cs_italy's painting at 5:20 is Jan van Eyck's "Virgin and Child with Canon van der Paele" which has been edited to add in the sheep that's, by the author's admission, intended to make it look like the saint is fornicating with the livestock. The inclusion of the sheep was meant as a reference to both authors' CS clan at the time known as HOTSHEEP. There's a video around detailing the origins of both Italy's sheep and chicken.
The fact that all the maps are made by people that come from so many walks of life makes it so endearing its a cohesive whole with many indovidualistic parts. I just love having something as balanced as dust2 coexisting with Estate ^^
6:45 DDT is a russian/soviet rock band. The graffiti features exact same style as the logo of the band. Considering creator of the map being a man of post-soviet descent its not really surprising the easter egg is there
3:43 Those banners were not in original release. Valve made in-game ads, I remember TF2 also being one of ads shown, the images would change each map change. I think I remember the ads were also placed in the loading menu's as well when connecting to a server and during map changes.
The painting in cs_italy is a part of the Ghent altar piece, a rather impressive triptych painted in 1432, kind of considered one of, if not the best examples of what is rather unfortunately called "The Flemish Primitives" (not because their work looked primitive, but rather because these artists pretty much were the first to use proper perspective, kickstarting the Renaissance in the arts). I would strongly recommend anyone to check it out, it's a very impressive piece.
in aztec a thunder will sound the moment the terrorist go over the bridge. its not only an easteregg but also a little helper for the CTs who often just went to spot B and leaving alone spot A.
my favorite part of this was remembering of all the old maps i used to play when i was little, i didn't have internet so i would always play with bots and infinite money, so its a big nostalgia trip for me to remember all of these maps, i would remember them from time to time but i always thought they were part of a mod i had or something (i wanst the one who installed the game) and its great to know they were part of the game and not some random mod. one map thar i remember but didn't see in the video was one that had a house surrounded by red terrain like nuke and a underground tunnel, not sure if it is the map siege edit: the map I was thinking about was siege
8:53 when I was a kid I couldn't figure out how to trigger those planes. Back than I only played with podbot who will run into the trigger doors (since bots are technically players) to witness this to happen.
@@fayabraguette Yeah. Sadly the latest version of podbot is just awful. They still retain the original 'melee attacks' at point blank range at max difficulty. But they just move so slow when C4 is planted.
Actually, de_dust had an easter egg... In 3:04 the small building with no windows had an easter egg inside. It was a "smarties tube" with orange color.
Going through the secrets of the default maps is quite fun and you did a great job on that one my dude. Now, you should cover the deleted maps or talk about previous versions of the maps since you brought up Aztec and Inferno from CS1.5.
Dude I can't believe you missed out on the chopper blades on as_oilrig. That was the first thing I tried along with that map that had a dam and a jungle or something.
I love the dogs barking specially because of cs_backalley... I always remember playing it in my childhood when I hear a dog barking at distance. Also, pretty sure I've seen something weird in either cbble or inferno, I remember finding a "room" beneath ground level which was basically a black box. I think it was beneath T spawn in cbble.
Dunno if someone said it but train has also other sound triggers.... When you get intop of a train the jet sound happens and I forgot but ivy had one too, maybe the jet also. Also dunno what u said in your aztec video but there used to be lethal trigger with very low chance that a lightning hit you in the stairs, later only being sound trigger.
In the beta's (Beta 5.2 i think) de_dust had a photo of Dave Johnston below the map/ in one of the crates - can't remember exactly. He had a Smarties tube in his mouth as a cigar. Not sure why i remember that after 20 years.
1) Nuke has pulp fiction poster behind the room you mentioned as side C. 2) DDT - russian music band 3) You can shoot skeleton at de_strom and he wiil sit
Good video. I suggest you take a look at your audio mixing levels, it would have been nicer for the games audio to be louder, specially hearing the sound Easter eggs like the dog's bark
cs_backalley has an other easteregg if I remind it, next to the vents there is a locked door and also have Popdog vending machines at 5:23, it's a parody of a painting, in which they added that badass sheep at 9:35, it is random, it does not triggers when people are here, it was also a legend that if people where in "heaven" position, the soundqueue will play but it isnt
Great video brings back memories, you missed de_dust used to have a giant tub of Smarties (food) below ct spawn/sniper in an earlier version of the map but was later removed, should check it out. Great videos as always!
