@@RPM_Zone Hey there, with the Free Kittl account, attribution is required. The Free versions is geared toward trying out our features, creating social graphics, and other things like that, where the Pro and Expert accounts are geared toward print on demand, screenprinting, and other things you would need higher resolution files for (as well as removing the background). The Pro and Expert tiers do not require attribution.
Kept seeing the ‘y2k’ across different platforms for a few weeks and I have only really took real notice with this video! I’m a newbie t-shirt designer (3 mths, with the all singing kittl sub) and couldn’t see how this would work until I saw the process and finished article on a t-shirt mock-up! Must admit, I’m pretty impressed! Has made me really want to look into my own versions! Thank you kittl! And more t-shirt design videos for the future if possible?
Hi, thanks a lot, this video is an amazing tutorial, I learned a lot from it as a beginner. :) Just 1 question, how do you combine 2 elements into 1 group without having to select them both everytime?
Hey there! You can group elements together by selecting them, right clicking with your mouse, and hitting "group." Or, you can click CMD G (which will group and ungroup). :)
Hey there, we did a mix of using both a basic shape (just adding a basic square, increasing the border weight, and then turning off the fill), and using the HUD elements, which is a category over in our Illustrations panel on the left. There are several instances where we used just a basic square. In other areas to make the text perfectly line up like a box, we used the Justify setting, which you can select over in the right side text panel. Instead of left or right aligned, you select the fourth option for justify, and it will stretch your text to make it fit like a square/rectangle. Hope this helps. Cheers!
Nice. The designing goes pretty fast to keep up with as a newbie. Also, is it possible you can demonstrate importing and use of outside assets like ones on Creative Fabrica? I've imported a couple free PNGs and they aren't very manipulative in Kittl
Hey Brian! Thanks for the feedback. In terms of manipulating uploaded assets, a PNG and JPEG can only be resized up and down, you can't edit anything in the image. For something to be customized/edited as an uploaded asset, we recommend using an SVG (scalable vector graphic) which allows you to change color, scale, and distort if necessary. Programs like Photoshop are necessary for intense image manipulation like PNG and JPEG. Hope this helps!
Typically screen printing is going to be the best solution for intense detailed work like this. But there have been successful users with DTG and DTF printing techniques as well.
You can use anything you make in Kittl for shirts (and physical end products/POD websites, etc.) yes! Nothing made in Kittl can be used for copyright claims or trademarks as it is a full asset database available for all. We would prefer that you do not just use the design verbatim, but that you edit and customize the template to be your own before placing it somewhere for sale! It's very easy to do. :)
Are you selling streetwear t-shirts or hoodies right now? If so, I'd love to know! 👇
I made a design but it says I have to credit kittl on my shirt. Is that true? This would ruin it because I spent multiple hours on a design
@@RPM_Zone Hey there, with the Free Kittl account, attribution is required. The Free versions is geared toward trying out our features, creating social graphics, and other things like that, where the Pro and Expert accounts are geared toward print on demand, screenprinting, and other things you would need higher resolution files for (as well as removing the background). The Pro and Expert tiers do not require attribution.
@@Kittldesign Okay thank you!
yes, need help starting my logo with the font I want.
Kept seeing the ‘y2k’ across different platforms for a few weeks and I have only really took real notice with this video! I’m a newbie t-shirt designer (3 mths, with the all singing kittl sub) and couldn’t see how this would work until I saw the process and finished article on a t-shirt mock-up! Must admit, I’m pretty impressed! Has made me really want to look into my own versions! Thank you kittl! And more t-shirt design videos for the future if possible?
So glad you found the video! And we will definitely have more shirt design tutorials coming soon!
Great design - I'm inspired! Thank you!
Happy to inspire! Cheers!
almost at 10K subs bro, let's gooo !! 👍👍🤘🤘
Getting very close! Almost time!
Hi, thanks a lot, this video is an amazing tutorial, I learned a lot from it as a beginner. :) Just 1 question, how do you combine 2 elements into 1 group without having to select them both everytime?
Hey there! You can group elements together by selecting them, right clicking with your mouse, and hitting "group." Or, you can click CMD G (which will group and ungroup). :)
I'm not currently to answer the question but got me wanting to design something different like streetwear 🤔 after watching this
Glad we could be a motivation for you!
How did you make the text box? IS it the square in basic shapes? Also how did you get box within the box?
Hey there, we did a mix of using both a basic shape (just adding a basic square, increasing the border weight, and then turning off the fill), and using the HUD elements, which is a category over in our Illustrations panel on the left. There are several instances where we used just a basic square. In other areas to make the text perfectly line up like a box, we used the Justify setting, which you can select over in the right side text panel. Instead of left or right aligned, you select the fourth option for justify, and it will stretch your text to make it fit like a square/rectangle. Hope this helps. Cheers!
Nice. The designing goes pretty fast to keep up with as a newbie. Also, is it possible you can demonstrate importing and use of outside assets like ones on Creative Fabrica? I've imported a couple free PNGs and they aren't very manipulative in Kittl
Hey Brian! Thanks for the feedback. In terms of manipulating uploaded assets, a PNG and JPEG can only be resized up and down, you can't edit anything in the image. For something to be customized/edited as an uploaded asset, we recommend using an SVG (scalable vector graphic) which allows you to change color, scale, and distort if necessary. Programs like Photoshop are necessary for intense image manipulation like PNG and JPEG. Hope this helps!
Great Art Drew! Brad H
Glad you like it!
Are we allowed to sell hoodies with the designs ?
Yes. All physical end products are fair game to use with Kittl designs. :)
Where can I find the video with Rich Khun?
ruclips.net/video/20SDDPtoA18/видео.html Do you mean this video here?
can anyone help me please i have a question?
what is the best printing method for Y2K style? like the first 2 t shirts on start of video
Typically screen printing is going to be the best solution for intense detailed work like this. But there have been successful users with DTG and DTF printing techniques as well.
@@Kittldesign can you do a tutorial for us would appreciate it alot ! sick video btw good luck
if i hv a gtxpro, a notebook, a touchscreen , how or which tools could do the set up for customize experience with direct print tees or apparel?
Hey there! We're unclear of the exact question, could you explain a little more what you need?
@@Kittldesign do u hv an email for contact that that and may be with photos
can we use this design with our own t shirts or are they copyrighted
You can use anything you make in Kittl for shirts (and physical end products/POD websites, etc.) yes! Nothing made in Kittl can be used for copyright claims or trademarks as it is a full asset database available for all. We would prefer that you do not just use the design verbatim, but that you edit and customize the template to be your own before placing it somewhere for sale! It's very easy to do. :)
Y2k combined old/new??
Is this a tutorial you are wanting to see?
@Kittldesign stlye videos always appreciated. But personally my font work could be better.