I absolutely ADORE the trope of a small insignificant little guy taking on an actual mountain, especially when it’s done as a “ see that thing? Yeah, *kill it* “.
"Ok, I know Hakita has said MULTIPLE times that V2 is very, very dead and his lifeless puddle of blood won't be resurrected, but now's the moment of truth. I bet when I go through this door there'll be an awesome build-up hallway to his boss aren-"
I was honestly like “Okay, what’s it gonna be, is there gonna be a plot twist where there was a second V2?? Maybe this is the TRUE swordsmachine?? An entirely new boss?? Either way, time to do some park-“ *Earthmover.mp4*
Imagine you're about to blast an ant with an anti-tank rifle but the bastard you've been having a sniper duel with for years blasts you right in the face and the ant crawls up inside you and gives you a lobotomy
you know... the most interesting part about this fight is that if you read the enemy logs it says that every new machine was made to counter the last one. this was the last war machine used before the peace. v1 never made it to full production before the war ended. v1 was made to kill this thing
YES, that's what i was saying!! WE'VE COME FULL CIRCLE edit: i forgot to mention this, but, you know there's a small city atop the earthmover's back that was home to most war survivors? you know how v1's armor plating is thinner and has blood absortion properties that let it wipe out multiple enemies in the middle of a war bloodshed and return like nothing happened? yeah, that wasn't made for a regular battlefield, it was made SPECIFICALLY to SLAUGHTER the earthmovers' habitants to KEEP ITSELF ALIVE JUST TO KILL THE DAMN TITANS
Thing is, that's probably what would happen if the nuke wasn't invented. Without nuclear weapon we would be far worse. One of the reasons we haven't had a WW3 because both sides are afraid of nuclear retaliation. Remove that deterrent and we'd have conventional world war daily, and with that pushes even worse stuff because of the never-ending arms-race. Which then it makes sense why weapon technology advanced so far ahead in Ultrakill lore.
Can you punch a projectile? Yes Can you use a projectile against your own enemies? Yes Can you do a round trip? Yes Can you make the enemies fight each other? Yes Can you ride on a train? Yes Can you be in the middle of a war? Yes Can you get trampled? Yes Can you break a giant robot’s heart? Yes Can you see Hakita’s reaction? Yes
I love how the earthmover, mid fight with another earthmover, immediately attacked you. That’s how much of a threat you are. These 2 behemoths that can level cities in a single blast are fighting. But once you come, the one that can see you realises you’re way more of a danger to it than the other earthmover
Like Meeps said, the lore blurbs imply that each Machine was made expressly to counter the previous type made, the Earthmovers were the last Machines put into full production before the New Peace set in, but V1 was still in development at that time. V1 was expressly made to counter and destroy the Earthmovers. And if the Long Night and New Peace hadn’t come. There would’ve been entire *armies* of V1s ravaging the world.
The earthmovers are giant fortresses, you don't destroy a fortress, you infiltrate them. That would make the counter to a city leveling kaiju, a murder robot ninja with infinite stamina, if V1 had made it to full production, the counter to it likely would have been the hardest ultrakill boss, so far or to be added, probably a Flying Bayonet wielding robot with its lower torso having deployable drones that double as shields and swords, ergo a robot gabriel, or a robot sisyphus prime.
it doesn't attack you- it ignores you you're an insignificant little fucker in its eyes... but you aren't for long edit: hi! please stop replying to me with things i already know. thank you!
I jumped so hard when I saw it and just instantly slid back and tried to slam storage up the elevator (that last part may have been after the shock kind of ended for comedic effect but I still did it)
i like the usage of the Amen Break as sort of the audio-signature of the machines. even though the rest of the soundtrack is sampling-heavy because it's trying to emulate MOD trackers, the amen break is just... the most sample-y sample. it's been associated with sampling for such a long period that it has this connotation of itself being part-machine, the way it gets pitch-bent until the sampling rate is audible, the error-like drumrolls and repeats associated with Amiga tracking. it's been transformed into artifice, no longer a recording of a drum solo by G.C. Coleman, it's a tool, a 7-second machine of war. the whole thing is metaphorical fire
I like the fact that the design of Earthmover is a horse, with a city of humans "riding" on it's back. The war weapon that blotted out the sun, brought cities to ashes, and nearly drove humans to extinction was a horse. And on it's back were the riders that could have been watching the end of days. Horsemen of the apocalypse if you will.
And other people already noticed this, but combined with the lightning arm on its head it brings to mind a centaur, a creature responsible for punishing the sinners of the first sub-section of Violence (7-2 in this game)
@@Dinoman972 It goes deeper than that. The 1000 in 1000-THR can be translated to "Sen" in japanese(I think lmao). The THR means THoR. Combine both, you get: SenTHoR - Centaur.
Expanding somewhat on the idea that V1 was made to kill Earthmovers: Every major boss before this point had one thing in common: they were teased beforehand, showed up in dramatic fashion, and *then* their health bar appears at the top when the fight actually begins and you can begin to damage it. The Earthmover's healthbar appears the literal *instant* V1 lays its eyes on it. Before the Earthmover even notices V1 and aims its lightning lance at it, V1's systems have already decided: *this thing needs to die.* Could be unintentional, but damn is that cool.
Gabe gets extra teased, you get a lot of lore and bits and pieces of him and what he did since fucking Limbo. I feel like Violence is the first layer without a direct mention towards him.
If it is I think it's really vague. V1 could indeed be created to dominate any other machine, after all IT was the one who descended to hell willingly after mankind died, but specifically earthmovers? Not sure EDIT: Nevermind he was totally meant to fucking dominate these things
This boss is a really good example of the storytelling theory Chekhov-s Gun. To the theory into context, if you put a giant robot in the background of the first few levels, you sure as hell better let me kill it in the final level
There have been a ton of these all throughout the game as well. Swordsmachine, Cerberi, V2, Gabriel, Minos, The Pyramid of Greed, Sisyphus, The Ferryman, The Ship of Fools, The Leviathan and the M̶i̶n̶o̶t̶a̶u̶r̶ all follow this principal as well, and it seems to be working great, not to even mention the weapons and arms being literal Chekov's guns.
@KendoKetsu Hakita does a really good job of saying "yes the enemy has that weapon. But what if I told you you could have it too?" Which is why I wouldn't be surprised if the alternate weapon in 7-1 is a mini gun because it's literally guarded by guttermen
Considering mines are placeavle in sandbox, and the pattern of alts skipping weapons and whatnot, i feel itll be an alt rocket launcher that fires mines
one detail i haven't seen anyone mention yet is that the earthmovers are in a desert with flames falling from the sky, which is the third ring of hell in Dante's Inferno. the third ring of the violence layer is supposed to be for those who have committed acts of violence against god. the earthmovers were seen as acts of violence against god himself.
@@NotALotOfColonial_SpaghettiToG not really. More like they are the punishment for the creators of them (who are definitely in the 3rd circle of Violence).
@@NotALotOfColonial_SpaghettiToG we still don't know if the earthmovers are sentient in the same way v1 is, but it's definitely a possibility. we'll probably wave to wait until the rest of act 3 to get more context.
Well don’t forget it is also for sins against nature, which in the terminal entry it is stated that the creation of these Benjamins let to the “long night”
I love that, in the opening of the fight, as SOON as the earthmover sees you it's ready to destroy you, as if it already knows that you're the machine designed to kill it
because you are. in the terminal entry for the earthmover, it talks about how machines were being made to one up each other, with every machine being madeto counter the last. the earthmovers were shortly before the end of the war, and v1 was about to be made when the war ended. so, in all likelihood, you were designed to take down earthmovers. i also think its important to note that there are a whole 3 non-machine enemies, and they are all demons, meaning no husks. humanity literally couldn’t do anything about earthmovers, and couldnt even get on them, much less kill them, and they still cant as husks in hell.
No wonder either, like V1 is just using construction equipment and weapons that made it into Hell. Imagine how easy it'd be during the war, with readily available armament and without things being spawned in by hell magic, for V1 to just sneak into the core and blast it. V1's energy-to destruction efficiency is terrifying
@@robinvmars6191 I do think a V1 during the war would have a harder time, as it'll be up against a coordinated security team and not haphazard inhabitants of hell, and the earthmover wouldn't be immobilised nor would part of it's laser grid not function. Then again, in the war, there would be more than one V1.
@@collectiusindefinitus6935V1 already got this far, having tore through almost 7 full layers of hell at this point. Funny to think that humanity was planning to make more. Imagine if they did… it would just be… memes… everywhere…!
"Like antennas to heaven" is the best title for a level in the entire game, just that imagery through words is- so beautifully haunting. Knowing that the machines cries will only be met with silence.
Everyone talks about how V1 was made to kill the Earthmover knowing this through the lore, but i think that the most special way of knowing it is through this very song. theres a popular theory that basically says that, in most songs, V1 is the Electric guitar playing. some say its what V1 feels but I believe its also what it processes during battle. now, notice how the electric guitar was nowhere to be seen. this is because V1 had NOTHING new to process, V1 was made for this so it already knew what to do for the most part. it already dealt with all the enemies seen here so it wasnt new to it either. HOWEVER, what was new was the hurry V1 was in on 5:52, where it had to rush for its own life and kill everyone before it would blow up inside the Earthmover. and the best part is the electric guitar sounds like cries that slowly get louder and louder. V1 was panicking because it didnt expect extra enemies inside the Earthmover here.
My favorite detail is that most of the explosions in the level are projectiles hitting the shield, and if you railgun-zoom into where they're coming from you can see another Earthmover facing the one we are on. They are having a duel
He does what he does best: create something that only few people have thought of (probably based on Dante's Inferno in some way. The Earthmover is based on the Centaurs, who were guardians in Violence)
People have probably noticed this already, but I think the thunder we hear in 7-2 and 7-3 is most probably the sound of Railgun fire from one of these behemoths
the "go inside a giant robot and destroy it from the inside-out" trope is one of my favorites in gaming and hakita did it more than justice. ABSOLUTELY LOVE THIS LEVEL
Imagine being one of those people, living in the shantytowns built on the back of the machine that scorched the entire planet, as it's locked in a stalemate with another one miles away, hurling lightning bolts at their target but never hitting one another like soldiers taking shots at the enemy trench. You don't know who the people are on the other Earthmover, you don't know why you're even fighting eachother. Nobody is. The war had been going on for two centuries at this point and any reason for why it started is lost to time. There have been generations born who only know war, there might have been some born on the earthmover itself who don't even know what solid ground is like. You don't know if the stalemate will end or the war will finish before what little resources remain on the back of the Earthmover eventually deplete, and the last humans die out in confusion and fear.
The idea of the Final War having a bookends, starting with trench warfare and ending with the same thing but massively upscaled, tickles my writer brain in a way I can't put into words
thank GOD hakita, for not making this a V machine boss, instead, he did something Completely unexpected and beyond all of our expectatives, best non-prime soul boss so far
This layer honestly feels like a redux of Lust. Book lore, city structures, massive detailed Skyboxes and even a Titan enemy teased in earlier levels, except everything is done better and much larger. Heck, Lust is the only other layer I’m aware of with trams, and Violence has a heck of a lot more of them!
