I don't know if anyone's told him yet but ranged units behind other units won't fire. Notice the shotguns behind the pistols didn't fire until the pistols died. The assault rifles did the same. The snipers never fired because they had friendly units in front of them. Your pillboxs didn't work because half the units had blocked lines of fire and couldn't shoot until they were already surrounded
1. Should have placed defenders with overlapping fields of fire at the choke points and front lines. 2. Should have place snipers in the towers 3 Assault riflers need to be in the front lines not handgun shooters, they should be in a backup position to provide extra fire at corners. 4. There needs to be Hvy machine gunners in the pill-boxes. 5. To deal with the masses not at danger-close, fire support and an airstrike needs to be called in preferably napalm.
Not a whole lot of variety in this game, but it’s fun to see it. I’d love to see the baby placed in wild positions throughout the maps. Your videos got me to purchase the game and I had a good 3-4 days of fun with it
Honestly your defenses were in horrible positions. Your first line of defense was extended way to far out of the protective walls. Making them easy kills. also your pill box groups were way inadequate.
I was dissapointed that there were no snipers in the guard towers or tanks blowing up the zombies, that would certainly help. Also putting the gunners back from the wall makes them safer and gives more time to shoot things
5:00 жесть какая - давай ещё ) - мощно и интересно) не видел ещё таких симуляторов)) сначала подумал, что техника тоже будет участвовать, но и так мощно) 9:20 и нет им конца и края ... 10:50 - одинаково зашли с обоих входов) хотелось бы увидеть до конца) - сколько бы осталось зомби)
the back did better because you had more guns on it where your front gate defense sucked. Revolvers? Baseball Bats? they were set up to fail to be honest should have had double the amount to hold the choke point
Have you ever tried fortifying one of the corners? Perhaps the corner with the barracks and have the pillboxes all along the way directly leading to it, and perhaps zigzag the breached wall defences so its not a solid line, and maybe a zigzag path to the baby to slow the zomblets down and have gunners on all the corners to pick them off. Anyway, a fun 14.08 while i wash dishes. Have a subscribe.
7:50 the riflemen behind the shotgunners arent firing either, their line of fire has to be clear before they'll shoot anything, there are riflemen in front of the snipers
what logic drives the idea that putting short range guns up front and long range guns in the back is there? and here we have case in point as to why you put your longest range guns up front.
What about the tanks and APCs? Even without bullets, you could seal these suckers up and start running over them. May not kill the Zombies (head shots req'd) but it would certainly slow them down...
Dude, I would have put those frontal defense lines a little bit back before the gate, man! Your rear defenses were great, but that front line should have been brought back more.
Probably should have taken those units on the front of the base and pulled them back to the other side of that corridor. Since the zombies don't seem to break down walls, you could have boxed them in in that narrow little space and used that as a kill zone.
Why do you have the razor wire on top of the wall facing inward? The razor wire should be angled toward the side you do not want people to get in from.
Great video but I have a question for you. Why didn’t you place any troops of any kind inside those watch towers or does it not let you do that? Because I would’ve totally place some high-quality snipers at least in those watchtowers. Also a better choice would’ve been to leave the revolver soldiers if you’re going to use the Matal on the inside of the camp and keep in mind that assault rifles can reach out much farther than shotgun rounds. Shotguns really are only effective up to about 30 yards accurately so assault rifle shotgun revolver melee would’ve been the most efficient set up for the barricades.
doesn't look like the shooters can shoot through friendlies, so the narrow chokepoint got swamped because they couldn't support each other, wasting the range on the rifles
How to make: Dangerous zombies: Make a virus that infect humans. Special zombies: Experiment with DNA samples of anything you want and other chemical stuff on your zombies. Unstopabble zombies: Make a variant of the virus that make zombies smart to use weapons. Real zombies: Send smartphones to humans.
They had zero chance. A million zombies against a couple hundred armed soldiers? They simply wouldnt have enough ammo or stamina to withstand that type of relentless assault.
I don't know if anyone's told him yet but ranged units behind other units won't fire. Notice the shotguns behind the pistols didn't fire until the pistols died. The assault rifles did the same. The snipers never fired because they had friendly units in front of them. Your pillboxs didn't work because half the units had blocked lines of fire and couldn't shoot until they were already surrounded
Yea
Damn you did him dirtier than the zombies with that intellect lol.
