Sector 2 The Perfect Layout 🚀 IXION - New Player Guide, Tutorial

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  • Опубликовано: 19 янв 2025

Комментарии • 76

  • @bobelism
    @bobelism 2 года назад +17

    This is amazing! Thank you so much for your help! Please, please, please upload the rest of the episodes 😢 PLEASEEE!

  • @panadeuser
    @panadeuser Год назад +3

    The second* you break into Tier 2, I recommend getting the Tech Lab enhancenment upgrades which become available: Assistant Promotion (3 science point over 5 cycles) + Personal Computer (faster research). It will basically allow you to chop down the tech tree with more ease.
    I hereby move to making these the must have, mandatory upgrades once tier 2 unlocks - all in favor?!
    * and I mean the very instant

  • @marchouston5788
    @marchouston5788 2 года назад +3

    JD slays games! You never fail to impress.

  • @TheFirstCyberNinja
    @TheFirstCyberNinja 2 года назад +8

    It's impressive how fast you figured this game out, I've been playing since yesterday and I'm literally putting out fires left and right lol.
    I'm at a point where I need to reorganize my sectors but don't know how to do it without ruining everything.

    • @JDPlays
      @JDPlays  2 года назад +4

      Depending on how far into the game you are restarting is possibly a better option.

    • @TheFirstCyberNinja
      @TheFirstCyberNinja 2 года назад

      I was still pretty early so I just restarted

  • @Androtar
    @Androtar Год назад

    Bro, not gonna lie, your Sector 1 layout was the 1st vid I saw of yours, the "borrow a like" comment made me chuckle. But now I'm like "Ok, bruh, here's the like, now EARN it!" And, well, you did. And a sub, so... you won this round...

  • @RichardTruth123
    @RichardTruth123 2 года назад +1

    This was truly fantastic when I was starting out thank you

  • @cheetored20
    @cheetored20 2 года назад +8

    Thanks for the setup! Maybe in the next sector tutorial you could mention that it's a good idea to always check your food supplies?

  • @RichardTruth123
    @RichardTruth123 2 года назад +1

    This was truly fantastic info starting the game thank you!

  • @anonymousdaniel7267
    @anonymousdaniel7267 2 года назад

    Really loving these perfect layout videos. Looking forward to the next one!

  • @rickherrin5364
    @rickherrin5364 2 года назад +2

    I very much enjoyed the video. With your help I'm ready for the next sector. The problem is,,,,it's locked.

    • @rickherrin5364
      @rickherrin5364 2 года назад +1

      Never mind. I didn't think I had to Jump with Mars not discovered.

  • @FunkyBaconArts
    @FunkyBaconArts 2 года назад

    13:33 ah yes, the exploding battery chain reaction. gotta love those.

    • @warmachine5835
      @warmachine5835 2 года назад

      I haven't seen that happen yet and I was like, "Uhhhhh, what just happened?"

    • @FunkyBaconArts
      @FunkyBaconArts 2 года назад

      @@warmachine5835 I learned about that when I first started playing that if a battery has a critical accident it will explode and damage nearby buildings, if that building is another battery then it too might explode and do the same thing.
      Now how an unmanned building has an accident due to workers being overworked I have no idea, maybe the janitor spilled a bucket of water when walking past it or something.

  • @eaglechawks3933
    @eaglechawks3933 2 года назад

    Having a space sector at specialization 2 with your EVA airlocks there really saves you on alloy spent on hull maintenance over the course of the game. Having a docking bay in your industrial sector to have your cargo ships unloading resources isn't a bad idea, but don't waste a slot on a mining ship - put the science and mining ships all in your space sector. One thing to remember is that any working conditions beyond optimal produce accidents - and overwork gets people killed pretty fast. Keep your factories turned off power wise unless you are actually producing something with them.

  • @arcanamtredecim
    @arcanamtredecim 2 года назад +1

    I usually defrost chicken, but I like defrosting people just as well 🤣 Great videos man, like well deserved!

    • @JDPlays
      @JDPlays  2 года назад +1

      Thank you 😋

  • @nixon8992
    @nixon8992 2 года назад

    Great job!

  • @kevorkyijan118
    @kevorkyijan118 7 месяцев назад

    I am thrilled ❤

  • @mike2002bartell
    @mike2002bartell 2 года назад

    Thank you again for these videos.

  • @Alexandragon1
    @Alexandragon1 2 года назад

    Thx for the video! Keep going!

