Here's a look at the armor and how skills work and whats best for you to craft early: ruclips.net/video/ZjYIsdBHwf8/видео.html What's your favourite weapon so far?
I know this probably wont matter to most people but I LOVE that you can see the influence of both toukiden weapons and monster hunter weapons blended together, as I am a big fan of toukiden and monster hunter, with toukiden having some of my favorite weapon styles of any monster hunter esk game
I was a spear and rifle main in Toukiden 🤙 dabbled in the club but didn't like it as much as Great sword from MH. I really like how the nodachi is handled in Wild Hearts though. Very fun
@@Breagle blocking, shield bashing, throwing it like a boomerang... I'd main that, no doubt. Would love if it weren't a towershield either, just a simple combat buckler you bash monsters with
@@Vektor480 my take is duel shields like the ones that Captain America had in infinity war. They are the acting fist weapons. Attacking, blocking, and countering builds up a bar and when maxed you combined the dual shields into a giant shield that you can use to throw like a boomerang, fly across the field like a beyblade, or just continue bashing
@@Vektor480 Perhaps even some transformation akin to that of the Shield Hero's shield. Like, different shield forms will have different combos and/or abilities.
Hand Cannon has some really good synergy with the glider and crates. The glider lets you unload the entire cannon in the air, which is usually safe if the kemono doesn't have the ability to hit you there. And if you need to burn off your heat and can't find the time to blast a mortar, you can jump off of a crate and unload all of your heat immediately into a shot.
As someone that has spent a lot of time playing SnS in MH Rise and Sunbreak, the maul's playstyle interests me. It seems a lot like the Perfect Rush combo with SnS, but with much bigger numbers.
As someone with a ton of time on SnS over the years, Maul has been an absolute blast. Wasn't really sure why it clicked so well, but that would do it. Even without a visual cue for the timing when your character is just a silhouette behind the monster, the timing is really easy to get used to and that would explain why, lol.
@@meep5886 It's fun. It has its issues, and it's still a bit rough around the edges, but at the same time, it took Capcom almost 20 years for Monster Hunter to get to where it is, so I can't fault that too much. If you're a fan of Monster Hunter, give it a go. It has a lot of cool twists in "kill monster to get parts to kill bigger monster" theme. The base building and using the karakuri aspects make it really, really fun.
For the nodachi, as long as you're holding the special button, you can continue to hit the monster to deal damage AND charge your gauge faster instead of waiting.
the maul feels really good once you get a decent rhythm going and it's just so beautifully,stupidly massive as well. I played around a bit with every weapon available and they were all really fun and relatively easy to understand thanks to the solid tutorial. Wish MH had something similar. The bow being this mix of fast paced setup and then big charge for big payoff was awesome The umbrella feels fluid and fun though the parry windows are brutal The katana was easy to use and having it transform into a whip sword was so dope The nodachi also felt really good once you got those meaty slaps off Can't wait to try the cannon, claw daggers and staff ps. Name your gosh diggity dang Tsukumo!
After testing the first 5 Weapons i loved the Nodachi.. but when the second wave unlocked the Claw Sword has me hooked.. its SO much fun and super satisfying to dodge the attack and then rush in for big dmg :D
The "Staff" is interesting, but I feel like they took 5 unique weapons and put them into one rather than just giving people access to those 5 weapons. The ultra great sword notwithstanding, the other weapons would have been good standalone weapons by themselves, so they seem to have hamstrung themselves a bit and reduced the overall weapon count
They might implement full move sets for each mutation but then the weapon might become meta because why use anything else when you have a one all do all type of weapon
Bit of a shame this game doesn't have a real defensive weapon. Would have loved something like a shield. I think that even in MH itself the shield has untapped potential Hoped for something like that in Wild Hearts but sadly, they didn't add any defensive weapon at all. The umbrella i guess is the closest thing to that
the umbrella the guy just said to block counter or parry with it. in order to fill the gauge you have to do the blocks or counters. it may not be what you expected but doesnt mean it wont be good. it different and i like different.
MHW Lance was my fav version of it... mostly since the shield felt used the most including clutch claw variant of it. WOuld love it if WH had something akin to that though sadly not too into umbrellas
@@Crispy77760 Downside to umbrella, in my experience so far, is that the counter window is very small. Higher ranked ones seem to increase the counter window a bit, but I don't know if later mobs have uncounterable attacks. It's certainly not in the same vein as lance, which has a very long counter window and a very large shield to block blows.
