In the original game the Yoshi that hatches gets bigger, even growing wings, when you stack more and more enemies in between the bottom and top egg halves.
The biggest one with the max amount of enemies between shells is just fat Yoshi, I'm pretty disappointed that he says he played the original but never mentions this detail
@@Showsni same, I played it for gameboy constantly as a kid, I had a lot of games on my gameboy but I always had Yoshi with me. Him never mentioning the stacking mechanic was making me feel crazy
You are supposed to stack as many enemies as possible on top of the bottom half of an egg and then drop the top half on top and it will delete all those enemies and combine the egg shells and make a bigger yoshi.
IIRC it doesn't make the Yoshi actually bigger, at least in the original versions. edit: derp, I meant the one that hatches from the egg. The one at the side of the screen does get bigger.
A fun note, in the game there are some weird voice clips when Mario performs actions that don't actually use his voice, the voice clips come from the GBA game Drill Dozer, made by Gamefreak in 2005, the voice comes from the protagonist, Jill!
True, 森(mori) means "forest". The Kanji itself represents 3 trees, in order to represent a group of trees(aka a forest). Compare 木("ki", tree) and 林("hayashi", small forest). 森 is cognate with 盛り("mori", heap) since it looks like one if one were to look at a forest from far.
one thing i noticed is that another yoshi puzzle game, yoshi’s cookie was released for the nes, gameboy, and the snes. since that game got a snes version, i wouldn’t be surprised if this game was supposed to have a snes version.
@@coolj4334IDK. I think there's some solid evidence pointing towards it being a SNES game. Like the trademark being from around that time and Creatures still being called "Ape". And "super" being in it's name. The only conflicting things about it though are the voice clips (many of which being from Drill Dozer, a game developed by Game Freak for the GBA) and that aforementioned DS icon... My guess is that for the sound effects, they were somehow incompatible for the DS. So they ended up replacing them with more relevant ones. Or they straight up never got to making them before it was canceled. And as for the DS icon, it could've probably been for debugging? Idk. Or testing new DS/DSI features for Gen 4/5.
@@Faniwa828 I think the sound engine absolutely wouldn't have been able to be ported straight over, since it would be doing playback through the snes soundchip and that had a lot of quirks and limitations
2:35 The red seahorse enemies could also be the seahorse enemies from "Wario Land: Super Mario Land 3". The curl up into a ball and try to attack Wario when they see him. Might be a stretch but also worth mentioning.
@@zach2712 LITERALLY THE HYPNO KIDNAPPING CHILDREN WAS A PLOT ON THE SEVII ISLANDS. Also we all know what the pokemon fandom keeps doing to Gardevoir, Lopunny and Lucario, and it's way worse than GameFreaks lifting various folklore tales and inserting pokemon names in them: at least GameFreaks can say they're trying to be accurate to old folklore. The Pokedegens were just horny.
Did you know there was a playable demo of Link's Awakening at the Comsumer Electronics Show in January of 1993? The only footage I know of has been put on the games Prerelease page on The Cutting Room Floor recently. I've been trying to find more footage, but I've had zero luck. Would anyone have any more info or even footage of this?
I think it's relavant to point out that the game which _NoA_ called *Yoshi,* and which _NoE_ called *Mario & Yoshi,* is called ヨッシーのたまご *(Yossy Eggs,* or maybe *Yossy's Eggs)* by _Nintendo._ Also, the version here is titled *Super* Yossy Eggs. As it's a Super NES/Famicom version. *Yossy* being how _Nintendo_ intended the name to be Latinized. _NoA_ changed the name to *Yoshi.* which is merely inspired by ヨッシー. Also also, Ape/Creatures continued to use the name Ape for their Nintendo Official Guide Books, even the Pocket Monsters ones, so it's possible to have been after Pocket Monsters Red Version and Green Version released, but they wanted to keep the Creatures name for Pocket Monsters specifically.
