@@misk-ivus2990 I liked the genocide, but I admittedly kind of wish that they made it so it could also possibly be canon. That being said, it was still amazing. Best undertale fangame for sure imo
@@CarlolucaS Yea, the Underfell section will be about RynoG's personal take on Underfell which he has made a small multi part animation series about it so far, and it's quite unique compared to most other takes. And her Underswap area will be about one of the upcoming areas in TSUnderswap!
Section 2 in earthbound was awesome! And the ending is that Undeell Sans runs at you (Also Noelle joins the team in Secon 1 but she has her ice shock so?) and what do I wait for GENOCIDE final boss? heh THE GODDAM INK AND ERROR SANS who 2 makes other sans-es to make this fight harder what I expect: if one sans summons another you will have to KILL that sans or it will always block your attack on ink and error with a big ass BONE And if you did it HERE COMES THE SECRET ReAL FINAL BOSS AFTER CHECKPOINT! expectations: frisk from deltatraveler hard mode who is in GENOCIDE MODE TOO it killed other AU members like DUST, FRESH, and X-EVENT, and what made it so much harder? IT DEFEATED LAST BREATH SANS AND DISBELIEF PAPYRUS this fight will have 2 modes 1: for playing as Kris, Susie, and Noelle 2: the harder version you will be GENOCIDE FRISK ( you can fight this fight if you do EVERY secret boss like SPOILER!!!! HERE NESS AND PAULA if you do GENO mode in section 2) and if you spare frisk or kris Susie and Noelle's frisk joins the team and the HARDEST UNFAIREST COMPLICATED BOSS FIGHT HAPPENS and who is it remember how to frisk mode ended: Gaster talked to you you must show gaster kris, Susie, and Noelle (I hope this is the last time saying their names) And Gaster was Angry he tries to kill them if you die! you have to start over from ink and error fight! gaster will steal bosses from the past like flowey Ness and Paula ECT. and if he does that! YOU WILL HAVE TO KILL THEM AGAIN but it will be easier BC. you have more LV. Like 19-20 And if you win the game crashes and if you go back you will have to start from the very beginning and if you try to do it again a GENOCIDE Gaster will make every normal monster into BOSS MONSTERS. HUFF PUF THis was hard writing all THIS. Please give a like!
you did Undertale Red dirty, it was literally one of the first undertale fangames ever, and the developer of it even got hired by toby to work on deltarune
Its not that bad. Its more of getting into something while not knowing anything. Almost every cancelled project is because the dev never expected it to be hard.
I was literally almost ROLLING my eyes into the grave when you started mentioning the Needle Cookie Controversy™️ - but you were ACTUALLY informed! I'm so proud of you!
Well, since the highest viewed videos on this are spreading what is basically misinformation I thought I would do some research and find out what actually happened. Turns out the story wasn't as clear-cut as most people thought.
You should really check undertale yellow now when its out. It's so good many people compare its quality to the original game and it brought back a lot of people to the fandom
10:29 as a team member of PS!outertale I can Say that even concept Is the same of undertale, final plot and story progression Will be completly different and original. I know that It's hard to believe but we are trying our best! And also thanks for mentioning us!
in the dusttale section, that attack isn't undodgeable, while not a lot of the attacks are fair in that game or really fun to play sometimes, that attack you showed can be dodged you just have to keep moving, the idea of the attack is it shows you how the attack works and then covers the attack up with a mask that's the same color as the bullets, the mask itself doesn't hurt you so the thing hitting you in those attacks is the bone itself
Interesting to see Storyshift or Undertoad's controversies weren't brought up since in my opinion, they are pretty significant in terms of how the original creators dislike of other fan content of the AU that doesn't properly represent the original work. Especially with Voltra wanting no takes on Storyshift what so ever. Also interesting to note that Undertale Green and Understory are in the process of being remade/remastered as a whole, since Undertale Green plans to have major changes to the first two chapters like rewrites for characters and a wider scope, and I think the same is for Understory aswell. Also don't know how you missed this but Don't Forget is not only planning on having an update that will have more story focused content and such, but also get it's own game that's singleplayer and basically a deltarune fangame. Don't Forget has went through many many changes throughout it's development from 2016, multiple rewrites and redesigns from RickyG upping his standards and wanting to be more unique which means he leaves quite a lot of unfinished stories behind. Very good video however that covers some great misconceptions and topics. Also Undertale Yellow is going to be completed and releasing this upcoming winter too.
There were too many controversies to cover so I took 2 of the most well-known ones and one that was less well-known. Did not know about Green but if they keep the original ideas that would be cool. I've heard about the Don't forget update but chose to not include it since it wasn't important to the whole point. I hope it gets that update though.
A long time ago I remember watching either YuB or Merg or Linz 4 play don’t forget ( like the first ever one ) and I swear one of the videos actually had an ending … so I was surprised it was actually unfinished and rebooted
I don't think that turn based menu games are inherently boring, they will get boring when the game isn't challenging or varied enough to make you stop and think about what you're doing, and pokémon, mainly single player games are the def of just press the attack button to win
Maybe I should have said: "In most games, turn-based systems are implemented in the most boring way possible which consists of just pressing the a-button." Would have probably been more correct.
Fun fact about Horrortale. It's meant to be a continuation of a Neutral run of the main game, where Frisk goes through the Underground as normal, maybe killing a few monsters, and eventually kills Asgore and stops Omega Flowey, the human souls are lost in the ensuing fight, and Frisk then leaves. Leaving the Underground at square one with their escape plan and without a king, hence Undyne taking over as queen. Specifically, if you get a Neutral ending where Sans tells you that Toriel returned to rule, attempted to enstate a policy to view humans as friends, then Undyne led a rebellion against her for enforcing such a law and forcing her to retreat back to the Ruins, that's the ending Horrortale follows.
Undertale Yellow is the only Undertale fangame I've ever bothered playing because of how well it was made. Being in development since at least 2016 and being fully released not too long ago, it's on par if not better than Undertale itself imho. The gameplay, art style, sprite work, story and sound track are all beyond phenomenal. Also, cowboy underground (aka The Wild East)
I'm only halfway trough, but so far I agree. It's fantastic! I'll admit I had a lot ot trouble with the fights tough, but I'm bad at dodging in general so it's probably just me
I heard Undertale Wildfire (That project actually got a combat demo out recently) and Undertale Brave Beginnings are good orange takes. Both of them share similarities and yet find ways to break the mold (Also, they don't fall into the basic default design of most orange takes lmao).
1:10 this guy said relatively small, he's crazy lol This is one of the few indie games that blew up worldwide and made well known game devs teams want to meet the creator and work with them on music or games. This game spawned endless ost remixes, AUs, fangames etc. I never saw that much dedication for one game like this. Undertale is huge in Japan
It is still small compared to other games. Something being huge in Japan is almost insignificant to the rest of the world. I guess it depends on what you think big is. Given that even people that play games don't know about Undertale I would call it small.
@@CarlolucaS You think almost 200 thousand Steam Reviews that are overwhelmingly positive to the point it's in the top 50 highest rated games on Steam, Ports to every modern console and active main spotlight in Nintendo directs, A massive constantly active fandom always pumping out a boatload of songs and animations and etc to the point the community collabs so much they make yearly livestreams of major announemcements in UNDEREVENT, The song MEGALOVANIA being so popular it has a Wikipedia article dedicated to that song and how it can be considered a Genre, Mainstream news and journalism covering Undertale Yellow's release with it having a Wikipedia page which is incredibly rare for Fanmade content in general, The internet flipping out with audiences of everyone watching Smash Ultimate's reveals absolutely flipping out over a Sans Mii Costume more than most full characters revealed for the series, Sans being such an insanely popular and recognized character that he constantly shows up in all sorts of memes and animations and such everywhere with most of the modern internet has seen him, And Spamton having garned a similar fandom, There being a number of dedicated fans from languages the game is not even localized into, Toby Fox getting attention from massive companies and legendary developers and such including many of his inspirations and making music for Pokemon nowdays (the most popular and profittable franchise to ever exist) And being genuinely one of the most popular and successful acclaimed Indie games to ever exist, Is somehow "small"? Dude, TF kinda standards do you need met to call something "Big"? Undertale's popularity eclipses a massive number of different franchises, including many made by leagues larger companies. It's not the No1 most popular series ever on earth, I don't think anyone is claiming such, But it's an absolutely massive sensation of a franchise that is incredibly popular, influential, and mainstream, To call it "small" is absolutely ludicrious insanity, the franchise is incredibly popular with a massive fandom that is incredibly active 8 years later. And it's like, Incredibly widely known that this series has an incredibly passionate large fandom that makes an insane amount of crazy fancontent.
Heck, even Zun, the guy who made Touhou, liked Toby's game, and Touhou inspired Toby to make Undertale. (I'm pretty sure, though I might have slightly misremembered something.)
waiting for Deltarune to fully come out JUST to play it is like waiting for the Sun to blow up. Not judging your decision btw, I'm just surprised how patient and determined someone can be lol
Two things. 1) Undertale Yellow is probably the first fan thing I've had any interest in in a long time and I'm so glad it was finished, great game. 2) No, regular turn-based combat isn't bad. It may not be your thing, but to imply that it's objectively bad is just wrong. There are SO many purely turn-based games that have a lot of strategy involved. Just look at the SMT games, Etrian Odyssey, hell, Pokémon can also fit there depending on how you go about playing the game. Not every game benefits from real-time combat or real-time elements, and some would actively be hindered by it. It's actually kinda annoying how you keep calling turn-based combat as a whole braindead when many games actively disprove that. Just say YOU don't like it and move on. Anyway, obligatory RIP Overtale, still sad about that even about 6 years later. Lol.
