I think they're getting it now, probably largely thanks to people like the Corridor Crew. It seems that every movie that comes out these days has featurettes and interviews with VFX artists.
Since I started watching VFX Artists Reacts videos by the Corridor Crew I found new respect to VFX Artists and appreciation to what they do. Even though they get lost in the end credits I think they’re the most passionate and most hardworking members of a film crew. 😄
I watched a vignette with Phil Tippet where he said when they switched to CGI for Jurassic Park he thought his career was over, but they realized they needed his expertise to achieve realistic movement, so that's the role he switched to.
They also created a special device, which they called the DID, a crude model of the dinosaurs with all of the joints included, each recording data to a computer, so that the stop-motion movement applied to them could then be transferred to the fully digital creature. That may have been developed for the first sequel only (The Lost World).
Yay! The great Paint Department got a shoutout :D I mostly did roto, but sometime got to paint. Todd's right, it's pretty intense. My friend got to do this amazing paint shot in Warcraft, recreating a wicker basket on a shot where the camera swings around an actor holding it moving at a different rate than the camera. For 300 frames.
I was going to reccomend them to anyone who liked this. Their Mandalorian deep fake was so much better than the original. Plus they are as funny as all get out.
@@RMoribayashi I don’t know if it was “better” but it was better at some things while worse at others. The tech is so close to being nearly perfect though.
@@marksutter182 I meant that it was harder to tell that it wasn't really Mark Hamil. The original one looked really fake. Whether it was a better performance is a matter of taste. Maybe they'll do a "Special Edition" when the technology improves. 😉
I guess the Jurassic Park thing shows how important good direction and artistic vision is to making sure the effects hold up. Theory: John Williams' music is a big part of why the VFX in JP hold up. Your emotional reaction to it counts.
Part of why the effects in Jurassic Park are still so impressive is that people today overestimate how much was CG vs how much were puppets, sometimes really huge puppets like the T-Rex head. Pretty much if you didn't see the whole dinosaur, it was probably a puppet.
One question I have about The Mandalorian and Stagecraft: Doesn't the movement of the digital background elements make the actors feel at least uncomfortable if not disoriented or motion sick? Because the background is moving in conjunction with the cameras and according to their POVs, not the actors' POV, so they're actually seeing everything besides actual props move around them all the time.
Not quite. Only the bit seen by the camera is moving. Everything else is still shown static, so the actors see a static virtual set, except when they look at the exact part of the screen the camera is filming. Which, like Mark Sutter said, will usually be behind the actors.
@@thijmendevalk Yes, this is particularly important to maintain reflections in armour and visors, as those wouldn't move around either. The limited area that's in frame behind is not usually seen reflected (though if it does, they would go in and clean that up).
It’s actually an amazing technology that helps actors. Instead of having to look at a tennis ball that will be animated later, they get to see the exact environment around them. It’s immersive instead of the actor imagining what the shot may look like in post. They’re actually using a video game engine, Unreal, that allows them to change the scenes in real time. The Mandalorian is shot with the visuals in mind and as a result, the effects are real magic.
I'm kinda sad that he didn't mention during the mandalorian bit that the comouter graphics are using a videogame engine. The unreal engine to be specific. I love that fact because it shows the crossover that can happen between games and movies
Yeah that’s the most important part that actually makes it possible. It doesn’t even begin to cover what the technology really does. If anyone is looking for more info, they need to watch a true behind-the-scenes to witness the magnitude of how it affects visual effects.
Enemy mine was made back to back with never ending story utilising the sets as an epic 2 man play with one of the best prosthetic performances of all time
The part about de-aging really brought to mind young Nick Fury in Captain marvel. You can sometimes really see this odd thing of seeing a young Sam Jackson running around & fighting while having the body language of an old man.
It would be great if you could show more of the images and videos you are talking about. Also, show them full screen! The ones you had were in a little top left corner. Thanks.
17:15 For muzzle flashes, you should really look into Corridor Crew's videos on RUclips. They have several videos explaining why several muzzle flashes in a row shouldn't look exactly similar, even if lighting and the rest of the environment is the same. Several VFX studios also have a tendency to exaggerate them. Again, look at Corridor Crew's (Corridor Digital?) version of one of the John Wick shootout scenes vs the original.
