of the best looking game at a stable 100 fps
@@Carlack1 Isn't it like 78% more or something? It's a lot more but not quite double.
thank you Tim. brilliant analysis
Please keep making these optimization videos for as many games as possible. Thanks.
The graphics are amazing in this game, I’m literally playing 60fps just to enjoy the extra visual enhancements. Nice to see some tweaking though. I’ll do some testing after watching this.
Awesome Harware unboxed. Thanks for endorsing a game that tanks FR W/ user interaction. Console performance brought to your PC! 2070Sx8GB i9 10850K 32G 3400 RAM 2560x1440p display. 1TB PCI-e NVME. Hardly mid-range GDAY!
Can you do this for other older games? Like witcher 3 for example. Would greatly help.
Look at www.geforce.com/whats-new/guides which also has great game optimisation/performance guides.
Digital Foundry found the same issue with dynamic resolution scaling. Apparently the game waits to activate it until it doesn't meet the required frame time. Only when that frame is too slow, will it kick in. DF emailed them and got a response that they're working on a fix IIRC.
I'd love to see a comparison between i9 9900k vs 3900X vs i7 9700k vs 3700X
Running a 3900X and a 1080Ti at 3440x1440 I'm 99.95% GPU-limited and 0.05% CPU-limited, according to the benchmark. I imagine there would be no difference with a 9900k
Bingo. Unless you've got a top-of-the-crop GPU then you'll be fine even with a 3600. Speaking of which, love my 3600! It generally hovers around 20 to 30% usage with my 1070Ti during gaming.
These videos are GOLD!
The World Detail I'd recommend lowering to High, i'm not sure if HU did testing in the semi open world bits with large long view distances but in those scenarios you will lose a good 10-15 FPS if you have World Detail set to Ultra instead of High on an RX 580 8GB, which can drop you in some scenarios to 45-55 fps when set to Ultra, while with High the lowest you get is 55 maybe in very few brief periods. Part from that, everything else is rather on point, the stuff they said you can put on Ultra is pretty much safe to put on Ultra,i lose maybe 1 or 2 FPS only when i compared those settings between High and Ultra.
I love these videos, thank you very much.
I love these guides, they save me a lot of time experimenting with settings. They remind me of the geforce guides.
Great video Tim! First time commenting, been watching for some time since my friend said "they benchmark E V E R Y T H I N G". I liked the explanation of dynamic resolution scaling and found it quite informative as I haven't gamed on a console in quite some time. Is it possible for this video series' return to end up including 'Control' as one installment? is the "render resolution" just resolution scaling without a slider? Please and thanks for all the content.
Good guide for my mid tier system with 2070super and 3700x
excellent video, U are so fast!!
I remember discovering that World of Tanks has some sort of dynamic rendering resolution option, I think it goes back to even before they switched to the "Core" engine (the huge graphics and game engine update which came with the 1.0 update in 2017 iirc). I never messed around with it though, so I don't know if it's actually any good.
Another great video, thank you. 👍
I agree more of this guide on important titles like this
not really the guy who stops and stares @ trees or shadows just high will do it for me I guess
I played through it on the high preset with a gtx 970@1500mhz+4790k at 4.6 I think I could've bumped almost everything up to ultra.
Edit, ran the benchmark with the ultra textures pack now installed and your mix of ultra/high reccomends and it still puts out 80% of frames at native 1080p, vs 100% without the ultra texture pack and all high.
These game has the best settings to fix like with pictures and is a good benchmark tool if u wanna test ur card test crank up the res to 10k with in game
I was quite impressed with how well Gears 5 performed out of the box for me. Very easy to maintain 90+ FPS on ultra settings with my 2080 Ti; contrast this with AC Odyssey from last year which runs somewhere between 45-60...
You should make videos like this for Borderlands 3 and Doom Eternal when they come out.
Borderlands 3 will run on toasters so they don't really need to
@@muffinmonk I wouldn't be so sure. Borderlands 3 has higher minimum requirements than Gears 5. I doubt it will be as well optimized as Gears 5 either.
@@muffinmonk I thought so too but PCgamer released an article that showed a 2080 ti at 1440p was getting an average of around 90 fps and a low in the 60s with ultra settings.
@@muffinmonk you were saying?
Just want to make sure you guys know I LOVE this series and I'm always anticipating them to help me optimize my games for the best performance.
I wish you had shown FPS numbers for different gpus even with just the HUB settings to see how they stack up, otherwise a great walkthrough on what to fix and what to leave at maximum power.
this game is very well optimised, with an avg of 115 fps or more. I'm running 2600x with gtx1080 overlocked at 1440p. In game settings are at ultra execpt the following whica are set to high (Shadow Quality, Ambient Occlusion, Volumetric Fog and Screen Space Reflections). I'm getting an avg of 115 fps or more .
