Helldivers 2 - Arrowhead DEV Just Revealed NEW Update!

Поделиться
HTML-код
  • Опубликовано: 14 май 2024
  • Hey, let's talk Helldivers 2 NEWS & Latest Updates, Arrowhead DEV Confirms Buff, Patch, Patrol Spawn, Spear Stratagem Fixed, and More!
    You can do this by joining down below. This will go towards upgrading the equipment here and improve the videos.
    / @glitchunlimited
    _____________________________________
    CONTACT INFO
    ► / discord
    For SERIOUS Business Inquires - Check My About Page for E-Mail!
    _____________________________________
    ► Hey, I am Glitch Unlimited! This channel is dedicated to finding glitches for entertainment and to HELP/ASSIST the Devs in debugging a game. _____________________________________
    ►Glitching History:
    In 2020, I discovered glitches like Unlimited Brahmin/Collectron Glitch, Unlimited XP Glitch, Duplication Glitch with Items, Camp Objects Dupes and many other discoveries. I have been glitching games since i played Tony Hawk: American Wasteland, which that is long ago when the game was released. You could say i am glitching enthusiast. If you are fan of glitching games for you can join our Discord down below. If you have not already turn on notification by clicking the 🔔 Bell icon and Subscribe.
    _____________________________________
    Thanks for Watching
  • ИгрыИгры

Комментарии • 581

  • @Waroftheworldsz
    @Waroftheworldsz 25 дней назад +79

    My team had 4 striders spawn on us during extraction. Absolutely insane.

    • @SdKfz-gq8bh
      @SdKfz-gq8bh 25 дней назад +4

      while you are talking about Factory Striders i assume, Scout striders in a big group are no fun either

    • @gowthamk7416
      @gowthamk7416 25 дней назад +3

      @@SdKfz-gq8bhunless you use plasma punisher

    • @jeromearenas8028
      @jeromearenas8028 25 дней назад +1

      ​@@SdKfz-gq8bh both striders are annoying

    • @mysterious___1
      @mysterious___1 25 дней назад +3

      “UsE yOuR sTrAtAgEmS”

    • @knowahnosenothing4862
      @knowahnosenothing4862 25 дней назад +2

      @@mysterious___1 ...that don't work.

  • @Trophy-Hunter30
    @Trophy-Hunter30 25 дней назад +58

    They really need to make the corpse of the big enemies to disappear quicker. Im tired of getting stuck below them or having something that I cant reach underneath them.

    • @dvxAznxvb
      @dvxAznxvb 25 дней назад +2

      Yeah I wanna avoid using drops just to not get stuck around BT
      The collision is horrible

    • @jeromearenas8028
      @jeromearenas8028 25 дней назад +2

      Especially factory striders and dropships. Maybe they can improve the destroy animation like all parts will completely shattered instead of still in one piece.

    • @kastu1811
      @kastu1811 25 дней назад +1

      Nah I kinda wish they would stay longer. I use them on defense missions as an extra door lol.

    • @nickhanisch1501
      @nickhanisch1501 25 дней назад +2

      its annoying when two hulks are in a line, you kill the first one and the second on is stuck behind the corps of the first one , you try to shot it but the hitbox and visual model of the destroyed hulk dont line up and it blocks every shot

    • @remedy-1879
      @remedy-1879 25 дней назад +1

      The glitch where a dead titan can fling you into the sky and kill you needs to be fixed too.

  • @Darkwater1886
    @Darkwater1886 25 дней назад +85

    You know somethings gone wrong when the majority of the game discord is people worried about MORE nerfs and not what cool new things we could be getting.

  • @yetson
    @yetson 25 дней назад +203

    We're given a MO to kill 2 billion bots but at the same time... they also put in mission modifiers that really suck the fun out of the game.
    +25% Stratagem Cooldown
    +50% Stratagem Deployment Time
    -1 STRATAGEM SLOT!?
    Why am i not surprised that Helldivers are choosing to fight bugs over bots this week. On top of that, bots tend to spawn in smaller numbers than bugs and Automaton outposts are usually harder to take out (structures like detectors, gunship factories and Stratagem Jammers require more coordination to destroy than bug holes)

    • @Zelisius
      @Zelisius 25 дней назад +54

      The -1 strat needs a rework.
      Divers should be allowed to pick their 4 strats at the start, but have one, non orbital strat disabled at random at the start. To re enable said strat, divers will need to locate and destroy the enemy AA base.

    • @tinysaddledchicken9274
      @tinysaddledchicken9274 25 дней назад +8

      and then bugs have orbital scatter and map obscuring because just invalidating certain stratagems or armour perks is also great design woo

    • @redwarriorOG
      @redwarriorOG 25 дней назад +9

      Don't forget the patrol spawns for us solo players

    • @tinysaddledchicken9274
      @tinysaddledchicken9274 25 дней назад +7

      yes don't you love it when you have to deal with more than one hulk every minute ignoring drop spawns it's great

    • @redwarriorOG
      @redwarriorOG 25 дней назад +6

      @@tinysaddledchicken9274 I had five Hulks in one mission all at once while soloing on challenging difficulty. It sucked

  • @Deathgar89
    @Deathgar89 25 дней назад +41

    I'm definitely burned out. I want to play Helldivers 2 so badly, but it just feels like i have to use certain weapons that just barely make the cut, and it just feels bad. Once they balance weapons and bring up AR's like the tenderizer, I will happily go back to dispensing Managed Democracy!

