But in person, your opponent can judge the strength of their hand and decide whether to mull by reading your reaction to yours. Similar to in poker, it's normal to look at your hole cards only when the action rotates to you. On arena though, PV's advice is definitely good.
@@rand0md00d I would say people ham up/downplay hand strength all over the place to such a degree that it becomes such a weird tell-reading scenario trying to decide if their hand is REALLY GOOD or just playable. It is probably best to just decide your hand's strength isolated from their apparent enthusiasm about theirs. Not to say you could never discern an 80% keep from a 50/50 keep by a player you personally know really well, I just think the equity you gain by spending brainpower deciding how good their cards are before they play any is not nearly enough to actually turn a keep into a mulligan and vice versa.
There is a Ted Talk on retrograde analysis called "Working backward to solve problems" by Maurice Ashley, a chess player. It's very interesting and it helped me a lot to make faster decisions. Very nice video, PV!!!
@@AlexMonas It seems to me that John didn't use the thinking backwards technique, or not that consciously at least, but you did. So the video was more enlightening to him than it could be to you. :( You have to keep searching for enlightment elsewhere. Other possibility is that you didn't use the skill previously and still didn't learn a thingXD.
Hey Alex, sure! Think about a conventional train of thought. We tend to go from point A to point B. And we are so used to it, it's so automatic, that we unconsciously do some tasks without even thinking about it. But that could be a problem. What if this task could be done in a better way? When you start thinking from point B to point A (working backward), you're out of comfort zone, you start seeing things you haven't seen before. 1 - When I think about what could happen during a match thinking from "point A to B", I'm so used to some moves (specially if it's a deck that you already played 100 times) that you just don't see the details, you can't think outside the box. When I started thinking backwards, I notice so many new details and a lot of new possibilities. 2 - Now, expand that new train of thought beyond of what you wanna do. What will the opponent do in each situation? Think of each future possibility as if it were already happening, and map each event until you reach the present (think backwards). This helps you to evaluate the impact of each possible opponent's play and whether it's worth the risk or not to let him do it this move without missing any details (remember this helps you get out of the automatic train of thoughts and avoid skipping important events that could make you take the wrong decision). And if the risk is not worth it, how will you react? 3 - Imagine you're playing Rogues and the opponent is playing Ultimatum. Based on what you have in your hands, where do you want to go and what do you want to avoid? Imagine the board like you want it to be and do a retrograde analysis. You'll know in detail what to do to achieve this goal. The main lesson I learned was "think backwards to get out of automatic train of thought and to think more clearly". Oh, and remember, it takes some time to get better, don't give up. And English is not my mother language, so, if you don't understand something, let me know that I'll try to explain it better.
@@AlexMonas The main benefit I've see is that my primary goal is to "get to B". I just happen to be leaving from A. Folks get caught up in A because that's what they know, but A is ephemeral. Take PVDDR's first bit of advice, thinking on your opponent's time. It's their first main. Between then and your main so many things can happen, so don't worry about the current state, A, think about where you want to be, B, and the different game states that will get you there. Say you determine that N, T, and W are good game states while H and P are bad game states, but you'll be prepared. Also, you will also become better at anticipating game states. Say you end your turn in state C which is as good on board as state D, but state C is less likely to lead to wincon B. Concentrating on B rather than the current state is more likely to get you to B. I use this mostly in non-MTG contexts at work. Someone will say "I'll have X done in 2 weeks." And then you ask them "What is the last thing you need to do to get to X?" and they'll say "W", "and what do you need to do before W?", "V", etc. and eventually they go "oh man, I need to do A-W in 2 weeks? That's gonna take at least 4 weeks. Jane and Sebastian could do D-M in parallel, then we'd be able to do this in 2 weeks. Do you think they can help me out?" That type of planning is more likely to draw out the specifics and the unknowns for more realistic planning. For some reason, when you start with A people end up unconsciously skipping steps and making unrealistic plans. Also, it gets them to concentrate on the final product. Often they get caught up in the specific task of the moment without thinking if it's really necessary for the end goal. How often have you done something on autopilot that didn't need to be done? Have you done your hair when your going to the pool? Ever write up a 10 page report only to find out what you boss really needed was a 1 page summary? Ever write code for a product that marketing thinks is really cool (and it is cool) but in the end doesn't have a robust sales plan? Don't get so caught up in what you're doing and concentrate more on what outcome it really is you want.
it blows my mind that everyone playing the game isn't here watching Paulo's uploads. No one breaks down this great game better. Maybe We can get some live streams on twitch to pick your brain while you are mid match PVDDR.
