I was kinda hoping they'd have modular pistons for triple expansion style engines, but maybe we'll see that in the near future. They could maybe even take a shortcut, and just program the existing pistons to intake steam instead of combustion requirements.
I already know that the next 1-3 weeks there is gonna be a lot of old style steam boats and maybe trains on the weekly top builds and a lot of nuclear reactor builds too.
Well maybe not ships as I’m having my steam engines way to underpowered I’ve done everything I can to try and fix it I hope they fix this soon or I’m doing something wrong
Hopefully in the future they elaborate more on steam. Add fuel atomizers to burn fuel oil instead of coal, module based reciprocating steam pistons to get that satisfying chuff chuff sound, superheaters, steam whistles, stack blowdowns, the ability to adjust fuel/air ratios etc.
upgrading things like the boiler would be cool too. Maybe add like, insulation blocks or insulated pipes to reduce heat loss from the boiler, which would demand less energy from the fire box to maintain the same pressure/tempersture.
@Railfan 765 You should be able to see it if you go into top screenshots for the week and go down until you see a 3 stacked ocean liner picture posted by orbitsoup.
So when are we going to get steam train wheels and stuff? It will be awesome to build a steam train and make it run like a proper steam engine with this.
Great video, your tutorials are a huge part of why I love this game. Need to watch your Nuclear build next - just had a meltdown messing about with it!
@@NPC_-mf4dw Too inept despite the fact they added functional military weapons, radar and sonar technology, steam and modular engine technology, pipe plumbing systems and valves, complex water physics (which, no matter how much you wanna nitpick it, is still better than most other games) gave the players three entirely different gamemodes, and that's just the tip of the iceberg. What is so inept about the Stormworks developers? Only thing I could criticize them for is their selling of player data to Google and 3rd party services without any notification or consent from the consumer and censoring all about it in their discord server, but that does not mean they are inept. Outside of that, the Stormworks developers have managed to create a successful game. Nitpicking with bland accusations without elaboration in several different comment threads does not make anything about them clear, only the fact that you like to nitpick with bland accusations without elaboration in several different comment threads. Enlighten me, professor.
it would be interesting but almost useless in this environment. probably about 15 hours of work. and probably massive and kill the frame rates. think somebody made one on the workshop. how do i know its useless ?? I built three diesel boat submarines stay down as long as you need and operate. nuclear power would only be needed if you were going to stay under the water for a really long time.
@Random Task no it turns out that it has a lot to do with mass versus your gearbox settings. a bunch of electric motors mixed with a clutch. you can make things that won't lag the game for a little bit but how far have you gotten in survival without it lagging
I used the pressure release method, and that seemed to work well. However I did notice that after the first release, the pressure never rose again, instead it slowly decreased over time. I know my relief valve was closed, so I'm not sure why the pressure continued to drop. I was also slowly loosing steam from somewhere in a closed loop, which was interesting. Can pumping too much water into the boiler cause it to flood and release less steam?
If the steam was released without being put into the condenser, you may have not had enough water to keep the system going. Try running the pressure relief system straight into the condenser instead of into the air( I’m assuming that’s what you did) and you should not lose any water.
@@jamesdeznuts5603 I had a full tank of fresh water that was pumping in, and was full, which is why I was confused about it. The engine ran fine, but stopped going over pressure. The boiler was full of steam and was loosing it. I wonder if my water pump is backwards, I'll check that next.
@@EnderMalcolm I had that to, but you can also see in the video that the tank still has 120 litres in it but it didn't go in the boiler for some reason, 14:11
Had the issue (with 1 medium tank) that the boiler volume would quite fast drop to 0 in a closed system. The reson was i was dumb and forgot to set the tank to fresh water.
Pretty close to my compact steam power generator build. Tried running props off the turbine and had very little luck getting over 1.5 knots with larger ships. Electric engines worked much better, and coal turbine powering generators to keep it powered. One thing I'm working on is a quick shut-down to the coal firebox. Tried cutting off the coal supply but it still took a long time to shut down. Next I'm gonna try a cutoff on the air supply, hopefully that works.
Cut off the water circulating into the boiler, that will cool the boiler if you care about the boiler, then just empty the coal box and let it cool down. How many turbines do you use? Do you use a gearbox?
