It's always a MasterClass. My results improved dramatically with the beatdown concept. I kind of already knew that, but it was more like a feeling that I didn't always apply to the game. Now it's something concrete in my mind. I can't wait to test this new knowledge about mulligan.
I really though Magic was a linear game without a very high skill ceiling for so long- just play the most mana efficient stuff in your hand how hard can it be? Only now do I know the depth required in understanding.
@@kilpta4746 Magic is a game where you can get to 90% of your optimal win rate with relatively little effort, but the last 10% is very, very challenging. Most people neither need nor want to tap that last 10% to enjoy playing, and there's absolutely nothing wrong with that. But if you want to get pro-level win rates, I think you need it.
Don't worry about it. I only got the last one, but I identified the right things to be thinking about each time. I think if you can do that, then by practicing with you own decks you'll get the most out of this.
I used to play Yugioh in high school/college, and recently my coworkers got me into MTG. Mulligans don't exist in YGO (which leads to a lot of stacking shenanigans), so that was one of the primary culture shocks. Super informative!
Great video as always PV. Learning how to mulligan is always one of the hardest parts of the game for me because the rules for every deck seem to be quite different, and also most of my experience and game sense is actually borrowed from other competitive TCG's (I picked up Magic recently) that don't have mulliganing at all. Learning how to mulligan correctly has also with some consistency been one of the single biggest improvements I've made when piloting any particular deck, so I do definitely think it's important. The best quick analysis tool I've found for the general case is to ask myself "how does this hand win the game?", and if I can't find a straightforward way then I usually mulligan. It seems simple but I think it's important to ask this rather than something not directly related like "Do I have enough lands?", etc. I also find it useful to ask the question in this way because it forces me to think in concrete terms about what cards I'm going to play and what cards I'm hoping to find. (As opposed to asking something like "can this hand win the game?", though that is also important)
1:34 Quality decks: don’t be conservative, mulligan more to find the best cards 3:35 Quantity decks: keep more cards in hands, don’t mulligan that much 5:32 Don’t mulligan much against discard decks 6:40 With no (right) lands, calculate the chance to get the right mana, but can you win without it? 11:11 Keep bad hands if it has a hate-card that wins you a game 12:12 Don’t keep a bad hand full of hate-cards 13:15 Know the matchup, do you need to do something fast or can you wait
I only got the mono red one wrong. I saw the giant, but thought the mono red on the play could go wide and I would not have enough outs to deal with them. The other ones are easy, the selesnya hand was pretty meh, the auras deck had no creature and it needs a creature that sticks, and the rogues one (the deck I have more experience with, on the 4 involved) had no enforcer or crab to start pulling some steam, and the flashy creatures and good 1 drops are fundamental to it's gameplan
I got something different from this video than what was intended. I always thought I was bad at mulligining because I rarely mulligan and then I heard the part about decks that work on quantity more than quality, which is most of my decks. I also immediately got all four choices right for if to mulligan or not. So while I didn't learn any applicable knowledge, I did get peace of mind. Thank you.
Amazing content Paulo! I want to encourage the use of examples like U did at the end! I got 3/4 wrong and without the examples I might have walked away with an abstract concept and thought I "got it" when I really didn't. Information on mulligans and keeps in future deck guides would rock, too! Your Rogues deck guide helped me a lot with the overall strategy and game plan but I felt pretty fuzzy on mulligan decisions (although I got that example right in this video) and some specific sequencing examples where I referred to Martin Juza for help.
Loving your content Paulo. I've definitely seen improvement in my play from watching your videos. So thankyou for that and stay awesome!! World class World champion.
Só consegui acertar 2, mas eu fiquei bastante em duvida no exemplo do BW Auras vs Gruul. Eu nunca joguei com o BW, mas jogando de Gruul eu sentia bastante que dois removal eram bem impactantes para meu desenvolvimento. Não sabia o quão importante era ter uma criatura nessa matchup. Valeu pelas dicas Paulo!
Great job explaining such a monumentally complex process. I'm not sure I would have even known where to begin. In the end, to me, it almost seems like a lifelong learning process. Still you were able to make some great points.
You should make these in-depth discussions/guides as podcasts! Would be perfect. Could also make some shorter content series on YT, like a playlist of 3-5 minute vids. Appreciate the content
Wow that's such premium content! The examples are also good. I only got the last one right, though. Haha. The aura example I thought it was good because we can scrap opponent's 3 creatures via Thoughtseize and the two removals, slowing them enough for us to get our stuff. Was considering keeping the monored thing but thought that it's better to mulligan because all else are too slow and Embercleave is useless. I felt that we're giving all our eggs onto that single bonecrusher giant.
PV, vou fazer algo que deveria ter feito há muito tempo: te seguir e acompanhar seus vídeos! Parabéns por todo o sucesso na carreira! Forte abraço desde Bangkok!