I bet everyone wants to get into VFX for cool camera tricks and great CGI, but I bet nobody wanted to film ALL the film grain and digital noise samples to have a library to use. WOW that's gotta take so much time - imagine losing the data.
so is the rear projection stuff that weird visual in old movies of people in a car but are clearly not really moving or in the location shown outside? lol
Yeah, and it's come such a long way that in shows like Mandalorian some shots consist of the actor being the only real element and we don't even notice. The future of vfx is wild.
we not gonna talk about the 1982 Tron movie and how they did pretty much everything? All the CG the movie had was done purely with math and they wouldn´t know how it looks until AFTER it was renderd! edit: I also want him to react to and break down astartes
I'm the first to shout "TRON" whenever groundbreaking VFX comes up but, like, 1982 was also Wrath of Khan and Blade Runner. Other than The Thing I don't hear the others talked about all that much as movies that are impressive and still hold up. I like the variety.
Death Becomes Her was made two years before Forrest Gump so no, Zemeckis and ILM did not take what they learned on Gump to an extreme on Death Becoms Her.
Yep, I got that wrong! I made a 'show notes' page, and included my correction: fxrant.blogspot.com/2021/02/vfx-artist-todd-vaziri-answers-movie-tv.html
Jurrasic Park DOES look better than any of the sequels. It has the most weight in the animation. It's the difference between really great animators, and not.
*VFX artists deserve more attention*
How much, exactly?
Corridor Crew.
yea at least they could have write his name
I think they're getting it now, probably largely thanks to people like the Corridor Crew. It seems that every movie that comes out these days has featurettes and interviews with VFX artists.
Never enough @@jbarbs808
Preach, Todd! More of these please, Wired!
Hi Dan!
@@hughsc4213 hi
@@joycepierce8448 hi
Todd is so generous with his expertise, love his posts and explanations. Glad you had him as a guest!
Since I started watching VFX Artists Reacts videos by the Corridor Crew I found new respect to VFX Artists and appreciation to what they do. Even though they get lost in the end credits I think they’re the most passionate and most hardworking members of a film crew. 😄
1,000% accurate! And unfortunately, the most impressive effects are the ones that no one notices. :(
For the unaware, Todd has worked on
mission impossible
Pirates of the carribean
Transformers
Star wars
Star trek
Harry potter
And more
yeah, we don't care this video is boring.
@@jbarbs808 ok
I love And more
@@jbarbs808 yet here you are Jeremy
@@jbarbs808 but here you are.And you aint talking for us.
I watched a vignette with Phil Tippet where he said when they switched to CGI for Jurassic Park he thought his career was over, but they realized they needed his expertise to achieve realistic movement, so that's the role he switched to.
They also created a special device, which they called the DID, a crude model of the dinosaurs with all of the joints included, each recording data to a computer, so that the stop-motion movement applied to them could then be transferred to the fully digital creature. That may have been developed for the first sequel only (The Lost World).
@@GuanoLadthat's right! I forgot about that. So freaking cool. 😀
8:33 It's Patrick (H) Willems! y'all should watch his feature-length video essay about Francis Ford Coppola! It's amazing!
Yay! The great Paint Department got a shoutout :D
I mostly did roto, but sometime got to paint. Todd's right, it's pretty intense. My friend got to do this amazing paint shot in Warcraft, recreating a wicker basket on a shot where the camera swings around an actor holding it moving at a different rate than the camera. For 300 frames.
Anyone here who watches Corridor Crew. Those guys are the best.
oh yeah, man. i love their vfx artist react series
I love the corridor crew. Todd Vaziri is just a great follow on Twitter though.
I was going to reccomend them to anyone who liked this. Their Mandalorian deep fake was so much better than the original. Plus they are as funny as all get out.
@@RMoribayashi I don’t know if it was “better” but it was better at some things while worse at others. The tech is so close to being nearly perfect though.
@@marksutter182 I meant that it was harder to tell that it wasn't really Mark Hamil. The original one looked really fake. Whether it was a better performance is a matter of taste. Maybe they'll do a "Special Edition" when the technology improves. 😉
This man is doing what he loves
This guy is really good at talking. Thank you so much
Yooo! Todd Vaziri! This dude is a VFX legend. The stuff he’s worked on..
Yup. His track record is immaculate.
I love this dude. You can see that he is so passionate about his career, he knows so much
I'm taking a visual effects class this semester so it's really exciting to see this video
Plot twist :This guy is completely digitally generated..
Someone needs to touch up the render on the left side of his lip, there's a blurry white spot they missed
@@ross-carlson Looks like vitiligo.
