Axis & Allies - 2024 World Championships - 1942 Second Edition Final

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  • Опубликовано: 25 янв 2025

Комментарии • 228

  • @BoardGameNation
    @BoardGameNation  Месяц назад +19

    Thank you for watching Axis & Allies - 2024 World Championships - 1942 Second Edition Final! If you’re struggling, consider therapy with our sponsor. Click betterhelp.com/boardgamenation for a discount on your first month of therapy.
    CORRECTION: Germany 2: Purchase Units - Starting: 44 IPCs, Spent: 44 Saved: 0
    What are your thoughts about this game?

    • @flashgordon6670
      @flashgordon6670 Месяц назад +2

      Great video thanks, awesome game. But do you have what it takes to face the Emperor’s Challenge. A balanced and more realistic setup, of the optional rules of G40 2nd. That I figured out, playing on Triple A game site, also very fun.
      They are; Low Luck dice, Low luck for bombing and for AAA guns. Technology on and with Low luck for technology. Meaning that, whatever you spend on technology improvements, gets rolled over onto successive rounds, should you be unsuccessful.
      A starting handicap of 15 for the Allies, including 1 mandatory Anzac infantry on New Guinea. Bc Japan can sink the entire Anzac navy on round 1, preventing Anzac getting any National bonuses permanently. So Anzac basically gets New Guinea as a freebie, unless Japan puts extra into stopping that and therefore having less ability to damage the Allies elsewhere. This more accurately reflects the true conflict of WW2.
      The remaining 12 is entirely optional. Personally, I put 1 British destroyer with the Cruiser by Gibraltar. To prevent the Germans from getting full control of the Atlantic on round 1. The British have a chance to fight back, should Germany’s u boats, sink the entire British navy. This makes Sealion a little bit harder to do by round 3, giving the British a chance, to get their units in Canada over the Atlantic. Or to get them to Brazil and or North Africa/Gibraltar. Typically, this can buy Britain an extra round, to survive a full Sealion Rd 1 strategy. Allowing the Americans to have some say in the matter, as would be the case in real life.
      If Japan chooses to freeze the ISA out of the war for the first 3 rds that’s an enormous opportunity for Germany to kill off. Britain, before the USA can even make a move.
      With technology on, there’s a magnitude of more permutations that makes every single game unique and less repetitive. It can also prolong the game and reflects the importance of technology in reality. It can also make games quicker, should one side get the right technologies they need for a knockout blow.
      The remaining 4 credits, I typically put an extra British artillery in Sudan, to help get the Italians out of East Africa and help Britain to hold onto something in the Middle East, should the Luftwaffe get heavily involved, in assisting the Italians, to get their national bonuses.
      This setup that I’ve played by, about a hundred times, is the fairest and most enjoyable form of G40 2nd. The trouble with the out of the box setup, is that the Axis have the advantage of going first and they can get local Superiority anywhere they wish. There are formulas for the Axis to knock out Britain by rd 4 and India quite early as well. Then the game is usually over by Rd 6, before the Allies have a chance to implement any strategies of their own. If Britain falls and the Royal Navy is sunk early and Italy gets the edge in the Middle East, then Moscow falling by Rd 7, is inevitable.
      Lastly, another change to the out of the box rules that the Emperor’s challenge includes, is to the Victory Conditions. This can be defined in two ways; Firstly: Either as knocking out 2 major Allies, Britain, Russia, USA. Or 1 Major Allies country and 2 minor countries. UK Pacific and Australia are the minors.
      Secondly; As capturing the required amount of victory cities in the out of the box rules and holding them for 3 consecutive rds. Thus is bc, too many games can be won by the Axis, simply by knocking out 1 Major Allies country and 1 minor Allies country. Then all the Axis needs are the rest of the Continental Allies Cities. Which usually makes Egypt, the last stand for the Allies. This is completely unrealistic, there’s no way all the Major Allies would’ve surrendered, had Egypt, India and Moscow fallen to the Axis, for example.
      If there’s 3 extra rds that the Axis have to hold onto them for then the Allies have a fair chance to make a counter attack somewhere, execute a plan that the Allies player has invested hours of time into and resolve any large naval battles that may have been brewing up for several rds, yet haven’t happened yet.
      Too many games have been won by the Axis, simply by having a couple of land units in Egypt. When the Allies have masses of military a couple of rds away.
      In other words, there should be some flexibility and discretion with the victory conditions. Both players are still free, to concede at any time, should they wish to and they should be given enough fair opportunity, to exhaust their plans and ideas to swing the game in their favour. Also some players think further ahead than others. An Axis player may have a pre set formula to win the game by rd 5 or 6. While typically the Allies plans will take 8 - 10 rds, to come to fruition.
      Thanks again and I hope this helps and you have time to try the Emperor’s Challenge.

    • @BoardGameNation
      @BoardGameNation  Месяц назад

      Thanks for watching and sharing your thoughts!

  • @shonky2112
    @shonky2112 Месяц назад +58

    Can’t get enough of these game replays with commentary from Gary and Doug. Alex and Owen’s enthusiastic and insightful recounting of the moments and decisions were also just brilliant to hear. Thanks again all!

    • @BoardGameNation
      @BoardGameNation  Месяц назад +2

      Glad you enjoy them! Alex and Owen were a lot of fun!
      We hope you'll consider hitting that Join button for early access to videos like this one and our upcoming special events!
      Thanks for watching!

    • @davedujour1
      @davedujour1 Месяц назад +3

      I can't wait to see the Anniversary/World Championships!

    • @BoardGameNation
      @BoardGameNation  Месяц назад +2

      Coming soon!

  • @nocigar7730
    @nocigar7730 28 дней назад +23

    This video must take a while to put together. The camera quality, commentary, and overall game coverage is fantastic. Well done!

    • @BoardGameNation
      @BoardGameNation  28 дней назад +1

      Thank you very much for the Super Thanks!
      We would love to invite you to become a member! Click the Join button, select the level that is right for you, and you will get early access to our upcoming videos, invites to special events, and more.
      Thanks again for the support!

  • @tedfrommarketing3135
    @tedfrommarketing3135 Месяц назад +27

    Mr. Blevins, This is Owen (my twelve your old son) and Geoff. We met you there before the tournament started and had the pleasure of playing Alex and Owen in our semifinal match. We were the team that Owen from the video referred to that played all the way through as the Axis and won. Alex and Owen informed us we were the only team to do that. Funnily enough in our semifinal match, Alex and Owen gave us a bid for them to play the Axis and we surprised them by taking it. We played as the Allies that match and won. Unfortunately, we were unable to stay for the finals as we had to fly home. I've been waiting for this recap ever since we left. Thank you for all you do. Commenting before seeing the results. We're rooting for you, Alex and Owen! They had some terrible, terrible dice luck in our game. It was so bad that I was cringing when they were rolling. I think without that horrible dice luck they win our match. They took it well though and are stand up guys. They turned us into fans of theirs. Good luck Alex and Owen!

    • @BoardGameNation
      @BoardGameNation  Месяц назад +5

      Hi Geoff! It was great to meet you both at Gen Con this year! Off the air, Doug, Alex, and Owen were talking about how impressed they were with your play. We hope to see you both again soon!
      Thanks for watching and dropping a comment!

  • @simmyjuan481
    @simmyjuan481 Месяц назад +27

    I can't imagine how much work this was for you Gary! Thanks for the top tier content!

    • @BoardGameNation
      @BoardGameNation  Месяц назад

      Glad you enjoyed it! We hope you'll consider hitting that Join button for early access to videos like this one and our upcoming special events!
      Thanks for watching!

