Fixing The WORST Splatoon STAGE Of All Time... Twice

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  • Опубликовано: 2 янв 2025

Комментарии • 293

  • @thebipedalsquid
    @thebipedalsquid Год назад +362

    Always fun to collab! Thanks for having me on!

    • @pasta_boi8266
      @pasta_boi8266 Год назад +4

      awesome video

    • @DerpKnightS3
      @DerpKnightS3 Год назад +3

      We gotta boost this comment lmao

    • @ruccsacc
      @ruccsacc Год назад +1

      @@pasta_boi8266 very awesome indeed.🗿👍

    • @pasta_boi8266
      @pasta_boi8266 Год назад +1

      @@ruccsacc gah dayum you found me🗿👍🗿👍🗿👍

  • @leehum
    @leehum Год назад +1133

    Saltspray as a Salmon Run map is genius. Imagine, everyone hated it so much it became abandoned. 💀

    • @PalPlays
      @PalPlays Год назад +75

      Imagine holding back waves on the actual rigging.

    • @atsukana1704
      @atsukana1704 Год назад +107

      Having an oil rig suddenly become overun with salmonids also sounds absolutely accurate

    • @Fanican
      @Fanican Год назад +10

      Would also be good playtesting for multiplayer if they were to bring it back.

    • @fullmissileaim4187
      @fullmissileaim4187 Год назад +22

      I'd be totally down for Saltspray as a Salmon Run map more then a Multiplayer map.

    • @dogwashthefirst597
      @dogwashthefirst597 Год назад +10

      @@Ariaresortandcasinobro acting like we in splatoon 2 still 💀💀💀

  • @cosmicminun59
    @cosmicminun59 Год назад +369

    Now that I realize Saltspray Rig's flaws, I can see Skipper Pavilion being an improvement over Saltspray Rig as a bilateral symmetric stage

    • @sonicrunn3r895
      @sonicrunn3r895 Год назад +40

      The only awkward thing of Skipper is some of the map mode jank, like being able to do a rainmaker jump to skip half the stage

    • @unl3ash3d95
      @unl3ash3d95 Год назад +6

      Fr skipper was an attempt at being like the second version of salt spray but that stage is just as bad and I hope it never returns

    • @Cheshire_Bayo
      @Cheshire_Bayo Год назад +23

      @@unl3ash3d95 Skipper is nowhere near as bad as Saltspray. It was still a solid B tier in Zones and Clams in Splat 2 and had strengths. Saltspray was so much worse.

    • @unl3ash3d95
      @unl3ash3d95 Год назад

      @@Cheshire_Bayo yeah I was over exaggerating a bit but I still do believe it was the worse stage in that game

    • @4xzx4
      @4xzx4 Год назад

      Skipper Pavilion still sucks though - they shouldn't even consider bringing it back.

  • @ZeekerssRBLX
    @ZeekerssRBLX Год назад +553

    Man, just those elevators alone are something a Splatoon 3 stage would NEVER attempt.

    • @stanley8006
      @stanley8006 Год назад +110

      Splatoon 3 maps are so sterile, like everything that could be considered cool wasn’t done or used

    • @pickle24
      @pickle24 Год назад +66

      Yes. Splatoon 3 maps are the blandest, most infuriatingly restrictive and boring maps in the series

    • @TGCPhilip
      @TGCPhilip Год назад +47

      They even made Mahi's gimmick to just make the map half bearable 💀

    • @jaz3766
      @jaz3766 Год назад +31

      ​@@pickle24 That the "City of Chaos" for you 😑

    • @dogwashthefirst597
      @dogwashthefirst597 Год назад +16

      @@stanley8006Literally. The game promotes chaos but ends up being the softest and calmest game out of the three. Even the community too. It’s literally to the point that ppl are currently having a temper tantrum abt some random artist who had ONE SINGULAR splatlands post taken down by Nintendo for self promotion (yes, they’re ACTUALLY acting like this is a big deal 🤦). It truly is a spectacle to behold.

  • @PetikG
    @PetikG Год назад +103

    God, the salmon run layout looks so fun to play on.

