video chapters 00:00 Princess Rescue(Super Mario Bros) 03:17 Donkey Kong VCS 06:35 Mega Man 2(PC Demake) 08:33 Pac-man 4K 09:28 Mappy 11:30 Zippy The Porcupine
I'm calling bullshit on this. There's no way most of these are running on 2600 hardware. The title is misleading as hell. Then you tried to walk it back in the description with "2600 style remakes."
As a kid who was stuck with a 2600 throughout the 80s while all of my friends had cool new NESes, I'd have been overcome with joy to have any of these.
The A2600 is mostly underrated by the status quo nowadays, but it was Atari's most succesful console by a large margin for a reason, while simplistic in nature (1977 hardware, but actually using older tech) many great games using wizardry were made possible, specially in the early 80's. I find most Activision games to be the best titles, but there are many more, it's a system you turn on, start playing right away and have fun, nothing fancy, still very charming. I think this console sold as well as the NES, I'm impressed how big retro game channels mostly ignore this console.
Could be wrong about this but I think the reason the 2600 is so ignored by the big channels is because most of those bigger channels are run by people who grew up in post NES era of gaming in the 90s and early 2000s. So it's more that these channels are relying on the nostalgia of their fellow aged nerds more than anything. It's definitely a shame though, as the 2600 is a great system in it's own right, even to someone like me who grew up playing SNES and N64
@@WayOutGaming Interesting comment, it could be true for maybe the channels you're thinking about, but I'm pretty sure the ones such as GameSack, Sega Lord X, MLiG, MVG and others are older than me, but what you say makes sense, specially the part where they tend to share what people will accept right away, NES onwards up to the PS2, mostly.
@@roberto1519 The games don't hold up well anymore. They're not unplayable by any means and can be fun in short bursts, but there's just not really a reason to go back. Their best games have better versions on later hardware, like Donkey Kong.
The DK and mappy ports are VERY impressive, but Pac Man 4k needs to be given more credit. It's the only one on this list that was made using the same limitations as the original release.
Holy cow, that Mappy works on real 2600 hardware? That looks like a genuine impressive, accurate arcade 2600 port, I struggle to identify anything other than smooth scrolling that's missing there
The answer is NO - it would not work on only 2600 hardware lol. IT is utilizing a modern 70mhz co-processor that is orders of magnitude faster than the 6507 in the 2600. Amazing how ignorant people are about this.
All of these are great, but I think Mappy does the best job recreating the arcade game. It is absolutely amazing how many full color sprites are on the screen in Mappy. Also the video capture used in this video was great. The sprites look like they actually look on the screen with out the annoying fade out that usually happens when the screen is recorded at 30 FPS.
For some reason, Pac man 4k reminds me of the Atari Flashback portable by Atari in collaboration with AtGames, Namco, Konami (For Frogger) & Activision
Thanks, that was awesome ! My 9-y/o son and I enjoyed it together, They all looked fun. We especially like Princess Rescue, Zippy the Porcupine and Mega Man II.
Donkey Kong is incredibly impressive! I have NO idea how they have multi-colour sprites on the Atari 2600! As far as I know, sprites are limited to one colour per scanline. But I do know other systems have work-arounds that make more complicated visuals possible. What astounds me is it looks impressively close to the arcade original considering the hardware came out in 1977!
@@TheRogueMaverick all systems can do it. I mean it’s not multicolored sprites it’s just sprites stacked at same position to give the impression it’s one single sprite. It’s not a hardware feature or so. Just a design choice. The Amiga have hardware stacking so if you take a 4 color sprite and combine it with another you get a 16 color sprite. But that is a totally different thing :)
@@litjellyfish - I guess that makes sense. I didn’t know that most systems with sprites could do that. I figured it was limited to certain systems. Thanks for the info! :)
AND....a 70mhz ARM cpu - which could run several game instances of the games simultanously. LOL. It seems most here don't know what they're looking at.
Very impressive array of homebrews. Here's what I don't understand: clearly, the 2600 had the capability for a decent Donkey Kong port considering the limitations. The DK sprite alone is comparable to the arcade vs the gingerbread man DK in the official release. So was it the developers were not as skilled back then as today, or was it just laziness to rush the product to market? Same with Pac Man 4k, but I was really impressed by DK particularly for the intro scenes and 100M ending.
