Lemme give u all my perfect minecraft future 1.21: industrial revolution 1.22: end update 1.23: nature update 1.24: sculk update 1.25: bustling biomes 1.26: Age Of The Illagers 1.27: winter update 1.28: Aether update (plz add the aether)! 1.29: 20th Anniversary milestone 1.30: River update 1.31: sea fearing update 1.32: horror update 1.33 cave update III 1.34 Nether update II 1.35 end update II And so on... Tribute to Jeb and notch thanks for making the game we all know and love!
You should've titled the horror update as The Scary Update II also 1.21 is basically a combat update dude it's about to change combat forever with the new weapon. Also the aether is that a terraria reference. Also sculk update sounds cool what does bustling biomes mean also winter more like seasons update(PLEASE).
Some updates I would like(no particular order): The Fishing & Farming Update: Revamp to farming, fishing, cooking, plants & the food system. The optimised update (Ik that probably won't be the name): For optimisation, bug fixing, parity, & just random things. Sky Update: Pretty self-explanatory. End Update: Also Pretty self-explanatory. Forest Update: Revamp to all types of forests, trees, & wood. Desert Update: Deserts & Mesas/Badlands. Probably more that I can't think of rn.
Kinda yes and Kinda No including Redstone Community; After they added Honeyblocks and Observers to the game Redstone community was also affected alot especially Door Redstoners As we know everything has its own Pros and Cons Because back then Making such a Big Piston door was a big challenge for the Redstone Community and you need enough knowledge to do it so new redstoners will develop interest of learning redstone from the basic. ============== Observers: - Pros: • It gives us plenty of things to power stuff. • It gives us a power to detect block updates that are useful for Automating Farms, Flying Machines. (Much Realistic Elevators, Travelators) • It Reduce Light Emission to a Simillar Contraption and Reduce Lag Especially if its gonna be built for servers (Not completely wipe the lag out) • More Compact version of Monostable Circuits - Cons: But after they added observers Alot of early Door Redstoners was upset. - Solution: so they started a new Category called "Observerless" and that new category overcomes the Cons of adding observers and continue learning just to make its "Observerless" counterparts. (Honestly i Fell on this and take advantage on the new component. Despite of falling and relying to this new component i need to keep Learning to make its observerless counterparts) ============== Honeyblock: - Pros: • It gives us plenty of ways to move things Around additional to the Slimeblocks • It makes things alot more Simple Such as making a Huge Piston Doors • It makes the Flying machines much bigger and better such as making Elevators More Realistic. • it adds a new Mechanic to Break Fall Damage. • Added New Source of Food. - Cons: (Affects Negatively focused on Piston Doors) After they introduced the new honeyblock mechanic that in fact doesn't stick to slimeblock. Things are started to get messed up Because instead of learning everything before making a Piston Door as that big like 5x5 They can just use the new mechanic And just skip everything they need to know To make as Impressive as the original versions of it said by the GP (General Players) But in a Door Redstoners Perspective its not a good result New players wont have any interest of learning if they can think that they can build "as impressive as the original one" Said by the GP - Possible Solution (Unlikely to happen) Make a new Name of that particular piston Door Called "Slime-Honey Door" Just like the Funnel Doors, Vault Doors Etho/Iris Door ============ Honorable Mentions: - New Skulk Sensors =========== - Lightning Rod Pros: it can Protect your house to be struck by a lightning during thunder storm. Cons: Theres few uses for this component. =========== - Auto Crafter (added hopefully on 1.21) ============ - Copper Bulb (Hopefully Added on 1.21) Pros: • More Compact Version of a T Flip-Flop • Access to 1 Game tick (Hopefully be reverted) • Added New Use to Copper. Cons: It can whack any T Flip-Flop designs =============
From what I could gather, this person is taking (or stealing) TIJENT's entire script, translating it, having it voice over by AI and then uploading it to an english speaking audience. And not only that, he's also taking (or stealing... again) the entire format of TIJENT's video. this person says they're inspired by TIJENT, but being inspired by someone doesn't mean copying their entire video 1:1.
ruclips.net/video/NnN35XA5WS4/видео.html Blatantly just copied and translated the script of this video (in russian). it's in the description but you said """"inspired"""" Jens hasn't even left mojang and is still lead creative designer. Even the script in the original video sounds like it was generated by AI.