So much map triggers missing... Survivor got the wolf sound when u go up the ramp after the secret towards the bomb site. Train got a plane sound when you are heaven & birds whistle when you move in ivy... 😎Playing his for +20 years now... Shit we are old everyone... 😂
I miss that time of CS 1.3 ~ 1.5, the ones I played most. The easter eggs in de_torn are really cool !! Too bad that people used to dislike that map, I rarely played on that map because people always complained "I don't know how to play in this map!".
It was a great video ! You should do a other one about Hidden secrets from previous official map like Vegas or Rotterdam, or well know community map also. Or even more obcure less know map if they have intresting thing to show of.
when siege had the vehicle, you could clip it through the corner of a building and drive it in the tunnel. also, in hostage maps i think before 1.5, you could place them just right in certain corners of walls and they would walk vertically. all the way up to the sky. you could do this on militia behind ct spawn.
I always wondered why 1.6 version of Nuke had "clone/fake bomsite B", never really thought about it being bombsite C and especially about cs_nuke??? That would be strange too
in de_torn, there's a street name called ATATURK, name references to the father of Turks. Founder of Republic of Turkey, also the first ever president of the Republic of Turkey. One of the street names is "ISTIKLAL" meaning "independence, freedom, liberty" in English. It is a famous street in Beyoğlu, Istanbul. Getting the attention from all the tourist visiting Istanbul. Also, the street has one of the oldest tram systems built in Istiklal Street. Those blue eyes placed on above the door entrances is a cultural reference for Turkish people. It's a common belief there, one may jynx, curse, etc., (_nazar değdirmek_ in Turkish) something with a glimpse. Therefore the main purpose of those blue eyes is to capture the attention of the people as the blue eye has a colourful tone which makes it the first noticeable thing in the area.
Is nice to see again this kind of community, nowadays games don't have the amount of freedom for modding or map making, instead it's solely focused on competitive play. I can sense people having fun at the time of creating those maps. I remember a long time ago a random person searching for a mapper so he can make his real life work office, golden era of games. Edit: Adding to this, it's important to mention that if any AA+ game have any creative tools at all, the modding community is solely focused on the seriousness/balancing of maps instead of actually playing every random map possible and have a new random experience.
Pretty sure there's an airplane sound that plays whenever you stick around in Heaven on de_train I think Aztec also had a small chance to strike a deadly lightning near A site.
Excellent video. You are definetly missing de_cpl_mill and de_cpl_strike, aka Tuscan and Mirage, and they both have plaques too. These aren't official maps, but neither are some of the other ones you have on the list.
Heyyy, awesome video bro!!! Just wondering, could you do all the different agent skins across cs but not including csgo, you could do another video for that 🤓....? What I mean: like in deleted scenes, there are different types of the green CT model/agent, one being the desert camo (green CT model) where they rescue you and that injured sniper from the crashed Blackhawk in the opening mission of Cs:deleted scenes. Would love to see that becoming a video! 🗿😎
U missed an easter egg on de_train If u climb the ladder on heaven at A bombsite, there would be an airplane sound on whole map i think At least this sound gives info that there a CT on Heaven at A, it works in pugs
Does anyone know: On the map de_frost on bombsite A there is a wooden door in the corner. Out of the door you can hear some kind of club music. That is a really cool song. What is that song - does anyone know?
NO dust2 is not based on that TF2 alpha map... That MAP on 3:10 is "SD_DURANDAL" from the mod FIREARMS that valve copied it for TF2 alpha ideas. PS_Desertcrisis is a 1999 map from Firearms, Older than CounterStrike is, as Firearms Half-Life was from 1998 released after half life1... That screenshot is from FIREARMS not Team Fortress 2 alpha valve just uded firearms on the BEGINNING as the base for a realistic Team Fortress that never came out. Firearms was an awesome mod, way better than counter strike and Team Fortress, and still the most realistic soldier simulator.
The plane in de_survivor I think is a reference to a plane crash in the mountains Andes (dunno how to spell it). The only big thing that happened was cannibalism... Not kidding look it up
Vertigo map kinda looks similar to a Unreal Tournament 1999 DM-map Morpheus . Chateau map looks somewhat similar to the level you need to kill a German General in a castle in the game Return to Castle Wolfenstein .
