Best Pipeline to Sculpt Any Character | Zbrush Tutorial

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  • Опубликовано: 15 май 2024
  • Always having a good pipeline can advance the basic work faster.. so if you want to understand the character creation process well, watch this video.
    🔷My free Zbrush Ui : drive.google.com/file/d/16338...
    🔷My Free Female Base mesh with Polypaint : drive.google.com/file/d/1WOT2...
    🛒👉 My Flipped Normals Course : flippednormals.com/product/co...
    Time stamps:
    00:00 - CC3D Characters Sculpting Intro
    0:32 - 3 Levels To Sculpt Character
    2:00 - Character Styles
    3:00 - Character Sculpt Pipeline
    5:40 - Clean geometry in zbrush
    9:11 - Character Highpoly
    16:26 - Character lowpoly and texture
    16:42 - Outro
    support me on ::::
    🔷instagram :
    / artofhaf
    🔷Artstation :
    www.artstation.com/hafez_yado...
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Комментарии • 42

  • @3DArtExpedition
    @3DArtExpedition 26 дней назад +2

    Good job man! Can't wait for the next one 👍👍

  • @loganwiesenart
    @loganwiesenart Месяц назад +2

    Incredible video man! Beautiful sculpting and very well put together. I look forward to seeing more content from you! 💪🔥

  • @abs6272
    @abs6272 23 дня назад

    awesome! thanks for sharing your process

  • @christianpaka5420
    @christianpaka5420 Месяц назад +1

    great job wating for the baking ,texture video 🤛

  • @javadsharifdini81
    @javadsharifdini81 Месяц назад +1

    Great job👏👏👏

  • @brunosanchez3877
    @brunosanchez3877 9 дней назад

    amazing

  • @cevatakdemir9800
    @cevatakdemir9800 22 дня назад

    that's looks amazing ! i cant wait to see the next video also you should make a character creation course in the future

  • @roanfarley9919
    @roanfarley9919 26 дней назад

    Awesome

  • @Sugamoviyam24
    @Sugamoviyam24 24 дня назад

    Very useful content 🙃🤍

  • @mohsengol8654
    @mohsengol8654 Месяц назад

    kheyli khafani dadash ❤

  • @vladtainapopa3417
    @vladtainapopa3417 23 дня назад +1

    Amazing video, thank you Hafez! I have a question though. How do you capture so much detail with so little resolution? I cannot seem to make skin pores look good enough without almost 20 million poly only for a face. How do you do it?

    • @CharacterCentral3D
      @CharacterCentral3D  23 дня назад

      It depends on the number of polygons at the beginning. Try to keep the topology at the beginning so that the coefficient of that number is less.

  • @VFX
    @VFX Месяц назад

    actually goated video, what are some of the special brushes you used for the cloths btw?

    • @CharacterCentral3D
      @CharacterCentral3D  Месяц назад +1

      You can get them in the Pablo Munoz G. course :facebook.com/Pablander/videos/the-zbrush-clothes-drapery-course-is-available-now-blocking-sculpting-and-detail/238763890126197/

    • @HenriqueTM337
      @HenriqueTM337 Месяц назад

      @@CharacterCentral3D The final link doesn't work, would you be able to share the brushes via Google Drive?

    • @CharacterCentral3D
      @CharacterCentral3D  Месяц назад +1

      @@HenriqueTM337 www.zbrushguides.com/tutorials/clothes-drapery try this....
      I purchased this course. And the publisher of this course said that the link should only be used by one person.
      Someone who bought the course....Unfortunately, I can't, my friend.😇

  • @Jaaziar
    @Jaaziar 26 дней назад

    Amazing music and amazing sculpt dude. I see you using a brush called '28' at 14:44, which pack is this from? Thanks a lot!

    • @CharacterCentral3D
      @CharacterCentral3D  26 дней назад

      *Thanks man* 🔥.. ** This is for a pack of stitches.. which I bought at Artstation... I don't know exactly which product it was.

  • @hohao6324
    @hohao6324 20 дней назад

    great job ~~~ can you share the zb brush to sculpt the cloth

    • @CharacterCentral3D
      @CharacterCentral3D  19 дней назад

      Thank you....Unfortunately, they dont have copyright and were bought

  • @omidazhir9203
    @omidazhir9203 22 дня назад

    خفن بود

  • @telefrag.
    @telefrag. Месяц назад

    You make all trims on the clothing with zmodeler, are they separate subtools or they stay as a part of the main clothing piece they belong to?

    • @CharacterCentral3D
      @CharacterCentral3D  Месяц назад +1

      No, they don't separate... they stick together... I just give separate materials to their polygroups to make them more attractive... you can even separate them.💪

    • @telefrag.
      @telefrag. Месяц назад

      @@CharacterCentral3D understood, I'll try out this approach on my next project. I'm used to keep these things separated but sometimes it's just too many subtools.

  • @Aliando-1
    @Aliando-1 24 дня назад

    it"s so incredible, so can you shere you skin and clouth brus please

    • @CharacterCentral3D
      @CharacterCentral3D  24 дня назад

      Thanks man😍...I bought them and the law of copyright and publication has one user... I can't harm the manufacturer.😓

  • @user-iz1cq1or8o
    @user-iz1cq1or8o 24 дня назад

    Thank you SO much. can you make xgen for movies

    • @CharacterCentral3D
      @CharacterCentral3D  24 дня назад

      I will definitely do this..it will be uploaded in the next steps💪

  • @quachhongsonfplhn8038
    @quachhongsonfplhn8038 14 дней назад

    can you share your brush alpha, please

    • @CharacterCentral3D
      @CharacterCentral3D  14 дней назад

      Unfortunately, I don't have the right to publish those brushes ..it is considered a crime..because I bought a single license.

  • @_______I
    @_______I Месяц назад

    31

  • @bulchenko
    @bulchenko 25 дней назад +1

    I am sorry, but unfortunately its not even a 7% of job might be done for a production quality model, that can be used in animation projects. In other words, it is a very rough blockout.

    • @CharacterCentral3D
      @CharacterCentral3D  25 дней назад +2

      hi my friend... animation is also divided into several categories... compare Disney or Diablo animations..... and check the styles... they are not all supposed to be the same.