  • @_Celestial
    @_Celestial Год назад +113

    I didn't really play ranked in splatoon 1 but this was an amazing turf war map
    I wouldn't even mind if this wasn't in the game fully and just a tricolor map
    Atleast then it would only be turf war and it would be put into private battles once the life cycle of splat3 is gone just like the shifty station stages

  • @NamelessGamer29
    @NamelessGamer29 Год назад +37

    Storming the beaches of Normandy was easier than taking the top of Saltspray in ranked

  • @bluefish239
    @bluefish239 Год назад +50

    I do kind of miss saltspray rig, it was so weird and fun in turf war. I didn't do much ranked back then, I only have memories of Tower Control being pain.

  • @ChrisGorski
    @ChrisGorski Год назад +47

    Saltspray Rig was SO FUN to jump into the mid chokepoint with a 96 gal and just Gandalf for as long as possible. YOU SHALL NOT PASS. I miss this map so much

  • @TheRubyGamesOG
    @TheRubyGamesOG Год назад +11

    As a splat 1 player, I loved saltspray rig in terms of astetic and how unique it was. I just miss it and I would absolutely love it if it returns in this fashion. It's perfect!

  • @locustb0ne
    @locustb0ne Год назад +17

    IM SO GLAD SOMEONE ELSE THINKS SALTSPRAY WOULD BE AN AMAZING SALMON RUN MAP!! it'd make great sense lore-wise too! it could be that the oil the rig was collecting dried up/they closed it due to environmental concerns, so it was abandoned during splatoon 2's timeframe and the salmonids took it over. just add some giant food skewers and make it look dingier and it's perfect

  • @timothygooding9544
    @timothygooding9544 Год назад +28

    would be really cool to introduce it as a big run map and then use that to explain the renovations for the multiplayer one since it had to be "fixed" after the chaos of big run

  • @francocolon6313
    @francocolon6313 Год назад +57

    This combo is so fun as a map creator and I hope you guys have fun with this series as much as I am watching it.
    Although I think it would be a cool idea for y'all to have a map creation contest and the coolest winners get to have theirs shown in a video would be nice.

  • @budderguy2128
    @budderguy2128 Год назад +13

    I have a theory that the devs might have made very basic maps due to the scope of side order and not wanting to push the remaining team members too harshly. If this is in fact the case, it Hopefully means that after the dlc drops there will be a greater focus on improving the base game. We have to be hopeful for reworks but we’ll see I suppose.

  • @SunburstSenshi
    @SunburstSenshi Год назад +8

    I miss Saltspray Rig. Sure, it could be infuriating sometimes, but it was just a fun casual map! I have such fond memories of back in ye olde Splatoon 1 days, before people got super into the competitive aspect, where rollers would roll over anyone on those narrow walkways and inkzookas would sit on the crane for long range tornado chaos. Good times!

  • @t.h.g3298
    @t.h.g3298 Год назад +89

    The real question is : Is it possible that we will see Saltspray Rig in Splatoon 3?

    • @Deepfried_Squid
      @Deepfried_Squid Год назад +12

      Maybe I sure hope so I really liked the aesthetic of the stage but it should improve before comming back

    • @SomeGalNamedEve
      @SomeGalNamedEve Год назад +19

      Honestly I hope not, because knowing the devs they wouldn't make it good

    • @PigeonNHL
      @PigeonNHL Год назад +6

      It's one of the three S1 maps not in S2 or S3, and there will be three more S1 maps added to S3. Obviously it will

    • @2000sKingdomHeartzHimefujo
      @2000sKingdomHeartzHimefujo Год назад +2

      Peakspray rig sweep

    • @chrisredfield11
      @chrisredfield11 7 месяцев назад

      It's never coming back. They will probably turn it into a SR stage in Splatoon 4/Splatoon 3 DX

  • @SomeGalNamedEve
    @SomeGalNamedEve Год назад +13

    Watching this makes me wish this stage was actually in the game now, it would be so fun on Clam Blitz and could not work more perfectly for Big Run

  • @adamthechao9519
    @adamthechao9519 Год назад +17

    With How The Salmon Run Version Has A Basket For Each Tide Height, I Think This Should Have A Special "Super Tornado" Wave. Where Both The Low AND Mid-Tide Baskets Are Covered By Boulders, And All Golden Eggs Are TRIPLED. The Regular Tornado Waves Would Still Happen In Conjunction With The Super Tornado Waves, But This Would Make This Map Even More Special (Also IMAGINE The Potential Eggstra Work Scores)

    • @Hi.iExist
      @Hi.iExist Год назад

      That’s really smart

  • @saucy0347
    @saucy0347 Год назад +8

    the salmon run portion just made me more invested in these stage ideas,,
    please let this stage come back!!