I really wanna turbo charge my steam engine, would love if you could look in to that and if its even possible in SW? I know it can been done IRL but I've had no dice building one in SW. LOVE the vids, you are the best in the biz when it comes to SW so I figured I'd ask. (Btw if anyone else knows please help me, I'm banging my head on the wall trying to figure this out lol) Thanks for all you do! 😁👍
Question. Did you empty the boiler fluid level and leave only the fluid in the water tank? It seems to me that a 1:1 boiler to condenser isnt enough, and I'm thinking maybe it's because the condenser cant keep up? I'm not having a pressure issue though so I donno
@@overclocked5422 ok I thought so. The only time my condenser works is if my pressure valve vents a ton of steam at once into the condenser and for some reason then it will put water back in. But otherwise it just sits there and happily builds up water. Glad to see I'm not the only one with this issue. People on discord dont really seem to care
@@thorgeirnable Use a water storage tank to fill the boiler and use the water from the condenser to put back into the storage tank. The boiler does not use as much water any more, so it takes less water to make a lot of steam.
Thank you for speaking so clearly and your explanations can be perfectly translated into Spanish, without you I would not advance in the game, hehehehe, thanks.
You could increase efficiency by using a controller to power the firebox on and off to control the pressure. It would just need to take the time into account for heating and cooling the boiler
hey MrNjersey I have a tutorial suggestion, megaphones! specifically how to make them play music when u press a button, for example you're driving a shark around and u see an unsuspecting boat, and you want jaws music to play so you can scare your friends, I couldn't find any YT tutorials on this and was curious abt it. could you make a micro controller with Lua that has the audio file?
IRL, that would require a phase change (evaporative) cooling system, where whatever coolant youre using in your radiator actually changes phases from liquid into a gas. Such systems are simple if you treat the fluid as a consumable to exhaust, but complicated if you want to condense and reuse it. But, they have the potential to be really effective and efficient due to the sheer amount of energy fluids can absorb in a phase transition (and fluids at a phase transition will absorb energy without actually increasing in temperature, because the energy actually goes into the transition itself... Which is potentially beneficial if you want the fluid to stay under a certain temperature, but still absorb thermal energy). Evaporative cooling was used in the German ME-100 fighter in WW2. What made its system impressive was that, instead of using efficient, but draggy, air cooled radiators, it instead used the surface area of the wing as one giant radiator fin. This was one among many drag reduction techniques in that plane, which made it perform better than its competitor, the BF-109. In the end though, the ME-100 failed to be officially introduced into the luftwaffe, because... Well... Radiators are a week point in an engine. One round holing a radiator all but garuntees eventual engine failure once the coolant runs out. So which is more likely to be hit by incoming fire, a small radiator, or the entire wing? Also, the system was really complicated on the Me-100. I will say this though, I don't know how much energy you could squeeze out of a coolant system that uses evaporative cooling (at least, a system that includes a condensor that is. It would be easier in an open loop system). And furthermore, adding a turbine to the cooling loop would reduce the flow rate of that coolant... Which would in turn, reduce the cooling rate of your cooling system... Which in turn would maybe be more detrimental to your engine's output than any output you would gain from the coolant turbine... Which may be why this isn't typically done IRL. In theory, you could just engineer a beefier cooling system to compensate (bigger condensor, bigger radiator, more coolant), but then you're adding a ton of weight and complexity to the system. I dunno, its an interesting idea at least. A similar concept, the turbine power recovery system, was used in the last generations of military aircraft internal combustion engines in the USAF on planes like the B-50. This was basically like a turbo, except instead of using engine exhaust to spin a turbine to drive an intake impeller and compress intake air, the torque from the turbine was instead sent directly to whatever the engine was outputting power to, adding horespower directly to the system and assisting the engine directly in powering the propeller. It was an insanely complex system, and had similar engineering problems to your idea, (namely, how to do this without generating enough backpressure to reduce engine power). It worked well once developed, but development down this path was abandoned when the turbine power recovery was starting to achieve horsepowers that rivaled the internal combustion engine itself, and engineers asked themselves... Why TF are we developing this when we could instead ditch the complicated, maintenance hogging, less reliable internal combustion engine, and instead focus on developing better turbine technology, as those are relatively simple and cheap to maintain by comparison... As in, lets switch focus to building better jet engines, turbo props, and turboshaft engines instead. None of this has much to do with the game I guess, but I'm just thinking outloud about doing it IRL, and thinking about whether the game simulates RL enough to do it.
So i made a steam train and it works great, but after a certain amount of time, itll just stop, and it still has coal and water and the boiler keeps going and so is the firebox, but the train just stops, any ideas why this is?