I love how this level makes you feel as though you are running on raw instinct. Without initially knowing how to take down the Earthmover as the player, you still feel almost guided towards the machine’s vulnerable core. You become V1, a machine living solely on one instinct alone: to defeat the Earthmover.
You just described the entirety of half life 1 Games that relies on your intelligence to figure something out rather than guide you with crappy text every second or arrows or cutscenes are the pinnacle of level design. You don't know what to do but Hakita laid the foundation on you to know by buildup/lightning/enemy spawns and you instinctively know.
terminals imply that V1 was a prototype to actually destroy earthmovers, as earthmovers were the last robot to be _majorly manufactured_ before the Great Peace. V1 (or i guess the 'V' series) Terminals tell us that each robot was essentially only made to counter the last.
The Earthmover was such an insane bossfight, it’s unlike anything we’ve experienced yet! I especially loved the end where we had to escape like it was the end of a Metroid game!
@@1stflower834yes, I do. I’m enjoying my time in University, and having a lot of fun with friends and this game. Why do you ask? Edit: LMAO, I’m sorry I misunderstood 😂
1000 is M in Latin numerals. 1000-THR stands for M-THR. When you fight its core, you're fighting M-THR's Brain. It _is_ a Metroid reference! Edit: IT'S NOT. AT LEAST NOT THE NAME. I WAS WRONG AND HAKITA CORRECTED ME ON DISCORD. 1000 = SEN IN JAPANESE. SEN-THR = CENTAUR. THE THR IS ALSO THOR BECAUSE IT THROWS LIGHTNING. I'M SORRY.
By the point Earthmovers made their presence known on the battlefield, the usual human soldiers were already home as they became useless the moment the second phase of the final war began.
@@nuts2651Weren't earthmovers made after the surface of earth became inhospitable, to serve as moving cities of sorts? If so, then there would really be nobody out there in the field
@@ldkWhatToWriteHere well no, the earthmovers were the things that made the surface of earth inhospitable. and then due to that people had to start building settlements on top of them, because it was the only place where they could theoretically live safely from the other earthmovers. Human soilders became irrelevant the moment the first blood fueled robots entered the battle field.
Notice how this track is exactly 120 BPM so it can be perfectly timed to the critical failure countdown at the end. Just another example of the immense effort and detail put into this game.
@@1000-THR_-EARTHMOVER- Great. Now I imagine music rip channels like SiivaGunner will make a Subway Surfer fusion with this. I literally did a little portion of this in my head lmao
Probablt not, partially because of the theory that V1 was designed specifically to kill this thing, but also because V1 and V2 were listed as having never entered mass production, while there are enough of this thing to have put enough soot into the sky to completely block out the sun.
Something I realised when reading the terminals, the earthmovers were described as having "died" due to a lack of sunlight. That means some machines (at least the earthmovers) didn't invade hell, they are litteraly here because it's the afterlife. I'd say it's not V1's case as you can litterally play it breaking into hell, but other machines could be there after death instead of invading, that's pretty cool.
As some others have implied, it's also entirely possible these are just Hell's recreations as it seems to find it the zenith of War, the perfect creation for nonsensical killing.
@@ashyunderscorealt95 personally i think "dead" machines going to the layer of violence is way cooler than just hell recreating them, and since theres no evidence to the contrary im gonna believe it
@@MossMothMyBeloved Makes me wonder if "Hell Itself" will be an actual character on-screen rather then just being alluded to in text logs. Maybe even a boss.
This boss fight slapped like a fully loaded semi, "worth the wait" is a massive understatement. If killing the corpse of Minos or the Leviathan didn't make you feel unstoppable, this absolutely should.
@@Chicken-bu1twGluttony technically isn't the inside of the corpse of king minos. As hakita said, gluttony is kinda his insides but at the same time also just more of hell.
intro 0:00 ascent 1:04 exterior 1:36 the city 2:08 defense system 2:40 earthmover entrance 3:44 flushing intruders.. 4:00 interlude (the neck) 4:32 lobotomy time 4:48 shutdown imminent 5:20 escape the earthmover! 5:36 outro 6:40
V1 was specificly made to counter earthmover, yet the earthmovers weren't really knowing that one might arrive. When we enter the level, the earthmover yell is the loudest ,,oh shit" scream a machine cpuld make. Not only because the v1 arrived But also its in front of him
it feels a bit strange that im saying this, but this entire layer added so much humanity to the game's lore. both the guttertanks and the earthmovers were made by two entirely different countries (germany and japan respectively), meaning that this war wasn't just limited to one specific area or region. it was worldwide. we also got so much more information on the final war as well. there was a world before this, and V1 is living in its remnants.
@@lnlproductions8412 on the earthmover in 7-4, right before you go up a ladder that leads to two soldiers on a ledge, there's a sign on the earthmover that's written in japanese. there are also a few other japanese signs seen on the machine too. the guttertanks have the words "FAUST PANZER" on them, which when translated from german, says "FIST TANK." this heavily implies that the earthmovers were constructed in japan, and the guttertanks were constructed in germany.
I think an interesting theory is that different countries all used Earthmovers and modified them specially,for example: The Japanese earthmover we fight clearly targets another earthmover (vice versa really) and uses seemingly a different laser projectile: The Japanese lightning bolt is powerful,gigantic and contains electricity. Whereas the opposing Earthmover’s lightning bolt is much more narrow and concentrated,consisting less of energy and just pure electricity. We also never see the Earthmover’s in 7-2 “LIGHT UP THE NIGHT” fighting one another - implying that they were made alongside each other or were allied in a way. As for Guttermen,I think it’s safe to say they are purely German “machines” as we never see any other symbols or infighting. We’re not sure where the gutter tanks really came from but it’s likely they were another weapon commonly used by each country. Assuming this war started much like WW1 (which is very very likely due to trench warfare and the dates lining up) then the Axis - very unfortunately - seemed to be winning.
@@RanDoomPuff i think the new machines imply different alliances during the final war. Hakita talked about how, for the lore before the game starts, implying stuff and keeping it vague allows him to tell a story at a global scale without getting into name vomits of different companies and countries
I love this track because of its use of a slower drum beat instead of the standard amen break really lets you appreciate it more and promotes it from "background instrument" to "leading rhythm"
Skipping over the (not) requiem leitmotiff (because it was already pointed out a lot, it's a banger), I love how the first part is a variation of "The complete and utter destruction of senses", mirroring the presence of Streetcleaners. I guess TCAUDOS is their official theme at this point.
i think at this point this typa tracks are specific to earth-made machines. maybe hakita wants us to think that earth was extremely industrialized and dependent on machines before falling
I loved it when we saw the blood splatter of V2 from Greed turn into a blood version of V2 at 7-3 and fight us until the blood dried up, it's definitely a real thing and I'm not delusional or coping
Hakita really just putting things out there that can destroy humanity within minutes, probably take over planets, have some of the most hardest and challenging security systems to get through, and just says “ok you got this”
the enemy logs for the Guttertank and V2-1 heavily imply that this is the thing V1 was designed to take down. honestly this was the perfect finale for the layer made to demonstrate humanity's monstrous capacity for infinite cruelty. this and the Gutterman being the inspiration for Hell itself to create the Mannequins you first encounter in the Garden of Forking Paths.
I just like to imagine the Earthmover absolutely panicking, blasting every single alarm like that one Spongebob clip where his entire brain is in a mess, everything is on fire, and everyone is running in sheer panic.
My favourite part of this level is the fact that when you start it, the Earthmover is just THERE. No intro, no buildup (in the level), its just there, as if Hakita said “Yeah. That thing’s the boss. Go kill it.” Wow this really hit 4k likes. Thanks everyone🙏
the buildup was in previous levels! You first see some off in the distance in 7-2, and then in 7-3 as you near the end you can see one in specific standing tall and still above the level
And also the way his "eyes" blend with the starry sky... I played through the layer streaming to my friend, and when the stars turned red, and we saw that array of white lights, we both were just "oooohhh" @@twerpsthree4562
Fun theory: Earthmover's scream in the begging of 7-4 isn't a warcry, but a cry of fear. He knows that you, V1, are the only thing that really can kill him, because you were created EXACTLY for killing Earthmovers. That is why he decides to kill you first instead of continue fighting other Earthmovers
For some reason, this song feels so natural its place in Ultrakill. Using subtle motifs, familiar Amen Breaks, and previously used instruments, it cements its place in Ultrakill as one of the most memorable in-game levels and songs. Something I have drawn to myself, and have confirmed through reading some of these other comments, is that quoting lore entries about the guttermen and guttertanks, the whole war was an arms race, with new robots being built to combat the last, ending in the earthmover. However, V1 was never put into mass production before the end of the war, meaning he was specifically designed to destroy these things. The way the music so magnificently plays into this is stunning, and the reason it feels so natural and familiar in its place in the game is because it was written to. This is V1's purpose, and for that reason, he should know exactly how to destroy these things, while drawing not only from his preprogrammed knowledge about the earthmovers, but his past experiences with large targets, like the Corpse of King Minos, and powerful enemies in general. Well done, Hakita, well done.
and also due to good level design, you AUTOMATICALLY know what to do. like seriously you DONT need guidance to know where to go, the level design just points you towards it, as if your sole goal in life was to kill it oh right thats THE PLAYER CHARACTER'S MAIN PURPOSE
The scale of the Earthmover is so insane, if we thought killing the corpse of King Minos and the Leviathan was insane, just wait until you get to Act 3
That was the best detail of this level in my opinion. The lightning you see in 7-2 isn't just regular lightning from thunderclouds. The sky is lighting up because giant robots are throwing fucking lightning bolts at each other.
I dont think its just a massive spear -- its their equivalent to the railgun. V1's railgun is so bulky because it needs a lot of strength to fire, earthmover's railgun doesn't need one because it already has said power in its arm.
when i think about ultrakill lore, of course i think that humanity has a good technological development, except I DIDN'T expect THIS much. Like, demons were never the real threat, humanity itself was. They really reached a point to build a machine capable of probably destroying whole countries like this. I was hella shocked when I saw this thing, surprised me more than any other grotesque demon or husk there is. This update was crazy in all aspects, lore, gameplay, everything. The scariest thing in ULTRAKILL was never the demons or hell, but humanity.
@@watekostileAnother fun fact, the final war went around for 200 years and the latest date we've got is 2116, it means that the final war started around the same time as ww1
@@unapersona6371 something about the entry for the Earthmover really bugs me too. The last line of the log for it heavily implies that humanity survived the nigh-apocalypse these things caused by existing. I think humanity recovered from the Final War, but something else wiped them out shortly afterwards. We don't have an exact date on the start of the war. What happened between the New Peace and mankind's extinction? */// At the brink of despair, the planet would slowly learn to breathe once more, and the corpses of these titans would serve as a stark reminder of just how close mankind was to an apocalypse by their own hand. ///*
@@ghotiphoti That's the big question isn't it? This is not the first time the new peace/post-war era has been mentioned in the lore, but exactly what happened to end mankind after that has never been explicitly stated I think? The closest I can think of is Minos blaming V1 for the downfall of humanity, which suggest a machine uprising of some kind, but I doubt it's fully that simple.