    • @grodius
      @grodius 25 дней назад +2

      there needs to be more types of objective and missions and planets - badly. And there are some untouchable weapons that never have ever been good, and never worth using... thats not good

  • @shogunboxe
    @shogunboxe 25 дней назад +65

    For me the game a month ago was at its peak of fun and balance of weapons. Of course there were glitch to solve, but the balance since then has been sh1t.

    • @OGskater818
      @OGskater818 25 дней назад +6

      I went from I can't wait to get home after work to play,
      to now I'm like ehhhh it's not as fun anymore. I'm literally playing nothing but games from ps3-360-ps4 games more now tomb raider is a hidden gem.

    • @andybraid4263
      @andybraid4263 23 дня назад

      They have added nothing beyond lvl25 so the game feels less rewarding past that point

  • @JohnKleman1
    @JohnKleman1 25 дней назад +37

    Anyone else run into the bug where pelican1 takes off the instant the first person gets on leaving the other 3 to miss extraction?

    • @ArchangeZ
      @ArchangeZ 25 дней назад +1

      it happens when Pelican is on fire

    • @JohnKleman1
      @JohnKleman1 25 дней назад

      @@ArchangeZ it wasn’t on fire though. Not sitting there or on the way up

    • @fokjohnpainkiller
      @fokjohnpainkiller 25 дней назад

      Yes, yesterday, first time in 120 hours. In a defense mission, with the gates. We also had striders climb on the helipad at the beginning of the mission and we instantly failed the objective because AH can't code

    • @MrAJacobson
      @MrAJacobson 25 дней назад

      I've had it happen a few times now.

    • @Underworlddream
      @Underworlddream 25 дней назад

      I seen that happen before, I just thought I missed the timer.

  • @kbar4462
    @kbar4462 25 дней назад +105

    Biggest reason we failed the major order is because a good chunk of players refuse to play bots. We werent far off from completing

    • @Seighart
      @Seighart 25 дней назад +15

      As a new player I played bots it was pain 🙂
      Fighting hulks wasn’t fun but it was worth it I learned a lot on how to fight alone and how to approach enemies

    • @Whiteobamas
      @Whiteobamas 25 дней назад

      ​@@Seighartballistics shield is a godsend when learning the bots it negates a looooooot of their attacks

    • @fl4shblade
      @fl4shblade 25 дней назад +12

      yup, it is always a one-way street. bots players assist bug players with their mo but the bug players don't return the favor.

    • @thirteen8582
      @thirteen8582 25 дней назад +5

      Cause killing bugs is more fun.

    • @sirjazz1268
      @sirjazz1268 25 дней назад +3

      ​@@Seighartone tip I can give when facing one hulk at a time, without support : ring around the rosie.
      Try to always get close to its left arm, for both current models ( Flamer and gunner ) : they will try to melee you, but dodge and stay close to them, running in circle.
      After a melee attack, their back is open to damage. Any slugger shotgun should do the trick. Rince and repeat, and bé extra cautious with the Flamer, their mêlée is far more dangerous than gunner.

  • @mamaluigigamer99
    @mamaluigigamer99 25 дней назад +42

    I just hope the Purifier and the Tenderizer are buffed to be actually useful

    • @thehollowlingwin
      @thehollowlingwin 25 дней назад +4

      On the upside the devs have a pretty good...mostly good track record of buffing warbond weapons, Lib C for buffed (now overshadowed by Pummeler), Breaker Incendiary got buffed, Dominator got buffed, Punisher Plas got buffed, Blitzer got buffed, and ignore what happened in the Demolition warbond 😅

    • @cyberducc8437
      @cyberducc8437 25 дней назад +3

      the tenderizer isn't useless, its actualy a lib, with a better accuracy. Its not what they advertised, is the opposite actually, but no uselles, I enjoyed it actually, more damage and its one of the best guns in the game

    • @Morbak546
      @Morbak546 25 дней назад +2

      ​@@cyberducc8437i don't know of anyone who after playing with the first primary for the first time went " hmm I just wish it had better handling"

    • @inri5189
      @inri5189 24 дня назад

      "HIGH CALIBER" bruhh

    • @effive7817
      @effive7817 24 дня назад

      @@cyberducc8437 "more damage" "one the best"
      Its one of the best assault rifles. And since all assault rifles are mediocre, its just better than average. And it literally does not do any more or less damage.
      The accuracy is nice though so you're right there, not useless.

  • @MrMacavity
    @MrMacavity 25 дней назад +24

    I want our old Eruptor and Crossbow back please.

    • @mysterious___1
      @mysterious___1 25 дней назад +4

      The crossbow has always sucked

    • @oswaldmensin5283
      @oswaldmensin5283 24 дня назад

      Old eruptor with 1 bug fix so it doesnt pull you into your target randomly. i can deal with random shrapnel deaths from me or other players near me

    • @effive7817
      @effive7817 24 дня назад

      @@mysterious___1 Crossbow sucked way less than it does now

    • @marcrichardson5543
      @marcrichardson5543 23 дня назад

      facts i have not played since... i had the most fun with those

  • @makimasa8172
    @makimasa8172 25 дней назад +13

    You have no ideas how many bots I’ve killed with friends this last days. We were on so tight situations and instead of retreat and leaving the extraction we kept fighting bombing
    dying over and over and over
    We were pushing so hard. What a grind. I wish people that played bugs this day knew or saw how we fought.