This game is well optimized. I get 60+FPS with a Ryzen 3 2200g and an rx570 with almost everything on high.
agreed RX580 and 2700x all on max
Nice! My brother is on his i7-2600(non k) and R9 290(right around your GPU) and he gets the same at 1080p!
Should i be able to play on low with gtx 1660 ti? 😕😢
@@NexY92 U can get 75 fps avg on max settings 1080p for 1660 ti.
@@NexY92 1660 ti is much better than the rx570, you can play with a lot of settings on ultra probably.
I have an RX 480 and a 6402p chip, and my goodness this game runs so smooth, even tells you what hardware will be effect
was wondering where the Control one was.....thank you for the rapid release of the gears 5 video! look forward for Borderlands 3!! these videos are amazing btw. i look forward to watching this before playing any pc game xD
I have gtx 970 and i can run it at high 3440x1440p at 75fps ish and my cpu is the ryzen 1600
please do this guide for control...........
I would love to see a CPU focused version of this video. Not as a regular thing, but just as a way of seeing which settings are the most CPU-dependent in modern games in general (though yes it will vary by title a bit). I remember back in the DX9 days shadow quality was the thing to turn down on a slow CPU, I'm curious which settings are best to turn down nowadays if you have a slower CPU or only a quad-core.
And test a couple OLD chips. It would be a great opportunity for Steve to break out his beloved FX series to give the 8350 some love one last time lol
That doesn't really make sense with this type of title. If you are running high enough fps in titles like this, AC, or Metro for your CPU to matter your build is unbalanced or you are playing at too low of resolution. I was in this boat recently with an FX-9590 and after upgrading to a 3700X I saw my CPU usage in CPU demanding titles drop from 80-100% with the FX CPU to 30-60% with the Ryzen CPU. That's at 1440p with an RTX 2080. I know for a lot of people a CPU, mobo, and RAM is a lot of money to spend at once but if you have an RTX 2070 or better and are running an old chip you need to. You can get an R5 2600 or 3600, an MSI B450 Tomahawk, and 16 GB of 3200Mhz DDR4 for less than $350. That's less than an RTX 2060 Super. If you can't afford to spend that you bought the wrong GPU.
@@xelasoccer Yeah, that's fair. I guess I can still see some people out there with old CPUs and also cheap GPUs, but in that case you'd still probably hit GPU bottlenecks first.
I guess I'm interested less as an actual practical things for people with specific systems and more as a curiosity piece on how well older CPUs are faring.
@@PookaBot That definitely seems like something up Steve's alley if he's up for it but he does already kind of do that with his CPU revisit videos like the ones where he compare first gen Ryzen to its Intel competitor at the time now.
Thank you very much. Keep the good work...
Here I thought you're done with game optimization videos. It was such a long time from the previous one. I'm glad this is back. But I do wonder how about Control?
Great! Please could you make one for Bordelands 3 and Control? Thanks a lot!
This game runs well, and looks really good on ultra, 2080ti 1440p 100-120fps, Ultra-HD Texture Pack, one of the smoothest games iv played.
Just finished building my first pc and I'm currently installing gears 5 through xbox game pass. Video has perfect timing.
A Ryzen 5 2600 paired with an RX 5700 at 1080p is most certainly not GPU limited
he said the rx 570.
Love these videos. I got so much more performance from your AC:Odyssey one.
We need more of these videos. I am so sick of everyone benching games on Ultra settings only.
great work guys!
These optimizations guide videos are really useful. I hope u guys will do one with Control after Borderlands 3.
No anti aliasing option... Gets me so heated
Why did you stop optimization settings video ????
Congrats man
But where is the video on Control...?
www.nvidia.com/en-us/geforce/guides/control-graphics-and-performance-guide/
You having a cold? Your voice sounds much hoarser than what I am used to. Don't work yourself too hard, you guys are about the only RUclipsrs that I watch regularly nowadays! :)
Even with a 2080ti I needed this for story mode.
God bless you for all your hard work and number crunching
Why the big piece on dynamic resolution? It's not new to new PC. At all, reallly
Bro i have a 2080ti and the game is unplayable, any other gsmes runs without problems
Steve is obviously drooling over the benchmark data output in this game
Was just thinking the other day what happened to these game optimization videos since they were a hit as i recall.. Glad Tim and the Team😋 brought it back though it must have taken a lot of effort and time.. Please continue with this series and for the next game maybe Control please?
Would it be possible to do the same for Borderlands 3 when its comes out (this Friday btw)? I am only running a 8400 with a GTX 1060, so I will probably have to optimize quite a bit.
This series is a keeper right?
Thanks for the Video!!!
do ALL the triple A gaimz!!! this is what we like to see :D
LOVE LOVE LOVE YOU A LOT TIME FOR MAKING GAME OPTIMIZATION VIDEOS...... PLEASE KEEP IT UP..... THANKS A LOTT....