Arma 3 Movement & Shooting Tutorial/Guide
HTML-код
- Опубликовано: 11 сен 2024
- Arma 3 introduces a great many changes to the infantry dynamics of the series. In this video you'll get a full overview of the changes, possibilities, and features of Arma 3's infantry simulation, as told by someone intimately familiar with the new systems.
► Like my content and want to support me more directly? I'm on Patreon: / dslyecxi
► About #ShackTac: shacktac.dslye...
► About this channel/my videos: dslyecxi.com/
Bohemia Interactive, the creators of the Arma series from Operation Flashpoint to #Arma3, can be found here: www.bistudio.com
Damn, this video makes me feel old. I remember watching this when it came out.
4 years ago
time flies
This tutorial is beautiful, I'm new to the ARMA series so this helped out alot. Thank you!
I wish I could give this more than one like, thanks for the great video!
Toggling between crouch and stand is X, pressing W+S simultaneously changes your non-sprint speed from fast to slow. C puts you in 'tactical'. To keep the grass from blocking your view while prone, press Q and/or E while prone. This makes you roll over, which flattens grass.
Also, although I know you didn't ask for it, you can go into a 'picnic' sitting position by pressing the apostrophe button, you can do a salute by pressing "\" and you can put your gun down by pressing CTRL twice.
Dude, you're the best youtuber on Arma III ever! I came here to learn things and i learn them every time I watch the videos
your one of the first gamers that seems like a shooter/ gun owner and a gamer so you actually know what your talking about when it comes to optics, calibers etc. I have nerd rage when it comes to ppl and misinformation about firearms especially in the video game community. awsome video cant wait for arma 3
AWESOME!!! Love the new movements.
when left-handed weapons??
You must be a noob like me. So far I've only figured out half of the controls. Took me at least five minutes to figure out how to crouch. That says something about how in-depth Arma 3 is!
HA
- "Old and busted, New hotness"
M.I.B reference FTW - good job sir, very helpful and informative +1 sub.
7:59 Thank you for getting the FOV description correct. Not many people understand this.
i'm trying to get into Escape from Tarkov, Insurgency and Arma. I thought you'd just have your WASD keys and C and CRTL for stances. I was so wrong, I've never seen things like this before and am excited to continue this series but it's all a bit overwhelming
Are you still playing ArmA?
Bohemia, you are making one hell of a progress now, not only this game in its Alpha stage looks so smooth and simply beautiful, you are also fixing all the major issues previous Arma had.
And if they succed in this game,and make the way it should be, I would put BI into my list of the best game companys.
Wow. Until now I thought the game looked pretty good on my laptop...
This is probably the Most Professional Tutorial i've ever seen well done props man.
Mr Dslyecxi, can I borrow your video to make a chinese version of it? There are actually a lot of players in taiwan so i wish i can translate it!
Couldn't you just note it and make your own? Then just link him in the description, I'm sure he's be fine with that.
ok! I can try!
So, did you ever make it?
lexaron sadly, I left the community a long while ago, the team I played in had some sort of a toxic leadership, never got to do anything afterwards, I went and translated The manual wrote by deslyecxi tho, gave it to the team I played with.
Thanks. I missed that, at first. I'd studied the controls, but hadn't realized there was more explicit information in the Field Manual.
how do you make the weapon aim like in red orchestra? I see people having that in their videos.
***** Oh wow.. Thanks lol
The forum really helped me, and so did a video by SideStrafe. The best thing EVER was learning that I could very easily go into the editor and experiment with the controls there, while enemies weren't shooting at me. :)
When you have time to experiment, it's not so hard (although a few things really require some basic explanation first). Of course, it won't be easy to remember all that, not at first, but at least I'm not completely lost.
Try the editor, if you haven't already. Good luck!
Im here because of Free Arma 3 weekend
Chicken
Chicken Statusinator
same.
I'm redownloading it since I never bought it last time.
Statusinator chicken
Thanks for your hard work on the TTPs! Looking forward to TTP3, as high quality and must-read as usual.
i came here to find out how to stance-adjust
This kinds of comments on these arma 3 videos are making my day.
Got it. Thanks. I didn't understand what that meant at first, and it really helped when I discovered I could use the editor to experiment with this stuff, outside of combat.
Thanks again.
Trust me, even though this is an advanced simulation, you'll be glad once you mastered it. It was really cumbersome to live by the limitations before. I feel "free" now while in combat and not as limited as I used to be in older games.
i got the beta of arma 3 without playing any other arma's, and this really helped, thanks!
I find your voice incredibly calming to listen to :)
That plus good knowledge of the game + arma3 alpha videos = instant sub :)
Never really been into Arma but your videos really make me want to give it another shot
Thanks. I had it explained to me in the forum. I knew that 'X' was 'stand up,' but when I was already standing up, I didn't realize that pressing it again would cause me to crouch. ('Crouch' was listed in the control options, but there was no key given for it.)