First this is using far more RAM than even POSSIBLE when DK and Pac Man for the 2600 came out. Second it's using a 70mhz ARM CPU to process data (that CPU could run several mame DK's simultaneously). So no, the original 2600 couldn't come CLOSE to this.
The Intellivision Home Brew of SMB totally blows away the shitty atari vcs version because it actually looks almost just like the NES version and the music and sound effects are way more accurate and not off key.
I have no clue which is the best, but for the hardware, this is quite impressive, they even added music. Is it possible to run such homebrews on a real A2600 or do they only run using emulators? I'm not going to try as I don't even own the hardware, but I'm curious.
I think the squished 4x3 ratio throws me off. would it be better to have the correct vertical ratio and have the scoring on the left or wight side of the game?
You would be shocked at what modern coders can get out of ancient hardware. Hell someone pulled off AD&D Eye of the Beholder on the C64 as well as the Master System/Game gear version of Sonic 1, both run on actual hardware. Just advancements in coding techniques and access to larger storage in the case of Atari homebrews. I think Donkey Kong VCS uses a 24 or 30k cart which wasn't available then or wasn't cost effective
@@The_Real_DCT true still C64 was really powerful so like you say with greater storage (and also don’t forgot memory expansions) a lot nice can ge done. Still I find the pushing of 2600 more impressive as it’s not just storage. It basically have so little in hardware to play with
The Mario and Sonic games have added RAM in the cartridge, and use bank switching to allow a bigger ROM size. Other than that, it's not doing anything that violates what an Atari 2600 can do.
video chapters
00:00 Princess Rescue(Super Mario Bros)
03:17 Donkey Kong VCS
06:35 Mega Man 2(PC Demake)
08:33 Pac-man 4K
09:28 Mappy
11:30 Zippy The Porcupine
I'm calling bullshit on this. There's no way most of these are running on 2600 hardware. The title is misleading as hell. Then you tried to walk it back in the description with "2600 style remakes."
@@ClunkerSlim only Megaman is pc demake rest are on 2600 via cart or emulation. Thanks.
This should be on xvideos, 'cause what they did with Atari os obscene. Look the speed of that hedge... porcupine!
@@ClunkerSlim you can look up videos of them straight up running on an original hardware 2600
@@Retromantra actually there is a real Mega Man demo for Atari 2600 back in 2008 I guess
As a kid who was stuck with a 2600 throughout the 80s while all of my friends had cool new NESes, I'd have been overcome with joy to have any of these.
The A2600 is mostly underrated by the status quo nowadays, but it was Atari's most succesful console by a large margin for a reason, while simplistic in nature (1977 hardware, but actually using older tech) many great games using wizardry were made possible, specially in the early 80's. I find most Activision games to be the best titles, but there are many more, it's a system you turn on, start playing right away and have fun, nothing fancy, still very charming. I think this console sold as well as the NES, I'm impressed how big retro game channels mostly ignore this console.
Could be wrong about this but I think the reason the 2600 is so ignored by the big channels is because most of those bigger channels are run by people who grew up in post NES era of gaming in the 90s and early 2000s. So it's more that these channels are relying on the nostalgia of their fellow aged nerds more than anything. It's definitely a shame though, as the 2600 is a great system in it's own right, even to someone like me who grew up playing SNES and N64
@@WayOutGaming Interesting comment, it could be true for maybe the channels you're thinking about, but I'm pretty sure the ones such as GameSack, Sega Lord X, MLiG, MVG and others are older than me, but what you say makes sense, specially the part where they tend to share what people will accept right away, NES onwards up to the PS2, mostly.
Yeah, I feel ya guys, my first game was River Raid, on my cousins Atari 2600 and I was away with what I saw😂
@@roberto1519 The games don't hold up well anymore. They're not unplayable by any means and can be fun in short bursts, but there's just not really a reason to go back. Their best games have better versions on later hardware, like Donkey Kong.
That main theme music in Princess rescue still really impresses me. Considering the limitations of the Atari 2600's hardware.
