You're very close to cracking the Rivenese numbering system. It can be tricky to intuit when the game has otherwise conditioned you to look for patterns of 5, but then you realize that the native culture would've _predated_ Gehn's arrival and the introduction of his pentameral obsession. Just have to find the last totem to crack the animal puzzle. Face to face with Gehn at last. I like the subtle changes to Age 233, like the critters you can see flying outside of the windows. The peculiar geography of the age has always been interesting, with the 'goblet rock' sea stacks implying that the water level of the surrounding ocean might've once been _much_ higher, and possibly acidic to have eroded entire mountains until only their peaks remained. Gehn is clearly not stupid, to have successfully written a functioning descriptive book, but his arrogance prevents him from seeing the big picture. That just because he _can_ write a feature into an Age, that doesn't mean he _should_ . Which is why Age 233 is unsuitable as a long-term habitation (his personal office aside), and is already showing troubling signs of instability.
I'm not sure why people are giving Firmament such flack. I very much enjoyed it! Compared to something like Myst 4, I felt NONE of the puzzles were tedious and with some observations and thinking, they were not bad at all to solve. Granted I could be better at solving puzzles as an adult compared to when I was a kid or teen, but still, if you thought logically, they were fairly easy to figure out even before solving them. I had a BAD bug/glitch in Ghen's age. When I had returned the third time after decided not to use the book the second time (meaning I arrived without the book like you did for the first time, second time I declined to use it, and third time I did use it). When he closed the book I magically ended up not just outside the cage as he was talking, but outside his dang place! Completely unable to interact with anything. I thought I was completely softlocked, and with where my last save was.... I was not too happy about that....... Luckily I quit, and reloaded from the autosave. I still ended up outside, but somehow I was able to interact with the linking book back to the lab, don't at all remember how I did. That could have ended up a lot worse....I hope they have fixed that by now.
39:54 ooh it's neat to hear this dialogue, the other playthrough I saw already had the book back before this point
41:50 you can still do that, it's just the pressure plate you link in standing on top of now heh
You're very close to cracking the Rivenese numbering system. It can be tricky to intuit when the game has otherwise conditioned you to look for patterns of 5, but then you realize that the native culture would've _predated_ Gehn's arrival and the introduction of his pentameral obsession. Just have to find the last totem to crack the animal puzzle.
Face to face with Gehn at last. I like the subtle changes to Age 233, like the critters you can see flying outside of the windows. The peculiar geography of the age has always been interesting, with the 'goblet rock' sea stacks implying that the water level of the surrounding ocean might've once been _much_ higher, and possibly acidic to have eroded entire mountains until only their peaks remained. Gehn is clearly not stupid, to have successfully written a functioning descriptive book, but his arrogance prevents him from seeing the big picture. That just because he _can_ write a feature into an Age, that doesn't mean he _should_ . Which is why Age 233 is unsuitable as a long-term habitation (his personal office aside), and is already showing troubling signs of instability.
I'm not sure why people are giving Firmament such flack. I very much enjoyed it! Compared to something like Myst 4, I felt NONE of the puzzles were tedious and with some observations and thinking, they were not bad at all to solve. Granted I could be better at solving puzzles as an adult compared to when I was a kid or teen, but still, if you thought logically, they were fairly easy to figure out even before solving them.
I had a BAD bug/glitch in Ghen's age. When I had returned the third time after decided not to use the book the second time (meaning I arrived without the book like you did for the first time, second time I declined to use it, and third time I did use it). When he closed the book I magically ended up not just outside the cage as he was talking, but outside his dang place! Completely unable to interact with anything. I thought I was completely softlocked, and with where my last save was.... I was not too happy about that.......
Luckily I quit, and reloaded from the autosave. I still ended up outside, but somehow I was able to interact with the linking book back to the lab, don't at all remember how I did. That could have ended up a lot worse....I hope they have fixed that by now.