I like your second example. I wanted to say keep but I have not played this deck and clearly it is missing the goods (that you are hoping to draw Collected Co).
For your 3rd example; lets say you gamed out how monored should typically draw, is there a reason to say that you have drawn very atypical hand and should mul to 6 because you are likely to find 6 better cards than 7 ok cards (because your first draw was so bad). It is further compounded that you are on the play and able to initiate with damage and race vs unable to race. Like opp has Frost Bite, that recks the bonecrusher and (likely)/potentially the game.
Of course I am just a random guy playing plus I hate manaflood a lot, but I am not convinced at all that you should keep the monored hand, because you have just two usefull spells (Stomp and BG) out of five cards. I think 90% of the 6 card hands you could start with will have at least two lands and 2 medium/good spells. Very likely 3 lands and 3 spells or 2 lands and 4 spells. Even if they are both risky cases, imho they're not as risky as 5 land + embercleave, wich is a dead card if you dont have creatures in paly. Moreover, in game one you strongly wish to be the aggressor if you are on the play, and I this hand doesn't allow you to be. Regardless, thank you for this videos they are really appreciated!
Historically there have been a lot of times where folks told me that I mulliganed too aggressively, and I can probably agree with that looking back on it now. But I also top 8'd an Invi where my win and in went to G3 and I mulled to 3. You don't ever get to experience that kind of rush if you don't mull aggressively lol (Abzan Aggro back in khans standard btw...temple, fleecemane, Anafenza on the draw and I did the 2,3,4 into rhino, in the mirror. Though to be clear I wasn't mulling aggressively so I would hit that sequence, it just happened to work out)
I understand your reasoning in the mono-red mirror hand. I think that on the play you really need to be proactive though. Bonecrusher is a two-for-one over two turns, but they get an extra card right off the bat while also taking away the advantage of playing first, which is tempo. So they get tempo, likely have more cards that are immediately impactful, and your advantage from using the Bonecrusher Giant to take out two threats is evened out by them getting an extra card from drawing first. After playing the Giant, you're likely forced into a situation where you're blocking in a mono-red mirror. Even with the Faceless Haven and likely 1-2 more creatures to help, that's not a good place to be at all. I would mulligan that hand, however, I am not a professional and don't play mono-red. I'd love to hear why I'm completely wrong :)
Really liked the practice at the end, it really helps. Btw, I am thinking about building an Elite Spellbinder commander deck(technically not legal but my playgroup will be ok with that) and I believe it is great idea :D
If I sleep strapped to a mattress on the wall will it improve my game? Joking bro thanks for the great insight and content from a top tier level player like yourself.
Kinda funny that I had all 4 different answers to the questions at the end compared to yours if youre playing against Gruul Aggro and mulligan a hand with two removal spells, to get a creature, it would likely be bonecrushered or shocked and then you don't have removals and get run over answered keep to the second one bc it actually depended on the deck specifics a lot. agree if its a hatebears deck its mulliganable for the red hand, if 3 damage spells were playable (e.g. lightning strike/bolt/chain) that hand looks pretty bad to me. they play something on turn 2, you bonecrusher it, replay bonecrusher, they kill him and you lose. though it's worth noting Faceless Haven is a spell kinda so you have like 4 spells and 5 lands, maybe it makes it good enough. would prob mulligan without haven for the final hand, if you don't know your opponent, i think it's a keep because heartless act is good against aggro and enables drown against aggro, into the story is good against control, and drown is good against combo, so you can answer whatever opponent youre playing with
My thoughts on hand 4 (Rogues). I originally thought mulligan because Rogues need an enabler so that hand has 2 dead cards. but then i realized that there are 15 enabler cards in the deck (1/3.5 cards) and i am on the draw, i can stall the game a little with the heartless act and thin the deck with Fabled Passage and if i need to i can cycle the Zagoth Triome to dig i little more. so i decided that i would keep, it is pretty risky if i don't get an enabler in 3 turns but statistically i would get one in 4 and i can deal with a single threat and even a 1 drop against aggro decks with the Drown In The Loch. let me know if my math is wrong
Hey PV, if you see this, I would love if you could explain the GW CoCo decision a little further. Although the hand is pretty underwhelming, after I considered the current metagame I started to think it isn't that bad. Between sacrifice, arcanist, phoenix, rogues and a few less common decks, ooze is often a good peice of disruption. And against the rest of the metagame: a good portion are control or midrange decks that you don't want to mulligan against, and some of the remaining decks (like mono red or gruul if it doesn't draw embercleave) are matchups where just playing a few blockers can be enough disruption.
one trick I use in the 'wrong colors of mana' example is to mentally remove cheap spells of the correct color from the deck, because casting those cards instead will buy you another turn to draw the correct land. Ex: if your red/black deck has 4 thoughtseize then you would do 10/49, not 10/53
Me, correctly guessing the rogues mulligan after being wrong in every single previous hand: *see, a couple of months of practice and I can also get to PV's level. No big deal*
I've posted some of those already actually! For example here - ruclips.net/video/RxH1Pz8fXOk/видео.html&ab_channel=PVDDR and here ruclips.net/video/RtPWKxOwXLE/видео.html&ab_channel=PVDDR
Me, after looking at the first sample hand: “This has gotta be a keep. I know it doesn’t have creatures, but perfect mana and so much interaction.” PV: “This is the best possible hand without a creature in it.” Me: “Hooray!” PV: “Anyway, I would mulligan.” Me: “Oh no.” Always learning, thanks for the video!
