Aw fuck, yeah I did. Welp, my capture card doesn't work anymore so I can't fix it unfortunately. This video has been up for like 6 years and you are the first person to notice that.
Why couldn't Motherwill carry a Fleet of ACs then one lonely AC wouldn't be able to take the whole thing down!! It's like if in Gundam you had those big carrier ships without any Gundam inside lol
@@Zeriel00 Actually, its because in the lore, Lynx operative are relatively new assets and likely, thos mega projects were made with ACs in mind because it was current day tech but upscaled. "Next's" were so technologically advanced in the lore that they broke that paradigm.
@@TheSpectralFX Even then, NEXT pilots, Lynxes, were extremely scared of having to fight Arms Forts since even with their skill and abilities they'd rarely survive even if they attacked an Arms Fort in groups. Spirit of Motherwill lost most of its Normals when White Glint fought it, so Strayed faced a weakened Spirit of Motherwill and even then victory was said to be highly unlikely.
@@StarvingTrollVery ironic that OMER called it obsolete when it was probably the most resistant to the level of dakka you could put out simply because everything was separate rather than it all being pooled as one health bar.
I like that the _Interior Union_ logo is identical to _Lockheed Martin's_ logo. You can see how the world building is trying to bring this game as close as possible to real life.
Man i LOVE the boosters used by White Glint. I've always been a sucker for "winged shaped" boosters and thrusters. (Think Jehuty from Zone of the Enders) and i adore that you can use them on your personal AC
From what I've seen, I'm thinking that AC6 is gonna play a lot like 3rd gen with 5th gen's weapon bay system. At the end of the trailer the Piledriver AC grabbed a weapon off of his back like in ACV/AC:VD. But a lot of the designs remind me of 3rd gen stuff. Super excited.
I miss the Armored Core games. Through the excellent and successful Soulsbourne series From Software has established itself as one of the best game developers out there. I would love to see what they could do with an Armored Core game with the talent and technology they now have at their disposal.
Titan Tohka its because ACV and ACVD werent made by Miyazaki. Hopefully he takes up another AC title. I really loved AC4 and AC4A. It did get a lot of hate as it became very anime than realistic (Similar to the first criticisms of DS3. Especially the Ringed City DLC)
@@LeynosJehuty similar design but it's too cartoonish. I get that some people were originally from the AC team from previous titles but the gameplay of them were anime (far more so than Miyazaki's)
It’s great that we are finally getting a new armored core game plus another ac RUclipsr pulled the models of white glint and the ahliyah so expect those model replacements mods that are popular with the soulsbourne series to return in this new game. White glint may live again. RAVENS REJOICE WE HAVE MORE MISSIONS TO COMPLETE
Thats why they have to lay waste to enemy forces from 10 miles away before they get under it. Also it should have gun turrets all over it's body not just the top. Also it needed ACs of it's own to deploy and counter enemy ACs.
@@Zeriel00 Now, if an arms forts were,say, a complete and floating sphere loaded with ball turrets and tracking missiles, surrounded with reinforcements and escorted by a NEXTor two, THAT might be a whole different ballgame. Like a diet death star with more Dakka.
