How to use Dungeon Full Dive (Game Master Overview)

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  • Опубликовано: 27 сен 2024

Комментарии • 30

  • @EpsilonRosePersonal
    @EpsilonRosePersonal 5 месяцев назад +18

    The inability to group maps by campaign and only supporting D&D in the character sheets are both non-starters for me.

    • @j.n.-fr5uh
      @j.n.-fr5uh 5 месяцев назад

      didnt she say that right at the beginning, pathfinder is also supported? but yeah, system support os hard

    • @EpsilonRosePersonal
      @EpsilonRosePersonal 5 месяцев назад

      @@j.n.-fr5uh 😑 There are more systems than just D&D and pathfinder, which is why VTTs should, ideally, male sure they have some sort of freeform or generic system support.

    • @j.n.-fr5uh
      @j.n.-fr5uh 5 месяцев назад

      Yes, I agree. Its just that you said it only supports DnD, which didnt line up.
      I think not allowing for crowdsourced character sheets would be a really bad move

    • @TheRedPandalorian
      @TheRedPandalorian 4 месяца назад

      Then tell them, while it's in early development so they can add it

    • @-stev0brlne-602
      @-stev0brlne-602 Месяц назад +1

      they fully intended to support more systems, it's still in early access so don't be so quick to write it off

  • @EliSlacker
    @EliSlacker 3 месяца назад

    Thank you for posting a video of this. My friends and I are going to try this game out today

  • @captzero007
    @captzero007 5 месяцев назад +11

    The idea of playing D&D in VR sounds like fun, but for me... the hurtles of organizing a game that requires all my friends to own VR headsets and the software to do it... is nearly insurmoutable. Not to mention the awkwardness of not being able to access my preparations outside of VR (putting on and removing the goggles every time I need to reference something), would be a game killer.

    • @bakerboy5682
      @bakerboy5682 5 месяцев назад +1

      I think they're making non VR versions too, it's what I saw under the other comments

    • @TheChak
      @TheChak 5 месяцев назад +4

      The game supports PC and VR so you and your friends can still play together. It's kind of a cool experience getting to see your friend become the character next to you.

    • @captzero007
      @captzero007 5 месяцев назад +2

      @@TheChak The VR experience is the only novel thing about this software. If I wanted to use a PC TTRPG simulator, I'd use one of the 6-8 highly polished ones already on the market.

    • @Grogeous_Maximus
      @Grogeous_Maximus 4 месяца назад

      It's just too much setup and prep compared to sitting together at a table, rolling dice

    • @TheRedPandalorian
      @TheRedPandalorian 4 месяца назад

      ​@@Grogeous_Maximussome people can't do that, hence this game

  • @ragnarogk
    @ragnarogk 2 месяца назад

    Is there a grid mode? With a toggle for adhering to grid props and miniatures?

  • @thatoneguy3415
    @thatoneguy3415 3 месяца назад

    More clothes, armor, clothes, weapons and items need to be added. Maybe even have a way to customize the outfits from making your own? Templates can be a base and change them. Isk

  • @ThyTrueNightmare
    @ThyTrueNightmare 4 месяца назад

    I am the sort of person who would be very much wanting to use these either for my games or attempting to create cinematics as I've always wanted to do animations with D&D characters.
    Some small questions, can we add our own assets? eg. if I wanted to add a fallout vault door for an instant.
    Are there AI options for non-combat AIs? eg people walking around to make full dive more immersive?
    Can I create worlds, characters etc in VR?
    is there an animation tool in game?
    Is a mobile port planned? I have players without laptops.
    Do you handle comms or are we staying with discord?

  • @AG-wg1sy
    @AG-wg1sy 4 месяца назад

    What about Kender mini's?

  • @Wizard_Level_1
    @Wizard_Level_1 4 месяца назад +1

    Is this going to support games other than D&D 5e? Or at the very least will it have mod support for people that would like to run other systems? Will this have assets that are not fantasy, or at the very least will it support mods so people can add their own assets?

    • @DungeonFullDive
      @DungeonFullDive  4 месяца назад +1

      Yes, we do have mod support and we are also have import of custom 3d assets in the backlog! 🤗

  • @kormai1501
    @kormai1501 5 месяцев назад +6

    I am curious about a lot but also really intrigued.
    How does fog of war work on tabletop and full dive mode.
    Can you put in other classes from 5th edition that you guys havent prepared yet
    etc etc
    Ok getting this one for sure

  • @laufa17
    @laufa17 5 месяцев назад +5

    Can you do saved objects like in Tabletop Simulator? Like saving and deploying an entire bandit camp in one move?
    Can I make my own character sheet layouts? Like if I want to make a simpler ttrpg without skills?
    Can I make personalized skill trees?
    Can I make personalized spells with custom colors and particles?
    Can you do perform your whole turn as your character, both moving, attacking and spells?

    • @DungeonFullDive
      @DungeonFullDive  4 месяца назад

      - As of now we alreadydo allow custom content modding for 5e:
      dungeonfulldive.notion.site/Dungeon-Full-Dive-Modding-6667f2dda86845559a44011507ca9825
      Additionally more support for homebrew content is planned as well!
      - For the mapbuilder: We don't have custom "Prefabs" or spell effects yet. There are prebuild effects and group objects that you can use for now. (e.g. house with assets)
      - The Combat currently is restricted to the Initiative tracker but more is planned for the future!

  • @Goku31529
    @Goku31529 12 дней назад

    How does attacking work? Is there in-game dice, can my characters swing their swords in full dive and activate the dice roll? Can my spellcasters hurl a a spell and do damage? Im just curious cause all the “combat” sections is just how the initiative systems work

  • @sergeypodoplelov5953
    @sergeypodoplelov5953 2 месяца назад

    I have no idea what that guy from video sayed) Some kind of unchained sounds, i barely hear somekind of words. Dude, please, go to the logopedist or find some lessons to figure out, how to speak.

  • @chloe9333
    @chloe9333 2 месяца назад

    I have a concern. Is there a way you can like add races to it manually? Like in a few of my campaigns i have friends who are Aasimar.
    Also the amount of customization options is extremely minimal but I do look forward to how far they go in this area.

  • @Ari33197
    @Ari33197 2 месяца назад

    Does anyone know if they can multiclass or is it just one class?? My dnd group would love to do this but a majority of our characters have mutliple classes and wont make sense to only give them one class... also most of the items we have in our game arent in this game

  • @blackshard641
    @blackshard641 4 месяца назад +3

    The music functionality is fantastic. I've been doing something similar manually for years with a collection of music I built up over decades of playing, but there have always been significant limitations since the player needs to change between separate tracks. The ability to incrementally fade in more and more instruments into the arrangement just by moving a slider? Amazing. I fully expect this to become a standard in no time.

  • @reishendraarya6077
    @reishendraarya6077 Месяц назад

    Very intuitive and still has a lot of potential! I'm currently on edge to just go for it because I know it won't stop updating in the near future, but it just still feels very limiting even for a starter campaign. I do hope for the next few patch updates to resolute my will on buying it, so all the best regards and high hopes for the Full Dive!