  • @JonathanMeyer84
    @JonathanMeyer84 Месяц назад +12

    I really appreciate Renegade Games for sponsoring the World Championships, and you all at Board Game Nation for putting up these video recaps! It has been a while since I was last able to play and years since I've been able to attend GenCon (or even the Origins Game Fair). These videos help me relive the memories and get excited about Axis and Allies again. I hope that a few years down the road I'll get the chance to play in the World Championship. Thank you!

    • @BoardGameNation
      @BoardGameNation  29 дней назад

      We would love to see you there! Thanks for dropping by!

    • @slipcapone1466
      @slipcapone1466 12 дней назад

      Jonathan, when will we see u back on your channel?

    • @slipcapone1466
      @slipcapone1466 12 дней назад

      Just finished round 1, feels like game set match for the Axis already. Those dice ouch.

  • @robertmoffitt1336
    @robertmoffitt1336 Месяц назад +16

    "They should've just resigned after you put that AA gun down" - "I don't know why they didn't"- LOL! 😄 It's funny how things like that work out sometimes! That's what makes playing this game so fun though! We've probably all been on both sides of games like that! 🍻

    • @BoardGameNation
      @BoardGameNation  Месяц назад

      Absolutely! Glad you enjoyed it! More on the way!
      We hope you'll consider hitting that Join button for early access!
      Thanks for watching!

  • @Aboeboe1
    @Aboeboe1 Месяц назад +7

    Amazing Christmas present. Have been playing A&A for about 8 years now and became very invested the last couple of years, so when I discovered these videos you better believe I watched them all. Thx a lot guys for reporting on these awesome games!!

    • @BoardGameNation
      @BoardGameNation  Месяц назад

      So glad you enjoyed it! More on the way!
      We hope you'll consider hitting that Join button for early access to videos like this one and our upcoming special events!
      Thanks for watching!

  • @jasonaustin7251
    @jasonaustin7251 Месяц назад +5

    I absolutely love when you guys do these replay videos. Thank you guys for all that you do!!!

    • @BoardGameNation
      @BoardGameNation  Месяц назад

      Glad you enjoyed it! More on the way!
      We hope you'll consider hitting that Join button for early access to videos like this one and our upcoming special events!
      Thanks for watching!

  • @ReliableDragon
    @ReliableDragon 28 дней назад +5

    Great game! This was super fun to watch, and Alex and Owen were very fun guests to listen to. Thank you for producing all of these videos, and looking forward to future videos!

    • @BoardGameNation
      @BoardGameNation  28 дней назад

      Glad you enjoyed it! We hope you'll consider hitting that Join button for early access to videos like this one and our upcoming special events!
      Thanks for watching!

  • @francisrauth9201
    @francisrauth9201 Месяц назад +8

    Love the AA placement with bid money. A lil tip and a nod to you two sirs. I have never thought of that before.

    • @BoardGameNation
      @BoardGameNation  Месяц назад +1

      Agreed! It wasn't something I had considered either. Definitely worked out for them.

  • @markhenderson6389
    @markhenderson6389 27 дней назад +4

    Great video! Thoughtful commentary from everyone involved on an interesting championship match. Especially appreciate the editing, focused on telling the high-level story of the game without getting bogged down in every decision, unit move and dice roll. Well done!

    • @BoardGameNation
      @BoardGameNation  27 дней назад +2

      Glad you enjoyed it! More on the way!
      We hope you'll consider hitting that Join button for early access to videos like this one and our upcoming special events!
      Thanks for watching!

    • @ianbrown4914
      @ianbrown4914 25 дней назад +2

      Great call, very much agree. Top notch videos!

    • @BoardGameNation
      @BoardGameNation  24 дня назад

      Glad you enjoyed it!

  • @notbotheredable
    @notbotheredable Месяц назад +13

    The Allies looked like they were playing a standard game rather than tournament. The USA moves made sense for knocking Japan out in turn 7 (at least prior to the desperation plays on the last turn). I suspect the pressure caused the allied players to default to standard moves.

  • @mr.monarchy526
    @mr.monarchy526 Месяц назад +4

    Thank you for posting this amazing content! Your channel is what has gotten me started playing Axis and Allies! I've been having an amazing time playing the game with my friends. Thank you again for lighting this spark

    • @BoardGameNation
      @BoardGameNation  Месяц назад

      We love to hear that! We are so glad you have enjoyed the channel!
      We hope you'll consider hitting that Join button for early access to videos like this one and our upcoming special events!
      Thanks for watching!

  • @JClark2600
    @JClark2600 28 дней назад +3

    OMG what a fun game! I only have my brother to play A&A 1942 (2e) and we have tried to come up with a strat for the Thorp thump but have been unable. Sometimes we can over come it but in those times it was really down to great rolls so we are still on the look out. Thanks so much for taking notes during GenCon and bringing us these videos.

    • @BoardGameNation
      @BoardGameNation  28 дней назад

      Glad you enjoyed it! More on the way!
      We hope you'll consider hitting that Join button for early access to videos like this one and our upcoming special events!
      Thanks for watching!

  • @stones3331
    @stones3331 29 дней назад +5

    Great job again! Can't wait for the anniversary edition video/videos, keep it up!

    • @BoardGameNation
      @BoardGameNation  28 дней назад

      Should be fun! We can't wait!
      Glad you enjoyed it! We hope you'll consider hitting that Join button for early access to videos like this one and our upcoming special events!
      Thanks for watching!

  • @Emanon...
    @Emanon... 8 дней назад

    I said it last year, and I'm saying it again:
    This is the gold standard of boardgame videos. You're the GOATs as far as I'm concerned!

    • @BoardGameNation
      @BoardGameNation  День назад

      Glad you enjoy watching it as much as we enjoying making it!

  • @pinobluevogel6458
    @pinobluevogel6458 29 дней назад +3

    Great tournament report. Like you guys mentioned the gameplay wasn't perfect, most likely due to long days and a very busy GenCon. Still, the early choices and some luck resulted in a slow rolling snowball making the situation worse for the allied team over time.
    Love this way of covering a game. It is not quick, but the insights and detailed view is very nice to follow along. Thanks for an entertaining hour+ and happy newyears to you all!

    • @BoardGameNation
      @BoardGameNation  28 дней назад +2

      Fatigue can definitely play a role in these games. Glad you enjoy our coverage. More on the way!
      Thanks for watching!

  • @paleblue8922
    @paleblue8922 16 дней назад +3

    Thank you for your great work on those videos, I really enjoy watching your A&A games so much. Greetings from germany.

    • @BoardGameNation
      @BoardGameNation  16 дней назад +1

      Guten Tag! We have a number of members in Germany. If you are looking to connect with them, you might also consider joining us! We have a forum for folks to schedule games, share strategies, and find out about local events.
      We hope you'll consider hitting that Join button for early access to videos like this one and our upcoming special events!
      Thanks for watching!

  • @jutesigil9008
    @jutesigil9008 Месяц назад +6

    Enjoyed the abbreviated format. Would have liked to hear from the Allied player what their thoughts were.

    • @BoardGameNation
      @BoardGameNation  Месяц назад +2

      Glad you enjoyed it! We try to include folks when we can, but in the interest of time, we can only have so many voices involved.
      Still, I'm sure we will be discussing this in the live stream this Friday evening. I hope you'll join us!
      Thanks for watching!

  • @majnuker
    @majnuker Месяц назад +6

    Joined the channel just to see this, been looking forward to the game!

    • @BoardGameNation
      @BoardGameNation  Месяц назад +1

      Thanks for joining us! Hope you enjoy the video!

