Alela, Cunning Conqueror vs Mazzy vs Chainer vs Captain N'ghathrod EDH / CMDR game play
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- Опубликовано: 20 авг 2024
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Decklists available on Moxfield (Moxfield.com):
Alela: www.moxfield.c...
Mazzy: www.moxfield.c...
Chainer: www.moxfield.c...
Captain N'ghathrod: www.moxfield.c...
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Max not exiling Yawgmoth with Redemption Arc for several turns really let Fred go off. Thought he'd get rid of Yawg at first opportunity.
Fred had all the mana. Just needed that card draw from Yawgmoth. Poor play from Max for sure.
True that Fred had the mana, but in addition to a draw source, Yawg is one of the most vital things in a Chainer deck--a free sac outlet. I get wanting to proceed with your own plan, but using just two mana to exile Yawg and stunt Fred would have definitely helped Max stay in the game longer IMO
The games from this channel often seem to exhibit weird to sometimes absolutely terrible threat assessment. Not sure if it's because they play with these decks off camera which leads to the group having an entirely different view on which deck is stronger than we actually see in action or there's something else going on there.
I think the games are meant to be pretty casual too, and threat assessment is something you kinda have to concentrate to get down accurately (and even then, it can be wrong as well), so that might have something to do with it I guess.
I was really hoping Ian would pull the win out after he survived that Bolas' Citadel trigger. That would've been the most epic comeback I've EVER seen. My favorite MTG channel on RUclips, keep up the good work!
That Chainer deck was *astonishing*. Mono-Black doing what it does.
Sol Ring doing what it does. Without the sol ring, the tempo would have been a lot more manageable.
I have a Chainer mill/recurrsion deck and yeah it's absolutely BUSTED
Fred holding the soul ring so it doesn’t look like he got that gas of a hand is devious
came here to say this love my mono black chainer
My friend has a Chainer deck and he's known to just hang around doing nothing for like 5 or 6 turns, almost dead and then comes back and wins the game in one or two turns. That deck is bused.
that was super one-sided lol. everyone else is doing "here's my fun theme deck" and meanwhile there's Chainer
Honestly the problem isn't chainer, the issue is with the black staples and sol ring.
Damn, Gary always gets the job done
Damn that kinda makes me wanna build Chainer now…
I love how Max built Mazzy to be goad enchantments! Super fun build
Big disparity in power levels. Fred's deck was worth way more
I think maximus using enchanter's bane trigger into Micah and not into Fred was the really girl moment of the game
Why did Ian target crypt ghast with reality shift before Fred is in combat? Either that or Fred was technically in combat but backtracked to casted everything? Either way, big misplay on one of the two players there.
So the reality shift happened before actually moving to the combat step. When this happens, the transition to the next phase stops entirely, and after the ability or spell resolution the current turn’s player can “go back” and continue playing in the main phase instead of trying to move phases again.
This is why it’s important to catch these sorts of things after going into the combat phase but specifying that you want to stop and interrupt before going into the declare attackers phase if you want to prevent your opponent from doing something in the main phase before combat (like recasting a hasty creature you bounced, etc.)
It’s these sorts of unknown rules interactions that people miss that allow others to invalidate or come back from your plays. Having a fundamental understanding of turns and phases is crucial to good play.
bolas citadel with yawgmoth on the field, it was over. idk why he stopped early.
Love the double Bitterblossom off of the spell that clones fairies!
Just mono Black things 😂
That was a pretty tough game wow
I have a Chainer deck, but it gets smoked by this guy's. That thing was a menace.
Dang I just built a Mazzy deck I was hoping Max would pop off so I could see it
Tbh, I'm never too out off by mesmeric orb: even if most of my decks don't have grave interaction, it's perfectly normal for me to only see 20-25 cards from my deck in a game, mill just determines it's 20-25 from þe middle instead of þe top. But once notion þief and no mercy came out, it just felt like miserable-to-play-against tribal. (Still a good watch, but ya gotta see what's coming when you choose to play þe heel.)
Why... are you using thorn instead of "th"?
@@Nerdality_Florian honestly? I say we bring thorn back!
@@jemm113 Well, I'm personally on board. Why stop đere þough? Good old eþ (Ðð) deserves some love too!
And it's not like Big Keyboard won't be on board, since đey can easily sell us more keys per board đat way. Win-Win, I say.
I had very similar Chainer deck some time ago, but i dismantled it after a few games because it was too strong :) . Chainer doing chainer things at instant speed always goes too hard on everyone.
I always see Captain do better as a combat focused Horror tribal that steals instead of people who lean too far into the mill and just do nothing.
Dragon Shield, true Roman sleeves for a true Roman
Captain N'gathrhod Players be like: "You afraid to get wet!?"
Before game comment: This looks like it'll be awesome!
Yep, nice. 10/10
I find your lack of board wipes disturbing...
Max threw this game imo. Great game tho! Keep up the good work!
a lot of things should have been done differently imo.
This game felt way too unbalanced...
dont feel that way, have of it could have been avoided should the yawgmoth died several turn ago
GG to Fred :) Well deserved Win.
WTF happened at 6:55? Fred declared that he moves to combat, so Reality Shift was cast at the beginning of combat. How the hell did Fred cast everything else at the beginning of combat at instant speed?
reality shift was cast during the main phase (when Fred passed prio to go to combat), so Fred would have prio back in his main phase after reality shift resolves. Pretty big misplay on the faeries part not waiting until he entered combat
@@Lazydino59 no, it does not work like that. If the active player passes priority with an empty stack during their first main phase, the non-active player is assumed to be acting in beginning of combat unless they are affecting whether a beginning of combat ability triggers. That's an official shortcut to prevent the exact "gotcha" plays like in this video.
There were no beginning-of-combat triggers, so unless Ian EXPLICITLY stated that he was casting removal during the first main phase (and I don't believe there were any particular reason for that), then it was cast during combat, and Fred borderline cheated the whole following sequence.
@@Zaalbarjedi You are absolutely wrong. No attackers were declared, therefore it HAS to be main phase 1. Otherwise Ian can only respond AFTER attackers are declared.
He declared he wanted to move to combat, passing priority around the table before officially moving to combat. Since someone took action the priority resets and since it's still the main phase the active player can go about doing whatever before attempting to move to combat again. This is more of a competitive move, casual usually don't follow the turn steps and phases too closely.
Declaring to go to combat, I believe. I know must people are familiar with going to crack their fetch lands in response to an opponent’s end phase, but it would make sense to get tripped up by this. I haven’t seen it in a game I’ve played, but cards like Master Warcraft would be unplayable or not made at all if this wasn’t the case
MB is so fun... 😴😴😴😴😴
11:15 It wasn't the power of Citadel. It was Kokusho that controlled that entire game. Card needs to be re-banned. I'd rather play against a Primeval Titan than against Kokusho.
What? Not even a little bit kokusho is fine 😂
Lololol.
lmfao
Id argue it was the amount of cheep mana doubling mono black has with crypt ghast, cabal cophers paired with yawgmoth card draw
@@Someone-lg6di exactly, if anything yawgmoth being left around as long as he did was the real issue