A simple trick, but nonetheless highly effective. I hope these little quick tip videos prove useful to folks, and I'll probably be doing more of these in between my main, larger videos. ^^ I mention as an on-screen comment about this still being useful for any build that uses Loaded Dice (which is basically all of them, from what I've seen). Not as potent as the KiR/Improved AR variant, but still gives an extra chance to start with good buffs, since even if you get bad ones before the key starts, your adrenaline rush is reset so you can re-use your Loaded Dice proc again anyhow.
I mean the Hidden Opportunity/Shadow dance build is one of the most uncomfortable things ive ever played, it's not even a matter of being stubborn, it feels terrible to play because they didnt put audacity proc on the same button as sinister strike, and won't allow players to script and if x, then y thing to solve that issue for them. Keep it rolling on the other hand with Echoing reprimand feels way better to play and isn't nearly as energy starved, but it does pretty notably less damage when you get 2/4pc tier, which is why it's an issue, seeing as HO played right is really competitive in comparison.
The damage difference is a fair amount, yeah, I just really enjoy Echoing Reprimand and Keep it Rolling far more than the shadow dance setup which is why I've been trying to find ways to maximize the potential damage this talent setup can do in keys. In raid I think it will always be a bit behind since it just doesn't do as much single target. I have the 2 set already so I need to see how large the gap is getting to become between the two setups. They are also nerfing Precise Cuts which is going to suck since subtlety is likely going to become better in almost all situations now, even if you're running the best outlaw build for DPS.
@@ZeraTheRedRogue yeah that was my main issue, falling behind on Terros Mythic, you can play whatever build until end game but I’m just speaking from a CE-prog perspective. For what it’s worth, the echoing Reprimand/KIR build logged me 80k on M eranog and like 64k on H kurogg after i finished 4 set this week. Council is only 104k but i mean spread mechs aren’t really good for parsing on that fight on mythic. Can check my gear at Vanicaa-Mal’ganis if you are interested.
@@killercloud5768 I'll definitely take a peek, I've been out of the mythic raid scene since BfA so I haven't done as much as I probably should. I'm in between guilds at the moment so I've been pugging my way through heroic just to get a feel for the raid and how the builds hold up in different content.
Hey, thanks for the previous guide on this build and this tip, it's all really helpful and enjoying this build a lot better. Quick question - what is the addon/WA you're using for your buffs, combo points, etc? The one I'm using shows echoing reprimand combo points in red, so it's not as obvious. I'm also kind of low on single target dps with this build. Any tips on rotation or how to up single target without having to switch specs? I know this is more focused on AOE, but drop off is high (for me at least).
Heya DoomMcGee, glad the videos have been useful to you. ^^ For the most part, all of my UI is weakauras I've made myself, the wago.io link to them should be in the description portion of all my videos if you want any parts of them. The only thing I didn't include in my wago suite is the combo point tracker because it isn't mine, I believe zac over on the Ravenholdt discord made it though I did tweak it a little. I went into the weakaura settings and changed the scaling as well as the color of the Echoing Reprimand stuff to blue because I thought it looked better. Regarding single target loss, I haven't noticed anything too excessive with the KiR build in dungeons, some times you just get lots of good buffs up and Keep it Rolling helps you force more buffs to be active at the same time. I've also gotten some pretty good trinkets which help my boss damage like the Grieftorch and Whetstone, so maybe that's why I haven't felt too bad off on single target situations.
Thanks so much for the content and reply! For the Weakaura that makes sense, I tried to find the color option but honestly couldn't, so wondered where you got yours from lol, I'll do more digging. On single target, I'll practice on some dummies I guess... I'm simming around 44k at ilvl 390 (includes flasks and all that) and often under 30k (without flasks, food, etc.). Might just be me - ill look at rotation info again. Thanks!
Heya Blitzclick, you're welcome! I do plan on working on some subtlety videos as well, I've mainly been doing the outlaw ones first because it's what I most frequently play, but I do know subtlety can be very potent in mythic+ as well so I plan on giving it a spin too. I was playing sub a decent amount during beta for dungeons but I didn't want to use old beta footage for any videos so need to record some sub keys on live.
Man I just cannot figure out how to play Rogue. I rolled one after finding your channel a few months ago and it's just not clicking for me...might have to try this build out on my way to 70!
Yeah, rogue is definitely a lot to take in all at once. I find it super rewarding since we have a lot of defensives and rogues (at least one of the 3 specs) are always good for M+ content, and right now in raid on top of that. ^^ The Echoing Reprimand/Keep it Rolling build is by far my favorite of the current options, though many people will try to sell you on the Shadow Dance stuff. I don't mind that build but since the difference isn't massive in mythic+ content, I just run what I like to play. I'm not a world first raider or top key pusher, so I just do what I enjoy.
Personally I don't think it's too hard to learn, it just has a very high actions-per-minute and lots of cooldown reduction, so you'll be using your cooldowns and abilities far more often than you would compared to other classes. The roll the bones rules are usually what newer people to the spec have issues with since there is a bit to remember on top of just your standard ability priorities/rotational gameplay.
A simple trick, but nonetheless highly effective. I hope these little quick tip videos prove useful to folks, and I'll probably be doing more of these in between my main, larger videos. ^^
I mention as an on-screen comment about this still being useful for any build that uses Loaded Dice (which is basically all of them, from what I've seen). Not as potent as the KiR/Improved AR variant, but still gives an extra chance to start with good buffs, since even if you get bad ones before the key starts, your adrenaline rush is reset so you can re-use your Loaded Dice proc again anyhow.