@@Zeriel00 You might want to look into the history of the Gustav gun. Basically the largest artillery peice of world war 2, it needed to be moved on train tracks. It laid waste to Sevastopol. Facing the Soviets with little to no air force, this wasn't an issue. The allies however managed to take it out with an ariel attack. Same reason destroyers have been getting smaller and smaller. Bigger boat is a bigger target for fighter jets. Basically why we don't have amrs forts IRL :(
@@Zeriel00 the cost for multiple AC's are ENORMOUS Remember all of them are hired mercs which are under an sort of contract That's how we can get hired by multiple different corpos which ask us if we accept the gig
Ironically Mother Will being an oversized slow moving target is also why Mechs can't exist in the real world. They would be extremely big, have so many complicated parts that can fail and needs so much balance to walk and fly. Any cheapo AA missile or Tank would take out a giant mech in a shot or two. Tanks are small, fast, hard to hit targets that are also heavily armored and pack a punch. So the most boring simple design is also the most effective one :(
Yeah me and some buddies have recently been playing some Mechwarrior 5 and joke about how we would improve the mechs by always turning them into tanks. "Well, we need to get rid of the arms. there is no reason to have the weapons all the way out there where they are exposed." "Ok it also needs to reduce the different kinds of weapons. One weapon type will suffice so it doesn't have to carry so many different kinds of ammo, but it can keep a small automatic weapon for anti-infantry." "Well it is also way to tall, its just a big exposed target. Let's lower its profile, the best way to do that will be to fuse the torso with its mode of transportation, that will be difficult to do with legs, so we will go with treads because they are also all-terrain. Not quite as good as legs at traversing rough terrain, but they are much less exposed and can move faster." "...fuck. we made a tank. lol"
While thats true we are closer with NEXTs to macross valkyries, theyre basicaly more fighter planes with more weapons than slowpoke mechs. AF would get wrecked. A next would obliterate battaillons like no tommorow while going 300_600 km/h
For 4 NEXT, it would be just that fast @@alvercaine8893... _but improvements people..._ now these thing can go at _1300-3000-8000km/h,_ some even made some NEXT that goes at 12000km/h (hooooly shit, that amount of G-force)
@@alvercaine8893 "...they're basically ... fighter planes..." And just like how you get a tank if you take a slow, grounded mech and try to make it fit within the constraints of realism, if you look at Nexts and similar high speed flying mechs, you end up with basically a fighter plane. Can you imagine how scary a plane built with the same technology as Nexts would be? It would be smaller and faster, but retain all the benefits of stuff like kojima technology and the whack thruster system that would make the plane functionally a VTOL fighter that's actually good and has a regenerating Halo shield. It's a fun thought experiment. If you want realism design a plane or a tank. Design a mech if you want to have a big cool and sexy robot.
I'm so glad these series has been revived with AC6's release. I havent played any of the older games but from what I've seen, they seem pretty exceptional as well. Like seriously, the speed in FA alone is mind boggling to me XD
So I just stumbled across this, but these briefings, and those from games similar to this, are really off-putting to me. Like the briefing against the Stigro. They go, "Hey, here's an Arms Fort, don't stand infront of it. That's it." and they slap you on your ass and say "Go get 'em!" Like, come on, there's more to a briefing than that. Are we expecting anything else, escorting forces, enemy reinforcements, weather conditions. Hell, they barely tell you anything about the target. Just avoid the blade. Okay? Then you get in and all of a sudden it's charging you faster than any other AF you've seen. THEN they decide to tell you it's a fast fucker AFTER it's already passed you. Oh and also it has other defenses. THAT WOULD HAVE BEEN NICE TO KNOW BEFOREHAND. Maybe it's just me, but these minimalist 'briefings' just aren't my cup of tea.
Yeah, in the Motherwill briefing they tell you to break the main guns, but you also have to break the missile launchers which they don't tell you. I cant remember which mission it was, but I seem to remember a mission where your operator shit-talks the mission briefing because it was so bad/misleading. It was probably a hard mode version of a mission.
@@StarvingTroll I believe the one you're refering to is the Unidentified Next + No Count. During the battle, a Third NEXT shows up, and the Operator says " News to me, What the Hell was the point in that briefing anyway"
Operator: You did well dismantling that unidentified monster Arms Fort. NEXT Pilot: Haha, me mech go boom. This was hilarious to watch honestly. It's like you took the concept of Suicide Bombing / Kamikaze to another level 😂.
It's funny you say that. There's actually a "suicide bomber" NEXT in the game. The pilot's terminally ill and uses a bareframe NEXT to bullrush you and set off his Assault Armor.
The white glint make sense GA is one of highest weapon manufacturers in the universe so it makes sees why they destroy their own equipment if rival company's steal it
best parts come from Algebra and Interior Union. Omer looks cool and has the best lightweight parts imo. I haven't played since 1.3 came out and SLOWED the entire online combat down significantly, but i was wrecking people with THe dual Machine gun weapon arms and Slug back weapon that Red Rum used. The the Slug gun will automatically deploy at you get to use all three weapons at once. My build from what i remember: I had the Visor Head from Algebra Interior Union body(the one Wynne Fanchion used for her AC) Omer Lightweight Boost legs Machine gun weapon arms Slug gun(shotgun that Red Rum used) and side weapons were Missile Flares i think I had variations of this build without the weapon arms that work very efficiently but not as overwhelming in power as this version i posted above.