@@KaTiToYs_81 Yep. The roof of building on Bombsite B area near T spawn that has ladder beside it. Edit: I've recently tested and it still works on latest version, but you need to touch the vent on it in order to work.
if someone remembers cs cz's main menu, there are 2 people and no they are NOT real people the image was inspired by an image on de_aztec where 2 players, one with an m3 and one with an m4a1 were standing like that
The painting is Virgin and Child canon van DER paele, nothing really too strange, and I guess for a map called Italy it prob makes sense to have some sort of old religious painting
DDT on 6:49 is logo of a popular russian rock band! ru.wikipedia.org/wiki/%D0%94%D0%94%D0%A2_(%D0%B3%D1%80%D1%83%D0%BF%D0%BF%D0%B0)
yoo this was my first thought but i was like "why would it be in a counter strike map" but it indeed is from the band.
greetings from germany
@@vetrixfx9264 maybe because its his favorite band
I think the DDT refers to the wrestling DDT maneuver.
Damn! Beat me to it.
@@zlatto One of the devs is russian, also please check similarities on wiki page shared above and what you have in game.
cs_italy's painting at 5:20 is Jan van Eyck's "Virgin and Child with Canon van der Paele" which has been edited to add in the sheep that's, by the author's admission, intended to make it look like the saint is fornicating with the livestock. The inclusion of the sheep was meant as a reference to both authors' CS clan at the time known as HOTSHEEP. There's a video around detailing the origins of both Italy's sheep and chicken.
Lamb of God
bro that is so cool
Theres just something about easteregges in CS 1.6... They somehow feel weirdly satisfying to see/hear idk
The game just has so much life put into it
The fact that all the maps are made by people that come from so many walks of life makes it so endearing its a cohesive whole with many indovidualistic parts.
I just love having something as balanced as dust2 coexisting with Estate ^^
6:45 DDT is a russian/soviet rock band. The graffiti features exact same style as the logo of the band. Considering creator of the map being a man of post-soviet descent its not really surprising the easter egg is there
I like maps that have an event trigger to give a good aphesphere, I hope there's gonna be more in CS:GO😊
Maybe when it comes out of beta
That "SS" in cs_747 looks like... something else
But it's not rune-ing the game, though.
Schutzstaffel
3:43 Those banners were not in original release. Valve made in-game ads, I remember TF2 also being one of ads shown, the images would change each map change. I think I remember the ads were also placed in the loading menu's as well when connecting to a server and during map changes.
yea i remember dust2 had a orange box ad in ct spawn back when it got released but i feel like i could be wrong
Seen that on some old videos on dust_2 @@banguseater
The painting in cs_italy is a part of the Ghent altar piece, a rather impressive triptych painted in 1432, kind of considered one of, if not the best examples of what is rather unfortunately called "The Flemish Primitives" (not because their work looked primitive, but rather because these artists pretty much were the first to use proper perspective, kickstarting the Renaissance in the arts). I would strongly recommend anyone to check it out, it's a very impressive piece.
in aztec a thunder will sound the moment the terrorist go over the bridge. its not only an easteregg but also a little helper for the CTs who often just went to spot B and leaving alone spot A.
whoa, no way!
Thunder and lightning in old Aztec map also can kill players in rare occasion.... i was hit by it.... didnt realized it was from thunder
I sont think that, thunder and lightning seems randomly appears and not triggered by anything from what i observed...
@@KaTiToYs_81 crossing the bridge or moving up the stairs indeed triggered the thunder sound effect
8:34 ... or overusage of crates in games overall, which was Old Man Murray was ranting about, who is Eric Wolpaw, one of the writers of Portal 2.
The map was added in 1.5, which is released in 2002, when the Eric's article was published in 2000. Just speculating :)
my favorite part of this was remembering of all the old maps i used to play when i was little, i didn't have internet so i would always play with bots and infinite money, so its a big nostalgia trip for me to remember all of these maps, i would remember them from time to time but i always thought they were part of a mod i had or something (i wanst the one who installed the game) and its great to know they were part of the game and not some random mod. one map thar i remember but didn't see in the video was one that had a house surrounded by red terrain like nuke and a underground tunnel, not sure if it is the map siege
edit: the map I was thinking about was siege
Same
You just reminded me of a couple of long forgotten maps like chateau
8:53 when I was a kid I couldn't figure out how to trigger those planes. Back than I only played with podbot who will run into the trigger doors (since bots are technically players) to witness this to happen.