There were other things like that - a LOT of them. It's not hard to understand, once you're told about them. But going in blind is another story. (I had made notes of the key mapping, but that was of limited help.)
I'm a veteran of O.I.F (operation Iraqi freedom), and I will be completely honest here. Arma 3 is by far, the absolute most realistic looking and functioning game that I have ever seen. Fact: Military Simulation Training Modules do not even look or operate at this quality of mechanics. What Arma has become is something that I cannot describe. It truly leaves me speechless. I cannot wait for the final finished product to be released.
Best youtuber who does Arma videos, great at talking, knows what he is talking about and is good at the game.Definitely got my subscribe
I'm happy they changed the reticle and doesn't have a negative acceleration.
i'm speechless, great great video, like how you talk, no bullshit no swearing, basically to the point! Great stuff.
Loved the MIB 2 reference on the sight fix.
Been watching your videos for awhile now and you always put out such high quality material, especially the tutorial type ones. It's very clear and concise, while still being thorough for those of us that want the nitty gritty details. Please keep it, you're great for the community!
I didn't even know about arma until dayz but right now, the sheer detail and pure awesomeness of this game i am wondering why it isn't more popular :)
fantastic video. as is all of Dyslexi's video... I had no idea what the stance adjust key did, but I'm glad it's something as useful as low and high stances
Dslyecxi,
I came to your channel, looking for Arma III content and found content way above my expectations. Your videos are well polished, educational and entertaining.
You got yourself a new subscriber, Keep up the awesome work!!!
Some of the most professional videos I've ever seen, to ANY game. Subbed for life :P
As for your key binds setup: Caps Lock if you use it also means that shift is pressed and makes (in default key binding) your character move fast. Conflicts.
Grenade throwing can be improved to work well for both DayZ and Arma 3.
Have the grenade button instead of instantly throwing, change your stance from shooting to throwing mode.
Basically your left hand will hold your rifle while you use your right hand to pull out the grenade.
LMB will let you pull the pin using your teeth, or in some other way, and holding it cooks the grenade.
If you held RMB, you will zoom in and it'll lengthen the distance you throw and the velocity too.
Thank you so much for this informative video. Your points are concise, clear whilst appropriately short. What I like most are the new features in Arma 3 as opposed to Arma 2 and how it has become more fluid.
I liked Arma 2's vast-ness, but as with many people, the movement was a little "unnatural". With Arma 3 going with a more fluid approach, I hope we will see many more people willing to get into it.
you are truly making a name for yourself... dslyecxi!
Im glad they allowed to add the old Arma 2 Present :3
Its a game option (you just hold ALT). Dslyecxi here is using a TrackIR that essentially lets you move your head around to do that instead of holding ALT and moving your mouse.
This is perhaps the best game demo video I've ever seen, nice work!
i bought arma 3 yesteday and i find your videos very helpful! thank you and i subscribed :)
This is pretty epic, making movement a lot more natural then ARMA2. I was one of the folk that avoided ARAM2 because of the unnatural movements.
Loved the sneaky Men in Black reference.
i just bought arma 3 and its my first game of the series and im so freakin excited about learning how to use the editor in depth
i just got this and its a freaking shell shock compared to my usual console games but i could not be more in love!
I agree :) it's been in development for years! But you must admit that they got the concept right. It's somewhat surprising that ARMA 3 didn't incorporate a similar mechanic.
you sir just earned yourself a subscribe! i had no idea about the adjust stance features. ( i like how in the tutorial you mentioned people coming from an Arma 2 background and accidently killing themselves and others because of the "G for gear" habit... and have killed myself and others several times before i decided to rebind it)
Zooming is more like a focus version. Try walking outside without looking at anything in particular. You'll notice that your view is blurry outside the focus of your eyes. Pressing the right mouse button is the way you look when you are focused.
You're welcome. It seems like a lot to take in at first, but you get the hang of it pretty quickly.
First of all, good video Dslyecxi. Very Concise.
Arma 3 looks impressive so far. Here are my thoughts (apologies if someone else has already brought these up or these are being addressed).
- It would be nice if grenades were aimed with the free hand.
- 1st person should have an indicator to show what stance/substance the avatar is in.
- If weapon resting is implemented, it should be how it is in the Red Orchestra series.
- Low-ready position? (nice that it is at least used in jogging)
your videos are always so polished, nice work dslyexi. see you on the battlefield :)
Just wanted to say I really appreciate your videos. Thanks for doing them.
It is whatever the mission creator builds it to be. As you'll see in Dslyecxi's videos, alot of the stuff they do is Co Op vs AI, while others are PvP combat operations.
I'm pretty sure it's one of the fundamentals of shooting, but I could be wrong. Right before you take the shot you're supposed to perform a short breath hold before slowly pulling back the trigger. Yanking the trigger back will only pull the barrel to the right/left depending on your preference.
How can one possibly dislike a video like this?