Why the hell did i know so little about Jeb? He did so much stuff back then, he was pretty much Notch's partner Does he still work at mojang? Because if he does, we can still get a part of that feelings we had playing minecraft back then
i have ideas for a new update, and allow me to share them right now. to copy-paste everything i wrote from your video of "All the updates we need in Minecraft [Part 1]"... for some ambient sounds, i'd add Owls as a mob - similar to the Bat. Bundles? good addition, but i argue they should also add the Backpack. and i completely agree with mob variations; only the Sheep and Horse have it. i also agree on adding details like Spiders climbing walls and adding palm trees and Coconuts and birds - whose nests would be a new source of obtaining Eggs, which should also be crafted into pancakes - and Raw Pork Chops converted into Sausages as well as Cocoa Beans into Chocolate, which would turn a Cake into a Chocolate Cake. palm trees would liven up islands, and they should drop coconuts; for the Desert i'd add scorpions and venomous snakes. as for dungeons, i have this to say: traps, puzzles and monsters are what a good dungeon in any game should have. let me share what i want to see in Minecraft - mind you, it's only mobs: *Deer:* a peaceful mob that spawns in the Forest, Birch Forest, Dark Forest, Taiga, Snowy Taiga and Mega-Taiga biomes. drops Leather and a new food item: Raw Deer Meat. *Seal:* a peaceful mob that spawns in the same biomes as the Polar Bear. i wanted to give the Polar Bear something to hunt, as well as introduce a new chest armour: Sealskin Coat. but the Seal can also be pet; one that brings you fish. should you tame one, it can be healed with Salmon or Cod. *Boar:* a neutral mob that uses a modified Hoglin model. spawns in the same biomes as the Deer; drops Leather and Raw Pork Chop. *Bear:* a neutral mob that attacks you unprovoked if you have Honey or Salmon on you; and it will be attracted by Bee farms. it's exatcly the same as the Polar Bear, but brown; and it spawns in the same biomes as Deer and Boar. it eats Deer, Salmon, Honey and Berries. (being and omnivore, it can eke out a living even in biomes where Wolves and Lions are present) *Lion:* a neutral mob. felt like adding a predator that hunts Boar, Deer and other mobs the same way Wolves hunt Sheep and Foxes hunt Chickens and Rabbits. biomes it spawns in: Forest, Plains, Birch Forest, Dark Forest, Jungle and Savanna. while attacking you, it can also roar to deal damage; it's like a blast. (i know, only the Savannah fits it. but in antiquity, lions also roamed Europe) *Snow Leopard:* a neutral mob that uses a modified lion model. biomes it spawns in: Taiga, Mega-Taiga, Snowy Taiga, Snowy Tundra and Mountains. it can be seen hunting Rabbits and Deer, as well as Mountain Goats in the Mountains. when it attacks, it can roar to damage you; but it's more like a burst. (there used to be regular Leopards where the Lion spawns; but the pressure from their competitor forced them to go elsewhere, settling into the biomes i've mentioned earlier, where Lions dare not go, and becoming Snow Leopards. i'm explaining the lack of normal Leopards) *Wyvern:* an airborne hostile mob that uses is the Phantom's model; but it's twice the size of a Phantom, has a longer tail, can open and close its mouth, has the Ender Dragon's wings - it also has the Ender Dragon's forelimbs, but used as its back legs, and they're shrunken. biomes it spawns in: Forest, Birch Forest, Plains, Mountains, Dark Forest, Swamp, Taiga and Mega-Taiga. it spits venom, drops Venom Sac that can be used to brew potions and craft Poison Arrows. its colour is either green or black. *Cockatrice:* a hostile mob that uses the Chicken model, except it's 2 times bigger than the Chicken, can open and close its beak and has the Phantom's tail but green. biomes it spawns in: Forest, Birch Forest, Swamp, Dark Forest, Taiga, Snowy Taiga and Mega-Taiga (basically, woodland). it can fly, but only for short distances; and it does so either to get away when its health is low, or when pouncing on you. it attacks by pecking, kicking you with its legs, as well as breathing a new projectile attack: the Toxic Fireball. when it explodes, it leaves behind a poisonous cloud. like the Wyvern, it drops a Venom Sac that you can use to brew potions and make Poison Arrows. *Uktena:* a hostile mob. a large venomous snake with horns, a spiked rattle on its tail and a crystal on its forehead (Emerald or Diamond) - which it drops upon being slain. spawns in the Badlands biome. *Thunderbird:* a hostile mob and a mini boss, it's a 2-headed eagle that rams into you, carries you high to drop you and summons lightning to kill you. like the Uktena, it also spawns in the Badlands biome. *Monstralotl:* a large, monstrous version of the Axolotl and a hostile mob; it uses the Axolotl model, but it doesn't have gills (those 6 frills on the Axolotl) and it can open its mouth. biomes it spawns in: Swamp and Caves - specifically in underground lakes. it attacks by biting and spitting mucus at you. it can also use its long tongue to pull you towards it. *Troll:* a hostile mob that shares the model with the Iron Golem, and they're both the same size... but it's appearance resembles that of a Villager. Trolls sometimes wield clubs, which they can drop. the club is repairable with wood; depends on the wood it's made of. but the Troll can also drop its teeth, which can be combined with the Club to make a Spiked Club. biomes it spawns in: Forest, Birch Forest, Taiga, Snowy Taiga, Mega-Taiga, Dark Forest and Mountains biomes; sometimes in caves within said biomes. a Troll cave is the only way you can find and learn of a new food item: Meat Stew. *Kraken:* a hostile mob that uses the Squid model; but it's much bigger, and is red. it can also squirt pressurized ink to attack you at range. *Sea Serpent:* a hostile boss mob. it has the head and tail segments of the Ender Dragon, minus the horns and spikes; and it's a fair bit longer and bigger than the Ender Dragon. it attacks by ramming into you, biting or spitting an explosive bubble at you. drops Sea Serpent Scales to make ahelmet that allows you to breathe underwater and boots that let you swim faster; and it also drops Sea Serpent Teeth to craft arrows that work underwater. *Dragon:* a hostile mob and a mini boss that shares its model with the Ender Dragon, but it's half the size and is green or red if it breathes fire, blue or white if it breathes ice. biomes it spawns in: Forest, Plains, Birch Forest, Dark Forest, Swamp, Taiga, Snowy Taiga, Mega-Taiga, Snowy Tundra, Savanna and Mountains. the Dragon also borrows the Ender Dragon's attacks, except the fireball deals Fire damage and leaves behind fire; the breath attack is also fire. Dragons that spawn in snow-related biomes replace fire with ice. said ice attacks inflict Frostbite like with powdered snow. it behaves similar to the Ender Dragon: shooting fireballs while strafing. but it sometimes lands, and will try to whack you with its tail, bite your head off, or blast you with its breath attack. the mob drops Dragon Scales for a new armour set: Scalemail Armour. it also drops Fire/Ice Sac for 6 new potions: the normal potions let you breathe fire/ice, Splash potions create a wave of fire/ice and Lingering potions leave a cloud that burns/freezes mobs. the Dragon respawns after 1 day. this mini boss is meant to be battled as many times as you like. *Warlock:* an Illager similar in appearance to the Evoker, but his robe is indigo, and he can change into any mob he chooses, as well as do what the Evoker and Iceologer can - and throw Fireballs. he only appears in the Mob Fortress. but at half health, he changes into an indigo Dragon with yellow wings (the limbs and digits, not the membranes) that breathes a new projectile: the Magic Fireball; a blue fireball that deals Magic damage like the Dragon Fireball. *Mob Fortress:* a new structure that serves as a dungeon that can be challenged once a day. it spawns in a variety of biomes, and certain mobs spawn depending on the biomes (Husk and Stray). the Mob Fortress, regardless of biome, contains the following mobs: Undead (again, depends on biome), Jockeys, Skeleton Horsemen, Spiders, Witches, Cockatrices, Illagers, Trolls, and Wyverns (NO CREEPERS). at the end of the dungeon is its boss: a Warlock. you fight him atop the fort's main keep. defeat him, and you'll get a large chest as a reward. it's content is mostly Emeralds; some Gold bars and nuggets; Iron-to-Diamond weapons and Leather-to-Gold armour (Chainmail included).rarely, one or two things will be enchanted. *miscellaneous:* add the Fox and Rabbit to the following biomes: Forest and Birch Forest. particularly the former. it already has the Wolf, and it'd have the Deer, the Boar, the Bear and the Lion - typical animals you'd find in a forest... but the Fox and the Rabbit - also forest animals - aren't present. i'd like them to be added. and add Sharks and Crocodiles as neutral mobs. the Wolf is a neutral mob, and hostile mobs are strictly fantasy creatures, right? why not add these 2 mobs as neutral ones to liven up the Sea and Swamp? there's also most of the mobs that didn't win the Mob Votes like the Rascal and the rest of the mobs from the 2017 vote. i just want to improve the Overworld. these are ideas that i'm pitching, and i came up with these ideas when i asked myself "how would Mojang make them?". and as i said at the start, i agree with adding Bundles (and Backpack), ambient sounds, variations for some mobs, palm trees, moss on trees. i hope Mojang takes notice of this, even though i shouldn't.