@@Javiolanti The umbrella is more like a Longsword. I wanna be able to block and such. I loved the Gunlance, Sword and Shield, and Charge Blade which have all good abilities to block. Damn even the HBG is great! Something the lance didnt do properly is set itself appart from the above. I think the lance should have had something like a Wallblock as if the monster is running in to a wall. I was kinda hoping something like that in Wild hearts and while it exist its build in to its weird Fortnight build mechanic rather then in a weapon. Also the weapons of WH are overly simplistic even worse then the Dauntless weapons and even the most simple weapons of MH are vastly more complex then the most complex weapon of WH... To keep me entirsed in to a game I need divercity and I dont think WH will do that for rme.
Yeah, I certainly hope they'll add some weapons as they go. Would love to see something like a Karakuri Gauntlet/Shield where as you attack you build up a gauge that then let's you deploy the gauntlet as a shield (or just deploy the shield) in front of yourself, or even better if you could deploy it on your tsukumo or another player, and if the monster hits it you unleash a big counter, flying to the shield's location if it was deployed on someone else. Really add that tank energy by letting you help protect someone from a hit, especially if it protects them while they're setting up their big hit and you get your follow up as well.
In monster hunter I mained dual blades and dabbled with the hammer. In this game, the claw blade will be my main but compared to MH,all of WH weapons appeal to me and I will for sure want to try them all!
I’ve got hopes they add more options as the game grows; some dedicated daggers and other types of melee weapons like rapiers for a faster more agile play style or other samurai types that we haven’t yet received
Not sure if someone already commented on it, but here it is anyways: You can still attack with the Nodachi with your regular attacks while you're charging it. Landing attacks increases the gauge, and releasing your charge while attacking will cancel into the charged slash.
This game will separate the MH players who play LS for the aesthetic (like me) from those who play it for the mechanics only. The umbrella sounds cool af, but those katana unsheath attacks … I could never get tired of them 🤤
I am using the Mall Staff (main), Katana for combos and Umbrella just for curious, but I think I'm going to play with the staff in the future. Love the mutations!
The Katana seems really interesting. I like that it splits into a segemented blade. I was wishing for an explosion type weapon like the gunlance or Switch Axe. I am a Powder Keg at heart afterall unfortunately none of the weapons fills that category. So currently I'm interested in the Katana, Bow, Staff and Canon. I'm least interested in the hammer, the odachi and the claw weapon. Which all seem exactly like their MH counterpart. The umbrella is interesting. I like the counter heavy style, but I don't like the aesthetic. It feels weird to use an umbrella as a weapon.
Karakuri staff is amazing. A bit daunting at first but once you can string together a few combos to quickly charge up the giga sword, it is very rewarding and makes the game kinda easy as most monsters can only survive 2-3 full combos before they die. I’m moving into the end game content now so I shall see how that statement holds up against the new tier of monsters.
Bow with glider opens its use and damage a lot btw. Use it to hit a hard shot, into a full charge volley to apply arrows, the glide right after to detonate the arrows with the power shot. Extremely high dps that is mobile to dodge and move away while throwing in top dps. Only downside is if you run out of karakuri/thread points, but after one or two volleys, the bosses can be harvested for thread to continue onslaught.
You made so many videos for this game, thank you for that. I can imagine how much time you put for that! I approciate it. I wish I had time to watch them all at once!
thank you for this i saw the trailer and thought how close this game was to monster hunter and thought that i might just stick to ol reliable LONG SWORD but now you got me wanting to use at least 3 new weapons lol thank you and i cant wait to play this game so glad i pre ordered it, next can you guys a make a video on armor, like if its similar to monster hunter or different in any special way? Again thanks for this weapon tutorial and ilove yalls videos keep going lol
Visual similarities aside, I actually think that Nodachi plays more like Monster Hunter's Hammer and Maul plays more like MH's Greatsword. In MH, Hammer charges up a big hit while moving around, while Greatsword is locked in place and you have to time button presses to get the level 3 charges for the big damage. There isn't a 100% overlap with either weapon (which is definitely a good thing, if I wanted to play with Monster Hunter weapons, I'd just play Monster Hunter!), but the moment I saw the moveset for Nodachi I immediately felt my love of MH's hammer shine through.
Honestly, all these weapons look amazing. I can totally imagine myself building up gauge to get that satisfying giant sword hit with the Staff, but I also see myself engaging in the hard-hitting rhythmic playstyle with the Maul. Since I also mained bows and bowguns in Monster Hunter seeing how the Bow works in this game makes it seem also really cool to play for part breaking/farming. I am also in LOVE with the Claw that enables me to fly around a monster like the insect glaive, but in a way cooler fashion.