  • @morgan3392
    @morgan3392 24 дня назад +5

    I hope this performance from the players on this MO finally conveys to Arrowhead how much less fun fighting bots is than bugs. Skill isn't even an issue here; a lot of players just refuse to fight bots because they're not as fun for most players.

  • @oceandark3044
    @oceandark3044 25 дней назад +7

    Honestly, they might need to give us some time between major orders. Let us attack and defend some planets, push the front, shoot our target of choice, then come out with a major order that maybe takes longer and gives us some time to complete. Let it feel kind of special and give us room to breathe.

  • @toovelder6685
    @toovelder6685 24 дня назад +2

    A Rando squad and I were on a level 7 dive. Once the first shot is fired we triggered a bot drop.
    With a level 7 dive it’s about two to three ships. We encountered eight in a row!! It felt like we were on a hell dive difficulty! They threw everything they had at us.Hulks , rocket and shield devastator , those big walker things that birth out devastator. Berserkers. All of this on planet with seismic activity and over heating. Good times.

  • @Luke42652
    @Luke42652 25 дней назад +5

    I just got my wife into the game and we saw a tank on level 4. I don't remember seeing one that early, but by level 5 it was absolutely nuts. Vastly different experience than my play-thru when I first started. Very glad they are reverting this because as it stands it really turns new players off.

  • @tterminatormc4705
    @tterminatormc4705 25 дней назад +5

    What I would love to see is a award for platnuming all the achievements. Like an armor like democracy’s champion, or the patriotic gaurd. A armor that stands out as this guy has really played the game

  • @eddie5525
    @eddie5525 25 дней назад +2

    It has different shoulder pads as well as different matching helmet.
    Also, several other armors are pallete swaps.

  • @hahahadracula
    @hahahadracula 25 дней назад +52

    I've stopped playing helldivers (for now) getting a bit sick of the dumb nerfs. It wasn't even weapons I play with but it just feels like shit when devs do that.

    • @RuFi0000000
      @RuFi0000000 25 дней назад +2

      I just want to be a weapon player but I have not been successful. Taking a break until all weapons are viable. Started with the LIberator (obv) and it was a fine newbie weapon, then went with the Diligence and I was like "I don't do shit" Then went with Slugger and it got nerfed, then went with the Laser rifle, and I was like "I don't do shit...." Then switched to Liberator Concussive and I was like "I don't do SHIT", then switched to Tenderizer and I was like "WHY CAN'T I JUST FUCKING SHOOT THINGS JESUS CHRIST".

    • @hahahadracula
      @hahahadracula 25 дней назад +9

      @@RuFi0000000 I know right! Its a PVE game, you should feel a bit powerful. If the weapons are "too strong" don't nerf them, give us more stuff to shoot!

    • @jeromearenas8028
      @jeromearenas8028 25 дней назад

      Same, And I hope they add variations to the current mission types, and modifiers to be more balanced to make our runs more interesting and challenging.

    • @hahahadracula
      @hahahadracula 25 дней назад +1

      @@jeromearenas8028 Yeah the game would benefit more from more variety than from nerfs and balancing issues.

    • @honorguard7616
      @honorguard7616 25 дней назад

      Most nerfs have been minor and far fewer to the buffs, example the slugger kept the ohk but lost the stagger on devastors as a example

  • @TITONICS2
    @TITONICS2 25 дней назад +2

    Every time I dived fighting bots it feels like D-day and you die 3-6 times in a row at spawn and 80% of the time you're being ragdolled.

  • @GlitchUnlimited
    @GlitchUnlimited  24 дня назад

    New Major Order, Community Managers Speaks on Tenderizer Buff, and More ruclips.net/video/maKlxsj4tec/видео.html

  • @Demyx305
    @Demyx305 25 дней назад +38

    A lot of armour have the same base with variations of colors/parts added on, you can't claim that you want more originality while you didn't notice before...

    • @cliff_guygames4027
      @cliff_guygames4027 25 дней назад +2

      It's very common, the marksman, grenadier, and butcher all use the same base armor

    • @GlitchUnlimited
      @GlitchUnlimited  25 дней назад +8

      Your comment is completely valid. I must have overlooked it. Now that I’ve noticed, I would like to see something new and refreshing for Skins.

    • @dannybee9068
      @dannybee9068 25 дней назад +1

      I think discussing skins right now is a bit silly. We need first to get balancing right and get the game for the most part bug free, then I can appreciate some skins ngl

    • @helmholtzthemulewatson4763
      @helmholtzthemulewatson4763 25 дней назад

      The first two steel veteran armors and the first two polar patriot armor use the same base with different pauldrons and attachments. Many superstore armors are pure recolors. I dont think it's a big deal as we have plenty of armors to choose from, and the recycled asset contribute the game it's icon aesthetic and gives it a more militaristic feel.