let me get into detail about the Mob Fortress and the Warlock. the Mob Fortress, appearance-wise, is if the Stronghold was on the surface, and was a proper fort; and it borrows elements from the Nether Fortress. it's made of Polished Andesite, Stone Bricks, Mossy Stone Bricks, Cobblestone and Stone. it's filled with arrow traps like in the Jungle Temple, as well as lava pit traps - and a (mercifully) few Infested Blocks; and like Nether Fortress, several powerful mobs lurk within its walls. moving onto the mobs themselves - Undead (Zombies, Mini Zombies, Zombie Villagers, Skeletons) - Illagers (Pillagers, Vindicators, Witches, Illusioners, Iceologers, and Evokers) - Vexes - Spiders - including the smaller - and venomous - Cave Spiders - Slimes - Cockatrices - arguably the most dangerous mob inside the fort the fortress has 2 or 3 courtyards. that is the only place the following mobs spawn: - Jockeys (Mini Zombie Jockeys have a chance to spawn riding a Cockatrice) - Skeleton Horsemen - Trolls - Wyverns - but be warned: they sometimes spawn inside the Mob Fortress; and they can walk just fine (and not air-locked like the Ender Dragon) - Salamanders - arguably the most dangerous mob in the fortress' courtyards (information in the reply below) moving onto the Warlock. as i said, he's basically an Evoker with an indigo robe in terms of appearance. but in regards to what he can do, he's insane! like the Evoker, he can summon jaws from the ground and Vexes from thin air, but like the Iceologer, he can also summon blocks of ice to crush you; and on top of that, he can throw Fireballs! and as if all that wasn't enough, he can change into ANY mob he chooses! Polar Bear, Wolf, Lion, Cockatrice, Troll, Snow Leopard, Crocodile, Deer, Wyvern, Fox, Bear, Snake, Boar, Spider... if said mob can attack you, he can change into it! and at half health, he'll change into an indigo Dragon with yellow wings (not the membranes) - which is the same size as the Ender Dragon - that breathes Magic Fireballs and a magic breath attack, both of which are blue, and deal Magic Damage (also like the Ender Dragon). the Mob Fortress is meant to be the ultimate challenge in the Overworld (that can be challenged indefinitely, once per in-game day), and the Warlock is meant to be the ultimate Boss Mob (besides the Ender Dragon).
(ADDENDUM) *Salamander:* a hostile mob that spawns in the Forest, Birch Forest, Taiga, Mega Taiga, Swamp, Plains and Mountain biomes; but it also spawns in all cave biomes and Mob Fortresses - and 1 or 2 will spawn in Strongholds. it looks like the Giant Geckotoa from the Mythic Mounts mod, ruclips.net/video/Mf5XpiwUcHw/видео.html except its head is a rectangular block (meaning no underbite) and a tad longer, and its neck and tail (which is a fair bit longer) are borrowed from the Ender Dragon's - as in square blocks, minus the spikes. it's light brown, red, blue or green. this reptilian monster breathes fire and shoots Fireballs. it's, functionally, a wingless Dragon. figured i'd add a monster to add a challenge factor to the caves. and a "training dummy" to prepare you for any battle against a Dragon. (Addendum 2) *miscellaneous:* - add the Tiger as a neutral mob for the Bamboo Forest and Cherry Tree biomes - with occasional spawns in the Taiga and Mega Taiga. the Bamboo Forest feels... rather empty, right now. it can also roar to attack you - it's like the Lion's roar, but more powerful; - Whales and Elephants. something to give a bit more life to the sea and Savanna; - Village Guards. Villages have a Blacksmith, but beyond us players, who's using the weapons he makes? the mod packs have Guards, so why not pu them in Vanilla Minecraft? and the Golem cannot hope to protect the village all by himself; - Chocolate Cookies. i've mentioned Chocolate and Chocolate Cake, but i forgot to add Chocolate Cookies; - the addition of Fried Egg. both it and the Pancakes would be food items made from the egg. - the addition of Ham - made from Raw Pork Chop - and the addition of Lettuce, both can be combined with Bread to make the Sandwich as an addition to food items; - combining Bread and a Cooked Sausage will result in the Hot Dog; - the addition of the Bomb; the classic explosive black ball. crafted by encasing Gunpowder in 3 Iron Ingots and String on top. has the same damage and blast radius as TNT block, but cannot destroy blocks. the closest thing we have to that is the Fire Charge, and the only explosives are TNT blocks and Fireworks (when loaded onto a Crossbow). why not add the Bomb to the arsenal to fight monsters; - the addition of Silver. mainly to make a Silver Sword, increasing damage to monsters (Witcher style). the Silver Sword is made by encasing an Iron Sword with Silver Ingots; new Capes; and all of them would be free - and a customizable Cape (also free) for character creation.
