Stop Making These Mistakes When You Play! | Magic: The Gathering | Commander

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  • Опубликовано: 3 июн 2024
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Комментарии • 371

  • @TolarianCommunityCollege
    @TolarianCommunityCollege  20 дней назад +26

    Head to keeps.com/tolarian to get a special offer!

    • @UnknownUser-jx2mg
      @UnknownUser-jx2mg 20 дней назад +1

      magic de-baldening

    • @dmmetzpaul
      @dmmetzpaul 20 дней назад +2

      I love how you've KEEPS hedging your preamble about how you're not body shaming. Your audience of aging male nerds is sure valuable to your sponsor!

    • @rags580
      @rags580 20 дней назад +1

      I went bald in middle school. I’m way past keeps at this point.

    • @Handsome31
      @Handsome31 18 дней назад

      Pls send à collector brother's wars at 513 avenue des auréades magog canada quebec
      pleeeeeaaaaasseeee. I will do ANYTHING PLEEEEEAAAAAASSEEEEEEEEEeeee

  • @CasualCoreK
    @CasualCoreK 20 дней назад +1172

    You know you can trust the Professor on this, a leading expert in making mistakes while playing Commander.

    • @JaySay
      @JaySay 20 дней назад +35

      I'd like to imagine that Prof made this vid as a gentle reminder to himself. Like, before a game with JLK or any other _very_ knowledgable magic player you'll see him speed watching this to reinforce proper behavior.😂

    • @Aniphx
      @Aniphx 20 дней назад +7

      Danhausen must've cursed him! 😏

    • @unanon_user
      @unanon_user 20 дней назад +2

      🤡👑🙃🤣

    • @user-bi2qg2sv7f
      @user-bi2qg2sv7f 20 дней назад +2

      lol!

    • @marcoslavigne7221
      @marcoslavigne7221 20 дней назад +4

      So mean

  • @The-Swift-Kobold
    @The-Swift-Kobold 20 дней назад +512

    "it's really fun when you win a game of commander... or so I'm told" I love prof for these great comedic lines 😀

    • @UraniumChef
      @UraniumChef 20 дней назад

      This is exactly how I feel every time lol

    • @unanon_user
      @unanon_user 13 дней назад

      as someone who got into this many months ago... I can definitely tell you it is really awesome to actually pull off a win in Commander

  • @Brighton24601
    @Brighton24601 19 дней назад +54

    Every time I see someone do an ad read for a hair loss company, they all seem to describe hair loss as objectively bad. This is the first and only time that I’ve heard someone do an ad for a hair product while also saying that you shouldn’t feel judged for however your hair naturally looks.
    Thanks Professor, you continue to set a high bar, from honest critiques to ad reads.

  • @DalmarWolf
    @DalmarWolf 20 дней назад +22

    A common mistake I see for sequencing is to cast a planeswalker and then another spell. You should almost always immediately use a planeswalker ability after casting it.
    Because as soon as it resolves you have priority, if you cast a spell (or activate any other abilities) then your opponents get priority and can respond and remove the walker before you activate it.

  • @jessewinter5826
    @jessewinter5826 20 дней назад +62

    Knowing what I'm doing wrong and actually playing correctly is going to take more than one video to help me, Prof.

  • @pokenamchet9388
    @pokenamchet9388 20 дней назад +31

    I usually hate videos like these that say "mistakes you make when playing" along with "cards you shouldn't be putting in your deck", but this video is really informative. It didn't occur to me to ask my opponents what I did wrong and I have yet played with someone who ask what they did wrong.

    • @orangegalen
      @orangegalen 19 дней назад +2

      That ‘ask opponent what I did wrong’ came up in a game where it was 1-1at the end, he was playing one of those Aura-Voltron commanders and had protection from all colors. I lost and when I showed what I had in my hand, I had Sheoldred, Whispering One - and because she was black and his commander had protection from black I thought her “opponent sacrifices a creature” wouldn’t work - forgot it was a passive that bypassed color protection. Got that pointed out afterwards.