I just figured out that at the beginning Benjamin wanted to immediately kill you on sight and was charging it's laser, but was stopped by the other Earthmover shooting it. I really like the idea of V1 being the thing that was meant to kill these things, so the idea that it immediately recognized the threat you posed is awesome
@@CommissarChaotic if you got past Lust (2-4), I believe in you. Or you can always just play 7-1 and dip. Then again, if your megalophobia extends to Hideous Mass sized entities, then maybe not… eh, there’s your warning.
@@MageBurger I think this megalophobia thing is targeted to big things chasing me... i became unbothered by 2-4, 5-4 was my favourite bossfight, but the insurrectionists make me freeze for like a microsecond if that makes sense especially when they groan.. there wont be like some kinda mass of husks that chase you or even that big thing in the distance right? like later in the levels? regardless... i cant really back down from this... i must see that P in the main menu!...
I mean V1 quite literally is the best robot, as it was made to counter the Earthmovers. A lot of people have already said why, but I'll add that even V1's unique function of consuming fresh blood to repair itself is the biggest counter to Earthmovers, who themselves are practically the biggest blood banks in the Final War.
@@MonCalypso i mean v1 would've been atomized if not for that other earthmover, and it was already dying because of low power. I'd say v1 only beats earthmover if its launched like guttermen or if it gets lucky like this time. Other than that if it can aim properly, then v1s easily outmatched if not then v1 easily outmatches it.
@@VortexStorm The earthmovers could only be destroyed from the inside, so to do that you'll need a small, agile, fast machine that can infiltrate and sabotage it easily. And after humanity caused a nuclear winter and the earthmovers shut down, the war was over. Also, the guttertank's lore says that most machines after the guttermen and guttertanks were designed to compete with the ones before them. So V1's creation is between the earthmovers' golden age and the end of the war. It's the perfect machine for the job: fast, agile, adaptable, and can refuel and repair while climbing the earthmovers.
Ultrakill went from being a funny shoot game to having so much tension, emotion and despair with this Layer. Learning about the Final war first hand and all the little details made this probably my favorite layer
This layer did such a good job at portraying the hopelessness humanity had in the final stages of the war. I originally thought that "world peace" meant that humanity had achieved some sort of utopia, but with this layer, Hakita told us that "world peace" meant there were no more humans to kill
Nothing made me scream more than when Gutterman said "It's hearing the siren song call of the deathin' time" and started to hear the siren song call of the death the entire place.
I love the idea in 7-1 that Minos threw out the Minotaur because it reminded him of his past mistakes, only to have the next 3 levels be a display of humanities biggest mistake, war. And not just any war, a war completely without reason.
Interesting realization - each Act so far features you killing a giant member of one of the monster families. Act 1 has you fight a giant Husk, Act 2 has you fight a giant Demon, and Act 3 has you fight a giant Machine. ...Giant Angel?
Lucifer is technically a Giant Angel. Fallen angel, sure, but still an angel. Maybe we'll see a bit of that in Treachery, if not in 9-2 then maybe in P-3? ...probably wouldn't make sense for it to be P-3 but eh.
event log: 0:00 enter 7-4 1:04 activate leg platforms in the leg 2:40 encountering the security system 4:00 entering the earthmover (breaking the idols) 4:50 fighting the brain 5:20 defeating the brain (final enemy gauntlet of 7-4)
The first trailer i saw of 7-2 i just immediatly said "please i need to fight whatever that is" and then i repeated that to myself while playing the level, then i thought "man imagine if there was a level where you played on top of that And when the time came i was in pure awe and fullfillement
I wrote a comment that is really similar to yours before actually seeing yours, and it's uncanny how we both went through the same chain of events: -first 7-2 trailer -"imagine if that's the final boss" -while playing the layer: "no shot that's the final boss" -7-4: "YESSSSSSS"
@@orangeblanket7181 one cool thing i noticed is that if you look thing carefuly in these levels that they appear, why would there be thunders? like, there's no storm going on in that desolate landscape, so i think the "lightning" is actually their beam attacks, that's absolutely going to be a headcanon i am not going to remove lol
ULTRAKILL is like the perfect example of "show, don't tell" or "don't think, just feel" which can really be taken to the next level with official developer endorsed buttplug suppor- okay, okay, but real talk, it's so sick how rather than some lame flashback scene telling you it's entire story, it gives you a world full of pieces for you to put together. It's interactive, like a videogame should be. Hakita is a fucking genius man.
I just want to shove this into the face of some old museum curator guy and just shout "SEE THIS SHIT? THIS IS ART MOTHERFUCKER, PUT THIS IN AN EXHIBIT NOW". That videogames are not considered "art" in the same category as music, painting, or film, is a tragedy.
my favorite detail of this layer has to be the writing on the bodies of machines introduced in this layer all being in different languages. just really goes to show how far the final war has really gone in terms of sheer scale
Another fun fact: The Earthmover in 7-4 stops attacking the other Earthmover in the distance in an attempt to attack V1 instead, implying that the Earthmover immediately recognized V1 as a bigger danger to itself.
Guttertank has “Panzer Faust” on its arms, the Earthmover has Japanese signs… what does the Gutterman have on it? I don’t think I’ve seen a language written on it.
@@TortillaPizzeriagiven the fact that guttertank was made in gutterman's model, it's either 2 options: 1 - gutterman is from germany. 2 - gutterman is from a country that germany copied.
First time playthrough, i saw these things in the distance and thought it would be cool if we got up close to it. Later on, when the door opened and this thing was towering over me, i could not tell you how wide my eyes opened.
If anyone wonders: 0:00 - The climb starts 1:03 - Yellow hookpoint is activated 2:07 - Entering the building with maurice and 2 mannequins 2:40 - Fighting the Defense System 4:00 - Earthmover activates its flooding defenses 4:32 - V1 reaches the blue hookpoint area with hot floors 4:48 - Fighting the Earthmover's core 5:20 - Escape sequence starts 5:36 - Final wave of enemies spawns 6:40 - V1 uses the vent to leave Earthmover behind
You actually missed one: When you hit the checkpoint that the two soldiers were defending, which causes a sentry to rain down (and a guttermen soon after), Phase 3 begins.
I swear, the moment with yellow hook point it's so underrated. The sudden dramatic mournful tone with a, ridiculous amount of blood pouring out of platforms gave me goosebumps. It was the "dear god... How much did it take... " Moment
Please, stop the Search Party comparisons. You aren't funny for it. This song was the original, and according to NoLongerNull (Pressure's composer) they were put on a quick timeframe of THREE DAYS to make the song, and was specifically told to base it off of this song, War Without Reason. As for such, because there wasn't much time for creative liberties, a soundtrack that sounded incredibly similar was born. Now, this doesn't mean to hate on Pressure or anything, this is only for clarification as to why Search Party is so similar. Please respect that this song came first, and Search Party was made long after.
I really like how this reflects the dialogue in "Your kind know nothing but hunger", almost bringing this to our face saying "You killed everything that was in your path" and no more.
the pressure comments make me want to throw myself out of a window the game itself isn’t even bad it’s just that the people who go “SEARCH PARTY PRESSURE????” are really obnoxious imo like ultrakill inspired pressure. it’s NOT the other way around.
This is without a doubt the best and most unique boss fight in the game, it stands out so much compared to the other big bosses. This is basically a giant boss done right. With this in mind, I'm quite excited to see what you have in store for us for the rest of ACT 3. Seeing that the Violence layer in itself is of such high quality, then I have high hopes for Fraud and Treachery. This might end up being the best act in the game.
it's been said to death in the comments section but im obsessing over this boss so much because the lore has some incredible implications that taking this thing down was your original design purpose
There's something incredibly disturbing about the Violence Layer, and that in part is how.... familiar, it feels It feels like THIS is where you belong
@@camoking3609 fun fact: v1 was the last machine made before the war ended. earthmover was the 2nd last. v1 was MADE to kill this thing. each machine was made to counter eachother (example, guttertank countering gutterman), with v1 being the last one created before the war ended, it was made to kill this thing
This level is the peak of the game for me; everything came together perfectly into the ultimate experience. Every single other Climax stage has had a build-up to the boss. Here? I walked out the door, saw it looking down at me, and just fucking ran. I haven't had an adrenaline rush like that playing this game... ever. */// As human soldiers had quickly become useless in war, utterly outclassed by machines, they were almost entirely phased out. This lead to the second era of the Final War, where machines fought machines in a back-and-forth tide as new designs were phased in and out at a feverish pace, each designed specifically to counter the last. ///* This is likely the thing you were *built* to take down. The Guttertank established that in the 200-year arms race that was the Final War, every design was special-made to counteract the last. This is it. This is your purpose. You see that thing off in the distance? You were made to kill it. And it knows. I never realized this until after the fact and after reading a couple comments, but the explosions you get hit with throughout the level while climbing this thing? It's another Earthmover targeting YOU. They were dueling eachother until you showed up, but you're such a massive danger to them that both of these titans immediately refocused on you. */// At the brink of despair, the planet would slowly learn to breathe once more, and the corpses of these titans would serve as a stark reminder of just how close mankind was to an apocalypse by their own hand. ///* What bugs me the most, though, is that it's very heavily implied that despite everything, humanity lived on. A comment I saw in an earlier song theorized that the war likely started in 1914, the beginning of WWI in our world. 200 years have past, and it's implied that they survived, but we know that mankind is dead. What happened?
Well, we knew about the New Peace as far back as V2's first lore tab. What happened is probably simple. Mankind created machines for the Final War that ran off of human blood. In their desperation to live, they created monsters to fight for them, to fuel on the blood of their enemies. What happens when there's no more free and easy blood, when war ends and the beasts you created start to get hungry?
@@pinkskie5536It's implied that Hell has a direct hand in Humanity's extinction, thus being God's worst mistake, as by his own words. It was shown in the ARG that hell was able to manipulate the rooms of the hell expedition structures and take over the machines.
@@pinkskie5536according to the ferryman's diary, humanity all died over the course of a few minutes. The machines wouldn't be able to kill them that fast. The more likely scenario is that hell itself killed humanity, as shown in the terminal in P-2.
I absolutely ADORE the trope of a small insignificant little guy taking on an actual mountain, especially when it’s done as a “ see that thing? Yeah, *kill it* “.
Earthmover literally chooses to attack V1 over another Earthmover and you say that V1 is insignificant
@@seneryy It recognizes our POWER
It cowers before the raw *motivation* of a Go-Pro with a magnum.
@@calebjones4952 I can always count on my two best friends.
*Smith and Wesson.*
Giving Benjamin that Smith and Lesson.
"Ok, I know Hakita has said MULTIPLE times that V2 is very, very dead and his lifeless puddle of blood won't be resurrected, but now's the moment of truth. I bet when I go through this door there'll be an awesome build-up hallway to his boss aren-"
I'm not gonna lie, I was thinking the same thing
I was honestly like
“Okay, what’s it gonna be, is there gonna be a plot twist where there was a second V2?? Maybe this is the TRUE swordsmachine?? An entirely new boss?? Either way, time to do some park-“
*Earthmover.mp4*
*BENJAMIN*
@@danolantern6030we blasted the true swordsmachine at the start
when i saw the blood enemies that feed the tree's in 7-3 i though "wait are we getting a v2 made of blood ?" ☠
Imagine what the other Earthmover was thinking
“Woah, dude just started having a stroke and fucking exploded”
Or
“Wow aren’t you dramatic?”