Hm, I wonder which game would be hindered by real-time combat. There are in-betweens like pause combat. Also by mentioning SMT, Etria Odysssey and Pokemen you proved my point. 3 of the most repetitive, boring and straight trash turn-based system ever conceived by human beings. I don't like it and yes it is still trash. Both can be true.
Breaking news for Undertale purple: the game was rebranded as Undertale kindred spirits and tells the story of Integrity and perseverance and a demo is planned to come out this year
Personally even if the visual novels are mid i will still admire the amount of time and effort they put into making the game even if they used doodles for sprites
I mean, visual novels are just books. Not games, books. Undertale vidyal novels are probably more similar to webcomics than they are to actual fangames, and there’s nothing wrong with that. I find it weird to attempt to shame someone for reading books, when by comparison, playing games is a far less socially acceptable hobby than reading books is. It’s like being into gore porn, and then shaming people for having a foot fetish.
Wait... ''History of Undertale Fangames'' Hi..Story of Undertale? Whoa-oh-oh-oh-oh-oh-oh-oh-oh-oh Story of Undertale I fell from the light Talk? Or should I fight? Monster genocide This my Undertale I fell through a cave on Mount Ebott I faced an evil talking flower in a pot Explains the plot Wants me dead, wants me to rot Toriel saves me, takes me to her home And hooks me up with a brand-new monster phone Leaves me alone But I escape and meet some bones Should I be a pacifist? Or should I use my fists? I'm feeling evil, think I'll kill them all I'm homicidal and I've got a taste I want to wipe out the monster race I've got no patience, I've got no resolve I will slaughter, screw the dialogue I fell from the light Talk? Or should I fight? Monster genocide This my Undertale I'll slaughter Undyne, I'll waste who I choose With all this EXP there's no way that I'll lose Now watch me move I won't stop, I'm feelin' rude Asgore is shaking, he hears my approach I'll slaughter Sans and squash his bro like a roach Chara's my coach All these monsters I will poach Screw being pacifist I think I'll use my fists I'm feeling evil, think I'll kill them all I'm homicidal and I've got a taste I want to wipe out the monster race I've got no patience, I've got no resolve I will slaughter, screw the dialogue Whoa-oh-oh-oh-oh-oh-oh-oh-oh-oh I'm in a different trail Whoa-oh-oh-oh-oh-oh-oh-oh-oh-oh Story of Undertale I fell from the light Talk? Or should I fight? Monster genocide This my Undertale Burnt pan, toy knife, use a stick to take your life Tough glove, ballet shoes, epic fight like front-page news King Asgore wants to collect human souls Seven of them is his ultimate goal Open the door to humanity's realm Start a new war (humans overwhelm) I'm homicidal and I've got a taste I want to wipe out the monster race I've got no patience, I've got no resolve I will slaughter, screw the dialogue
@@livvxx.0 If we don't count the countless fangames that are just a single fight, then yea, probably. There may be other ones, but even if full game releases, i don't think they will match the quality of the 2 fangames you've mentioned.
Neat video, since I don't see many people covering this topic outside of ut fandom ut fan projects and such. I have some toughts/few cents to add on whole on ut fangames stuff since I have been in ut fandom for a pretty damn long time now. First being in regards of many cancelled ut fangames out there. I think the other reason besides it being somewhat hard to do (because of all coding, making assets, coding motivation, interest and such) is because most often then not they were done by like teenagers/kids who weren't really experienced in stuff like this yet. I don't think any teenager or kid would want to work on some of the hard/ambitious stuff for very long. At some point they switched to doing stuff in Scratch and similar stuff since it was generally like easier. But it didn't allow much room for advanced stuff, only like battle encounters which leads to the next point. At some point in time, certain large part decided to focus on doing geno related content only. Specifically last corridor sans like boss fights, which eventually lead to some bad rep, since some people got annoyed at like unoriginality and banality of it. Didnt help there was some drama related to one of projects of it. but that is different can of worms i dont want to mention here Regardless of some questionable stuff and generally average/bad fangames, I am kind of glad ut fans to this day try doing it. It really shows their passion for the game. Besides, there are actually very cool fangames/projects out there like Undertale Red, Bits and Pieces, TS!Underswap and Inverted Fate's battle encounters and others. I think once Undertale Yellow gets released, that it will motivate people on doing fangames and like getting better at stuff like coding and such. Heh, one of the reasons that motivating me into making pixel art more was because of projects such as Undertale Bits and Pieces to get me better at my craft. I think thats a positive thing from what I see. (also fun fact, person behind Undertale Red, taxiderby became a coder for Deltarune chapter 2. Who would think that someone making an ut fangame would later go and help toby in deltarune. I surely didnt.) So yeah thats all I have to add. I would also recomend checking Undertale True Geno out since my pal works on this.
Thanks for the aditions. Like I said. There is potentially an endless amount of games that I could cover but I think this was a nice vertical slice. Maybe I'll cover Yellow in full when it comes out.
BUT remember, deltatraveler is amazing. There is also a uno play aganist papyrus from inverted fate and THE FREACKING GOD DAM IT KRIS WHERE HELL WE ARE MEME AS BASE
I'm suprised *Undertale: don't forget* is in *Insperations,* rather than opting to simply be in *Alternate Universes.* (because DFC and DF are kinda AUs in themselves)
I just wanted to give my quick thoughts about Deltarune and the whole not wanting to play it until its finished. Personally, I think it's okay to play them even if the game while it isn't finished (at least it's free!) because while there's an obvious over arching story, each chapter is so self contained and alot happens in them, I kinda like spending all this time between chapters to kinda think about them, explore them, and kinda dwell on them for a while. I like those gaps between chapters. My worry when the game does come out and all the chapters drop at once, I'll marathon through the game and I'll lose the experience I enjoyed when I was able to kinda just sit and think about one chapter at a time.
I get that. I played Undertale in a very weird way. I got the message of the game and thought to myself. I have to leave these characters alone. Let them have their happy ending. The same way I feel about Deltarune. I am going to play it once or twice and then I am going to leave alone. Not because the games can't be replayed but because I just want to keep that emotional connection intact.
@@CarlolucaS I'll be honest here. After I beat Undertale, I was so moved, I moved my save file into a flash drive and keep it safe because I like to think that by doing it that way, I'm securing everyone's happy ending. So yeah, with Deltarune, I totally get where you're coming from! I don't know what's different with Deltarune, but I still have this strong emotional connection, and to me it kinda feels like I'm checking in on some friends every now and then to see how they're doing so far.
Honestly your opinion on visual novels is purely subjective. I remember playing an Undertale visual novel (sorry that I can’t say it’s name I played it 3 years ago) that had a pretty engaging story. This was a fully finished game and it even had a second installment in production no idea if they finished it though.
If the story is engaging and if the decisions are engaging and if the pacing is fine and if the visuals fit the story you can have a good visual novel. Most visual novels have bad pacing, visuals that don't fit, are not engaging and decisions that are either useless or meaningless. Subjective? Yes. Support by personal experience? Yes. How many visual novels have you played in your life? 10? 20? I have played over 50 and I can say with certainty most of them suck.
I need to try undertale agian. Your love of it really makes me think I missed out. On another note, as someone who enjoys the occasional JRPG I admit it's braindead and that's why I like it. lol
Hey i'm no JRPG person but recently replayed one that i played abit as a child and it's character abilites are surprisingly decent and fun despite the Japanese to English translation being ok-ish. Although i can see why raw turn-based combat can be boring.
It often is boring. Not that you can't make a turn-based systems fun. You can make poo out of gold. It is still shaped like poo. There have beens hybrid systems that are interesting like the Valkyrie Chronicles games.
I’m glad for undertale yellow it paves the way for the other projects and maybe some of these cancelled projects will be picked back up because yellow shows it can be done and finished
20:35 Have you played ddlc, it’s not assured that you won’t be bored to sleep (if you don’t like visual novels the first part will be a slog, but to most it’s worth it for the set up.) but you could give it a chance and review the mods?
I had an idea long time ago in playing a lot of Visual Novels (I got quite a few in a bundle) but I went through 2 and than I had to give up. Maybe someday a lot of people have recommended DDLC.
Ayy, Soup here! I'm a coder for True Geno(you didn't cover it) and Team Colossus!Underfell. You should hopefully see a demo of both in the near future :D
This video seriously needs a follow-up. Specially to cover the new sections of TS Underswap and Deltatraveler; and of course the FULL release of Undertale Yellow. However I might wait still a little because another fangame is just about to get its full release, PS (Project Spacetime) Outertale, which will release in august.