    • @SwedeRacerDC
      @SwedeRacerDC 14 дней назад

      ​@@orangegalenIt's not because it's passive, but because it's a triggered ability forcing the player to make the choice. If the Voltron player mistakenly only has one creature with protection from all colors, there's a lot of ways to take care of it. Board wipes will still kill it, unless they're damage based, like red ones. Colorless removal will also take it out, though this is rare. But I appreciate your attitude to learn and grow. It will serve you well in this ever growing complicated game!

    • @orangegalen
      @orangegalen 14 дней назад

      @@SwedeRacerDC what’s even better is a previous turn I had the best top-deck of my life when I got Karn Liberated and exiled it. Table lost their minds. Unfortunately couldn’t get the tempo back and he re-cast his commander and started the voltron up again. And then I had that misremembering with what protection actually protects against.

    • @SwedeRacerDC
      @SwedeRacerDC 14 дней назад

      @@orangegalen It sounds like a wildly fun game. The kind I enjoy playing and even watching to the finish if I've been KO'd. Protection is definitely a complicated mechanic, which is why they rarely revisit it.. It's not as bad as banding, which is why that one is completely obsolete.

  • @casey8768
    @casey8768 20 дней назад +102

    Best piece of advice in this video. Plan your turn out before it's your turn. What needs dealing with. What are your options. Does drawing a land change things. What are your ideal top decks. You can have a plan in place and re-evaluate as new information is relevant.
    A lot of the Profs advice here is really going to help you as a newer player.
    As you grow as a player, know that a lot that is said here is conditional and subject to the conditions of the table. Growth will include those moments when you realize the lessons presented here do not apply and to do it differently instead.
    This is a great place to start, but there are still level-ups to come.

    • @ceulgai2817
      @ceulgai2817 20 дней назад

      Is there a trustworthy video series from which I can learn for when these level-ups occur, but before I become an expert? Preferably with a presenter as congenial as Prof?

  • @pierrehelie521
    @pierrehelie521 20 дней назад +32

    something that really helps also in order to keep track of things and speeding your turn is to clearly voice out loud your steps
    even though you are probably playing casual, saying "ok, my turn, untap, upkeep, draw" will help you better manage what comes first in your turn and not forget an upkeep trigger for instance
    also, it helps clarify that you are giving priority and so players knows when to interact
    so many times I have seen player rushing a step (often when going to combat) and having two creatures sideways and callign someone before people react (or try to bargain/politic) and it often leads to a "sorry but i had something to do before combat" and your judgement is biased by knowing part of what the attack looks like
    you should always emphasize on when you give priority

  • @ThisIsCarta
    @ThisIsCarta 20 дней назад +40

    For a lot of new players the biggest mistake is not knowing what they can respond to and when they have priority to respond to it. It's surprising how many people think that removing a creature after being declared as an attacker means its triggered ability doesn't go on the stack. Introducing players to Reconnaissance with first strike damage or similar things is another one. There's plenty of general play improvements sure, but that stems from understanding basic rules of play sometimes.

    • @joecooper8527
      @joecooper8527 20 дней назад +1

      +1

    • @NoTengoIdeaGuey
      @NoTengoIdeaGuey 20 дней назад +3

      I've found the best thing to do for new players is to give them the "how to play" cheat card that comes in every precon that shows steps and phases and habe them refer to thay while playing.
      It really helps people wrap their head around what's going on step by step, rather than just having three experienced players yelling random instructions at them.

    • @canamrock
      @canamrock 20 дней назад +2

      To be totally fair, this isn't even a new player problem per se, but one of where the format tends to encourage a lot of shortcuts for time efficiency's sake which run smack dab into things like: beginning of combat step interaction, attack triggers before blockers, the weird divergent timelines that can occur in combat when one player might have a fog or similar type effect, handling things like cascade...
      CEDH is handy here because it forces players to be more explicit on the priority windows, etc., and new players certainly could use the inculcation of those pieces of game knowledge so they can shortcut in a more informed way.

    • @ThisIsCarta
      @ThisIsCarta 20 дней назад +2

      @@canamrock I agree that shortcutting is part of the issue, but I also run into a number of people who don't even know priority exists and think they can cast an instant at any time they want. I.E: A threat ETB's and they cast swords "as a response" when there are no triggers going on the stack and the player who cast it hasn't moved to their next end step/phase. This and a lot of similar things come up at my LGS even when drafting and there have been people who argue or even call a judge because they believe the game works the entirely wrong way. Personally, when I teach people to play any format I sit down and have a notebook breaking down steps/phases while we play with our hands open on the table so I can explain responses and other nuances for a few games or until they're comfortable. Also because of this I announce everything I do in a game whether it's casual or competitive and I don't allow myself takes backsies, as I'm more likely to remember something I did wrong if I suffered the consequence.