  • @magic3734
    @magic3734 Год назад +17

    Video 128 of commenting on Chara videos till brella gets fixed

  • @Astraaaah
    @Astraaaah Год назад +62

    Hoping for better maps in sizzle season

    • @V1p3r_spl
      @V1p3r_spl Год назад +1

      Mugen!!!

    • @Astraaaah
      @Astraaaah Год назад +2

      Lol hi

    • @ofensuppe
      @ofensuppe Год назад +2

      Team Mugen lol

    • @Astraaaah
      @Astraaaah Год назад

      Now we just need our non existent 4th here

    • @Astraaaah
      @Astraaaah Год назад +3

      @@Ariaresortandcasino honestly I liked the concept it was just designed terribly

  • @septic_cipher
    @septic_cipher Год назад +7

    That Saltspray S3 PvP layout genuinely gave me chills. I WISH we’d get a stage that good.

  • @jaye4521
    @jaye4521 Год назад +5

    This is my favorite map in the whole series. Whether it's for PvP or even just Salmon Run, I want them to bring it back so badly.

  • @EthanLubin
    @EthanLubin Год назад +4

    I love the Salmon Run layout, but there's a few thing that don't work - mainly, hightide Mudmouths and Goldie Seeking, along with Mudmouths mid-tide feeling extremely crowded! I think the hightide basket you set up would work better at mid AND high tides, along with moving some of the manholes for MM/GS up to the top of the basket. Should help with crowding in your mid tide and help tie the map together as fitting in with the other preexisting Salmon Run maps a lot better :)

  • @fakesomefire
    @fakesomefire 7 месяцев назад +2

    5:50 bluefin prediction?

  • @_Fizzy
    @_Fizzy 8 месяцев назад +2

    WAIT BIPEDAL SQUID PREDICTED THE BLUEFIN ELEVATORS WHAT A W!!!!

  • @byrontheusurper6505
    @byrontheusurper6505 Год назад +2

    Oh yeah I remember playing on this stage at a friend's house, it's so weird but also rlly cool tbh!

  • @RyanSumthn
    @RyanSumthn Год назад +4

    fun fact, the wall where the elevators are is actually inkable except for the hazard tape, making it a pretty good squid surge spot
    eh if the map comes back they'll probably make it uninkable anyway, nice job with the redesign and the salmon run variant looks like a lot of fun
    but where are the extra cranes lol

  • @ADepressedDragon
    @ADepressedDragon Год назад +5

    Came as soon as I saw the notification I love your videos
    Also yea I remember this map, loved it in turf war/casual and I hardly ever played ranked back in splatoon 1 XD but the few times I did I sometimes got this and didn’t like it. I love your fixing map videos it’s so fun to watch and very creative.

  • @seanritzenthaler9208
    @seanritzenthaler9208 Год назад +1

    Fun fact: Salmonids already jump at the player if they go a certain number of game ticks without being able to reach a player via pathfinding. I've had a Cohock jump up and knock me off a Fishstick Tower before.

  • @a-j-o-l-o-t-3
    @a-j-o-l-o-t-3 Год назад +1

    I would change the high tide for Salmon Run but despite that, all your works was amazing! I really likes your ideas and more the Salmon Run ones. The map looks good on both, There is no was Nintendo make this map worst than the original.... No like the other 2 jajajajaja

  • @CheesyLizzy
    @CheesyLizzy Год назад +1

    I had a dream like a year ago that I was playing Saltspray but they added a whole bunch of paths everywhere. Similar to the narrow paths in the middle of the stage. There was a ton of them and they led to all over the stage and you could jump from path to path. It was really fun and eversince I've wished we've had a map like that.