@@PVDDRMTG hey I was wondering what you think about the f2p account for the magic play for practice for the draft cause I have problems with my eyes I have odd on methadone and since then I have been mute and have trouble keeping my eyes open for a longer time without the help of my hands and I really want to spend my token with some practice and I can't do anything about it but I can do the quick draft cause I don't have to keep my eyes open and read the cards for a limited time which I have to do if I enter a premier draft
@@TheOnlyDragonGod When I used to be a grinder on the local scene, there were tournaments where the last match going to time was actually the burn mirror or like burn vs affinity. I was always flabbergasted because I was predominately a control player and I did as much as I could to play fast to not time out.
Providing timestamp for when you start to talk about each new tip would be great that way people can click back to parts they wanted to listen to again. Thank you for the content!!
Great video! Loved all the tips. One thing I would add to the discussion of "sideboarding" at 11:10: Arena has another difference from paper magic in this regard. In paper, sideboarding time is not separate from normal match time, but on Arena it is-- your sideboard time is totally separate from your normal match time. So you can take all your sideboard time to think about what mistakes you made in the last game, what you need to do differently, what your plan needs to be in the next game, etc, even if you're super low on clock time. That helps particularly when you're low on clock time, and if you need to switch gears to a faster plan! That's something you don't have the luxury of doing in paper magic if there's only 5 minutes left in the round. So I always try to make great use of the sideboarding time allotted, particularly when I'm low on time in the match!
While losses might not be fun, the match vs. Autumn was one of the best magic games I have ever seen live. Autumn made so many plays where Twich chat thought they made a mistake and every play just felt perfect in the end. The casters also talked a lot about time management and while you would definitely have won on time game 3, Autumn did manage to catch up 3 or 4 minutes during game 2.
If we are talking about online play specifically top #4 reminds me when I simply didn't have a decent server connection and couldn't play with slower decks. In a given metagame I thought UW control was the best deck but I kept losing to time because I had to wait a few seconds for every click to register. It was hell.
Excellent advice. Love these thoughts and insights to focus on improvement as a player! Luckily, feel I mostly do all of this advice. I was blown away by the concept someone would wait for their opponent before even beginning to evaluate the keep or mulligan decision of their own hand! That being said, this is exactly the content I love to engage with. Learning thought processes, how to improve one’s habits and skills. I may not be able to train myself to be the best overnight, but I can always take another step towards being better on that road.
At least back when I was playing paper magic, it was incredibly common. It wasn't a GP unless at least three or four of your opponents dealt out their opening hand in some fancy way and left the cards face down while you made your choice, then would painstakingly pick up those cards one by one, shuffle them around in their hand, and then finally fan them out to look at the whole hand together.
More people need to watch this. When Nexus was in standard everyone complained how slow and boring the deck is, but I played over 300 BO3 matches with that deck, and my average match length was around 10 minutes, while maintaining stellar winrate. Playing fast is good in every way, it lets you play more games, win more as a result, practice more and it also saves time for your opponents as well.
One comment about time management, it's possible to both side board and play in a manner that forces your opponents to draw the game out and lose on time. A suboptimal play that eats a minute off their 5 minute timer is better than one that can be done in a few seconds
Nice video again Paulo. Again a different aspect but a valid one in particular as one thing Arena teaches you is you have limited time (though many still take too long). You also mentioned in your top 10 video that Shota as well as being an incredible player is the fastest player I have seen play. Worthy that his brain can work and calculate so fast yet like a chess grandmaster be about 4 or 5 plays ahead. I know you pegged him down in your list due to deck choice which was probably valid. But your tips again ‘on point’ and it reminds us you should only need to look at the ‘delta’ change and not have to analyse from scratch each turn thus saving time. At times Magic can be ‘chess like’ so your strategy for the deck is your strategy, the execution (play) are tactics - when to attack, when to block, when to hold counters, when to use removal. Constantly reassessing. But yes saving on time by eliminating redundancy is a good strategy. I look forward to each new episode as your insights and explanations are first class. Keep them coming. Squider Dragon (SD) 🦑🐉
Nice advice, and glad I already do these 4 things. I am not glacially slow, but I'm a slower player. That's a big reason why I tend to avoid slow control decks. The rationale for not looking at your hand until opponent makes their mulligan decision is to not give away any tells about what you're doing. I've never bought into this reasoning. I always look at my hand and mentally decide because saving time is more important than any infinitesimal tell I might give away. I also rarely give input on a teammate's games because I trust that their decisions that are based on the mental construction of the game state they've developed over the course of their game in progress is better than the one I can come up with by quickly looking over at their board. So unless they have a specific question like "what could they have here to punish me?" or "Can I afford to keep this hand?" I just focus on my own game. I also don't like having my concentration diverted to examine their board because it makes me have to rethink the game state of my own game, wasting more time. I trust the teammates I chose to team with. And I've made otherwise suboptimal sideboard plans just to give myself a chance to win with little time left, even with aggro decks (e.g. siding back into the aggro plan in a midrange matchup because there is not enough time left to win with the slower midrange board plan). And of course I concede games to save time when needed. I'll also shortcut and show my opponent my cards and explain my plan if they are tanking and it's clear to me the game is over.