I changed the Generator to the Argyros one so I can spam assault armor, The FCS is different (Cant remember which one), the side and back boosters are different (again, don't remember what I changed them to) and the OB is the Argyros one. The frame and guns/missiles are the same, the internals are all different except maybe the main booster. I can't remember if I changed that or not.
Absence of Grᴁ alright, I actually kinda stole your design slightly.i used the ARGYROS generator(because who wouldn't if you can, the thing's a beast), I kept the same FCS because it seems to work fine, I left the boosters the same, and I changed the overed boost module to the O/RIGEL model.
Dude White glint is top tier, I used White Glint core, with ALLYAH head arms and legs, dual JADORE for the back weapons, with a machine gun, the laser bazooka, and dual blades in reserve, argyros gen, BLUEXES fcs, full ALLYAH booster set, with a SOBREROX overboost, fine tuned for agility, speed, firing precision , and PA rectification (overall mission rank was SS, so all of the frs memory, but rank S would be enough to pull off the build, plus I took the time to figure out what the fuck stabilizers were for, did you know they're ACTUALLY useful,. and have a purpose? They're sometimes even important). The result, REDICULOUSLY agile, genuine mechanical demon, fast enough to outrun all missiles, except from the specifically high speed launcher, and even then can out maneuver them, that you simply can't run from, because it's constantly behind you, anyway, AND it's PA recharges to full within 10 seconds (useable in 5). I called it GENOcide MK11. ORCA for life.
You all are fools. White glint was one of the legendary ACs in the game and the messiah of bosses in the Armored Core. You can copy it but you won't ever be liked it.
assuming Armored core 6 is coming It'll probably never happen again unless they reboot the series once more. whatever happens at the end of For Answer brings humanity into such an economic turmoil that they go to savagery somewhat, hence ACV where we are in the cusp of a civil war. cut to maybe a 100 years after that and we're at ACVD, and in both cases they have weapons as large or perhaps larger then Arms forts.....the fact remains though that the Armored core NEXT's of old are old world technology never to be used again, even if it were found the pollution from the kojima particles wouldn't be worth it. the pilot would die, everyone surrounding the AC would die and that shit is cancer air.
I'm alive, but not really playing AC6. Its a bit too much like Sekiro and not enough like Armored Core for me tbh. I hope they port some of the old games to PC so I can get my fix. I can emulate just about everything except for V and Verdict Day and would gladly pay for them again if they'd just sell them on Steam.
Funny how 90% of these fights are just "how can I nuke this thing the fastest with my pulse explosion ability" since it seems to do ridiculous damage and kills or destroys everything and anything in 1 hit.
Yeah, lore-wise Stigro is actually unmanned. They had to stick a V.I. in it because all of the extreme turning wouldn't let a human crew function properly without constantly being slammed into the walls. As such its strategy is: Speed at the target and kill it with the blade, and to repeat the process until the target is dead. Apparently whoever was giving the Stigro orders didn't think to order it to retreat, or even give it a support fleet of AA ships.
@@StarvingTroll lmao it's just a wild bull that didnt take Into account flying targets then? What a wild concept. Hilarious how it even got funding in the first place hahaha
I know, I just didn't want to change builds during the video. I don't really like blades for that reason actually, because they break so much stuff. So many of the Arms Forts can be just instakilled by them. Like how you can just completely skip the Sol Dios orbit fight on hard mode by blading the main body quickly before the cannons detach.
Because they dont care. They just wanted to sell things. It only became their problem when the wars they started and supplied started affecting them. This is why Old King path is the best and canon path. ORCA is just a slave/replacement of The League.
I wish the missions were a bit longer/had more enemies/objectives and I didn’t like that you didn’t have to kill every lady enemy on some missions. Beside that this and armored core 3/silent/4 line were my favorites
I really doubt it. It took me a few days of trying to find a match with randoms, I just had to get lucky. And that was several months ago. You'd need to get friends who have the game if you want to play online, if the servers are still up, that is.
unfortunately the IP is in ownership hell right now. AC4? ask Sega, AC:FA? ask Ubisoft, ACV/ACVD? ask Bamco. Personally I don't even care if its a remaster, I just want a PC port.