You should hear some of the music the demoscene has got the 2600 to do.
Most likely it uses an emulated DPC chip, like Mappy, to generate the music instead of the 2600 hardware.
EVERYTHING in princess rescue is impressive!
The DK and mappy ports are VERY impressive, but Pac Man 4k needs to be given more credit. It's the only one on this list that was made using the same limitations as the original release.
3:53 go hammer
considering Mega Man 2 is a PC fangame, Sonic's homebrew was by far the most impressive, I mean, the scrolling is INCREDIBLY smooth, man!
Holy cow, that Mappy works on real 2600 hardware? That looks like a genuine impressive, accurate arcade 2600 port, I struggle to identify anything other than smooth scrolling that's missing there
I believe so since Champ games put it on actual cart
@@The_Real_DCT OK, you already replied my question from another comment, thanks.
The answer is NO - it would not work on only 2600 hardware lol. IT is utilizing a modern 70mhz co-processor that is orders of magnitude faster than the 6507 in the 2600. Amazing how ignorant people are about this.
Zippy the porcupine is another level of “we have that at home”
What amazes me, the Soundtrack from this Mega Man 2 is actually pretty good! 😲
It's not a real Atari 2600 game
It’s a Pc game
Intellivision ver
Now THAT'S how you make Donkey Kong & Pac-Man for the Atari 2600! Very nice. 😁
that pac man one looked better than the one on the nes!
What's funny is that fight for Princess Rescue is a lot more impressive than the actual fight in the actual Super Mario game lol
All of these are great, but I think Mappy does the best job recreating the arcade game. It is absolutely amazing how many full color sprites are on the screen in Mappy. Also the video capture used in this video was great. The sprites look like they actually look on the screen with out the annoying fade out that usually happens when the screen is recorded at 30 FPS.
00:00 Princess Rescue(Super Mario Bros)
03:17 Donkey Kong VCS
06:35 Mega Man 2(PC Demake)
08:33 Pac-man 4K
09:28 Mappy
11:30 Zippy The Porcupine
Increible pensar que poseer algun tipo de copia tan exacta al juego original en la juventud de los 80/90 era impensable
Given the restrictions, all of these are astounding!
These are all quite impressive considering how little the 2600 can handle.
For some reason, Pac man 4k reminds me of the Atari Flashback portable by Atari in collaboration with AtGames, Namco, Konami (For Frogger) & Activision
Wow these are all crazy good! Sonic I can't believe the music!
Thanks, that was awesome ! My 9-y/o son and I enjoyed it together, They all looked fun. We especially like Princess Rescue, Zippy the Porcupine and Mega Man II.
You're welcome! Happy you both enjoyed it 😊
Ohh .... my Earache, but these demakes; specially MegaMan are incredible !!!!!
So, what could Zippy's nemesis be called? Maybe something like Droidberger, Mister Metiisto, or Professor Artifex?
Doctor Machino - no, wait
Professor lasaga
In the instruction manual it says he is called professor dodo
@@etech4_flipnote Cool! Thanks for the FYI. 👍
Nice competition to the Pupil System from Fega and the well known Intendo console called DES
God that Bowser boss fight was actually so cool tho
The Mario one looked amazing. More like a 7800 game.
No a 5200!
They did a great job getting the MM2 music as close as they did.
It's a PC fangame.
Donkey Kong is incredibly impressive! I have NO idea how they have multi-colour sprites on the Atari 2600! As far as I know, sprites are limited to one colour per scanline. But I do know other systems have work-arounds that make more complicated visuals possible. What astounds me is it looks impressively close to the arcade original considering the hardware came out in 1977!
It's flickering between two sprites every other frame.
It’s stacked sprites. One sprite for one color and another for the second color
@@litjellyfish - Ahh, that actually makes sense. Now that I think about it, the Commodore 64 can do that too, if I recall correctly.
@@TheRogueMaverick all systems can do it. I mean it’s not multicolored sprites it’s just sprites stacked at same position to give the impression it’s one single sprite. It’s not a hardware feature or so. Just a design choice.