I guess the bladed wagasa is the closest there is to Lance. I really love the 'stand your ground with guards and counter' playstyle of lance I also really like the hit and run playstyle with massive damage hit of great sword, so the nodachi looks interesting
If you use the umbrella, there's something to be said about that. Because in a world of beings that shape nature to their whim, you saw hunters and samurai alike being slaughtered and somehow still thought to your self that those people were playing on easy mode because they used things like swords. So, instead of doing that, you stuck some razor blades to an umbrella and called it a day. Your weapon of choice relies on you either having good timing or a lot of patience plus a very thick head, because you will either need knowledge or an effective strategy to avoid concussions to use this thing effectively. Why exactly the person bringing something that can normally barely keep sunrays at bay to a fight is also the person who puts his head on the chopping block more than the people using actual weapons is probably as beyond you as it is beyond anyone else who sees you, however there is no denying that once you get in the zone you become virtually untouchable. Despite being the spiritual predecessor to Marry Poppins, you do seem to have a non-neglectable anger issue, since the feeling you get when seeing your spindance gauge deplete has imbued you with an undying agression toward anything that exists within your direct line of sight and looks remotely like a kemono. Other hunters are persistent, damage aficionados or maybe just calm and collected maksmen and fighters. You however are a hyperactive/-agressive nutjob with an umbrella you absolutely do not possess a license for. You make me proud.
I'm definitely maining that Hand Cannon. Been a bowgun user all through MH Rise, heavy primarily, the cannon looks great! Especially when you can pull out the Spartan Laser attack.
upset at the lack of weapons i would like at least as many as monster hunter but the potential a creativity here is a lot. surprised they don’t have a “support” or heal type weapon
Definitely using the staff have a hard time maining a weapon in monster hunter practically used them all but the staff reminds me of my fav game bloodborne
I have an idea of which weapons I'll be into. The claw blades of course cuz I'm a dual blade main and agile fast playstyle is my forte. But that staff weapon, I gotta say it looks cool but it seems kinda bloated IMO. 5 weapons in one? Too much, they couldve made some of that its own weapon. The spear could've just been a blade that pops out for heavy attack combos instead of its own thing. Then it could transform into Tonfa instead of the dual daggers (not mechanically different but makes more sense design wise). The shuriken couldve 100% been its own weapon, and that would've been a really fun, and unique playstyle because shurikens are under-utilized IMHO. The giant sword, it feels the big hit reward of the charge blade combos so I don't have too much problem with it. Not a big deal or anything, it just makes me feel like I have to play the weapon because its so much in one. I really feel like reducing it a bit as I laid out would've helped the weapon have a stronger base identity as well as add more variety to the rest of the weapon pool but that's just me.
Thing about the karakuri staff, you HAVE to land a hit when you morph your weapon for the gauge to charge. Im trying to get as much practice as i can with it. Ngl, its hard to focus of charging while utilizing my karakuri constructs at the same time
No shield weapon big sad :( Lance and SnS main here, no idea what to choose that even remotely looks or feels like what I'm familiar with. These all look really cool and unique though!
I've mained Hammer in MH Rise, and a big part of that for me is not just doing damage, but also the utility of stunning the monster. Does the Maul (or any WH weapon for that matter) have a similar kind of utility beyond damage?
@@chrisjames5372 I mean .. technically you can't say im wrong. I said I didn't think so I never said no outright. not spreading misinformation. I've dropped monsters with nodachi just gotta target the head.
@@Happygg6 It also comes with the added bonus that it's the only weapon that makes ur shaft longer. And we all know, a longer shaft is a + in women's eyes. Therefore it's the coolest weapon on the game
It’s not the insect glaive at all. It plays more like longsword with the parrying and red spirit gauge management. Yes, more so than the actual katana in the game.
Nodachi is my main weapon. It's simple and easy to use. It's gotten me through the game so far. The other weapons are just not doing enough damage for me.
Karakuri Katana: Long Sword + Dual Blades Nodachi: Great Sword + Long Sword Bow: Typical Bow Maul: Hammer Bladed Wagasa: Lance Hand Cannon: Heavy Bowgun Claw Blade: Dual Blades Karakuri Staff: Switch Axe + Charge Blade What's missing is a weapon that can buff 1 or more Hunters ala the Hunting Horn & the Insect Glaive.
I disagree with a few parts of your assessment. Karakuri Katana feels a bit like Longsword without the counters and s, mostly because they share most of your average anime samurai animations. This makes it... half a Longsword, I guess? I kinda don't see much DB there, however. Might be just me. Maul isn't much of a Hammer. In fact, it is closer to the GS. MH's Hammer is either fast, fluid strikes if you play ele Courage or big singular hits (or multiple hits in one animation) if you play Strength/pre MHR. The Nodachi is, in fact, more like Hammer with some GS follow-up stationary charge attacks thrown in. You can charge and move while charging, that's Hammer's thing. Bladed Wagasa has not much to do with Lance. If anything, its playstyle and counters make it a hybrid between IG and LS. The only thing it has in common with Lance is that they both have a counter. As far as I can tell, this version of Bow has more range than MH's midrange incarnation of the weapon, but I didn't try it out during the play test, so... no idea. Might be wrong. Saying that the Karakuri Staff is like SwAx and CB is practically just reducing it to its transformation mechanic. Everything else I agree with. Mostly. Like, obviously the Hand Cannon isn't exactly like HBG, and the Claw Blade isn't exactly like DB, but they are similar enough for me to not criticize the comparison.