I'm having problems getting fluid to flow into the boiler, getting steam out of the turbine, and water out of the condensor. I have everything plumbed correctly, but its just not flowing. My systems setup with a variable valve and exhaust port to vent pressure but it doesnt work. Same with every other component.
Im having a problem, I copied the engine build exactly, but its like the propeller just gets slower and the ncompletey syops even when the firebox is hot and the boiler has pressure any Ideas?
i was wondering this after playing around with them for a few hours. Usually IRL steam systems require a pressure difference to operate as efficiently as we would want them to, many Navy vessels used steam-powered vaccuum systems to help draw steam through turbines. That said, i can never seem to force my system to input more than about 2.7L/s into the turbine, no matter how much I sukk it back out again with pumps or additional boilers. It might be something that'll be altered soon, like the modular engines a while back, after having wider player feedback.
@@foty8679 it may be a setup issue or an operation issue, but i've not had that much success with using them for ships. The power tends to be far too little to get above maybe 4-5 mph (of whatever the in-game speed it) and that's with the boiler at the point of bursting. :P
How is one suppossed to "turn off" the steam engine? Or is the only reasonable way to let it burn off any existing coal? You can cut the power from the engine quite easily, but actually turn off the engine to save what coal you have after you arrive to your desination. Maybe a easy way of cutting the coal supply? Dunno, just starting to experiment just now, anmy ideas?
I'm having issues with my boiler exploding. I even set mine up with a condenser release and a redundant release valve if the pressure still keeps rising.
@@Duke_GATO_1-1 Treshold gate low 0 high 5 and let that thing contorl the pumps which circulate water into the boiler. Never exploded. Just added a greater then 7 to release all steam in an an emergency. Also be carefull. Also i try to keep the temperature low, around 120-140°C if it goes above 200 the emergency system will trigger and shut it down.
To address this for future readers: Your pressure should really never be above 1. My boilers tend to run at .3 to .4. Currently, turbines seem to have a max throughput of 1.7L/s of steam. Take 1.7 (or whatever you can achieve or wish to) and multiply it by your number of turbines. With advanced tooltips on, look at your boiler, specifically "water in" and "steam out." Your target for both of those is the max throughput value you calculated. If "water in" is greater than "steam out", feedwater is trapped in the boiler because you're making more steam than you can use. Look at "steam" at the top of the tooltip to see it accumulating. As it's pointless to do this, it's also pointless to run your boiler under any real pressure. To address this, decrease the temperature (or decrease the flow) of coolant into the boiler. All my reactors work flawlessly in this regard and have no need for pressure relief valves. As far as controlling the temperature of the boiler, I use a pid and a variable valve. This works very well and allows me to precisely set the temperature necessary to achieve desired output.
My engines working fine and everything when i first started it, everything running, i move couple centimetres then my propeller just stopped, been sitting here for couple minutes everything is still running fine except for the propeller and its just stopped.
To answer your questions. In theory, you shouldn't lose water if it's not vented Fresh water can be selected in the menu of a fluid spawner In the real world, ships can use fresh water or salt/sea water cooling. You can use salt/sea water cooling in stormworks, but it creates scaling in the engines as it's direct from the ocean (as in real life). Or you can use a closed loop fresh water system with heat exchangers. However direct seawater cooling provides better cooling, in my experience (in game)
Unless you add more exhaust ports for some reason. I made a steam locomotive, and put 9 fluid ports I. The smoke stack, and the exhaust comes clean, which was disappointing for me.
Look at a part and press the pgup key. If you go to settings and click the general tab you can have set the tooltips show up all the time (Really handy for testing new builds but annoying during general gameplay)
I dont think it would work, if the engine gets too hot it blows up, if the boiler isn't hot enough it wont work. the temp that is required to boil water and the engine blows up at is really close.
I had the same issue, add an empty tank for extra steam. Basically for some reason it’ll bug out if it goes directly from the turbine to condenser, so either pipe it to the sky or add a tank for the steam to escape to, add pumps to the steam tank
So I made myself a Nice looking Steam setup and It works great. The only problem is the Boiler pressure doesnt stop building even if it is being used and It gets to 10 super quick, Making it explode.. I don't know what Is causing this saying I have everything hooked up correctly. Could someone help please?
Was expecting a shit ton more for customizing Steam based engines...honestly, I really do hope they do...otherwise. I see it as a glorious waste of potential and Developer time.