Hey PVDDR, I've really been enjoying these videos you've been pointing out. It's a great source of information and learning. The examples were great, though I would love to maybe see at least one example from an eternal format like Legacy. I don't really play or am familiar with anything in historic, standard, etc, so it makes the examples a bit more nebulous. I realize that I'm in the minority here, but just my 2c. Thanks for the great videos, nonetheless!
PV você poderia voltar com a legenda em português igual nos primeiros vídeos? Seu conteúdo é muito bom e importante pra gente aprender, mas quem não sabe inglês acaba ficando sem entender, muito obrigado pela atenção e continue sempre com este excelente conteúdo
@@PVDDRMTG entendi, bom infelizmente o RUclips no Brasil não é tão viável mesmo, Pô fiquei felizão por VC responder 😁, muito obrigado r boa sorte nos futuros títulos da sua carreira
Hi, PV! Love your videos, man! Great job! One small, simple sugestion. Try to talk a little bit slower, I believe your thought process is very likely to be WAY faster than the majority of people, after all, nobody gets to be the world Champion at anything, without being a genius (besides, of course, a lot of hard work, dedication and practice) As a teacher, I always need to remind myself that I'm talking about things that, for me are obvious, although, they are absolutely not obvious for the people I'm teaching, after all, if they have already learned that, they would not be in my class. Take for example, the outstanding professor Mario Sérgio Cortella, he repeats himself a lot, specially the parts of his speech which he believes are the most important ones. And he has a particular way of speaking, that is really slow and calm, this isn't by chance, is a strategy that he uses so people can understand him better. Not to mention that you probably have a lot of Brazilian subscribers and fans, who might even be good english speakers, but still may have a hard time trying to keep up with your rithym, be sure that you talk faster than most people (I believe you talk faster than normal native english speakers, besides the fact that you - I assume - has learned English as a second language). Nonetheless, there are also people who use to listen to youtube videos while washing the dishes, or doing something else (like me). Maybe you do this because of some RUclips algorithm which tells you that having short videos will get you more clicks (I don't know), I really like long videos which are about things that I love, like mtg. Or maybe, you are just talking like a normal person and I'm the one with a slow brain rs Sorry for the extremely long text! As a teacher, I have a hard time to summarize things, and I end up talking way too much! At least, I've said the main information about the whole thing in the first lines of the text rs. Thanks for the amazing vídeo! Keep up the hard work, great job!
Thank you very much for the video. I highly appreaciate all your strategy videos! :) Just one question, since I'm playing BW Auras a lot: Would you also mulligan again with BW Auras, if you are already on 5, but you still don't have a creature?
Errei as três primeiras PV hahahaha, nos dois primeiros não conhecia os decks, mas no monored ia ter feito o mulligan, mas acho que mulligan com monored entra aquela coisa de você ter mais cartas do que cartas com qualidade né?
Lurrus is not a good or relevant card vs Gruul Aggro, it's too slow to matter. You can't spend 6 mana on a 3/2 Lifelink and expect to survive in that matchup.
@@drunyon214the hand is surely not the greatest, the decision is pretty close. But I think the disruption plus one inevatible thread we can aura up is good enough
I'm honestly not sure, Commander is an entirely different thing. I think in Commander you're probably just gonna keep playable hands and mull unplayable hands
I'm kinda curious, since I haven't played Mono-Red mirror matchups well, but how does the games go? Is it like how many of their cards you can kill (which is typical for RDW mirror from what I know); because then what you said I agree with; but given the current iteration of mono-red, where Anax, Torbran and Embercleave are such big threats, if they have one and you don't draw one of your own or a removal to deal with it, just Bonecrusher might not be enough to deal with it. From what I know mono-red mirrors kinda play like a quality deck, where you have 4 really good cards: Anax (tier 1), Embercleave, Tobran and Bonecrusher; and I personally believe I'd mull once for at least 2 of these 16 cards in my 6.