Here's a look at the armor and how skills work and whats best for you to craft early: ruclips.net/video/ZjYIsdBHwf8/видео.html
What's your favourite weapon so far?
The staff
Wagasa.
Patience. Since that's what I'm forced to wield until I can play the game lol
both range weapons imma nuked the fuck out them monsters
Guidance main in mh. Eyeing that Canon for play.
It may not be the most effective or easy weapon, but you cannot beat the tone of beating your opponent with an umbrella.
My thoughts exactly. Has Asian parent vibes 😆😆😆
@@gxgaming7560 Pff, An umbrella is an Asian Martial Artists fav weapon. Being a parent is a side job lol
You need to learn how to chanel that angry grandma energy.
I have been a LS main in monster Hunter for to long to parry with an umbrella
I love that damn umbrella. It just feels right
I know this probably wont matter to most people but I LOVE that you can see the influence of both toukiden weapons and monster hunter weapons blended together, as I am a big fan of toukiden and monster hunter, with toukiden having some of my favorite weapon styles of any monster hunter esk game
Surprised more people havnt noticed that tidbit its one of the few reasons I'm more excited for this game
Toukiden is absolutely amazing and it deserves more love
I was a spear and rifle main in Toukiden 🤙 dabbled in the club but didn't like it as much as Great sword from MH. I really like how the nodachi is handled in Wild Hearts though. Very fun
weapons are all so unique. I do hope they add a shield weapon. it would definetly be a unique one if so.
They should add Dual Wield Tower Shields, Elden Ring style 😅
I'd love them to add a weapon that IS the shield. It would be extreme unique and if done well, I think it would complete the roster of weapons.
@@Breagle blocking, shield bashing, throwing it like a boomerang... I'd main that, no doubt. Would love if it weren't a towershield either, just a simple combat buckler you bash monsters with
@@Vektor480 my take is duel shields like the ones that Captain America had in infinity war. They are the acting fist weapons. Attacking, blocking, and countering builds up a bar and when maxed you combined the dual shields into a giant shield that you can use to throw like a boomerang, fly across the field like a beyblade, or just continue bashing
@@Vektor480 Perhaps even some transformation akin to that of the Shield Hero's shield. Like, different shield forms will have different combos and/or abilities.
Hand Cannon has some really good synergy with the glider and crates. The glider lets you unload the entire cannon in the air, which is usually safe if the kemono doesn't have the ability to hit you there. And if you need to burn off your heat and can't find the time to blast a mortar, you can jump off of a crate and unload all of your heat immediately into a shot.
Wait u can use a crate to get the empowered ki base?
I've just been being a basic bihh and pressing the aim kinbase and running up and pressing rt+Y lol
Bow at first I was like oh this is so little damage then realized afterwards how to use it after some excruciating testing and was highly intrigued.
I might go bow myself.
As someone that has spent a lot of time playing SnS in MH Rise and Sunbreak, the maul's playstyle interests me. It seems a lot like the Perfect Rush combo with SnS, but with much bigger numbers.
was about to say that but couldn't remember what that move was called
As someone with a ton of time on SnS over the years, Maul has been an absolute blast. Wasn't really sure why it clicked so well, but that would do it. Even without a visual cue for the timing when your character is just a silhouette behind the monster, the timing is really easy to get used to and that would explain why, lol.
@@Saeryfim as someone with lots of times MH i agree
How do you like the game? Compared to MH
@@meep5886 It's fun. It has its issues, and it's still a bit rough around the edges, but at the same time, it took Capcom almost 20 years for Monster Hunter to get to where it is, so I can't fault that too much. If you're a fan of Monster Hunter, give it a go. It has a lot of cool twists in "kill monster to get parts to kill bigger monster" theme. The base building and using the karakuri aspects make it really, really fun.
I vibe with the staff, reminds me immediately of the switchglaive, but as an insect glaive main I also have my eye on the umbrella and claw blade
The staff is meant for us who love charge blade with all our heart
As someone white 3k ls hunts im useing the staff
I use switch axe so I’m definitely use that staff
It’s actually for those of us that can’t settle on one Monster Hunter weapon
I'm all for it
All of the above, seems really fun
360p? Damn I'm early!
Thanks for the info
its cryyyyyyy the fuck i miss you buddy hope all is well
For the nodachi, as long as you're holding the special button, you can continue to hit the monster to deal damage AND charge your gauge faster instead of waiting.