I guess the Jurassic Park thing shows how important good direction and artistic vision is to making sure the effects hold up.
Theory: John Williams' music is a big part of why the VFX in JP hold up. Your emotional reaction to it counts.
Todd has been one of my favorite follows on twitter for years. So much insight and knowledge in vfx.
Part of why the effects in Jurassic Park are still so impressive is that people today overestimate how much was CG vs how much were puppets, sometimes really huge puppets like the T-Rex head. Pretty much if you didn't see the whole dinosaur, it was probably a puppet.
One question I have about The Mandalorian and Stagecraft: Doesn't the movement of the digital background elements make the actors feel at least uncomfortable if not disoriented or motion sick? Because the background is moving in conjunction with the cameras and according to their POVs, not the actors' POV, so they're actually seeing everything besides actual props move around them all the time.
Largely, this movement in background happens behind the actors’ lines of sight so I wonder if it’s a problem.
Not quite. Only the bit seen by the camera is moving. Everything else is still shown static, so the actors see a static virtual set, except when they look at the exact part of the screen the camera is filming. Which, like Mark Sutter said, will usually be behind the actors.
@@thijmendevalk Yes, this is particularly important to maintain reflections in armour and visors, as those wouldn't move around either. The limited area that's in frame behind is not usually seen reflected (though if it does, they would go in and clean that up).
It’s actually an amazing technology that helps actors. Instead of having to look at a tennis ball that will be animated later, they get to see the exact environment around them. It’s immersive instead of the actor imagining what the shot may look like in post. They’re actually using a video game engine, Unreal, that allows them to change the scenes in real time. The Mandalorian is shot with the visuals in mind and as a result, the effects are real magic.
More Todd!! He's great!
I'm kinda sad that he didn't mention during the mandalorian bit that the comouter graphics are using a videogame engine. The unreal engine to be specific. I love that fact because it shows the crossover that can happen between games and movies
Yeah that’s the most important part that actually makes it possible. It doesn’t even begin to cover what the technology really does. If anyone is looking for more info, they need to watch a true behind-the-scenes to witness the magnitude of how it affects visual effects.
This is not a man....
THIS IS A LEGEND
I have followed this guy on twitter for a long time and for some reason this is not what I thought his voice would sound like.
sorry
@@tvaziri sorry. great video by the way
@@jondenby9040 :)
This video is so cool!🔥 I learned a lot about movies I love. By the way, VFX artists are underrated
You should check out VFX Artists React on the Corridor Crew channel
@@leeks1408 Thank you!
Honestly Corridor’s Luke gives me the most hope even though it wasn’t perfect.
Great video with great questions!
Praise the VFX artists!!!!!!!
Plot twist: this todd is actually 100% cg character made by the actual todd
Todd Vaziri is the house! Master craftsman!
Could listen to this gent all day.
Awwww.
Patrick Willems making a cameo. Nice
I came in the comment section just to see comments about Corridor Crew... 😆😆😆😆😆😆
A part 2 of this please!!!!!
Thanks for sharing this. This was great.
The Thing is still my favorite style with all the practical effects !
8:35 oh hey patrick!
So blessed sharing . Thank you for the good video . Been looking for this .👍🔔🙏🙏❤️❤️
Poltergeist , The Thing , the return of the living dead and evil dead 2 are wanna of my favourite 80s horror films that are practical and cgi
Super duper good video. Thanks for this!
The iconic Patrick Willems guest stars!
Everybody go follow Todd on Twitter. So many great tidbits, all the time.
More like toddbits 😎
Enemy mine was made back to back with never ending story utilising the sets as an epic 2 man play with one of the best prosthetic performances of all time
I didn’t know I had VFX doubts but this video answered a lot of them
Awesome! Hoping for another one :)
Great job Todd!
The part about de-aging really brought to mind young Nick Fury in Captain marvel. You can sometimes really see this odd thing of seeing a young Sam Jackson running around & fighting while having the body language of an old man.
It would be great if you could show more of the images and videos you are talking about. Also, show them full screen! The ones you had were in a little top left corner. Thanks.
17:15 For muzzle flashes, you should really look into Corridor Crew's videos on RUclips. They have several videos explaining why several muzzle flashes in a row shouldn't look exactly similar, even if lighting and the rest of the environment is the same. Several VFX studios also have a tendency to exaggerate them. Again, look at Corridor Crew's (Corridor Digital?) version of one of the John Wick shootout scenes vs the original.
