Regarding the look of Crude, it seems to use a very old-school form of prerendered graphics, using 3D models that has then been converted to sprites. The main difference between this game and those of old seems to only be the resolution.
Crude’s art style reminds me of those Donkey Kong Country era, 16 bit games, where the graphics were just sprites rendered from 3D models. Crude just looks like that in high definition, which gives it this weirdly pristine look. I move that it be called the ‘Rendercore’ aesthetic. This will not catch on but I like the word immensely.
Thank you for your hard work , I'm very excited every time when I see something from you ! Thank you for showing these beautiful games ! What games do you enjoy now ? Or what are you playing now ?
The Edge of Allegoria really interests me, reminds me the good old time when Pokémon games were great. I'll keep an eye on it, it looks pretty fun though.
12:17 we used to call that animation stop motion effect or clay fighter animation style due to the fighting came clayfighter. its not pure calymation but when you use that term ppl know what to think of.
NGL, the flow of Deisel Legacy kind of reminds me of the Super Robot Taisen Fighting game that has character cut scenes during specials (But i guess that's SRT in general lol). Otherwise Anode Heart gives me Digimon World 3 vibes and i want it (The OG, not sure about the card game yet); and Edge of Allegoria I did quite enjoy the demo so looking forward to go further, very crude in the language department and overall you're just a regular guy beating up random encounters with bats, bows and axes (among other things), but it's just compelling to see where the paths lead, with many build options to see how much damage you can really deal to things (aka you get a weapon that double the chance to crit on burned foes and several pieces of gear that teaches you burn abilities).
I like your channel, but I confess that I liked it better when you made 10 recommendations per video. My impression was that the recommendations were chosen with more criteria and quality. I realize that 25 games per video ends up showing a lot of irrelevant and/or questionable quality stuff.
Yea... I skip through almost all games to see if I have anything of interest and sometimes it's even 1 game per video... Either too many indie games are being pushed out as pretty meh/shitty or I'm getting too old.
I agree-but I do like that he includes games other than his usual favorites (metroidvania, rogue lite, turn-based games), because I for one *REALLY* love pixel art like he does, but only tend to play action-adventure or point n click games. So imho I think that’s partly why the list gets so long. So that there’s something for almost everyone. BUT to your point-I do feel like there are definitely a few games on here of questionable “quality” that he could leave out each week.
@@mitsurugi999 I think I’m getting too old too, lol. There’s usually 1 or 2 games on here that I’m truly interested in, and the rest seems like stuff for younger kids (well, younger than me anyway). That being said, I still come here to flip through them, because I almost always learn about something that I want that I haven’t seen or heard of anywhere else! Which is a win imo. 👌🏼
Eh. The video is labeled by section, so you can easily skip through as soon as you've determined a game isn't for you. Someone else will enjoy the games that aren't relevant to you. Though I do understand the idea of wanting more selectivity when the word "Top" is used
In regard of The Spirit of the Samurai... Man, I really love it when they mix what first appears as a normal story setting with something completely different and somewhat bizarre.
Wow, that Ion Shift game looks absolutely sickening, I get nauseous after looking at it for just a few seconds. Absurd that so many developers, especially indie ones unfortunately, are unable or too lazy to create impactful-feeling gameplay without resorting to something as low-effort and cliche as screenshake, especially in huge amounts.
"lazy" is a particularly cruel thing to say about an indy dev, given what we know of the indy game development industry. Especially when you are incorrectly using it as a synonym for "uninspired"
@@paultapping9510 No I mean it is either lazy or uninspired, and it applies to all devs, not just indie ones. Screen shake just appears to be more common in indie games, whether that's because of laziness or lack of inspiration I'm not commenting on. Meanwhile, are you suggesting indie devs are incapable of being lazy, or shouldn't be derided for it if they are?
Regarding the look of Crude, it seems to use a very old-school form of prerendered graphics, using 3D models that has then been converted to sprites. The main difference between this game and those of old seems to only be the resolution.
Crude’s art style reminds me of those Donkey Kong Country era, 16 bit games, where the graphics were just sprites rendered from 3D models.
Crude just looks like that in high definition, which gives it this weirdly pristine look. I move that it be called the ‘Rendercore’ aesthetic. This will not catch on but I like the word immensely.
Crude would probably be best described as Killer Instinct style. Thanks for the continued indie goodness videos Clemmy !
Glad to see the title of the games in the video through out the coverage
FOUNTAINS needs to update their steam page and add information about content ratings. Currently, the page is not shown in Germany.
It's such a shame with the age ratings. So many games that could be absolute bangers are being kept from us.
Why does Germany have such laws ?
Yep, they also removed Bushiden for some reason. It sits just under Silksong in my wishlist.