    • @zenoohshit5498
      @zenoohshit5498 24 дня назад

      They should take a page out of halos book and add an armor coloring system

  • @nastalgiahood
    @nastalgiahood 25 дней назад +4

    Had 5 bile titans spawn over a seaf artillery in a 2 player mission, which total was 20 bile titans spawning, and we had the bonus reinforcement count

  • @DarthWamp
    @DarthWamp 25 дней назад +14

    @GlitchUnlimited In regards to your comment about the armor recolor at 5:25 ... It's worse than you think.
    In the same Warbond, the armor on Page 1 and 2, the CW-36 Winter Warrior and CW-22 Kodiak, are palate swaps of each other with different shoulder armor pieces. If you don't look at the helmet in the promo shot, or compare the two in the Armory, you'll see the rest of the armor is identical to each other, just with a different color scheme. THAT' is how lazy this Warbond was. They thought we wouldn't notice that two of the armors in the same Warbond are virtually identical, and the 3rd was a palate swap of an existing armor (again with slightly different shoulder armor).

    • @GlitchUnlimited
      @GlitchUnlimited  25 дней назад +3

      I will have too look at this soon. They need do something different. I'm not a big fan of reskin because as I mention I'd rather just have the choice of selecting my own colors or provide us with color options to select.

    • @themarlboromandalorian
      @themarlboromandalorian 25 дней назад +3

      I really don't think they thought they were "fooling" people.
      I do think you believe you're more observant than most people.

    • @jonathanm180
      @jonathanm180 25 дней назад

      @@GlitchUnlimitednot going to work, sorry. The trans community has already spoken about that and they want trans flag armor and capes. This would start an unprecedented amount of team killing just because of the huge about of complaining they did when the game came out.

    • @korvoth4269
      @korvoth4269 25 дней назад +1

      ​@@jonathanm180Someone wanting a special flag for a special reason is not comparable to simple color customization for everyone.
      With basic customization...those that want to..can express what they like.

    • @mysterious___1
      @mysterious___1 25 дней назад +1

      ⁠@@jonathanm180having different color palettes for armor has nothing to do with trans shhit.

  • @derpyduck5207
    @derpyduck5207 25 дней назад +3

    I got the bug where all the citizens pile up outside the door once, when the mission failed I threw an impact grenade right in the middle of them and they all went flying in every direction 🤣

  • @syrphilipgulmatico5352
    @syrphilipgulmatico5352 25 дней назад +2

    On that defense mission where you have to defend 2 reactors while 8 missiles are being launched. The dropships just kept coming and we have killed just about 8 striders before we were overwhelmed. This was a lvl 7 difficulty it felt like the spawn rate was bugged.

  • @israelleelll
    @israelleelll 25 дней назад +2

    The hunter spam on helldive can get insane. I fired off 8,000 rounds with the stalwart on the highest rpm in one round because they didnt stop spawning.

  • @evinfuilt
    @evinfuilt 25 дней назад +2

    I did a solo trivial (yes, trivial) and bot drops were every 15 seconds. Nice if I had infinite ammo, to finish the war bind, but damn.

  • @gagecoalbrace3
    @gagecoalbrace3 25 дней назад +1

    just the other day I had a defend mission where at 5/8 of missiles fired they spawned 3 factory Striders 5 tanks (3/2 annihilator/shredder) and 10 hulks in the course of 2 waves. we were holding just fine until this wave spawned as there was never gonna be enough anti-tank to handle this wave sets.

  • @frostbite4202
    @frostbite4202 25 дней назад +17

    People won’t play bots because there are no weapons that are effective enough, they have nerfed every gun option into oblivion

    • @ozzysmith2571
      @ozzysmith2571 25 дней назад +3

      That's it right there. Everything we had to level the playing field with the bots to a degree was either nerfed out of usefulness, or is bugged and doesn't work properly.

    • @ShinyRIS
      @ShinyRIS 25 дней назад +6

      No weapon? How about all the options we do have? The jar 5 dominator, the diligence CS, The laser gun from cutting edge?
      And support weapons we can still use the auto cannon, the laser cannon, the AMR, and the quasar
      We have plenty of options to fight the bots that’s not an excuse

    • @CannCann-ke3oc
      @CannCann-ke3oc 25 дней назад +1

      scythe.

    • @ozzysmith2571
      @ozzysmith2571 25 дней назад

      @@CannCann-ke3oc is bad

    • @CannCann-ke3oc
      @CannCann-ke3oc 24 дня назад +3

      @@ozzysmith2571 kills any dev in 3 seconds, takes no ammo, can snipe infantry from long range, never needs reload

  • @JakeSlater
    @JakeSlater 25 дней назад +2

    Helldivers "We want balanced weapons"
    Devs "Lets play around with the patrol spawns"

  • @men-zh2jo
    @men-zh2jo 24 дня назад +2

    If you JUST found out they are recoloring armors, you are LATE to the party. A LOT of them are just recolors with slightly different shouder guards

  • @angeldiaz3740
    @angeldiaz3740 24 дня назад +2

    Mission where you have to defend generators, and wait to launch missiles on max difficultly is going great until factory striders start to drop and you have to focus on them then you just get swarmed, your team doesnt have enough fire power to deal with that.

  • @dogishappy0
    @dogishappy0 25 дней назад +3

    Here's my thought on Armor customization. Armor with mechanical arms come with the servo assist "major perk" and we can decide a "minor perk" to customize it like environmental effect mitigation, extra grenades, stims, or even ammo.