    • @devinloew7681
      @devinloew7681 20 дней назад +2

      Yeah, as a newer player, understanding how priority works was a nightmare. Imagine my play group when I finally found out I could get value out of creatures and artifacts before they get removed

  • @milotheham9678
    @milotheham9678 20 дней назад +7

    Rampant growth keeps bit was genuinely one of the most clever ads ever.

  • @danynfine5668
    @danynfine5668 20 дней назад +4

    12:26 pre planning what your going to do is a major part of magic that newer players miss.

  • @jordooooo
    @jordooooo 20 дней назад +7

    Great tips.
    One thing that helps is knowing the priority for attempted removal and counter spells and not jumping the gun. quite a specific example, but I've been interjected with a counter spell out of priority while I was casting 'Hatred' just as I was declaring how much life i was going to pay, allowing me to change my answer knowing it was going to get countered.

  • @dreyfus37_65
    @dreyfus37_65 20 дней назад +19

    Playing games in my buddies garage with just piles of whatever is how I learned to ply magic. It was having a 15-30 minute discussion with my friend after each best of 3 that got me good at magic. Not only was able to articulate my thought process to him, he would then articulate his thought process to me and then asks me specific questions about the games. For instance “do you remember what was in your hand on turn 2?” I would tell him and he would respond with “I wonder if maybe doing this play instead of the one you made would’ve been more optimal, based on what I had done. Well, if you would’ve done that I would’ve played differently.” Kind of conversations. Sounds simple, but it went a long way in making me a much better player. So yes, always ask the people you’re plying with what their thought process. Even in the middle of the game. Just don’t be rude with how you’re asking, and most people will happily explain themselves

  • @Ser_Nathor
    @Ser_Nathor 20 дней назад +4

    Best piece of advice I can give to any new player is, I know building decks and playing multiple decks is exciting and fun but focus on 1. Focus and really learn it. Learn the combos and timing, how it all connects and interacts. It'll help you become a better player, and you'll have more fun at games, rather than juggling various decks, strategies and trying to remember what is in a deck and what it does.

  • @TheClone37
    @TheClone37 20 дней назад +8

    I'd like to add one more important one to this list
    "Dont fear the counterspells."
    Unless you're against a mono blue player, the number of counterspells is extremely limited. If you let a player successfully threaten you with a counterspell, or act like they MIGHT have one (leaving 2 blue open/untapped), you will be losing turns to that player through inaction. While a cointerspell might remove your game winning card or a development piece, deciding not to act because of one gives your opponent more turns to figure out a win and makes you "lose" turns to them, making your victory less likely.
    Im not suggesting playing like no one can interact with you, like playing in a vacuum, but play like each big move is going to be countered, and plan around that.

    • @hoodiegal
      @hoodiegal 19 дней назад

      The "make them have it" approach to whether or not your opponents have interaction. Either they have it and use it now, and won't have it later; or they don't have it now, and you get to do your thing. Where this gets complicated is if player A has a counterspell and both player B and C has a winning play in hand. Whoever is first to fire will probably lose. That's where the mind games come into play.

    • @aggedon7483
      @aggedon7483 19 дней назад

      This is a big one to teach newer players for sure. If the possibility of a counterspell causes you to not play the card, it's almost as if it got counterspelled for free (and even if they didn't have one) since the result is still that you did not resolve it, gotta make them have it.

  • @gamebreaker60
    @gamebreaker60 20 дней назад +73

    Thank you. My son and I just started playing Magic so, this helps alot.