@@Nurikocchi No. That's like spelling someone's name as _Creg_ when their name is _Craig._ Also, if the creator of the character says the name is written in the Latin alphabet as _Yossy,_ then that's the correct way to write the character's name. Also also, ヨッシー can be Latinized in a number of ways (7 different endings: Yossy, Yossi, Yossee, Yossey, Yossie, Yossii, Yossī; with or without a H: with a J instead of a Y; and numerous ways of writing and interpreting the first vowel), but the glottal stop in there differentiates ヨッシー from _Yoshi,_ which would be written ヨシー, ヨシ, ヨーシー, or ヨーシ. Basically, it needs to have two S's. Otherwise you might as well write it as _Max._
I would think the most correct latinization nowadays would be yosshii, as the syllables are yo, "double next consonant, which actually strenghthens it, shortens the vowel before and inserts a little tiny pause", shi, "prolong preceding vowel". In older systems the shi syllable is just latinized as si, which fits more in the system of kana but less with the pronunciation. As for the prolonged vowel, given this is a bit ambiguous, I would not put it past people to write yosshi- or yosshi~ to differentiate it from the same but the last syllable is an i. The most accurate English soundalike is yoshee - short o, long ee.
The egg thing is that you have to make the top half of an egg 'swallow' as many enemies as you can before it reaches a bottom half, that's how you get the other yoshis
Judging by the 1995 date on the title screen, this seems to me like it was meant to be part of Satellaview and it just somehow ended up in the Black and White source code. Some Sonic betas included game data from other completely unrelated games too.
makes sense they'd make an SNES version of it. yoshi's cookie also got a SNES version. nintendo never released the dang thing, but I still got the SNES cartridge sitting in a box in my closet.
I just noticed Mario uses what may be the same color palette he uses in Mario & Wario, which Gamefreak also made and referenced in Pokemon Red & Blue when you interact with the SNES
Wario's Woods also had a VS. mode in it.... and this is interesting to note regarding the theoreticals regarding this possibly be Satellaview-bound at one point. The initial versions of Wario no Mori on the Satellaview didn't have 1P VS. mode - that wasn't brought over until the third major revision (Futatabi), and they removed all the story mode text from it
You're kidding me right?! Yoshi is me and my Moms favourite puzzle game. I always wanted a sequel/remake, and it makes me so sad we were this close to getting one...
the original NES and gameboy game does use several yoshi sizes depending on how many enemies are stacked between the egg halves (its quite challenging since one wrong move and you have a useless collumn of garbage tiles) so i'm guessing they only tested the lowest combo first before getting down to test the LARGER combos and maybe even the counterattack system
this is a good video. One thing you may not know: in the original NES game, Yoshi would grow more depending upon how many enemies are stacked between the egg halves. That, I think, is why they have that Yoshi spriteset (in the original game, if you did one egg half at the bottom of the screen, and the other half at the top it would build a giant fat yoshi with a star above it's head).
Nice to see a scrapped game. I like to see one egg half land on the platform, build up the enemy blocks to the top and then watch the other egg half scroll all the way down. You get a large Yoshi with wings and a star.
Did you hear about that new music repair patch for Donald Duck on the n64? It apparently fixed the most glitched music ever, and its really wild according to TCRF
Insane. I was addicted to the NES version back in the day. Still one of my faves. When the leak happened I joked about hoping someone would uncover its source code.
I'm sad. I used to play Yoshi with my sister as a kid. I don't know why they didn't finish this game and release it as a DSi title for a few bucks. It was mostly done. Also it's crazy this was in the source code for pokemon Black
I had Yoshi and Yoshi's Cookie on NES... heck I remember even having a version of Yoshi running on my TI-83 Plus graphing calculator back in high school!
Im one of the five fans of Yoshi NES which makes me the only person in the entire world who going off of the thumbnail and title alone got audibly hyped at the prospect of a successor to Yoshi NES.
In all my years since childhood I never thought the puzzle game Yoshi was gonna have an updated SNES release like what Yoshi's Cookie got. This excited me too much. Any other NES Yoshi people out there?