You can make your own missions with the mission editor, it will have a campaign once it's released and there are scenarios that you can play
I like the way you explain things. Clear and concise. *thumbs up*
Excellent guide. Intelligent and mature. You seem to have an good understanding of the nuances of the game, while being able to express them concisely.
Much appreciated.
To the point. Clear. Concise. Perfect video, thank you for this.
Dear Dslycxi
NEVER stop making tutorial videos :)
Thanks lol :D
The reason Arma's bullets go where they're supposed to is the realistic recoil for one along with being able to zero. Which they took a bit of knowledge that ACE worked with and implemented.
Am I the only one who finds the high and low prone poses hilarious? :P One looks like your legs are dislocated and hanging limply in front of you, the other looks like you decided to give up and flop to the ground in a manner similar to that of a fish out of water.
Still, I love these features, so useful :P
this looks absolutely outstanding i think i will need a new video card to experience this awesomeness to its peak
wow those graphics are crazy beautiful almost looks real
I think they will considering that this is probably exactly what Dean hall was talking about when he said he had confidence in the new engine and when he was trying to stop all of negative things people were saying about the fact that he was using the Arma engine.
Man your videos are the most thorough I have seen! Greatly appreciated!!!
Thanks i really needed some pointers on the stance :) Cant wait for the full game.
Really the Manuel! Everyone changes or binds keys differently. Especially a larger key layout like the Arma series.
The guy who uploaded this video founded the worlds best ARMA Community. Over 300 people with 1000 emails a day for pure ARMA
the best simulation i've ever seen in video games....
Thanks for putting the time in this. Much appreciated!
really good quality video don't see many channels on youtube bringing this quality!
Great video, thanks for taking the time to explain the mechanics!
I didn't even know about stance adjust. Thank you very much. Subbed!
You are so helpful, I have never seen a better tutorial. Happy Gaming.
Looks really stellar. I hope that ARMA 3 keeps all the things that were good too and doesn't adapt to console-centric industry standard crap that has been happening so much lately. I hope that you guys follow Dice' lead (e.g. Battlefield 3) and create a game that is developed for the PC and adapted for the console instead of the other way around so we can enjoy all the benefits of a PC's architecture's potential. If so, ARMA 3 is going to be epic.
Amazing !!!
Arma 2 always felt not realistic when it comes to movement.
I'm so happy to see they went a bit more "arcade" with the animations.
It makes it MUCH more fluid.
Awesome video!
Thank you.
Game mechanics look extremely smooth now, cant wait for the full release.
Youor videos are great. But one suggestion for those like myself, put the keys up on screen that you are refering to for each stance or movement. It may seem extreme but it is visually helpful.
Alpha and Beta are steam only but you will be able to buy a hardcopy later on to quicken the install and to be able to hold something in your hands. You will still have to register it on steam.
I just watched this video before the Alpha came out and now PCgamer featured your video.
I think i'm psyched more than anything to actually have responsive movement when I press the "awsd" keys, and also the mouse movement improvement too
"High Prone" is actually called "sniper sit" I believe. But really good tutorial. I didn't know you could go on your side
I was referring to 6:18 as to the bullet penetration. Correct me if I'm wrong but it seems to me as the penetration model is still the same as in Arma 2. As to the cone of fire -- it seems to me that expanding reticule is very similar to the one used in Raven Shield and that it exactly what I meant by cone of fire. The freeaim system as employed by Infiltration or Red Orchestra tried to overcome the cone of fire syndrom which we know from arcade shooters.
You press middle mouse button to bandage yourself when the icon comes up on screen. To switch between the long and short range sccope (if it is fitted to the gun) just hold left ctrl and click the right mouse button.
One word comes to mind when I see this & that word is Awesome!
ArmA 3 is my first ArmA (except of DayZ) you helped me a lot! Thank you :)
150k views! Nice! Finally Arma gets the recognition it deserves!
I'm completely stunned with the quality of this. If i could double sub i would.
A good place to look whenever you don't know what keys to press is the keybind screen in options.
holy fuck
And hip fire is just a term to say that you're point shooting, or you know, not looking down your sights, it doesn't matter where you're firing it from. You can fire it between your legs, it's still "hip fire," at least, for me of course. Because no one actually knows what point shooting is. It's hip firing, and hip firing is crosshair shooting, and crosshair shooting is basically shooting without sights, which is what point shooting is.
I'm very impressed with the presentation, detail and editing in this. I will definitely keep an eye on this channel towards release :)
sigh, i read that link you put about adblock. lol, while it lasted, ignorance was bliss, but hey, I watch youtube all the time and want to support people like you, so i unblocked youtube ads. Keep it up Dslyecxi.
Im sitting here smiling because this video makes me so happy as a gamer! ^_^ have to uppgrade my pc though... You earned a subscriber
Everyone seems to be missing the point of this video... Thanks for showing us how intense movement and stances are in this game. I barely even use first person becasue 3rd person is so much more practical. Dslyecxi, you are the man and i will continue to watch these fantastic videos. BTW, add me on steam if you play alot ;) Killa40rnia.