  • @TheOhioNews
    @TheOhioNews Месяц назад +5

    Love these videos ❤❤❤
    Im about to start my annual Christmas Axis and Allies 1940 Global game. This is the only time of year we can play because our games take a week 😅

  • @burtreynoldz6308
    @burtreynoldz6308 Месяц назад +6

    comment for the algorithm. love this channel and its A&A content.

    • @BoardGameNation
      @BoardGameNation  Месяц назад +1

      Thanks for the comment! Glad you enjoyed these! More on the way! We hope you'll consider hitting that Join button for early access to videos like this one and our upcoming special events!
      Thanks for watching!

  • @JoseLeit
    @JoseLeit Месяц назад +3

    Love these replays! So fun to see a game I played as a kid still going strong in 2024.
    FYI, Manila only has one "L". 😁

    • @BoardGameNation
      @BoardGameNation  Месяц назад

      Ah! You're right! I'll fix it for next time!
      Glad you enjoyed it! We hope you'll consider hitting that Join button for early access to videos like this one and our upcoming special events!
      Thanks for watching!

  • @luckyno888
    @luckyno888 Месяц назад +3

    Merry Christmas BGN! Thanks for the video. I had almost worn through the 2023 video,

    • @BoardGameNation
      @BoardGameNation  Месяц назад

      Glad you enjoyed it! More on the way! Consider hitting that Join button for early access!
      Thanks for watching!

  • @frankgulla2335
    @frankgulla2335 22 дня назад +1

    Gary, well edited summary of a fast moving 1942SE final.. Thanks.

  • @doogles1983
    @doogles1983 29 дней назад +3

    I love these. I know they’re a lot of work; thank you.

  • @nedfonseca79
    @nedfonseca79 Месяц назад +1

    Merry Christmas , Gary and everybody in your team!! Thanks for sharing!

  • @jeffburnham6611
    @jeffburnham6611 24 дня назад +2

    I remember seeing the original boxed version while serving in the Marines. I didn't care for the revision versions, or "tournament" rules. Played straight out of the box, with the understanding that although subs couldn't attack aircraft, they could still defend.

    • @BoardGameNation
      @BoardGameNation  23 дня назад

      The classic is a good one. Thanks for watching!

  • @MountainLynx3001
    @MountainLynx3001 Месяц назад +5

    Merry Christmas 🎄🌲 I am so hyped to see the upcoming Tournament Videos 🎉🎉

  • @DJ_THOUGHT
    @DJ_THOUGHT 29 дней назад +1

    Loved your series last year and loving a return to form.

    • @BoardGameNation
      @BoardGameNation  28 дней назад

      Glad you enjoyed it! We hope you'll consider hitting that Join button for early access to videos like this one and our upcoming special events!
      Thanks for watching!

  • @zevermoon
    @zevermoon Месяц назад +2

    I'm just looking at it. Not having a factory in the Philippines really was a mistake. Buy turn 2 Thorp was known. It's an unsinkable 3rd carrier with fighter, bombers, and trip sub stack capabilities. You have to remember everyone gets 2 factories except for Japan. So you have the Russian squeeze play older move still works. Having the extra bombers. You can really only do one in a 5 turn game.

  • @charlesmichalek3763
    @charlesmichalek3763 Месяц назад +1

    Good to see these coming out!

  • @jessicax3169
    @jessicax3169 Месяц назад +1

    Wooo merry Christmas very happy you guys posted today!!

    • @BoardGameNation
      @BoardGameNation  Месяц назад

      We hope you are having a great holiday! ! Glad you enjoyed the video! More on the way!
      We hope you'll consider hitting that Join button for early access to our upcoming videos and special events!
      Thanks for watching!

  • @zacharymetzger4244
    @zacharymetzger4244 29 дней назад +1

    Fantastic work, Board Game Nation. Too tier content, thank you so much.

    • @BoardGameNation
      @BoardGameNation  28 дней назад

      Glad you enjoyed it! We hope you'll consider hitting that Join button for early access to videos like this one and our upcoming special events!
      Thanks for watching!

  • @sinan7997
    @sinan7997 26 дней назад +1

    Really enjoyed this match, thanks for sharing!

    • @BoardGameNation
      @BoardGameNation  25 дней назад

      Glad you enjoyed it! More on the way!
      We hope you'll consider hitting that Join button for early access to videos like this one and our upcoming special events!
      Thanks for watching!

  • @jonmccartney7847
    @jonmccartney7847 Месяц назад +5

    Just started this and feel I would like to see an Axis win.

  • @Tufas
    @Tufas 9 дней назад +1

    Damn thank you so much for all the work

  • @DoubIeO
    @DoubIeO Месяц назад +4

    One slight nitpick about the AA in Ukraine. The probability of 1 hit is as Doug said 30.5555% but there is also the 0.027777 for getting 2 hits and when added up together is a 1/3rd of a chance to have 1 or 2 hits which is basically the one shot that the AA gets.
    I also came to a only 70% chance of Russia winning Ukraine with the 9/12 and the extra AA gun and only a 56/ chance to conquer the territory.
    The other Idea of putting a Artillery into Libya gives a 63ish% chance to conquer Egypt and a 70% chance to kill the UK fighter in mutual destruction which would severely cripple the Allied plan to all in onto Japan.

    • @BoardGameNation
      @BoardGameNation  Месяц назад

      All good points! Thanks for sharing!

    • @joren3275
      @joren3275 26 дней назад +1

      That’s incorrect. 30.56% is for getting *1 or more* hits. (1-(5/6)^2). The probability to get exactly one hit is 1/6*5/6*2 = 27.78%, and getting 2 is indeed 2.78%. Note how that sums to 30.56%. The expected number of hits is of course simply 1/6 * 2 = 0.333 but that’s not a probability.

  • @dandersonanza
    @dandersonanza 29 дней назад +1

    Has it been a year already? Fantastic.

  • @ChristopherShaw-t5f
    @ChristopherShaw-t5f Месяц назад +1

    Just received the game for Christmas! I'm excited to start playing.

    • @BoardGameNation
      @BoardGameNation  Месяц назад

      Great! Welcome to the Axis and Allies community! Here is a link to our how-to-play video:
      ruclips.net/video/IKyWaC0vrtM/видео.html
      Let us know if you have any questions! Have fun!

  • @Ottocide
    @Ottocide 29 дней назад +1

    I am so excited for this to be back!!

    • @BoardGameNation
      @BoardGameNation  28 дней назад

      Glad you enjoyed it! We hope you'll consider hitting that Join button for early access to videos like this one and our upcoming special events!
      Thanks for watching!

  • @quintenfranks8024
    @quintenfranks8024 24 дня назад +1

    Gotta respect the last ditch gamble from the Allies. Have to take the chance!

    • @BoardGameNation
      @BoardGameNation  24 дня назад

      Agreed! However, if you would like to see a way that Allies could have turned that into a really good chance of winning the entire game, check out our most recent live stream. :)
      Thanks for watching!

  • @SamAlley-l9j
    @SamAlley-l9j Месяц назад +1

    I may be a freak but I would've loved to have seen the full games too. Thank you very much I love these videos.

    • @BoardGameNation
      @BoardGameNation  Месяц назад +1

      We are going to make a member only video with some extras and deleted scenes from our conversation and walk through of this game. It probably won't be as detailed as the main video, but it will show our discussion of the rest of the game.
      If you'd like to see that, click the Join button and see which level is right for you.
      Thanks for watching!