Saw the thumbnail of Mario holding two plates - My thoughts went immediately to; "Must be a cancelled SNES version of Mario & Yoshi game from the NES". Turns out it was 👌
5:39 Great video, just wanted to point out though- Yoshi does grow bigger if you put more enemies between the top and bottom half of an egg. Just letting you know.
Woah, you can flip the eggshells in this?? That's huge. It fixes an issue with the original game where you're waiting forever to get the eggshell type you need. Also, the aim of the game is to stick as many things into an eggshell as possible to make fully developed Yoshi's
I had like 50 NES games growing up, including Mario 1, Mario 3, and Zelda 1, but Yoshi was my favorite one. I kicked everyone's ass in it too Also, flipping eggshells? Huge.
They were going to remake _Yoshi?_ They were _going_ to _remake Yoshi?!!_ They were going to remake _Yoshi_ for modern consoles and they decided _not to?!!_ I'm angry and crying. I would've bought this. I would've bought this _so hard._
So they had planned an SNES remake of the game that got cancelled and then reused those assets to put together a little tech demo on the DS? Interesting.
I actually recognized the game from the Mario Encyclopedia, as the game Yoshi made an appearance in the list of games Mario shows up in which was at the end of the book
It could be possible that the story here is: The developers started to make a Yoshi remake on the DS, but then they stated that it would be a small game and would be boring, so they probably just left it in the DS cartridge's source code, and then just started working on a new Pokemon game.
Yoshi is not the greatest game ever, but it's definitely underrated. It would have been really cool to get a SNES version of it. The game is also one of the reasons Pokemon was able to get made in the first place.
It's worth noting that besides all the Famicom remakes, the Satellaview also had many falling block puzzle games, (Including multiple versions of Wario no Mori and Panel De Pon, Puyo Puyo, and a Bombliss tournament among others.) Besides those, there were a lot of Picross volumes, the WaiWai Check/Kids "Spot the difference" games, the puzzle-platformer Sutte Hakkun, and many quiz games. In theory, Super Yoshi no Tamago would have fit in rather well. But perhaps it could also be argued that it would have been trying to get in a very over-saturated, over-represented genre on the service. The 1995 copyright year is significant for the Satellaview because it went "On Air" for the first time on April 23rd that year. Yoshi no Panepon also looks like in it's stage of completion that with it's compact content, it'd be more suited for the download distribution service than competing in the retail market with Chrono Trigger, Yoshi's Island, and Super Donkey Kong 2.
Yoshi is one of my all time favorite puzzle games. Im sad that the remake never made it to the final release. The game is really good once you understand that youre supposed to get as many enemies into the yoshi egg as possible. The soundtrack is very good as well.
Honestly i find the sprite art to be really cute and the unused song to be catchy! Such a shame this game wasnt released and playable in some normal form
This remake seems to be a port of an unreleased (and unannounced) SNES game just with new sound effects. That explains the copyright, the name *(Super* Yoshi's Egg), and the lack of a bottom screen. Interestingly, a lot of these sound effects come from another Game Freak game, Drill Dozer.
Oh that's cool! I bought this game for GameBoy few years ago because it didn't cost much and it's very fun to play actually. Has somewhat of a step curve too the more you progress. Could have seen this totally being a BS-X thing, that too was my first thought when I have seen the footage here before you mentioned the Satellaview.
I love stuff like this, because it feels like a new game for legacy systems, that's already cool, but its cooler to me to get "new stuff" from Nintendo in an old system, kind of like Star Fox 2 finalized and localized on the SNES mini.
Hey
Hello
Hey
Hi
Hiiiiii
Ello!
A lost Mario game? At this time of year, At this time of day, In this part of the country localized entirely within Pokémon Black and White?
yes!
May I see it in it's complete build ?
@@CookiesTheDoveNo
Super Famicom Chalmers!
Seymour! The world is on fire!
