Character Creator - Demo Reel

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  • Опубликовано: 20 июл 2024
  • 0:00 Intro
    0:08 Enumerators & Structs
    0:11 Functions
    0:30 Eyes Color
    0:35 Blend Shapes
    0:44 Skin Color
    0:47 Groom
    1:00 Make Up
    1:58 Accessories
    2:11 Outro
    Character Creator Tool I made for Debord, an Italian company that is building a cloud-based Metaverse in Unreal Engine 5.
    I used the MetaHumans as base, then I created Make Up, accessories and groom colors (hair, eyebrows, mustaches and beards).
    Everything i coded in Blueprints, only the Enumerators and Structs created for the management of the assets are coded in C++, for better comunication with the online database.
    Excluding the asset exported from the MetaHuman Creator everything is made by me.
    I've also created the technical documentation with the description of the logic and usage of the tool for the pipeline.

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