@@docholiday9513 I learn rts from watching others so I'm nothing special. I just pay attention
indeed, this is stupid, not balance at all
@@wanleaf It makes sense. In real life if your buddies are in your sector of fire you don’t want to shoot let alone flag them.
1. Should have placed defenders with overlapping fields of fire at the choke points and front lines.
2. Should have place snipers in the towers
3 Assault riflers need to be in the front lines not handgun shooters, they should be in a backup position to provide extra fire at corners.
4. There needs to be Hvy machine gunners in the pill-boxes.
5. To deal with the masses not at danger-close, fire support and an airstrike needs to be called in preferably napalm.
Real world, yes.
"And immediately they're starting to get swamped "
Yeah that tends to happen when you put 1M attackers within spitting distance of the defenders 🤣🤣🤣
Not a whole lot of variety in this game, but it’s fun to see it. I’d love to see the baby placed in wild positions throughout the maps. Your videos got me to purchase the game and I had a good 3-4 days of fun with it
Lol
"Bone has been acquired!"..I love it that you paused the game whilst making a video to get your dog a treat! What a guy!
He's got his priorities!
🦴🐶
Is anybody else humming "giving the dog a bone" by ac/dc?
I like how the survivors in this situation ignore the tanks they have.
Well it is a zombie apocalypse, I doubt they have many artillery shells or gas.
@@mikevisby8744 Just moving them to form a more substantial barrier would be an improvement.
And the helicopter
the survivors in this game be like:
There are zombies on the horizon....
PROTECT THE FLIPPING BABYYYYY!!!!!
Very good lesson on fields of fire. Choke point en masse is harder to defend than a broad mutually supported field of fire
Honestly your defenses were in horrible positions. Your first line of defense was extended way to far out of the protective walls. Making them easy kills. also your pill box groups were way inadequate.
Dailey your work ethic genuinely scares me. You release a video every 3 damn hours 👀
I have not seen that game for a Wile
I loved this game! Thanks for putting it back in your channel!
I was dissapointed that there were no snipers in the guard towers or tanks blowing up the zombies, that would certainly help. Also putting the gunners back from the wall makes them safer and gives more time to shoot things
5:00 жесть какая - давай ещё ) - мощно и интересно)
не видел ещё таких симуляторов))
сначала подумал, что техника тоже будет участвовать, но и так мощно)
9:20 и нет им конца и края ...
10:50 - одинаково зашли с обоих входов)
хотелось бы увидеть до конца) - сколько бы осталось зомби)
It’s effed up that you put a baby as the target. Sick
the back did better because you had more guns on it where your front gate defense sucked. Revolvers? Baseball Bats? they were set up to fail to be honest should have had double the amount to hold the choke point
Daley wow you always make the best videos
Have you ever tried fortifying one of the corners? Perhaps the corner with the barracks and have the pillboxes all along the way directly leading to it, and perhaps zigzag the breached wall defences so its not a solid line, and maybe a zigzag path to the baby to slow the zomblets down and have gunners on all the corners to pick them off. Anyway, a fun 14.08 while i wash dishes. Have a subscribe.
Daley I loved this series plz continue
7:50 the riflemen behind the shotgunners arent firing either, their line of fire has to be clear before they'll shoot anything, there are riflemen in front of the snipers
More arma with sorensic!
snipers need to be in sniper positions. wtf
Is that a real mechanic in this game?
Those zombies are probably a bit dead inside
Good job daley
Better battle plans thanWinterfell
Should’ve used the tanks and chopper
wow i was not expecting the crib in the center lol
State of Survival ADs never change
what logic drives the idea that putting short range guns up front and long range guns in the back is there?
and here we have case in point as to why you put your longest range guns up front.
protek doggo and pupper at awl kosts
edit: NOOOOOOOOOOOOOOO MY BEBE PUPPERRRRR. at least doggo got bone tho
Any way to elevate those at distance letting them fire over friendly head?
Activate tanks and just drive over them all.
Needed more guys with baseball bats lol
Protect the baby!!!!!!
I didn't know this game existed. Now I want to play it too.
yup the melee units... towards the back, shotguns not in the front... and sniper who dont fire
this is fucked
glad I'm not the only one scratching my head at how horribly designed that was
Pause + Paws = Pun
What about the tanks and APCs? Even without bullets, you could seal these suckers up and start running over them. May not kill the Zombies (head shots req'd) but it would certainly slow them down...
Hey Daley, would love to see you try out some more zombie style games, Maybe some Project Zomboid?