let me elaborate on my idea for Silver: Silver Ore would be as rare as Diamond. my idea is to use 4 Silver Ingots to incase an Iron Sword in them, thus creating a Silver Sword; and incasing Arrows in 2 Silver Nuggets to make Silver Arrows. the sword would do as much damage as an Iron Sword against Illagers, animals and the like. but against monsters (Zombies, Creepers, Ender Dragon, and the ones i've come up with), the Silver Sword would be as strong as an Iron Sword with Sharpness 2/3, and if you enchant it with Sharpness, it can only go up to Sharpness 1/2 (same with Power enchantment). the Silver Sword can be repaired with Silver Ingots; but if it runs out of durability, it'd revert back to an Iron Sword - but with half or 3/4 of durability, meaning that you can only use it 2 or 4 times before you have to make another Iron Sword (assuming you don't repair it). Silver Arrows are stronger than regular Arrows when shot at monsters. so what i'm effectively asking for, is a new ore that is just as rare as Diamond, but it's not as strong (so Diamond wouldn't lose any value long-term) and can make just 2 new tools that are only useful against monsters, and you have to make the choice of having a stronger sword or stronger arrows whenever you come across a batch of the material. and it's rarity and limited enchantment pool are a way to balance out how OP it is (let me know if it actually would be). my concept of the Silver Sword and Silver Arrows is so you have a fighting chance against the monsters i've listed above.
Nice video also i always love minecraft old minecraft C418 . Jeb . Notch please 😢 gimee your background music minecraft bg music that you use in this video ❤😢
We are in the end days of Minecraft 😔 Without Notch Without Jeb Minecraft will go woke and nobody will be downloading future updates Parents are having problems enough with schools pushing woke agenda on our children Now we see pronouns at Minecon and manipulative splash texts in game Minecraft is the greatest game ever made They will ruin it
And the community is so happy with that. Mojang (microsoft) changed the EULA of the game and everyone freaked out, but theeeen they relice a rainbow cape and oooh problem solved. Panem et circenses
Man i just gotta pretend that there is no rainbow cape 🤮 Mojang wants to enter the ring, Minecraft will die If they want to get political, They will be decimated Reduce to one tenth of what they are
@@arturom31 I guess Minecraft servers are dying. Yeah that’s a thing. People will just play in singleplayer worlds and use resource packs and data packs to remove political ideologies from a video game I’ve already re-wrote the splash text file Super easy ❤️ My kids grow up in a "pink and blue" home with a loving family and are taught what is right, regardless of what thier teachers say in school
too bad optimization was destroyed in current versions. I can play 1.16.5 with shaders and good render distance at 40-50fps, but 1.20? nah, with like 8 tender distance it never gets to 30fps even with optifine 😂
Really like this video, although as a viewer i gotta say it pisses me off that you use footage of heavily modded Minecraft for the majority of the video.
Jeb the most powerful Ginger ever
You are 0 subs away from 1.52M
rearrange that word >:)
1.5 million subscribers in total.
4k views in total.
that is totally normal and you totally didn’t buy that account.
@@vVearon just another clout chaser
@@iCubelywell they were one of the first slaves in the U.S soooo
he didnt leave he just isnt head dev anymore
That's what they said.
@@lasercraft32 He mentioned "Jeb's departure" many times. There wasn't one.
@@lady_deaths_head Yes... Jeb's departure from head dev. That's what they meant.
No... he's still lead creative designer
Jeb should really work for a new Combat System in 1.21
Ulraf and his team are going to be working on the combat update now.
Lemme give u all my perfect minecraft future
1.21: industrial revolution
1.22: end update
1.23: nature update
1.24: sculk update
1.25: bustling biomes
1.26: Age Of The Illagers
1.27: winter update
1.28: Aether update (plz add the aether)!
1.29: 20th Anniversary milestone
1.30: River update
1.31: sea fearing update
1.32: horror update
1.33 cave update III
1.34 Nether update II
1.35 end update II
And so on...
Tribute to Jeb and notch thanks for making the game we all know and love!
The industrial revolution and it's consequences have been a disaster for villager race and game balance
Horror update??
1.21: oil update
1.22: operation freedom update
1.23: ....
You should've titled the horror update as The Scary Update II also 1.21 is basically a combat update dude it's about to change combat forever with the new weapon. Also the aether is that a terraria reference. Also sculk update sounds cool what does bustling biomes mean also winter more like seasons update(PLEASE).
Some updates I would like(no particular order):
The Fishing & Farming Update: Revamp to farming, fishing, cooking, plants & the food system.
The optimised update (Ik that probably won't be the name): For optimisation, bug fixing, parity, & just random things.
Sky Update: Pretty self-explanatory.
End Update: Also Pretty self-explanatory.
Forest Update: Revamp to all types of forests, trees, & wood.
Desert Update: Deserts & Mesas/Badlands.
Probably more that I can't think of rn.
Jeb back then? Yeah sure, he did amazing. Jeb now? Could do better with the MC Team.
I bet jeb does everything for mojang 😭
I think the worst thing to happen to minecraft is when microsoft put their fingers in it.
Notch allowed it.
And now Bill Gates is in Notch's place.
i think nah
Wait... I saw video like this more earlier in Russian channel "TIJENT"!!
Kinda yes and Kinda No including Redstone Community;
After they added
Honeyblocks and Observers to the game Redstone community was also affected alot especially Door Redstoners
As we know everything has its own Pros and Cons
Because back then
Making such a Big Piston door was a big challenge for the Redstone Community
and you need enough knowledge
to do it so new redstoners will develop interest of learning redstone from the basic.