Or maybe "THE V1 IS REAAAL"
Or maybe "Hahaha! I won!...now what?"
@@Egglord-b5kimpending doom, the machines will consume violence soon enough, might take time but they'll consume it eventually
Im sure v1 deactivated its force field and the other guy shot at him
Im think he sayed "well... Im winned! But why?"
V2 might’ve been your equal.
But this thing was your purpose.
War may have been without reason for Man, but you were FORGED to bring this thing death.
Gabriel is your actual rival in this game from a story purpose.
V2 is your sister.
@@lolhuh6682 Or brother, or sibling, we don't know V2's gender and/or pronouns.
@@mirrorkirby123 Hakita has stated referring to V2 with feminine pronouns is based and redpilled so I am taking that approach
@@lolhuh6682 oh! I didn't know that, my bad.
Imagine you're about to blast an ant with an anti-tank rifle but the bastard you've been having a sniper duel with for years blasts you right in the face and the ant crawls up inside you and gives you a lobotomy
I hate it when that happens
Funniest analogy/terminology I've ever read
(neither of you can possibly damage eachother, he just blasted you to be an ass)
@@rnaodmsomething blasting in the ass!? Where!? I want some!
Then the other idiot that shot you right in the head just laughs
you know... the most interesting part about this fight is that if you read the enemy logs it says that every new machine was made to counter the last one.
this was the last war machine used before the peace.
v1 never made it to full production before the war ended.
v1 was made to kill this thing
my reaction to this revelation cannot be put into words
holy shit you’re RIGHT
YES, that's what i was saying!!
WE'VE COME FULL CIRCLE
edit: i forgot to mention this, but, you know there's a small city atop the earthmover's back that was home to most war survivors?
you know how v1's armor plating is thinner and has blood absortion properties that let it wipe out multiple enemies in the middle of a war bloodshed and return like nothing happened?
yeah, that wasn't made for a regular battlefield, it was made SPECIFICALLY to SLAUGHTER the earthmovers' habitants to KEEP ITSELF ALIVE JUST TO KILL THE DAMN TITANS
The earth mover was created to decimate enemies in mass and intimidate enemies with its sheer size. V1 was made for only 1 purpose: *kill*
SHADOW OF THE COLOSSUS‼️🗣
Hakita really said
"You want V2?"
"Well to bad, you get this fuckin thing"
better than V2 🔥🔥
@@Stevderi miss v2
@@meatbuster2038 Maybe you shouldn't have killed them then.
Man I wish I had V2 instead of that fuck Gabe.
I hope other than gabe at the end, that the rest of the bosses in this game are completely original like earthmover
I love how in the ultrakill universe the nuclear bomb was never invented but they managed to make something even worse
Stalker sandcastle (you're right but it's the closest thing to a HYDROGEN bobm (yeah it's weak compared to our bombs)):
invincible stalker
Thing is, that's probably what would happen if the nuke wasn't invented. Without nuclear weapon we would be far worse. One of the reasons we haven't had a WW3 because both sides are afraid of nuclear retaliation. Remove that deterrent and we'd have conventional world war daily, and with that pushes even worse stuff because of the never-ending arms-race. Which then it makes sense why weapon technology advanced so far ahead in Ultrakill lore.
@@iqbalsparu0507 existential dread
@@iqbalsparu0507 They also had 200 years to do so
“Ok, but can you climb a massive robot in Ultrakill?”
YES. YES YOU FUCKING CAN!!!
ultrakill is quite literally
"But can you [X]?" the game
Can you punch a projectile? Yes
Can you use a projectile against your own enemies? Yes
Can you do a round trip? Yes
Can you make the enemies fight each other? Yes
Can you ride on a train? Yes
Can you be in the middle of a war? Yes
Can you get trampled? Yes
Can you break a giant robot’s heart? Yes
Can you see Hakita’s reaction? Yes
Shadow of the Robossus
Can you experience the titanic? yes
Can you flirt with v1, yes.
I love how the earthmover, mid fight with another earthmover, immediately attacked you. That’s how much of a threat you are. These 2 behemoths that can level cities in a single blast are fighting. But once you come, the one that can see you realises you’re way more of a danger to it than the other earthmover
I can imagine that Earthmover blasting in all comms "HOLY SHIT GUYS, WE GOT V1 ENROUTE, WE'RE OH SO COMPLETELY FUCKED"
Would make sense because V1 is heavily implied to be the counter to earthmovers
Like Meeps said, the lore blurbs imply that each Machine was made expressly to counter the previous type made, the Earthmovers were the last Machines put into full production before the New Peace set in, but V1 was still in development at that time. V1 was expressly made to counter and destroy the Earthmovers. And if the Long Night and New Peace hadn’t come. There would’ve been entire *armies* of V1s ravaging the world.
The earthmovers are giant fortresses, you don't destroy a fortress, you infiltrate them. That would make the counter to a city leveling kaiju, a murder robot ninja with infinite stamina, if V1 had made it to full production, the counter to it likely would have been the hardest ultrakill boss, so far or to be added, probably a Flying Bayonet wielding robot with its lower torso having deployable drones that double as shields and swords, ergo a robot gabriel, or a robot sisyphus prime.
it doesn't attack you- it ignores you
you're an insignificant little fucker in its eyes... but you aren't for long
edit: hi! please stop replying to me with things i already know. thank you!
No joke I went into this completely blind and when the door opened I just stood there while my jaw hit the floor
real
I just had the same experience.
praise Hakita
Me as well! Thats 3 people shocked!
I jumped so hard when I saw it and just instantly slid back and tried to slam storage up the elevator (that last part may have been after the shock kind of ended for comedic effect but I still did it)
Same
waiter: "would you like your war with or without reason"
me asf:
YOU CAN'T ESCAPE
I prefer just the WAR (ULTRAKILL P-2 Theme #3)
Waiter: "would you like your fish size 2 or size 1??"
@@graycatsaderow waiter: "oh right we ran out of size 2s ever since the beggining of the universe"
@@ARobloxDev"how the fuck is this even possible?"
"ITS IN MY FUCKING SKIN"
"UNAUTHORIZED SCRAPYARD MATERIAL IS IN MY OWN FLESH
GET IT OUT GET IT OUT GET IT OUT
THERE ARE V1S UNDER YOUR SKIN THERE ARE V1S UNDER YOUR SKIN DIG THEM OUT DIG THEM OUT
"IT CRAWLED IN MY FUCKING CRANIUM GET IT OUT GET IT OUT GET IT OUT GET IT OUT "
GET IT ALL OUT PEEL OFF YOUR SKIN YOU DONT NEED IT EMBRACE THE SKINLESS FLESH AUTOMATON YOU MUST BECOME
@@kakirin"SHIT SHIT SHIT ACTIVATE THE FLOOD"
"What's your favourite genre?"
"Emergency alarm-core"
"What?"
3:59
It unironically goes so hard tho
Tbf between this and the Unova low HP theme in Pokémon it's not like it's alone
(Also there should be more of it both of these slap)
This is the best part
lets be honest its a musical kink for everyone aint it
I always like video game songs with emergency alarms
i like the usage of the Amen Break as sort of the audio-signature of the machines. even though the rest of the soundtrack is sampling-heavy because it's trying to emulate MOD trackers, the amen break is just... the most sample-y sample. it's been associated with sampling for such a long period that it has this connotation of itself being part-machine, the way it gets pitch-bent until the sampling rate is audible, the error-like drumrolls and repeats associated with Amiga tracking. it's been transformed into artifice, no longer a recording of a drum solo by G.C. Coleman, it's a tool, a 7-second machine of war. the whole thing is metaphorical fire
hardest comment I've read this year
this goes hard as fuck in that context
This is so fucking good like holy shit
my dude got the blessing of hakita
i like your funny words magic man
So the supreme machines are just
Red boi
Blue boi
War llama
fr.
Maybe there are more.
Imagine some angelxdemonxmachine thing.
@@carlosbustos8096 wouldn't that also be like a fountain or ships?
we all know it's the terminals...
It's not a war Llama it's the final boss of boston dynamics
I like the fact that the design of Earthmover is a horse, with a city of humans "riding" on it's back. The war weapon that blotted out the sun, brought cities to ashes, and nearly drove humans to extinction was a horse. And on it's back were the riders that could have been watching the end of days.
Horsemen of the apocalypse if you will.
IT IS A WAR GIRAFFE
Benjamin is a giraffe
And other people already noticed this, but combined with the lightning arm on its head it brings to mind a centaur, a creature responsible for punishing the sinners of the first sub-section of Violence (7-2 in this game)
@@Dinoman972 It goes deeper than that. The 1000 in 1000-THR can be translated to "Sen" in japanese(I think lmao). The THR means THoR.
Combine both, you get: SenTHoR - Centaur.
@@Adbrandrealtrustmequite literally is the centaur
The devs really said "You see that thing off in the distance? You're going to kill it."
And I'm all for it
yeah, reminded me of Corpse of Minos in Lust... but now it's Shadow of the Colossus?! I love it
wouldnt be the first time
He pulled a Minos No.2 lmao
Mechonis Vibes honestly
First time I saw it, I said
"God I wanna fight it."
My pleasant surprise in 7-4:
Expanding somewhat on the idea that V1 was made to kill Earthmovers:
Every major boss before this point had one thing in common: they were teased beforehand, showed up in dramatic fashion, and *then* their health bar appears at the top when the fight actually begins and you can begin to damage it.
The Earthmover's healthbar appears the literal *instant* V1 lays its eyes on it. Before the Earthmover even notices V1 and aims its lightning lance at it, V1's systems have already decided: *this thing needs to die.*
Could be unintentional, but damn is that cool.
dude i never noticed that. thats so sick
That makes more sense because V1 was *built* to destroy this thing.
Gabe gets extra teased, you get a lot of lore and bits and pieces of him and what he did since fucking Limbo. I feel like Violence is the first layer without a direct mention towards him.
If it is I think it's really vague. V1 could indeed be created to dominate any other machine, after all IT was the one who descended to hell willingly after mankind died, but specifically earthmovers? Not sure
EDIT: Nevermind he was totally meant to fucking dominate these things
Maybe that's why V1 was so short?
Everybody gangsta until hakita adds earthmover as an ordinary enemy
Oh god
"See that thing? Yeah, kill it again, and then quadruple that"
P-3
Two of these are fighting each other, they now both target you. To get to the prime soul you have to beat them both.
It'll be even worse if they can move
mini earthmover
This boss is a really good example of the storytelling theory Chekhov-s Gun. To the theory into context, if you put a giant robot in the background of the first few levels, you sure as hell better let me kill it in the final level
There have been a ton of these all throughout the game as well. Swordsmachine, Cerberi, V2, Gabriel, Minos, The Pyramid of Greed, Sisyphus, The Ferryman, The Ship of Fools, The Leviathan and the M̶i̶n̶o̶t̶a̶u̶r̶ all follow this principal as well, and it seems to be working great, not to even mention the weapons and arms being literal Chekov's guns.