  • @teambellavsteamalice
    @teambellavsteamalice 28 дней назад +1

    I adjusted my ideas for units, especially the eastfront, a bit.
    I always feel artillery is overlooked, it's so much more value per IPC then tanks as long as you have infantry to go along with it. 42 IPC buys
    14 infantry (14/28)
    6 infantry 6 artillery (24/24)
    7 tanks (21/21), but movement of 2
    For defense 14 infantry is best, not only have 28 defense vs 24, but also two more hits you can take.
    So what you like to buy depends on how many extra infantry you have and how many you expect to lose.
    If you don't expect to lose them, 7 tanks seem a solid buy for attack.
    But if you don't need the threat of movement, a 6 inf+6art buy is superior: 3 more attack and defense and 5 more hits to absorb.
    In addition you have options with airpower. These at first seem very expensive, but not when you expect to trade territory, expecting to lose all land units that survive the next turn with little effort. Especially Russia needs fighters and infantry to trade and stall, with the fighters doing most of the damage from a distance. As Germany needs defense less they'll slightly favor bombers for extra range.
    With 2 fighters 2 infantry can take 1 unit (with 1 loss) easily, net trading trading 2 units for 2 when taking the return hit in account. 3 vs 2 will probably work (2 inf 1 art marginally better), even having a high chance of having 2 units remaining.
    Removing 3 or more units is easy enough, but you increase the stakes of losing what you send and enticing the opponent to send in more or more valuable units and losing them. The winner of the exchange will be the one to put in so much the other can't retake it.
    Adding more planes, especially bombers, will make it less important if luck or ballsy moves leave 2 or 3 units as defense. The type, even tanks or planes, isn't that important either if you kill everything in one round.
    In the endgame, Russia will probably lose all except Moscow and only need defense. A stack with attackpower (artillery or tanks) might limit Germany from splitting their end stack, but will be weaker. For Germany I would be in favor of artillery over tanks for turn 1-3 purchases, but this game showed having a huge tank stack with airpower provides a range two threat that inf/art don't.
    Note that Russia and Germany need to be cost-effective. The others are also concerned with getting the units where they want them fast enough. UK might help sending fighters to defend moscow fast, but could also move a ministack from India to Russia with more value. Infantry and artillery followed by tanks that catch up could have more value. But fighters are more flexible and can be sent later, defending India and threatening fleets from there in the meantime.
    What are your opinions on buying less tanks and more artillery or airpower? Any strategy where Russia does favor a bigger percentage of artillery?

    • @BoardGameNation
      @BoardGameNation  28 дней назад +1

      You make several good points. I am a believer that fighters and infantry are the best combination for most land combat situations, particularly for the Russians. The ability to strike a forward position with leaving the offensive unit in harms way critical to mid-game back and forth on the Eurasian front. Plus, the fighters will be superior to any other in defense of Moscow.
      Thanks for watching and sharing your thoughts!

  • @Eurodance_Groove
    @Eurodance_Groove 20 дней назад +1

    Minute 19:25... How can you calculate the odds of winning the game before even starting to play it?

    • @BoardGameNation
      @BoardGameNation  20 дней назад

      I don't know that the odds a winning a game can be calculated before it starts, but you can look at how popular strategies have worked in the past and make educated guesses.
      Thanks for watching!

  • @breakingrowesbud
    @breakingrowesbud 27 дней назад +1

    This is amazing work. Respect.

    • @BoardGameNation
      @BoardGameNation  27 дней назад

      Thank you! Glad you enjoyed it!
      We hope you'll consider hitting that Join button for early access to videos like this one and our upcoming special events!
      Thanks for watching!

  • @Thund3rstruk2
    @Thund3rstruk2 Месяц назад +1

    These are great, can't wait for more!

    • @BoardGameNation
      @BoardGameNation  Месяц назад

      Glad you enjoyed it! We hope you'll consider hitting that Join button for early access to videos like this one and our upcoming special events!
      Thanks for watching!

    • @BoardGameNation
      @BoardGameNation  Месяц назад

      Glad you enjoyed it! We hope you'll consider hitting that Join button for early access to videos like this one and our upcoming special events!
      Thanks for watching!

  • @kckaz4453
    @kckaz4453 Месяц назад

    Thank you for producing this. Great stuff.

    • @BoardGameNation
      @BoardGameNation  Месяц назад

      Absolutely! Glad you enjoyed it! More on the way!
      We hope you'll consider hitting that Join button for early access!
      Thanks for watching!

  • @Truewooper
    @Truewooper 27 дней назад +1

    Now you guys need to figure out how to do the double Thorpe Thump. And break the meta again.

    • @BoardGameNation
      @BoardGameNation  27 дней назад +1

      Haha! Let us get through January and we will see what we can figure out. 😂😂

  • @myboringvoice
    @myboringvoice Месяц назад +1

    "Watching raw gameplay video is like watching paint dry...slowly."
    Me: Says you pal, I can watch and play games like this for hours.

    • @BoardGameNation
      @BoardGameNation  Месяц назад

      I thought about that. It's not for me, but I know that some folks really enjoy it. We are considering making the raw game play video available to our members. Would you rather see it as a time lapse in 20-30 minutes or as the full 4-5 hour event?

    • @myboringvoice
      @myboringvoice Месяц назад +1

      @@BoardGameNation Hello and thank you so much for your reply! I am a weirdo and enjoy watching full events. However, for most of your fans, I think your best bet would be to use time lapses. On top of that, it would take a 4 to 5 hour video ages to render. Thank you again and for producing amazing content!

    • @BoardGameNation
      @BoardGameNation  24 дня назад

      Thanks for the feedback! We are looking at a few options for this.

  • @riderwoodnonsports1352
    @riderwoodnonsports1352 29 дней назад +1

    Really enjoyed the video.

    • @BoardGameNation
      @BoardGameNation  28 дней назад

      Glad you liked it! We hope you'll consider hitting that Join button for early access to videos like this one and our upcoming special events!
      Thanks for watching!

  • @veineryan
    @veineryan 20 дней назад +1

    First time watching 1.25 plays speed saved me here

  • @AdamBuxton2
    @AdamBuxton2 Месяц назад +1

    Great video dudes :) !

    • @BoardGameNation
      @BoardGameNation  Месяц назад

      Glad you enjoyed it! We hope you'll consider hitting that Join button for early access to videos like this one and our upcoming special events!
      Thanks for watching!

  • @fieldmarshalsnafu7558
    @fieldmarshalsnafu7558 28 дней назад +1

    Next time maybe at the end of each round let us know how much time was used and how much time was left? Otherwise great job! Love watching the brake down hope I can make it to a tournament some time

    • @BoardGameNation
      @BoardGameNation  28 дней назад +2

      That's something we have done in the past, but it wasn't really an issue in this game. We will likely be adding it back to the World Championship videos.
      Thanks for watching and for sharing your thoughts!

  • @phd_angel
    @phd_angel 2 дня назад

    Awesome video production. Ha! And what a weird match...

  • @TheHilltopPillbox
    @TheHilltopPillbox 29 дней назад +1

    Always fun to see gameplay reports - thanks for posting! Maybe if the US had waited one more turn to amass a larger fleet with more air cover, Japan would have been forced to stay home...? I'm no expert on this version, but Japan has so much striking power, it seems as though the US can't rush out too soon.
    Convincing Axis win!

    • @BoardGameNation
      @BoardGameNation  28 дней назад +1

      Certainly a lot of options available that could changed the outcome. During Friday's live stream, I walked through a way the Allied could have still won. Check that out if you are interested.
      Thanks for watching!

    • @TheHilltopPillbox
      @TheHilltopPillbox 28 дней назад +1

      @@BoardGameNation Thanks for the info - I'll take a look!