Hey, lore afficionados: Why do the Arms Forts attack everything? (Yes, I know this is probably a dumb question, but my ADHD ass is gonna take a while to get to AC4/4A in my full-series playthrough. Especially with PS3 emulator issues in my way.)
They don't attack everything. They are built/owned by corporations and are used against their enemies. Spirit of Motherwill for instance is owned by the Bernard and Felix Foundation. Omer Science was either tired of their having operations disrupted by the Arms Fort, or wanted to destroy it to simply weaken the GA Group (which BFF was part of in For Answer). So they send the player to destroy it. Arms Forts are used mostly as mobile military bases with some exceptions (like Jet), and are crewed by soldiers that work for the corporation that owns the AF. Though some are V.I./computer controlled (like Stigro).
What the hell is this level of skill!? True, you exploit the weak points of the AFs, but the skill to pull off some of the things you did here... That's beyond me!
Thank you! but there are people a lot better and more knowledgeable than me at this game lol. I never had the fortitude to get all S ranks but I knew a few people who did.
If your energy recovery is higher than your main booster's vertical thrust cost you can stay in the air forever. If you can get the energy recovery even higher than that, you can quickboost quite often while still remaining airborne.
Absence of Grᴁ yep. You don’t even need the full amount of FRS points to do it. As long as your energy output is tuned to max, paired with a good generator and balanced boosters, you can actually regen your energy even while QBing in the air.
Hey dude, can y help me telling me what missions i have to do for the Old King's path ending, i have all missions but only the Old King's misións i can't get, can u help me??
After beating the league ending and the ORCA ending. You go through the game a third time, side with ORCA, and at some point you will get a mission called "Destroy Cradle 03".
Hey, got a quick question because I didn't see a linked email in your bio. Would it be alright with you if I used some of this footage for a video I'm making about Armored Core? I don't have the game myself otherwise I'd get my own footage. I can link your channel, display your channel name during the segments I use, or anything else you'd like.
There was an attempt, yes. Someone who is actually good at making decals and stuff could have done it way better than me. I was never able to get the decals to look right so I gave up and put mudflap girls on the back.
Why don't play again and get special credit of each mission. And I'll have a question. There's a difference ranking S the first time or it's better repeat mission later? And why can we play in one gameplay the whole story since there's changing side decisions in the story? It's a headache doing again the story.
After you beat a mission the first time it will show up in free play and from there you can try and get a better rank/any rewards you missed so it doesn't matter if you don't S rank it the first time. Most missions are a lot easier to S rank later once you have good late game parts.
But some players were saying you get double chips to upgrade the internal functions one by completing and one by getting rank S but some they were saying if you try to do it get rank S right away you get one chip upgrade
Do you really fight this guys in FA. Cause I bought The Verdict Day for the boss...was very disappionted. Only one in solo while the rest was online random fight. And the 4 very little stuff to do.
verdict day was multiplayer focused. The entire game was built around PvP, but there is very few people actually playing it now. For answer was much more single player focused, still not as single player focused as the older AC games though. These arms forts are all in FA, but very few are difficult at all. None of them have that end game difficulty that the multiplayer bosses have in verdict day. Some come close on hard mode though. The game has 42 missions total, and 3 endings. So if you can manage to find a copy of FA and that interests you, go for it.
Hard mode sol dios is both the hardest and easiest thing in the game. run double blade and you can get to and kill the fort before the cannons take off for an instant S rank. Or for bragging rights, try to fight all 6 cannons that have also have assault armor
Yeah, there is also a away to cheese answerer with physical blades. But if I ever for some reason decide to do a hard mode video, I won't be cheesing the bosses.
I had accidentally killed the sol dios hard boss with blades. I was trying to decrease the number of cannons.... 5 hours later I finally managed to kill 2 cannons before takeoff, then melee the other 4. Attempts to melee all 6 were not successful, too many angles so dodging didn't do anything vs 1-2 of them at a time
Yeah, Answerer has a spot near the top that, if you hit it there with a physical blade, will kill it instantly. Its practically the only way to S rank the hard mode mission consistently.