No mother it’s just a canceled snes game that took over a quarter of a century to be discovered
In the original game the Yoshi that hatches gets bigger, even growing wings, when you stack more and more enemies in between the bottom and top egg halves.
yoshi for the nes is a game who try to explain how yoshi are born a mix of bunch mario enimeis
The biggest one with the max amount of enemies between shells is just fat Yoshi, I'm pretty disappointed that he says he played the original but never mentions this detail
Yeah, I was going slightly insane watching the gameplay footage here when it never stacked any enemies between egg halves!
@@glauciarochelle - or it's just a puzzle game.
@@Showsni same, I played it for gameboy constantly as a kid, I had a lot of games on my gameboy but I always had Yoshi with me. Him never mentioning the stacking mechanic was making me feel crazy
sorry what??? just an ENTIRE GAME????
Well, remnants of one at least
maybe 🤷♂️
Lol
Yeah, just one Mario game was found.
Yeah, only one
Not that many
Just one
LITERALLY JUST ONE
Well one Mario game and an unreleased SNES remake of their puzzle action game Quinty, as well as a few unrelated DS prototypes.
You are supposed to stack as many enemies as possible on top of the bottom half of an egg and then drop the top half on top and it will delete all those enemies and combine the egg shells and make a bigger yoshi.
@@erintheangry2 that's actually mind-blowing to me haha I've never seen that 😅
@@TetraBitGaming that's where the actual stratagy of the game comes in so its pretty weird to hear you havent seen that
Tbf I played this game when I was like 6 years old and haven't touched it since
@@TetraBitGaming honestly fair
IIRC it doesn't make the Yoshi actually bigger, at least in the original versions.
edit: derp, I meant the one that hatches from the egg. The one at the side of the screen does get bigger.
A fun note, in the game there are some weird voice clips when Mario performs actions that don't actually use his voice, the voice clips come from the GBA game Drill Dozer, made by Gamefreak in 2005, the voice comes from the protagonist, Jill!
"yoop" - Mario, Totally Not Jill
hey its that portable promenade person
@thatdovick29 hi
at least one of the sounds reminds me of mario's noises in wrecking crew 98
5:52 did you know if you sandwiched enough enemies in-between the egg shells the yoshi from the egg would be full sized?
True, 森(mori) means "forest". The Kanji itself represents 3 trees, in order to represent a group of trees(aka a forest). Compare 木("ki", tree) and 林("hayashi", small forest). 森 is cognate with 盛り("mori", heap) since it looks like one if one were to look at a forest from far.
The freakleak has only begun. Wait for the rest
😳😳😳
P. Phlosion is a mistranslated myth
it began weeks ago, it's almost done actually
The 𝓯𝓻𝓮𝓪𝓴leak
Yup could’ve called it somthing way less…..freaky
5:25 that was a thing from the original game. The bigger the stack you had on the bottom half of an egg, the bigger the Yoshi gets.
one thing i noticed is that another yoshi puzzle game, yoshi’s cookie was released for the nes, gameboy, and the snes. since that game got a snes version, i wouldn’t be surprised if this game was supposed to have a snes version.
Yea, I initially thought that this was supposed to be for the snes but the unused graphic of two ds confirms for me that this was for the ds
@@coolj4334IDK. I think there's some solid evidence pointing towards it being a SNES game. Like the trademark being from around that time and Creatures still being called "Ape". And "super" being in it's name. The only conflicting things about it though are the voice clips (many of which being from Drill Dozer, a game developed by Game Freak for the GBA) and that aforementioned DS icon...
My guess is that for the sound effects, they were somehow incompatible for the DS. So they ended up replacing them with more relevant ones. Or they straight up never got to making them before it was canceled. And as for the DS icon, it could've probably been for debugging? Idk. Or testing new DS/DSI features for Gen 4/5.