As an experienced magic player who gets to mythic every season (currently top 400) I don’t understand the red hand mulligan choice. For a mono red deck the hand seems flooded. Just for one piece of removal vs mono red you would keep this hand? If you mulligan aren’t you more than likely to get 2 pieces of removal or even 3 as well as replacing the embercleave which is kind of a dead card until you get more creatures on the board which you dont have...? Can you elaborate on this one? 🙏🏻
Well it's basically what I said in the video, I think Bonecrusher Giant is worth two cards vs the mirror specifically. It is definitely a bit flooded but I think that's OK
I'm not sure I agree with the choice to keep the mono red mirror hand, I just think it's far too weak against even an average mono red hand to keep it. Like sure you kill a creature on 2 and have the giant on 3 but by that point you're opponent is likely to be ahead on board and this hand doesn't have enough disruption to deal with that. I'm sure I'm wrong cause I'm not a pro, but I dont actually know why I'm wrong.
It'd certainly be closer for me. Maybe no? The utility lands aren't that good in the MonoR mirror or with this hand, but the hand is already borderline to begin with so maybe it's enough of a push to make it a mulligan. I'd probably still keep though
@@PVDDRMTG not hoping for an answer that quickly! You’re the best! One of the best moments of my life in Magic was facing you, back in 2010 in a GP in São Paulo. It was a faeries mirror, you won ofc haha but I still remember some plays and it helped me a lot.
Great video, especially with the practice section, although I disagree with the mono red hand as I think there are to many scenarios in which you end up burning a one drop and getting your butt kicked by a turn four ember cleave of you opponent. Also I'd loved you analyzing your opponent's decision in you last championship match and I wonder whether the way that match went made you feel somewhat sorry.
PVDDR casually dropping a "You need the Elite Spellbinder". ;) ahah nice
it is a great card though, so many 3 drops in white is is just insane right now
It's always a MasterClass.
My results improved dramatically with the beatdown concept. I kind of already knew that, but it was more like a feeling that I didn't always apply to the game. Now it's something concrete in my mind. I can't wait to test this new knowledge about mulligan.
Nice :D
This!
I loved this format with the sample hands at the end. Really cool stuff
Thanks :D
You are an asset to magic. Also, I met you st a good I top 32 at, you were kind to me and that meant a lot.
:)
This is absolutely the thing I need to improve on.
Yeah I spent most of this episode pausing and thinking about all the times that I’ve messed this up.
I thought I was good at magic until I saw people who are actually good at magic talk about their thought process haha.
I really though Magic was a linear game without a very high skill ceiling for so long- just play the most mana efficient stuff in your hand how hard can it be? Only now do I know the depth required in understanding.
@@kilpta4746 Magic is a game where you can get to 90% of your optimal win rate with relatively little effort, but the last 10% is very, very challenging. Most people neither need nor want to tap that last 10% to enjoy playing, and there's absolutely nothing wrong with that. But if you want to get pro-level win rates, I think you need it.
The "putting theory to practice" element of this video was really, really good. Please keep that up, it helps so much!
Thanks!
One of the few MTG videos where I feel like I need to take notes and there’s a test at the end :)
18:18 I'm tickled every time I see you recommend your own card :D. I'm glad Wizards made your card powerful, but damn I hate playing against it.
12:15 This deck is definetly from the Hogaak era.
Ok, I guessed wrong in every situation.
How do I unistall Arena again?
Don't worry about it. I only got the last one, but I identified the right things to be thinking about each time. I think if you can do that, then by practicing with you own decks you'll get the most out of this.
Mulliganing that Selesnya CoCo opener was really enlightening
That is probably the one I feel most sure about from all the examples haha
I used to play Yugioh in high school/college, and recently my coworkers got me into MTG.
Mulligans don't exist in YGO (which leads to a lot of stacking shenanigans), so that was one of the primary culture shocks.
Super informative!
Me: more than 2 and less that 5 lands, that's a keep.
PV: complex statistics and matchup analysis.
i see why only one of us is in the hall of fame....
2 lands opening hands are often fine tbh
Great video as always PV. Learning how to mulligan is always one of the hardest parts of the game for me because the rules for every deck seem to be quite different, and also most of my experience and game sense is actually borrowed from other competitive TCG's (I picked up Magic recently) that don't have mulliganing at all. Learning how to mulligan correctly has also with some consistency been one of the single biggest improvements I've made when piloting any particular deck, so I do definitely think it's important.
The best quick analysis tool I've found for the general case is to ask myself "how does this hand win the game?", and if I can't find a straightforward way then I usually mulligan. It seems simple but I think it's important to ask this rather than something not directly related like "Do I have enough lands?", etc. I also find it useful to ask the question in this way because it forces me to think in concrete terms about what cards I'm going to play and what cards I'm hoping to find. (As opposed to asking something like "can this hand win the game?", though that is also important)
I normally don't comment on yt-videos, but you're content is just awesome. I learned so much in this 20 minutes...
I got two of your champion card in a draft last week n_n Tons of fun
With the competition in 2 days, I really needed this. Thank you!