I can confirm that the fandom did twist my au to there liking or at least the one character they cared about being my sans from my au called toasttale while fanon toast sans has a single move and a design canon toasttale goes into a powerful being creating there own universe and dieing there and making a being to replace them being the creator which he then went on to make toast sans this is a very simplified version of the toasttale story but i just wanted to mention this the actual toasttale story has 4 chapters but i was never driven away from the fandom just because of the fans ruining one of my characters most fans of my work don't even know about any of the other characters in toasttale or it's story so yeah i know this is nowhere near the scale of what happened to other aus but just thought i should mention my experience
Often things get spread and afterwards you can't really find if it is true or not. I really tried to figure out why the guy just up and left but there was pretty much nothing.
isnt horrortale supposed to be the outcome of a neutral run ? i havent really read the og comic or anything so idk if i am right ot not tbh.btw dusttale last genocide is better fight wise .Also df undertale has a story mode and its pretty dang good you should try it and on the online game you can battle against other people but its kinda difficult to figure out how to do so i the start also in the battle mode different characters have different attack paterns .Lastly a pretty intresting concept is the game named savegoat bro its a single battle and it is basically what would happen if after the true pacifist you tried to save flowey
at least 3 games got updates:TS!underswap got an updated demo, Undertale yellow released fully, Angels lullaby got into underevent which means its still getting worked on
PS!Outertale is having a massive revamp in its story right now, despite the original demo being mostly completed. And there are plenty of more minor differences in the story already in the later portions of the game.
I know you gave PS!Outertale quite a lot of flack here, and even compared it to the likes of Undertale Orange and thought it would end up okish quality due to how much it borrowed from the source material. But ever since the second area demo released of it, that probably couldn’t be farther from the truth. Sure it’s not going to completely blow you away and be a completely new experience from Undertale, but it kinda subverts your expectations on this being a full on reskin, because there are some really cool elements, including a new hidden route and genocide route with a much different story than the original. As of 2024, the full game is about 80% complete and is nearly finished, and compared to it's initial beginnings, as in when it is shown in this video, it has changed a lot and improved a lot that make it even more of it's own unique experience and it has a lot more replay ability than what Undertale had, with many different variations on neutral and pacifist combined. Including a plentiful of original content in the later half of the game on neutral and pacifist by themselves.
@@CarlolucaS 3 months later the area 3 demo has released, and it’s pretty good. Still needs a lot of patches to be fully enjoyable and fun. But the originality in this area is much bigger than the previous two as it introduces some new mechanics and makes a significant amount of changes from the original.
The fangame is on track to being completed at this point, as it's had a fourth area demo released back in May 2023 alongside many improvements to earlier areas and is roughly 80+% complete now. But considering it should only take until Spring 2024 for the game to be complete, then it's best to wait for that, since there will still be many changes to earlier areas. It's defiantly going to be a pretty special project for also releasing close to Undertale Yellow. Though it's not going to have as big as an impact as that game due to still mainly being tied to Undertale as a whole and not being a full on new experience for most players. Also must say this video still holds up very well a year later, and I have yet to see another Undertale fangame video of this scope done by anyone else that doesn't just cover single battle fangames and the like.
Ive got a lot to say about this video This was not in any way a history of undertale fangames. This was a review of a random assortment of undertale fangames with no corrolation to their date of release. Entertaining video, but not what i came for. Love the pokemon slander. You should have played the original horrotale by sourapple studios. It is in an entire different genre being a point and click with hand drawn art, and for once it skips the ruins and starts in snowdin. Fixing pretty much all your gripes with the majority of undertale fangames. It also has really good atmosphere. I never thought I'd hear the words "dylantale" uttered again in my life. Truly a work of art. Not sure how you missed this but clicktale has boss fights, sometimes they show up randomly while clicking and you can purchase essentially tickets to fight them. They range from what you'd expect from a clicking boss to actually masterfully crafted avoidence games. Also you can go straight to the secret final boss the instant you boot up the game because he's hiding on the logo in the title screen, but in my opinion hes not the best boss in the game, to get to the best boss you have to beat all the other bosses first, he's the third to last final boss. The second to last final boss also shows up on the title screen after beating the previous one and getting all endings. Also the game has 2 sequels. Clickertale 2 has an entire original story with some new characters and locations that takes place where the last fame left off (yes these goofy ass clicker games have continuity) the clicking aspect has been greatly sidlined and the gameplay has genuine depth to it. The boss fights are incredible and some of the late game ones rival touhou in difficulty of their bullet hell patterns. Its one of the few complete full length undertale fangames. Then theres clickertale 3... which isnt complete yet but really has no justification existing. They so easily could have just put the final boss with the main villain at end of clickertale 2, the game was long enough, but they decided to squeeze an entire other game out of it, it has even more depth than the first one, but its basically a giant filler season before the final show down. It's especially dumb that there the final boss with the main villain DID exist in the 2, but locked behind a multiplayer mode for some fucking reason. Not sure why you hate the slendertale jumpscare so much, i personally have its sound effect ingrained into my mind and when i think about good jumpscares it's one of the first that come to mind. You should also show it in the video to clarify your point. Slendertale also deserves credit for being one of the few games that take place in frisk's house on the surface. I beat the intended final boss in bonetale on a laggy crappy phone when i was 13. Hate to say it, but that sounds like a skill issue. The only time toby has ever beefed with someone is when mat pat put undertale tags and wouldn't stop talking about undertale in a stream about heartbound. You putting heartbound in a video about undertale fangames has probably got you on toby's hit list. None of the controversies you brought up have anything to to do with fanGAMES, why even bring them up in this video? Overall good video.
39:34 flowerfell was dropped for reason way more than people twisting the story. The creator was constantly being attacked for not going in the way shippers and "kin" accounts wanted AS WELL as being attacked for people presuming it was a frans AU.
Noticed Underfail section, that fangame is based on an already existing AU made by a spanish speaker youtuber called DeiGamer (who got outed as a pedo btw lmao) It was supposed to be a parody of the original Undertale but the AU went a little bit too far and it just wasn't a joke AU anymore just random bullshit specially with the Chara (named "Chora" here)
Visual Novels would be more akin to interactive Novels or RPG's, choosing options to impact the story. They can have elements of gameplay, but the main focus is the story and presentation. I loved playing DDLC, and didn't expect to play it for 6 hours straight for the first half, then skipping to spoilers in youtube videos because I couldn't handle horror in the second. I also enjoyed Katawa Shoujo (surprisingly so), something that somehow came to be from 4chan-users and still had real emotional impact and consequence of choices, and I am no sucker for romance (or more) usually.
@@CarlolucaS It's wonderful. Not as incredible as the original, but that's a pretty high bar. I highly recommend playing it, especially because it's free. You may have to look up how to get a special kind of armor before you play though, if you're not confident in your abilities to beat a Very Difficult boss fight (either route).
i do feel like you're way too critical on some of these games when they're probably not for you in the first place. i mean that specifically with stuff like the more traditional turn-based and visual novel fangames. you should've just left it at "these games are a neat concept, but they aren't my cup of tea" when it came to discussing the gameplay present.
Even very well received executions of the Turn Based Battle Systems like Pokemon the concept is barely driven beyond "press a to continue" but status-effects and super-evolutions. Sorry, these are not furthering the turn based battle systems and given that most Pokemon games need to made harder by self imposed rules it shows how badly it is executed. Persona seems to really try to alleviate a lot of those issues and further the genre but even those games have their pitfalls.
@@CarlolucaSpokemon IS a franchise for casual players so it really shouldn't be a surprise that the game made for children is easy but i do understand your gripes with the genre. i'm not a huge fan of them myself but whenever they do mix things up and make things a little more interesting through actual actions to perform outside of dialogue prompts i do really enjoy them
@@SkyanUltra The made for children argument might have worked 30 years ago. And casual doesn't mean brain dead last time I checked. I would really like for those 2 arguments to die and never come back. Man I enjoy broken buggy games. Doesn't make them less broken buggy games :) I fought my way throug some called called Templers something. It was pain but fun for me.
@@CarlolucaS it definitely still applies; e for everyone includes children. no matter your opinion in the series it still has a massive following and competetive scene so clearly some people have found enjoyment out of the mechanics of the game. also the bugginess has nothing to do with anything but yeah no triple A company making a buggy ass mess does kind of stink big doo doo garbage no lie i can’t fight against that cause it’s true
I definitely agree that traditional turn-based battles are boring and slow (also kinda unfair that I don't get the option to dodge during the enemy's turn) so I've always preferred realtime action games, where every failure is definitely your fault for not just dodging (see DARK SOULS). That's why I gave Undertale an exception because of the mini-Bullet Hell built into the combat. Also yeah, I think all the AUs where they make Sans some edgelord is oversaturated and exhausting because it's both inaccurate to Sans' character and it's very annoying to see so many Alt Universe/Timeline stories about them. Undertale Yellow showed us all how much you can do with original characters and NOT Sans or Papyrus.
This video was great! I've been craving a history video for UT for a while. There's so many controversies, events, and beautiful labor intensive projects that have been made. The fandom has created some of the most meaningful things I've ever seen, and some of the worst. I love it and it's so interesting hearing about the years of work that's been put into the world. Before this video the only fangame I knew was fully done and released was Undertale Yellow. It's lovely to see this much effort dedicated to covering them.