  • @Breeze926
    @Breeze926 Год назад +2

    While Splatoon 1 Saltspray Rig is a bit unsuitable for the ranked modes I do like how vast it feels and how many sections it has.

  • @Kitana___
    @Kitana___ Год назад +2

    Saw the bipedal squid video aswell, worth the wait!

  • @Alovelylobster
    @Alovelylobster Год назад +1

    Yo nice collab! Very fun video :D

  • @1004hp
    @1004hp Год назад +1

    I never realized how many flaws saltspray had, it was a fun map but the rework is really cool

  • @LiamWins
    @LiamWins Год назад +2

    Two words. Tricolour. Saltspray.

  • @Timmothy_plays
    @Timmothy_plays Год назад +1

    It's interesting that from looking at the comments, this map was actually kinda fun to play in casual turf war, meanwhile it was one of the worst in ranked modes,.. I wonder how many other stages are there that are like this, better at being a Turf War map than one or any of the other Ranked modes such as Tower control, Rainmaker, Clams and Zones.

    • @willwunsche6940
      @willwunsche6940 Год назад

      It'd probably top the list of most liked turf war maps and maps for casual play in general. If you were there back then you would know everyone LOVED this map. That said it did not work in ranked more obviously

  • @skiffy8121
    @skiffy8121 Год назад +1

    glad to know im not alone on wanting the spawns on the side

  • @crodolog4134
    @crodolog4134 Год назад +3

    I think for splatzones as awful as it would be, having a zone in the bottom box (with added cover) and a zone in the top box needing a split front would be a interesting wrench into the normal splatzone plans needing higher mobility

  • @abra_escaped
    @abra_escaped Год назад +1

    I spent so much time on Rig through 1v1ing my brother in battle dojo by having infinite overtime, was a lot of fun. Definitely has issues in proper matches though. Nice rework and making it a sr stage would be amazing!
    Skipper is definitely better, would also love to see an overview of that one shifty station

  • @pickle24
    @pickle24 Год назад +1

    Of course, nintendo won't do anything like this. They don't care that their maps are actively killing the game's fun for everyone too. Which is painful.

  • @phase623
    @phase623 Год назад +1

    With the continued lack of good map design, I'm guessing when and if this stage returns, it'll either have almost 0 changes save for some inexplicably removed cover
    Or
    They'll just remove the top and bottom sections

  • @rockinggamerdude
    @rockinggamerdude Год назад +35

    Am I the only one who prefers the one spawning region instead of flying out of coffee machines?

    • @PalPlays
      @PalPlays Год назад +1

      I'm with you.

    • @kryoling
      @kryoling Год назад +1

      For why??

    • @olivialanc9035
      @olivialanc9035 Год назад +23

      Aesthetically, yeah I agree. But lore wise I think its adorable that the squids repurposed coffee machines to heat their ink and respawn lol

    • @kryoling
      @kryoling Год назад

      @@olivialanc9035 what about during gameplay ??

    • @legoboy7107
      @legoboy7107 Год назад +9

      Yeah kinda, but only because Splatoon 3 barely makes any use of the mechanic, because the way the maps are designed makes the new respawning nearly pointless when it could have been a lot more useful.

  • @MizunoKetsuban
    @MizunoKetsuban Год назад +3

    Regarding the elevators, I think it would be more intuitive to stick propellers on them to run with the proposed lifting pattern.

  • @conductorkun
    @conductorkun Год назад +2

    that salmon run layout looks like so much fun! though hightide gusher would probably be too easy

    • @aaabbb-sl6mf
      @aaabbb-sl6mf Год назад

      Honestly tbf in gone fission its also very easy lol

  • @cnvsmyth
    @cnvsmyth Год назад +1

    I love that when i was a kid this was my favourite map in splatoon 1

  • @Totasfunnynumber
    @Totasfunnynumber Год назад +1

    I can't wait for the hour long Dynamo Roller guide that will definitely happen!
    Video 15

  • @mouth2548
    @mouth2548 Год назад +1

    holy shit the multiplayer rework is like the best splatoon map ive ever seen. so many goddamn flanks and interesting movement options...