  • @innerlight7018
    @innerlight7018 2 года назад

    When you've played the old Sierra Games (Pharao, Emperor) and you like Sci-Fi, this game is your Elysium! Thanks, JD, for your tutorials, they are very good. 🤌👍

  • @isaacbrouse-lillini8802
    @isaacbrouse-lillini8802 2 года назад +2

    Love the video, I'm a spaghetti player at the best of times so kudos for the help. I just wondered why you didn't decide to specialize one of the sectors for space, and the other one for industrial. Both give decent bonuses that are definitely worth looking into.

    • @JDPlays
      @JDPlays  2 года назад +1

      Its easier to specialize in one category to start with and then diversify afterwards once you have more tech and upgraded buildings.

  • @RobertGraphics
    @RobertGraphics 10 месяцев назад

    That trade window looked cleaner than the new one used today.

  • @cupidstunt8136
    @cupidstunt8136 2 года назад +2

    you may want to add a waste disposal facility. I would suggest the 1st sector be the industrial one because of the presence of hte laboratory .

    • @kognak6640
      @kognak6640 2 года назад

      Tech Lab counts towards Space Specialization, it should be in sector with docks, ports and probe launcher. You get hull repair bonus from space specialization and load/unload bonus for ships. It's most useful of all the bonuses, especially in first half of the game.

  • @spatrompete2601
    @spatrompete2601 2 года назад +4

    This two video helped me a lot and put me down a easier path. Any chance for a full LP, I love your play stile 😊

    • @JDPlays
      @JDPlays  2 года назад +2

      First ep goes up in less then 6h (I hope)

    • @spatrompete2601
      @spatrompete2601 2 года назад +1

      @@JDPlays oh great 👍 sign me up for it

  • @reveral9880
    @reveral9880 Год назад

    Also I like you idea of unloading cargo directly in to industrial sector, but by putting all cargo ships in same dock you missing out on free huge storage. Every dock can hold 300 units of cargo or something? I think you could incorporate that in to your build by splitting cargo ships to each docking station.

  • @JDPlays
    @JDPlays  2 года назад +3

    Missed a Video? check the playlist here ▶ ruclips.net/p/PLnIE0W-m629dYGtscXEhIY6Omdtp4PoqL
    Consider supporting Join Patreon and save on yearly membership www.patreon.com/JD_Plays Become a RUclips Member ruclips.net/user/jdplaysjoin
    Sector 1 video: ruclips.net/video/JI5aWViff5s/видео.html

  • @Kinasawa
    @Kinasawa 2 года назад +1

    You don't need multiple infirmeriesjust don't expand until you have the workers, ramp up the defrost if you want to rush things up

  • @SMAKKEL
    @SMAKKEL 2 года назад

    I love the playthrough, would you show you final version of the sectors when you are done with the game?

  • @VorlMaldor
    @VorlMaldor 2 года назад +15

    You shouldn't skip the buildings you are placing, and your research order. Both are kind of important if you are doing a layout guide.

    • @Efari_W
      @Efari_W Год назад

      if you watch sector 1 he does recommend the way he did his research.

  • @Mr.Glitch
    @Mr.Glitch 2 года назад

    I'm on restart three now, just got my first steel mill up and running, but had to skip the second dock until the darn leaky hull is fixed up!

  • @giguy2002
    @giguy2002 2 года назад +2

    A little fast showing how resources sectors so had to rewind a few times to see what you were ding but dig all the info! 👍

  • @johnusie7722
    @johnusie7722 2 года назад +1

    died 3 times trying to get to the point at the end of the video because of all his skipping around

  • @radok79
    @radok79 2 года назад +1

    would be nice but i cant build in the top left corner of section 2 for some reason.

    • @BartucKriegsherr
      @BartucKriegsherr 2 года назад

      I feel the same way, apparently the whole upper left tile is not buildable for some reason. Probably bugged or something.

  • @ckhenson
    @ckhenson 2 года назад +1

    Did you make the first VOHLE flight between this video and the first?

    • @JDPlays
      @JDPlays  2 года назад +2

      Check the lets play to see how this is done within the context of the game.

  • @alexishuon8440
    @alexishuon8440 3 месяца назад

    2nd part does not show how to unlock sector 2, and how did you get 10 electronics when "unauthorized access" gives only 2 ?

  • @david_ashwood
    @david_ashwood 2 года назад +1

    Nice runthrough, decent layout although I think your storage locations need a bit of work to reduce transit time from the dock and to the factories

    • @JDPlays
      @JDPlays  2 года назад +1

      The game had a patch day 0 patch which lowered the number of transporters, which means this could now do with a optimisation check

  • @bigredusa1
    @bigredusa1 2 года назад

    Please go over best tech tree skills to unlock, since it takes awhile to unlock them; making a mistake by taking something not as beneficial is costly in regards to time. I would like to know how to make the ship self sufficient as soon as possible, thanks.