The Staff is allllll the Nioh 2 Switchglaive vibes I need! I'll definitely be maining that throughout my playthrough when I eventually get the game
Definitely will be playing with the staff. I just love the fact that you get a massive sword to chop up monsters with.
This exactly. Just the fact that it gets *THAT* over the top has me hooked
As someone who likes versatility, I might go with the Karakuri Staff.
the maul feels really good once you get a decent rhythm going and it's just so beautifully,stupidly massive as well. I played around a bit with every weapon available and they were all really fun and relatively easy to understand thanks to the solid tutorial. Wish MH had something similar.
The bow being this mix of fast paced setup and then big charge for big payoff was awesome
The umbrella feels fluid and fun though the parry windows are brutal
The katana was easy to use and having it transform into a whip sword was so dope
The nodachi also felt really good once you got those meaty slaps off
Can't wait to try the cannon, claw daggers and staff
ps. Name your gosh diggity dang Tsukumo!
Wait a second
You can name your tsukumo ?!
How...
@@TheMasterofBlu at the bonfire select enhance tsukumo and there's a naming option
@@bellystraw cool
Had no idea, thx
@@TheMasterofBlu You can also change your tsukumo's colour, you unlock different colours by getting different tsukumo over the map I think
@@bellystraw ye, that I figured out on my own, but I didn't see the renaming option
I'll check it once I get the full game
I just want to play every single weapon. They all look so fun.
After testing the first 5 Weapons i loved the Nodachi.. but when the second wave unlocked the Claw Sword has me hooked.. its SO much fun and super satisfying to dodge the attack and then rush in for big dmg :D
This is exactly what I went through
The staff seems so good, a bit of everything
The "Staff" is interesting, but I feel like they took 5 unique weapons and put them into one rather than just giving people access to those 5 weapons. The ultra great sword notwithstanding, the other weapons would have been good standalone weapons by themselves, so they seem to have hamstrung themselves a bit and reduced the overall weapon count
would of been nice to use a 'whole' giant shuriken weapon
They might implement full move sets for each mutation but then the weapon might become meta because why use anything else when you have a one all do all type of weapon
@@BlacIyc that was actually the one I was thinking about the most. It seems like it would have been great for this game
Bit of a shame this game doesn't have a real defensive weapon.
Would have loved something like a shield.
I think that even in MH itself the shield has untapped potential
Hoped for something like that in Wild Hearts but sadly, they didn't add any defensive weapon at all.
The umbrella i guess is the closest thing to that
the umbrella the guy just said to block counter or parry with it. in order to fill the gauge you have to do the blocks or counters. it may not be what you expected but doesnt mean it wont be good. it different and i like different.
MHW Lance was my fav version of it... mostly since the shield felt used the most including clutch claw variant of it. WOuld love it if WH had something akin to that though sadly not too into umbrellas
@@Crispy77760 Downside to umbrella, in my experience so far, is that the counter window is very small. Higher ranked ones seem to increase the counter window a bit, but I don't know if later mobs have uncounterable attacks. It's certainly not in the same vein as lance, which has a very long counter window and a very large shield to block blows.
@@Javiolanti The umbrella is more like a Longsword.
I wanna be able to block and such. I loved the Gunlance, Sword and Shield, and Charge Blade which have all good abilities to block. Damn even the HBG is great!
Something the lance didnt do properly is set itself appart from the above. I think the lance should have had something like a Wallblock as if the monster is running in to a wall.
I was kinda hoping something like that in Wild hearts and while it exist its build in to its weird Fortnight build mechanic rather then in a weapon.
Also the weapons of WH are overly simplistic even worse then the Dauntless weapons and even the most simple weapons of MH are vastly more complex then the most complex weapon of WH...
To keep me entirsed in to a game I need divercity and I dont think WH will do that for rme.
Yeah, I certainly hope they'll add some weapons as they go. Would love to see something like a Karakuri Gauntlet/Shield where as you attack you build up a gauge that then let's you deploy the gauntlet as a shield (or just deploy the shield) in front of yourself, or even better if you could deploy it on your tsukumo or another player, and if the monster hits it you unleash a big counter, flying to the shield's location if it was deployed on someone else. Really add that tank energy by letting you help protect someone from a hit, especially if it protects them while they're setting up their big hit and you get your follow up as well.
In monster hunter I mained dual blades and dabbled with the hammer. In this game, the claw blade will be my main but compared to MH,all of WH weapons appeal to me and I will for sure want to try them all!
I’ve got hopes they add more options as the game grows; some dedicated daggers and other types of melee weapons like rapiers for a faster more agile play style or other samurai types that we haven’t yet received
im thinking they will just unfortunately itll cost like a $60 for 2 new weapons prolly sword and shield or some weird gunshield thing would be cool
As someone who mained the Insect Glaive and the Dual Blades for the entirety of rise....