    • @TheDesertSpear
      @TheDesertSpear 18 дней назад +2

      Same with my son and I

    • @gamebreaker60
      @gamebreaker60 18 дней назад

      @@TheDesertSpear How are yall doing with the learning curve of it all? We're getting to the point where we don't have to stop and look at rules every 5 minutes 😆

    • @TheDesertSpear
      @TheDesertSpear 17 дней назад +1

      @gamebreaker60 about the same haha. But on the other hand, we are checking for more in depth stuff because we are upgrading decks and getting cards that are a little more in depth or complex

    • @kippie8200
      @kippie8200 11 дней назад

      Wish all yall that are learning with your kids the best! My dad n i were the same a long time ago. While its not for everyone, if you guys care more about having fun at home than playing at game stores, consider proxying now n then so you guys can try fun cards together without all the expensive purchases. Yall n your kids will probably appreciate the chance to make fun decks the market would keep out of reach.
      Thats what me n my pa did anyways lol. Commander is expensive af

    • @gamebreaker60
      @gamebreaker60 11 дней назад

      @kippie8200 That's pretty cool. Could you explain proxy? We're having a blast with precons but we're currently trying to build our own decks.

  • @arrowrandoman
    @arrowrandoman 20 дней назад +5

    Using Rampant Growth to segue into a Keeps ad is brilliant.

  • @theosmiumnerd2209
    @theosmiumnerd2209 20 дней назад +22

    Your videos are awesome. I stopped playing mtg when I left highschool, but your videos got me to try Commander for the first time recently and I've been having a blast.

  • @Smokin_Choochang
    @Smokin_Choochang 20 дней назад +3

    Didn’t know I needed to watch this until I did. Thank you prof, you are such a staple in the magic community, your presence is unmatched!

  • @clovergannon
    @clovergannon 20 дней назад +45

    15:10 "Make your next plays BASED" clip it!

  • @MintyMagicMTG
    @MintyMagicMTG 20 дней назад +3

    I would also say try to avoid game/deck memory. This happens to new and seasoned players. It’s good to know that an opponent is a strong player, or that they have a strong deck, but that doesn’t mean you need to destroy/counter everything they play.
    Oftentimes people will sub-optimally remove incorrect threats because they know a player is “good” or because they’ve won prior.

  • @TankErdin
    @TankErdin 20 дней назад +2

    Great video, and really articulates better than I can what I try to help people in my pods with. Thanks, Prof.

  • @jesse8654
    @jesse8654 9 дней назад +1

    And this is why he is called the Professor! Well done, sir. Well done. 👏

  • @enoesiw
    @enoesiw 20 дней назад +6

    For this year, i made the conscious decision to attack more. And to take ownership of my actions (no more dice rolling to decide where my attacks go unless the card says so). Sometimes, that makes me the target for a lot of retaliation, but it has definitely made my games a lot better overall.

  • @thorineichenschild4231
    @thorineichenschild4231 20 дней назад +20

    Arter having played for almost a year I found that the biggest challenge to commander is building decks that are just right for your play groups.
    Having to consider the groups rule zeros, power level and play style etc.

  • @SwedeRacerDC
    @SwedeRacerDC 14 дней назад

    Great video with lots of important issues covered. It would be nice to have a clear summary at the end, but it's still good. Here are the main points, but do give it a watch as it goes in detail.
    1. Combat mistakes (3:18)
    2. Threat Assessment (5:57)
    3. Sequencing Errors (8:13)
    4. Decision Paralysis (10:30)
    5. Playing as if You're in a Vacuum (12:55)
    Also in the mentioning of post game self reflection, and possibly elsewhere, I like that 3 of the 4 players in the theoretical game were versions of the Prof and one of them was Spice 8 Rack. Great video again!

  • @pi6518
    @pi6518 20 дней назад

    Brilliant advice. Thx Prof!

  • @themagicofmtg
    @themagicofmtg 18 дней назад

    Great video! Always good to review the things that make us a better Magic Commander player!

  • @semi-decent1844
    @semi-decent1844 20 дней назад +4

    Commander is a social game so if I get decision paralysis because idk what to use my removal on it can help to ask the table. " do we think is more dangerous A or B?"

  • @Flickstro
    @Flickstro 18 дней назад

    After the commander night I just had, I really needed this video. Thank you, Prof! :)

  • @mardeosos
    @mardeosos 16 дней назад

    In one of my game groups i act as a teacher to them... and watching this video made me realize a lot of things that i know, but i can't teach them properly. This video is a gift, so thx ❤

  • @stevenrhodes8338
    @stevenrhodes8338 11 дней назад

    I've been playing for 9 years now and any advice I can get helps 8t always seems like the smallest of small things get me. Good stuff Professor

  • @jots083
    @jots083 20 дней назад

    Bout ready to go to my first FNM in over a decade. This was perfect timing on this refresher!