  • @smit_sumitzu
    @smit_sumitzu Год назад

    "Right's Ides Peaking" is a myth fabricated by big splattershot to keep themselves in the meta
    but seriously, very interesting vid. i'll always argue saltspray isn't the worst map in the series, partially out of contrarianism but also since splatoon 3's threatening us with just how much worse things could be lmfao
    saltspray had some solid option*s*, plural, which made it feel really nice to take fights in. when the planets align and you don't have ranked cheese or lockouts staring you down it's some of the most fun i've ever had with a splatoon map ngl
    the differences in s3 would help it a ton just out of the gate i think; the tiny spawns would NEED to be widened to fit the new spawn system making them more like airstrips, inkrails and sponges are now commonplace in stages and could remedy a lot of the one-way drops, maybe revise the bunker geometry too to remove some of the really cheesy peeks
    and the conditional rules that ranked modes have now would let the flow of a match be directed wayyy more fairly. like, imagine if the rainmaker checkpoints were on either side of the lower area and you had to perform a giant K-turn to pull the rain out and get it to the goal. probably easier said than done but that'd be amazing
    imo the spawns being in the bottom corners is too major a characteristic to mess with but otherwise i am fully on board with that rework. adding upper routes that go from the bunkers to the border of the shipment area is so simple but it'd be SO good for the map
    very good ideas, once again hoping the speculation pays off o7

  • @Laserman236
    @Laserman236 Год назад +3

    The middle of that rework really said 😮

    • @LogiCreates
      @LogiCreates Год назад +1

      Was really hoping someone would point that out lmao

  • @Technically_Techy
    @Technically_Techy Год назад

    bipedal squid and Chara is like 2 gods of Splatoon map design coming together. We love to see it!

  • @mileven3ggo3njoyer
    @mileven3ggo3njoyer Год назад +1

    Here’s a fun way to rework rainmaker: have the rainmaker start on the bottom platform, have the two teams race to the checkpoint in the middle section, and then finish the game in the big area. It could be way more fun considering the only rainmaker strategy is to get it into the other teams base and it’ll be the only rainmaker stage with this king of the hill style approach. Competitive, absolutely not. But it could be tons of fun.

  • @notmeerkateater
    @notmeerkateater Год назад

    6:25 I love the idea. But the top part seems absolutely USELESS now, there’s literally no reason to go up there unless you wanna ride the crain of fun

  • @thornangel16
    @thornangel16 Год назад +1

    I have fond memories of Saltspray from back in the day, mostly for the crane and how fun it was to paint the narrow paths with a roller.
    God help you if you were on the losing side though. Fortunately I frequently got lucky on which side I’d spawn from when playing this stage. I was significantly less lucky regarding Walleye Warehouse; getting boxed by the other team in Splatoon 1 Walleye was NOT fun.

  • @isaiahmiranda7609
    @isaiahmiranda7609 Год назад +1

    I never played the first Splatoon so I have no direct experience with Saltspray Rig, but having both tangentially and, as of Splatoon 3, directly experienced the series, it's gameplay, and understanding the issues poor stage design can have, I can see in retrospect just how awful Saltspray's design was. All that being said though, *_WOW_* is this a fantastic redesign of the stage! It actually looks much more balanced and fun than it's original counterpart, and, as someone who plays a ton of Salmon Run, a SR version of this stage also sounds very fun.

  • @cnvsmyth
    @cnvsmyth Год назад +1

    Omg I love this new layout I really hope this happens though it most likely won't. That salmon run layout is really good too. If it comes back like this, I will cry with happiness

  • @atsilv
    @atsilv Год назад +1

    It's my headcanon saltspray wasn't meant to be a place for turf war but just ended up being one

  • @momunch8531
    @momunch8531 Год назад +1

    the elevators could just be reworked with a fan to shoot to make it rise like that salmon run map

  • @donuttttttt
    @donuttttttt Год назад +1

    I couldn’t ignore the middle of the map staring into my soul 💀

  • @krisp6255
    @krisp6255 Год назад +2

    It ain't Big Run anymore
    _Now its Rig Run_

  • @Sylvia_Corvidev
    @Sylvia_Corvidev Год назад

    Okay cool idea: they introduce Saltspray Rig _as a Big Run_ and then the Salmonids _win_ which "turns it into a salmon run stage" even though it wasn't non-salmon-run to begin with.