==============
Observers:
- Pros:
• It gives us plenty of things to power stuff.
• It gives us a power to detect block updates that are useful for
Automating Farms, Flying Machines. (Much Realistic Elevators, Travelators)
• It Reduce Light Emission to a Simillar Contraption and Reduce Lag
Especially if its gonna be built for servers
(Not completely wipe the lag out)
• More Compact version of Monostable Circuits
- Cons:
But after they added observers
Alot of early Door Redstoners was upset.
- Solution:
so they started a new Category called "Observerless"
and that new category overcomes the Cons of adding observers and continue learning just to make its "Observerless" counterparts.
(Honestly i Fell on this and take advantage on the new component. Despite of falling and relying to this new component i need to keep Learning to make its observerless counterparts)
==============
Honeyblock:
- Pros:
• It gives us plenty of ways to move things Around additional to the Slimeblocks
• It makes things
alot more Simple
Such as making a
Huge Piston Doors
• It makes the Flying machines much bigger and better such as making Elevators More Realistic.
• it adds a new Mechanic to Break Fall Damage.
• Added New Source of Food.
- Cons:
(Affects Negatively focused on
Piston Doors)
After they introduced the new honeyblock mechanic that in fact doesn't stick to slimeblock.
Things are started to get messed up
Because instead of learning everything before making a Piston Door as that big like 5x5
They can just use the new mechanic
And just skip everything they need to know
To make as Impressive as the original versions of it said by the GP (General Players)
But in a Door Redstoners Perspective its not a good result
New players wont have any interest of learning if they can think that they can build "as impressive as the original one"
Said by the GP
- Possible Solution
(Unlikely to happen)
Make a new Name of that particular piston Door Called
"Slime-Honey Door"
Just like the Funnel Doors, Vault Doors
Etho/Iris Door
============
Honorable Mentions:
- New Skulk Sensors
===========
- Lightning Rod
Pros:
it can Protect your house to be struck by a lightning during thunder storm.
Cons:
Theres few uses for this component.
===========
- Auto Crafter (added hopefully on 1.21)
============
- Copper Bulb
(Hopefully Added on 1.21)
Pros:
• More Compact Version of a
T Flip-Flop
• Access to
1 Game tick
(Hopefully be reverted)
• Added New Use to Copper.
Cons:
It can whack any
T Flip-Flop designs
=============
What a long ass comment not needed at all.
Man, maybe you should add link to the original TIJENT video. Stealing is not good
Bro, why are you plagiarizing Tijent's video? Even the preview is exactly the same
Because this is fully AI-generated...
From what I could gather, this person is taking (or stealing) TIJENT's entire script, translating it, having it voice over by AI and then uploading it to an english speaking audience.
And not only that, he's also taking (or stealing... again) the entire format of TIJENT's video. this person says they're inspired by TIJENT, but being inspired by someone doesn't mean copying their entire video 1:1.
Dude liked the comment -_-
@@madduxnagel6935 bro might be dumb
AI youtubers are scary, man
Jeb went to another Level on the latest Minecraft Live. He was easily the best part of the event.
бро ты зачем копируешь сценарий тиджента 1 в 1
бро реально вместо ответа просто ставит сердечки 💀💀💀💀
@@Danexaинтересно, что же творится у него в голове..
@@danil_zaharovлоботомия
Really love your new type of Content❤
Keep it up..👍
It's completely generated and voiced by AI.
how did you get inspired by a russian video? Do you speak russian or>
a little
ruclips.net/video/NnN35XA5WS4/видео.html
Blatantly just copied and translated the script of this video (in russian). it's in the description but you said """"inspired""""
Jens hasn't even left mojang and is still lead creative designer.
Even the script in the original video sounds like it was generated by AI.
6:24 that was personal :D but right
Tijent?
да(нет(наверное(а вообще плагиат)))
took me a while to realize this is ai
Jeb has always been a sort of...
cheese, to me.
hehe, chesse hair
Why the hell did i know so little about Jeb?
He did so much stuff back then, he was pretty much Notch's partner
Does he still work at mojang? Because if he does, we can still get a part of that feelings we had playing minecraft back then
Alex minecraft origins
“The elytra, the most useful and balanced way to move.” You think it’s balanced? Opinion entirely invalidated.
i have ideas for a new update, and allow me to share them right now.
to copy-paste everything i wrote from your video of "All the updates we need in Minecraft [Part 1]"...
for some ambient sounds, i'd add Owls as a mob - similar to the Bat.
Bundles? good addition, but i argue they should also add the Backpack.
and i completely agree with mob variations; only the Sheep and Horse have it.
i also agree on adding details like Spiders climbing walls and adding palm trees and Coconuts and birds - whose nests would be a new source of obtaining Eggs, which should also be crafted into pancakes - and Raw Pork Chops converted into Sausages as well as Cocoa Beans into Chocolate, which would turn a Cake into a Chocolate Cake.
palm trees would liven up islands, and they should drop coconuts; for the Desert i'd add scorpions and venomous snakes.
as for dungeons, i have this to say: traps, puzzles and monsters are what a good dungeon in any game should have.
let me share what i want to see in Minecraft - mind you, it's only mobs:
*Deer:* a peaceful mob that spawns in the Forest, Birch Forest, Dark Forest, Taiga, Snowy Taiga and Mega-Taiga biomes. drops Leather and a new food item: Raw Deer Meat.
*Seal:* a peaceful mob that spawns in the same biomes as the Polar Bear.
i wanted to give the Polar Bear something to hunt, as well as introduce a new chest armour: Sealskin Coat.
but the Seal can also be pet; one that brings you fish. should you tame one, it can be healed with Salmon or Cod.
*Boar:* a neutral mob that uses a modified Hoglin model. spawns in the same biomes as the Deer; drops Leather and Raw Pork Chop.
*Bear:* a neutral mob that attacks you unprovoked if you have Honey or Salmon on you; and it will be attracted by Bee farms.
it's exatcly the same as the Polar Bear, but brown; and it spawns in the same biomes as Deer and Boar.
it eats Deer, Salmon, Honey and Berries.