Oh, the urge to see the tank just plunge into the clog and level it. :)
those shotgun barrels would melt
Dude, I would have put those frontal defense lines a little bit back before the gate, man! Your rear defenses were great, but that front line should have been brought back more.
Dog homie always top priority, GG playa ✌😎
I mean seriously, why didn't you place anyone on the walls?
The crushing weight, machine guns and cannon of the tanks could have helped.
Excellent commentary! You should do sports events!! :-)
Omg love this game
Not nearly enough defenders and poorly placed at that. Other then that, good video.
What's crazy is you didn't give them a single machine gun.
Grenades, bombs, C-4, RPGs, abs flame throwers may have been helpful.
Better then the Game of thrones Final battle scene
And this is why my Zombie plan has a blimp base.
Please play 8 bit armies,its quite an old game that doesn't get as much love as it should.
Doggo should always be number one !
why didnt you put the snipers in the actual towers?
I haven't played this. Can you man the walls?Snipers should be above the battle. Too bad the tank and helicopter don't fire. Thanks for lovin the dog.
Is it possible to get the vehicles active? That could have made the difference.
Probably should have taken those units on the front of the base and pulled them back to the other side of that corridor. Since the zombies don't seem to break down walls, you could have boxed them in in that narrow little space and used that as a kill zone.
the baseball bat guys look like theyre from motor town that game camodo used to play
Well I definitely know who I would not choose to plan defenses in any situation.
oh yeah I remember being really excited for this game back in 2019. then literally nothing got updated
Why do you have the razor wire on top of the wall facing inward? The razor wire should be angled toward the side you do not want people to get in from.
i love this game and your video
It figures the side with the women soldiers got rolled. This game is realistic after all.
We need mors swarmZ battle semuleytor
i miss this game i use to watch it i forget it but when daley upload this i thought it was an old video he upload but no yay
good example of why artillery and motors exist.
Kinda like a visual representation of the Battle of Yonkers.
Could you use the watch towers
Unturned lore in a nutshell basicly
"Reminds me a little bit of the machine attack scene in The Matrix Revolutions."
Yeah. Had the humans put up 10x the defense with the big guns, they might have had a chance.
I guess tank guys are having nice sleep 😂...
Just take two tanks wondering around until all zombies are gone
You gotta try out star wars hunters it's god like
I would love to see fall of the republic
Hey wait a minute I remember when you played this game
Lmao 😂 this poor Baby xD
feel like you could have put some more dudes up front.
Baybay!! NOOO!!!!
Great video but I have a question for you. Why didn’t you place any troops of any kind inside those watch towers or does it not let you do that? Because I would’ve totally place some high-quality snipers at least in those watchtowers. Also a better choice would’ve been to leave the revolver soldiers if you’re going to use the Matal on the inside of the camp and keep in mind that assault rifles can reach out much farther than shotgun rounds. Shotguns really are only effective up to about 30 yards accurately so assault rifle shotgun revolver melee would’ve been the most efficient set up for the barricades.
Got to give your dog a bone, wink wink! 😜
You don't account for the downtime a Weapon Reload would require therefore not a valid simulation.
why no machine guns on the turrets in the corner?
doesn't look like the shooters can shoot through friendlies, so the narrow chokepoint got swamped because they couldn't support each other, wasting the range on the rifles
You have armed helicopters and tanks what are you thinking?
How to make:
Dangerous zombies:
Make a virus that infect humans.
Special zombies:
Experiment with DNA samples of anything you want and other chemical stuff on your zombies.
Unstopabble zombies:
Make a variant of the virus that make zombies smart to use weapons.
Real zombies:
Send smartphones to humans.
With the price of ammo now days that was a spendy sim!
You should make this a episode
Shoulda started with higher elevation and a whole pregade of gatlin guns around the perimeter.
Yes
This game is great
Umm you have two tanks in there and where are machineguns nests, you should have put the snipers on the roof of the building as well.
Just put a ton of shotguns maybe that might work not sure those zombie are crazy
I didn't know you where playing world war Z the movie video game
Put all your Assets on the 2 outer Jokepoints and it will hold.
Undeniable proof that the military would have no issue with a zombie outbreak
They had zero chance. A million zombies against a couple hundred armed soldiers? They simply wouldnt have enough ammo or stamina to withstand that type of relentless assault.
Daley gives his dog a bone, +700 likes.
Range units should be out front ... And why weren't the tanks firing.
wht happpens to ALL the bodies. wouldnt they pile up