  • @DiegoG2004
    @DiegoG2004 Год назад

    Ah, Saltspray Rig. Squid rolling off into the low ground sounds so much fun.
    I honestly forgot the shipment area existed.

  • @megametexe5129
    @megametexe5129 Год назад

    thank you for making this video. I have wanted salt spray rig to come back for a very long time now. But the second I say that people have a tendency of ignoring the fact that it can be changed to not have the same type of lay out.I mean mahi mahi is completely different I don't see why they can't do that for this stage as well (only try to make it good).I love this stage aesthetically but I think it would be nicer with a Fresh coat of paint
    If it were truly up to me though I would have it come back as a Big Run stage 1st then after the event it would be available in regular modes. Literally taking back the stage from the salmon

  • @huhneat1076
    @huhneat1076 Год назад +1

    One note: You forgot to add gushers that are visible during high tide

  • @Sadstainedspectator
    @Sadstainedspectator Год назад +1

    I think one more change to the salmon run that is having the crane have not a graded platform inkabal

  • @4xzx4
    @4xzx4 Год назад +3

    Nintendo should hire you guys instead and fire the one(s) who creates the stages now lmao.

    • @maplemiles3381
      @maplemiles3381 Год назад +1

      Nintendo has saying how the game is designed I love these maps and the game is growing and getting better. If prochara wad in charge he would make the maps better and the weapons worse and have more umbrellas brushes and rollers these weapons do make splatoon stand out but it's still a shooter so their has to be guns rapid fire, shot gun pistols, chargers, and duelies.
      Can this community let people love maps even if it's a guilty pleasure this games community is less toxic and less annoying then smash but it's picking up a very similar behavior.

  • @imSoCalamari
    @imSoCalamari Год назад +1

    Credits to the editor once again sneaking in Omega Strikers music

  • @TrentMkw
    @TrentMkw Год назад

    I remember when the tower path was even worse, starting at the bottom of mid near the elevators. If you thought Blackbelly RM was bad, old Saltspray TC was a free KO for the team that won the first fight with no contest.

  • @FirlowXD
    @FirlowXD Год назад +2

    I remember this being one of the most iconic and memorable stages, and one i had a lot of fun on!
    But yeah. Uh. Its clearly very flawed

    • @willwunsche6940
      @willwunsche6940 Год назад +2

      As he said in the intro this is one of the most liked and popular maps when it comes to casual play and turf war. It would probably top popularity polls. Don't feel bad for liking it. That said it is obviously very bad for competitive play and it was quickly removed from competitive play by Nintendo since the map varriants were kind of scuffed to say the least

  • @littlewolf5136
    @littlewolf5136 Год назад +1

    … when I played splat 1 I didn’t even learn the stage’s layout, probably because it hardly ever got used.

  • @Kit_splat
    @Kit_splat Год назад +2

    This is so cool, It would be good for the game if the other S3 stages ware good but they aren’t

    • @maplemiles3381
      @maplemiles3381 Год назад

      Um'ami ruins, undertow, and brinewater are great maps. You guys seem to have problems if some says this game has great maps and you all act like jerks about defend yourselves with "I want Nintendo to do better" Nintendo didn't make this game for hard core gamers to ne a esports even if this game has a really big esports scene with a lot of events and has a pretty good price pole

    • @Kit_splat
      @Kit_splat Год назад +2

      @@maplemiles3381 objectively brine, um ami and undertow are not great, it is your opinion so don’t call them great, call them good for you.

    • @maplemiles3381
      @maplemiles3381 Год назад

      ​@@Kit_splat I'm calling them great because I think their great your in the middle of my opinion. Can the gaslighting it's like your saying "your not allowed to have a opinion on maps"

    • @Kit_splat
      @Kit_splat Год назад +1

      @@maplemiles3381 I’m allowing you to say your opinions but be specific when it’s specifically yours, now get out of my notifications please

  • @radaf4429
    @radaf4429 Год назад +1

    I loved Saltspray. It was a bad map but i loved playing on it.