I was kinda hoping they'd have modular pistons for triple expansion style engines, but maybe we'll see that in the near future. They could maybe even take a shortcut, and just program the existing pistons to intake steam instead of combustion requirements.
Yeah I love steam trains so much they need more in workshop
You have seen it in the near future which is now at the time of this reply
They have steam pistons now
I already know that the next 1-3 weeks there is gonna be a lot of old style steam boats and maybe trains on the weekly top builds and a lot of nuclear reactor builds too.
someone's gonna rework their titanic and add boilers and furnaces since that's what the real thing had as well
It's only proper since we actually have steam engines now i already started working on a steam powered ship :)
Cool I might make a steam engine tomorrow to know how they wotk better
Well maybe not ships as I’m having my steam engines way to underpowered I’ve done everything I can to try and fix it I hope they fix this soon or I’m doing something wrong
And Nuclear Submarines aswell
Hopefully in the future they elaborate more on steam. Add fuel atomizers to burn fuel oil instead of coal, module based reciprocating steam pistons to get that satisfying chuff chuff sound, superheaters, steam whistles, stack blowdowns, the ability to adjust fuel/air ratios etc.
upgrading things like the boiler would be cool too. Maybe add like, insulation blocks or insulated pipes to reduce heat loss from the boiler, which would demand less energy from the fire box to maintain the same pressure/tempersture.
yes the iconic chuffing noise and steam whistles would be great
The devs should add steam pistons that could hook up to modular engine crankshafts that maybe could produce more torque but are slightly slower.
I was expecting that more than turbines tbh
Bit difficult to have a massive turbine on a steam locomotive but much easier to fit a single pistol on each side.
I know, right.
I was expecting the boiler and firebox to be modular like a custom tank
@@mechannrt8561 That would have been cool.
I'm working on a ocean liner with 24 boilers right now. Really liking the steam power! :D
Edit: 32 boilers now!
@Railfan 765 Cruise liner
@Railfan 765 ocean liner. just changed it
@Railfan 765 well, when a cruise ship and an ocean liner love each other very much...
It’s the perfect boat hauler
@Railfan 765 You should be able to see it if you go into top screenshots for the week and go down until you see a 3 stacked ocean liner picture posted by orbitsoup.
New community build challenge: steam powered plane
@luisgamercool 26 10 ten reason why noobs trash
@luisgamercool 26 I’ve made a nuclear powered truck
15:54 When you see preasure close to 10 and think:
I made a basic steam train super quick and it’s so cool! It’s easier than modular engines too.
So when are we going to get steam train wheels and stuff? It will be awesome to build a steam train and make it run like a proper steam engine with this.
Great video, your tutorials are a huge part of why I love this game. Need to watch your Nuclear build next - just had a meltdown messing about with it!
we need hand operated steam / fluid valve for our boilers !!!
Throttle+ variable valve
Or they just make a valve wheel kinda throttle lever
@@NCIA-93 use a power switch
@@NCIA-93 No, too much to ask. These devs are too inept. This much should be clear by now.
@@NPC_-mf4dw Too inept despite the fact they added functional military weapons, radar and sonar technology, steam and modular engine technology, pipe plumbing systems and valves, complex water physics (which, no matter how much you wanna nitpick it, is still better than most other games) gave the players three entirely different gamemodes, and that's just the tip of the iceberg.
What is so inept about the Stormworks developers? Only thing I could criticize them for is their selling of player data to Google and 3rd party services without any notification or consent from the consumer and censoring all about it in their discord server, but that does not mean they are inept. Outside of that, the Stormworks developers have managed to create a successful game. Nitpicking with bland accusations without elaboration in several different comment threads does not make anything about them clear, only the fact that you like to nitpick with bland accusations without elaboration in several different comment threads. Enlighten me, professor.
Can you make a Nuclear Submarine after this anytime?
it would be interesting but almost useless in this environment. probably about 15 hours of work. and probably massive and kill the frame rates. think somebody made one on the workshop. how do i know its useless ?? I built three diesel boat submarines stay down as long as you need and operate. nuclear power would only be needed if you were going to stay under the water for a really long time.
@@bustabusts well yeah it'd just be nice to have it around though nuclear could be used for way better things
@@bustabusts Physic flooders are you friend. Never experienced problems.