You always seems to have the perfect video on the perfect time. Your videos are truly educational. Valeu!
:D
I was wrong on all of those mulligan choices (except Rogues)! I guess I have a lot to learn!
Great video, I thought I was ok at mulliganing but only got the 4th example right lol.
The content in this channel probably is the best content of its type available! You rule!!
Thanks!
this has been my favorite game for 25 years now. exciting that after all these years i can turn to one of your videos and learn so much. thanks champ
Thanks, an excellent guide on how to think about mulligans!
Thank you!
The mulligan strategy and analysis was amaizing. There is just one tiny problem. And that is the shufler. 🤓 Love the content!
1:34 Quality decks: don’t be conservative, mulligan more to find the best cards
3:35 Quantity decks: keep more cards in hands, don’t mulligan that much
5:32 Don’t mulligan much against discard decks
6:40 With no (right) lands, calculate the chance to get the right mana, but can you win without it?
11:11 Keep bad hands if it has a hate-card that wins you a game
12:12 Don’t keep a bad hand full of hate-cards
13:15 Know the matchup, do you need to do something fast or can you wait
Well I figured out where my big flaws are.. Got every example wrong😂
Me too lol
Lol I saw that comment and thought "well I'm definitely going to be better". Rip
Only got the last one right. Need to improve my mulligan game clearly.
I only got the mono red one wrong. I saw the giant, but thought the mono red on the play could go wide and I would not have enough outs to deal with them.
The other ones are easy, the selesnya hand was pretty meh, the auras deck had no creature and it needs a creature that sticks, and the rogues one (the deck I have more experience with, on the 4 involved) had no enforcer or crab to start pulling some steam, and the flashy creatures and good 1 drops are fundamental to it's gameplan
I got something different from this video than what was intended. I always thought I was bad at mulligining because I rarely mulligan and then I heard the part about decks that work on quantity more than quality, which is most of my decks. I also immediately got all four choices right for if to mulligan or not. So while I didn't learn any applicable knowledge, I did get peace of mind. Thank you.
hey i got 50% right! nice editing btw that cat and elevator music is on top :)
Amazing content Paulo! I want to encourage the use of examples like U did at the end! I got 3/4 wrong and without the examples I might have walked away with an abstract concept and thought I "got it" when I really didn't. Information on mulligans and keeps in future deck guides would rock, too! Your Rogues deck guide helped me a lot with the overall strategy and game plan but I felt pretty fuzzy on mulligan decisions (although I got that example right in this video) and some specific sequencing examples where I referred to Martin Juza for help.
Wonderfully chewy content. I'd love to see stats on mulligan decisions vs wins for various matchups.
thanks for taking the time to make other magic players better great job its appreciated
Great video as usual :) Thanks @PVDDR !!
Loving your content Paulo. I've definitely seen improvement in my play from watching your videos. So thankyou for that and stay awesome!! World class World champion.
Thanks, glad you've been liking it!
Lol, I took the wrong decision on the most of times. Your explanation is great and really makes sense to me. Keep up the good job. Congratz PV.
Thanks :)
Those advice are so good and clearly presented ! This is invaluable
Só consegui acertar 2, mas eu fiquei bastante em duvida no exemplo do BW Auras vs Gruul. Eu nunca joguei com o BW, mas jogando de Gruul eu sentia bastante que dois removal eram bem impactantes para meu desenvolvimento. Não sabia o quão importante era ter uma criatura nessa matchup.
Valeu pelas dicas Paulo!
Great job explaining such a monumentally complex process. I'm not sure I would have even known where to begin. In the end, to me, it almost seems like a lifelong learning process. Still you were able to make some great points.
Thanks :)
Vai pvzão carrega nos!!!!! Lenda viva
I got only the rogues example right. Guess that makes sense, when it's pretty much the only deck I've been winning with lately.
I got almost every mulligan scenario wrong in this, def something I need work
Perfect Video, Direct Downloaded to Rewatch.
:)
Great content as usual. I am going to keep this in mind when playing this weekend. Thanks a bunch!!
def something I've been wanting to level up on! thank you!
Hey man, thanks for the videos. Legend 💪
Glad you like them :)
Awesome analysis and delineation. Thank you!
Thanks!
Love this video it's a lot like the skill capped videos for league of legends and I think that's a great format for a game like magic.
You should make these in-depth discussions/guides as podcasts! Would be perfect. Could also make some shorter content series on YT, like a playlist of 3-5 minute vids. Appreciate the content
Ótimo vídeo, gostei dos exemplos que você colocou no final, ficou muito legal☺️
Wow that's such premium content! The examples are also good. I only got the last one right, though. Haha.
The aura example I thought it was good because we can scrap opponent's 3 creatures via Thoughtseize and the two removals, slowing them enough for us to get our stuff.