(being and omnivore, it can eke out a living even in biomes where Wolves and Lions are present)
*Lion:* a neutral mob. felt like adding a predator that hunts Boar, Deer and other mobs the same way Wolves hunt Sheep and Foxes hunt Chickens and Rabbits.
biomes it spawns in: Forest, Plains, Birch Forest, Dark Forest, Jungle and Savanna.
while attacking you, it can also roar to deal damage; it's like a blast.
(i know, only the Savannah fits it. but in antiquity, lions also roamed Europe)
*Snow Leopard:* a neutral mob that uses a modified lion model.
biomes it spawns in: Taiga, Mega-Taiga, Snowy Taiga, Snowy Tundra and Mountains.
it can be seen hunting Rabbits and Deer, as well as Mountain Goats in the Mountains.
when it attacks, it can roar to damage you; but it's more like a burst.
(there used to be regular Leopards where the Lion spawns; but the pressure from their competitor forced them to go elsewhere, settling into the biomes i've mentioned earlier, where Lions dare not go, and becoming Snow Leopards. i'm explaining the lack of normal Leopards)
*Wyvern:* an airborne hostile mob that uses is the Phantom's model; but it's twice the size of a Phantom, has a longer tail, can open and close its mouth, has the Ender Dragon's wings - it also has the Ender Dragon's forelimbs, but used as its back legs, and they're shrunken.
biomes it spawns in: Forest, Birch Forest, Plains, Mountains, Dark Forest, Swamp, Taiga and Mega-Taiga.
it spits venom, drops Venom Sac that can be used to brew potions and craft Poison Arrows.
its colour is either green or black.
*Cockatrice:* a hostile mob that uses the Chicken model, except it's 2 times bigger than the Chicken, can open and close its beak and has the Phantom's tail but green.
biomes it spawns in: Forest, Birch Forest, Swamp, Dark Forest, Taiga, Snowy Taiga and Mega-Taiga (basically, woodland).
it can fly, but only for short distances; and it does so either to get away when its health is low, or when pouncing on you.
it attacks by pecking, kicking you with its legs, as well as breathing a new projectile attack: the Toxic Fireball. when it explodes, it leaves behind a poisonous cloud.
like the Wyvern, it drops a Venom Sac that you can use to brew potions and make Poison Arrows.
*Uktena:* a hostile mob. a large venomous snake with horns, a spiked rattle on its tail and a crystal on its forehead (Emerald or Diamond) - which it drops upon being slain. spawns in the Badlands biome.
*Thunderbird:* a hostile mob and a mini boss, it's a 2-headed eagle that rams into you, carries you high to drop you and summons lightning to kill you. like the Uktena, it also spawns in the Badlands biome.
*Monstralotl:* a large, monstrous version of the Axolotl and a hostile mob; it uses the Axolotl model, but it doesn't have gills (those 6 frills on the Axolotl) and it can open its mouth.
biomes it spawns in: Swamp and Caves - specifically in underground lakes.
it attacks by biting and spitting mucus at you. it can also use its long tongue to pull you towards it.
*Troll:* a hostile mob that shares the model with the Iron Golem, and they're both the same size... but it's appearance resembles that of a Villager.
Trolls sometimes wield clubs, which they can drop. the club is repairable with wood; depends on the wood it's made of. but the Troll can also drop its teeth, which can be combined with the Club to make a Spiked Club.
biomes it spawns in: Forest, Birch Forest, Taiga, Snowy Taiga, Mega-Taiga, Dark Forest and Mountains biomes; sometimes in caves within said biomes.
a Troll cave is the only way you can find and learn of a new food item: Meat Stew.
*Kraken:* a hostile mob that uses the Squid model; but it's much bigger, and is red.
it can also squirt pressurized ink to attack you at range.
*Sea Serpent:* a hostile boss mob. it has the head and tail segments of the Ender Dragon, minus the horns and spikes; and it's a fair bit longer and bigger than the Ender Dragon.
it attacks by ramming into you, biting or spitting an explosive bubble at you.
drops Sea Serpent Scales to make ahelmet that allows you to breathe underwater and boots that let you swim faster; and it also drops Sea Serpent Teeth to craft arrows that work underwater.
*Dragon:* a hostile mob and a mini boss that shares its model with the Ender Dragon, but it's half the size and is green or red if it breathes fire, blue or white if it breathes ice.
biomes it spawns in: Forest, Plains, Birch Forest, Dark Forest, Swamp, Taiga, Snowy Taiga, Mega-Taiga, Snowy Tundra, Savanna and Mountains.
the Dragon also borrows the Ender Dragon's attacks, except the fireball deals Fire damage and leaves behind fire; the breath attack is also fire.
Dragons that spawn in snow-related biomes replace fire with ice. said ice attacks inflict Frostbite like with powdered snow.
it behaves similar to the Ender Dragon: shooting fireballs while strafing. but it sometimes lands, and will try to whack you with its tail, bite your head off, or blast you with its breath attack.
the mob drops Dragon Scales for a new armour set: Scalemail Armour. it also drops Fire/Ice Sac for 6 new potions: the normal potions let you breathe fire/ice, Splash potions create a wave of fire/ice and Lingering potions leave a cloud that burns/freezes mobs.
the Dragon respawns after 1 day. this mini boss is meant to be battled as many times as you like.
*Warlock:* an Illager similar in appearance to the Evoker, but his robe is indigo, and he can change into any mob he chooses, as well as do what the Evoker and Iceologer can - and throw Fireballs. he only appears in the Mob Fortress.
but at half health, he changes into an indigo Dragon with yellow wings (the limbs and digits, not the membranes) that breathes a new projectile: the Magic Fireball; a blue fireball that deals Magic damage like the Dragon Fireball.