@Random Task no it turns out that it has a lot to do with mass versus your gearbox settings. a bunch of electric motors mixed with a clutch. you can make things that won't lag the game for a little bit but how far have you gotten in survival without it lagging
I used the pressure release method, and that seemed to work well. However I did notice that after the first release, the pressure never rose again, instead it slowly decreased over time. I know my relief valve was closed, so I'm not sure why the pressure continued to drop. I was also slowly loosing steam from somewhere in a closed loop, which was interesting. Can pumping too much water into the boiler cause it to flood and release less steam?
If the steam was released without being put into the condenser, you may have not had enough water to keep the system going. Try running the pressure relief system straight into the condenser instead of into the air( I’m assuming that’s what you did) and you should not lose any water.
@@jamesdeznuts5603 I had a full tank of fresh water that was pumping in, and was full, which is why I was confused about it. The engine ran fine, but stopped going over pressure. The boiler was full of steam and was loosing it. I wonder if my water pump is backwards, I'll check that next.
@@EnderMalcolm I had that to, but you can also see in the video that the tank still has 120 litres in it but it didn't go in the boiler for some reason, 14:11
Had the issue (with 1 medium tank) that the boiler volume would quite fast drop to 0 in a closed system.
The reson was i was dumb and forgot to set the tank to fresh water.
@@t3n0n79 I had my condenser on backwards, it was blocking steam flow>.
One of your best tutorials! Great job NJ!
I built one of the old fashioned steam traction engines (tractors).
It goes faster than expected.
you can use a fluid valve on the air intake on the firebox to put out the fire
Why does the fluid tank not output more fluid to the boiler if there's still 120 litres in there?, 14:11
Pretty close to my compact steam power generator build. Tried running props off the turbine and had very little luck getting over 1.5 knots with larger ships. Electric engines worked much better, and coal turbine powering generators to keep it powered.
One thing I'm working on is a quick shut-down to the coal firebox. Tried cutting off the coal supply but it still took a long time to shut down. Next I'm gonna try a cutoff on the air supply, hopefully that works.
Cut off the water circulating into the boiler, that will cool the boiler if you care about the boiler, then just empty the coal box and let it cool down.
How many turbines do you use? Do you use a gearbox?
Loved toying with the reactor and coal engine!
I can hear the steam locomotives chugging closer and closer to the workshop front page.
NICE, now we got more ways to mess up the ocean (Nuclear waste)
Not just the ocean, someone has already created a nuclear bomb on the workshop😂
@@rupertthedrone4717 yup, dirty bomb
nice tutorial! when will the nuclear reactor tutorial come out
I really wanna turbo charge my steam engine, would love if you could look in to that and if its even possible in SW?
I know it can been done IRL but I've had no dice building one in SW.
LOVE the vids, you are the best in the biz when it comes to SW so I figured I'd ask.
(Btw if anyone else knows please help me, I'm banging my head on the wall trying to figure this out lol)
Thanks for all you do! 😁👍
As cool as the nuclear and coal power is, it would be pretty neat if the devs add oil fireboxes in as an in-between option.
I remember when survival mode in career mode came out
Question. Did you empty the boiler fluid level and leave only the fluid in the water tank? It seems to me that a 1:1 boiler to condenser isnt enough, and I'm thinking maybe it's because the condenser cant keep up? I'm not having a pressure issue though so I donno
In the most recent update, they broke condensers, so idk what to do.
@@overclocked5422 ok I thought so. The only time my condenser works is if my pressure valve vents a ton of steam at once into the condenser and for some reason then it will put water back in. But otherwise it just sits there and happily builds up water. Glad to see I'm not the only one with this issue. People on discord dont really seem to care
@@thorgeirnable Use a water storage tank to fill the boiler and use the water from the condenser to put back into the storage tank. The boiler does not use as much water any more, so it takes less water to make a lot of steam.
The background music in this video made me remember the, All I Want To Do song.
I don't like the black smoke and fire effect, too many flashbacks
I saw black smoke and ran
Add more exhaust ports. This works to dissipate the exhaust density for some reason.
Thank you for speaking so clearly and your explanations can be perfectly translated into Spanish, without you I would not advance in the game, hehehehe, thanks.