  • @ShortSweetcakeYT
    @ShortSweetcakeYT Год назад

    The rework that keeps Saltspray Rig's crane is something I wanted to have when it gets ported in another Splatoon game. Remove many things (mostly being Saltspray Rig's competitive and casual flaws in map design), but not one of the most fun and memorable hazards of the map, the Crane.

  • @ToontownAndCpenguin
    @ToontownAndCpenguin Год назад +1

    Knew it was Salty spray before clicking on. My friend & I did not take this one seriously when we played like it's interesting in turf war, I've had a lot of fun on it in turf war but splat zones is HELL! Not playing a charger? You're not playing, sorry. We had our nights where we'd drink while on a Skype/Discord call (2016 is when we officially switched over to Discord) & since we were drinking, we typically stuck to turf war to be respectful because we got really stupid on these nights. It was usually after I had a stressful day at work since I was working at an after school center at the time. Whenever Saltspray Rig was in rotation for splat zones, we'd be like, "want to constantly get splatted over & over by chargers while on the cider?" Of which yes, it is more funny than frustrating when you go in knowing what will happen & you've had a little bit to drink. I'm in my 30's now btw, don't worry, I was old enough at the time & my friend is even older than me. I hate this map but I also love it, had some of the best & worst of times on it.
    Love the reworked map, it gives multiple routes that work, I love multiple paths & that's a positive with that stage for me but I always felt as though I could easily get locked out of playing so I have been a little salty on the structure of it because it's fun in its design which is what I like but I've had so many unplayable matches on it.
    One thing I've done is played N-Zap 89 on the stage & focused on getting my sprinkler up on the moving crane grate thingy & then go off, getting my ink strikes so I could defend that middle area without being in it. Unsure if it's like this for others but it was always easier for me to pay attention to the map when it was on the game pad, I struggle these days to look at it because it takes up your screen & you need to see what's going on & with the game pad, I could pay attention to the screen & the map at the same time but I think that's just a me problem. I had no issue with seeing if the opposing team were making their way to the crates back there so I was like, gonna pop an ink strike there & continue on my merry way.
    Sometimes when I was playing a different weapon on the stage, I'd go with something that has seekers, my personal favorite sub. In turf war, I'd typically ink up that entire back crate area & then defend it by sticking at the one area you can get into it from & launching seekers at people. This is one of the few times my aggressive side came out, I use to be a more passive player although one thing I love about seekers is that they did the work for me.
    If they happened to bring Saltspray Rig back in with a similar look to the redesign shown, I could do the same thing but with autobombs & hey, means I can play the N-Zap 89 for that, kinda funny how my favorite main weapon from the first game ended up with my favorite sub from the second game, I just didn't like the special in the second because it felt too broken, I even have a clip on my switch from splatfest on Moray Towers where & totally wiped out the other team because three of them were making their way up our side of the tower & I was going up their side, got my special, launched missiles over to the three on our end & got them all, then got the one guy defending their side with my N-Zap so yeah, was NOT a fan of it in the second game & it's partially why I only have like 300 hours dedicated to 2 when I bought it on launch. I have already exceeded that in 3 so it's clear how I felt about 2. N-Zap 89 is about exactly how I like it in 3 & I'd be super excited about bringing that onto a newly redesigned Saltspray Rig.

  • @Roxleton
    @Roxleton Год назад +1

    renders for this would be sickkk

  • @DTStudiosMC
    @DTStudiosMC Год назад

    I just logged onto RUclips just to see one of your videos and this comes out!

  • @wtf.is.this.new.alias.system
    @wtf.is.this.new.alias.system Год назад

    this map always takes me back to my first time playing splatoon during global testfire

  • @rockinggamerdude
    @rockinggamerdude 8 месяцев назад

    This is why I think both of you should work on custom maps for Splatoon one either casually for turf war and competitively for ranked

  • @slyllamademon2652
    @slyllamademon2652 Год назад

    Here’s how I would fix the map in the thumbnail: make it do that the walls all around the map can be climbed by the other team in some way shape or form, be it sponges, or inkable walls, or whatever works. Basically what we want to do is keep the backliners guessing where the enemy will be and not just watching the same angle.