  • @TSDT
    @TSDT 20 дней назад +13

    Flying under the radar... still remember Triskadekaphile getting their 13th card due to no one asking me for my hand size.

  • @JavierOrtizBultron
    @JavierOrtizBultron 20 дней назад

    Amazing and useful video!

  • @scottmacwatters
    @scottmacwatters 7 дней назад

    I really like how body positive the hair loss ad is. It’s much better than other creators who have similar ads.

  • @zonegamma8197
    @zonegamma8197 20 дней назад +1

    very good tips thanks

  • @yoshitheonly
    @yoshitheonly 20 дней назад +5

    Thank you for this content, Prof! Too many MTG RUclipsrs focus on covering what's releasing but never take the time to help out new players on understanding the bigger things. It's videos like this from TCC that helped guide my way into Magic. Help guides like this are always immensely appreciated ❤

  • @crafteded2645
    @crafteded2645 17 дней назад

    Need that top button with the tie. Good video

  • @adamdavidson9717
    @adamdavidson9717 18 дней назад +1

    Please continue to make videos about ho me to play better! I want to to see “expert level” lessons please!!

  • @Yuuni_Pop
    @Yuuni_Pop 20 дней назад +1

    Thank you!

  • @XaeroGames
    @XaeroGames 20 дней назад +2

    Great tips!

  • @TheOrionsPhantom
    @TheOrionsPhantom 20 дней назад

    i just bought the davros precon, can't wait for the next episode!

  • @chlodwig7233
    @chlodwig7233 11 дней назад

    Very useful for a 1 year player like me thanks :) !

  • @Since1987ok
    @Since1987ok 17 дней назад

    The first one translates to poker as well, I've noticed....many players opt to check, rather than play aggressively or lead-out w/ a bet, regardless of the hand

  • @SRH420Gaming-ql9vp
    @SRH420Gaming-ql9vp 20 дней назад +5

    There is nothing to be learned from victory.

  • @TonyScimeca
    @TonyScimeca 10 дней назад

    A Great tip I got from limited is “ if you don’t know what to do then the sequence of plays that uses the most of your mana is most likely the correct one”
    Not always true, but an easy fallback rule of thumb to avoid decision paralysis!

  • @cleetusi9559
    @cleetusi9559 20 дней назад

    I’m definitely guilty of playing in a vacuum! Gold fishing at home sort of helps me feel confident what my deck wants to do so I can shift my focus to the board in a game

  • @marsalpoovincent2786
    @marsalpoovincent2786 18 дней назад +1

    When It Comes To Chump Blocking, I Play A Timeless Deck Of Creatures, Other permanents, and Instants That State Something Like The Following: "Return This Card To The Battlefield From The Graveyard For Cheep Mana Cost". Other Than That Chump Blocking Is Useful If Both Blocking Legal Attacks And Big Hits. Like If I Have 20 Health Remaining And My Opponent Is Attacking For 17 By A Single Creature, Then Definitely Chump Block 😁👍

  • @samuelgeai6306
    @samuelgeai6306 20 дней назад +1

    For threat assessment, I think ramp need to be in the equation. Someone with 10 mana when everyone else have one two rock and 4/5 lands should be on the watchlist. Beware the green player doing nothing but ramping.

  • @christopherb501
    @christopherb501 20 дней назад

    Excited for that next episode

  • @dendostar5436
    @dendostar5436 20 дней назад +1

    These seem like pretty good tips. These work for regular multiplayer as well.

  • @samuelbeall439
    @samuelbeall439 17 дней назад

    This is why the Professor is a great "Professor" who can assess and analyze good Magic play outside the game yet is an emotionally motivated magic player in the game who often falls prey to all of the things pointed out in this video. That doesn't mean that all of the things pointed out in the video are not valid. They are very valid.