Damn im late to this party. Im surprised Dusttrust didn't show up at some point in this, seeing as it has an extensive history behind its still ongoing development with multiple reboots, controversies, and even though you don't pay too much attention to the music of these projects, this au helped put the concept of "edgy sans metal theme" on the map. Not only that, but as niche as the AU is, i have seen way more than my fair share of takes on Dusttrust actually kind of getting off the ground. It's still up in the air if any of them will stick the landing, but i can name a solid three of them i think are very likely to actually be finished, that being Preleak, Canon and Scarlet Flare. The "canon" game has been in off and on development for almost four or so years last i checked, with countless restarts and a few change of hands. However, with its newest rendition, i can confidently say it might finally be finished and released within this year, or early next year, and having been here since day one of its manifestation, it feels like an end of an era is coming for a select portion of the fanbase. It's a very strange thing to say, but I feel genuine sentimentality for this dumb little Sans fight. I feel like i watched it grow up into it's own thing, past being a derivative mess into a somewhat better and more interesting mess. Hell, if you look at how much work has gone into this AUs creation over the years, it makes for a genuinely inspiring tale, literally built out of the determination and ironclad wills of the fans it has congregated over the years. Im not gonna get into the psuedo philosophical stuff about how the au has underlying, melancholic self aware themes or what have you though, we'd be here all week lmao. Still, if there were ever a fan project i can say has had genuine love put into it despite its flaws, Dusttrust is that very project. And i fucking love it because of that. Thank you for coming to my ted talk.
I don’t know if someone said this but in understory I think the reason sans and papyrus are in the underground is because in the true pacifist ending sans walks back into it
For now, I can highlight three fanganes takes on Dusttale, the one you mentioned was good for its time, but it was not great in all its aspects, those three that I'll say are promising. They're: Stretch's Dusttale, will be a full game with many Sans encounters and some other characters, the first version is avaible, seems to be very creative with it attacks. Team Delusional Dusttale, man, this one got a good writing, seeing for the teases, seems to be the great, so do the attacks, but can't say too much, the game isn't completely done anyways. And finally simply "DUSTTALE" man, the musics form this one are great, the artstyle is dark, and fits with the game, the atmosphere, this will be a full game too, having new boss fights just two with Sans if I'm not wrong, one in the end of snowdin or somewhere in Waterfall and the final one in New Home. Well, I hope those get finished, they're seen to be very promising.
I don’t know if this was mentioned but Underfail is actually based on an animated series on RUclips. So it was just recreating the events from the videos and doesn’t really translate well to a video game lol
35:06 and also, MAPMAKING Mapmaking is by far THE worst thing in the world. It's the reason a project I'm working on is in a state of limbo. I hate making more rooms and areas. It's monotonous, it's soul draining, I hate it.
underfell colossus?? man! i havent seen that one in a while actually i worked in that fangame, i did leave tho for personal reasons. I remember i worked with papyrus a little, he was planned to be a pirate, fun fact. IDK if they changed the idea, but i remember there are a lot of stuff to see lmao
Well, in a card game, you don't have to mash a button through random encounters to level up so that your stats are sufficient so that you can finally beat a boss that usurps most of the mechanics that you have been though through the game cause designers love to just give up on bosses and just make them immune to everything. Compared to a card game where you don't need to repeat the same action over and over again and both parties can adept to their opponent's tactics before and mid-fight. Don't know about you but one seems less boring than the other :)
well done video. However i wanna quickly give my take on something you mentioned in the Controversies chapter. If i understand you think that fanartists should expect that their work and AUs get twisted themselfs and that therefore a annoyence is understandable but it should have been obvious. From the stories you told i see a pattern of poeple creating a AU, that AU being very popular and other fans twisting it further. I think the main issue in these cases would be not that the og work gets twisted or something but rather that it isnt made clear enough that these changes (like making underswap sans more kid like) werent made by the creator of the AU. It is a twisting of the art but in these cases the actual intend of the creation is getting lost.
It was more so and example of people just making shit up and having nothing to back it up. Like every time I tried to ask around nobody had tangible evidence to prove anything. Your guess is as good as mine and I think your guess is a bit better.
I mean, Same happens to offical Undertale though, Have you combined how characters like Sans or Chara are offically compared to how most of the fandom depicts them and many genuinely believes they are? Death of the author is a common situation, Same applies to AUs.
So glad Undertale Yellow got fully released.
The pacifist route was insane, it genuinely made me cry
@@Milo-pi7jc Honestly I kinda preferred neutral.
I really like pacifist
@@misk-ivus2990 I liked the genocide, but I admittedly kind of wish that they made it so it could also possibly be canon. That being said, it was still amazing. Best undertale fangame for sure imo
all endings are well-made
Deltatraveler has also confirmed to include a segment in the UnderFell AU
Really? That's awesome. I mean if they are going to the whole AU travel thing. Underfell and Underswap are pretty much a must.
@@CarlolucaS Yea, the Underfell section will be about RynoG's personal take on Underfell which he has made a small multi part animation series about it so far, and it's quite unique compared to most other takes. And her Underswap area will be about one of the upcoming areas in TSUnderswap!
@@CarlolucaS same with dusttale.
Section 2 in earthbound was awesome!
And the ending is that Undeell Sans runs at you
(Also Noelle joins the team in Secon 1 but she has her ice shock so?)
and what do I wait for GENOCIDE final boss? heh
THE GODDAM INK AND ERROR SANS
who 2 makes other sans-es to make this fight harder
what I expect: if one sans summons another
you will have to KILL that sans or it will always block your attack on ink and error with a big ass BONE
And if you did it HERE COMES THE SECRET ReAL FINAL BOSS AFTER CHECKPOINT!
expectations: frisk from deltatraveler hard mode who is in GENOCIDE MODE TOO
it killed other AU members like DUST, FRESH, and X-EVENT, and what made it so much harder?
IT DEFEATED LAST BREATH SANS AND DISBELIEF PAPYRUS
this fight will have 2 modes
1: for playing as Kris, Susie, and Noelle
2: the harder version you will be GENOCIDE FRISK ( you can fight this fight if you do EVERY secret boss like SPOILER!!!!
HERE NESS AND PAULA if you do GENO mode in section 2)
and if you spare frisk or kris Susie and Noelle's frisk joins the team
and the HARDEST UNFAIREST COMPLICATED BOSS FIGHT HAPPENS
and who is it remember how to frisk mode ended: Gaster talked to you you must show gaster kris, Susie, and Noelle (I hope this is the last time saying their names)
And Gaster was Angry he tries to kill them if you die!
you have to start over from ink and error fight!
gaster will steal bosses from the past like flowey Ness and Paula ECT.
and if he does that!
YOU WILL HAVE TO KILL THEM AGAIN but it will be easier
BC. you have more LV. Like 19-20
And if you win the game crashes and if you go back you will have to start from the very beginning
and if you try to do it again a GENOCIDE
Gaster will make every normal monster into
BOSS MONSTERS.
HUFF PUF THis was hard writing all THIS.
Please give a like!
@@DevilMarioRealnot cannon
you did Undertale Red dirty, it was literally one of the first undertale fangames ever, and the developer of it even got hired by toby to work on deltarune
cool, hey at least the guy got a job.
"No, I will not ply Deltarune until its finished"
Bros gonna be waiting for another 10 years 💀
x/ That's me in 10 years.
I'm working on an undertale fan game and it's fantastic to see that there's still a lot of people making and playing fan games, it gives me motivation
Yay! Good luck!! Definetly keep me updated!!
Have you posted any public updates about the game? I'm curious to check out the project
Does it have a name?
Cool hope you do well
@@TobyStan I agree
Programing is likely the reason most fangames don't finish. It's a dirty, long and tedious job, but someones got to do it.
You have to be a Sadomasochist to enjoy programming to be honest.
Its not that bad. Its more of getting into something while not knowing anything.
Almost every cancelled project is because the dev never expected it to be hard.
I was literally almost ROLLING my eyes into the grave when you started mentioning the Needle Cookie Controversy™️ - but you were ACTUALLY informed! I'm so proud of you!
Well, since the highest viewed videos on this are spreading what is basically misinformation I thought I would do some research and find out what actually happened. Turns out the story wasn't as clear-cut as most people thought.
You serve ZERO purpose
You should really check undertale yellow now when its out. It's so good many people compare its quality to the original game and it brought back a lot of people to the fandom
Might do a follow up video.
10:29 as a team member of PS!outertale I can Say that even concept Is the same of undertale, final plot and story progression Will be completly different and original.
I know that It's hard to believe but we are trying our best!
And also thanks for mentioning us!
no way an outertale game!! lets goo
Hopefully I'll play it some day.
👀
Outertale is... *out* now
in the dusttale section, that attack isn't undodgeable, while not a lot of the attacks are fair in that game or really fun to play sometimes, that attack you showed can be dodged you just have to keep moving, the idea of the attack is it shows you how the attack works and then covers the attack up with a mask that's the same color as the bullets, the mask itself doesn't hurt you so the thing hitting you in those attacks is the bone itself
Yeah, I learned that afterward. It is really not well explained thought and that is why I thought it was undogeable.
I agree
@@CarlolucaS glad you do
"developped by 1 person" poor temmie
Well, temmie is not a person. Temmie is a spiritual creature of chaos incarnate.
@@CarlolucaS Toby and tem are 2 spirts of chaos who somehow managed to make a game, fine I’ll let them both count as the 1 person
@@CarlolucaS im sorry, i cant tell if you're joking or not, do you not know who Temmie Chang is?
@@namelessbluecreatureit was a joke, yes
UTY has been finished and...
dear god it's amazing
I might revisit some of those but I don't really know when...
Interesting to see Storyshift or Undertoad's controversies weren't brought up since in my opinion, they are pretty significant in terms of how the original creators dislike of other fan content of the AU that doesn't properly represent the original work. Especially with Voltra wanting no takes on Storyshift what so ever.
