I Tried Every Overclock for the GK2 and Boomstick

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  • Опубликовано: 9 июл 2024
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Комментарии • 36

  • @HaloFTW2408
    @HaloFTW2408 5 дней назад +3

    Before I get into the weeds, just wanted to say well done. It's great to see fresh DRG content.
    Bullets of Mercy (3:21 & 3:41)
    O: While yes, it can activate off its own stun, T5 B (+2 RoF) is generally a better choice just for the sheer DPS increase.
    O: You also talked about the mag size issue. In the clip you show a mag size of 18, meaning you took T3 A. The general consensus is that T3 B (+mag size) is a must due to the x0.6 mag size penalty. It's definitely meant to focus on Single Targets, so having Boltshark with Cryo or Fire Bolts helps alleviate the lost swarm clear.
    Home Brew Powder (4:50)
    C: The average damage boost is 10%, not 20% (0.8 + 1.4 = 2.2 / 2 = 1.1). If you're concerned about low rolling a swarmer, taking T2 A (+3 damage) solves that as 80% of 19 is 15.2
    Electrifying Reload (5:23)
    I: The instant electric damage he's talking about in the edit is that for each bullet that's hit the bug, they take 3 electric damage upon initiating a reload.
    I: In addition, while I agree that the reload mod is the best choice, as others have said you can initiate a reload & then cancel by pressing right click (pickaxe) or Control (pinging tool) to set the effect off without having to fully reload.
    Jumbo Shells (8:59)
    I: So the reason that Double Barrels bonus is multiplicative is because it's simulating shooting both barrels at once by halving the mag size & ammo & then doubling the pellet count. So the actual pellets are dealing the same damage as if you'd shot 2 shots without an OC. I'd argue both want damage. Jumbo shells will be more versatile while double barrel will give more burst.
    Stuffed Shells (9:29)
    I: One thing to note is that base boomstick cannot ignite a Praetorian or Oppressor without either T1 B (+3 damage per pellet) or T3 C (+3 pellets). However, stuffed shells give just enough of a boost to enable this.
    C: Correction
    I: Additional Information
    O: Opinion

    • @tobias1991o
      @tobias1991o 3 дня назад

      Did you really need to fact check his entire video, bro.

  • @shortfuse875
    @shortfuse875 9 дней назад +18

    Note: electric reload doesn't need you to fully reload to proc electric, you only need to press R. In other words you can R then pickaxe to proc the effect and get back to plinking immediately!

    • @MarlockT
      @MarlockT 6 дней назад +1

      Seems busted

    • @NickMaovich
      @NickMaovich 6 дней назад

      @@MarlockT just in terms of crowd control. it is fine otherwise

    • @Cappy_Cat
      @Cappy_Cat 5 дней назад +1

      ​@@MarlockTNot really, using BoM or AISE is just better.

  • @bast4rdlyreaper
    @bast4rdlyreaper 21 час назад +2

    I personally think the best damage boost on the Boomstick is "Stuffed Shells" you may think that it only is +1 damage and +1 pellets, but when you actually crunch the numbers, it adds almost +30 damage, equal to nearly a +25% damage boost, and it's a clean OC, you don't lose anything, mostly the ammo that Jumbo Shells and Double Barrel take away from you. 96 damage vanilla, 117 damage with stuffed shells. And it gets even better with the extra damage or extra pellet upgrades, but more ammo is great too. A side benefit is that it has a +16% more likely to stun with +1 pellets, so it also improves crowd control.

  • @ItsMoorbinTime
    @ItsMoorbinTime 7 дней назад +11

    I suggest if you do this experiment again, or others wish to perform it, it be done on Hazard 5. This is because there are many builds in this game which are great or overpowered on lower Hazard Levels (3 & 4) but collapse at Hazard 5. However, I don't think it's necessary to play on modded difficulties like Hazard 6 or on Hazard 5+ since the majority of players don't/will not play at those difficulties (but people on Hazard 3 & 4 very often eventually get to a skill level of playing on Hazard 5 regularly).
    I think playing with Bosco, however, is a good idea in order to simulate the slight DPS output (which usually helps cross breakpoints barely not met) and status effects applied from your team. This is best seen with the Bullets Of Mercy overclock in this video, since Bosco's electric bullets prock the effect of BoM which otherwise requires more setup from the player to trigger in true solo. Most enemies often have status effects like Flame and Electrified if you play on a team, so playing true solo would in fact be more inaccurate of the overclock's power.
    Otherwise, great video.

  • @user-sh3dl5ln9o
    @user-sh3dl5ln9o 9 дней назад +6

    Nice format and I also like that you're playing on Hazard 4 and not some super insane difficulty with 50 mods to make it harder. Better representation of the average player (including myself)

  • @OhhJar
    @OhhJar 9 дней назад +6

    Love this video format, looking forward to the next one!