Solid clinic as always, PV. I will say you can also do #1 (thinking while opponent is thinking) to a fault. I'm often guilty of that. I miss out on information such as whether my opponent scryed to the top or bottom, for instance, because I see the scry card played, opponent's available mana has changed, so I go back to looking at my hand. It's a balance I have to work on.
I also think you should walk into a tournament with a few decisions already taken (mostly). For instance there are mulligan decisions that are very difficult and time consuming. So if you playtested and prepared for the tournament, you might already have faced similar scenarios and built your own 'heuristics' for the main event. what hands to keep, what are the chances my opponent seizes me turn one (and whats the optimal play/mull decision), what are the chances my opp assembles tron tun 3, stuff like that. Entering the tournament with these already thought about might save you a lot of time. Many of these comes naturally with experience of course, and this is why I think people should playtest more: you invest more time in playtesting to save time during your matchups, while increasing your chances to take the best decisions.
The 'play a different deck if its taking too long' tip is extra good given the recent tainted pact stuff going on. Like yeah it was the best deck but since playing tainted pact took so long on arena, you would have more success playing a different deck
Vi o assunto e pensei “ele vai falar do jogo contra o jaba” Contra a autumm ficou claro a dica 3, o game 1 parecia perdido, mas o relógio já estava correndo, muitos teriam concedido e ido para o jogo 2, sendo que poderíamos deixar a pressão do relógio em cima dela
I'm a chess player so I'm used to thinking on my opponents turn especially when it comes to blitz matches now my question to you is how do I get into competitive magic cause it was a dream of mine since I started to play it back in 2014 I think but then I have gotten myself into an accident in 2016 had to go into a hiatus for a few years and now the pandemic hit so I had to turn to MTG arena so I was wondering if it is possible for me to do that over the PC and if so how ❤️? Thank you in advance for your help 😊
Play in the Limited Arena opens. They have been offering $1k and $2k prizes for the past 2 sets! I would suggest Limited Resources and Going Optimal (and Magic Dad!) youtube channels for some valuable info. Other than that, unfortunately organized elite level play is being phased out with no announced plan as to what the future may hold.
@@hugoguerreiro1078 Yeah I know that but my best placement was diamond 4 last season tho I think it might be different this season cause I have net decked one of MTG malones decks and I have had great success with it 🤗 go check out his channel he builds all of his decks and they're great 😊
It's definitely possible now that everything is online. Just last weekend for example we had the Strixhaven Championship, which was a high level competitive event, and there were many different paths to qualify for it (getting top 1200 in any of the seasons preceding it or winning a 3rd party qualifier such as starcitygames.com qualified you for the qualifier, and then you had to do well there). However right now things are in a bit of a hiatus and it's not clear how anything is gonna work moving forward so I couldn't tell you :/
PV, in preparing and practicing against specific matchups, what do you think of writing notebooks of decision charts, "if that then make that play" to help speed up optimal solutions? Or is this too much a drawback because it would be too much scenarios to check which conditions identify which one? I'm thinking about the way chess players memorize openings
I think scenarios in Magic are usually too varied to have something like this - if as much as one land changes you might already arrive at a different outcome
3:20 the reason to not look at your hand before your opponent decides to mulligan or not is to not give tells. i never look at my hand if i'm on the draw before i'm prompted to
@@erickriul4215 nah, i'm not leaking any ev doing this, haven't lost on time since innistrad draft, spider spawning combo can take a while to execute on a bad computer
@@PVDDRMTG ican see it being a mistake for the playerbase at large, but since it never costs me anything(i play lightning fast, should probably play way slower) i think i'd be losing more ev by looking before(they are miniscule amounts of ev either way ,i guess, so doing what i always do would likely be better just to not change from the norm)
also, i think it helps to know what types of hand you are likely to keep or mulligan, given what your oponent does. i'm not sitting there doing nothing, i'm thinking about this and gauging his reaction to his hand
Very good advice! PV's game against Autumn is a perfect example of adapting to time running out. Plus a great game from both players. Watch it if you haven't already: ruclips.net/video/SZFCkCB1O10/видео.html
@@PVDDRMTG it is a podcast exclusively about MTG Arena :) with CovertGoBlue and Arjuda I will leave a link to the latest episode: ruclips.net/video/wbkMs76UBVc/видео.html They are on RUclips but also on Spotify and other platforms!