@@coolj4334 everyone knows the DS came out in 1995
@@Faniwa828 I think the sound engine absolutely wouldn't have been able to be ported straight over, since it would be doing playback through the snes soundchip and that had a lot of quirks and limitations
The "Green Cheep Cheeps" in the Yoshi Eggs remake is actually the Blurps from Super Mario World and Super Mario Land 2.
It being on the SNES might be the reason why there was 2 different aspect ratios for the forest 🤔
Yes for PAL and NTSC
1:59 Ahem, you may mean Goombas, Bloopers, Boo buddies and Piranha Plants all in Nintendos new sandwich stacking puzzle game called Yoshi
Yoshi: *Meep.*
GOOD reference.
Why... Why are we here... just to suffer...?
*Australian Laughter*
Pbg: did he say poo buddies
No
2:35 The red seahorse enemies could also be the seahorse enemies from "Wario Land: Super Mario Land 3". The curl up into a ball and try to attack Wario when they see him. Might be a stretch but also worth mentioning.
The Nintendo leak brought good stuff beside the questionable stories.
I am grateful you went on your way to cover this gem mine.
The "questionable" stories are literally just pokémon folklore they honestly are not any weirder than a lot of pokedex entries
@@zach2712 LITERALLY THE HYPNO KIDNAPPING CHILDREN WAS A PLOT ON THE SEVII ISLANDS. Also we all know what the pokemon fandom keeps doing to Gardevoir, Lopunny and Lucario, and it's way worse than GameFreaks lifting various folklore tales and inserting pokemon names in them: at least GameFreaks can say they're trying to be accurate to old folklore. The Pokedegens were just horny.
the stories are just japanese folklore with animals replaced with pokemon
@@zach2712 yeah, I should've clarified that people definitely overreacted on that.
Took a few weeks, but nice to know somebody's mentioning it, and questioning that 1995 mark.
The music reminds me of Stunt Race FX.
Also, given the fact it only works on one of the DS’ screens rather than simultaneously.
8:54
"Super Yoshi's Egg"
"Single player"
"Two player"
"Training" (Probably 'Training Mode')
6:56 I just noticed that the bottom halves of eggs have one of frames rendered with blue-ish outline despite every other frame being black-outlined
Did you know there was a playable demo of Link's Awakening at the Comsumer Electronics Show in January of 1993?
The only footage I know of has been put on the games Prerelease page on The Cutting Room Floor recently.
I've been trying to find more footage, but I've had zero luck. Would anyone have any more info or even footage of this?
I think it's relavant to point out that the game which _NoA_ called *Yoshi,* and which _NoE_ called *Mario & Yoshi,* is called ヨッシーのたまご *(Yossy Eggs,* or maybe *Yossy's Eggs)* by _Nintendo._ Also, the version here is titled *Super* Yossy Eggs. As it's a Super NES/Famicom version.
*Yossy* being how _Nintendo_ intended the name to be Latinized. _NoA_ changed the name to *Yoshi.* which is merely inspired by ヨッシー.
Also also, Ape/Creatures continued to use the name Ape for their Nintendo Official Guide Books, even the Pocket Monsters ones, so it's possible to have been after Pocket Monsters Red Version and Green Version released, but they wanted to keep the Creatures name for Pocket Monsters specifically.
Both yoshi and yossy are correct. There isn't a single correct way to romanize kana
@@Nurikocchi No. That's like spelling someone's name as _Creg_ when their name is _Craig._ Also, if the creator of the character says the name is written in the Latin alphabet as _Yossy,_ then that's the correct way to write the character's name. Also also, ヨッシー can be Latinized in a number of ways (7 different endings: Yossy, Yossi, Yossee, Yossey, Yossie, Yossii, Yossī; with or without a H: with a J instead of a Y; and numerous ways of writing and interpreting the first vowel), but the glottal stop in there differentiates ヨッシー from _Yoshi,_ which would be written ヨシー, ヨシ, ヨーシー, or ヨーシ. Basically, it needs to have two S's. Otherwise you might as well write it as _Max._
Not sure how you can say that Yossy is the intended way to be romanized when Nintendo themselves changed it to "Yoshi" in Japan after that
I would think the most correct latinization nowadays would be yosshii, as the syllables are yo, "double next consonant, which actually strenghthens it, shortens the vowel before and inserts a little tiny pause", shi, "prolong preceding vowel". In older systems the shi syllable is just latinized as si, which fits more in the system of kana but less with the pronunciation. As for the prolonged vowel, given this is a bit ambiguous, I would not put it past people to write yosshi- or yosshi~ to differentiate it from the same but the last syllable is an i.