*Mob Fortress:* a new structure that serves as a dungeon that can be challenged once a day.
it spawns in a variety of biomes, and certain mobs spawn depending on the biomes (Husk and Stray).
the Mob Fortress, regardless of biome, contains the following mobs: Undead (again, depends on biome), Jockeys, Skeleton Horsemen, Spiders, Witches, Cockatrices, Illagers, Trolls, and Wyverns (NO CREEPERS).
at the end of the dungeon is its boss: a Warlock. you fight him atop the fort's main keep.
defeat him, and you'll get a large chest as a reward. it's content is mostly Emeralds; some Gold bars and nuggets; Iron-to-Diamond weapons and Leather-to-Gold armour (Chainmail included).rarely, one or two things will be enchanted.
*miscellaneous:* add the Fox and Rabbit to the following biomes: Forest and Birch Forest.
particularly the former. it already has the Wolf, and it'd have the Deer, the Boar, the Bear and the Lion - typical animals you'd find in a forest... but the Fox and the Rabbit - also forest animals - aren't present. i'd like them to be added.
and add Sharks and Crocodiles as neutral mobs. the Wolf is a neutral mob, and hostile mobs are strictly fantasy creatures, right? why not add these 2 mobs as neutral ones to liven up the Sea and Swamp?
there's also most of the mobs that didn't win the Mob Votes like the Rascal and the rest of the mobs from the 2017 vote.
i just want to improve the Overworld. these are ideas that i'm pitching, and i came up with these ideas when i asked myself "how would Mojang make them?".
and as i said at the start, i agree with adding Bundles (and Backpack), ambient sounds, variations for some mobs, palm trees, moss on trees.
i hope Mojang takes notice of this, even though i shouldn't.
let me get into detail about the Mob Fortress and the Warlock.
the Mob Fortress, appearance-wise, is if the Stronghold was on the surface, and was a proper fort; and it borrows elements from the Nether Fortress.
it's made of Polished Andesite, Stone Bricks, Mossy Stone Bricks, Cobblestone and Stone.
it's filled with arrow traps like in the Jungle Temple, as well as lava pit traps - and a (mercifully) few Infested Blocks; and like Nether Fortress, several powerful mobs lurk within its walls.
moving onto the mobs themselves
- Undead (Zombies, Mini Zombies, Zombie Villagers, Skeletons)
- Illagers (Pillagers, Vindicators, Witches, Illusioners, Iceologers, and Evokers)
- Vexes
- Spiders - including the smaller - and venomous - Cave Spiders
- Slimes
- Cockatrices - arguably the most dangerous mob inside the fort
the fortress has 2 or 3 courtyards. that is the only place the following mobs spawn:
- Jockeys (Mini Zombie Jockeys have a chance to spawn riding a Cockatrice)
- Skeleton Horsemen
- Trolls
- Wyverns - but be warned: they sometimes spawn inside the Mob Fortress; and they can walk just fine (and not air-locked like the Ender Dragon)
- Salamanders - arguably the most dangerous mob in the fortress' courtyards (information in the reply below)
moving onto the Warlock.
as i said, he's basically an Evoker with an indigo robe in terms of appearance.
but in regards to what he can do, he's insane!
like the Evoker, he can summon jaws from the ground and Vexes from thin air, but like the Iceologer, he can also summon blocks of ice to crush you; and on top of that, he can throw Fireballs!
and as if all that wasn't enough, he can change into ANY mob he chooses!
Polar Bear, Wolf, Lion, Cockatrice, Troll, Snow Leopard, Crocodile, Deer, Wyvern, Fox, Bear, Snake, Boar, Spider... if said mob can attack you, he can change into it!
and at half health, he'll change into an indigo Dragon with yellow wings (not the membranes) - which is the same size as the Ender Dragon - that breathes Magic Fireballs and a magic breath attack, both of which are blue, and deal Magic Damage (also like the Ender Dragon).
the Mob Fortress is meant to be the ultimate challenge in the Overworld (that can be challenged indefinitely, once per in-game day), and the Warlock is meant to be the ultimate Boss Mob (besides the Ender Dragon).
(ADDENDUM) *Salamander:* a hostile mob that spawns in the Forest, Birch Forest, Taiga, Mega Taiga, Swamp, Plains and Mountain biomes; but it also spawns in all cave biomes and Mob Fortresses - and 1 or 2 will spawn in Strongholds.
it looks like the Giant Geckotoa from the Mythic Mounts mod,
ruclips.net/video/Mf5XpiwUcHw/видео.html
except its head is a rectangular block (meaning no underbite) and a tad longer, and its neck and tail (which is a fair bit longer) are borrowed from the Ender Dragon's - as in square blocks, minus the spikes. it's light brown, red, blue or green.
this reptilian monster breathes fire and shoots Fireballs. it's, functionally, a wingless Dragon.
figured i'd add a monster to add a challenge factor to the caves. and a "training dummy" to prepare you for any battle against a Dragon.
(Addendum 2) *miscellaneous:*
- add the Tiger as a neutral mob for the Bamboo Forest and Cherry Tree biomes - with occasional spawns in the Taiga and Mega Taiga. the Bamboo Forest feels... rather empty, right now. it can also roar to attack you - it's like the Lion's roar, but more powerful;
- Whales and Elephants. something to give a bit more life to the sea and Savanna;
- Village Guards. Villages have a Blacksmith, but beyond us players, who's using the weapons he makes?
the mod packs have Guards, so why not pu them in Vanilla Minecraft? and the Golem cannot hope to protect the village all by himself;
- Chocolate Cookies. i've mentioned Chocolate and Chocolate Cake, but i forgot to add Chocolate Cookies;
- the addition of Fried Egg. both it and the Pancakes would be food items made from the egg.