  • @Vanguard_Spartan_00762
    @Vanguard_Spartan_00762 25 дней назад +5

    What’s with devs and CM’s with evil in their online names it doesn’t inspire confidence in their ability to help the community

  • @suluturnip
    @suluturnip 25 дней назад +1

    Honestly, the crazy spawns are kinda fun when you and your team are able to stop it. I wouldn’t be against it happening every once and awhile. The chaotic nature of it creates pretty epic moments.

  • @Shroud83
    @Shroud83 25 дней назад +2

    Concerning pelicans "falling into the ground": I have once experience something similar. The ship landed and instead of opening the hatch, the whole ship just flipped (180°) into the ground and disappeared for good. I thought I'd be stuck here with no way of extracting. But then after about a minute the landing beacon just popped up again and I dialed in for the extraction to start again. Ship landed, this time no problems with extraction. Very strange. Never happened again.

  • @WindIsCalm
    @WindIsCalm 24 дня назад +1

    I experienced a major bug when making a snowball; after it's creation I decided to aim it which teleported my PoV across the map to one specific unmoving position I can only guess as being the map's base point. I decided to let go of right mouse button as I was quite weirded out by that, after letting go I am not sure what happened by my PoV was stuck vibrating violently under the map, only resetting after I took damage, which was hard because I was doing my mission stealth. I did not know if my movement keys were actually affecting my location, I later found after the PoV was reset that they were not. I wish I had a clip but my CPU could not handle it, I did get a screenshot.

  • @malguskerensky
    @malguskerensky 25 дней назад +3

    Extract civ mission has had that bug for months, usually happens on one map and on the upper release point. As for the MO, there are a lot of factors that I feel Arrowhead did not take into account; Sony issues, that 20% of the player base never leaves bug missions (not blaming btw, just stating a fact), that there are fewer bots vs bugs in the same mission type, and killing two trillion bugs is not the same as killing two trillion bots. Bots are generally harder for many players due to better armor, insane aim bots have, and they have a lot of range.

  • @zackhopkins5185
    @zackhopkins5185 25 дней назад +3

    Ive had the evacuation bug a long time ago. We just dropped a bomb on them and quit. I keep getting this one bug where i like swim out of the ground after falling and landing.

  • @mattmurphy9659
    @mattmurphy9659 25 дней назад +3

    Absolutely love this game. 2 weeks ago was the smoothest the game has ever ran from my experience. Minimal crashes , no glitches, just really smooth game play. Then a patch comes out to prevent crashing and crashes every match. Everyone is booted but the host. So unless I’m playing with friends I’m stuck running solo or can’t rejoin. Then when I’m host and everyone gets booted I can’t throw a SOS beacon because the game thinks it’s full lobby. I really am getting tired of it.

  • @Ramon609
    @Ramon609 25 дней назад +4

    Main reason why i cannot play helldivers is because my apartment is not insulated properly (heard yesterday there's none in the roof what so ever) so its insanely hot inside if its 20c outside then its 26.5c inside (which is 68f outside and 79.7f inside) which is for people like me who are used to colder weather (i prefer 12c to -2c which is 53.6f and 28.4f) is just far too hot and a thing called AC is not really a thing in my country.. and buying one is too expensive so i'll have to use my rights as a renter to take necessary steps to get things sorted but that takes time

  • @horrorlover927
    @horrorlover927 25 дней назад +1

    They should’ve had bigger ones count as more… kind of like the percent in eradicate missions - like 2 billion pounds of metal - where larger enemies counted as more

  • @thelordofcow5639
    @thelordofcow5639 25 дней назад +1

    there are 4 game breaking bugs I've ran into that I don't think have been mentioned:
    can't respawn: exactly how it sounds one player will straight up not reinforce. I fixed this by having everyone die but I don't know if it works every time.
    permanent barbed wire: dove into barbed wire once and the debuff never went away until I was killed. permanently out of stamina and constantly losing hp.
    geology mission not completing: did all of the objectives in a geology mission only for the terminal to stop working on the last one making it impossible to complete.
    ICBM mission skip: completed the generator and launch code objectives, then a player rejoined at the same time we destroyed a gunship factory. for some reason the game thought we fired the ICBM and we were allowed to extract normally.

  • @benoitparent8951
    @benoitparent8951 25 дней назад +1

    Yesterday we had 6 hulks, 3 tanks, 13 rocket devastator and 3 4legs At-At within 5 minutes from the dive landing!
    And it got worse along the whole opp.

  • @Degarth
    @Degarth 25 дней назад

    On turrets: I wish there was some way to have consistency on what rocks a turret will bounce off of. Usually if you slap them straight down in front of your feet they stick, but 10% of the time roughly even on a perfect flat rock they bounce.
    Turret placement is essential in them being effective, especially against bots that can rocket them at distance. You have to get them up high and rocks are the primary location spot.

  • @bencarns3737
    @bencarns3737 25 дней назад +9

    the new bond was rushed because they were trying desperately to recoup after sony fucked them

    • @AldrianCG
      @AldrianCG 25 дней назад

      Nah! They had announced it way before, state of the bond is completely on devs

  • @Kullervo456
    @Kullervo456 25 дней назад

    Pelican bug happened to me about a month ago. As it was coming down it collided with bile titan and appeared to fall into the landing pad preventing us from entering ship. This was after spending nearly 40 minutes in mission.