  • @WarriorpoetC
    @WarriorpoetC 29 дней назад +1

    Thanks for the video! Congrats to the players and well done to BGN! For the Anniversary Edition, will you only be covering the quarter finals onwards? Will there be an option to see the coverage of the other matches?

    • @BoardGameNation
      @BoardGameNation  28 дней назад

      We will be providing full coverage of 4 of the matches. We have footage from other matches and we are considering making the raw footage available for our members.
      Is that something you would interested in?

    • @WarriorpoetC
      @WarriorpoetC 28 дней назад +1

      @ Indeed I would, I played in the first round on one of the boards that was recorded.

    • @BoardGameNation
      @BoardGameNation  28 дней назад

      We had a problem with the recordings in one of the opening round games. I can see what I can find.

    • @WarriorpoetC
      @WarriorpoetC 28 дней назад +1

      @@BoardGameNation Thank you kindly!

  • @f12mnb
    @f12mnb 29 дней назад +2

    Thank you for doing this. In many games (e.g. chess) there is standard way to recording moves and set up. Is there an equivalent for A&A?

    • @BoardGameNation
      @BoardGameNation  29 дней назад +1

      We have been working on an annotation worksheet template that would allow folks to capture the action of A&A games. Otherwise, not really.
      Thanks for watching!

  • @ewwthatsgross2
    @ewwthatsgross2 25 дней назад +1

    Fun to watch!

    • @BoardGameNation
      @BoardGameNation  25 дней назад

      Glad you enjoyed it! More on the way!
      We hope you'll consider hitting that Join button for early access to videos like this one and our upcoming special events!
      Thanks for watching!

  • @byhooksorbycrooks7650
    @byhooksorbycrooks7650 15 дней назад +1

    Just a thought about the American turns losing an infantry to the Japanese bombers in consecutive rounds on Iwo Jima:
    I have played this game for 30+ years. I will still find myself playing against seasoned, fairly good players who DID NOT KNOW a critical rule about one or more aspects of gameplay.
    It’s possible that the American player didn’t know they could leave land units on their transport and not land them. Sounds crazy. I know. But I’ve run into-recently-some players who literally disputed this or admitted they didn’t know it. Both through discord chats or in person games.
    So it’s possible that guy just didn’t know that was an option.
    Ps. Great production work on the video.

    • @BoardGameNation
      @BoardGameNation  14 дней назад

      I suppose it is possible, but these Allied players have been around a long time.
      Thanks for watching!

  • @jakobsager3683
    @jakobsager3683 Месяц назад +1

    Best Christmas gift ❤🎉

    • @BoardGameNation
      @BoardGameNation  Месяц назад

      Glad you enjoyed it! We hope you'll consider hitting that Join button for early access to videos like this one and our upcoming special events!
      Thanks for watching!

  • @darrellwoods634
    @darrellwoods634 Месяц назад +2

    Great video! Can't wait to see more of the games from GenCon. Had one question on the rules concerning the Black Sea. I thought that since Turkey was neutral that the strait was closed to all navel units. THis is how we have always played. Is this a tournament rule or have my friends and I been playing it wrong?

    • @BoardGameNation
      @BoardGameNation  Месяц назад

      The closing of the Dardanelles (between SZ 15 & 16) is an optional rule that is not used in tournament play.
      We hope you'll consider hitting that Join button for early access to videos like this one and to play in our upcoming special events!
      Thanks for watching!

    • @darrellwoods634
      @darrellwoods634 Месяц назад +1

      @@BoardGameNation Where is the join button!

    • @BoardGameNation
      @BoardGameNation  Месяц назад

      You can find it on any of our videos or you can follow this link
      ruclips.net/channel/UCmaqRPUjCPuS63kKiptyvXwjoin
      Thanks for asking!

  • @daegon1985
    @daegon1985 13 дней назад

    The aa gun hit + the 1% fleet event in East Indies really stuffed any KJF chances imo and put this game into high skew against the allies similar to a Russia loss in Ukraine R1. The R1 pivot back to classic Crush Russia tactics for the Axis paid off

  • @chr1stopherrr
    @chr1stopherrr 15 дней назад +1

    If I’m playing the Allies and Axis leaves Sweden and Finland open after G1, I’m always landing there on UK2 (might even build a factory in Sweden and block access with infantry in Finland until I can reinforce it in UK3). Or is that too much of a slow play for tournaments?

    • @BoardGameNation
      @BoardGameNation  14 дней назад

      Not sure. We will have to give that a try! Thanks for watching!

  • @davedujour1
    @davedujour1 Месяц назад +1

    In 1942v2, can units remain on transports while at sea? Or must they disembark is able? IE, if the US chose to take a unit from Midway island, could it have left it on the transport in the Iwo Jima sea zone (somewhat) protected by all the other naval units?

    • @BoardGameNation
      @BoardGameNation  Месяц назад +1

      That would have been one option. Another would have been to send the transport back to San Francisco to fully reload and regroup. Not sure it would have worked, but it certainly would have been better than what happened.
      Thanks for watching!

  • @KungFuHustling
    @KungFuHustling 14 дней назад +2

    What is the Thorpe thump?

    • @BoardGameNation
      @BoardGameNation  14 дней назад +1

      The Thorpe Thump is a strategy developed by Doug that uses every available IPC of the USA & UK to target Japanese Victory Cities. It was a key factor in our success in the 2023 A&A World Championships.
      I hope that helps! Thanks for watching!

    • @KungFuHustling
      @KungFuHustling 8 дней назад

      @@BoardGameNation Thanks! I'd appreciate something like build guides both for tournament, online and in person casual games. I love this game!
      What you all are doing is sick

  • @Haydenbs
    @Haydenbs 23 дня назад +2

    Hi Gary and anyone else who is reading! I wanted to share some really interesting house rules that I have created for a next level of gameplay and chaos within the game. If you have any questions about the rules or balancing, feel free to ask! Here they are:
    Soviet Union:
    If Russia is attacked, the Soviets receive 5 free infantry on their next turn, which must be placed in Russia (one time use only).
    In addition, every Soviet submarines has the ability to ignore enemy destroyers, allowing them to still use a surprise attack even when enemy destroyers are present. This can only be done when the sub count is higher or equal to the destroyer count. If there are more destroyers than there are Soviet subs in the battle, none of the subs get their surprise attack. (This rule was only added to give the Russian sub a bit more love)
    Germany:
    Germany can move tanks 3 spaces instead of 2 when capturing enemy territory without enemy forces (old blitz but slightly better)
    Germany can also call in infantry when its capital is attacked. If it’s a bombing raid, they get 1 free infantry added to Germany. If it’s a regular attack, they get 2 free infantry added.
    Finally, 1 German tank per battle is allowed to have +1 attack (rolling for a 4 or less instead of 3 or less). Note that this can only be done with an attack, nothing changes on defence.
    United Kingdom:
    For UK, if any of the sea zones directly around the capital is attacked, any fighters next to it can join in to defend.
    In addition, the UK get an “empire bonus”. For each of the 3 colonised countries they control (Africa, Australia, and India), they receive an extra +2 IPC’s (total of 6 if they control all 3) at the start of their turn
    Japan:
    For Japan, they can kamikaze which means fighters and bombers can join attacks even at the end of their range, but they will be destroyed at the end of the battle no matter what. After they are destroyed, If the enemy still has units left in the battle, fighters can roll for a 1, and bombers can roll for a 2 or less. If they hit, they take a unit down with them (has to be land or sea - can not take down something in the air)
    If Japan’s capital is attacked, half of their infantry in Japan will defend at a 3 or less, instead of the usual 2.
    Finally, any other island that is not Japan itself, Japan is allowed to have 1 infantry per battle defend at a 3 instead of a 2. Similar to Germany’s rule, note that Japan only gets this bonus if it is defending not attacking, and only if it is on an island.
    America:
    For america, they have the option to buy a “special transport”. These transports can take any 2 units, instead of having to take 1 unit + 1 infantry. They can also choose to take 3 infantry if they wish. These special transports cost 9 IPC’s to produce.
    And as for Americas nuke, it can only be made after 5 full turns. It costs 30 IPC’s to build, and the bomber that takes it cannot participate in any air battles while carrying the nuke. If the nuke reaches the target, it instantly destroys all units both friendly and enemy in that specific country, as well as any factories that are there as well. For the nuke to work, the Americans have to roll a 5 or less. If a 6 is rolled, the nuke malfunctions and doesn’t explode. Only one nuke can be present at a time, meaning one has to be detonated or destroyed before another one can be built.