Also interesting to note that Undertale Green and Understory are in the process of being remade/remastered as a whole, since Undertale Green plans to have major changes to the first two chapters like rewrites for characters and a wider scope, and I think the same is for Understory aswell.
Also don't know how you missed this but Don't Forget is not only planning on having an update that will have more story focused content and such, but also get it's own game that's singleplayer and basically a deltarune fangame. Don't Forget has went through many many changes throughout it's development from 2016, multiple rewrites and redesigns from RickyG upping his standards and wanting to be more unique which means he leaves quite a lot of unfinished stories behind.
Very good video however that covers some great misconceptions and topics.
Also Undertale Yellow is going to be completed and releasing this upcoming winter too.
Soup was here :)
There were too many controversies to cover so I took 2 of the most well-known ones and one that was less well-known.
Did not know about Green but if they keep the original ideas that would be cool.
I've heard about the Don't forget update but chose to not include it since it wasn't important to the whole point. I hope it gets that update though.
A long time ago I remember watching either YuB or Merg or Linz 4 play don’t forget ( like the first ever one ) and I swear one of the videos actually had an ending … so I was surprised it was actually unfinished and rebooted
I still find it funny how Voltra said to not do ANYTHING with storyshift, yet the community did it anyway.
@@MissAkechii watched a merg video about it and was confused that it wasnt undertale because i thought it was official
I don't think that turn based menu games are inherently boring, they will get boring when the game isn't challenging or varied enough to make you stop and think about what you're doing, and pokémon, mainly single player games are the def of just press the attack button to win
Maybe I should have said: "In most games, turn-based systems are implemented in the most boring way possible which consists of just pressing the a-button." Would have probably been more correct.
Agreed.
@@CarlolucaS kinda
@@CarlolucaS
I kinda agree with you
Do you know an au called undertomb? Well, this was going to have a fangame but unfortunately it was canceled a long time ago.
Most fan games are canceled.
Fun fact about Horrortale. It's meant to be a continuation of a Neutral run of the main game, where Frisk goes through the Underground as normal, maybe killing a few monsters, and eventually kills Asgore and stops Omega Flowey, the human souls are lost in the ensuing fight, and Frisk then leaves. Leaving the Underground at square one with their escape plan and without a king, hence Undyne taking over as queen. Specifically, if you get a Neutral ending where Sans tells you that Toriel returned to rule, attempted to enstate a policy to view humans as friends, then Undyne led a rebellion against her for enforcing such a law and forcing her to retreat back to the Ruins, that's the ending Horrortale follows.
I read Horrortale. I really liked it.
Undertale Yellow is the only Undertale fangame I've ever bothered playing because of how well it was made. Being in development since at least 2016 and being fully released not too long ago, it's on par if not better than Undertale itself imho. The gameplay, art style, sprite work, story and sound track are all beyond phenomenal. Also, cowboy underground (aka The Wild East)
I'm only halfway trough, but so far I agree. It's fantastic! I'll admit I had a lot ot trouble with the fights tough, but I'm bad at dodging in general so it's probably just me
@@annakwashereNah Undertale Yellow is overall harder than Undertale
@@MayconMLG good to know
Oh yeah, I absolutely love Yellow, it's actually been done exceptionally well.
Oh, yeah. Yellow's art go hard.
Undertale yellow is fully out now!
I might have heard of that.
4:26 "According to the full version of this fangame, there's Ruins, Snowdin, "Dunes", Steamworks and New Home.
Oh, okay.
Him:Undertale 3d hasnt seen an update for a year so i wouldnt get my hopes up
Undeetale yellow:ill give you some hope boy
Yeah, most of those projects just end...
And no, i will not play deltarune until its finished.
50 years later: finally, chapter 8.
Yo, literally me.
I heard Undertale Wildfire (That project actually got a combat demo out recently) and Undertale Brave Beginnings are good orange takes. Both of them share similarities and yet find ways to break the mold (Also, they don't fall into the basic default design of most orange takes lmao).
1:10 this guy said relatively small, he's crazy lol
This is one of the few indie games that blew up worldwide and made well known game devs teams want to meet the creator and work with them on music or games.
This game spawned endless ost remixes, AUs, fangames etc. I never saw that much dedication for one game like this. Undertale is huge in Japan
It is still small compared to other games. Something being huge in Japan is almost insignificant to the rest of the world. I guess it depends on what you think big is. Given that even people that play games don't know about Undertale I would call it small.
@@CarlolucaS im from south asia and no one here even knows a thing about undertale
@@CarlolucaS
You think almost 200 thousand Steam Reviews that are overwhelmingly positive to the point it's in the top 50 highest rated games on Steam,
Ports to every modern console and active main spotlight in Nintendo directs,
A massive constantly active fandom always pumping out a boatload of songs and animations and etc to the point the community collabs so much they make yearly livestreams of major announemcements in UNDEREVENT,
The song MEGALOVANIA being so popular it has a Wikipedia article dedicated to that song and how it can be considered a Genre,
Mainstream news and journalism covering Undertale Yellow's release with it having a Wikipedia page which is incredibly rare for Fanmade content in general,
The internet flipping out with audiences of everyone watching Smash Ultimate's reveals absolutely flipping out over a Sans Mii Costume more than most full characters revealed for the series,
Sans being such an insanely popular and recognized character that he constantly shows up in all sorts of memes and animations and such everywhere with most of the modern internet has seen him,
And Spamton having garned a similar fandom,
There being a number of dedicated fans from languages the game is not even localized into,
Toby Fox getting attention from massive companies and legendary developers and such including many of his inspirations and making music for Pokemon nowdays (the most popular and profittable franchise to ever exist)
And being genuinely one of the most popular and successful acclaimed Indie games to ever exist,
Is somehow "small"?
Dude, TF kinda standards do you need met to call something "Big"?
Undertale's popularity eclipses a massive number of different franchises, including many made by leagues larger companies.
It's not the No1 most popular series ever on earth, I don't think anyone is claiming such,
But it's an absolutely massive sensation of a franchise that is incredibly popular, influential, and mainstream,
To call it "small" is absolutely ludicrious insanity, the franchise is incredibly popular with a massive fandom that is incredibly active 8 years later.
And it's like,
Incredibly widely known that this series has an incredibly passionate large fandom that makes an insane amount of crazy fancontent.
Heck, even Zun, the guy who made Touhou, liked Toby's game, and Touhou inspired Toby to make Undertale. (I'm pretty sure, though I might have slightly misremembered something.)
waiting for Deltarune to fully come out JUST to play it is like waiting for the Sun to blow up.
Not judging your decision btw, I'm just surprised how patient and determined someone can be lol
The comment is a blessing to the soul '*'Determination fills the room'*'
Two things.
1) Undertale Yellow is probably the first fan thing I've had any interest in in a long time and I'm so glad it was finished, great game.
2) No, regular turn-based combat isn't bad. It may not be your thing, but to imply that it's objectively bad is just wrong. There are SO many purely turn-based games that have a lot of strategy involved. Just look at the SMT games, Etrian Odyssey, hell, Pokémon can also fit there depending on how you go about playing the game. Not every game benefits from real-time combat or real-time elements, and some would actively be hindered by it. It's actually kinda annoying how you keep calling turn-based combat as a whole braindead when many games actively disprove that. Just say YOU don't like it and move on.
Anyway, obligatory RIP Overtale, still sad about that even about 6 years later. Lol.
Hm, I wonder which game would be hindered by real-time combat. There are in-betweens like pause combat. Also by mentioning SMT, Etria Odysssey and Pokemen you proved my point. 3 of the most repetitive, boring and straight trash turn-based system ever conceived by human beings. I don't like it and yes it is still trash. Both can be true.
Breaking news for Undertale purple: the game was rebranded as Undertale kindred spirits and tells the story of Integrity and perseverance and a demo is planned to come out this year
Fuck yeah
Oh, interesting...
Thank you! This video has been very helpful to the production of UTBB. Thank you for putting it all together.
lol
No Biggie.
Personally even if the visual novels are mid i will still admire the amount of time and effort they put into making the game even if they used doodles for sprites
I think I said something similar in the video.
I mean, visual novels are just books. Not games, books. Undertale vidyal novels are probably more similar to webcomics than they are to actual fangames, and there’s nothing wrong with that. I find it weird to attempt to shame someone for reading books, when by comparison, playing games is a far less socially acceptable hobby than reading books is. It’s like being into gore porn, and then shaming people for having a foot fetish.
I've came here to say that Undertale Yellow is now completed, and it's freaking awesome! Just like Undertale
Might try it in the future.
Really enjoyed it
Wait... ''History of Undertale Fangames'' Hi..Story of Undertale?
Whoa-oh-oh-oh-oh-oh-oh-oh-oh-oh
Story of Undertale
I fell from the light
Talk? Or should I fight?
Monster genocide
This my Undertale
I fell through a cave on Mount Ebott
I faced an evil talking flower in a pot
Explains the plot
Wants me dead, wants me to rot
Toriel saves me, takes me to her home
And hooks me up with a brand-new monster phone
Leaves me alone
But I escape and meet some bones
Should I be a pacifist?
Or should I use my fists?
I'm feeling evil, think I'll kill them all
I'm homicidal and I've got a taste
I want to wipe out the monster race
I've got no patience, I've got no resolve
I will slaughter, screw the dialogue
I fell from the light
Talk? Or should I fight?