  • @Jesin00
    @Jesin00 20 дней назад

    Triggered abilities don't resolve in the middle of other effects. For example, if you put a Cavalier of Gales on the battlefield during a Genesis Ultimatum, you have to finish the Ultimatum first before you brainstorm. (thinking of a specific Shuffle Up & Play episode)

  • @jackhemsworth7515
    @jackhemsworth7515 20 дней назад +1

    Holding up two blue mana is information on its own as it could be a Counterspell, even if what you have to do with that two mana is not.

  • @Realletsplaygrey
    @Realletsplaygrey 20 дней назад +1

    i really appreciate your videos

  • @acezxv
    @acezxv 20 дней назад +2

    Not paying the one in rhystic study is one of the biggest mistakes magic players ever made

  • @vivase1
    @vivase1 18 дней назад

    It is not really a mistake but another thing people don't really know is that if you want to move to attack and someone says in response, you are still in your main phase and can still cast creature BEFORE the attack. Let's say someone kills your commander before the attack to stop the attack trigger (thinking Winota), you can cast again your commander and move again to the attack

  • @superpuddlejumper101
    @superpuddlejumper101 20 дней назад +6

    Love the Spice8Rack cameo @ 6:02! Also, good advice Prof

  • @green_dragon_knight
    @green_dragon_knight 15 дней назад

    Something I really struggle with in Commander is knowing when I should try to go for the win and when I should hang back or sandbag my cards. E.g. I don’t want to expand my board presence and put out a lot of threats only to be taken down by the other players, but also sometimes I miss my chance and someone else gets into a dominant position and I can’t overtake them.

  • @thatbrobrax
    @thatbrobrax 20 дней назад

    the threat reaction thing, so true, so many times my 6/4 anzrag will get swords to plowshares when it lands, instead of when it does something, and then something way worse for the table hits the field, ill always be like, you should have waited, they go, i couldn't have known, but if you had waited you could have, sometimes people bait and or wait for counters and removal to then play things and its so often fell for

  • @arrivtuber
    @arrivtuber 20 дней назад

    One thing that helped me a lot was not taking backsies. When you can't revers a mistake you are more likely to learn from it because they will lose you games. I started to think more about my action and when to take them as a result.

  • @CaptVooDooGaming
    @CaptVooDooGaming 20 дней назад +1

    The next shuffle up and play is something I’m excited for. As a yugioh turned commander player, it’ll be interesting to see

    • @TeaGarrison
      @TeaGarrison 20 дней назад

      Same. Stopped playing Yugioh about a year ago when the LOTR cards came out and I haven’t looked back.

    • @CaptVooDooGaming
      @CaptVooDooGaming 20 дней назад

      @@TeaGarrison I started playing around March of the Machine.

  • @harpgang
    @harpgang 20 дней назад +2

    If a creature isn’t blocking it should probably be attacking seems like the real world application of
    if you aren’t losing you are winning.

    • @kevinwestermann1001
      @kevinwestermann1001 19 дней назад +1

      Sometimes, however, it is correct to threaten a block you actually do not intend to make. Perception is very important.

  • @loganusher591
    @loganusher591 20 дней назад +6

    Great tips! Also love Spice as a scary combo player

  • @minispiel19
    @minispiel19 19 дней назад

    Advice I have heard before but need to keep hearing.

  • @JohnDoe-vm1rr
    @JohnDoe-vm1rr 20 дней назад

    Highly hype by the edh game with team aps 😊🎉

  • @strechyboi1485
    @strechyboi1485 17 дней назад

    I'd love to see one on Mill decks

  • @Ger0nimo76
    @Ger0nimo76 20 дней назад

    Thank you prof

  • @Thexarmyxofxfew
    @Thexarmyxofxfew 17 дней назад

    Great video

  • @unanon_user
    @unanon_user 20 дней назад

    I make quite a few of these mistakes pretty often. but that's okay, knowing a RUclipsr as big as the professor makes the same ones as well.

  • @silvanobianchini6924
    @silvanobianchini6924 20 дней назад

    People also tend to share information about their hand (ex: sure, keep going, i have no interaction aniway), do not do politic at all (a well done bluff sometimes can get you out of sticky situations), and they prefer to keep a weak hand of seven cards with too many or to little lands instead of going to a strong hand of 6 or 5 cards.