It kills me that Arena makes combo decks so much worse because it can't handle "infinite" loops. Seeing someone lose with the combo on board because of the clock is just not a fair loss.
Are there annoying players in real-life magic as well as online? It's only been 5 sec and they keep sending "your go". The funny thing is that they lose the game most of the time
They're not very common because most people are basically friendly and want to have a good time but yes there are those players. Your opponent can and should ask you to hurry up if you're slow because paper magic doesn't have individual clocks but most people are polite about it
Great content. As stupid as it sounds you might get more views if you offer advice while cracking opening packs. Bait with the pack openings, surprise them with the epic gameplay insight pulls.
If I'm on the draw in a live game I will never look at my hand before my opponent chooses to mull. I've seen people on the play wait to see how their opponent responds to their hand to decide whether or not to mull. Otherwise I agree with using your opponents time.
Don’t you want to think the Max time on mulligan so the opponent doesn’t think I you have an instant keep great hand? You want them to think you may have a marginal hand and not pass that info on. Or am I way too overthinking here?
I think you're way overthinking. You don't need to take maximum time, you can just look, think for a bit and decide. Otherwise you'd just be forced to agonize over every single decision to show your opponent you have a choice. Turn 1, which land to play? Goes into maximum tank, etc.
That bit about ordering at restaurants is sooo relevant
Especially for Gab Nassif allegedly 😂😂
Glad it was helpful :D
But in person, your opponent can judge the strength of their hand and decide whether to mull by reading your reaction to yours. Similar to in poker, it's normal to look at your hole cards only when the action rotates to you.
On arena though, PV's advice is definitely good.
@@rand0md00d I would say people ham up/downplay hand strength all over the place to such a degree that it becomes such a weird tell-reading scenario trying to decide if their hand is REALLY GOOD or just playable. It is probably best to just decide your hand's strength isolated from their apparent enthusiasm about theirs.
Not to say you could never discern an 80% keep from a 50/50 keep by a player you personally know really well, I just think the equity you gain by spending brainpower deciding how good their cards are before they play any is not nearly enough to actually turn a keep into a mulligan and vice versa.
There is a Ted Talk on retrograde analysis called "Working backward to solve problems" by Maurice Ashley, a chess player. It's very interesting and it helped me a lot to make faster decisions. Very nice video, PV!!!
Hey John, I watched the video and I didn't get better. Wanna explain to me what made the difference for you?
@@AlexMonas It seems to me that John didn't use the thinking backwards technique, or not that consciously at least, but you did. So the video was more enlightening to him than it could be to you. :( You have to keep searching for enlightment elsewhere. Other possibility is that you didn't use the skill previously and still didn't learn a thingXD.
Hey Alex, sure!
Think about a conventional train of thought. We tend to go from point A to point B. And we are so used to it, it's so automatic, that we unconsciously do some tasks without even thinking about it. But that could be a problem. What if this task could be done in a better way? When you start thinking from point B to point A (working backward), you're out of comfort zone, you start seeing things you haven't seen before.
1 - When I think about what could happen during a match thinking from "point A to B", I'm so used to some moves (specially if it's a deck that you already played 100 times) that you just don't see the details, you can't think outside the box. When I started thinking backwards, I notice so many new details and a lot of new possibilities.