Monster genocide
This my Undertale
I'll slaughter Undyne, I'll waste who I choose
With all this EXP there's no way that I'll lose
Now watch me move
I won't stop, I'm feelin' rude
Asgore is shaking, he hears my approach
I'll slaughter Sans and squash his bro like a roach
Chara's my coach
All these monsters I will poach
Screw being pacifist
I think I'll use my fists
I'm feeling evil, think I'll kill them all
I'm homicidal and I've got a taste
I want to wipe out the monster race
I've got no patience, I've got no resolve
I will slaughter, screw the dialogue
Whoa-oh-oh-oh-oh-oh-oh-oh-oh-oh
I'm in a different trail
Whoa-oh-oh-oh-oh-oh-oh-oh-oh-oh
Story of Undertale
I fell from the light
Talk? Or should I fight?
Monster genocide
This my Undertale
Burnt pan, toy knife, use a stick to take your life
Tough glove, ballet shoes, epic fight like front-page news
King Asgore wants to collect human souls
Seven of them is his ultimate goal
Open the door to humanity's realm
Start a new war (humans overwhelm)
I'm homicidal and I've got a taste
I want to wipe out the monster race
I've got no patience, I've got no resolve
I will slaughter, screw the dialogue
Holy fuck
"undertale yellow will be the best fangame" and then it actually released
Well, well, well...
Can we all agree that the age of fan made Sans fights is beginning to die down?
Sans is forever.
*Undertale fangames exist*
The fangame: it is abandoned or canceled
UT Yellow = Nuh-uh
@@EnderMPaz1054 honestly, the only fan games that will ever FULLY release are yellow and (hopefully) deltatraveller
all the others are just demos :/
@@livvxx.0 Yeah said it cuz ut yellow already came out lol
@@EnderMPaz1054 yeah lol
@@livvxx.0 If we don't count the countless fangames that are just a single fight, then yea, probably. There may be other ones, but even if full game releases, i don't think they will match the quality of the 2 fangames you've mentioned.
That spreadsheet when you're talking about jrpg fans do looking kinda hot tho 😳
lol :)
Neat video, since I don't see many people covering this topic outside of ut fandom ut fan projects and such. I have some toughts/few cents to add on whole on ut fangames stuff since I have been in ut fandom for a pretty damn long time now.
First being in regards of many cancelled ut fangames out there. I think the other reason besides it being somewhat hard to do (because of all coding, making assets, coding motivation, interest and such) is because most often then not they were done by like teenagers/kids who weren't really experienced in stuff like this yet. I don't think any teenager or kid would want to work on some of the hard/ambitious stuff for very long. At some point they switched to doing stuff in Scratch and similar stuff since it was generally like easier. But it didn't allow much room for advanced stuff, only like battle encounters which leads to the next point.
At some point in time, certain large part decided to focus on doing geno related content only. Specifically last corridor sans like boss fights, which eventually lead to some bad rep, since some people got annoyed at like unoriginality and banality of it. Didnt help there was some drama related to one of projects of it. but that is different can of worms i dont want to mention here
Regardless of some questionable stuff and generally average/bad fangames, I am kind of glad ut fans to this day try doing it. It really shows their passion for the game. Besides, there are actually very cool fangames/projects out there like Undertale Red, Bits and Pieces, TS!Underswap and Inverted Fate's battle encounters and others. I think once Undertale Yellow gets released, that it will motivate people on doing fangames and like getting better at stuff like coding and such. Heh, one of the reasons that motivating me into making pixel art more was because of projects such as Undertale Bits and Pieces to get me better at my craft. I think thats a positive thing from what I see. (also fun fact, person behind Undertale Red, taxiderby became a coder for Deltarune chapter 2. Who would think that someone making an ut fangame would later go and help toby in deltarune. I surely didnt.)
So yeah thats all I have to add. I would also recomend checking Undertale True Geno out since my pal works on this.
Thanks for the aditions. Like I said. There is potentially an endless amount of games that I could cover but I think this was a nice vertical slice. Maybe I'll cover Yellow in full when it comes out.
BUT remember, deltatraveler is amazing.
There is also a uno play aganist papyrus from inverted fate and THE FREACKING GOD DAM IT KRIS WHERE HELL WE ARE MEME AS BASE
@@riolucoolshaoyo7296 SPOILERS
@@monkey-2681 no it's a minigame
I'm suprised *Undertale: don't forget* is in *Insperations,* rather than opting to simply be in *Alternate Universes.* (because DFC and DF are kinda AUs in themselves)
Some of those our out now but I don't know which ones.
The Undertale fandom can be so good but so.. weird. I’ve replayed the game so many times now and I’ve always done the pacifist run
I think I never did a bad ending run.
I'm currently doing geno
I just wanted to give my quick thoughts about Deltarune and the whole not wanting to play it until its finished.
Personally, I think it's okay to play them even if the game while it isn't finished (at least it's free!) because while there's an obvious over arching story, each chapter is so self contained and alot happens in them, I kinda like spending all this time between chapters to kinda think about them, explore them, and kinda dwell on them for a while. I like those gaps between chapters. My worry when the game does come out and all the chapters drop at once, I'll marathon through the game and I'll lose the experience I enjoyed when I was able to kinda just sit and think about one chapter at a time.
I get that. I played Undertale in a very weird way. I got the message of the game and thought to myself. I have to leave these characters alone. Let them have their happy ending. The same way I feel about Deltarune. I am going to play it once or twice and then I am going to leave alone. Not because the games can't be replayed but because I just want to keep that emotional connection intact.
@@CarlolucaS I'll be honest here. After I beat Undertale, I was so moved, I moved my save file into a flash drive and keep it safe because I like to think that by doing it that way, I'm securing everyone's happy ending.
So yeah, with Deltarune, I totally get where you're coming from! I don't know what's different with Deltarune, but I still have this strong emotional connection, and to me it kinda feels like I'm checking in on some friends every now and then to see how they're doing so far.
how are there even so many ppl that know how to program games
also
"Love Thyself" is a great visual novel
that beeing said, I never finished it
Well, there are a lot of people in the world.
Honestly your opinion on visual novels is purely subjective. I remember playing an Undertale visual novel (sorry that I can’t say it’s name I played it 3 years ago) that had a pretty engaging story. This was a fully finished game and it even had a second installment in production no idea if they finished it though.
If the story is engaging and if the decisions are engaging and if the pacing is fine and if the visuals fit the story you can have a good visual novel. Most visual novels have bad pacing, visuals that don't fit, are not engaging and decisions that are either useless or meaningless.
Subjective? Yes. Support by personal experience? Yes. How many visual novels have you played in your life? 10? 20? I have played over 50 and I can say with certainty most of them suck.
@@CarlolucaSI know this is a year ago but would you mind telling us what visual novel games do you like and suggest?
I was skimming, but was disappointed that Overtime wasn’t in here, unless I missed it
I played it and then I just forgot about it. I wanted to include it originally.
I need to try undertale agian. Your love of it really makes me think I missed out.
On another note, as someone who enjoys the occasional JRPG I admit it's braindead and that's why I like it. lol
Don't feel pressured. Sometimes we don't like something. Everyone loves Dark Souls and I can see why but it is not for me.
PS!Outertale has been fully released as of August 9th.
Making it the third full length Undertale fangame to be released.
Sheesh. I should really revisited those games at some point.
Hey i'm no JRPG person but recently replayed one that i played abit as a child and it's character abilites are surprisingly decent and fun despite the Japanese to English translation being ok-ish. Although i can see why raw turn-based combat can be boring.
It often is boring. Not that you can't make a turn-based systems fun. You can make poo out of gold. It is still shaped like poo. There have beens hybrid systems that are interesting like the Valkyrie Chronicles games.
Bro, keep up the content, leaving this here while I watch all your vids
I would recommend the Kate one. Nobody cares about the movie or the game but I like it.
“I won’t play Deltarune until it (Deltatraveler) is finished”
Not the best decision, buddy.
Someone needs to do it.
I’m glad for undertale yellow it paves the way for the other projects and maybe some of these cancelled projects will be picked back up because yellow shows it can be done and finished
Probably gonna try Yellow at some point.
7:07 yes so happy you mentioned undertale realistic
I tried to cover as much as I could.
20:35 Have you played ddlc, it’s not assured that you won’t be bored to sleep (if you don’t like visual novels the first part will be a slog, but to most it’s worth it for the set up.) but you could give it a chance and review the mods?
I had an idea long time ago in playing a lot of Visual Novels (I got quite a few in a bundle) but I went through 2 and than I had to give up. Maybe someday a lot of people have recommended DDLC.
@@CarlolucaSAce attorney is good
Ayy, Soup here! I'm a coder for True Geno(you didn't cover it) and Team Colossus!Underfell. You should hopefully see a demo of both in the near future :D
Nice. I didn't like the AU that much but it could make for a good game. I wish you guys good luck.
@@CarlolucaS which AU?
The Underfell AU
Hey Soup 🙂
New TS! underswap demo and full undertale yellow are the best undertale fangames so far
I might play Undertale Yellow in the future.
This video seriously needs a follow-up. Specially to cover the new sections of TS Underswap and Deltatraveler; and of course the FULL release of Undertale Yellow. However I might wait still a little because another fangame is just about to get its full release, PS (Project Spacetime) Outertale, which will release in august.