You could increase efficiency by using a controller to power the firebox on and off to control the pressure. It would just need to take the time into account for heating and cooling the boiler
But.... how do you turn it off?? Or is it supposed to stay on?
you unload the coal out of it by hand
If you use a valve to cut the air supply to the firebox it will slowly cool down. Basically starve it of oxygen like any other fire
hey MrNjersey I have a tutorial suggestion, megaphones! specifically how to make them play music when u press a button, for example you're driving a shark around and u see an unsuspecting boat, and you want jaws music to play so you can scare your friends, I couldn't find any YT tutorials on this and was curious abt it. could you make a micro controller with Lua that has the audio file?
Hey! Can you use the boiler as a heat exchanger for your normal engines??? Make power off your cooling???
IRL, that would require a phase change (evaporative) cooling system, where whatever coolant youre using in your radiator actually changes phases from liquid into a gas.
Such systems are simple if you treat the fluid as a consumable to exhaust, but complicated if you want to condense and reuse it. But, they have the potential to be really effective and efficient due to the sheer amount of energy fluids can absorb in a phase transition (and fluids at a phase transition will absorb energy without actually increasing in temperature, because the energy actually goes into the transition itself... Which is potentially beneficial if you want the fluid to stay under a certain temperature, but still absorb thermal energy).
Evaporative cooling was used in the German ME-100 fighter in WW2. What made its system impressive was that, instead of using efficient, but draggy, air cooled radiators, it instead used the surface area of the wing as one giant radiator fin. This was one among many drag reduction techniques in that plane, which made it perform better than its competitor, the BF-109. In the end though, the ME-100 failed to be officially introduced into the luftwaffe, because... Well... Radiators are a week point in an engine. One round holing a radiator all but garuntees eventual engine failure once the coolant runs out. So which is more likely to be hit by incoming fire, a small radiator, or the entire wing? Also, the system was really complicated on the Me-100.
I will say this though, I don't know how much energy you could squeeze out of a coolant system that uses evaporative cooling (at least, a system that includes a condensor that is. It would be easier in an open loop system). And furthermore, adding a turbine to the cooling loop would reduce the flow rate of that coolant... Which would in turn, reduce the cooling rate of your cooling system... Which in turn would maybe be more detrimental to your engine's output than any output you would gain from the coolant turbine... Which may be why this isn't typically done IRL. In theory, you could just engineer a beefier cooling system to compensate (bigger condensor, bigger radiator, more coolant), but then you're adding a ton of weight and complexity to the system.
I dunno, its an interesting idea at least. A similar concept, the turbine power recovery system, was used in the last generations of military aircraft internal combustion engines in the USAF on planes like the B-50. This was basically like a turbo, except instead of using engine exhaust to spin a turbine to drive an intake impeller and compress intake air, the torque from the turbine was instead sent directly to whatever the engine was outputting power to, adding horespower directly to the system and assisting the engine directly in powering the propeller. It was an insanely complex system, and had similar engineering problems to your idea, (namely, how to do this without generating enough backpressure to reduce engine power). It worked well once developed, but development down this path was abandoned when the turbine power recovery was starting to achieve horsepowers that rivaled the internal combustion engine itself, and engineers asked themselves... Why TF are we developing this when we could instead ditch the complicated, maintenance hogging, less reliable internal combustion engine, and instead focus on developing better turbine technology, as those are relatively simple and cheap to maintain by comparison... As in, lets switch focus to building better jet engines, turbo props, and turboshaft engines instead.
None of this has much to do with the game I guess, but I'm just thinking outloud about doing it IRL, and thinking about whether the game simulates RL enough to do it.
So i made a steam train and it works great, but after a certain amount of time, itll just stop, and it still has coal and water and the boiler keeps going and so is the firebox, but the train just stops, any ideas why this is?
It is probably loosing pressure. You have to balance steam out and water in, along with the heat of the boiler.
I waited for a good tutorial to begin ! : D
My boiler keeps exploding even with steam relese valve. Was there any update that broke something?
Im watching this in the middle of the night
Lol same
Idea: instead of linking the turbine to propellers, connect them to generators and then add motors, also connect the generator to the motor
Do compound steam systems work? (Boiler steam output placed into another boiler steam input. using steam twice)
pretty sure they do
I'm having problems getting fluid to flow into the boiler, getting steam out of the turbine, and water out of the condensor. I have everything plumbed correctly, but its just not flowing. My systems setup with a variable valve and exhaust port to vent pressure but it doesnt work. Same with every other component.
Im having a problem, I copied the engine build exactly, but its like the propeller just gets slower and the ncompletey syops even when the firebox is hot and the boiler has pressure any Ideas?
Thank you for this video it really helped!