Its the white glint AC with the Argyros Generator, and Argyros OverBooster. The rest of the parts are literally just stock white glint. The FCS might be different but I completely forgot what I changed it to if it is. Keep in mind this is patch/regulation 1.20. This build is kinda OK on 1.40, but completely unusable on 1.00.
Its the white glint AC with the Argyros Generator, and Argyros OverBooster. The rest of the parts are literally just stock white glint. The FCS might be different but I completely forgot what I changed it to if it is. Keep in mind this is patch/regulation 1.20. This build is kinda OK on 1.40, but completely unusable on 1.00.
@@youngkappakhan just joking around. The release of AC6 revealed a lot of bizarre animosity among AC fans for the soulsborne series. Very funny you deleted you comment in response to being asked this lol.
I only play this game on PS3. Username is z121231211 if you want to add me. If I don't get ACV then I'll probably just move on to playing P5 on PS4 again.
Its the white glint AC with the Argyros Generator, and Argyros OverBooster. The rest of the parts are literally just stock white glint. The FCS might be different but I completely forgot what I changed it to if it is. Keep in mind this is patch/regulation 1.20. This build is kinda OK on 1.40, but completely unusable on 1.00.
I so wish I still had my PS3 T_T ... Hey Sony, and From Software take a hint and bring the Armored Core Titels to PS-Now. ... Best bet remaster them they deserve it more than the yearly titels.
RUclips: A yes, footage from the well known game "Arms" Fuck me, even RUclips doesn't even acknowledge Armored Core existed. I really miss this series. I know it was never a commercial success outside Japan(They kept releasing them all the time though), but I kind of feel like with the success of the Dark Souls Franchise, From Software's name alone would at least propel a new Armored Core into some modicum of success. In my opinion, with how popular games are that let you customize every miniscule detail of things, if Armored Core stands a chance at a real breakout success, Now's when to try for it. Of course, that all depends on the game itself. Even as an AC fan, I acknowledge some of the games were absolute shit. ( I really hated 5 and Verdict Day, And Armored Core 4, while I loved the more fast-paced mechanics, the mission design was terrible)
Yeah, I can't change the 'Arms' thing as far as I know. The more I look back on it, the more I actually think ACV/ACVD were pretty good, but that's just because the multiplayer community was so memorable to me. I made a lot of friends there. The campaign/story was awful though. I much preferred the setting and story in 4/ACFA but the mission design was 'meh' at best and the level design was pretty bad with its endless oceans and deserts. ACV/ACVD really limited what you could do with your AC because they were beating you over the head saying "This is a co-op pvp game specialize and cover for your friends weaknesses." But Armored Core isn't really about overspecialization, its about kitting out your AC to deal with a multitude of situations even if you are specialized for a certain role. People found ways to break the game and make self-sufficient monsters in ACV/ACVD anyway, but that doesn't really change the intention FROM had. I'd say ACV/ACVD weren't bad games, its just that they weren't in the Armored Core spirit. They barrowed a lot of the design philosophy from Chromehounds which was a very team oriented game. I don't even know what I want out of a new AC game at this point.
hideous ?? its what From Software could achieve on the PS3 Hardware At The Time...more and better Texture Mapping with better software dev kits as you can see in ACV ,ACVD which are the best of their kind period ACFA is fabulous!...Funding ? when you are one of thee absolute best development houses on the planet Sony spares no expense with From Software low funding is a weak cop-out for inferior dev houses! when you see those rehashed American and some European game products...the Japanese Co's are far superior than any other with greatest depth of game mechanics of any kind ! I have been playing Video games since the FMtowns Marty , PCEngine and the Great Neo Geo consoles...my 2 cents...;)...Great Video Absence thanks for sharing!..
Average game play/piloting AF take no more then 10 sec to kill, if you don't know how to do that I can show you, or explain how, but not bad, can't wait to see all the armored core vets again when the 6th one comes out.
I am aware of how to instakill the AFs. I went slow and used a generic build so I could properly showcase them. Killing the AF in less than 10 seconds doesn't seem like an entertaining video to me as it doesn't really show anything about the AFs themselves.