    • @BoardGameNation
      @BoardGameNation  23 дня назад

      Seems like some fun options! Thanks for sharing!

  • @francisrauth9201
    @francisrauth9201 Месяц назад +1

    Generally, I don't like to initiate early big turn 1 battles that are under 70%. Especially if the opposing side has a battleship because if that battle goes a little sideways, they are likely to walk away with a unit that is worth 20 ipcs that immediately recovers its extra hit. When attacking the big British fleet, I know there are a lot of tantalizing targets but there is too much material to divert more than one sub away. And I know the zone 37 attack is popular but in almost all instances I find it more valuable to take out the transport and destroyer in 61. It requires little investment and it really limits what Japan can do. Limiting options for opponents before their turn 1, in my opinion, is more valuable than raw material.

    • @BoardGameNation
      @BoardGameNation  Месяц назад +1

      Certainly a fair point. The value in the sz 37 attack really comes into play in the later rounds. The early losses by Japan give the US an early lead in the build tempo. That small lead in the beginning snowballs behind the US economic might.
      Thanks for sharing your thoughts! We hope you'll consider hitting that Join button for early access to videos like this one and our upcoming special events!
      Thanks for watching!

    • @francisrauth9201
      @francisrauth9201 Месяц назад

      @@BoardGameNation I agree and understand the thought behind it but if the US v Japan navy build up is your concern, you can accomplish the same effect by discouraging any kind of Pearl Harbor action resulting in the US saving half of their Pacific fleet. By taking Borneo and New Guinea with cruiser support, one it almost guarantees they are taken eating into Japan's income while adding a boost to UK, two with targets that can be real thorns in zones 49, 47 and 61 (or 48 if you get lucky and you like to get a lil froggie like myself) they have to be dealt with and any attempt at even a light Pearl spreads forces too thin at sea and/or leaves land advances with little to no air support. And if you be Thumping from India, taking out a centrally placed destroyer while saving a sub for a round 2 attack can be real effective. Especially if either Japan's placement was not perfect or their clean up battles didn't go well. Which on round 2 can land you easy little stragglers while only risking a sub hit back or with a lil luck potentially get you the same big ticket units with better odds. But ultimately unless Japan takes some real gambles it makes their turn very predictable. I think one of the main advantages of Japan are their array of options that can have an immediate effect.
      Just my thoughts. It is definitely more effective in longer non-tournament play but can still be very effective with a 5-6 turn limit.

  • @knightmare8403
    @knightmare8403 25 дней назад +1

    where did this tournament take place and how do you sign up or participate?

    • @BoardGameNation
      @BoardGameNation  25 дней назад

      This event is at Gen Con in Indianapolis. The convention is usually the first weekend of August. To play, you will need to have a badge for the convention and purchase a ticket for the specific events you'd like to play in.
      I hope that helps! Thanks for watching and we hope to see you there!

  • @Fulschermd
    @Fulschermd 19 дней назад +1

    Where do I sign up for the tourney? I’ve been playing A&A for decades.

    • @BoardGameNation
      @BoardGameNation  18 дней назад +1

      We are working on this now! Stay tuned for more about our Discord server!

  • @fitforfree1044
    @fitforfree1044 11 дней назад +1

    I have a question. Can you go into an unoccupeid unfriendly county with two tanks and than blitz each tank in separate unfriendly countries to do combat?
    For example go from Ukraine into Rostov with two tanks and then blitz to Volgorod with one tank and into the Caucasus with the other?
    Hope you vcan help me.
    Best!

    • @BoardGameNation
      @BoardGameNation  11 дней назад +1

      Yup. Tanks don't have to stay together when blitzing. The best example is in Africa. German tanks can spider out and capture most of the continent in a single turn.
      Hope that helps. Thanks for watching!

    • @fitforfree1044
      @fitforfree1044 11 дней назад +1

      @@BoardGameNation that helps a lot!!!

  • @jamesramey5287
    @jamesramey5287 26 дней назад +1

    It’s been a year already? Are we only getting the final?

    • @BoardGameNation
      @BoardGameNation  26 дней назад

      We are offering the final of the 1942.2 tournament, but four videos of the World Champions! Im 2024, the Anniversary Edition took center stage as the World Championship event.
      New videos and live streams coming in January!
      Click the Join button to become a member of BGN for early access, invites to special events, and more!

  • @georgegraham2241
    @georgegraham2241 12 дней назад

    I'm interested what the strategy was for the Japanese destroyers that he mentioned early in the video that they would talk about later. Why were they so important?

  • @MegaMorphus
    @MegaMorphus 7 дней назад +1

    Can anyone explain what the strategy that everyone uses is?

    • @BoardGameNation
      @BoardGameNation  7 дней назад

      If you are referring to the Thorpe Thump we mentioned, for more about that... I suggest checking out our coverage of the 2023 World Championships. It is primarily what Doug and I used in that tournament.
      Thanks for watching!

  • @joshdavis3743
    @joshdavis3743 18 дней назад +1

    I am nota huge fan of the way the allies played, but man they got some rough dice.

  • @jessel3621
    @jessel3621 Месяц назад +2

    The axis played great. The allies had one too many beers.

    • @BoardGameNation
      @BoardGameNation  Месяц назад +1

      Well, this game started at 8am on Sunday morning at Gen Con. So, they might still have been suffering from the previous night's festivities.
      Thanks for watching!

  • @PirateofAE2
    @PirateofAE2 Месяц назад +1

    randomly fed my feed, dont play nor know the game, though i do play video games of similar nature, eg hoi4. this looked to be a case of anything that could go wrong, did, and then just desperation moves trying to find that magic bullet to make up for what didnt work. the reverse sweep by the us really did seal the game.

    • @BoardGameNation
      @BoardGameNation  Месяц назад

      Glad you enjoyed it! More on the way!
      Thanks for watching!

  • @mr.anonymous6428
    @mr.anonymous6428 Месяц назад +1

    Awesome!

    • @BoardGameNation
      @BoardGameNation  Месяц назад

      Glad you enjoyed it! We hope you'll consider hitting that Join button for early access to videos like this one and our upcoming special events!
      Thanks for watching!

  • @ForeverDoubting
    @ForeverDoubting Месяц назад +1

    Mistakes aside, that was some brutal Allied luck a bunch of sub 10% outcomes going against them!
    Still, from the decisions made it seems the best players won!

    • @BoardGameNation
      @BoardGameNation  Месяц назад +2

      Certainly looks that way, but Friday night, we are going to be talking about how the Allies could have won this game even after there final blunder! Hope you will join us!