  • @Funkytrip73
    @Funkytrip73 15 дней назад

    RUclips: Awesome video filled with fundamental game decision tips.
    Me: "Cool! I finally drew this 7 mana thing that I never have played before! Let's see how it pans out in game!" *ignores rest of board, hand, GY, silent players etc etc

  • @FirstNameLastName-gh9iw
    @FirstNameLastName-gh9iw 12 дней назад

    With sequencing it can make you ignore other suggestions. It might be better to play cards after combat but if say it’s an ability that does x based on the number of permanents you have if you can increase it before combat do it!

  • @Deviax28
    @Deviax28 15 дней назад

    Wanting to get back into playing Magic. But, I stopped around 1998 or so and so much has changed. Not sure where to even start anymore lol. Trying to watch as many videos as I can before I sink money into a few decks to play.

  • @AC3handle
    @AC3handle 20 дней назад +1

    half expected the secret lair alert head to pop up

  • @greatgio28
    @greatgio28 20 дней назад

    Team APS in the preview!! So hype!!! Hope we can see some digimon TCG with Alec in the future! haha

  • @Deedotcharles
    @Deedotcharles 20 дней назад

    Can’t wait for the APS episode

  • @deeterful
    @deeterful 16 дней назад

    One specific mistake I see often is players wasting instant speed removal on “scary” creatures as soon as they hit the board. I save that removal until the creature is attacking me and I’m in not position to take the hit or block.
    Every time an opponent’s creature(s) are damaging anyone other than you, they are in effect working for you.

  • @agentkhaine2204
    @agentkhaine2204 19 дней назад

    My biggest mistake in Commander comes from my Timmy playstyle In casual games. As a Timmy I enjoy large, impactful spells, and I’ve spent a lot of time figuring out how many big spells I can put in a deck without having consistency issues. However, almost always playing a big spell each turn after the setup of lands + ramp draws a lot of attention and causes me to appear on everyone’s threat radar even if I’m 5+ turns from being a threat to someone’s life.

  • @nopinions
    @nopinions 20 дней назад

    Thought the Rampant Growth segue was going to be for Manscaped for sure.

  • @zpinkerton7946
    @zpinkerton7946 20 дней назад

    Re: decision paralysis: I love Prototype Portal, but I had to replace it in every deck it was in w Mimic Vat, because I could never settle for what to imprint, Mimic Vat let me act first and adapt later.

  • @thomaskretz7888
    @thomaskretz7888 20 дней назад

    Saving cards for second main and choosing to attack first is not something I thought about. I'll have to give that a go.

  • @bunnydango
    @bunnydango 20 дней назад +2

    how does this channel post so often? i can't imagine how rough the schedule must be gosh

  • @Jolfgard
    @Jolfgard 20 дней назад

    12:15
    Even better. It's not only not the end of the world, but it is a learning experience that makes you better in the long run.

  • @VelgrimMournsong
    @VelgrimMournsong 18 дней назад

    The way you used those Spice8Rack pictures was hilarious.

  • @Crack_A_Pack
    @Crack_A_Pack 20 дней назад +1

    Still waiting on the snake tribal deck tech video :)

  • @Dimensional_Walker
    @Dimensional_Walker 20 дней назад

    you're so wise bro

  • @sambarney8244
    @sambarney8244 19 дней назад

    One of my favorite things about magic is that even if I lose, I usually get just a little bit better every time I play, and ultimately that's the end goal, to be a better player than I was before the game.

  • @stevecampbell9670
    @stevecampbell9670 19 дней назад

    The Professor really is the embodiment of "those who can, do. Those who can't, teach."

  • @eduardocristo2118
    @eduardocristo2118 20 дней назад

    ".... or so i am told" GOT ME hahahaha

  • @superdantheminecraftman8905
    @superdantheminecraftman8905 20 дней назад

    I wasnt expecting this video to be so accurate...

  • @Earthboundmike
    @Earthboundmike 20 дней назад

    Keeps you guys gotta spread them ads out a LITTLE better, my god. You are EVERYWHERE today.

  • @Qaos
    @Qaos 5 дней назад

    One common mistake I see in Magic players more generally is the classic "use it because you have it" mindset. They'll draw a removal spell, find whatever the biggest threat currently on the board is, and cast it without thinking about if something more threatening is likely to be played on a later turn.