The Amiga have hardware stacking so if you take a 4 color sprite and combine it with another you get a 16 color sprite. But that is a totally different thing :)
@@litjellyfish - I guess that makes sense. I didn’t know that most systems with sprites could do that. I figured it was limited to certain systems. Thanks for the info! :)
The Pac-Man’s 4K version
With enough RAM the 2600 can be impressive.
AND....a 70mhz ARM cpu - which could run several game instances of the games simultanously. LOL. It seems most here don't know what they're looking at.
These would be highly impressive back in the day, I'm sure. Kind of hurts my eyes and ears but I respect them.
im looking at these grafix and music, and the atari 2600 wasn't able to produce what I'm seeing. the hardware is being modified somehow
I love Princess Rescue! Got it years back. Have you played Halo 2600? Pretty neat. It's not as exact a translation but it captures the essence well
Nope, haven't played Halo yet. I will check it out. Thank you for watching.
Pacman 4K And Donkey Kong VCS!
Angry Video Game Nerd should check these out.
There was an actual Mega Man demake playable on a real Atari 2600 instead of being a stylized pc game, but it was just a demo with only one level.
Mi opinión es:
6- super Mario Bros de atari
5-pac man de atari
4-sonic de atari
3-donkey Kong de atari
2-mappy de atari
1-mega man de atari
Mega Man de PC*
Zippy and Donkey Kong are my favorite!
fun fact, the atati only supported 2 sprites and 2 extended sprites (projectiles) per frame
hold up how is mario able to throw fireballs and jump in princess rescue
Knowing my shrimp self in the early 80s before NES, I would have been up all night playing these! (MM2 wins)
The MM2 remake was actually a PC fangame.
Very impressive array of homebrews. Here's what I don't understand: clearly, the 2600 had the capability for a decent Donkey Kong port considering the limitations. The DK sprite alone is comparable to the arcade vs the gingerbread man DK in the official release. So was it the developers were not as skilled back then as today, or was it just laziness to rush the product to market?
Same with Pac Man 4k, but I was really impressed by DK particularly for the intro scenes and 100M ending.
First this is using far more RAM than even POSSIBLE when DK and Pac Man for the 2600 came out. Second it's using a 70mhz ARM CPU to process data (that CPU could run several mame DK's simultaneously). So no, the original 2600 couldn't come CLOSE to this.
Dude on the MegaMan II part is incrediblely how someone made it on 4/16/32KB
Apparently the trick to it is, they totally didn't do that. It's a PC game that mimics the look of an Atari 2600 game.
@@Meshamu soo good to be real
lol Zippy the Porcupine! Man this stuff is so great.
I was completely blown away by Rockman.
To be fair it’s a PC fangame trying to emulate the Atari 2600’s capabilities.
If this was narrated, it would have been so much more interesting
consider it cheating with the chip to enhance audio, but mappy is still my favorite
How so? Pitfall 2 did it back in the day.
@@The_Real_DCT i know that, but i'm saying this because the other games all use the original sound chip for their music
@@solong.everyone 3 channels sounds soo superior
Mario and PacMan look unplayable, the others seem like fun! The music for Mega Man is excellently done
Mega Man isn't a REAL game for THE ATARI 2600 though.
Princess rescue
and
Mega man 2
Jamás conseguirás hacer un Demake tan bueno para que realmente funcione en Atari 2600
I liked that MegaMan 2 and "Zippy" the most
They become hard to notice until you look at it close enough (i never used an atari so i dont know if it became hard to notice for you)
Donkey Kong for Atari 2600
Atari 2600 was so primitive. It makes NES so powerful in comparison.
The Mega Man game is cool, but if it can't be played on actual hardware, its existence is kind of pointless.
The mario one hurt my ears tho
Megaman 2 and mappy are awesome
mega man 2 is absolutely amazing!!
Ok, donkey kong looks a little creepy-
The Intellivision Home Brew of SMB totally blows away the shitty atari vcs version because it actually looks almost just like the NES version and the music and sound effects are way more accurate and not off key.
0:44 what he doin on the coin 😭
I have no clue which is the best, but for the hardware, this is quite impressive, they even added music. Is it possible to run such homebrews on a real A2600 or do they only run using emulators? I'm not going to try as I don't even own the hardware, but I'm curious.