@KendoKetsu Hakita does a really good job of saying "yes the enemy has that weapon. But what if I told you you could have it too?" Which is why I wouldn't be surprised if the alternate weapon in 7-1 is a mini gun because it's literally guarded by guttermen
@@metalurgentwe already have alternate minigun though
@@raccoon1302 yeah but i’m saying one of those two is the minigun already is it not
Considering mines are placeavle in sandbox, and the pattern of alts skipping weapons and whatnot, i feel itll be an alt rocket launcher that fires mines
one detail i haven't seen anyone mention yet is that the earthmovers are in a desert with flames falling from the sky, which is the third ring of hell in Dante's Inferno.
the third ring of the violence layer is supposed to be for those who have committed acts of violence against god.
the earthmovers were seen as acts of violence against god himself.
Violence against God, Nature and Art. Earthmovers turned the surface of Earth into uninhabitable wasteland with no flora or fauna.
Oh, fuck, so the Earthmovers *themselves* are being punished?
@@NotALotOfColonial_SpaghettiToG not really. More like they are the punishment for the creators of them (who are definitely in the 3rd circle of Violence).
@@NotALotOfColonial_SpaghettiToG we still don't know if the earthmovers are sentient in the same way v1 is, but it's definitely a possibility. we'll probably wave to wait until the rest of act 3 to get more context.
Well don’t forget it is also for sins against nature, which in the terminal entry it is stated that the creation of these Benjamins let to the “long night”
I love that, in the opening of the fight, as SOON as the earthmover sees you it's ready to destroy you, as if it already knows that you're the machine designed to kill it
because you are. in the terminal entry for the earthmover, it talks about how machines were being made to one up each other, with every machine being madeto counter the last. the earthmovers were shortly before the end of the war, and v1 was about to be made when the war ended. so, in all likelihood, you were designed to take down earthmovers.
i also think its important to note that there are a whole 3 non-machine enemies, and they are all demons, meaning no husks. humanity literally couldn’t do anything about earthmovers, and couldnt even get on them, much less kill them, and they still cant as husks in hell.
No wonder either, like V1 is just using construction equipment and weapons that made it into Hell. Imagine how easy it'd be during the war, with readily available armament and without things being spawned in by hell magic, for V1 to just sneak into the core and blast it.
V1's energy-to destruction efficiency is terrifying
I mean that's what it's made for, man's is good as his job@@robinvmars6191
@@robinvmars6191
I do think a V1 during the war would have a harder time, as it'll be up against a coordinated security team and not haphazard inhabitants of hell, and the earthmover wouldn't be immobilised nor would part of it's laser grid not function.
Then again, in the war, there would be more than one V1.
@@collectiusindefinitus6935V1 already got this far, having tore through almost 7 full layers of hell at this point.
Funny to think that humanity was planning to make more. Imagine if they did… it would just be… memes… everywhere…!
"Like antennas to heaven" is the best title for a level in the entire game, just that imagery through words is- so beautifully haunting. Knowing that the machines cries will only be met with silence.
Honestly all the violence level titles go hard as hell
The cockroach inside my pc on his way to take a shit on the motherboard
dont worry if a cockroach crawls into your PC boot up skyrim with 500 sex mods to get rid of the cockroach
@@bruhgod123death by nuclear fusion
@@bruhgod123is one of the mods powered by a fucking necromancer?
@@bruhgod123 worked, thanks
the pc user is the defense system
Not counting P-stages, the most epic bossfight/stage in the game so far.
nah imma be fr ts is cooler than P bosses
@@kakuyamii absolutely not.
It's more of a progressive boss fight rather than an instant fight to the death
Like the Metal Gear RAY from Metal Gear Rising
Agreed
Versus goes hard tho
Guttermen and Guttertanks: "You're just a cheap fucking knockoff"
V1: "Oh no no no. I'm the upgrade."
*points to the Earthmover* "Old and Busted"
*points at self* "New Hotness"
The machines watching in horror as V1 throws money in the air:
@@infamoussoapconsumer3870”NOTHING BUT SCRAP!!”
the spare coins in my pocket:
@@infamoussoapconsumer3870 V1 be thinking he's mister beast
The boys reference 🗣️🔥
Everyone talks about how V1 was made to kill the Earthmover knowing this through the lore, but i think that the most special way of knowing it is through this very song.
theres a popular theory that basically says that, in most songs, V1 is the Electric guitar playing. some say its what V1 feels but I believe its also what it processes during battle. now, notice how the electric guitar was nowhere to be seen. this is because V1 had NOTHING new to process, V1 was made for this so it already knew what to do for the most part. it already dealt with all the enemies seen here so it wasnt new to it either.
HOWEVER, what was new was the hurry V1 was in on 5:52, where it had to rush for its own life and kill everyone before it would blow up inside the Earthmover.
and the best part is the electric guitar sounds like cries that slowly get louder and louder.
V1 was panicking because it didnt expect extra enemies inside the Earthmover here.
They gave V1 a tiny present.
Nah, that's just the moment the Earthmover is about to explode, I can tell V1 is panicking and rushing out of the giant robot before it will die.
@@yourflyisopenyeah, what i just said lol
Pretty cool :)
I'm now imagining V1 just thinking "Oh F**k! OH SH*T! GET ME THE F**K OUTTA HERE!"
My favorite detail is that most of the explosions in the level are projectiles hitting the shield, and if you railgun-zoom into where they're coming from you can see another Earthmover facing the one we are on. They are having a duel
V1: Am I interrupting something here?
The Earthmover you killing tried to kill V-1 at the beginning of the level. And only the miracle, the railgun of another Earthmover saved V-1's life.
@@Cartotekayes, but V1 woulda tanked that shit
@@Loading77777 yeah, he could easily parry it.
The Earthmover also has a plushie on its back right? Now we know why they're fighting too!
the only flaw in this level?
how in the fuck will hakita be able to top this in the final 2 layers?
Even bigger machine
"How the fuck will Hakita be able to top this in the final act?"
-Everyone after P-2
@@anhilo9716"Ah. That's how."
- Everyone after Treachery
He will know what to do
He does what he does best: create something that only few people have thought of (probably based on Dante's Inferno in some way. The Earthmover is based on the Centaurs, who were guardians in Violence)
People have probably noticed this already, but I think the thunder we hear in 7-2 and 7-3 is most probably the sound of Railgun fire from one of these behemoths
i didnt even realize that, damn
and i thought it was just the weather
it is
what railguns?
@@S-ACV brotha, the big ass attacks it does when shooting the other EarthMover
@@S-ACV the arm of the earth mover
This is the future of Boston Dynamics.
yeah
Expect they used blood fueled robots
no fucking way it's the w.d gaster making a reference for the hit game ultrakill
@@miserymystery7875ROYAL SCIENTIST WING DING GASTER MAKES INCOMPREHENSIBLE REFERENCE TO ULTRAKILL
@@Maggot_1 🤯🤯
the "go inside a giant robot and destroy it from the inside-out" trope is one of my favorites in gaming and hakita did it more than justice. ABSOLUTELY LOVE THIS LEVEL
So kirby
We all love the BOTW reference.
@maximeleninja4029 huh, this thing does kinda look like Vah Naboris now that I'm thinking about it, it even has the lightning cannon
@@camoking3609 Yeah that's also what I was thinking when I saw it for the first time.
Thunderblight Gabriel:
The music goes unbelievably hard, the Earthmovers design goes unbelievably hard, I'm unbelievably hard, truly this is game of the decade.
You're hard ? 🤨🤨🤨🤨🤨🤨🤨🤨🤨🤨🤨🫣🫣🫣🫣🤨🤨🫣🫣🫣
you're what
@@pabloe228you heard him, he's UNBELIEVABLY hard.
Benjamin.
I'd be hard too if I saw Benjamin.
Imagine being one of those people, living in the shantytowns built on the back of the machine that scorched the entire planet, as it's locked in a stalemate with another one miles away, hurling lightning bolts at their target but never hitting one another like soldiers taking shots at the enemy trench. You don't know who the people are on the other Earthmover, you don't know why you're even fighting eachother. Nobody is. The war had been going on for two centuries at this point and any reason for why it started is lost to time.
There have been generations born who only know war, there might have been some born on the earthmover itself who don't even know what solid ground is like. You don't know if the stalemate will end or the war will finish before what little resources remain on the back of the Earthmover eventually deplete, and the last humans die out in confusion and fear.
and imagine your last moments being like 15 seconds of alarm noises before v1 obliterates you
@@misterpootis123I’d just be happy to die at that point
e
It was a *War Without Reason.*
The idea of the Final War having a bookends, starting with trench warfare and ending with the same thing but massively upscaled, tickles my writer brain in a way I can't put into words
This behemoth.. is technically a Kaiju. It has fleshy interior and came from Japan.
look, kaijus can be robots too, i guess? mechagodzilla is a thing
A kaiju is just something that’s really big, being made of flesh and from Japan have nothing to do with it
can count as an Eva Unit?
@@francourrea2056 mass production girrafe eva
holy shit this is where eva 04 went
thank GOD hakita, for not making this a V machine boss, instead, he did something Completely unexpected and beyond all of our expectatives, best non-prime soul boss so far
This layer honestly feels like a redux of Lust.
Book lore, city structures, massive detailed Skyboxes and even a Titan enemy teased in earlier levels, except everything is done better and much larger. Heck, Lust is the only other layer I’m aware of with trams, and Violence has a heck of a lot more of them!
Now we just have to wait to see if hakita doesn't mess up the boss with the gold arm
@@Gears_AndGrinds if it ends up being gabriel's arm would that mean there is more for ultrakill after act 3?
@@disc1142 p3
@@disc1142P-3
I love how this level makes you feel as though you are running on raw instinct. Without initially knowing how to take down the Earthmover as the player, you still feel almost guided towards the machine’s vulnerable core. You become V1, a machine living solely on one instinct alone: to defeat the Earthmover.
You just described the entirety of half life 1
Games that relies on your intelligence to figure something out rather than guide you with crappy text every second or arrows or cutscenes are the pinnacle of level design.
You don't know what to do but Hakita laid the foundation on you to know by buildup/lightning/enemy spawns and you instinctively know.
simply good level-design
terminals imply that V1 was a prototype to actually destroy earthmovers, as earthmovers were the last robot to be _majorly manufactured_ before the Great Peace. V1 (or i guess the 'V' series) Terminals tell us that each robot was essentially only made to counter the last.
@@CptDoot a slim, fast, bloodthirsty robot that sustains itself through continuous combat is quite a force to be reckoned with.
Becoming V1 is when you follow the glowing orbs
The Earthmover was such an insane bossfight, it’s unlike anything we’ve experienced yet! I especially loved the end where we had to escape like it was the end of a Metroid game!
have you got a nice life?
edit: it's just a band reference ok 💀
@@1stflower834yes, I do. I’m enjoying my time in University, and having a lot of fun with friends and this game. Why do you ask?
Edit: LMAO, I’m sorry I misunderstood 😂
1000 is M in Latin numerals. 1000-THR stands for M-THR. When you fight its core, you're fighting M-THR's Brain. It _is_ a Metroid reference!