    • @ForeverDoubting
      @ForeverDoubting Месяц назад +1

      @@BoardGameNation Looking forward to it!

  • @4DAKINGBEETLE
    @4DAKINGBEETLE 22 дня назад

    When is Global and Anniversary Edition?

    • @BoardGameNation
      @BoardGameNation  22 дня назад

      Anniversary is coming in January. Global in February. All in production now.
      Thanks for watching!

  • @francisrauth9201
    @francisrauth9201 Месяц назад

    Oh and since i am commenting so much I have been meaning to ask, Gary, you said you worked in the casino business. What towns did you work in?

    • @BoardGameNation
      @BoardGameNation  Месяц назад

      I started in Indiana, then Day-Cruise ships out of Florida, then Iowa, then Chicago, then Cincinnati. I have been out of the business for about 7 years now. (Wow. I just realized that.) I now live in Memphis. Were you in the business?

    • @francisrauth9201
      @francisrauth9201 Месяц назад

      No, not even much of a gambler really. But I find myself getting dragged along with family and friends. Born and raised in Omaha. I kind of have a photographic face recognition memory thing that people sometimes find off putting. You look familiar, and in my head I see a casino uniform attached. Where you a floor guy or work in the back?

    • @BoardGameNation
      @BoardGameNation  24 дня назад

      I was a Casino Manager. So, if I was on the property, I was in a suit.

  • @trevorreece7456
    @trevorreece7456 Месяц назад +2

    59:26 I find it odd that the US ships and especially the fighters wouldn’t be able to defend against the bombers attacking the land units. Maybe there was a rule update on this or I’ve just been playing wrong for a long time

    • @BoardGameNation
      @BoardGameNation  Месяц назад +1

      Ah. The important thing to notice is that the land unit was on the island of Iwo Jima, not on the transport with the fleet. So, they are in separate spaces. This left the infantry defenseless and an easy target for the Japanese bombers.
      Good question! Thanks for watching!

    • @trevorreece7456
      @trevorreece7456 Месяц назад +2

      @ Yeah that makes sense. I just don’t necessarily love it thematically. Seems odd that the bombers could come in and continually bombard those two infantry while the rest of the fleet and those fighters just sit their twiddling their thumbs. Makes more sense thematically for me that they would be involved in the flight (especially for an island, different story for land part of a large land mass). That said, I realize those are the rules so gotta play by them.
      Love your guys’ content and all the work that you put into everything, it really shows. Keep up the amazing work!

    • @BoardGameNation
      @BoardGameNation  Месяц назад

      The balance between engaging game play and historical accuracy is always tricky.
      Thanks for watching!

  • @DoubIeO
    @DoubIeO Месяц назад +1

    About Russia Round 2, the thing in favor of not sending that much into Ukraine is that Germany could send everything into Arch Angels and threaten Moscow which means whatever is in Ukraine has a problem defending Moscow for a German attack. Atleast this is what I would have considered as Germany in order to get Russian troops out of eastern Europe.
    For the UK2 turn the tank in Canada is stuck there anyway so that one I would definitely take and land into europe about the tank that was on the British Islands depends on if you got enough to fill the transports the next round.
    And yes as the UK if you have an early fleet the main reason for the UK is to trade with Germany and sap resources any unit used in retaking France and North West Europe is something that wont be hitting Moscow. That said I would have still taken France with the Tank&Infantry from Canada but only 1 Infantry into North West Europe.

    • @BoardGameNation
      @BoardGameNation  Месяц назад

      All good points! Thanks for sharing!
      We hope you'll consider hitting that Join button for early access to videos like this one and our upcoming special events!
      Thanks for watching!

  • @francisrauth9201
    @francisrauth9201 Месяц назад +2

    One more comment, I think most people are baffled by the Allies moves here because I think they got thrown off their original plan with 2 odd happenings one bad and one good. One not only not getting Ukraine but also losing a fighter, brutal. And two, having all their material to use on zone 7. I think US's overly aggressive play is prolly a habit when they are use to more India investment. Building a carrier in the Atlantic (which I agree with in this game) made any meaningful early Pacific investment impossible.

    • @BoardGameNation
      @BoardGameNation  Месяц назад +1

      Another fair point. It seems to me the Allies got tempted away from their main plan (KJF) by the unexpected windfall in SZ 7. Didn't really work out for them, but Friday night, we are going to be talking about how the Allies could have won this game even after there final blunder! Hope you will join us!

    • @francisrauth9201
      @francisrauth9201 Месяц назад +1

      @BoardGameNation Sweet!

  • @THEBUBBLEBASSBOY2025
    @THEBUBBLEBASSBOY2025 Месяц назад +1

    Lets gooo

    • @BoardGameNation
      @BoardGameNation  Месяц назад

      We are excited, too!
      We hope you'll consider hitting that Join button for early access to videos like this one and our upcoming special events!
      Thanks for watching!

  • @mikemorenilla7444
    @mikemorenilla7444 4 дня назад

    Those are some unlucky brits

  • @flashgordon6670
    @flashgordon6670 Месяц назад +2

    Great video thanks, awesome game. But do you have what it takes to face the Emperor’s Challenge. A balanced and more realistic setup, of the optional rules of G40 2nd. That I figured out, playing on Triple A game site, also very fun.
    They are; Low Luck dice, Low luck for bombing and for AAA guns. Technology on and with Low luck for technology. Meaning that, whatever you spend on technology improvements, gets rolled over onto successive rounds, should you be unsuccessful.
    A starting handicap of 15 for the Allies, including 1 mandatory Anzac infantry on New Guinea. Bc Japan can sink the entire Anzac navy on round 1, preventing Anzac getting any National bonuses permanently. So Anzac basically gets New Guinea as a freebie, unless Japan puts extra into stopping that and therefore having less ability to damage the Allies elsewhere. This more accurately reflects the true conflict of WW2.
    The remaining 12 is entirely optional. Personally, I put 1 British destroyer with the Cruiser by Gibraltar. To prevent the Germans from getting full control of the Atlantic on round 1. The British have a chance to fight back, should Germany’s u boats, sink the entire British navy. This makes Sealion a little bit harder to do by round 3, giving the British a chance, to get their units in Canada over the Atlantic. Or to get them to Brazil and or North Africa/Gibraltar. Typically, this can buy Britain an extra round, to survive a full Sealion Rd 1 strategy. Allowing the Americans to have some say in the matter, as would be the case in real life.
    If Japan chooses to freeze the ISA out of the war for the first 3 rds that’s an enormous opportunity for Germany to kill off. Britain, before the USA can even make a move.
    With technology on, there’s a magnitude of more permutations that makes every single game unique and less repetitive. It can also prolong the game and reflects the importance of technology in reality. It can also make games quicker, should one side get the right technologies they need for a knockout blow.
    The remaining 4 credits, I typically put an extra British artillery in Sudan, to help get the Italians out of East Africa and help Britain to hold onto something in the Middle East, should the Luftwaffe get heavily involved, in assisting the Italians, to get their national bonuses.
    This setup that I’ve played by, about a hundred times, is the fairest and most enjoyable form of G40 2nd. The trouble with the out of the box setup, is that the Axis have the advantage of going first and they can get local Superiority anywhere they wish. There are formulas for the Axis to knock out Britain by rd 4 and India quite early as well. Then the game is usually over by Rd 6, before the Allies have a chance to implement any strategies of their own. If Britain falls and the Royal Navy is sunk early and Italy gets the edge in the Middle East, then Moscow falling by Rd 7, is inevitable.
    Lastly, another change to the out of the box rules that the Emperor’s challenge includes, is to the Victory Conditions. This can be defined in two ways; Firstly: Either as knocking out 2 major Allies, Britain, Russia, USA. Or 1 Major Allies country and 2 minor countries. UK Pacific and Australia are the minors.
    Secondly; As capturing the required amount of victory cities in the out of the box rules and holding them for 3 consecutive rds. Thus is bc, too many games can be won by the Axis, simply by knocking out 1 Major Allies country and 1 minor Allies country. Then all the Axis needs are the rest of the Continental Allies Cities. Which usually makes Egypt, the last stand for the Allies. This is completely unrealistic, there’s no way all the Major Allies would’ve surrendered, had Egypt, India and Moscow fallen to the Axis, for example.
    If there’s 3 extra rds that the Axis have to hold onto them for then the Allies have a fair chance to make a counter attack somewhere, execute a plan that the Allies player has invested hours of time into and resolve any large naval battles that may have been brewing up for several rds, yet haven’t happened yet.
    Too many games have been won by the Axis, simply by having a couple of land units in Egypt. When the Allies have masses of military a couple of rds away.
    In other words, there should be some flexibility and discretion with the victory conditions. Both players are still free, to concede at any time, should they wish to and they should be given enough fair opportunity, to exhaust their plans and ideas to swing the game in their favour. Also some players think further ahead than others. An Axis player may have a pre set formula to win the game by rd 5 or 6. While typically the Allies plans will take 8 - 10 rds, to come to fruition.
    Thanks again and I hope this helps and you have time to try the Emperor’s Challenge.