  • @vtorres7682
    @vtorres7682 24 дня назад

    Glad they’re addressing the spawn rate of patrols. I play solo often and lately it seems like I’m running for my life almost immediately with little chance to complete mission objectives

  • @zeigefehr5493
    @zeigefehr5493 24 дня назад

    I've played a mission recently that didn't spawn the extraction beacon, so we had to let the time run out in order for the extraction ship to show up, which caused our exp points to be lower

  • @MrXJ88
    @MrXJ88 25 дней назад

    i have had a very similar experience with the pelican bug everyone hopped in the pelican and then a bile titan stepped on it causing it to clip into the floor keeping me from getting on was hilarious but also heartbreaking as I was left behind because of it.

  • @ccboy3960
    @ccboy3960 24 дня назад +1

    Can they PLEASE fix the glitch about extractions !?
    Like damn when we finally gather samples and such one person steps on board and it instantly leaves even though everyone else is alive

  • @CNM3
    @CNM3 24 дня назад

    Yesterday on level 4 difficulty I had 4 bile spewers in a congo line heading toward extraction only like 50 yard away and they definitely popped up out of nowhere.

  • @RamonAlek
    @RamonAlek 25 дней назад

    I've experienced this Pelican bug one time, but it was quite some time ago, we needed to call extraction 4 times until it landed properly, it was buggy, but was a nice ride holding the are with no excessive enemies spawning, was at dif7 4 people.

  • @RyuRyokai
    @RyuRyokai 25 дней назад

    One minor bug is the heavy armor FS-23 Battle Master. It’s cape is currently floating above the armor and this bug was there since launch, but got worse recently as the cape is floating even higher now and very noticeable. There has been multiple posts or discord pings about it, but nothing has come out of it.

  • @CT-4819
    @CT-4819 24 дня назад

    I really like how they are listening and are trying to fix things. Shows good faith and that they truly want to make a good game. I feel this is a step in the right direction

  • @andypenaflor3480
    @andypenaflor3480 24 дня назад

    you can see that AH loves the community and its game. i’m okay to wait for more quality content.

  • @dainealmurray1796
    @dainealmurray1796 25 дней назад

    During the fuel missions where you you pull the lever to lock and unlock to the pelicans, I’ve had the lever prompt not pop up multiple times having to quit the mission

  • @Mad_King_Corbin
    @Mad_King_Corbin 25 дней назад

    Can someone explain the patrols change for me, i joined after they where changed so im not sure what they used to be like. But i feel like they are ok, i play mostly on difficulty 7 and 8 . There are lots of enemies and it requires effort but its by no means to hard. Just curious what apparently needs to change cause it all feels good to me on the number of enemies

  • @skylerspurlock4755
    @skylerspurlock4755 25 дней назад

    I experienced that bug this morning with ship half way in ground we all had to dive to get in it we couldn’t walk into it, but it let us enter. I had a similar bug like that last week where the extraction tower or whatever you wanna call it that you punch the extraction code in, was hovering above the platform after we typed in the code and then when the ship come to pick us up, it just kept falling through the map and we had to kill ourselves to end the mission. I’m not sure if it’s ever been covered but I have a bug to wear. Sometimes I get locked in this weird first person view but I can’t see my gun and it won’t let me get out of it. I start pressing all different buttons on my controller, and then finally, it reverts back that happens but not every day

    • @isaacboyer2694
      @isaacboyer2694 25 дней назад

      I saw someone say this weeks ago, had it happen to me again last night and got to test it. Holding the strategem pull up button for 5-10 seconds pulled me out of it

  • @Kratochvil1989
    @Kratochvil1989 25 дней назад +2

    i had the same pelican bug, its gg :). broken harddrive mission too, only ones. About warbond armor i personaly totaly dont care how it looks only what it does , so far only one warbond gave me a new perk.

  • @shadowstriker987
    @shadowstriker987 24 дня назад

    a bug that I encountered the other night was during a helldive level (lvl9) fort defense; halfway through the mission everything just stopped, no more bots came, no more of the evacuating rockets launched and we still had like 10 minutes on the timer. mission failed.

  • @thurgrum
    @thurgrum 25 дней назад

    We had an extraction the other night on LVL 7 that had three Titans at the same time on us and them two more right after, during the game we previously fought seven.

  • @slappingslices
    @slappingslices 25 дней назад

    Last night I called in a reinforcement and their hellpod didn’t go into the ground. It stayed hovered above the ground pushing my team mate out lol. I’ve also had the pelican sink into the textures.

  • @salcho011
    @salcho011 24 дня назад

    Yesterday we dropped at the edge of the map and there was a beacon with few guards around it , then 2 more patrols came then 3 more drop ships with 2 heavies and 1 walker , 5 min in to a game it was like we were playing a pinball simulator , 10 reinforcements were gone in 2 min !

  • @Mortred99
    @Mortred99 25 дней назад

    6:15 lol, happened to me yesterday. Managed to get myself in by going prone and ragdolling myself with a grenade.

  • @Akplayerone907
    @Akplayerone907 24 дня назад

    I don't think it has to do with patrols but I've seen 5 factory striders at once on a wave defense mission when we hit 4/8 missiles launched and it just kept spawning more in as we killed them. Managed to get 7/8 missiles launched before it became impossible to defend from the endless conga line of factory striders.