CLAW BLADES BE LOOKIN' REAL NICE.
Not sure if someone already commented on it, but here it is anyways:
You can still attack with the Nodachi with your regular attacks while you're charging it. Landing attacks increases the gauge, and releasing your charge while attacking will cancel into the charged slash.
This game will separate the MH players who play LS for the aesthetic (like me) from those who play it for the mechanics only. The umbrella sounds cool af, but those katana unsheath attacks … I could never get tired of them 🤤
I am using the Mall Staff (main), Katana for combos and Umbrella just for curious, but I think I'm going to play with the staff in the future. Love the mutations!
8:25 My jaw when you made that staff turn into UBU's axe from YuYu Hakusho :O :O :O :O
7:28 PROTON CANNON - Ironman, Marvel vs Capcom
The Katana seems really interesting. I like that it splits into a segemented blade.
I was wishing for an explosion type weapon like the gunlance or Switch Axe. I am a Powder Keg at heart afterall unfortunately none of the weapons fills that category.
So currently I'm interested in the Katana, Bow, Staff and Canon.
I'm least interested in the hammer, the odachi and the claw weapon. Which all seem exactly like their MH counterpart.
The umbrella is interesting. I like the counter heavy style, but I don't like the aesthetic. It feels weird to use an umbrella as a weapon.
This game looks so good. Mh veteran here, sooooo excited!
For the katana you can animation cancel into the big slash combo
Not the 360p😭
Karakuri staff is amazing. A bit daunting at first but once you can string together a few combos to quickly charge up the giga sword, it is very rewarding and makes the game kinda easy as most monsters can only survive 2-3 full combos before they die.
I’m moving into the end game content now so I shall see how that statement holds up against the new tier of monsters.
Bow with glider opens its use and damage a lot btw. Use it to hit a hard shot, into a full charge volley to apply arrows, the glide right after to detonate the arrows with the power shot. Extremely high dps that is mobile to dodge and move away while throwing in top dps. Only downside is if you run out of karakuri/thread points, but after one or two volleys, the bosses can be harvested for thread to continue onslaught.
Released 5 minutes ago. I think I'll come back in an hour or two and wait for the higher quality to process.
I think in the staff they are tonfa not dual blades. thats hype for me
I was going to mention the same thing, looks very much like bladed Tonfa. You beat me to it lol.
Thanks for this lads. There are some interesting weapons mixed in here. The staff, umbrella and Ki cannon all look quite cool
You made so many videos for this game, thank you for that. I can imagine how much time you put for that! I approciate it. I wish I had time to watch them all at once!
As someone who is a Dual Dagger user in Monster Hunter World, the Claw Blade meets my OROROROROROROROEORORO quota
😂😂
So the staff that can turn into tonfa like dual blades, greatsword, a shuriken, and naginata (a blade with long hilt like spear) man what a weapon
thank you for this i saw the trailer and thought how close this game was to monster hunter and thought that i might just stick to ol reliable LONG SWORD but now you got me wanting to use at least 3 new weapons lol thank you and i cant wait to play this game so glad i pre ordered it, next can you guys a make a video on armor, like if its similar to monster hunter or different in any special way? Again thanks for this weapon tutorial and ilove yalls videos keep going lol
Hollow using the claw blade? who could have possibly forseen this?
no 2h sword love?? the butcher sword?! come on yall sleeping on breaks tails everytime its full with magma explosions
Visual similarities aside, I actually think that Nodachi plays more like Monster Hunter's Hammer and Maul plays more like MH's Greatsword. In MH, Hammer charges up a big hit while moving around, while Greatsword is locked in place and you have to time button presses to get the level 3 charges for the big damage. There isn't a 100% overlap with either weapon (which is definitely a good thing, if I wanted to play with Monster Hunter weapons, I'd just play Monster Hunter!), but the moment I saw the moveset for Nodachi I immediately felt my love of MH's hammer shine through.
Yo, why the vid in 360p? RUclips couldn't handle the power of these weapons.
So far I've been enjoying the Bow, but I'm really looking forward to trying the Claw & Staff
Ok I've found my SWAX equivalent in the staff. I'll be playing that when i can get the game eventually.
Damnnn I wish they will add a Spear!!
8:29 guts is going to be pissed when finds out u stole his ultra great sword
Honestly, all these weapons look amazing. I can totally imagine myself building up gauge to get that satisfying giant sword hit with the Staff, but I also see myself engaging in the hard-hitting rhythmic playstyle with the Maul. Since I also mained bows and bowguns in Monster Hunter seeing how the Bow works in this game makes it seem also really cool to play for part breaking/farming. I am also in LOVE with the Claw that enables me to fly around a monster like the insect glaive, but in a way cooler fashion.