Zippy, Mappy are playable on original hardware. I am not sure about the rest.
Zippy has been proven to play on real hardware.
Keep in mind, it cannot run on "original hardware" alone. It requires a modern CPU that has to be used as a co-processor.
I think the squished 4x3 ratio throws me off. would it be better to have the correct vertical ratio and have the scoring on the left or wight side of the game?
Which game are you talking about?
@@Retromantra vertical type games like pacman.
Ohh ok 👍
Thanks
Mario looks great but why is he so tall.😂
Mega Man 2 is not an Atari 2600 game, it's a game that pretends to be.
Awesome!
Hello
Very good homebrews
I have a harmony everdrive
Where i can downloading the roms
Thanks
Retro Viseur
Glad you enjoyed the video!🤗
These would've made someone rich 40 years ago.
Fantastic...
MegaMan is absolutely incredible
Donkey Kong looks the best, while Mega Man sounds the best.
the Mega Man 2 one was fake. it's not running on an Atari
Mappy sounds the best. (It runs on a real console.)
mega man cool, but donkey kong vcs better
i always thought the Original Donkey Kong for atari 2600 could be much better but they made a bad port.
Muito legal
Mega Man the best with Mappy 🤩
Amazing! Wow!
Have you seen the Mortal Kombat wip?
Yeah I've seen it.
@@Retromantra Would you ever feature it when its finished?
Sure! Why not.
Are these running on an actual 2600?
Here...I made a video for your question
Top Atari 2600 Homebrews That Work on Original Hardware
ruclips.net/video/sJgIkdSTnBk/видео.html
genius
mom can we have super mario bros classic at home?
no we have super mario bros classic at home
wow mappy
You forgot the Halo port to atari
Impresionante el megaman 2
It’s a Pc game
I had lower expectations Zippy
WHY zippt the porcupine is sonic the hedgehog
I think Halo is the best Atari 2600 game
Pero si ya existe uno de Pacman ?
Es que existe el original pero es demasiado malo
his name is not zippy its sonic
I'm calling bullshit on this. There's no way most of these are running on 2600 hardware without significant help.
Links are in the description, except the Megaman, rest are on 2600, thanks
You would be shocked at what modern coders can get out of ancient hardware. Hell someone pulled off AD&D Eye of the Beholder on the C64 as well as the Master System/Game gear version of Sonic 1, both run on actual hardware. Just advancements in coding techniques and access to larger storage in the case of Atari homebrews. I think Donkey Kong VCS uses a 24 or 30k cart which wasn't available then or wasn't cost effective
@@The_Real_DCT true still C64 was really powerful so like you say with greater storage (and also don’t forgot memory expansions) a lot nice can ge done.
Still I find the pushing of 2600 more impressive as it’s not just storage. It basically have so little in hardware to play with
The Mario and Sonic games have added RAM in the cartridge, and use bank switching to allow a bigger ROM size. Other than that, it's not doing anything that violates what an Atari 2600 can do.
Then you're an idiot becuase these (except Mega Man 2) are all real.
Voooooo Mappy
=)
Fun Fact: Zippy the Porcupine is an Atari Homebrew of Sonic the Hedgehog
Wow you blew my freaking mind it’s almost like that’s the entire point of the video!! 🤯🤯🤯🤯🤯🤯🤯
質問だよ
他のアタリゲーム機は
MARIO
eso esta echo de la china
Mexican Mario doesn't exist...
Son los mismos juegos de siempre pero hecho con menos ganas, ni creo que funcionen en la dicha consola
Oh hell nah what happend to sonic to this Ohio sonic
Mario and sonic are a musical mess
Uh, who starts with Airman in any version of Mega Man 2? Any real player starts with Metalman.
😂 you made a right assumption. I am not a fan of Megaman games.
Me
@@Retromantra Same I start with Airman
@@danielcurtis6910 Me too. I've actually been a fan of Mega Man games ever since like 2014. I'm in awe at that Atari port
The Japanese manual has the full level map for airman, intending for players to go Air first. Usually I start with Wood man