Podbot :D Damn the memories
@@fayabraguette Yeah.
Sadly the latest version of podbot is just awful. They still retain the original 'melee attacks' at point blank range at max difficulty. But they just move so slow when C4 is planted.
Actually, de_dust had an easter egg... In 3:04 the small building with no windows had an easter egg inside. It was a "smarties tube" with orange color.
Not in later de_dust.... Smarties only existed in CS 1.0 and was removed later on.....
@@KaTiToYs_81 you are the master :))
Going through the secrets of the default maps is quite fun and you did a great job on that one my dude. Now, you should cover the deleted maps or talk about previous versions of the maps since you brought up Aztec and Inferno from CS1.5.
Dude I can't believe you missed out on the chopper blades on as_oilrig. That was the first thing I tried along with that map that had a dam and a jungle or something.
The airstrike easteregg is amazing, wish there was stuff like this still
I love the dogs barking specially because of cs_backalley... I always remember playing it in my childhood when I hear a dog barking at distance. Also, pretty sure I've seen something weird in either cbble or inferno, I remember finding a "room" beneath ground level which was basically a black box. I think it was beneath T spawn in cbble.
yeap cbble T spawn. there was a big box. 2players boost on it and the one above goes through the ceiling
5:26 damn, I was searching this song for ages, really appreciate !
Dunno if someone said it but train has also other sound triggers.... When you get intop of a train the jet sound happens and I forgot but ivy had one too, maybe the jet also.
Also dunno what u said in your aztec video but there used to be lethal trigger with very low chance that a lightning hit you in the stairs, later only being sound trigger.
2:45 de_cbble had a bleating sheep in the corridor you were pointing at.
I miss CS 1.6 and Source 😢
Same
CSGO stinks, Source had the best game play but CS 1.3 l had the best maps before it turned into a steam product and 1.6
Since you mention that Hobbit (Alexandr Manilov) was one of office map creators, DDT (ДДТ) might be a Russian rock group.
In the beta's (Beta 5.2 i think) de_dust had a photo of Dave Johnston below the map/ in one of the crates - can't remember exactly. He had a Smarties tube in his mouth as a cigar. Not sure why i remember that after 20 years.
Smarties came out in CS 1.0 only.... later removed....
As for me daves pic, will try to find it in my beta 5.2 coz i dont remember that much....
That airstrike on thorn is mind blowing....considering that happened like 20 years ago....I also didnt know about that office breakable wall. WTF!
4:54 so this car what's lagging my pc back in that day...
These cs and cs1.6 videos are really interesting man, pls keep doing more
1) Nuke has pulp fiction poster behind the room you mentioned as side C.
2) DDT - russian music band
3) You can shoot skeleton at de_strom and he wiil sit
Good video. I suggest you take a look at your audio mixing levels, it would have been nicer for the games audio to be louder, specially hearing the sound Easter eggs like the dog's bark
This guy has pretty good pronunciation of Italian and Spanish words
There are definitely a few duo boosting spots in assault and on inferno
5:44 the perfect cut
cs_backalley has an other easteregg if I remind it, next to the vents there is a locked door and also have Popdog vending machines
at 5:23, it's a parody of a painting, in which they added that badass sheep
at 9:35, it is random, it does not triggers when people are here, it was also a legend that if people where in "heaven" position, the soundqueue will play but it isnt
Great video brings back memories, you missed de_dust used to have a giant tub of Smarties (food) below ct spawn/sniper in an earlier version of the map but was later removed, should check it out. Great videos as always!
Yes, that smarties existed in de dust CS 1.0 only...later it was removed...
Finally some quality content on yt
So much map triggers missing... Survivor got the wolf sound when u go up the ramp after the secret towards the bomb site. Train got a plane sound when you are heaven & birds whistle when you move in ivy... 😎Playing his for +20 years now... Shit we are old everyone... 😂
Megaman X OST : Storm Eagle. WHAT A BANGER, thanks for reminding me.
5:15 Inferno has a secret place under b site, check it out
On rats map it's also EE with breaking wall. You can see hamster and credits if i good remember.