That transforming blade is essentially the "I am THE Monster Hunter" weapon lol
I guess the bladed wagasa is the closest there is to Lance. I really love the 'stand your ground with guards and counter' playstyle of lance
I also really like the hit and run playstyle with massive damage hit of great sword, so the nodachi looks interesting
I think it’s more like insect glave
@@ken5040 It's a mix of both really.
Unfortunately it's nothing like Lance. It feels like IG mixed with LS
Why the vid at 360p though?? Hard to tell what’s what when pixels are so large
Umbrella and Hammer seems like the styles I'd fit in. Informative video, thanks.
If you use the umbrella, there's something to be said about that. Because in a world of beings that shape nature to their whim, you saw hunters and samurai alike being slaughtered and somehow still thought to your self that those people were playing on easy mode because they used things like swords. So, instead of doing that, you stuck some razor blades to an umbrella and called it a day. Your weapon of choice relies on you either having good timing or a lot of patience plus a very thick head, because you will either need knowledge or an effective strategy to avoid concussions to use this thing effectively. Why exactly the person bringing something that can normally barely keep sunrays at bay to a fight is also the person who puts his head on the chopping block more than the people using actual weapons is probably as beyond you as it is beyond anyone else who sees you, however there is no denying that once you get in the zone you become virtually untouchable. Despite being the spiritual predecessor to Marry Poppins, you do seem to have a non-neglectable anger issue, since the feeling you get when seeing your spindance gauge deplete has imbued you with an undying agression toward anything that exists within your direct line of sight and looks remotely like a kemono. Other hunters are persistent, damage aficionados or maybe just calm and collected maksmen and fighters. You however are a hyperactive/-agressive nutjob with an umbrella you absolutely do not possess a license for. You make me proud.
Sir yaps allot
switch staff and claws look the most fun, switch staff is just “random bullshit go” and im all for it
As a hunting horn main I’m sad
I respect and always welcome hunting horn users on a quest as for this game I think the mool will do you justice
@@DembiBrox yeah i feel like that Will be my weapon of choice this time around, it seems like it’ll be fun to use
I'm definitely maining that Hand Cannon. Been a bowgun user all through MH Rise, heavy primarily, the cannon looks great! Especially when you can pull out the Spartan Laser attack.
upset at the lack of weapons i would like at least as many as monster hunter but the potential a creativity here is a lot. surprised they don’t have a “support” or heal type weapon
Definitely using the staff have a hard time maining a weapon in monster hunter practically used them all but the staff reminds me of my fav game bloodborne
As a CB, Swaxe player as of now i think the umbrella, 5 weapons in one and the maul look great.
I switched from Mon Hun to FFXIV and had to get used to the concept of building rotations to get to higher DPS attacks.
This feels like an in between.
I think I'm gonna go with the katana for most of the game
Maybe after recieving some competition MH will finally add prowler back in!
subbed as soon as the outro started
Ahhh the umbrella I love using it cuz its because of the anime from the Anime Kings Avatar
Staff and the bow are the weapons I am Lea img most towards. I look forward to finally getting to play.
I have an idea of which weapons I'll be into. The claw blades of course cuz I'm a dual blade main and agile fast playstyle is my forte.
But that staff weapon, I gotta say it looks cool but it seems kinda bloated IMO. 5 weapons in one? Too much, they couldve made some of that its own weapon. The spear could've just been a blade that pops out for heavy attack combos instead of its own thing. Then it could transform into Tonfa instead of the dual daggers (not mechanically different but makes more sense design wise). The shuriken couldve 100% been its own weapon, and that would've been a really fun, and unique playstyle because shurikens are under-utilized IMHO. The giant sword, it feels the big hit reward of the charge blade combos so I don't have too much problem with it.
Not a big deal or anything, it just makes me feel like I have to play the weapon because its so much in one. I really feel like reducing it a bit as I laid out would've helped the weapon have a stronger base identity as well as add more variety to the rest of the weapon pool but that's just me.
Maul actually looks like it plays a lot like Dauntless’ hammer
Well, it's no Swagaxe but that staff looks like my cup of tea, that is until I learn the game better and then I'm gonna try the umbrella
Thing about the karakuri staff, you HAVE to land a hit when you morph your weapon for the gauge to charge. Im trying to get as much practice as i can with it. Ngl, its hard to focus of charging while utilizing my karakuri constructs at the same time
Yeah they got the Nodachi but goddamn that Staff got the THICCEST blade stored inside.
No shield weapon big sad :( Lance and SnS main here, no idea what to choose that even remotely looks or feels like what I'm familiar with. These all look really cool and unique though!