Nathan Kuszewski look at the background, it looks awfull, yeah i know bad funding, but still, hope that now that they are a known company can have some serious boost
God I hate this game so much. It's so far from what armored core is supposed to be. It's too floaty and free moving. I've been watching a lot of this really trying to like it, but the only things that even looks dangerous are other NEXT. This feels more like a power fantasy gundam game then an armored core game.
When you fight the arms forts for the first time they are quite difficult. I am using end-game parts. Though even with that said, most of the difficulty of this game comes from lack of knowledge. once you know the strategy to beat something it is piss easy. The issue is that information isn't always communicated to the player properly. SO it takes a little bit to get to this level in PvE. Even other NEXTs are a joke once you figure the game out. I've put over a hundred hours into this game, I assure you the first ten hours or so are frustrating, though usually for the wrong reasons. To each his own though. I can't make you like the game.
I appreciate your patients at me commenting on a two year old video. I think most of my frustration comes from wanting to like the game. I really do, I've heard a lot of good things about it and as my last Armored Core game was Last Raven, it feels like a huge leap and that I missed a lot. I might give AC VD a try, we'll see.
ACVD is closer to Chromehounds than armored core. Though I'd say it is still more armored core than for answer. Also the boss fights are full on 4 man raids in ACVD. ACVD is a *very* multiplayer focused game, and the player base for it is basically dead. I'd just wait for the next AC game to come out, Miyazaki said he was coming back to armored core now that he is done with dark souls.
Oh, fair enough then. I hope the next AC games plays like ACVD but has modes where players can run around in (Slightly toned down) NEXTs (or something similar I don't really know). I see a lot of fighting about which is better but I understand why both are loved, mixing the two properly to please both side can be good if done right.
I agree with you, but with ACV it looks like they just wanted to take a different route for awhile and are still willing to go more for a "realistic" feel. Hopefully if they ever make a game for PS4/PC it will resemble AC2/3 more than For Answer. So don't get discouraged thinking "it's just going to become more arcady and casualized from here on out" as it looks like they're willing to reign it back in.
you also left out AF Eclipse the flying arms fort that attacks megalis and the anti satellite cannons
Aw fuck, yeah I did. Welp, my capture card doesn't work anymore so I can't fix it unfortunately.
This video has been up for like 6 years and you are the first person to notice that.
It's not much of a fight truth be told, just land on top of it and blade it twice with a moonlight
@@richardgeiger9710 TBF, that's how you take out almost all the AFs.
@@Mobius_118 AC fan also being a fan of AC, based
"Next pilots know that facing these giants, rarely one lives to tell the tale"
>mission briefings are longer than the actual missions
except for cabracan. fuck those drones, always takes forever to clear them out
Why couldn't Motherwill carry a Fleet of ACs then one lonely AC wouldn't be able to take the whole thing down!! It's like if in Gundam you had those big carrier ships without any Gundam inside lol
@@Zeriel00 Actually, its because in the lore, Lynx operative are relatively new assets and likely, thos mega projects were made with ACs in mind because it was current day tech but upscaled.
"Next's" were so technologically advanced in the lore that they broke that paradigm.
@@TheSpectralFX Even then, NEXT pilots, Lynxes, were extremely scared of having to fight Arms Forts since even with their skill and abilities they'd rarely survive even if they attacked an Arms Fort in groups. Spirit of Motherwill lost most of its Normals when White Glint fought it, so Strayed faced a weakened Spirit of Motherwill and even then victory was said to be highly unlikely.
When The Briefings Are Longer Than The Actual Mission Itself: 💀🗿
"The firepower of an Arms Fort far and away surpass NEXTs."
Single NEXT with a Moonlight: *COWABUNGA IT IS*
Pretty much. They really dropped the ball by making most of the AFs have a single HP pool. More of them should've been like Motherwill.
@@StarvingTroll this is so true.
@@StarvingTroll with the next AC coming out, we hope to see you take on whatever Giants they have.
@@StarvingTrollVery ironic that OMER called it obsolete when it was probably the most resistant to the level of dakka you could put out simply because everything was separate rather than it all being pooled as one health bar.