  • @mossblomma
    @mossblomma 25 дней назад

    The day before yesterday I played duos with a friend, I died and told him to not spawn me in as I needed to go to the bathroom, but I wasn't quick enough so he got me back anyway before running off, when I came back ~40 seconds later I had 3 patrols all roughly walking towards me within maybe ~50 meters, each had a hulk and lots of other enemies, this was lvl 6 or 7, that was pretty funny, there was a lot of running around a large rock while picking enemies off for a while after that.
    Also I could swear that enemies have been spawning drop ships/breaches far quicker than they should, not to long ago I reacted very strongly because we basically had two separate enemy reinforcements within less than a minute on a mission that I don't think have forced extra spawns.

  • @croom332
    @croom332 23 дня назад

    5:25 That's the case with *several* armor sets. Change the colors, add a mag pouch here, remove a pad there, but otherwise a bunch of the armor sets are literally the same.

  • @ethereal_4546
    @ethereal_4546 21 день назад

    My team attacked a separate automaton obj. While I tried to get a soil sample and it bugged with infinite spawns. For 10 minutes straight til we died basically 3-5 drops ships spawning simultaneously every 30 seconds it sermed

  • @DragonKnightDragonborn
    @DragonKnightDragonborn 24 дня назад

    I did had the extract in the ground that just was stuck. Like reverse what the picture shown as much one inch of room to "fit". Like it was mocking me, "get you're ass through the one inch of space" taunting. So i did had that happen before as much was still flying and not landing what so ever. 3 times.

  • @LastedHyperion
    @LastedHyperion 25 дней назад

    Running duo had 5 gun ships and 6 hulks on the first objective to complete the ore extraction

  • @Jaedeok82
    @Jaedeok82 25 дней назад

    Had a mission last week where we dropped in on one of those areas where it doesn't say there's enemy presence detected. Hellpod lands to charger hoof thundering. Dive out of the way of one. Hit by a second into a third. Get up and med, turn around and start scrambling. We haven't called in any strats and there's no less than 6 chargers on our position. Fought out of it but seriously, wtf.
    Regarding bugs. Fought the defend the generators while the rockets fire mission. Team was doing a flawless clear and suddenly the bots stop spawning. 10 minutes pass without any bots, and none of the rockets fired. Mission failed. Feels great.

  • @brettbroussard8727
    @brettbroussard8727 25 дней назад

    one of the first games I've played on HD the pelican landed on my teammate and glitched below the world. Had to wait another 2 minutes for another pelican to land. Haven't had an issue since, everyone usually stays away from the ship until it lands

  • @dannybee9068
    @dannybee9068 25 дней назад

    Multiple times I was unable already extract for many different reasons. But for anyone else seeing the bug when it landed into textures so you cant enter it, you can try to jump dive from above on the ship. sometimes you glitch through and count as inside the plane. But sometimes you can enter inside the plane and it doesnt start countdown or count you as inside it

    • @dannybee9068
      @dannybee9068 25 дней назад

      Also hard drive I thought bugged out for me too. But I noticed that one guy left the squad all of a sudden. Turns out he ran with it and hid it, I was lucky to notice where approximately he was, so was able to recover it. And saw some people trying to hide like this right in front of me, some people are weird. Check if someone left recently the squad that might be the reason for missing hard drive

  • @andrewmolek5247
    @andrewmolek5247 25 дней назад

    One of the things I noticed was that each premium warbond had light, medium, and heavy armor. Polar patriots had 2 sets of heavy armor and I forgot the last one, just saw it and figured they messed up the balancing with the armors.

    • @infinitydweller9675
      @infinitydweller9675 25 дней назад

      I thought it had the normal amount of armors and the medium armor just had increased padding to be like heavy armor. Though maybe I’m wrong.

  • @aramshaboyan9977
    @aramshaboyan9977 24 дня назад

    On Helldive difficulty against bugs, dropped in instant bug breach couldn’t even call our weapons in, next thing we see 4 bile titans and around 10 chargers (mix of patrols converging and spawns) at the start, I wish I had a video or a screenshot because I wouldn’t think that kind of spawns could happen

  • @paulclark6988
    @paulclark6988 25 дней назад

    I experienced that pelican bug at least 1 the day before last also i dealt with a glitch on helms deep defense last night where 1st few minutes the bots spawned but rockets never launched and the bots stopped spawning.

  • @DCTriv
    @DCTriv 25 дней назад

    I've had multiple extraction bugs in my playtime. I've had the pelican upside-down, at an angle, under the ground. I've even had two pelicans arrive at the same time and hover above us never landing.

  • @8IDGAF8
    @8IDGAF8 24 дня назад

    I had a flag mission get stuck the last time I played the day the eruptor shrapnel was removed. It got to the top and never completed.
    I will be back when I see the spawn changes on the patch notes; I was very active with major order's before :P

  • @storymap
    @storymap 25 дней назад

    I think they need to add some extra stuff either to the warbond or have something else to spend the SC on. I joined when the first two premium warbonds were out and never purchased any SC. Now, I have three of current four premium warbonds unlocked, with the normal warbond completely bought out. Purchase of SC should be one revenue they need to upkeep the team, but if there's a drop in cadence to the release of warbonds, their revenue is possibly gonna take a hit. Removing SC from premium warbonds as unlockable can reduce the speed at which they're unlocked. Introducing a super premium warbond where you need to spend a lot of SC instead of some medals just to unlock each item can keep players still having something to slowly work towards unlocking, or just buy SC to unlock them.