2 - Now, expand that new train of thought beyond of what you wanna do. What will the opponent do in each situation? Think of each future possibility as if it were already happening, and map each event until you reach the present (think backwards). This helps you to evaluate the impact of each possible opponent's play and whether it's worth the risk or not to let him do it this move without missing any details (remember this helps you get out of the automatic train of thoughts and avoid skipping important events that could make you take the wrong decision). And if the risk is not worth it, how will you react?
3 - Imagine you're playing Rogues and the opponent is playing Ultimatum. Based on what you have in your hands, where do you want to go and what do you want to avoid? Imagine the board like you want it to be and do a retrograde analysis. You'll know in detail what to do to achieve this goal.
The main lesson I learned was "think backwards to get out of automatic train of thought and to think more clearly". Oh, and remember, it takes some time to get better, don't give up. And English is not my mother language, so, if you don't understand something, let me know that I'll try to explain it better.
@@AlexMonas The main benefit I've see is that my primary goal is to "get to B". I just happen to be leaving from A. Folks get caught up in A because that's what they know, but A is ephemeral.
Take PVDDR's first bit of advice, thinking on your opponent's time. It's their first main. Between then and your main so many things can happen, so don't worry about the current state, A, think about where you want to be, B, and the different game states that will get you there. Say you determine that N, T, and W are good game states while H and P are bad game states, but you'll be prepared.
Also, you will also become better at anticipating game states. Say you end your turn in state C which is as good on board as state D, but state C is less likely to lead to wincon B. Concentrating on B rather than the current state is more likely to get you to B.
I use this mostly in non-MTG contexts at work. Someone will say "I'll have X done in 2 weeks." And then you ask them "What is the last thing you need to do to get to X?" and they'll say "W", "and what do you need to do before W?", "V", etc. and eventually they go "oh man, I need to do A-W in 2 weeks? That's gonna take at least 4 weeks. Jane and Sebastian could do D-M in parallel, then we'd be able to do this in 2 weeks. Do you think they can help me out?" That type of planning is more likely to draw out the specifics and the unknowns for more realistic planning. For some reason, when you start with A people end up unconsciously skipping steps and making unrealistic plans.
Also, it gets them to concentrate on the final product. Often they get caught up in the specific task of the moment without thinking if it's really necessary for the end goal. How often have you done something on autopilot that didn't need to be done? Have you done your hair when your going to the pool? Ever write up a 10 page report only to find out what you boss really needed was a 1 page summary? Ever write code for a product that marketing thinks is really cool (and it is cool) but in the end doesn't have a robust sales plan? Don't get so caught up in what you're doing and concentrate more on what outcome it really is you want.
For paper magic: practice shuffling
I love how it goes beyond the very obvious "you have to train a lot" that everybody knows
it blows my mind that everyone playing the game isn't here watching Paulo's uploads. No one breaks down this great game better. Maybe We can get some live streams on twitch to pick your brain while you are mid match PVDDR.
Thanks :) For the moment live streams aren't on the table, but maybe in the future (unlikely though)
@@PVDDRMTG hey I was wondering what you think about the f2p account for the magic play for practice for the draft cause I have problems with my eyes I have odd on methadone and since then I have been mute and have trouble keeping my eyes open for a longer time without the help of my hands and I really want to spend my token with some practice and I can't do anything about it but I can do the quick draft cause I don't have to keep my eyes open and read the cards for a limited time which I have to do if I enter a premier draft
Me, an aggro player: "there is a time limit?"
😁😁
When you time out well playing a aggro deck🤔
@@TheOnlyDragonGod When I used to be a grinder on the local scene, there were tournaments where the last match going to time was actually the burn mirror or like burn vs affinity. I was always flabbergasted because I was predominately a control player and I did as much as I could to play fast to not time out.
There is a time limit, it's called Turn 5.
I knew someone who played mono red at a gp and had 4 unintentional draws. Should have won all 4 matches.
Providing timestamp for when you start to talk about each new tip would be great that way people can click back to parts they wanted to listen to again. Thank you for the content!!
Great video! Loved all the tips. One thing I would add to the discussion of "sideboarding" at 11:10: Arena has another difference from paper magic in this regard. In paper, sideboarding time is not separate from normal match time, but on Arena it is-- your sideboard time is totally separate from your normal match time. So you can take all your sideboard time to think about what mistakes you made in the last game, what you need to do differently, what your plan needs to be in the next game, etc, even if you're super low on clock time. That helps particularly when you're low on clock time, and if you need to switch gears to a faster plan! That's something you don't have the luxury of doing in paper magic if there's only 5 minutes left in the round.