Edit: IT'S NOT. AT LEAST NOT THE NAME. I WAS WRONG AND HAKITA CORRECTED ME ON DISCORD. 1000 = SEN IN JAPANESE. SEN-THR = CENTAUR. THE THR IS ALSO THOR BECAUSE IT THROWS LIGHTNING. I'M SORRY.
@@lonelyshpee7873 Kinda felt Kirby vibes like i was fighting the OS System and Galactic Nova Core at some points too which was cool
@@lonelyshpee7873 ooooooooo. thats dope
That wasn't a battle cry it made when it looked at V1, that was a scream of terror minutes before he gets lobotomized.
just imagine how terrifying this must be if you're just a normal human fighting in the war
By the point Earthmovers made their presence known on the battlefield, the usual human soldiers were already home as they became useless the moment the second phase of the final war began.
@@nuts2651Weren't earthmovers made after the surface of earth became inhospitable, to serve as moving cities of sorts? If so, then there would really be nobody out there in the field
@@ldkWhatToWriteHere well no, the earthmovers were the things that made the surface of earth inhospitable. and then due to that people had to start building settlements on top of them, because it was the only place where they could theoretically live safely from the other earthmovers. Human soilders became irrelevant the moment the first blood fueled robots entered the battle field.
Pretty sure the regular humans were phased out by the time they had giant robots
then imagine seeing it getting systematically broken from the inside out by a lil gopro
Notice how this track is exactly 120 BPM so it can be perfectly timed to the critical failure countdown at the end. Just another example of the immense effort and detail put into this game.
120 is also just the most common bpm in music. Could be a coincidence but I'm all for Hakita getting credit lol
even the subway surfers theme
you could also do cpr to this
@@1000-THR_-EARTHMOVER-
Great. Now I imagine music rip channels like SiivaGunner will make a Subway Surfer fusion with this. I literally did a little portion of this in my head lmao
Someone actually mixed Versus and Megalovania (Both also 120 BPM!)
I love how V1's first instinct when it sees this giant fuckin behemoth is "kill". No strategy, either, just run at it. And it works
Makes sense considering V1 was probably built specifically to dunk on Benjamin
@@perhapsthisishellwho knows what was made to counter v1
@@blamgit Well V1 was never actually used in the war or shown off, there is no V1 counter
@@forgedabauditt9955 Nlg if you had put a "yet" in the end it would be bone chilling
@@eniomanoelschefferbone chilling
Bing Chilling 🥶🍦
Soap: *kills 99% of the microbes*
That 1%:
violence ending with the last war machine ever created by man is really poetic
Probablt not, partially because of the theory that V1 was designed specifically to kill this thing, but also because V1 and V2 were listed as having never entered mass production, while there are enough of this thing to have put enough soot into the sky to completely block out the sun.
Second to last actually, v1 was the last one
yea but v1 was never actually mass produced, only one model exists of him@@trevorquacks7371
Yep
@@trevorquacks7371 I guess you could say the last mass produced war machine since V1 never made it to production
Something I realised when reading the terminals, the earthmovers were described as having "died" due to a lack of sunlight.
That means some machines (at least the earthmovers) didn't invade hell, they are litteraly here because it's the afterlife.
I'd say it's not V1's case as you can litterally play it breaking into hell, but other machines could be there after death instead of invading, that's pretty cool.
As some others have implied, it's also entirely possible these are just Hell's recreations as it seems to find it the zenith of War, the perfect creation for nonsensical killing.
@@ashyunderscorealt95 personally i think "dead" machines going to the layer of violence is way cooler than just hell recreating them, and since theres no evidence to the contrary im gonna believe it
@@ashyunderscorealt95 I love how Hell picks favorites and draws inspiration from mankind like its some sort of art form. Oddly sinister, oddly cute?
@@MossMothMyBeloved
Makes me wonder if "Hell Itself" will be an actual character on-screen rather then just being alluded to in text logs.
Maybe even a boss.
@@dr.cheeze5382 satan, either before or after trachery gabriel
This boss fight slapped like a fully loaded semi, "worth the wait" is a massive understatement. If killing the corpse of Minos or the Leviathan didn't make you feel unstoppable, this absolutely should.
this boi is a level. he isnt apart of the level. he is the level. although not a layer like king minos. its alteast cooler
@@Chicken-bu1twGluttony technically isn't the inside of the corpse of king minos. As hakita said, gluttony is kinda his insides but at the same time also just more of hell.
I think the scariest thing about this fight (for the Earthmover) is that, from what we know, V1 was specifically designed to counter to Earthmovers.
@@foldervtolvr well, we countered the fr*ck out of that last earthmover, didn't we?
the leviathan is an earthworm compared to this thing lmao
intro 0:00
ascent 1:04
exterior 1:36
the city 2:08
defense system 2:40
earthmover entrance 3:44
flushing intruders.. 4:00
interlude (the neck) 4:32
lobotomy time 4:48
shutdown imminent 5:20
escape the earthmover! 5:36
outro 6:40
Thanks
this comment deserves more attention
N I C E
V1 was specificly made to counter earthmover, yet the earthmovers weren't really knowing that one might arrive.
When we enter the level, the earthmover yell is the loudest ,,oh shit" scream a machine cpuld make.
Not only because the v1 arrived
But also its in front of him
“Earthmover. The V1 is here”
“Oh shit.”
That moment when you see a tiny dragon-fly winged tarantula chihuahua amalgam sitting 2 inches in front of your feet.
THREAT DETECTED: V MODEL 1
THREAT LEVEL: VERY LETHAL
[HIGH RISK OF IMMINENT SYSTEM ERADICATION]
CHANGING TARGET PRIORITIES...
@@MageBurger that moment when the theoretical super-insanely deadly wasps show up
"huh whats that small blue ass thi- AAAAAAAAAAAAAAA" *readies electric laser*
it feels a bit strange that im saying this, but this entire layer added so much humanity to the game's lore. both the guttertanks and the earthmovers were made by two entirely different countries (germany and japan respectively), meaning that this war wasn't just limited to one specific area or region. it was worldwide. we also got so much more information on the final war as well. there was a world before this, and V1 is living in its remnants.
wait where'd you get that germany and japan tidbit from
@@lnlproductions8412 on the earthmover in 7-4, right before you go up a ladder that leads to two soldiers on a ledge, there's a sign on the earthmover that's written in japanese. there are also a few other japanese signs seen on the machine too. the guttertanks have the words "FAUST PANZER" on them, which when translated from german, says "FIST TANK." this heavily implies that the earthmovers were constructed in japan, and the guttertanks were constructed in germany.
the gutterman is also russian
I think an interesting theory is that different countries all used Earthmovers and modified them specially,for example: The Japanese earthmover we fight clearly targets another earthmover (vice versa really) and uses seemingly a different laser projectile: The Japanese lightning bolt is powerful,gigantic and contains electricity. Whereas the opposing Earthmover’s lightning bolt is much more narrow and concentrated,consisting less of energy and just pure electricity. We also never see the Earthmover’s in 7-2 “LIGHT UP THE NIGHT” fighting one another - implying that they were made alongside each other or were allied in a way. As for Guttermen,I think it’s safe to say they are purely German “machines” as we never see any other symbols or infighting. We’re not sure where the gutter tanks really came from but it’s likely they were another weapon commonly used by each country. Assuming this war started much like WW1 (which is very very likely due to trench warfare and the dates lining up) then the Axis - very unfortunately - seemed to be winning.
@@RanDoomPuff i think the new machines imply different alliances during the final war. Hakita talked about how, for the lore before the game starts, implying stuff and keeping it vague allows him to tell a story at a global scale without getting into name vomits of different companies and countries
I love this track because of its use of a slower drum beat instead of the standard amen break
really lets you appreciate it more and promotes it from "background instrument" to "leading rhythm"
I hate to do this to you but it’s just a slowed amen break
@@jackdillon7485 hes refering to the higher pitch faster amen breaks from the other songs
it sounds slow yet destructive, very fitting for the absolute beast we're going up against
my fav part has to be the part where haktia incorporated an alarm sound into this track
an inevitable march of leveling destruction, very fitting for the Earthmover
Imagine the other earthmover sniping him saying; tf is that guy doing why is he having a siezure
"Well aren't you fucking dramatic?"
(1 Minute later) "Oh shit why did he blow up...?"
Skipping over the (not) requiem leitmotiff (because it was already pointed out a lot, it's a banger), I love how the first part is a variation of "The complete and utter destruction of senses", mirroring the presence of Streetcleaners. I guess TCAUDOS is their official theme at this point.
Destruction of the senses getting a reference is so cool, that's one of my favs.
@@yurifairy2969Same here, lad
i think at this point this typa tracks are specific to earth-made machines. maybe hakita wants us to think that earth was extremely industrialized and dependent on machines before falling
Earthmover (A Complete And Utter Destruction Of The Senses)
It was. read the lore.@@OpiatesEnjoyer1984
I almost cried when V2 came in and said “They’re all fighting a war… without a reason” to V1, truly a war moment
I fucking hate that overused joke
@@МаксимУстинов-о3нi fucking love that overused joke
@@lasagna2303same
I loved it when we saw the blood splatter of V2 from Greed turn into a blood version of V2 at 7-3 and fight us until the blood dried up, it's definitely a real thing and I'm not delusional or coping
You can either thank or hate Morbious for this joke to become overused
Hakita really just putting things out there that can destroy humanity within minutes, probably take over planets, have some of the most hardest and challenging security systems to get through, and just says “ok you got this”
the enemy logs for the Guttertank and V2-1 heavily imply that this is the thing V1 was designed to take down. honestly this was the perfect finale for the layer made to demonstrate humanity's monstrous capacity for infinite cruelty.
this and the Gutterman being the inspiration for Hell itself to create the Mannequins you first encounter in the Garden of Forking Paths.
@@ghotiphoti Humanity was making stuff and hell took notes lol
Not only that, but from the top comments, it seems that not only V1 had this, but was specifically been made for *this*
@@GreatNaturalStupidity Guess that that's why it was so easy for him
And yes we got this, even doing it fast now with Lobotomy%
I just like to imagine the Earthmover absolutely panicking, blasting every single alarm like that one Spongebob clip where his entire brain is in a mess, everything is on fire, and everyone is running in sheer panic.
meanwhile, in the distance: "Why is Benjamin looking down and charging his cannon? _Why the fuck did he just explode?"_
My favourite part of this level is the fact that when you start it, the Earthmover is just THERE. No intro, no buildup (in the level), its just there, as if Hakita said “Yeah. That thing’s the boss. Go kill it.”
Wow this really hit 4k likes. Thanks everyone🙏
the buildup was in previous levels! You first see some off in the distance in 7-2, and then in 7-3 as you near the end you can see one in specific standing tall and still above the level
@@twerpsthree4562 In the level I mean
And also the way his "eyes" blend with the starry sky... I played through the layer streaming to my friend, and when the stars turned red, and we saw that array of white lights, we both were just "oooohhh" @@twerpsthree4562
That has the same vibe as mgr tutorial like "yea you learn the basic ? Cool go nuts with that giant machine it the boss"
The build up was a little similar to corpse of king Minos@@twerpsthree4562
I think everybody just said "Oh my" as soon as they saw this total behemoth staring down at you.