    • @BoardGameNation
      @BoardGameNation  Месяц назад

      Thanks for sharing! That sounds fun!
      Thanks for watching!

  • @LarryAntonina
    @LarryAntonina Месяц назад

    Thanks for the forecast! I have a quick question: I have a SafePal wallet with USDT, and I have the seed phrase. (alarm fetch churn bridge exercise tape speak race clerk couch crater letter). How should I go about transferring them to Binance?

    • @BoardGameNation
      @BoardGameNation  Месяц назад

      Not sure this comment is on the right video. :)

  • @Juvelira
    @Juvelira Месяц назад +1

    I have just one question - How was it possible for the Japanese to lose both the Carrier and Battleship but not the Fighters, while UK lost all 6 units? This is not even possible unless the Axis intentionally decide to lose their Battleship. There is a possibility UK left the Sub until the end and it sunk it, but then the sub wouldn't have been destroyed, and of what I see it is. So what the bloody hell happened there?

    • @BoardGameNation
      @BoardGameNation  Месяц назад +1

      I'm not sure of the exact sequence, but this is definitely a really good outcome for Japanese. Also, opting to lose the BB over the Fighters is actually a pretty good choice. They still defend at a 4 and can land on East Indies if they survive.
      I'm not sure that helped, but thanks for watching!

    • @Juvelira
      @Juvelira Месяц назад

      @@BoardGameNation I really can't see how losing a Battleship can be anyway better than losing a Fighter. When I saw someone bid 5 IPC just to play the Allies I thought there must be some excellent strategies in mind but then I just saw there was nothing smart on the Allies side

  • @erickam6733
    @erickam6733 Месяц назад +1

    I'm curious why Japan chose to sacrifice the battleship UK T1 instead of one of the 2 fighters.. my take on it is you have a 20 ipc unit loss instead of a 10 IPC unit loss.. Japan can purchase that fighter replacement T1 and still have money left, whereas a 20 ipc replacement sets them back a bit, and you lose out on a valuable escort/fighting piece vs the inevitable American attack.

    • @BoardGameNation
      @BoardGameNation  Месяц назад +1

      This if something that we will be talking about in the live stream on Friday, but the short answer is that is kind of a dealer's choice that depends on a number of factors ( what units did the hitting, what was left on the defense, what can attack what would remain, etc). I will say that, when playing Japan, if I have a choice between two fighters and a battleship, I prefer the fighters.
      Thanks for the question. More about it on Friday. Thanks for watching!!

  • @CobisTaba
    @CobisTaba 28 дней назад

    Wait, did you delete my comment about BetterHelp or did something else go wrong? Don’t see it here anymore (was curious if you responded as it was an honest question). If you want it via email or whatever fine by me but could not find a contact address ( and I do not have Facebook)

    • @BoardGameNation
      @BoardGameNation  28 дней назад

      I'm not sure what happened to your earlier comment. If you have a specific question about our relationship with BetterHelp, please email *info*@Board*Game*Nation.*com (remove all the *).

    • @CobisTaba
      @CobisTaba 27 дней назад

      @ thanks, and done! Thanks for the quick reply.

    • @BoardGameNation
      @BoardGameNation  24 дня назад

      I never received your email. Can you try again?

  • @evelk5233
    @evelk5233 29 дней назад

    so in the world championships all the Germans got wiped out in France?

    • @BoardGameNation
      @BoardGameNation  28 дней назад

      I'm not sure what you mean. Can you clarify?

  • @kennethhendrickson2865
    @kennethhendrickson2865 29 дней назад +1

    Hate this game

  • @soerenkepler
    @soerenkepler Месяц назад

    At some point it just gets really annoying to listen to the smug down-putting laughter from the commentators. Its insensitive to particularly the allied players playing under pressure, subjective and should have been kept off the air. Certainly doesnt belong in an objective analysis. Good luck finding candidates for next years humiliation on RUclips.

    • @BoardGameNation
      @BoardGameNation  Месяц назад +1

      As I said, even good players have a bad game. Our goal was never to embarrass or humiliate anyone. We try to offer a fair analysis of the moves as we see them. Still, you'll notice that the Allied players in the match were never named. This was a deliberate choice to avoid any hurt feelings.
      Still, we apologize if you felt like we were unnecessarily critical. It was not our intention. Watching it again, it felt like we were questioning as many Axis moves as Allied.
      Either way, thanks for watching and for the feedback!

    • @soerenkepler
      @soerenkepler Месяц назад

      @ so… you knew by not naming the allied players that you were going to put down their effort. I dont think you were too critical in strict game terms. No - I think your mannerisms and laughing at said players are far beyond, what they signed up for… and downright offensive to put on a cast. I Wonder if you, your co-caster and 1 axis player in particular would act so obnoxious, had the allied players been on the cast. This was not a just a neutral informative cast, but it comes across as a disrespectful slagging of 2 guys, who were probably outmatched from the getgo, were unlucky or made alot of high risk for high reward decisions that just didnt come to fruition. Or a combination. Nevertheless this wasnt enjoyable to watch. Shame - wont watch it again either. Take from this what you will.

    • @BoardGameNation
      @BoardGameNation  Месяц назад +1

      I appreciate your thoughts. We will keep them in mind for future videos.

    • @jessel3621
      @jessel3621 28 дней назад +2

      Laughing at such laughable play by the Allies is deserved.

  • @JBallsMcLongcock
    @JBallsMcLongcock 25 дней назад +1

    If that is a well played world championship, then i must be an A&A god

    • @BoardGameNation
      @BoardGameNation  25 дней назад +1

      Haha! Maybe! We hope to see you at Gen Con and we can find out. 😀
      This video featured a side event at the World Championship. The actual World Championship matches from 2024 are coming soon!
      Thanks for watching!

  • @ytrewq182
    @ytrewq182 29 дней назад +4

    It's a shame that the Allies had atrocious dice the whole game. Axis still probably would have won but yikes on those rolls for the Allies, every battle was just brutal.

    • @BoardGameNation
      @BoardGameNation  28 дней назад +1

      They definitely had a rough go of it. Thanks for watching!