So I always try to make great use of the sideboarding time allotted, particularly when I'm low on time in the match!
While losses might not be fun, the match vs. Autumn was one of the best magic games I have ever seen live. Autumn made so many plays where Twich chat thought they made a mistake and every play just felt perfect in the end. The casters also talked a lot about time management and while you would definitely have won on time game 3, Autumn did manage to catch up 3 or 4 minutes during game 2.
If we are talking about online play specifically top #4 reminds me when I simply didn't have a decent server connection and couldn't play with slower decks. In a given metagame I thought UW control was the best deck but I kept losing to time because I had to wait a few seconds for every click to register. It was hell.
Excellent advice. Love these thoughts and insights to focus on improvement as a player! Luckily, feel I mostly do all of this advice. I was blown away by the concept someone would wait for their opponent before even beginning to evaluate the keep or mulligan decision of their own hand!
That being said, this is exactly the content I love to engage with. Learning thought processes, how to improve one’s habits and skills. I may not be able to train myself to be the best overnight, but I can always take another step towards being better on that road.
Thanks!
At least back when I was playing paper magic, it was incredibly common. It wasn't a GP unless at least three or four of your opponents dealt out their opening hand in some fancy way and left the cards face down while you made your choice, then would painstakingly pick up those cards one by one, shuffle them around in their hand, and then finally fan them out to look at the whole hand together.
More people need to watch this. When Nexus was in standard everyone complained how slow and boring the deck is, but I played over 300 BO3 matches with that deck, and my average match length was around 10 minutes, while maintaining stellar winrate.
Playing fast is good in every way, it lets you play more games, win more as a result, practice more and it also saves time for your opponents as well.
And I thought this was an interview with Shota...
One comment about time management, it's possible to both side board and play in a manner that forces your opponents to draw the game out and lose on time. A suboptimal play that eats a minute off their 5 minute timer is better than one that can be done in a few seconds
Nice video again Paulo. Again a different aspect but a valid one in particular as one thing Arena teaches you is you have limited time (though many still take too long). You also mentioned in your top 10 video that Shota as well as being an incredible player is the fastest player I have seen play. Worthy that his brain can work and calculate so fast yet like a chess grandmaster be about 4 or 5 plays ahead. I know you pegged him down in your list due to deck choice which was probably valid.
But your tips again ‘on point’ and it reminds us you should only need to look at the ‘delta’ change and not have to analyse from scratch each turn thus saving time. At times Magic can be ‘chess like’ so your strategy for the deck is your strategy, the execution (play) are tactics - when to attack, when to block, when to hold counters, when to use removal. Constantly reassessing. But yes saving on time by eliminating redundancy is a good strategy. I look forward to each new episode as your insights and explanations are first class. Keep them coming. Squider Dragon (SD) 🦑🐉
Ce é loko, só dica top PV, parabéns!
Impossível não aprender contigo explicando... muito didático e muito conteúdo relevante.
vlw :D
Thank you thank you thank you PVDDR
The second point is really important, thinking ahead and making adjustments instead of resetting the train of thought seems like a better way to play
I appreciate this as a person with limited time to play. I also wish some days they made a casual fast play queue with less rope timer.
well said brother.
such a great and unique content. Improving ones game and coming from Pvddr himself.. Thanks Spellbinder!
:D
Great video as always.
Learning how your deck works is another big one that’s helped me in the past. Also understanding the meta.
I really can feel getting better in Magic just by watching your videos!
Thanks!
Nice choice of art in the thumbnail!
Nice advice, and glad I already do these 4 things. I am not glacially slow, but I'm a slower player. That's a big reason why I tend to avoid slow control decks.
The rationale for not looking at your hand until opponent makes their mulligan decision is to not give away any tells about what you're doing. I've never bought into this reasoning. I always look at my hand and mentally decide because saving time is more important than any infinitesimal tell I might give away.
I also rarely give input on a teammate's games because I trust that their decisions that are based on the mental construction of the game state they've developed over the course of their game in progress is better than the one I can come up with by quickly looking over at their board. So unless they have a specific question like "what could they have here to punish me?" or "Can I afford to keep this hand?" I just focus on my own game. I also don't like having my concentration diverted to examine their board because it makes me have to rethink the game state of my own game, wasting more time. I trust the teammates I chose to team with.