"OH HELL YES I GET TO FIGHT THAT THING!? :D"
@@Chalkadoo literally me every second layer of act
2 Benjamin trying to rail each other with spears
I for sure did! But I do wish you could've fought it Corpse of Minos-style.
For me it was more like a AAAAAAAAAAAAAA THAT IS SO COOL throughout the whole level
6:05 Gif of a man playing a burning piano
agreed
Man, I literally wrote the same thing earlier, in some video...
That’ll be the whole vid
Fr, that parts the best part
666 likes
Fun theory: Earthmover's scream in the begging of 7-4 isn't a warcry, but a cry of fear. He knows that you, V1, are the only thing that really can kill him, because you were created EXACTLY for killing Earthmovers. That is why he decides to kill you first instead of continue fighting other Earthmovers
Fun probably true but technically not confirmed theory is the proper title
@@ShoeLobster45 agree
Did I hear cry of fear
@@aquamarineSafsaf oh shit...
For some reason, this song feels so natural its place in Ultrakill. Using subtle motifs, familiar Amen Breaks, and previously used instruments, it cements its place in Ultrakill as one of the most memorable in-game levels and songs.
Something I have drawn to myself, and have confirmed through reading some of these other comments, is that quoting lore entries about the guttermen and guttertanks, the whole war was an arms race, with new robots being built to combat the last, ending in the earthmover. However, V1 was never put into mass production before the end of the war, meaning he was specifically designed to destroy these things.
The way the music so magnificently plays into this is stunning, and the reason it feels so natural and familiar in its place in the game is because it was written to. This is V1's purpose, and for that reason, he should know exactly how to destroy these things, while drawing not only from his preprogrammed knowledge about the earthmovers, but his past experiences with large targets, like the Corpse of King Minos, and powerful enemies in general.
Well done, Hakita, well done.
and also due to good level design, you AUTOMATICALLY know what to do.
like seriously you DONT need guidance to know where to go, the level design just points you towards it, as if your sole goal in life was to kill it
oh right thats THE PLAYER CHARACTER'S MAIN PURPOSE
The scale of the Earthmover is so insane, if we thought killing the corpse of King Minos and the Leviathan was insane, just wait until you get to Act 3
one colossal enemy for each layer
It's probably the best giant boss I've ever played honestly.
ive said this before, but the leviathan is an earthworm and the corpse of King Minos is a todler compared to this thing
its so big that the enemy/level has 2 loading zones, the neck and head arena only loads in when you get past the defense system
Still smaller than a Size 2 Fish.
This cover art goes inexplicably hard
The cover art IS the explanation
absolutely dubious cover art
Beeg robot little metal vampire
Big Benjamin and Go Pro
David vs Goliath kinda cover art
"Ah, i really enjoyed my swim in that lake"
The brain-eating amoeba making its way up to my head:
Still water…
@@Admire-the-Sire those who have knowledge 💀💀💀💀💀💀💀💀
PUT THE STILL WATER DOWN
THIS IS FOR THOSE WHO KNOW
@@Admire-the-Sire still water? It looks like it's moving to me
Was expecting the earthmover's weapon to be somekind of rifle or minigun, getting a GIANT LIGHTNING BEAM THROWER instead is sickk
i love how it bends its back and charges it before firing the cannon like its throwing a spear of lightning
That was the best detail of this level in my opinion. The lightning you see in 7-2 isn't just regular lightning from thunderclouds. The sky is lighting up because giant robots are throwing fucking lightning bolts at each other.
@@monkeyman4346 That settles it; the Earthmover is a STR/FTH build
The sound of man-made thunder is incredible and surreal, but also terrifying
I dont think its just a massive spear -- its their equivalent to the railgun. V1's railgun is so bulky because it needs a lot of strength to fire, earthmover's railgun doesn't need one because it already has said power in its arm.
when i think about ultrakill lore, of course i think that humanity has a good technological development, except I DIDN'T expect THIS much. Like, demons were never the real threat, humanity itself was. They really reached a point to build a machine capable of probably destroying whole countries like this. I was hella shocked when I saw this thing, surprised me more than any other grotesque demon or husk there is. This update was crazy in all aspects, lore, gameplay, everything.
The scariest thing in ULTRAKILL was never the demons or hell, but humanity.
Remember: God gave up and fucked off.
Funfact check the lore about the gutterman
The way gutter man was made is so fucked up that hell itself took inspiration and made the mannequin
@@watekostileAnother fun fact, the final war went around for 200 years and the latest date we've got is 2116, it means that the final war started around the same time as ww1
@@unapersona6371 something about the entry for the Earthmover really bugs me too. The last line of the log for it heavily implies that humanity survived the nigh-apocalypse these things caused by existing. I think humanity recovered from the Final War, but something else wiped them out shortly afterwards. We don't have an exact date on the start of the war. What happened between the New Peace and mankind's extinction?
*/// At the brink of despair, the planet would slowly learn to breathe once more, and the corpses of these titans would serve as a stark reminder of just how close mankind was to an apocalypse by their own hand. ///*
@@ghotiphoti That's the big question isn't it? This is not the first time the new peace/post-war era has been mentioned in the lore, but exactly what happened to end mankind after that has never been explicitly stated I think? The closest I can think of is Minos blaming V1 for the downfall of humanity, which suggest a machine uprising of some kind, but I doubt it's fully that simple.
I just figured out that at the beginning Benjamin wanted to immediately kill you on sight and was charging it's laser, but was stopped by the other Earthmover shooting it. I really like the idea of V1 being the thing that was meant to kill these things, so the idea that it immediately recognized the threat you posed is awesome
Now seeing this, Pressure wasn't lying about their Ultrakill inspiration
pressure and ultrakill fans being introduced to one another via war without reason and search party is awesome imo
These cover arts feel far more detailed and have a larger feel than the previous ones, much like the layer itself!
Urkkjkudkkxk I really wanna play this update but I feel kinda scared man, its like I got megalophobia or something...
@@CommissarChaotic if you got past Lust (2-4), I believe in you. Or you can always just play 7-1 and dip. Then again, if your megalophobia extends to Hideous Mass sized entities, then maybe not… eh, there’s your warning.
@@MageBurger I think this megalophobia thing is targeted to big things chasing me... i became unbothered by 2-4, 5-4 was my favourite bossfight, but the insurrectionists make me freeze for like a microsecond if that makes sense especially when they groan.. there wont be like some kinda mass of husks that chase you or even that big thing in the distance right? like later in the levels? regardless... i cant really back down from this... i must see that P in the main menu!...
The small city in that giant machine was far more better and detailed than the one in the lust layer, and it's just a texture.
@@CommissarChaotic oh, yeah, DEFINITELY DON’T TOUCH 7-1 THEN.
You’ll scream at the end of the level!
Shoutout to songs that use emergency alarms in their composition gotta be one of my favourite genders
Pandemonium in p-2🔥🔥
They're alarmingly good
@@dylanmontero6432 🚨
@@dylanmontero6432📢📢📢
genders? 🔥
The whole Violence layer was V1 meeting his robot siblings in as much force as they could muster and asserting:
“Yes, I AM still the best robot.”
I mean V1 quite literally is the best robot, as it was made to counter the Earthmovers.
A lot of people have already said why, but I'll add that even V1's unique function of consuming fresh blood to repair itself is the biggest counter to Earthmovers, who themselves are practically the biggest blood banks in the Final War.
@@MonCalypso Yep!
@@MonCalypso i mean v1 would've been atomized if not for that other earthmover, and it was already dying because of low power. I'd say v1 only beats earthmover if its launched like guttermen or if it gets lucky like this time. Other than that if it can aim properly, then v1s easily outmatched if not then v1 easily outmatches it.
@@MonCalypsoi think that instead of consuming the earthmovers blood, It just kills the people on its back that live on the city
also consider that hadthe V model been put into production, there wouldn't just be 1.
"this sounds like search party but more chaoti-" famous last words before i started throwing coins into the air
mmmph... coins....
WHY I SAW YOU HERE UAHAGAHA YOU EVEERYWHERE
really cheeky
Pressure fans when they found what ULTRAKILL is:
the 4 spare coins i have in my pocket:
Does the earthmover having a harpoon imply that it was made to catch a size two fish ?
Maybe the real size 2 fish is the friends we made along the way
@@toasteroven7683I've seen this same joke a dozen times now and it is not getting any less funny
Nah, I think it's for a size 1.5, size 2 is way bigger
@@basicnodes7029maybe the real overused joke was the friends we made along the way
So the size 2 fish is the size of a city, got it
This level really showed that it didn't matter what size foe V1 was going against, if it stood in its way, it would be destroyed.
correction if it bleeds it must die
From v1's perspective because it's a robot trying to survive
Not just that but lore wise
Read the terminal
Spoiler
V1 is actually made specifically to counter earth mover
wait, when does it say this?@@abd-animation-22
@@VortexStorm
In the terminal it is implied not directly said
@@VortexStorm The earthmovers could only be destroyed from the inside, so to do that you'll need a small, agile, fast machine that can infiltrate and sabotage it easily.
And after humanity caused a nuclear winter and the earthmovers shut down, the war was over.
Also, the guttertank's lore says that most machines after the guttermen and guttertanks were designed to compete with the ones before them.
So V1's creation is between the earthmovers' golden age and the end of the war.
It's the perfect machine for the job: fast, agile, adaptable, and can refuel and repair while climbing the earthmovers.
Ultrakill went from being a funny shoot game to having so much tension, emotion and despair with this Layer. Learning about the Final war first hand and all the little details made this probably my favorite layer
Man I can't wait for what hakita has in store for us
This layer did such a good job at portraying the hopelessness humanity had in the final stages of the war. I originally thought that "world peace" meant that humanity had achieved some sort of utopia, but with this layer, Hakita told us that "world peace" meant there were no more humans to kill
Geterman
"The third installment in a series is usually inferior or equal to the first."
ULTRAKILL Act3 3: Am I a joke to you?
“You are dead
Frags are fuel
Uber is full”
3:59
5:20
i just love how an emergency alarm just has the audacity to make a song go so hard for no reason
Dude, the cover artist deserves appreciation! The Deep Blue Cover, ULTRACHURCH, and this one go so hard
fr
Yea who does the cover art
I think most cover art is done by Francis Xie, the 2D artist for the game represented by the plush of an alligator in the dev museum
the pixel art was a guest artist tho
@@BlaixenU_ Yeah, I'm assuming Keygen Church hired someone else
When V1 said "I guess this really is War Without Reason!" I started screaming at the top of my lungs
"...like antennas to heaven" - Earthmover Ultrakill
For me it was the moment when the Gutterman said "time to Light Up The Night!".
when the mannequins said "we shall kill you in this garden of forking paths" i died
it was so cool when the fucking tree said "I have no sound, no memory, because im a fucking tree."
Nothing made me scream more than when Gutterman said "It's hearing the siren song call of the deathin' time" and started to hear the siren song call of the death the entire place.