I miss that time of CS 1.3 ~ 1.5, the ones I played most. The easter eggs in de_torn are really cool !! Too bad that people used to dislike that map, I rarely played on that map because people always complained "I don't know how to play in this map!".
I dont remember properly but there was a writing in the wall at de_dust 1 or 2 which translates "freeman was here"
Man, brings back memories.
8:58 wow didnt knew that trigger ... slam the door for the airstrike.... all i knew was that i can hear some jets flying...
Keep up the good work!
I never sawn a RUclipsr take every secret and website that is in map..i really love that =)
16 years playing CS and only today I discovered these hidden Ester Eggs you're amazing
It was a great video ! You should do a other one about Hidden secrets from previous official map like Vegas or Rotterdam, or well know community map also. Or even more obcure less know map if they have intresting thing to show of.
7:24
Interesting that this also made it into CS:S.
6:57 the texture on the top of that watchtower
when siege had the vehicle, you could clip it through the corner of a building and drive it in the tunnel. also, in hostage maps i think before 1.5, you could place them just right in certain corners of walls and they would walk vertically. all the way up to the sky. you could do this on militia behind ct spawn.
I always wondered why 1.6 version of Nuke had "clone/fake bomsite B", never really thought about it being bombsite C and especially about cs_nuke??? That would be strange too
I always thought it was pretty obvious that it was just cut content
I read somewhere its for hostage room if it was made as hostage map...
I always thought cs italy music near CT spawn are piano music
just because the sound at very low quality.
assault most legendary in my cs1.6 public times
and also siege of course
DDT is a famous Russian band with a famous singer. I am not sure if he is referring directly to it.
DDT is famous Soviet/Russian rock band. Probably map author's favourite
in de_torn, there's a street name called ATATURK, name references to the father of Turks. Founder of Republic of Turkey, also the first ever president of the Republic of Turkey.
One of the street names is "ISTIKLAL" meaning "independence, freedom, liberty" in English. It is a famous street in Beyoğlu, Istanbul. Getting the attention from all the tourist visiting Istanbul. Also, the street has one of the oldest tram systems built in Istiklal Street.
Those blue eyes placed on above the door entrances is a cultural reference for Turkish people. It's a common belief there, one may jynx, curse, etc., (_nazar değdirmek_ in Turkish) something with a glimpse. Therefore the main purpose of those blue eyes is to capture the attention of the people as the blue eye has a colourful tone which makes it the first noticeable thing in the area.
DDT in cs_office is the logo of one of the most popular russian rock bands called, well - DDT.
Old maps have a soul ✨
In estate, there is another secret room under the fountain in the middle
Thanks for bringing back memories.
I knew some secrets showed here but didnt know there were that many, such good memories i have created with this game
Nice content after 5 years, don’t stop! )
Is nice to see again this kind of community, nowadays games don't have the amount of freedom for modding or map making, instead it's solely focused on competitive play. I can sense people having fun at the time of creating those maps. I remember a long time ago a random person searching for a mapper so he can make his real life work office, golden era of games.
Edit: Adding to this, it's important to mention that if any AA+ game have any creative tools at all, the modding community is solely focused on the seriousness/balancing of maps instead of actually playing every random map possible and have a new random experience.
Sadly to heard but its true.
love this kind of content, keep going champ
On de_survivor next to the only box you can see a reference to the A-Team's van (the black one with the red line on it)
I remember way back then, there's an easter egg in the map de_dust near CT spawn where you can find a Smarties canister at the west part of CT spawn.
Yes, it existed only in CS 1.0 de dust and later removed...
de_train also has a jet sound play whenever someone is up in heaven.
ur really underrated bro! dropped a sub
Pretty sure there's an airplane sound that plays whenever you stick around in Heaven on de_train
I think Aztec also had a small chance to strike a deadly lightning near A site.
NGL I played soooo MUCH 1.6, I got the cs_italy T spawn song in my head still, to this day.
Incredible Vibe
Amazing Coverage
Great Good Work
How nostalgic, I left my childhood there
Great video you gained a new subscriber 👍
Excellent video. You are definetly missing de_cpl_mill and de_cpl_strike, aka Tuscan and Mirage, and they both have plaques too. These aren't official maps, but neither are some of the other ones you have on the list.
Mirage and Tuscan felt official for me when im play them in CS 1.6... though its not really official....
Literally all of the maps in this video are official.