Was considering keeping the monored thing but thought that it's better to mulligan because all else are too slow and Embercleave is useless. I felt that we're giving all our eggs onto that single bonecrusher giant.
Thanks, great video!
PV, vou fazer algo que deveria ter feito há muito tempo: te seguir e acompanhar seus vídeos! Parabéns por todo o sucesso na carreira! Forte abraço desde Bangkok!
vlw :D
Another great video PV! I really enjoyed this one ^_^ Looks like everyone else is getting a lot out of it too
Thanks :D
Thanks for the video man!
I like your second example. I wanted to say keep but I have not played this deck and clearly it is missing the goods (that you are hoping to draw Collected Co).
For your 3rd example; lets say you gamed out how monored should typically draw, is there a reason to say that you have drawn very atypical hand and should mul to 6 because you are likely to find 6 better cards than 7 ok cards (because your first draw was so bad).
It is further compounded that you are on the play and able to initiate with damage and race vs unable to race. Like opp has Frost Bite, that recks the bonecrusher and (likely)/potentially the game.
Of course I am just a random guy playing plus I hate manaflood a lot, but I am not convinced at all that you should keep the monored hand, because you have just two usefull spells (Stomp and BG) out of five cards. I think 90% of the 6 card hands you could start with will have at least two lands and 2 medium/good spells. Very likely 3 lands and 3 spells or 2 lands and 4 spells. Even if they are both risky cases, imho they're not as risky as 5 land + embercleave, wich is a dead card if you dont have creatures in paly. Moreover, in game one you strongly wish to be the aggressor if you are on the play, and I this hand doesn't allow you to be.
Regardless, thank you for this videos they are really appreciated!
cat vibing in the corner really got me
As always, thank you very much for your insights, PV! Can't wait to understand my modern games better 💯
:D
Historically there have been a lot of times where folks told me that I mulliganed too aggressively, and I can probably agree with that looking back on it now. But I also top 8'd an Invi where my win and in went to G3 and I mulled to 3. You don't ever get to experience that kind of rush if you don't mull aggressively lol
(Abzan Aggro back in khans standard btw...temple, fleecemane, Anafenza on the draw and I did the 2,3,4 into rhino, in the mirror. Though to be clear I wasn't mulling aggressively so I would hit that sequence, it just happened to work out)
I’ve never a heard a MTG world champion call cards “just cardboard” lmao.
Salve, Paulo! Show de bola o conteúdo!
I understand your reasoning in the mono-red mirror hand. I think that on the play you really need to be proactive though. Bonecrusher is a two-for-one over two turns, but they get an extra card right off the bat while also taking away the advantage of playing first, which is tempo. So they get tempo, likely have more cards that are immediately impactful, and your advantage from using the Bonecrusher Giant to take out two threats is evened out by them getting an extra card from drawing first. After playing the Giant, you're likely forced into a situation where you're blocking in a mono-red mirror. Even with the Faceless Haven and likely 1-2 more creatures to help, that's not a good place to be at all. I would mulligan that hand, however, I am not a professional and don't play mono-red. I'd love to hear why I'm completely wrong :)
Thank you so much for this video! I was actually about to ask you to cover this topic with a video😎👍
Best video so far.
Thank you! This video is great, espacially the examples were very helpful for me 👍
:D
Really liked the practice at the end, it really helps. Btw, I am thinking about building an Elite Spellbinder commander deck(technically not legal but my playgroup will be ok with that) and I believe it is great idea :D
That last hand - The first two cards do nothing at all for a long time, so you're effectively on a 5 card hand already with the option to go to 6.
If I sleep strapped to a mattress on the wall will it improve my game?
Joking bro thanks for the great insight and content from a top tier level player like yourself.
The funny thing is if he said "yes", we'd ALL do it.
@@delfrederick6710 not ashamed to say that's true
I'm sure it helps your *lateral thinking*
Only one way to find out :O
Kinda funny that I had all 4 different answers to the questions at the end compared to yours
if youre playing against Gruul Aggro and mulligan a hand with two removal spells, to get a creature, it would likely be bonecrushered or shocked and then you don't have removals and get run over
answered keep to the second one bc it actually depended on the deck specifics a lot. agree if its a hatebears deck its mulliganable
for the red hand, if 3 damage spells were playable (e.g. lightning strike/bolt/chain) that hand looks pretty bad to me. they play something on turn 2, you bonecrusher it, replay bonecrusher, they kill him and you lose. though it's worth noting Faceless Haven is a spell kinda so you have like 4 spells and 5 lands, maybe it makes it good enough. would prob mulligan without haven
for the final hand, if you don't know your opponent, i think it's a keep because heartless act is good against aggro and enables drown against aggro, into the story is good against control, and drown is good against combo, so you can answer whatever opponent youre playing with
Great video. Thanks so much!