  • @bluefooxrdg8284
    @bluefooxrdg8284 25 дней назад

    It may be hard to not push an update without fixing old issues, but with how some have been in for a while, those could have been dealt with by now

  • @Eterdragon
    @Eterdragon 24 дня назад

    The evacuation bug where the citizens are bugget and dont enter the evac center is as early as April 3rd since I have a screenshot of that bug on that date.

  • @beacon-313
    @beacon-313 25 дней назад

    Regarding the skin color change on that scout uniform. I bought it because I liked it. BUT! Why can't they add a 3rd line of stats to the higher end armor? Low detection. Map pings. And maybe some extra armor? Or +2 grenedes? Why are they stuck on only 2 lines of benefits?

  • @pierrecansse9947
    @pierrecansse9947 25 дней назад

    @glitch unlimited : The reason we are faling is also that automaton spawn in fewer numbers than terminids and are harder to kill aswell - hence we kill less of them and in more time so we fall behind the last one with terminids by 25%. Otherwise i think we could have completed it. Main reason is of course we'r all a bit burned out using the very same weapons without any variety.

  • @gabrielwalteman4045
    @gabrielwalteman4045 25 дней назад

    When my pod landed I entered inside the terrain twice already

  • @aydencharette3982
    @aydencharette3982 24 дня назад

    I experienced the pelican bug last night. I was playing w my friend on helldive and we were out of reinforcements and he somehow survived extract with multiple biles and chargers, just for the pelican to land completely inside of the ground 💀

  • @Synthetik_UK
    @Synthetik_UK 25 дней назад

    I've had the bug with the pelican where it clips into the ground lol, you can still crawl into it.

  • @famanio
    @famanio 25 дней назад

    6:18
    I had a bug three times: the first time, just like in the screenshot, the bile titan "pressed" it, the second time it was under the map at all (idk why), and at 3 it flew in as it should, but it was impossible to sit inside

  • @Evallandercomingsoon
    @Evallandercomingsoon 25 дней назад

    Encrypted hard drive bug happened to us a couple days ago, we just got the samples snd got.out but it did suck that our mission was failed because of it
    Also the timer for our extraction never appeared, we were almost sure that bugged out too

  • @ChuckWestfield
    @ChuckWestfield 25 дней назад

    I’ve had a pelican fall through a couple weeks ago. I had to run to the edge turn into a traitor and then have orbital bombing destroy the pelican and then respawn and re call the pelican again to resolve.

  • @fireemblemaddict128
    @fireemblemaddict128 25 дней назад

    I experienced that Pelican bug like 1 month ago. I thought stuff like that was patched out long ago. When it happens you can't enter the Pelican and end the mission.

  • @Akantorz
    @Akantorz 24 дня назад

    The only reason the scout armor looking similar is brought up is because we had only 3 armors with that ability, one of the lowest amount amongst any ability and for it to be something that looks the same with a different color, but the same stats is a major letdown.
    Most of us would like a stealth armor that is fast that doesn't make us look like we're wearing some weird kind of robe. Also black, yellow, green and red are common colors for armor for us to get something not only blue, but blue and orange when it doesn't even match the warbond is kinda weird.
    Hopefully the next scout armor is something truly unique.

  • @sanzoivalice3759
    @sanzoivalice3759 25 дней назад

    Think there might be a bug related to the ballistic shield. Getting flung across the map and not die. Usually get deemed a traitor, then get blowed up.

  • @wyntyr_7096
    @wyntyr_7096 25 дней назад

    IMO the reason we won't be able to adjust colors ourselves is due to game artwork is typically one of the most expensive parts of game development. They determined that they would recolor the same armor sets to allow some variety but get many uses out of each armor set vs continually having to pay it for new sets all the time.

  • @maddlarkin
    @maddlarkin 25 дней назад

    Great about the spawn rates, lets hope that also reverts the spawns distance as patrols spawning ontop of players has been way to prevelant and the AI behaviour of patrols homing on players like they has psychic powers

  • @shadowl1980
    @shadowl1980 23 дня назад

    I like it thevwsy it is, it makes it more challenging and forces people too actually communicate as a team.

  • @silentjohn117
    @silentjohn117 25 дней назад

    I'd say every 1/45 missions the terminals bug out and just have a non responsive screen on the encrypted hard drive missions where you have to remove them from the box and move them across the map.

  • @Fintastrophe21
    @Fintastrophe21 25 дней назад

    Every Tuesday on my day off I try to play and get booted and cannot get back on for about an hour. Usually unstable afterwords as well with a few more disfonnects....

  • @478Johnnyboy
    @478Johnnyboy 24 дня назад

    I just played a level 5 on bots yesterday and at one point we had 5 hulks and several of the chainsaw units coming our way. You would have thought it was level 7-8.

  • @JayColtMartin
    @JayColtMartin 25 дней назад

    The Helmet that matches the scout armour in the new warbond also has a 'hole' in the forehead.