The difficulty spike was insane, cannot wait for Act 3 to be done. Hakita and his team really cooked alot, like holy shit
the earthmover stops attacking others and focuses on you.
it recognizes you as a bigger threat.
I love the idea in 7-1 that Minos threw out the Minotaur because it reminded him of his past mistakes, only to have the next 3 levels be a display of humanities biggest mistake, war. And not just any war, a war completely without reason.
goes hard🔥🔥
It's phenomenal how many different elements you mixed into these newer tracks for VIOLENCE. Phenomenal job Hakita.
Interesting realization - each Act so far features you killing a giant member of one of the monster families. Act 1 has you fight a giant Husk, Act 2 has you fight a giant Demon, and Act 3 has you fight a giant Machine.
...Giant Angel?
gabriel🗿
god.
LUCIFER HOLY FUCK
thatd mean the existence of an Act 4 which, as far as we're concernned, doesn't and won't exist.
Lucifer is technically a Giant Angel.
Fallen angel, sure, but still an angel. Maybe we'll see a bit of that in Treachery, if not in 9-2 then maybe in P-3?
...probably wouldn't make sense for it to be P-3 but eh.
event log:
0:00 enter 7-4
1:04 activate leg platforms in the leg
2:40 encountering the security system
4:00 entering the earthmover (breaking the idols)
4:50 fighting the brain
5:20 defeating the brain (final enemy gauntlet of 7-4)
The first trailer i saw of 7-2 i just immediatly said "please i need to fight whatever that is" and then i repeated that to myself while playing the level, then i thought "man imagine if there was a level where you played on top of that
And when the time came i was in pure awe and fullfillement
You can also see it on 7-3, it's eyes just looking your way, entirely still
I wrote a comment that is really similar to yours before actually seeing yours, and it's uncanny how we both went through the same chain of events:
-first 7-2 trailer
-"imagine if that's the final boss"
-while playing the layer: "no shot that's the final boss"
-7-4: "YESSSSSSS"
@@KubiaSpeedin 7-2 aswell, when they’re not flashed, you can still see their yellow eyes.
@@adrianachelu1027 i guess the urge to fight the gigantic walking city-sized robot is just a completely normal human urge
@@orangeblanket7181 one cool thing i noticed is that if you look thing carefuly in these levels that they appear, why would there be thunders? like, there's no storm going on in that desolate landscape, so i think the "lightning" is actually their beam attacks, that's absolutely going to be a headcanon i am not going to remove lol
ULTRAKILL is like the perfect example of "show, don't tell" or "don't think, just feel" which can really be taken to the next level with official developer endorsed buttplug suppor- okay, okay, but real talk, it's so sick how rather than some lame flashback scene telling you it's entire story, it gives you a world full of pieces for you to put together. It's interactive, like a videogame should be.
Hakita is a fucking genius man.
correct
I've always taken it as "think and feel in harmony"
That’s how storytelling in games should be
I just want to shove this into the face of some old museum curator guy and just shout "SEE THIS SHIT? THIS IS ART MOTHERFUCKER, PUT THIS IN AN EXHIBIT NOW".
That videogames are not considered "art" in the same category as music, painting, or film, is a tragedy.
If ya all want more that kind of games, play outer wilds, it takes ultrakill's way of story telling and makes it 1000 times better
my favorite detail of this layer has to be the writing on the bodies of machines introduced in this layer all being in different languages. just really goes to show how far the final war has really gone in terms of sheer scale
Another fun fact: The Earthmover in 7-4 stops attacking the other Earthmover in the distance in an attempt to attack V1 instead, implying that the Earthmover immediately recognized V1 as a bigger danger to itself.
@@934FI I mean, it's heavily implied that the V1 model was literally made to counter Earthmovers.
Guttertank has “Panzer Faust” on its arms, the Earthmover has Japanese signs… what does the Gutterman have on it? I don’t think I’ve seen a language written on it.
@@TortillaPizzeriagiven the fact that guttertank was made in gutterman's model, it's either 2 options:
1 - gutterman is from germany.
2 - gutterman is from a country that germany copied.
@@ldkWhatToWriteHere That would also mean that v1 counters every other machine in hell, bro just puts everyone in packwatch at this point 😭
First time playthrough, i saw these things in the distance and thought it would be cool if we got up close to it.
Later on, when the door opened and this thing was towering over me, i could not tell you how wide my eyes opened.
If anyone wonders:
0:00 - The climb starts
1:03 - Yellow hookpoint is activated
2:07 - Entering the building with maurice and 2 mannequins
2:40 - Fighting the Defense System
4:00 - Earthmover activates its flooding defenses
4:32 - V1 reaches the blue hookpoint area with hot floors
4:48 - Fighting the Earthmover's core
5:20 - Escape sequence starts
5:36 - Final wave of enemies spawns
6:40 - V1 uses the vent to leave Earthmover behind
Fun fact! If you ride a rocket out of the level when the earthmover is about to explode, you get extra style points (M.A.D.)
You actually missed one: When you hit the checkpoint that the two soldiers were defending, which causes a sentry to rain down (and a guttermen soon after), Phase 3 begins.
I swear, the moment with yellow hook point it's so underrated. The sudden dramatic mournful tone with a, ridiculous amount of blood pouring out of platforms gave me goosebumps. It was the "dear god... How much did it take... " Moment
@@shawermus I hadn't thought of it like that before, actually... that's kind haunting to think about
@@lightoftheworld6578 yeah, sucks most people just go through it.
4-S' dynamic music progression walked so that War Without Reason could run
I think MOST of the secret levels had evolving soundtracks, even 1-S attempted it with the changing ambience
5-S:
4-3 as well
4-3/Dancer in the Darkness was the og
7-4 but instead of the self-destruct timer a giant maurice chases you out of the earthmover
The whole boss fight level was mindblowing
Literally
Mindflaying even
The whole boss fight was mind [[ CRITICAL FAILURE ]]
The entire fight was mind [[ WE'RE GONNA NEED A BIGGER BOOM ]]
Please, stop the Search Party comparisons. You aren't funny for it. This song was the original, and according to NoLongerNull (Pressure's composer) they were put on a quick timeframe of THREE DAYS to make the song, and was specifically told to base it off of this song, War Without Reason. As for such, because there wasn't much time for creative liberties, a soundtrack that sounded incredibly similar was born.
Now, this doesn't mean to hate on Pressure or anything, this is only for clarification as to why Search Party is so similar. Please respect that this song came first, and Search Party was made long after.
Agreed!!!
Well said!
Just putting it out there, I think they also said somewhere it will be remade to sound less similar
@@Crazayman4ever It will be remade! :) its a current work in process!
@@Crazayman4everyea
There are like 10 phases of the song, I love every single one. Hakita you did an amazing job, as always.
I really like how this reflects the dialogue in "Your kind know nothing but hunger", almost bringing this to our face saying "You killed everything that was in your path" and no more.
“I wonder what the boss is gonna be?”
*door opens*
*looks up*
“I’m dead as hell”
6:08 is peak btw
“I wonder what the boss is gonna be?”
*door opens*
*looks up*
"I am going to kill it."
Trav Guy’s reaction was peak humour
the pressure comments make me want to throw myself out of a window
the game itself isn’t even bad
it’s just that the people who go “SEARCH PARTY PRESSURE????” are really obnoxious imo
like ultrakill inspired pressure. it’s NOT the other way around.
Yeah it really screams 7 year old roblox player
@@scotttisserand3481 finally someone that argees now every ultrakill videos are infested with the sebastion or roblox pressure im so sick of it
@@Sufferinggaming Sufferinggaming
@@doeeeg doeeeg
clearly, thousand march inspired siivagunner to mash le perv up with waters of nazareth
This is without a doubt the best and most unique boss fight in the game, it stands out so much compared to the other big bosses. This is basically a giant boss done right.
With this in mind, I'm quite excited to see what you have in store for us for the rest of ACT 3. Seeing that the Violence layer in itself is of such high quality, then I have high hopes for Fraud and Treachery. This might end up being the best act in the game.
All the giant bosses have been good, especially the corpse of king minos.
@@yurifairy2969 cokm's only failing is the hitboxes on some parts of the station
it's been said to death in the comments section but im obsessing over this boss so much because the lore has some incredible implications that taking this thing down was your original design purpose
There's something incredibly disturbing about the Violence Layer, and that in part is how.... familiar, it feels
It feels like THIS is where you belong
@@camoking3609 fun fact: v1 was the last machine made before the war ended. earthmover was the 2nd last. v1 was MADE to kill this thing. each machine was made to counter eachother (example, guttertank countering gutterman), with v1 being the last one created before the war ended, it was made to kill this thing
This level is the peak of the game for me; everything came together perfectly into the ultimate experience. Every single other Climax stage has had a build-up to the boss. Here? I walked out the door, saw it looking down at me, and just fucking ran. I haven't had an adrenaline rush like that playing this game... ever.
*/// As human soldiers had quickly become useless in war, utterly outclassed by machines, they were almost entirely phased out. This lead to the second era of the Final War, where machines fought machines in a back-and-forth tide as new designs were phased in and out at a feverish pace, each designed specifically to counter the last. ///*
This is likely the thing you were *built* to take down. The Guttertank established that in the 200-year arms race that was the Final War, every design was special-made to counteract the last. This is it. This is your purpose. You see that thing off in the distance? You were made to kill it. And it knows. I never realized this until after the fact and after reading a couple comments, but the explosions you get hit with throughout the level while climbing this thing? It's another Earthmover targeting YOU. They were dueling eachother until you showed up, but you're such a massive danger to them that both of these titans immediately refocused on you.
*/// At the brink of despair, the planet would slowly learn to breathe once more, and the corpses of these titans would serve as a stark reminder of just how close mankind was to an apocalypse by their own hand. ///*
What bugs me the most, though, is that it's very heavily implied that despite everything, humanity lived on. A comment I saw in an earlier song theorized that the war likely started in 1914, the beginning of WWI in our world. 200 years have past, and it's implied that they survived, but we know that mankind is dead. What happened?
Well, we knew about the New Peace as far back as V2's first lore tab. What happened is probably simple. Mankind created machines for the Final War that ran off of human blood. In their desperation to live, they created monsters to fight for them, to fuel on the blood of their enemies.
What happens when there's no more free and easy blood, when war ends and the beasts you created start to get hungry?
@@pinkskie5536It's implied that Hell has a direct hand in Humanity's extinction, thus being God's worst mistake, as by his own words. It was shown in the ARG that hell was able to manipulate the rooms of the hell expedition structures and take over the machines.
@@V1_Ultrakiller Any explanation as to why humans decided to go on expeditions to hell during the New Peace?
@@pinkskie5536according to the ferryman's diary, humanity all died over the course of a few minutes. The machines wouldn't be able to kill them that fast. The more likely scenario is that hell itself killed humanity, as shown in the terminal in P-2.
*HELL* happened.
0:00 Start
1:04 Parkour section
2:40 Security??
4:00 Intruder detected
4:48 Heart of the beast
5:20 Run/Fight of your life
6:40 An ant kills a giant
Hakita should make different soundtracks for each chapter of this soundtrack ngl
lobotomization
i love how some of the drums sound like mechanical slamming and crushing, really fits the boss