Coalitions can not stop the Kingdom of God EU4 1.36

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  • Опубликовано: 2 окт 2024
  • Today we fight the whole of Europe in the 1460's as the papal state in eu4
    discord: / discord

Комментарии • 22

  • @De-Valois
    @De-Valois  6 месяцев назад +9

    instead of avoiding coalition's today we fight
    save file can be found in discord

  • @achilleasyfantis6870
    @achilleasyfantis6870 6 месяцев назад +23

    that coalition war was therapeutic

  • @viniciusyugulis7278
    @viniciusyugulis7278 6 месяцев назад +11

    Omg did you almost depopulate the entirety of Europe just to unify some boot?

    • @De-Valois
      @De-Valois  6 месяцев назад +2

      XD yeah pretty much

  • @Sergey-Taboritsky
    @Sergey-Taboritsky 6 месяцев назад +9

    Уничтожить коалицию вместо того, чтобы не допускать ее поялвления, гениально

  • @thehappinessjr8815
    @thehappinessjr8815 6 месяцев назад +9

    That farm was fucking insane

  • @oneperson1284
    @oneperson1284 6 месяцев назад +2

    My guy this is an insane playthrough

  • @porimais3685
    @porimais3685 6 месяцев назад +4

    Coalitions can not stop the God of Kingdom

  • @GwainSagaFanChannel
    @GwainSagaFanChannel 6 месяцев назад +2

    Fun fact: Latin was the official language of the Bible and the language at European courts prior to the national languages replacing Latin with the emergence of nationstates and nationalism.

  • @mrmonokel2335
    @mrmonokel2335 6 месяцев назад +1

    So does the AI just not want to reinforce the battles if you send a large enough stack in...?

    • @Eluno91
      @Eluno91 6 месяцев назад

      depends on troops quality, but usually yes

    • @De-Valois
      @De-Valois  6 месяцев назад

      they don't want to start battles if your over combat width in general, idk the actual reason for poor reinforcements but i believe its to do with the AI not calculating proper (or not calculating in time before the battle is over) if all the nations were to reinforce in the area, but this is just an opinion and idk exactly how it works

  • @Neidhardtdbs
    @Neidhardtdbs 6 месяцев назад +1

    good, as always

  • @LiterallyWho1917
    @LiterallyWho1917 6 месяцев назад +1

    How come they didn't all dogpile into the battles like normal?

    • @bastercalltv5051
      @bastercalltv5051 6 месяцев назад +1

      Asked myself the same. The AI just standing by and watching is super rare

    • @De-Valois
      @De-Valois  6 месяцев назад +1

      am not 100% exact on the reason that makes AI behave this way and probably would need to do a lot of testing to try figure out exactly but i believe it was to do with AI not wanting to reinforce a battle unless they calculate their gonna win and because their so many country's calculating their win chances i don't think the AI calculates proper if everyone starts reinforcing and then the battle is over and AI wont engage really ever on a over combat width stack (at least early game cant speak for late game ) as i said these are just my opinion of how it works but idk the facts

    • @bastercalltv5051
      @bastercalltv5051 6 месяцев назад +1

      @@De-ValoisAh you mean that the AI is unable to think "as one" in such scenarios. This would also explain wonky ally behavior.

    • @De-Valois
      @De-Valois  6 месяцев назад

      @@bastercalltv5051 yes i believe so but its just an opinion also other factors play a roll like army quality but i think the main reason is poor AI calculations

    • @bastercalltv5051
      @bastercalltv5051 6 месяцев назад +1

      @@De-ValoisIn the end only this wonky behavior allows for complete underdog strategies. However, knowing this "mechanic" is crucial and it is nowhere explained.