The most accurate English soundalike is yoshee - short o, long ee.
The egg thing is that you have to make the top half of an egg 'swallow' as many enemies as you can before it reaches a bottom half, that's how you get the other yoshis
Somebody has GOT to make a finished ver of this build
The seahorses look to my eyes more like the "Pinwheel" seahorse enemies from the first Wario Land.
I knew they looked familiar!
Judging by the 1995 date on the title screen, this seems to me like it was meant to be part of Satellaview and it just somehow ended up in the Black and White source code. Some Sonic betas included game data from other completely unrelated games too.
Me when the unreleased game which means it’s unused had unused content OF ITS OWN
The reason its called "Yossy Egg" is cause that's the name of the Japanese release of Yoshi!
That hillbilly music slaps 6:33
Yeehaw
It's definitely based on Foggy Mountain Breakdown
@@jojobizadTRASH You are the first one to point it out, not me
@@jojobizadTRASHDefinitely, similar chord progression.
Fr
THE NINTENDO 2020 GIGALEAK IS BACK!
Nah, it's the 2024 Freakleak from Game Freak
IS THAT ITEM ASYLUM
Ah shit Here we go again
@@ChocolateTaco221freakyleak
Game freak teraleak
makes sense they'd make an SNES version of it. yoshi's cookie also got a SNES version. nintendo never released the dang thing, but I still got the SNES cartridge sitting in a box in my closet.
I just noticed Mario uses what may be the same color palette he uses in Mario & Wario, which Gamefreak also made and referenced in Pokemon Red & Blue when you interact with the SNES
Always cool to hear about unused/cancelled games! Keep up the great way!
the "i will see you in a bit" goes just as hard as "but thats just a theory, a GAME THEORY" imo
I 100% agree.
But hey... That's just a theory! A GAME THEORY! Thanks for watching
Sayonara, MatPat... 😢
Every copy of yoshi is personalized
0:23 "sus lore" *shows Typhlosion* lmao
To make bigger Yoshi you have to put enemies between the egg halfs the more enemies the bigger the Yoshi (do know if the have to be unique or not)
Probably would’ve been like Wrecking Crew ‘98, where you face off against somebody
Wario's Woods also had a VS. mode in it.... and this is interesting to note regarding the theoreticals regarding this possibly be Satellaview-bound at one point. The initial versions of Wario no Mori on the Satellaview didn't have 1P VS. mode - that wasn't brought over until the third major revision (Futatabi), and they removed all the story mode text from it
You're kidding me right?! Yoshi is me and my Moms favourite puzzle game. I always wanted a sequel/remake, and it makes me so sad we were this close to getting one...
I would love to see you look at more cancelled games in the future like Donkey Kong Racing and Super Mario Wacky Worlds. Good video btw 👍
i need the music as a seperate upload, it's really good
the original NES and gameboy game does use several yoshi sizes depending on how many enemies are stacked between the egg halves (its quite challenging since one wrong move and you have a useless collumn of garbage tiles) so i'm guessing they only tested the lowest combo first before getting down to test the LARGER combos and maybe even the counterattack system
this is a good video. One thing you may not know: in the original NES game, Yoshi would grow more depending upon how many enemies are stacked between the egg halves. That, I think, is why they have that Yoshi spriteset (in the original game, if you did one egg half at the bottom of the screen, and the other half at the top it would build a giant fat yoshi with a star above it's head).