Maybe I do a follow up with the ones I really liked.
Heartbound's dev is very active on youtube and the project is very much NOT dead or dying
Yup, recently saw him. Seems to be going well for him.
I can confirm that the fandom did twist my au to there liking or at least the one character they cared about being my sans from my au called toasttale while fanon toast sans has a single move and a design canon toasttale goes into a powerful being creating there own universe and dieing there and making a being to replace them being the creator which he then went on to make toast sans this is a very simplified version of the toasttale story but i just wanted to mention this the actual toasttale story has 4 chapters but i was never driven away from the fandom just because of the fans ruining one of my characters most fans of my work don't even know about any of the other characters in toasttale or it's story so yeah i know this is nowhere near the scale of what happened to other aus but just thought i should mention my experience
Often things get spread and afterwards you can't really find if it is true or not. I really tried to figure out why the guy just up and left but there was pretty much nothing.
@@CarlolucaS yeah it may also have been due to it being years ago so by now most information is probably lost to time
i would love to make my own fangame, but i don't have the brain to do it...
it will probably end up looking like undertale "orange" graphics.
I mean. It is a bit like self torture. Programming kinda hard but you can learn it eventually.
@@CarlolucaS i can only make scratch games anyways, so i've got a long way ahead of me before i can even comprehend making an undertale fan game.
love your drip tho especially those glasses damn
Thx mate. Drip is important.
isnt horrortale supposed to be the outcome of a neutral run ? i havent really read the og comic or anything so idk if i am right ot not tbh.btw dusttale last genocide is better fight wise .Also df undertale has a story mode and its pretty dang good you should try it and on the online game you can battle against other people but its kinda difficult to figure out how to do so i the start also in the battle mode different characters have different attack paterns .Lastly a pretty intresting concept is the game named savegoat bro its a single battle and it is basically what would happen if after the true pacifist you tried to save flowey
Yeah, it is set after a Neutral run.
Undertale Cyan is the new Patience fangame made by cloudishly
Oh, interesting.
Undertale yellow is finished
Yup, probably gonna try that one out.
at least 3 games got updates:TS!underswap got an updated demo, Undertale yellow released fully, Angels lullaby got into underevent which means its still getting worked on
PS!Outertale also had like 3 demo releases since this video.
Demos don't count for me really. I heard about Yellow.
We don't need anything... We need a prequel of Undertale yellow
I mean Yellow in itself is pretty good.
Keep doing prequels until we get to the Human Monster war
PS!Outertale is having a massive revamp in its story right now, despite the original demo being mostly completed. And there are plenty of more minor differences in the story already in the later portions of the game.
Cool. Sounds good. PS!Outertale was looking good when I played back then.
I know you gave PS!Outertale quite a lot of flack here, and even compared it to the likes of Undertale Orange and thought it would end up okish quality due to how much it borrowed from the source material. But ever since the second area demo released of it, that probably couldn’t be farther from the truth.
Sure it’s not going to completely blow you away and be a completely new experience from Undertale, but it kinda subverts your expectations on this being a full on reskin, because there are some really cool elements, including a new hidden route and genocide route with a much different story than the original.
As of 2024, the full game is about 80% complete and is nearly finished, and compared to it's initial beginnings, as in when it is shown in this video, it has changed a lot and improved a lot that make it even more of it's own unique experience and it has a lot more replay ability than what Undertale had, with many different variations on neutral and pacifist combined. Including a plentiful of original content in the later half of the game on neutral and pacifist by themselves.
I might revisit it at some point.
@@CarlolucaS 3 months later the area 3 demo has released, and it’s pretty good. Still needs a lot of patches to be fully enjoyable and fun. But the originality in this area is much bigger than the previous two as it introduces some new mechanics and makes a significant amount of changes from the original.
@@Turbulation1 That sounds pretty good :)
The fangame is on track to being completed at this point, as it's had a fourth area demo released back in May 2023 alongside many improvements to earlier areas and is roughly 80+% complete now. But considering it should only take until Spring 2024 for the game to be complete, then it's best to wait for that, since there will still be many changes to earlier areas.
It's defiantly going to be a pretty special project for also releasing close to Undertale Yellow. Though it's not going to have as big as an impact as that game due to still mainly being tied to Undertale as a whole and not being a full on new experience for most players.
Also must say this video still holds up very well a year later, and I have yet to see another Undertale fangame video of this scope done by anyone else that doesn't just cover single battle fangames and the like.
@@Turbulation1
Where can I get it?
Ive got a lot to say about this video
This was not in any way a history of undertale fangames. This was a review of a random assortment of undertale fangames with no corrolation to their date of release.
Entertaining video, but not what i came for.
Love the pokemon slander.
You should have played the original horrotale by sourapple studios. It is in an entire different genre being a point and click with hand drawn art, and for once it skips the ruins and starts in snowdin. Fixing pretty much all your gripes with the majority of undertale fangames.
It also has really good atmosphere.
I never thought I'd hear the words "dylantale" uttered again in my life. Truly a work of art.
Not sure how you missed this but clicktale has boss fights, sometimes they show up randomly while clicking and you can purchase essentially tickets to fight them. They range from what you'd expect from a clicking boss to actually masterfully crafted avoidence games. Also you can go straight to the secret final boss the instant you boot up the game because he's hiding on the logo in the title screen, but in my opinion hes not the best boss in the game, to get to the best boss you have to beat all the other bosses first, he's the third to last final boss.
The second to last final boss also shows up on the title screen after beating the previous one and getting all endings.
Also the game has 2 sequels.
Clickertale 2 has an entire original story with some new characters and locations that takes place where the last fame left off (yes these goofy ass clicker games have continuity) the clicking aspect has been greatly sidlined and the gameplay has genuine depth to it. The boss fights are incredible and some of the late game ones rival touhou in difficulty of their bullet hell patterns. Its one of the few complete full length undertale fangames.
Then theres clickertale 3... which isnt complete yet but really has no justification existing. They so easily could have just put the final boss with the main villain at end of clickertale 2, the game was long enough, but they decided to squeeze an entire other game out of it, it has even more depth than the first one, but its basically a giant filler season before the final show down.
It's especially dumb that there the final boss with the main villain DID exist in the 2, but locked behind a multiplayer mode for some fucking reason.
Not sure why you hate the slendertale jumpscare so much, i personally have its sound effect ingrained into my mind and when i think about good jumpscares it's one of the first that come to mind.
You should also show it in the video to clarify your point.
Slendertale also deserves credit for being one of the few games that take place in frisk's house on the surface.
I beat the intended final boss in bonetale on a laggy crappy phone when i was 13. Hate to say it, but that sounds like a skill issue.
The only time toby has ever beefed with someone is when mat pat put undertale tags and wouldn't stop talking about undertale in a stream about heartbound. You putting heartbound in a video about undertale fangames has probably got you on toby's hit list.
None of the controversies you brought up have anything to to do with fanGAMES, why even bring them up in this video?
Overall good video.
Should I change the title?
@@CarlolucaS probably
28:33 it's Samukai from ninjago, nice
A lot of Undertale games have a bunch of references.
39:34 flowerfell was dropped for reason way more than people twisting the story. The creator was constantly being attacked for not going in the way shippers and "kin" accounts wanted AS WELL as being attacked for people presuming it was a frans AU.
At this point I just have to assume they also just wanted to be done with it.
Noticed Underfail section, that fangame is based on an already existing AU made by a spanish speaker youtuber called DeiGamer (who got outed as a pedo btw lmao)
It was supposed to be a parody of the original Undertale but the AU went a little bit too far and it just wasn't a joke AU anymore just random bullshit specially with the Chara (named "Chora" here)
A lot of AUs tend to run away from the og creation.
hey undertale yellow is out!
I think someone mentioned that :)
apart from everything. i have the same bedding
Nice.
Well that UTY moment didn't age well
???
I like how this guy avoiding 74803736 sans fangames
Well, well, well... *runs away*
Visual Novels would be more akin to interactive Novels or RPG's, choosing options to impact the story. They can have elements of gameplay, but the main focus is the story and presentation. I loved playing DDLC, and didn't expect to play it for 6 hours straight for the first half, then skipping to spoilers in youtube videos because I couldn't handle horror in the second. I also enjoyed Katawa Shoujo (surprisingly so), something that somehow came to be from 4chan-users and still had real emotional impact and consequence of choices, and I am no sucker for romance (or more) usually.
Visual Novels can be well written... in the majority of the cases they are not.
All this video does is make me more grateful for how amazing UT Yellow is
It does seem like UTY is pretty good. Haven't played it yet.
@@CarlolucaS It's wonderful. Not as incredible as the original, but that's a pretty high bar. I highly recommend playing it, especially because it's free. You may have to look up how to get a special kind of armor before you play though, if you're not confident in your abilities to beat a Very Difficult boss fight (either route).
Hey. I'd appreciate art credit for the sprites in the thumbnail. The Frisk, Clover, and Batty were my work. Also ask next time.
Sure, can you send me the link you want me to use to credit you?
i do feel like you're way too critical on some of these games when they're probably not for you in the first place. i mean that specifically with stuff like the more traditional turn-based and visual novel fangames. you should've just left it at "these games are a neat concept, but they aren't my cup of tea" when it came to discussing the gameplay present.