Interesting that they kept the giraffe in Piranesi for CSS
In the very 1st release of Piranesi in Cs 1.5 theres no giraffe there and the room is blank...in cs 1.6 its already there....
It's ironic that the guy made a joke about the overuse of crates when now in 2023 maps like Inferno are staple CS maps.
I don't remember the map but on one map there were rats worshipping smth in a hidden underground box or somewhere... Try to find that one
Aztec has one easter egg
On the left side of the bridge, when you spawn from ct base, you have to shoot the wall to reveal it
What aztec version is that? Coz there are 4 aztec maps revised in CS 1.6.... from beta to 1.6....
Heyyy, awesome video bro!!! Just wondering, could you do all the different agent skins across cs but not including csgo, you could do another video for that 🤓....?
What I mean: like in deleted scenes, there are different types of the green CT model/agent, one being the desert camo (green CT model) where they rescue you and that injured sniper from the crashed Blackhawk in the opening mission of Cs:deleted scenes. Would love to see that becoming a video! 🗿😎
U missed an easter egg on de_train
If u climb the ladder on heaven at A bombsite, there would be an airplane sound on whole map i think
At least this sound gives info that there a CT on Heaven at A, it works in pugs
Whats that HEAVEN herr in de_train???
Can’t believe you missed one of the eastereggs in backalley vents……
What about the pipes that you can use as ladders in Survivor and Havana?
you forgot the A-team van at 8:26
Does anyone know: On the map de_frost on bombsite A there is a wooden door in the corner. Out of the door you can hear some kind of club music. That is a really cool song. What is that song - does anyone know?
if office map is contributed by a russian guy, then DDT stands for a popular russian band
NO dust2 is not based on that TF2 alpha map... That MAP on 3:10 is "SD_DURANDAL" from the mod FIREARMS that valve copied it for TF2 alpha ideas. PS_Desertcrisis is a 1999 map from Firearms, Older than CounterStrike is, as Firearms Half-Life was from 1998 released after half life1... That screenshot is from FIREARMS not Team Fortress 2 alpha valve just uded firearms on the BEGINNING as the base for a realistic Team Fortress that never came out. Firearms was an awesome mod, way better than counter strike and Team Fortress, and still the most realistic soldier simulator.
The plane in de_survivor I think is a reference to a plane crash in the mountains Andes (dunno how to spell it). The only big thing that happened was cannibalism... Not kidding look it up
I remember randomly watching the airstrike for the frist time ...
... back at 2016 when I as a small child was playing that on my grandmas computer.
What a quality video! Keep it up man
How did u know that door is the trigger for the airstrike??? Ive done this too and for me this is one of the best easter eggs in CS 1.6....
Vertigo map kinda looks similar to a Unreal Tournament 1999 DM-map Morpheus .
Chateau map looks somewhat similar to the level you need to kill a German General in a castle in the game Return to Castle Wolfenstein .
Survivor also has the a team van
Make a csgo version too, I loved this video, Subscribed👍
gracias por esto, por un tiempo pasé por esos mapas buscando Easterseggs como en dedust2
In de_train there is a jetplane sound triggered after someone went to the roof in Bombsite B
R u sure thats the one for triggering the jet sound?
@@KaTiToYs_81 Yep. The roof of building on Bombsite B area near T spawn that has ladder beside it.
Edit: I've recently tested and it still works on latest version, but you need to touch the vent on it in order to work.
if someone remembers cs cz's main menu, there are 2 people and no they are NOT real people
the image was inspired by an image on de_aztec where 2 players, one with an m3 and one with an m4a1 were standing like that
Yes, that came from CS 1.0 to 1.3 image from original de_aztec....it was also used in a PC cover magazine.....
Its also the official cover in the box of CZ....
@@KaTiToYs_81 cool little detail tbh
man CS:CZ is very underrated
Aztec
When u cross the bridge u can hear the lightning.
The painting is Virgin and Child canon van DER paele, nothing really too strange, and I guess for a map called Italy it prob makes sense to have some sort of old religious painting
Mannn, what's the name of the oldschool cs font you used in map titles?
SS is not the best signature
@@YaBoiOlivah Ur right
R.K COMES FROM A SMALLER RUclipsR NAMED ADRIAN COSMIN RESPECT FOR WHAT YOU DO QUALITY CONTENT