  • @SplatDroid
    @SplatDroid Год назад

    I NEVER knew about those elevators before, those sound so broken lol

  • @TheDemonOfSemen
    @TheDemonOfSemen 11 месяцев назад

    I absolutely loved Saltspray when I was a kid playing Splatoon 1, don't you dare ever hate on my baby again

  • @CaptainoftheFacility
    @CaptainoftheFacility Год назад

    I have a spreadsheet for my thoughts on Big Run variations of stages, and previously, it was sat at E. Due to this video, I'm gonna have to rethink it over. Probably gonna go to an A, A- minimum.

  • @xpload
    @xpload Год назад +1

    The more I look at SR Saltspray the more I want to play on it, damn

  • @Dio_671
    @Dio_671 Год назад +2

    I WANT TO PLAY THIS MAP SO MUCH

  • @BlobstoF
    @BlobstoF Год назад +1

    I couldn't help but laugh at how bad this stage was it's hilarious, miss Splatoon

  • @2-5_Star_Gaming
    @2-5_Star_Gaming 9 месяцев назад +1

    Why couldn't crableg capital have a crane of fun 😢

  • @_gen3ric
    @_gen3ric Год назад +1

    Honestly, the original could be a great tricolor map almost as is with defenders all starting at the top with the crane.

  • @ShadowHawk180
    @ShadowHawk180 Год назад

    I may be wrong, but I don't even think anything special would have to be done for the crates on the Salmon Run variant. I believe if all active players are somewhere Salmonids can't walk to, like on a fish stick, lesser Salmonids will start climbing the walls. In fact, Saltspray high tide would be a great way to show off this wall climbing since its usually very rare.

  • @JDankMemes
    @JDankMemes Год назад

    Literally everything about these theoretical changes filled me with hype like this map was actually coming back; I lowkey miss Saltspray so seeing how it could be improved fills me with immense joy lmao.

  • @nurfgal
    @nurfgal Год назад +1

    But can we agree that it would work really well as a tricolor map?

  • @pickle24
    @pickle24 Год назад +2

    Terrible overall stage. But at least it could be fun. This is what splatoon 3 maps are lacking in, and why i dislike them more than slatspray. Saltspray can be fun and chaotic casually and for fun. But what fun do you have fighting in hallways and maps with like 0 mobility options and blockades everywhere (no paintable walls)? Nothing. I'd rather play saltspray anyday over new mahi mahi, hammerhead, mincemeat, eeltail.

  • @asterthehedgehog6861
    @asterthehedgehog6861 8 месяцев назад

    I honestly LOVE Saltspray Rig the way it was and don’t think it needs to be reworked. It’s already better than most of Splatoon 3 and, with the old Ink Missile special, you could literally hit anywhere on the map with your Wii U Pad. That made the big square at the top the easiest place to take over to win.

  • @timothymignault1058
    @timothymignault1058 Год назад

    I actually had the idea that saltspray as a tricolor map could be cool
    Defense spawns up top by the crane, offense teams at usuals

  • @senorsquidman278
    @senorsquidman278 Год назад +1

    the blooper has shoes..

  • @inkbit2734
    @inkbit2734 Год назад

    as bad as saltspray was, it was one of my favourites back in the splat 1 days, i really hope it comes back in some way, that salmon run version looks amazing too

  • @antpunisher7019
    @antpunisher7019 Год назад +5

    I loved this map as a kid

  • @Stephen-Fox
    @Stephen-Fox Год назад +1

    For the elevators - why not just make them fan operated? I think we all - casual and competitive - want more single player mode features in maps, and fan operated moving platforms are a single player mode feature that used to be on some PvP maps that S3 doesn't currently have.

  • @user.8741
    @user.8741 Год назад +1

    Once again, im early! Yipe! I love ur videos so much

  • @bendymaster572
    @bendymaster572 Год назад

    Thank you Chara, for showing everyone here why OG saltspray was the perfect map in Splatoon history.
    Petition for saltspray to return in splatoon 3 with 0 chnages or fixes through the game’s lifespan