ALSO in 1982 is ET which, ET himself, is an amazing special effect
Love this kind of vids
Todd is the king
I bet everyone wants to get into VFX for cool camera tricks and great CGI, but I bet nobody wanted to film ALL the film grain and digital noise samples to have a library to use.
WOW that's gotta take so much time - imagine losing the data.
I'm a simple man.
I see Todd, I watch, I leave a thumbs up.
That was great!
"Each muzzle flash is a snowflake" lol
I just want to paint out the spots on the wall behind Todd.... ;)
so is the rear projection stuff that weird visual in old movies of people in a car but are clearly not really moving or in the location shown outside? lol
Yeah, and it's come such a long way that in shows like Mandalorian some shots consist of the actor being the only real element and we don't even notice. The future of vfx is wild.
we not gonna talk about the 1982 Tron movie and how they did pretty much everything? All the CG the movie had was done purely with math and they wouldn´t know how it looks until AFTER it was renderd!
edit: I also want him to react to and break down astartes
I'm the first to shout "TRON" whenever groundbreaking VFX comes up but, like, 1982 was also Wrath of Khan and Blade Runner. Other than The Thing I don't hear the others talked about all that much as movies that are impressive and still hold up. I like the variety.
Impressive, thanks.
I thought I had seen him before he was on the corridor crew
Bit to late but got myself questioning after the photoshop answer if having wires and filming props in green would make it easier to remove?
No, not really, it would just create green spill for nothing.
If you want more details on The Mandalorian, check out the documentary series on Disney+.
He looks like the throwback version of Mike Epps
Patrick Willems is a god!
That would be a Cowboy Switch not a Texas switch...
Hey! I know him 😊
Win money with this music 2021
I'm one of those artists that have painted frame by frame 😊
I was hoping you would comment on Parasite (it's on youtube if anyone hasn't seen it, Korean film)
he forgot to mention; Time and Money
TODD
"Step it back candypants!"
ANYthing by Peter Ellenshaw!
Death Become Her released before Forrest Gump.
Death Becomes Her was made two years before Forrest Gump so no, Zemeckis and ILM did not take what they learned on Gump to an extreme on Death Becoms Her.
Yep, I got that wrong! I made a 'show notes' page, and included my correction: fxrant.blogspot.com/2021/02/vfx-artist-todd-vaziri-answers-movie-tv.html
it's interesting that none of his favourite movies are modern ones
They didn't ask me what my favorite movies are.
Moreeeeeeee
check out corridor crew vfx artists react series
For fantastic practical stunt/vfx see the entire Bond franchise.
Have to ask. What do he thinks of the Amazon sci-fi The Expanse
I haven't seen it.
where did bill nye go? i didn't see him long time ago
Wait you dont just press "Generate VFX" button and call it a day?
You all should watch Corridor Crew channel on youtube...
this guy VFX's
Hi Nick Kroll
Was this whole interview CG and an elaborate VFX?
Someones know what happend with his twitter account?
I'm at @tvaziri. I think the @WI_VFXSupport handle is a prop.
@@tvaziri thanks!!! I was looking for you tuit about the movies, is in that account? I like to watch it all that list
@@tvaziri is your twitter your safe haven for your racist rants? 😎
@@tatianacantor742 he’s hiding because the mob is going after him. 😎
Bro didnt even bring Blade Runner smh, best looking movie of the 80’s
And the VFX in the new one, too.
*explains over-exposure but not muscle flash* Me: 🤨
#wired #snydercut bring Zack Snyder next 😳
Someone get Brian Mcfadden here cause I got a lot of questions
Jurrasic Park DOES look better than any of the sequels. It has the most weight in the animation. It's the difference between really great animators, and not.
Who played that character? havn't seen the credits yet. Yall ain't above law, Hollywood
please give me more film support
But did Tony Stark's pores stretch?
ngl this man look like white mike epps
Hi Wired, it's been more than a year already, can we have another video of Ken Jeong? doc support?
My name is Yuri and I also have a question Todd, What is that white patch under your mouth, Thanks.
For some reason I have no pigment there, and the skin and hair that grows there is white. It's been like that since I was in middle school.
History support 🤔
Wait a minute, that's not Niko 🤨
Bruh moment
Not all Jurassic Park looks amazing, the gallimimus sequence did not age well