  • @jasonmcdonald2657
    @jasonmcdonald2657 2 года назад +1

    ahhhhhhh, that's how you transfer shit. lol gotcha. thanks.

  • @randallporter1404
    @randallporter1404 2 года назад +1

    Well, looks like I'm starting a new game. And I'm OK with that.

  • @ckhenson
    @ckhenson 2 года назад +1

    I haven't seen you build any additional insect farms. How are you feeding everyone you're defrosting?

    • @JDPlays
      @JDPlays  2 года назад

      And 5 into the cargo ship!

  • @jasonchao343
    @jasonchao343 2 года назад

    I would love to know how to raise my EVA air lock efficient rate to 100%, because my always lower than 60% (even with steady alloy income and optimal work condition).

  • @fluffybunnyofdespair1145
    @fluffybunnyofdespair1145 2 года назад +1

    It might just be me, but skip you over the criopod stuff? if both cargo ships dock on sector 2 and there is no storage for criopods, how exactly did you get them over?

    • @JDPlays
      @JDPlays  2 года назад +2

      Cyropods would need to be moved from sector to sector, either back into Sector 1 for thawing, or into Sector 3 for storage. That was left out awaiting the 3rd video in the series

  • @Dreamvoid
    @Dreamvoid 2 года назад

    followed your setup to a degree, buildt the same, but my problem even setting the resourcses betwen sectors right is they just wont move it, then food goes down fast, housing and they get angry. :(

  • @iTregas
    @iTregas 2 года назад +1

    No, steel warehouse must be near hull-repairing building. Dont build near walls other buildings, cz living house for 125 workers builds on wall

    • @JDPlays
      @JDPlays  2 года назад +4

      Yes and the Cell Housing brings down the overall happiness and stability of the colony by using it. Hull repairing needs just 2 Steel per cycle so you can place it anywhere, you will spend way more steel on new construction over repairs!

    • @Lorespade
      @Lorespade 2 года назад

      @@JDPlays Cel housing has its perks.

  • @davidallen2058
    @davidallen2058 2 года назад

    I followed your design. There's a bottleneck with something there because I get a "building's full..." error on one of the steel mills often. There's a full load of new alloy stuck in the mill. What's going on?

  • @Nam__88
    @Nam__88 2 года назад

    take it easy friend ahah

  • @Thuennes
    @Thuennes 2 года назад

    Pls a new video!

  • @AustinStanley1
    @AustinStanley1 2 года назад +5

    JD I normally really like your content, but this one really just moved way too fast for me to enjoy it.

    • @JDPlays
      @JDPlays  2 года назад +6

      Tutorial videos are often VERY fast, as they assume you have knowledge of the game already, and will most likely especially with a video like this I expect people watch it once start to end, then re-watch it in small sections as you duplicate things inside your own game. My Lets Play/Tutorial series are often much slower paced and I take more time to explain things and the reasoning behind decisions as we come across them.

  • @DavidRodriguez-nq5it
    @DavidRodriguez-nq5it Год назад

    you can keep the like

  • @VelcroKittie
    @VelcroKittie Год назад +1

    Where in the name of GOD are you getting your food from? I've literally copied you step by step and my food is down so low there is chaos onboard

    • @iterationfackshet1990
      @iterationfackshet1990 Год назад

      He goes over it in the next video but you basically before this you should build up a ton of insect farms in the first section as temporary measure.

  • @muroma3088
    @muroma3088 2 года назад

    фигасе. сначала развился, а потом полетел... так можно было?

  • @markchongjass
    @markchongjass 2 года назад +1

    part 3

  • @DaUziel
    @DaUziel Год назад

    I way overthought my layouts

  • @Moo_Majesty
    @Moo_Majesty 2 года назад +2

    First comment

  • @MrTranceFun
    @MrTranceFun 4 месяца назад

    It really bothers me how the guy does the "perfect" playthrough and doesnt give a .... about working conditions / people dying. Me on my first playthrough havent even built the infirmary through the whole game in any sector. I didnt need it as noone was ever injured nor died...

  • @fab_4755
    @fab_4755 Год назад

    get away the notifications, gosh, dislike it when there is clutter around the screen that is unnecessary

    • @fab_4755
      @fab_4755 Год назад

      Also its not a "perfect alyout" as your video ends with half of sector unbuilt....