Nice to see a scrapped game. I like to see one egg half land on the platform, build up the enemy blocks to the top and then watch the other egg half scroll all the way down. You get a large Yoshi with wings and a star.
5:58 This sounds like an arrangement of Foggy Mountain Breakdown
Did you hear about that new music repair patch for Donald Duck on the n64? It apparently fixed the most glitched music ever, and its really wild according to TCRF
Insane. I was addicted to the NES version back in the day. Still one of my faves. When the leak happened I joked about hoping someone would uncover its source code.
I'm sad. I used to play Yoshi with my sister as a kid. I don't know why they didn't finish this game and release it as a DSi title for a few bucks. It was mostly done.
Also it's crazy this was in the source code for pokemon Black
I had Yoshi and Yoshi's Cookie on NES... heck I remember even having a version of Yoshi running on my TI-83 Plus graphing calculator back in high school!
Im one of the five fans of Yoshi NES which makes me the only person in the entire world who going off of the thumbnail and title alone got audibly hyped at the prospect of a successor to Yoshi NES.
You know what? Good for you, random person! Don't stop enjoying that underrated NES title.
@@EngineerMonkeyBTD6 THANK YOU ENGINEER MONKEY FROM BLOONS TD6!!
@@SlurpyTheDog No problem, fella!
In all my years since childhood I never thought the puzzle game Yoshi was gonna have an updated SNES release like what Yoshi's Cookie got. This excited me too much. Any other NES Yoshi people out there?
That's cool, honestly I forgot all about this game but I used to play the 2P mode with my dad all the time 😮
They were planning on making a SUPER YOSHI?
Yo why is the the lost music so GOOD THO WTF
What is it called in need to have it in my name video game playlist YESTERDAY
Saw the thumbnail of Mario holding two plates - My thoughts went immediately to; "Must be a cancelled SNES version of Mario & Yoshi game from the NES".
Turns out it was 👌
That unused track has major cuphead vibes
So now we are getting lost bits on games that don't even exist before getting a free-roam camera on Mario Teaches Typing 2?
My favorite Pokémon Black and White unused content, a completely different game meant for a completely different console!
I guess it makes sense for the remains of a game of a plumber from Brooklyn to be found in a game that's based on that area.
"what's your favorite mario game?"
"yossy egg"
The image at 8:01 what seems to be the start screen does show the options play alone or play with two people
5:39 Great video, just wanted to point out though- Yoshi does grow bigger if you put more enemies between the top and bottom half of an egg. Just letting you know.
Fantastic presentation of a REALLY surprising aspect to the GameFreak leak! Thanks for making and sharing! :D
Thanks for watching !
I would have said it sounded like a SNES Nintendo Power remake but the date is too early. Gosh I love SNES leaks!
Woah, you can flip the eggshells in this?? That's huge. It fixes an issue with the original game where you're waiting forever to get the eggshell type you need.
Also, the aim of the game is to stick as many things into an eggshell as possible to make fully developed Yoshi's
I only know of the existence of NES Yoshi because it was one of the 10 ambassador games I got on 3DS
"taking command of luigi" is so menacing what are you doing to him
To be honest, I don't like how Goomba and Boo get replaced.
i feel like if this ever got fleshed out for dsiware, they would appear in the rest of the levels
I had like 50 NES games growing up, including Mario 1, Mario 3, and Zelda 1, but Yoshi was my favorite one. I kicked everyone's ass in it too
Also, flipping eggshells? Huge.
Thats intriguing. Gotta love the brave folks who download and analyze this stuff
They were going to remake _Yoshi?_ They were _going_ to _remake Yoshi?!!_
They were going to remake _Yoshi_ for modern consoles and they decided _not to?!!_
I'm angry and crying. I would've bought this. I would've bought this _so hard._
Love the running Mario sprite for timing
we need a remaster of this (sorta) remaster, where all the unused sprites (including luigi and 2p) is all added into a fully functional ds rom
So they had planned an SNES remake of the game that got cancelled and then reused those assets to put together a little tech demo on the DS? Interesting.