  • @marksavochkin9776
    @marksavochkin9776 6 дней назад +5

    electrifying reload is THE BEST ammo efficient weapon for scout on haz 5, but nobidy understand how to use it

    • @cibrig8719
      @cibrig8719 6 дней назад

      I know how to use it but I find it about as fun as old Neuro auto cannon so I don't use it, and that's the general consensus from everyone I've talked to lol it's a+ but it's not really that fun

    • @marksavochkin9776
      @marksavochkin9776 6 дней назад

      @@cibrig8719 fun gamer, game is for result, not fun, gamer for fun

    • @cibrig8719
      @cibrig8719 6 дней назад

      @@marksavochkin9776 what kinda cryptic shit is this
      If I optimized the fun out of games I'd prob talk like a busted ai too 💀
      Talking like a disco Elysium inner voice

    • @HaloFTW2408
      @HaloFTW2408 5 дней назад

      @@cibrig8719 For general missions it's not that fun.
      I do really enjoy taking it + Embedded Dets into Point Extract to reduce the amount I need to focus on the bugs, allowing me to do everything I need to before the swarms get out of hand.

  • @dirtydan8856
    @dirtydan8856 4 дня назад

    Im only here to say that ever since I picked up the reworked double barrel + IFGs I’ve never looked back

  • @KleberDKurosaki
    @KleberDKurosaki 2 дня назад

    Bullets of mercy with stun sounds like an good idea, but is kinda bad compared to +2 rate of fire + secondary/grenades that enable BoM

  • @chrzan9608
    @chrzan9608 6 дней назад

    Nice and concise, subbed to see all the other ones!

  • @zaglezigawa8415
    @zaglezigawa8415 6 дней назад

    Most oc vids i see are years old, subbed to see further experimentation done. thank you!!

  • @MarkTheDevourer
    @MarkTheDevourer 5 дней назад

    Oh hey derpykat. Didn’t expect to see you on my recommended feed! I like the video very much, and while I do enjoy analyses that compare good and not so good options, I like how you presented every option in a positive light.

  • @tdc455
    @tdc455 6 дней назад

    5:21
    Small correction: it doesn't stack, but the duration of the electric debuff is determined by how many times you shoot the target. So, there is still an advantage to shooting certain targets multiple times.

    • @derpykat5
      @derpykat5  5 дней назад

      According to the official wiki (and by that I mean not the Fandom one) that isn’t the case. The duration is fixed at 6 seconds.

  • @cinex20
    @cinex20 7 дней назад +3

    Homebrew Powder's average damage is 110%, not 120%. Not a good trade-off for messing with your breakpoints.

    • @marksavochkin9776
      @marksavochkin9776 6 дней назад

      homebrew is trash that does not kill swarmers sometimes, better to use AISE

  • @stnki
    @stnki 2 дня назад

    good video!!

  • @borgar_pizza_cat
    @borgar_pizza_cat 2 дня назад

    If Burst Fire could use a better secondary, which one shoult it be? I tried it with Cryo Bolts and Double Barrel, any other variants?

  • @evilmemelord7535
    @evilmemelord7535 День назад

    i love th max fire rate gk2

  • @jacobmurphy9481
    @jacobmurphy9481 4 дня назад

    Would love to see one for the gunner.

    • @derpykat5
      @derpykat5  4 дня назад +1

      I’ll get there eventually (and I plan on doing all the other weapons too)

  • @VoxAstra-qk4jz
    @VoxAstra-qk4jz 3 дня назад

    The special powder is cocaine.

  • @serge9492
    @serge9492 4 дня назад

    I'd like to know why everybody take fire on shotty? If too little pelets hit, a grunt wont ignite anyway for example, and it reduces damage against praetorians and opressors(double barrel or jumbo shells) SIGNIFICANTLY. If its for bullets of mercy then wouldnt it be better to just take stun mod and stun with the boomstick pretty much every time while also doing more damage.

    • @derpykat5
      @derpykat5  4 дня назад

      It doesn’t actually lose you damage against tough targets - it converts half the damage into fire damage and an equivalent amount of heat. Praetorians only resist piercing damage so you’re just as well off. There’s also the fact that a lot of enemies are weak to fire damage, so even if it didn’t directly deal fire damage the burn would be very effective.
      Similar to the Incendiary upgrade on the PGL it also gives you a safety net to take care of things that barely survived due to falloff (or in this case, spread) without wasting extra ammo.
      Then there’s also the fact that the competing upgrades are an auto-reload and a fear chance upgrade. Neither upgrade puts up much more of a fight compared to the fire upgrade.

    • @serge9492
      @serge9492 4 дня назад

      @@derpykat5 right but the pellets are real powerful. If it takes like 3 pellets to ingnite a grunt then fine but a grunt(hit upfront) with about 5 pellets would likely die anyway tho it finish it off, true. As for the other t5 mods being lame, I somewhat agree but sometimes taking more heal from sugar perk instead of born ready is nice. PGL fire is better since it can make up for the damage reduction of compact rounds and is really only bad with hyperprop. Also I specifically mentioned praes and opressors for their fire resist, tho I can also see how it pairs nicely with something like shaped shells for mactera sniping and other targets wth a fire weakness.
      Tho I see why it's so praised, for example grabbing more ammo instead of pellets for double barrel to get dreat CC with fire would be more viable since the grunts, often left at less then 50% HP or even at about 30% will die due to fire.

    • @VoxAstra-qk4jz
      @VoxAstra-qk4jz 3 дня назад

      ​​@@derpykat5It actually doesn't loose any damage. It just adds an extra 50% of each pellet's damage as heat. Its actual just free damage. Watch LazyMaybe's breakdown for more info.

  • @spikedclown3163
    @spikedclown3163 6 дней назад

    Not bad 👍