And I've made otherwise suboptimal sideboard plans just to give myself a chance to win with little time left, even with aggro decks (e.g. siding back into the aggro plan in a midrange matchup because there is not enough time left to win with the slower midrange board plan).
And of course I concede games to save time when needed. I'll also shortcut and show my opponent my cards and explain my plan if they are tanking and it's clear to me the game is over.
The point about the mulligan is to start thinking at the same time as your opponent. You don't even have to do more than look at the hand to know
Solid clinic as always, PV.
I will say you can also do #1 (thinking while opponent is thinking) to a fault. I'm often guilty of that. I miss out on information such as whether my opponent scryed to the top or bottom, for instance, because I see the scry card played, opponent's available mana has changed, so I go back to looking at my hand. It's a balance I have to work on.
Yes haha I often don't notice what they scried either
Great video.💯 Players like myself trying to become better definitely needed this video. The restaurant analogy had me 😂.
Thanks :D
Visualize then Attack. Learned that from Bobby Boucher "The Waterboy" .
Thanks Paulo, keep em coming!
Thanks!
I also think you should walk into a tournament with a few decisions already taken (mostly). For instance there are mulligan decisions that are very difficult and time consuming. So if you playtested and prepared for the tournament, you might already have faced similar scenarios and built your own 'heuristics' for the main event.
what hands to keep, what are the chances my opponent seizes me turn one (and whats the optimal play/mull decision), what are the chances my opp assembles tron tun 3, stuff like that. Entering the tournament with these already thought about might save you a lot of time. Many of these comes naturally with experience of course, and this is why I think people should playtest more: you invest more time in playtesting to save time during your matchups, while increasing your chances to take the best decisions.
The 'play a different deck if its taking too long' tip is extra good given the recent tainted pact stuff going on. Like yeah it was the best deck but since playing tainted pact took so long on arena, you would have more success playing a different deck
Great vid. Thanks PV!
Vi o assunto e pensei “ele vai falar do jogo contra o jaba”
Contra a autumm ficou claro a dica 3, o game 1 parecia perdido, mas o relógio já estava correndo, muitos teriam concedido e ido para o jogo 2, sendo que poderíamos deixar a pressão do relógio em cima dela
Great video PV, maybe you should ask shota yasooka to give some tips too :)
Hey this guy looks like elite spell binder
Thank you
legend has it this video was made for carlos ramao lmaooo
haha the quicken art for the thumbnail :)
THANK YOU!
Os julgamentos começam a ficar seletivos com experiência. Assistir jogos de xadrez de pros exemplifica isso muito bem.
Really appreciate your content!
Thank you!
Ótimo vídeo com ótimas dicas, valeeeu☺️✨✨✨✨
vlw o/
This is the perfect video for me 😊
O brabo, orgulho BR
Ótimo vídeo!!! Muito obrigado !!!
Vlw o/
Welcome to the VEEDIO!
I'm a chess player so I'm used to thinking on my opponents turn especially when it comes to blitz matches now my question to you is how do I get into competitive magic cause it was a dream of mine since I started to play it back in 2014 I think but then I have gotten myself into an accident in 2016 had to go into a hiatus for a few years and now the pandemic hit so I had to turn to MTG arena so I was wondering if it is possible for me to do that over the PC and if so how ❤️? Thank you in advance for your help 😊
Play in the Limited Arena opens. They have been offering $1k and $2k prizes for the past 2 sets! I would suggest Limited Resources and Going Optimal (and Magic Dad!) youtube channels for some valuable info. Other than that, unfortunately organized elite level play is being phased out with no announced plan as to what the future may hold.
You can also qualify for tournaments if you place on the top mythic spots.