Idea for video: Building nuclear powered submarine. Or: Building large nuclear powered ship.
This really helped thanks a lot.
Does it work to put steam and exhaust in the same pipe and then run it through the turbine?
Will you do a video on how to stop the pressure with fresh water like you did?
Now this might be a dumb question, but would it be possible that you just pump water from the ocean into the boiler, so you‘d have „infinite“ water?
it only takes fresh water, not salt
Shouldn't the boiler also break if it runs out of water?
always love the videos NJ keep it up. ❤❤❤
A lot of people have noticed the nuclear engine and the steam engines are extremely underpowered
i was wondering this after playing around with them for a few hours. Usually IRL steam systems require a pressure difference to operate as efficiently as we would want them to, many Navy vessels used steam-powered vaccuum systems to help draw steam through turbines. That said, i can never seem to force my system to input more than about 2.7L/s into the turbine, no matter how much I sukk it back out again with pumps or additional boilers.
It might be something that'll be altered soon, like the modular engines a while back, after having wider player feedback.
Nuclear Engine are underpowerd? not for me.
@@foty8679 I'm talkin about when you use them for large ships
@@foty8679 it may be a setup issue or an operation issue, but i've not had that much success with using them for ships. The power tends to be far too little to get above maybe 4-5 mph (of whatever the in-game speed it) and that's with the boiler at the point of bursting. :P
is not due to the fill parameter on the boiler?
Thanks it helps me a lot
Build request: A nuclear and coal powered monster truck
I've built the exact same system, but I don't see any exhaust coming out of the oven, neither does it say it on the component info.
How is one suppossed to "turn off" the steam engine?
Or is the only reasonable way to let it burn off any existing coal?
You can cut the power from the engine quite easily, but actually turn off the engine to save what coal you have after you arrive to your desination.
Maybe a easy way of cutting the coal supply?
Dunno, just starting to experiment just now, anmy ideas?
Watch the steam train build
im loosing pressure is that bad if so how do i fix it i mean its going from 9 to 0
i just got storm works yesterday, is their anyway to increase propeller speed on a steam driven boat?
try a gearbox pointing away from the proprellor set to 3:1
What happens if I force air into the firebox with a pump? Will it burn faster/hotter?
10 barg max for a propulsion boiler? That's a bit on the low side isn't it? Service steam systems are typically rated for that.
It’s not bar FYI
Can you use seawater instead of fresh water?
My ship went Boom!
I'm having issues with my boiler exploding. I even set mine up with a condenser release and a redundant release valve if the pressure still keeps rising.
Just make a microcontroller that has boiler pressure to a greater than gate. If the pressure is higher than 9 then the valve is turned on
@@Duke_GATO_1-1 Treshold gate low 0 high 5 and let that thing contorl the pumps which circulate water into the boiler. Never exploded. Just added a greater then 7 to release all steam in an an emergency. Also be carefull. Also i try to keep the temperature low, around 120-140°C if it goes above 200 the emergency system will trigger and shut it down.
To address this for future readers: Your pressure should really never be above 1. My boilers tend to run at .3 to .4. Currently, turbines seem to have a max throughput of 1.7L/s of steam. Take 1.7 (or whatever you can achieve or wish to) and multiply it by your number of turbines. With advanced tooltips on, look at your boiler, specifically "water in" and "steam out." Your target for both of those is the max throughput value you calculated. If "water in" is greater than "steam out", feedwater is trapped in the boiler because you're making more steam than you can use. Look at "steam" at the top of the tooltip to see it accumulating. As it's pointless to do this, it's also pointless to run your boiler under any real pressure. To address this, decrease the temperature (or decrease the flow) of coolant into the boiler. All my reactors work flawlessly in this regard and have no need for pressure relief valves.
As far as controlling the temperature of the boiler, I use a pid and a variable valve. This works very well and allows me to precisely set the temperature necessary to achieve desired output.
You should make how to build nuclear reactor as well!
coming today!
What do you mean with "in a few days, in a few hours"?
Hear comith the BIG BOYS
My engines working fine and everything when i first started it, everything running, i move couple centimetres then my propeller just stopped, been sitting here for couple minutes everything is still running fine except for the propeller and its just stopped.
Do you lose some water even if nothing gets vented out?
Also how do you get fresh vs salt water? And why does the game even have both?
To answer your questions.