29 years? i don't think pokemon black and white were in development THAT long
Aw, Yoshi is one of my favorite nes games, I would’ve loved to see an updated version of it back then.
Jokes about Luigi being Green Mario are deader than disco.
Not a joke
@@TetraBitGaming You got that right. It’s not funny.
Ok?? Lol
@@TetraBitGaming Idiot.
Disco isn't dead my dewd
I'm actually a tad addicted to Yoshi on NES 😅
I actually recognized the game from the Mario Encyclopedia, as the game Yoshi made an appearance in the list of games Mario shows up in which was at the end of the book
It could be possible that the story here is:
The developers started to make a Yoshi remake on the DS, but then they stated that it would be a small game and would be boring, so they probably just left it in the DS cartridge's source code, and then just started working on a new Pokemon game.
Yoshi is not the greatest game ever, but it's definitely underrated. It would have been really cool to get a SNES version of it. The game is also one of the reasons Pokemon was able to get made in the first place.
It's worth noting that besides all the Famicom remakes, the Satellaview also had many falling block puzzle games, (Including multiple versions of Wario no Mori and Panel De Pon, Puyo Puyo, and a Bombliss tournament among others.)
Besides those, there were a lot of Picross volumes, the WaiWai Check/Kids "Spot the difference" games, the puzzle-platformer Sutte Hakkun, and many quiz games.
In theory, Super Yoshi no Tamago would have fit in rather well. But perhaps it could also be argued that it would have been trying to get in a very over-saturated, over-represented genre on the service.
The 1995 copyright year is significant for the Satellaview because it went "On Air" for the first time on April 23rd that year. Yoshi no Panepon also looks like in it's stage of completion that with it's compact content, it'd be more suited for the download distribution service than competing in the retail market with Chrono Trigger, Yoshi's Island, and Super Donkey Kong 2.
Yoshi is one of my all time favorite puzzle games. Im sad that the remake never made it to the final release. The game is really good once you understand that youre supposed to get as many enemies into the yoshi egg as possible. The soundtrack is very good as well.
i would of played that tbh, it looks really nice and i like the level design and the fact there would be different bioms for the levels :(
Bruh that cool asf hope someone finishes this since it seems easy
Do you ever just remake an entire NES game on the DS so you can build Pokémon Black and White off of it?
Hey guys is a iconic intro
Oh just a full on Mario game, i was thinking you was just click bating me, crazy
I had the Yoshi game as a kid - it totally blew!
4:55 the taller one was probably originally meant for the super nintendo due to it having a taller aspect ratio
6:31 i swear i have heard this before
That ost was slappin'!!!
5:58 Yossy
0:49 what’s the music playing in the background?
Yoshi’s Island DS - Wildlands
I played Yoshi on the gameboy growing up
Honestly i find the sprite art to be really cute and the unused song to be catchy! Such a shame this game wasnt released and playable in some normal form
10:09 presentoise!
This remake seems to be a port of an unreleased (and unannounced) SNES game just with new sound effects. That explains the copyright, the name *(Super* Yoshi's Egg), and the lack of a bottom screen. Interestingly, a lot of these sound effects come from another Game Freak game, Drill Dozer.
Wow just a whole game was found thats so cool
Oh that's cool! I bought this game for GameBoy few years ago because it didn't cost much and it's very fun to play actually. Has somewhat of a step curve too the more you progress.
Could have seen this totally being a BS-X thing, that too was my first thought when I have seen the footage here before you mentioned the Satellaview.
we found the last snes game made
THERE WAS A YOSHI GAME IN THE NES? OMG
I love stuff like this, because it feels like a new game for legacy systems, that's already cool, but its cooler to me to get "new stuff" from Nintendo in an old system, kind of like Star Fox 2 finalized and localized on the SNES mini.
with the yoshi ui counter thingy not being there the bottom half of the screen is 100% for that.