@@hugoguerreiro1078 Yeah I know that but my best placement was diamond 4 last season tho I think it might be different this season cause I have net decked one of MTG malones decks and I have had great success with it 🤗 go check out his channel he builds all of his decks and they're great 😊
It's definitely possible now that everything is online. Just last weekend for example we had the Strixhaven Championship, which was a high level competitive event, and there were many different paths to qualify for it (getting top 1200 in any of the seasons preceding it or winning a 3rd party qualifier such as starcitygames.com qualified you for the qualifier, and then you had to do well there). However right now things are in a bit of a hiatus and it's not clear how anything is gonna work moving forward so I couldn't tell you :/
@@PVDDRMTG how do I enter the starcity games ? I wasn't aware that they were holding championships 🤗
PV, in preparing and practicing against specific matchups, what do you think of writing notebooks of decision charts, "if that then make that play" to help speed up optimal solutions? Or is this too much a drawback because it would be too much scenarios to check which conditions identify which one? I'm thinking about the way chess players memorize openings
I think scenarios in Magic are usually too varied to have something like this - if as much as one land changes you might already arrive at a different outcome
I found it ironic that I saw this video at 2x speed because I was late for the gym.
The white giant polar bear is so cute, what brand is it and where can I find one?
Por que tem um colchão na parede?
Simplesmente obrigado
i can always only finish 1 mirror match game, opponent always also struggling but a bit faster
I hope every single Arena roper see this.
pv goat
Você é foda, pv
o/
3:20 the reason to not look at your hand before your opponent decides to mulligan or not is to not give tells. i never look at my hand if i'm on the draw before i'm prompted to
You gotta work on your poker face
@@erickriul4215 nah, i'm not leaking any ev doing this, haven't lost on time since innistrad draft, spider spawning combo can take a while to execute on a bad computer
Yea, I think that's a mistake
@@PVDDRMTG ican see it being a mistake for the playerbase at large, but since it never costs me anything(i play lightning fast, should probably play way slower) i think i'd be losing more ev by looking before(they are miniscule amounts of ev either way ,i guess, so doing what i always do would likely be better just to not change from the norm)
also, i think it helps to know what types of hand you are likely to keep or mulligan, given what your oponent does. i'm not sitting there doing nothing, i'm thinking about this and gauging his reaction to his hand
I thought this was common sense, but MTG Arena determined that was a lie.
Very good advice! PV's game against Autumn is a perfect example of adapting to time running out. Plus a great game from both players. Watch it if you haven't already: ruclips.net/video/SZFCkCB1O10/видео.html
Hm.. I'm pretty good at the playing faster part. Now if only I could be better at the "not playing worse" part...
As for people who don’t open the menu until it’s their turn… yeah sadly I’ve met those people in real life.
🙏🏻
That hand lol
To my opponents: Please play faster! And worse!
P.S.: PVDDR go to Arena Craft Pod :D please
What is that?
@@PVDDRMTG it is a podcast exclusively about MTG Arena :) with CovertGoBlue and Arjuda
I will leave a link to the latest episode: ruclips.net/video/wbkMs76UBVc/видео.html
They are on RUclips but also on Spotify and other platforms!
@@PVDDRMTG and btw, congrats from Portugal! Força aí!
It kills me that Arena makes combo decks so much worse because it can't handle "infinite" loops. Seeing someone lose with the combo on board because of the clock is just not a fair loss.
#keepthematress
Are there annoying players in real-life magic as well as online? It's only been 5 sec and they keep sending "your go". The funny thing is that they lose the game most of the time
You can mute emotes
@@pucakuro Yeah, but it's annoying anyway
They're not very common because most people are basically friendly and want to have a good time but yes there are those players. Your opponent can and should ask you to hurry up if you're slow because paper magic doesn't have individual clocks but most people are polite about it
Great content. As stupid as it sounds you might get more views if you offer advice while cracking opening packs. Bait with the pack openings, surprise them with the epic gameplay insight pulls.
26th!!!!
Fala um pouco mais devagar PV, os Br querem.te entender tb kkkkk
If I'm on the draw in a live game I will never look at my hand before my opponent chooses to mull. I've seen people on the play wait to see how their opponent responds to their hand to decide whether or not to mull. Otherwise I agree with using your opponents time.
Sorry PV, but I was rooting for burchett in that round. I have come to hate ultimatum, nothing personal.
Thanks for sharing
"How to play faster": Don't play on Mobile
Don’t you want to think the Max time on mulligan so the opponent doesn’t think I you have an instant keep great hand? You want them to think you may have a marginal hand and not pass that info on. Or am I way too overthinking here?
I mean you just as well snap mediocre hands to signal a perfect hand to your opponent
I think you're way overthinking. You don't need to take maximum time, you can just look, think for a bit and decide. Otherwise you'd just be forced to agonize over every single decision to show your opponent you have a choice. Turn 1, which land to play? Goes into maximum tank, etc.