Even very well received executions of the Turn Based Battle Systems like Pokemon the concept is barely driven beyond "press a to continue" but status-effects and super-evolutions. Sorry, these are not furthering the turn based battle systems and given that most Pokemon games need to made harder by self imposed rules it shows how badly it is executed. Persona seems to really try to alleviate a lot of those issues and further the genre but even those games have their pitfalls.
@@CarlolucaSpokemon IS a franchise for casual players so it really shouldn't be a surprise that the game made for children is easy but i do understand your gripes with the genre. i'm not a huge fan of them myself but whenever they do mix things up and make things a little more interesting through actual actions to perform outside of dialogue prompts i do really enjoy them
@@SkyanUltra The made for children argument might have worked 30 years ago. And casual doesn't mean brain dead last time I checked. I would really like for those 2 arguments to die and never come back. Man I enjoy broken buggy games. Doesn't make them less broken buggy games :) I fought my way throug some called called Templers something. It was pain but fun for me.
@@CarlolucaS it definitely still applies; e for everyone includes children. no matter your opinion in the series it still has a massive following and competetive scene so clearly some people have found enjoyment out of the mechanics of the game.
also the bugginess has nothing to do with anything but yeah no triple A company making a buggy ass mess does kind of stink big doo doo garbage no lie i can’t fight against that cause it’s true
how was the fall?
Well, my brain seems to be still wrakjdfkashdflkj.
How was the fall?
How are your balls
I definitely agree that traditional turn-based battles are boring and slow (also kinda unfair that I don't get the option to dodge during the enemy's turn) so I've always preferred realtime action games, where every failure is definitely your fault for not just dodging (see DARK SOULS). That's why I gave Undertale an exception because of the mini-Bullet Hell built into the combat.
Also yeah, I think all the AUs where they make Sans some edgelord is oversaturated and exhausting because it's both inaccurate to Sans' character and it's very annoying to see so many Alt Universe/Timeline stories about them. Undertale Yellow showed us all how much you can do with original characters and NOT Sans or Papyrus.
Undertales active + turn-based-system is truly an evolution and improvement on traditional turn-based-combat.
The game don’t forget is getting a story
cool
This video was great! I've been craving a history video for UT for a while.
There's so many controversies, events, and beautiful labor intensive projects that have been made. The fandom has created some of the most meaningful things I've ever seen, and some of the worst.
I love it and it's so interesting hearing about the years of work that's been put into the world. Before this video the only fangame I knew was fully done and released was Undertale Yellow. It's lovely to see this much effort dedicated to covering them.
Ofc I couldn't cover everything but I tried my best.
35:28 (glances at nihilism)
lol
Damn im late to this party. Im surprised Dusttrust didn't show up at some point in this, seeing as it has an extensive history behind its still ongoing development with multiple reboots, controversies, and even though you don't pay too much attention to the music of these projects, this au helped put the concept of "edgy sans metal theme" on the map. Not only that, but as niche as the AU is, i have seen way more than my fair share of takes on Dusttrust actually kind of getting off the ground. It's still up in the air if any of them will stick the landing, but i can name a solid three of them i think are very likely to actually be finished, that being Preleak, Canon and Scarlet Flare.
The "canon" game has been in off and on development for almost four or so years last i checked, with countless restarts and a few change of hands. However, with its newest rendition, i can confidently say it might finally be finished and released within this year, or early next year, and having been here since day one of its manifestation, it feels like an end of an era is coming for a select portion of the fanbase.
It's a very strange thing to say, but I feel genuine sentimentality for this dumb little Sans fight. I feel like i watched it grow up into it's own thing, past being a derivative mess into a somewhat better and more interesting mess. Hell, if you look at how much work has gone into this AUs creation over the years, it makes for a genuinely inspiring tale, literally built out of the determination and ironclad wills of the fans it has congregated over the years. Im not gonna get into the psuedo philosophical stuff about how the au has underlying, melancholic self aware themes or what have you though, we'd be here all week lmao.
Still, if there were ever a fan project i can say has had genuine love put into it despite its flaws, Dusttrust is that very project. And i fucking love it because of that.
Thank you for coming to my ted talk.
I couldn't focus on all the things I found. I tried to sort as many as possible but I probably missed more than I included.
Just will be finished this year, with DillyWolf direction
I don’t know if someone said this but in understory I think the reason sans and papyrus are in the underground is because in the true pacifist ending sans walks back into it
Ah, kinda makes sense.
For now, I can highlight three fanganes takes on Dusttale, the one you mentioned was good for its time, but it was not great in all its aspects, those three that I'll say are promising. They're: Stretch's Dusttale, will be a full game with many Sans encounters and some other characters, the first version is avaible, seems to be very creative with it attacks. Team Delusional Dusttale, man, this one got a good writing, seeing for the teases, seems to be the great, so do the attacks, but can't say too much, the game isn't completely done anyways. And finally simply "DUSTTALE" man, the musics form this one are great, the artstyle is dark, and fits with the game, the atmosphere, this will be a full game too, having new boss fights just two with Sans if I'm not wrong, one in the end of snowdin or somewhere in Waterfall and the final one in New Home. Well, I hope those get finished, they're seen to be very promising.
There are a lot of fan games that look interesting but unfortunately they never go anywhere.
I don’t know if this was mentioned but Underfail is actually based on an animated series on RUclips. So it was just recreating the events from the videos and doesn’t really translate well to a video game lol
Someone else mentioned that, yeah.
Honestly clickertale 2 and 3 made up for the first part and is heck of a lot better I’m surprised such a dumb idea made a pretty good game
Yeah, clickertale was better than most clikcer games tbh.
Dusttale was why i found out about undertale
10:46
lol
35:06 and also, MAPMAKING
Mapmaking is by far THE worst thing in the world.
It's the reason a project I'm working on is in a state of limbo. I hate making more rooms and areas.
It's monotonous, it's soul draining, I hate it.
Yeah, the whole grayblocking, than building, mapping... It is f-ing time consuming.
20:33 I highly advise you to give the Phoenix Wright: Ace Attorney series a shot. It's the only visual novel I personally like
I heard good things about Phoenix Wright.
Great video!
thx dude
THANK YOU FOR TALKING ABOUT THE NEEDLE COOKIE
Yeah, still surprised this story gets shared around.
Well. At least this mf was honest. What an annoying person.
I mean honesty is pretty annoying. Welcome. Have a look around if you wanna be even more annoyed.
@@CarlolucaS no thanks, bro.
@@JoaoVictor-rg5ix No biggy bruv. You have a great one.
@@CarlolucaS lets chill bruv. You are great. Subscribed.
@@JoaoVictor-rg5ix Despite my vids I try to be chill :) Except when someone is just confidently wrong. Well, than I just call them a dickhead.
Undertale yellow is out
yeah, and it was pretty good
I have no idea how many times I've read that.
11:07
Lmao memory issue, you should remember the position/pattern of bones and move accordingly
To be fair, you are thrust into that mechanic very suddenly.
Would help if the introduction was smoother
lmao unexplained mechanic is unexplained lmao
There was no introduction. It is completely unexplained.
@@CarlolucaS rip tho
underfell colossus??
man! i havent seen that one in a while
actually i worked in that fangame, i did leave tho for personal reasons.
I remember i worked with papyrus a little, he was planned to be a pirate, fun fact.
IDK if they changed the idea, but i remember there are a lot of stuff to see lmao
Colossus was one of those that looked really interesting.
@@CarlolucaS if i'm correct they are still developing the project. So keep the spirits up and maybe it will come back
i just found out symmetrical frisk exists and i'm scared
lol
can't believe you didn't mention undertale 2 :( (and no i don't mean deltarune)
I might have cut quite a few games for time's sake.
I find it funny that you dislike jrpg that much and find it boring but not the card game that is more boring
Well, in a card game, you don't have to mash a button through random encounters to level up so that your stats are sufficient so that you can finally beat a boss that usurps most of the mechanics that you have been though through the game cause designers love to just give up on bosses and just make them immune to everything.
Compared to a card game where you don't need to repeat the same action over and over again and both parties can adept to their opponent's tactics before and mid-fight.
Don't know about you but one seems less boring than the other :)
No mention of FDY games as far as I can tell?
I didn't mention quite a few games either out of time or cause I didn't find them interesting or they didn't fit into he whole video.
well done video. However i wanna quickly give my take on something you mentioned in the Controversies chapter. If i understand you think that fanartists should expect that their work and AUs get twisted themselfs and that therefore a annoyence is understandable but it should have been obvious. From the stories you told i see a pattern of poeple creating a AU, that AU being very popular and other fans twisting it further. I think the main issue in these cases would be not that the og work gets twisted or something but rather that it isnt made clear enough that these changes (like making underswap sans more kid like) werent made by the creator of the AU. It is a twisting of the art but in these cases the actual intend of the creation is getting lost.
It was more so and example of people just making shit up and having nothing to back it up. Like every time I tried to ask around nobody had tangible evidence to prove anything. Your guess is as good as mine and I think your guess is a bit better.
@@CarlolucaS No problem. Always good to see each case and person as their own.
I mean,
Same happens to offical Undertale though,
Have you combined how characters like Sans or Chara are offically compared to how most of the fandom depicts them and many genuinely believes they are?
Death of the author is a common situation,
Same applies to AUs.
i still think life is strange having best games for impact was a fucking steal
Bruv, for real.