In theory, you shouldn't lose water if it's not vented
Fresh water can be selected in the menu of a fluid spawner
In the real world, ships can use fresh water or salt/sea water cooling. You can use salt/sea water cooling in stormworks, but it creates scaling in the engines as it's direct from the ocean (as in real life). Or you can use a closed loop fresh water system with heat exchangers.
However direct seawater cooling provides better cooling, in my experience (in game)
Where is that work bench?
if the temperature of the firebox is OVER 100, steam above will turn BLACK
Unless you add more exhaust ports for some reason. I made a steam locomotive, and put 9 fluid ports I. The smoke stack, and the exhaust comes clean, which was disappointing for me.
My boiler is creating more pressure than the release valve is able to release, so my boiler still explodes. Any solutions?
Reduce heat to the boiler to reduce steam production and pressure build-up.
@@Bendigo1 how
How do you get info of parts when aiming on it?
Look at a part and press the pgup key. If you go to settings and click the general tab you can have set the tooltips show up all the time (Really handy for testing new builds but annoying during general gameplay)
Thank you. It worked!
@@marko247 Not really annoying. I play with them all day.
Could you use a Heat Sink instead of a radiator?
You can use any liquid cooler.
Can you condense the exhaust?
Yes you can,
Uhm Okay so we can power these steam engines with modular engine heat and skip the coal part, right?
Did you try it?
I dont think it would work, if the engine gets too hot it blows up, if the boiler isn't hot enough it wont work. the temp that is required to boil water and the engine blows up at is really close.
hey, i did all the steps but for some reason my boiler still explodes
How do you stop it?
I have one question: what if I make Ocean as my water source for steam engine?
dont see why not, dont think it scales the boiler. although irl it should i guess
@@MrNJersey in this case, I think, emergency pressure drop system should consist in 2 pipes, at least, if I understand steam system correctly
YES!!!
THX, i made the diesel mistake. WOOOPS
do any one know how to fix the Steam ships mine is really under powered and i cant get it to go faster
Isn't steam just naturally slow, I haven't checked the update but I think it would be slow, maybe add more boilers?
@@prestonkeightley4700 me and my friends have add a lot more stuff and there still slow and ship from the early 1900s where able to go above 20 kn
You can still use gearboxes to increase RPM or get more torque
@@masterenos thx ill try and see if that works
My steam boat is so slow, any idea why? (only getting a torque of 4)
I had the same issue, add an empty tank for extra steam. Basically for some reason it’ll bug out if it goes directly from the turbine to condenser, so either pipe it to the sky or add a tank for the steam to escape to, add pumps to the steam tank
@@Duke_GATO_1-1 Will do, thanks!
how do i turn off the firebox?
cut air
The steam engines are sorta dissapointing, I expected a bit more.
Btw the second tank pipe spot should be opțional cu it makes my truck strange..
I am makeing a modular coal boiler that can be set up on land and loaded on boats and helicopters to transport
So I made myself a Nice looking Steam setup and It works great. The only problem is the Boiler pressure doesnt stop building even if it is being used and It gets to 10 super quick, Making it explode.. I don't know what Is causing this saying I have everything hooked up correctly. Could someone help please?
Try the pressure release system he showed in the video with the threshold gate.
That should work
@@jamesdeznuts5603 I'll try that now!
@@commanderdumbo967 maybe you have too much water in boiler?
@@Elcicikos That Actually might be the problem. I'll Try Limiting the Amount of water that goes into the Boiler and see if that works
how can i revers a steam engine?
Can you supercharge the firebox?
Yes!
Followed the tutorial exactly but it keeps blowing up… idk what I did wrong
finally (yes one day is a long time)
For some reason I can’t get the update I am in experimental mode
They broke condensers now so you can't really do this anymore.
and how do you make it work?
@@keera2610 you have to do some variable water intake for the boiler for it not to explode.
Yay
Can I run a turbine with heat from a diesel engines coolant
I would imagine only if the coolant reaches above 100 degrees... Which would likely mean your diesel engine is ready to overheat.
Thanks I was building thomas
How do you stop the engine
Turn the fire box off
i did the same exact thing you did but it kept blowing up
I built mine just like this right when it came out an it didn’t work. I’ll revisit this
Was expecting a shit ton more for customizing Steam based engines...honestly, I really do hope they do...otherwise. I see it as a glorious waste of potential and Developer time.
Idk if my trucks have a chance against Steam boats on the workshop.
People who want trucks will get trucks lol, its not like ya gotta pick.
Go build a kickass steam land crawler.