- the addition of Ham - made from Raw Pork Chop - and the addition of Lettuce, both can be combined with Bread to make the Sandwich as an addition to food items;
- combining Bread and a Cooked Sausage will result in the Hot Dog;
- the addition of the Bomb; the classic explosive black ball. crafted by encasing
Gunpowder in 3 Iron Ingots and String on top. has the same damage and blast radius as TNT block, but cannot destroy blocks.
the closest thing we have to that is the Fire Charge, and the only explosives are TNT blocks and Fireworks (when loaded onto a Crossbow). why not add the Bomb to the arsenal to fight monsters;
- the addition of Silver. mainly to make a Silver Sword, increasing damage to monsters (Witcher style). the Silver Sword is made by encasing an Iron Sword with Silver Ingots;
new Capes; and all of them would be free - and a customizable Cape (also free) for character creation.
let me elaborate on my idea for Silver:
Silver Ore would be as rare as Diamond. my idea is to use 4 Silver Ingots to incase an Iron Sword in them, thus creating a Silver Sword; and incasing Arrows in 2 Silver Nuggets to make Silver Arrows.
the sword would do as much damage as an Iron Sword against Illagers, animals and the like.
but against monsters (Zombies, Creepers, Ender Dragon, and the ones i've come up with), the Silver Sword would be as strong as an Iron Sword with Sharpness 2/3, and if you enchant it with Sharpness, it can only go up to Sharpness 1/2 (same with Power enchantment).
the Silver Sword can be repaired with Silver Ingots; but if it runs out of durability, it'd revert back to an Iron Sword - but with half or 3/4 of durability, meaning that you can only use it 2 or 4 times before you have to make another Iron Sword (assuming you don't repair it).
Silver Arrows are stronger than regular Arrows when shot at monsters.
so what i'm effectively asking for, is a new ore that is just as rare as Diamond, but it's not as strong (so Diamond wouldn't lose any value long-term) and can make just 2 new tools that are only useful against monsters, and you have to make the choice of having a stronger sword or stronger arrows whenever you come across a batch of the material.
and it's rarity and limited enchantment pool are a way to balance out how OP it is (let me know if it actually would be).
my concept of the Silver Sword and Silver Arrows is so you have a fighting chance against the monsters i've listed above.
Great video, And a very good format I just wanted to ask for the modpack that was shown on the background thanks
freshcraft
jeb worked on netherite in 1.16
What modpack are you playing?
freshcraft
Great job at explaining this
I remember how you made short Minecraft memes
Jeb didn't leave
What shaders do you use to make all the blocks so shiny and look like plastic?
Jeb is probably the only guy actually working on the game, the rest are just Microsoft shills slowing everything down.
What mods were used in this? HAHAH It looks so cool
I highly disagree with you about combat, it is not easy to understand at all
what modpack were you playing?
freshcraft
W Jeb(one point one two? isn't it more like one point twelve)
you were right
Amazing
Nice video also i always love minecraft old minecraft C418 . Jeb . Notch please 😢 gimee your background music minecraft bg music that you use in this video ❤😢
dr bibop / aria math. jupiter / dead voxel
@@kasser1 wow thx thank you so much you get one 😘 fan I love your contact type videos make more 😊 me already sub with my 3 acc
@@rajuraval426 thanks)
What modpack are you using in the background footage?
freshcraft
@@kasser1 Can you give me a link to where you downloaded it? I searched everywhere and I can't find the modpack
Why does Minecraft content feel so repetitive
The game is old. There's only so much you can say about a game this old.
@@Itsprincesweetsnearly 15 years old in fact, that’s a long time for a game to be receiving constant updates
Many content creators are Just doing the same formulas again and again
@@CorujaVerdeBS I hate these analysis and breakdown type videos
@@H4YBOZA ...then don't watch them
What's the synth song you're playing in the background at 8:08
Тиджент опендосился
what is the mod pack used?
freshcraft
leave a link to this idea @@kasser1
0:25 whats that modpack?
freshcraft
We are in the end days of Minecraft 😔
Without Notch
Without Jeb
Minecraft will go woke and nobody will be downloading future updates
Parents are having problems enough with schools pushing woke agenda on our children
Now we see pronouns at Minecon and manipulative splash texts in game
Minecraft is the greatest game ever made
They will ruin it
And the community is so happy with that.
Mojang (microsoft) changed the EULA of the game and everyone freaked out, but theeeen they relice a rainbow cape and oooh problem solved.
Panem et circenses
Man i just gotta pretend that there is no rainbow cape 🤮
Mojang wants to enter the ring,
Minecraft will die
If they want to get political,
They will be decimated
Reduce to one tenth of what they are
@@arturom31
I guess Minecraft servers are dying. Yeah that’s a thing.
People will just play in singleplayer worlds and use resource packs and data packs to remove political ideologies from a video game
I’ve already re-wrote the splash text file
Super easy ❤️
My kids grow up in a "pink and blue" home with a loving family and are taught what is right, regardless of what thier teachers say in school
@@TheeSlickShady_Dave_K youre overreacting, its just some splashes that are visible for like 2 seconds, nobody actually cares about them
Was this comment made by a 9 year old lol
too bad optimization was destroyed in current versions. I can play 1.16.5 with shaders and good render distance at 40-50fps, but 1.20? nah, with like 8 tender distance it never gets to 30fps even with optifine 😂
W Jeb
the onlt ginger that shouldnt die
you just got a sub
what's the modpack???
"elytra balanced"?
Sound is kind of low on these videos
Please give me your all mods name or shaders in this video gameplay i wanna to play 🙏
freshcraft modpack and complementary shaders
@@kasser1 thank you so much and wat is background music you are use it I love it its C418 aria math lofi?
18:00 ruclips.net/video/XCFz3Xwx70Q/видео.htmlsi=M84zPV8iYWasN_8V
How jeb smashed minceraft
Subscribe with like 👍
What is the modpack in the background?
freshcraft
i swear all of these comments are bots
@@saintbread5080 bro what
Jeb is a god
🎉
is this ai
Really like this video, although as a viewer i gotta say it pisses me off that you use footage of heavily modded Minecraft for the majority of the video.
W video fifth
Jeb saved Minecraft by morphing it into corporate slop?
Lol 😮
3rd
second :}
first :D
Blatant plagiarism 👎
W Jeb🥲🥲
What modpack do you use?
freshcraft