12:39 CRUDE is a homage to Ray Harryhausen stop motion for sure.
HAPPY BIRTHDAY AGAIN CLEMENT !!! Thx for your incredible work as always.
Thank you for your hard work , I'm very excited every time when I see something from you ! Thank you for showing these beautiful games ! What games do you enjoy now ? Or what are you playing now ?
17:42 chaos jumpscare
I've been dying to get my hands on FOUNTAINS, Symphonia, and The Spirit of the Samurai ever since I played the demos.
I am so bummed that Fountains no longer seems to have a demo! At least, not on Steam anyway. Where did you play the demo?
The Edge of Allegoria really interests me, reminds me the good old time when Pokémon games were great. I'll keep an eye on it, it looks pretty fun though.
Good
5:16 - so basically, Carrion 2.0 ?
hope so!
12:17 we used to call that animation stop motion effect or clay fighter animation style due to the fighting came clayfighter. its not pure calymation but when you use that term ppl know what to think of.
Crude looks like something from the era of the first Killer Instinct game.
NGL, the flow of Deisel Legacy kind of reminds me of the Super Robot Taisen Fighting game that has character cut scenes during specials (But i guess that's SRT in general lol).
Otherwise Anode Heart gives me Digimon World 3 vibes and i want it (The OG, not sure about the card game yet); and Edge of Allegoria I did quite enjoy the demo so looking forward to go further, very crude in the language department and overall you're just a regular guy beating up random encounters with bats, bows and axes (among other things), but it's just compelling to see where the paths lead, with many build options to see how much damage you can really deal to things (aka you get a weapon that double the chance to crit on burned foes and several pieces of gear that teaches you burn abilities).
I like your channel, but I confess that I liked it better when you made 10 recommendations per video. My impression was that the recommendations were chosen with more criteria and quality. I realize that 25 games per video ends up showing a lot of irrelevant and/or questionable quality stuff.
Yea... I skip through almost all games to see if I have anything of interest and sometimes it's even 1 game per video... Either too many indie games are being pushed out as pretty meh/shitty or I'm getting too old.
I agree-but I do like that he includes games other than his usual favorites (metroidvania, rogue lite, turn-based games), because I for one *REALLY* love pixel art like he does, but only tend to play action-adventure or point n click games. So imho I think that’s partly why the list gets so long. So that there’s something for almost everyone.
BUT to your point-I do feel like there are definitely a few games on here of questionable “quality” that he could leave out each week.
@@mitsurugi999 I think I’m getting too old too, lol. There’s usually 1 or 2 games on here that I’m truly interested in, and the rest seems like stuff for younger kids (well, younger than me anyway).
That being said, I still come here to flip through them, because I almost always learn about something that I want that I haven’t seen or heard of anywhere else! Which is a win imo. 👌🏼
Eh. The video is labeled by section, so you can easily skip through as soon as you've determined a game isn't for you. Someone else will enjoy the games that aren't relevant to you. Though I do understand the idea of wanting more selectivity when the word "Top" is used
Skip the ones you don't like bro
Crude reminds me of the early PC Rayman adventure games
There are so many great games i hope to see on portmaster
Thank you
Crude looks a bit like Shadow of the Beast
Diesel legacy sounds quite a lot like guardian heroes
Urban Strife seems to be a lot like Dead State, which was very promising but had very clunky controls, sadly.
23:35 isn't "eastern-European", its Russian. Kletka (клетка) means cage.
You had cow and chicken at Singapore? Lol, one could tell they would be banned there
In regard of The Spirit of the Samurai... Man, I really love it when they mix what first appears as a normal story setting with something completely different and somewhat bizarre.
diesel legacy was so clunky and unbalanced last time I played it. don't have hopes devs can turn it around.
Hmm
Damn.. all utter crap :( Not a single one picked my interest. I hate pixel graphics, I do not know why it is pushed so hard
6:20 another D.I.E. looking gane that will surely fail🤦🏿♂️
Wow, that Ion Shift game looks absolutely sickening, I get nauseous after looking at it for just a few seconds. Absurd that so many developers, especially indie ones unfortunately, are unable or too lazy to create impactful-feeling gameplay without resorting to something as low-effort and cliche as screenshake, especially in huge amounts.
"lazy" is a particularly cruel thing to say about an indy dev, given what we know of the indy game development industry. Especially when you are incorrectly using it as a synonym for "uninspired"
@@paultapping9510 No I mean it is either lazy or uninspired, and it applies to all devs, not just indie ones. Screen shake just appears to be more common in indie games, whether that's because of laziness or lack of inspiration I'm not commenting on. Meanwhile, are you suggesting indie devs are incapable of being lazy, or shouldn't be derided for it if they are?
What did you say? Hello Naked fans?