Great tip. Didn't know we could do that. Thanks 👍🏻
For sure, you're very welcome S M. ^^
I mean the Hidden Opportunity/Shadow dance build is one of the most uncomfortable things ive ever played, it's not even a matter of being stubborn, it feels terrible to play because they didnt put audacity proc on the same button as sinister strike, and won't allow players to script and if x, then y thing to solve that issue for them. Keep it rolling on the other hand with Echoing reprimand feels way better to play and isn't nearly as energy starved, but it does pretty notably less damage when you get 2/4pc tier, which is why it's an issue, seeing as HO played right is really competitive in comparison.
The damage difference is a fair amount, yeah, I just really enjoy Echoing Reprimand and Keep it Rolling far more than the shadow dance setup which is why I've been trying to find ways to maximize the potential damage this talent setup can do in keys. In raid I think it will always be a bit behind since it just doesn't do as much single target. I have the 2 set already so I need to see how large the gap is getting to become between the two setups. They are also nerfing Precise Cuts which is going to suck since subtlety is likely going to become better in almost all situations now, even if you're running the best outlaw build for DPS.
@@ZeraTheRedRogue yeah that was my main issue, falling behind on Terros Mythic, you can play whatever build until end game but I’m just speaking from a CE-prog perspective. For what it’s worth, the echoing Reprimand/KIR build logged me 80k on M eranog and like 64k on H kurogg after i finished 4 set this week. Council is only 104k but i mean spread mechs aren’t really good for parsing on that fight on mythic.
Can check my gear at Vanicaa-Mal’ganis if you are interested.
@@killercloud5768 I'll definitely take a peek, I've been out of the mythic raid scene since BfA so I haven't done as much as I probably should. I'm in between guilds at the moment so I've been pugging my way through heroic just to get a feel for the raid and how the builds hold up in different content.
@@killercloud5768 once assassination gets their next buff it should be outperforming outlaw yeah?
They see me rollin', they hatin' :)
Thank you :)
I wanted to work in that Limp Bizkit "Keep Rollin'" song somehow but couldn't figure out a way without getting Content ID matched. xD
Much appreciated.
You're absolutely welcome, Don Huey, I hope my other rogue stuff in the future helps you out. ^^
Thank u so much thats huge.
Yeah it's pretty sweet, should help in M+ for the keep it rolling builds since I really don't care for the shadow dance setup.
Hey, thanks for the previous guide on this build and this tip, it's all really helpful and enjoying this build a lot better.
Quick question - what is the addon/WA you're using for your buffs, combo points, etc? The one I'm using shows echoing reprimand combo points in red, so it's not as obvious.
I'm also kind of low on single target dps with this build. Any tips on rotation or how to up single target without having to switch specs? I know this is more focused on AOE, but drop off is high (for me at least).
Heya DoomMcGee, glad the videos have been useful to you. ^^ For the most part, all of my UI is weakauras I've made myself, the wago.io link to them should be in the description portion of all my videos if you want any parts of them. The only thing I didn't include in my wago suite is the combo point tracker because it isn't mine, I believe zac over on the Ravenholdt discord made it though I did tweak it a little. I went into the weakaura settings and changed the scaling as well as the color of the Echoing Reprimand stuff to blue because I thought it looked better.
Regarding single target loss, I haven't noticed anything too excessive with the KiR build in dungeons, some times you just get lots of good buffs up and Keep it Rolling helps you force more buffs to be active at the same time. I've also gotten some pretty good trinkets which help my boss damage like the Grieftorch and Whetstone, so maybe that's why I haven't felt too bad off on single target situations.
Thanks so much for the content and reply! For the Weakaura that makes sense, I tried to find the color option but honestly couldn't, so wondered where you got yours from lol, I'll do more digging.
On single target, I'll practice on some dummies I guess... I'm simming around 44k at ilvl 390 (includes flasks and all that) and often under 30k (without flasks, food, etc.). Might just be me - ill look at rotation info again. Thanks!
Nice tip, thanks for that! :) I have question, do you plan to do video about Subtlety?
Heya Blitzclick, you're welcome! I do plan on working on some subtlety videos as well, I've mainly been doing the outlaw ones first because it's what I most frequently play, but I do know subtlety can be very potent in mythic+ as well so I plan on giving it a spin too. I was playing sub a decent amount during beta for dungeons but I didn't want to use old beta footage for any videos so need to record some sub keys on live.
Man I just cannot figure out how to play Rogue. I rolled one after finding your channel a few months ago and it's just not clicking for me...might have to try this build out on my way to 70!
Yeah, rogue is definitely a lot to take in all at once. I find it super rewarding since we have a lot of defensives and rogues (at least one of the 3 specs) are always good for M+ content, and right now in raid on top of that. ^^ The Echoing Reprimand/Keep it Rolling build is by far my favorite of the current options, though many people will try to sell you on the Shadow Dance stuff. I don't mind that build but since the difference isn't massive in mythic+ content, I just run what I like to play. I'm not a world first raider or top key pusher, so I just do what I enjoy.
Is outlaw rogue hard to learn to play and learn?I am a tank player,but i want to play outlaw
Personally I don't think it's too hard to learn, it just has a very high actions-per-minute and lots of cooldown reduction, so you'll be using your cooldowns and abilities far more often than you would compared to other classes. The roll the bones rules are usually what newer people to the spec have issues with since there is a bit to remember on top of just your standard ability priorities/rotational gameplay.