:D
My thoughts on hand 4 (Rogues).
I originally thought mulligan because Rogues need an enabler so that hand has 2 dead cards.
but then i realized that there are 15 enabler cards in the deck (1/3.5 cards) and i am on the draw, i can stall the game a little with the heartless act and thin the deck with Fabled Passage and if i need to i can cycle the Zagoth Triome to dig i little more. so i decided that i would keep, it is pretty risky if i don't get an enabler in 3 turns but statistically i would get one in 4 and i can deal with a single threat and even a 1 drop against aggro decks with the Drown In The Loch. let me know if my math is wrong
Hey PV, if you see this, I would love if you could explain the GW CoCo decision a little further. Although the hand is pretty underwhelming, after I considered the current metagame I started to think it isn't that bad. Between sacrifice, arcanist, phoenix, rogues and a few less common decks, ooze is often a good peice of disruption. And against the rest of the metagame: a good portion are control or midrange decks that you don't want to mulligan against, and some of the remaining decks (like mono red or gruul if it doesn't draw embercleave) are matchups where just playing a few blockers can be enough disruption.
one trick I use in the 'wrong colors of mana' example is to mentally remove cheap spells of the correct color from the deck, because casting those cards instead will buy you another turn to draw the correct land. Ex: if your red/black deck has 4 thoughtseize then you would do 10/49, not 10/53
Thank you for your insights
Me, correctly guessing the rogues mulligan after being wrong in every single previous hand: *see, a couple of months of practice and I can also get to PV's level. No big deal*
I mulliganed that rogues draw a dozen times. It was nice to be validated by a pro :-).
Next step is posting your gameplays with you thoughts and ideas! Keep it up!
I've posted some of those already actually! For example here - ruclips.net/video/RxH1Pz8fXOk/видео.html&ab_channel=PVDDR and here ruclips.net/video/RtPWKxOwXLE/видео.html&ab_channel=PVDDR
Me, after looking at the first sample hand: “This has gotta be a keep. I know it doesn’t have creatures, but perfect mana and so much interaction.”
PV: “This is the best possible hand without a creature in it.”
Me: “Hooray!”
PV: “Anyway, I would mulligan.”
Me: “Oh no.”
Always learning, thanks for the video!
Haha, yeah, I honestly think that hand is super close
Hey PVDDR, I've really been enjoying these videos you've been pointing out. It's a great source of information and learning. The examples were great, though I would love to maybe see at least one example from an eternal format like Legacy. I don't really play or am familiar with anything in historic, standard, etc, so it makes the examples a bit more nebulous. I realize that I'm in the minority here, but just my 2c. Thanks for the great videos, nonetheless!
Honestly I dont play any Eternal right now so it would be hard for me to come up with meaningful examples :/
@@PVDDRMTG That's fair, totally makes sense. Cheers for the reply!
Even though I hate this deck, Tibalt's Trickery decks in standard really illustrate the quality vs quantity mulligan you're talking about.
Yeah that deck is a good example
PVDDR: ''The most important decision in a match: Mulligan or not''
All Treasure Hunt decks: ''Hold my lands''
I mulliganing is still the most important decision, it’s just a very easy one 😂
PV você poderia voltar com a legenda em português igual nos primeiros vídeos? Seu conteúdo é muito bom e importante pra gente aprender, mas quem não sabe inglês acaba ficando sem entender, muito obrigado pela atenção e continue sempre com este excelente conteúdo
Oi, entao, sinceramente eh inviavel, nao compensa o trabalho pela quantidade de gente que usa :/
@@PVDDRMTG entendi, bom infelizmente o RUclips no Brasil não é tão viável mesmo, Pô fiquei felizão por VC responder 😁, muito obrigado r boa sorte nos futuros títulos da sua carreira
Hi, PV! Love your videos, man! Great job!
One small, simple sugestion. Try to talk a little bit slower, I believe your thought process is very likely to be WAY faster than the majority of people, after all, nobody gets to be the world Champion at anything, without being a genius (besides, of course, a lot of hard work, dedication and practice) As a teacher, I always need to remind myself that I'm talking about things that, for me are obvious, although, they are absolutely not obvious for the people I'm teaching, after all, if they have already learned that, they would not be in my class. Take for example, the outstanding professor Mario Sérgio Cortella, he repeats himself a lot, specially the parts of his speech which he believes are the most important ones. And he has a particular way of speaking, that is really slow and calm, this isn't by chance, is a strategy that he uses so people can understand him better. Not to mention that you probably have a lot of Brazilian subscribers and fans, who might even be good english speakers, but still may have a hard time trying to keep up with your rithym, be sure that you talk faster than most people (I believe you talk faster than normal native english speakers, besides the fact that you - I assume - has learned English as a second language). Nonetheless, there are also people who use to listen to youtube videos while washing the dishes, or doing something else (like me). Maybe you do this because of some RUclips algorithm which tells you that having short videos will get you more clicks (I don't know), I really like long videos which are about things that I love, like mtg. Or maybe, you are just talking like a normal person and I'm the one with a slow brain rs Sorry for the extremely long text! As a teacher, I have a hard time to summarize things, and I end up talking way too much! At least, I've said the main information about the whole thing in the first lines of the text rs. Thanks for the amazing vídeo! Keep up the hard work, great job!
