Netease Monetization Distaster ONCE HUMAN? : BRAND NEW Survival MMO
HTML-код
- Опубликовано: 11 сен 2024
- In this ONCE HUMAN Survival MMO video we talk about all the aspects of if you should play the game. Monetization and mechanics and features.
🔔 HIT THAT NOTIFICATION BELL FOR MORE SOULMASK CONTENT!
📢 GET IN TOUCH WITH ME
►Questions/Business: emporiumcrpg@gmail.com
►Discord: / discord
💰 SUPPORT/DONATIONS
►Paypal: paypal.me/sovrpg
►Buy Me A Round: ko-fi.com/sove...
►Member: / @sovereignrpg
#soulmask #survivalrpg #soulmaskguide
I disagree with alot of the sentiment in this video, I've been having a ton of fun with this game. It feels like you jumped in, played a little bit (you're level 7) and started making a bunch of snap judgements before getting into the meat of the game. I'm a Netease hater, but I decided to give the game a try because of friends and because the NA Lead/ CEO/ Whoever he is for Once Human said they're strictly against P2W for this game. I do agree that its more of a "survival lite" so far, being level 22 the survival aspects have been pretty tame. Keep your water and food topped up, grind resources with better tiers of tools to get more of it, etc. Building seems okayish, its nothing super innovative or anything but I've seen some nice bases in the server I'm on. Your servers houses look the way they do because you're in the starter zone, where everyone has just put down foundations and thrown on some workbenches. You can move your entire base by going into the build menu and pressing Z, it has a 10 minute cooldown. As you level up and get more memetic points you'll unlock different base building parts. The MTX in the shop I'm indifferent about, it definitely feels mobile game-y, but some of them look cool in my opinion, its all a matter of taste. The title of your video is also very clickbaity, there's no monetization "disaster" as almost, if not all, of the monetization is cosmetic. Overall, I've been having a fun time and if someone likes survival lite looters, I think they'll enjoy this game. Gunplay sounds and feels pretty good, enemies get more difficult with different mechanics, and there's a palworld style monster collection system with the Deviants.
See the thing is. Even if I am only a low level and only been playing a few hours in this video. You can clearly see what is coming. Considering my massive amount of Experience with both Netease and F2P MMOs. The building blocks are already there. And as soon as they lose some numbers on the cosmetics it will no longer be cosmetics.
You don't need to play a game that long to know if its right for you or not. That's why platforms like steam have a 2 hour refund policy.
I am really happy that you are enjoying the game itself. I just didnt. And even playing for 2 days straight after this video. Not much has changed at all. Infact some of it got worse.
The open world is empty. The Survival Elements are basic. The buildings everywhere are still bad. The crafting system is basic and built around the monetizations that Netease has in its entire catalogue. Which they proved time and time again by saying that they wouldnt add it to the NA market and in the end added it to the NA Market.
Luckily for the EU there are laws against it so they cannot. But what they did to change that? They got rid of the Gacha and just straight gave people boosts and weaponized monetization.
I am really happy to hear your opinion as we all think of things differently and I just gave my opinion on it. Nothing more nothing less. I didnt even say in the video to drop the game or its shit or anything. Just talked about what I didnt like and what I did.
Again thank you for your input!
@@cdennis170
If a game isn’t interesting or engaging in the first 3-5 hours, no ones gonna play it for 300-500 hours to when it “gets good”… nor should they.
Netease (and others of their kin) are notorious for p2w. They’re only against p2w until their mtx cosmetics don’t produce the income they projected. Talk is cheap, especially from certain dev companies
I like how some how aluminum is a higher tier metal than steel 😂
Haha truee
I've played some other games that have that as well, most notably Satisfactory, I think its because the process of making aluminum is more tech involved than steel.
@@cdennis170
That makes sense in satisfactory because it’s an untouched environment where nothing has been produced before you get there.
Once human is a post apocalyptic environment where You’re literally running around huge metal structures all over and abandoned cars and surrounded by metal scrap absolutely everywhere.
Fact it’s kinda bizarre you mine ore nodes for copper when you’re surrounded by electronic equipment filled with refined copper….
Run past hundreds of discarded cans and aluminum sheets to go mine some aluminum ore…
Need some steel let’s run through this giant abandoned steel structure littered with metal scraps to go pick axe some iron ore….
Steel might be stronger, but in terms of tech, aluminum requires more steps to produce than steel. When you craft armor/weapons you don't only need the metal, you need a bunch of materials, otherwise it would not make sense, and I would agree with you.
Not sure if you have been aware of thus already but, at least on PvE servers, you DO drop items when you die... in fact a small flower-like container is created (like the one created when mobs drop loot) with the items you dropped. Said container has a timer of about 3m but not sure what happens when it reaches 0. Is note worthy to point out that what you drop is pretty much inconsequential so far... just the ramdon loot you find everywhere.I guess you didn't drop anything due to level or not having anything droppable on you
I haven't given this game much interest. Maybe I should? I'm just kind of waiting to see how it goes. I'm eagerly waiting for some of your myth of Empires play through. I'm enjoying all your soulmask content. I can't wait to see your MOE videos, It will feel like old times. Can't wait
So I've been playing Soulmask alot and have a dedicated server called Lost Alpaca, but am trying Once Human and wondering which I should really dedicate my time to?
Personally I would say Soulmask. Development is moving fast and there is no chance for P2W shenanigans
@@SovereignRPG I like a story with dungeons and the social aspect, but of course hate microtransactions. Also Once Human is way too cutesy, but like the horror post-apocalyptic theme.
just feels like you're playing State of Decay
Actually Yes! That's exactly what it's like! I have no idea why I didn't think of that
No Pants Gaming. More.
Less pants more gaming
Netease; no thanks
Dataminer with a GUI
Netease brings back memories huh haha
@@SovereignRPG none of them good ones
Worries me it's a netease game.
Also you can make pants at the crafting table lol
Haha pants are not needed to survive. And yea Netease has a history
I had the same worry but I've been having a fun time with it. It's F2P so even if they do some wild monetization in the future, I can just put the game down with no losses lol
@cdennis170 I agree. The monetisation has been bad, you actually have to go looking for it. The battle pass is only $15 which isn't to bad.
Yeah....nice looking game...but not thx. I stick to soulmask.
After playing it a bit more. I really do not like it.