Content coming at very fast rate you working alot remember to take rest goona watch all your videos this weekend after exams love you❤ man for providing all content to us
Really useful video. Abe you are doing great job. Right now am following your zbrush course. If it is possible later down the line for you to create a course where we sculpt something and texture in substance painter and rendering in maya it will be really awesome. Keep up the good work. : >
great video as usual, i got used to your teaching speed and style now i dont like to watch any others tutorials XD. can u please make full on only substance painter advanced course please?
Like If I am using Color Ramp, I just simply can't export it. It doesn't work on Unreal. What I am asking is how to export procedural materials made with blender's Shader nodes & then bake it in a texture image & then export it so I can use it in ToolBag 4 or Engines.
🔗 COURSE LINKS 🔗
• Blender 3D Artist: Forge AAA Weapons - www.udemy.com/course/blender3dweapon/?referralCode=43F422182F7BB2B21A2F
OMG, i love this.. I'm struggling with hypershade, you're a savior..!!!!!
im glad you like it! The Hypershade is more simpler than it seems once you understand the math behind it :)
Content coming at very fast rate you working alot remember to take rest goona watch all your videos this weekend after exams love you❤ man for providing all content to us
Thanks my friend! And yeah Im making sure to rest as well. Working smarter not harder ;)
the button you are finding is isolate select two round circles after camera
Really useful video. Abe you are doing great job. Right now am following your zbrush course. If it is possible later down the line for you to create a course where we sculpt something and texture in substance painter and rendering in maya it will be really awesome. Keep up the good work. : >
Thanks my friend!
Just the video i needed right now 😄
Thank you Sensei!!
great video as usual, i got used to your teaching speed and style now i dont like to watch any others tutorials XD.
can u please make full on only substance painter advanced course please?
I will try!
Didn't know that you have your own channel!! Subbed! :)
Thanks for the sub! And yeah! I wasn't going to stop teaching ;) make sure to check our discord and All of our links in the description
@@AbeLeal3D Got it. Thanks Abe! Oh btw, really love your SkillShare videos! :)
Thanks Abhraham, Can you please make a video on Texturingxyz
Abe can you make a tutorial on How to bake Image textures from Blender Shader Nodes & then Export them to Unreal or Unity.
What kind of shader nodes?
Like If I am using Color Ramp, I just simply can't export it. It doesn't work on Unreal.
What I am asking is how to export procedural materials made with blender's Shader nodes & then bake it in a texture image & then export it so I can use it in ToolBag 4 or Engines.
@@UlfricStromcloak ah got it! Yeah that makes sense I can do that!
Hey. Can you make a tutorial video about if you have to lookdev a rigged character? For example a rig character named Ray.
Thank you so Much❤
that is very specific haha do you have a character named Ray?
heyy! where can i get this model.... is it available for free?
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when I use my GPU the materials do not appear. could someone help me?
try updating the drivers and doing a pre populate cache inside of Maya
Nice, but this is more of an Arnold lesson rather than a Hypershade tutorial