Thank you very much for the video. I highly appreaciate all your strategy videos! :) Just one question, since I'm playing BW Auras a lot: Would you also mulligan again with BW Auras, if you are already on 5, but you still don't have a creature?
Valeu PV!! Abração
Errei as três primeiras PV hahahaha, nos dois primeiros não conhecia os decks, mas no monored ia ter feito o mulligan, mas acho que mulligan com monored entra aquela coisa de você ter mais cartas do que cartas com qualidade né?
Valeu demais pelo vídeo! Muito massa as análises!
Entao, eh mais ou menos isso, mas tambem o fato de que vc ter o Bonecrusher ajuda mto a arrumar sua curva
@@PVDDRMTG Massa! Valeu PV! :D
I think the first hand is close but I would keep because you have acces to a protected lurrus and enough time to cast him
Lurrus is not a good or relevant card vs Gruul Aggro, it's too slow to matter. You can't spend 6 mana on a 3/2 Lifelink and expect to survive in that matchup.
@@drunyon214 you can because you have all the tools that buy you the time. Its a lifelinker that comes back every turn gruul cant break the loop
@@drunyon214the hand is surely not the greatest, the decision is pretty close. But I think the disruption plus one inevatible thread we can aura up is good enough
Thank you for your video but do your explanations also work in the Commander format?
I'm honestly not sure, Commander is an entirely different thing. I think in Commander you're probably just gonna keep playable hands and mull unplayable hands
I'm kinda curious, since I haven't played Mono-Red mirror matchups well, but how does the games go? Is it like how many of their cards you can kill (which is typical for RDW mirror from what I know); because then what you said I agree with; but given the current iteration of mono-red, where Anax, Torbran and Embercleave are such big threats, if they have one and you don't draw one of your own or a removal to deal with it, just Bonecrusher might not be enough to deal with it. From what I know mono-red mirrors kinda play like a quality deck, where you have 4 really good cards: Anax (tier 1), Embercleave, Tobran and Bonecrusher; and I personally believe I'd mull once for at least 2 of these 16 cards in my 6.
if your missing a mana color in your opener
just point at FranK and he'll tell you if it'll get on base or not
Hey, PV. Just in case you read these... you awesome :D
Thanks! I definitely do read them :)
As an experienced magic player who gets to mythic every season (currently top 400) I don’t understand the red hand mulligan choice. For a mono red deck the hand seems flooded. Just for one piece of removal vs mono red you would keep this hand? If you mulligan aren’t you more than likely to get 2 pieces of removal or even 3 as well as replacing the embercleave which is kind of a dead card until you get more creatures on the board which you dont have...? Can you elaborate on this one? 🙏🏻
Well it's basically what I said in the video, I think Bonecrusher Giant is worth two cards vs the mirror specifically. It is definitely a bit flooded but I think that's OK
missed only one example, so I can't blame my poor performances on bad hands anymore .-.
I'm not sure I agree with the choice to keep the mono red mirror hand, I just think it's far too weak against even an average mono red hand to keep it. Like sure you kill a creature on 2 and have the giant on 3 but by that point you're opponent is likely to be ahead on board and this hand doesn't have enough disruption to deal with that. I'm sure I'm wrong cause I'm not a pro, but I dont actually know why I'm wrong.
Very nice
In the MonoRed Mirror, if you had 5 snow mountains and no utility land, would you still keep?
BONECRUSHER GIANT!
It'd certainly be closer for me. Maybe no? The utility lands aren't that good in the MonoR mirror or with this hand, but the hand is already borderline to begin with so maybe it's enough of a push to make it a mulligan. I'd probably still keep though
The same examples are valid to limited formats?
Thank you so much for this great content :)
In limited you generally mulligan less, because each card matters a bit more
@@PVDDRMTG not hoping for an answer that quickly! You’re the best! One of the best moments of my life in Magic was facing you, back in 2010 in a GP in São Paulo.
It was a faeries mirror, you won ofc haha but I still remember some plays and it helped me a lot.
Adorei, errei todas ❤️
Great video, especially with the practice section, although I disagree with the mono red hand as I think there are to many scenarios in which you end up burning a one drop and getting your butt kicked by a turn four ember cleave of you opponent.
Also I'd loved you analyzing your opponent's decision in you last championship match and I wonder whether the way that match went made you feel somewhat sorry.
Você pensa em começar a fazer lives na twitch PV?