All of the weapons looks extremely fun and well done. They look unique enough to set them apart from monster hunter too.
To bad the performance and ganeplay is ass tbh. Played the trial it's horrible tbh.
That was my biggest concern about this game. As much as I love monster hunter, I didn't want this to be just a clone of it.
Bonk!
My very first MH game was 3 ultimate, started with Bonk!, so I'll continue with Bonk!
All the weapons look quite interesting though.
Just started wildhearts, maul, and I met, and I fell in love
I'm really loving the hand cannon. The katana is fun to use also.
The katana or the combo staff are the things I am looking forward to trying.
I just finished Earthshaker so I havent seen the second half of weaps yet but I do like the burst of Maul and utility of the wagasa.
To charge the change staff you have to hit the attack after changing otherwise it doesn't charge
My stuff gotta be the bow, the bladed wagasa and the small blade with the hammer thing
Edit: and also karakuri staff
That staff is really overpowered
the bow mechanic is genius. A breakthrough i might say
That's roughly how the bow worked in Tôkiden, except you didn't need to change stance.
im gonna try the claw blade and karakuri katana its looks fun ^^
I know I’m going to use claw blade or the staff
This looks great.
Just as good as Rise.
Might try it out.
That hammer is beautiful. No charging, now short range sadness, just timing and rhythmic brutality. Mmm.
I've mained Hammer in MH Rise, and a big part of that for me is not just doing damage, but also the utility of stunning the monster. Does the Maul (or any WH weapon for that matter) have a similar kind of utility beyond damage?
Don't think so.
@@Happygg6 wrong. I've dropped monsters numerous times with maul where I can't with others
@@chrisjames5372 I mean .. technically you can't say im wrong. I said I didn't think so I never said no outright. not spreading misinformation. I've dropped monsters with nodachi just gotta target the head.
@@Happygg6 It also comes with the added bonus that it's the only weapon that makes ur shaft longer. And we all know, a longer shaft is a + in women's eyes. Therefore it's the coolest weapon on the game
I'm interested in all but the greatsword
360p? I'll come back when it's at 1080p.
Maul or staff seem like they're gonna be what I first check out.
The umbrella just feels like the insect glaive without the insect and with an umbrella weapon skin
It’s not the insect glaive at all. It plays more like longsword with the parrying and red spirit gauge management. Yes, more so than the actual katana in the game.
Laser would break your back in two if you tried to shoot it over your shoulder especially with your head pressing against it
Those “duel blades” for the staff, are Tonfas 😅😁
A transforming weapon that ends in a gigantic release?
More moves than a chargeblade you say?
*Sold.*
Nodachi is my main weapon. It's simple and easy to use. It's gotten me through the game so far. The other weapons are just not doing enough damage for me.
I think they need to re explore a game called Soul Sacrifice. That game had monster hunting potential for sure
Karakuri Katana: Long Sword + Dual Blades
Nodachi: Great Sword + Long Sword
Bow: Typical Bow
Maul: Hammer
Bladed Wagasa: Lance
Hand Cannon: Heavy Bowgun
Claw Blade: Dual Blades
Karakuri Staff: Switch Axe + Charge Blade
What's missing is a weapon that can buff 1 or more Hunters ala the Hunting Horn & the Insect Glaive.
I disagree with a few parts of your assessment.
Karakuri Katana feels a bit like Longsword without the counters and s, mostly because they share most of your average anime samurai animations. This makes it... half a Longsword, I guess? I kinda don't see much DB there, however. Might be just me.
Maul isn't much of a Hammer. In fact, it is closer to the GS. MH's Hammer is either fast, fluid strikes if you play ele Courage or big singular hits (or multiple hits in one animation) if you play Strength/pre MHR.
The Nodachi is, in fact, more like Hammer with some GS follow-up stationary charge attacks thrown in. You can charge and move while charging, that's Hammer's thing.
Bladed Wagasa has not much to do with Lance. If anything, its playstyle and counters make it a hybrid between IG and LS. The only thing it has in common with Lance is that they both have a counter.
As far as I can tell, this version of Bow has more range than MH's midrange incarnation of the weapon, but I didn't try it out during the play test, so... no idea. Might be wrong.
Saying that the Karakuri Staff is like SwAx and CB is practically just reducing it to its transformation mechanic.
Everything else I agree with. Mostly. Like, obviously the Hand Cannon isn't exactly like HBG, and the Claw Blade isn't exactly like DB, but they are similar enough for me to not criticize the comparison.
for me who cant decide a weapon may choose the 5 in one weapon so i dont run out of versatility
I am so excited for this game and I really hope we will be getting a pro and noob playthrough.
They already confirmed it
@@mkv2718 did they say when the first episode will come out.