  • @LucasTigy2
    @LucasTigy2 20 дней назад +8

    "don't rage quit" is another that comes to mind.
    was playing a game and one guy was building quite a strong board state. i and the other 2 kept trying to stop him since we were all slower due to mana curve. when someone tried to remove their commander, they got flustered and tried to scoop, so i offered to "save" their commander with one of my enchantments to return it to their hand instead and they accepted. they never played their commander again the whole game and ended up winning anyway.
    basically, be more understanding about why you might be targeted and come to terms that sometimes losing one card doesn't mean you lose the game outright and at the very least you can still enjoy the rest of the game.

    • @pierrehelie521
      @pierrehelie521 20 дней назад +3

      That's really true, even more in a multiplayer game
      You never know what the game will look like even one turn later! (Board wipe, combo out of nowhere, etc...) So i always try to play until I really that there is nothing in my game which is going to reverse the tide
      The number of people I saw quit before a drastic change is way to high... For instance I had once a game (1v1v1) where one of my opponents had a kitchen combo for infinite life, next was the third player which was "ok then, you have infinite life, you win I can't compete" I tried to tell him to stay as i had a strong plan which needed only a good support as it needed two turns but he was "naaaah he can go infinite life again and again"... Bro! I couldn't flat tell him because it would ruin the plan in case of interaction but i had a heavy tutor deck which win with an unlockable phage (sorry it's the french name, don't know in English) for those kind of situations but as it requires lots of mana i couldn't pull it in one turn :/
      Therefore, trust your ennemies, they are you're best friend against an archenemy

    • @bryanholdren9043
      @bryanholdren9043 20 дней назад +2

      Or let him rage quit lol. Who wants to play with a guy throwing a temper tantrum anyways. So he gets to behave however he wants have you help him and win the game? Nah. Casual commander scooping should be done with the highest level of sportsmanship. Not as a weaponized ultimate game action. Wrong format for that behavior.

    • @LucasTigy2
      @LucasTigy2 20 дней назад

      @@bryanholdren9043 my point is, nothing i actually did even mattered. they were just in a bad mood and needed to play the game out

  • @magusofthebargain
    @magusofthebargain 14 дней назад

    1. Combat. Multiplayer formats like Commander tend to punish players for attacking unless that attack can take out the entire table. It is wise not to focus your attention on one player or another and attack each player evenly if you intend to close out a game using combat. Myriad is a good ability and so is Goad, and choosing to attack the player with the highest life total to even out life totals so that your final combat step can take out everyone at once!!

    • @magusofthebargain
      @magusofthebargain 14 дней назад

      ...however, if there is only one combo player at the table who intends to combo off and win as quickly as possible, everyone should gang up and attack that player to take them out of the game before they can combo off. This is not rude or unfriendly, it's just magic. Combo players know this, and should be prepared to face an entire table of 3 vs 1 attackers without getting salty about it.

  • @jaggedtoothgrin
    @jaggedtoothgrin 20 дней назад

    always good to see a Spice8Rack appearance at TCC

  • @LucasTigy2
    @LucasTigy2 20 дней назад

    one of the biggest and maybe less obvious mistakes i would say is just killing opponents too early, and it has nothing to do with being "too mean".
    if you have one or more opponents who are not super threatening, you can obviously get some free damage and/or attack triggers off them, but you have to realize that they are still an ally against any opponents who are the real threat.
    for example, i was playing with my friend and 2 others. my friend and i were running 2 MKM precons while the other 2 were using locust god and mothman. mothman kept swinging at us for attack triggers while the locust god kept growing their board state. my biggest issue was that i didn't have any flyers but i had a board wipe in hand that i could have used against the locust god on my next turn if mothman didn't kill me. my friend also had a massacre worm which would have devastated locust's board of 1/1s, but he too died before he could use it.
    so the locust god just finished the mothman off easily at that point as it had nothing it could do against all the token creatures they generated and the 2 people who could have done something about it were dead.

  • @ChaoticCommander
    @ChaoticCommander 20 дней назад +1

    Super informational video! The planning your turn ahead is super important for me because I mostly play on stream, and that makes the experience a lot better