I like that the _Interior Union_ logo is identical to _Lockheed Martin's_ logo. You can see how the world building is trying to bring this game as close as possible to real life.
omg i never realized that, i was wondering why interior union's logo felt so fkin familiar even though its fictional
And Rosenthal looks like Rheinmetall
"I won't need my shield if they are all dead" is what made me fall in love with this series, risk and reward done correctly
Man i LOVE the boosters used by White Glint. I've always been a sucker for "winged shaped" boosters and thrusters. (Think Jehuty from Zone of the Enders) and i adore that you can use them on your personal AC
Shame that ZOE didnt get the love mgs got
We gotta boost the algorithm and show all the excited new Pilots what they might expect with AC6.
From what I've seen, I'm thinking that AC6 is gonna play a lot like 3rd gen with 5th gen's weapon bay system. At the end of the trailer the Piledriver AC grabbed a weapon off of his back like in ACV/AC:VD. But a lot of the designs remind me of 3rd gen stuff. Super excited.
I miss the Armored Core games. Through the excellent and successful Soulsbourne series From Software has established itself as one of the best game developers out there.
I would love to see what they could do with an Armored Core game with the talent and technology they now have at their disposal.
I hope when it returns it has the ac4 or nexus type gameplay than verdict days and 5s crappy gameplay
Titan Tohka its because ACV and ACVD werent made by Miyazaki.
Hopefully he takes up another AC title. I really loved AC4 and AC4A. It did get a lot of hate as it became very anime than realistic
(Similar to the first criticisms of DS3. Especially the Ringed City DLC)
Daemon X machina
@@LeynosJehuty similar design but it's too cartoonish. I get that some people were originally from the AC team from previous titles but the gameplay of them were anime (far more so than Miyazaki's)
@@LeynosJehuty Daemon X Machina is complete garbage don't bring up that name in front of Armored Core fans!
I love that the very first Arms Fort is destroyed by standing in the middle of its four cannons, and letting them all fire at you.
Actually, that was the guys AOE attack that he uses throughout the video. Can be hard to see from all the explosions.
I want this remastered on ps4 or a new ac on ps5, one of my favourite childhood games ever and i still enjoy playing it today.
Well, have you heard the news, Raven?
It’s great that we are finally getting a new armored core game plus another ac RUclipsr pulled the models of white glint and the ahliyah so expect those model replacements mods that are popular with the soulsbourne series to return in this new game. White glint may live again. RAVENS REJOICE WE HAVE MORE MISSIONS TO COMPLETE
Yeah, modded Armored Core is going to be great. I cant wait for someone to replace every single sound effect with the home improvement grunt.
i remember feeling so proud after defeating motherwill, games like these understand how to do payoffs and difficulty
Watching this video makes me realize these arms forts have a MAJOR weakness to blind spot exploitation.
Yep, as any large armored unit always likely has
Thats why they have to lay waste to enemy forces from 10 miles away before they get under it. Also it should have gun turrets all over it's body not just the top. Also it needed ACs of it's own to deploy and counter enemy ACs.
@@Zeriel00
Now, if an arms forts were,say, a complete and floating sphere loaded with ball turrets and tracking missiles, surrounded with reinforcements and escorted by a NEXTor two, THAT might be a whole different ballgame. Like a diet death star with more Dakka.
@@Zeriel00 You might want to look into the history of the Gustav gun. Basically the largest artillery peice of world war 2, it needed to be moved on train tracks. It laid waste to Sevastopol. Facing the Soviets with little to no air force, this wasn't an issue. The allies however managed to take it out with an ariel attack. Same reason destroyers have been getting smaller and smaller. Bigger boat is a bigger target for fighter jets.
Basically why we don't have amrs forts IRL :(
@@Zeriel00 the cost for multiple AC's are ENORMOUS
Remember all of them are hired mercs which are under an sort of contract
That's how we can get hired by multiple different corpos which ask us if we accept the gig
Ironically Mother Will being an oversized slow moving target is also why Mechs can't exist in the real world. They would be extremely big, have so many complicated parts that can fail and needs so much balance to walk and fly. Any cheapo AA missile or Tank would take out a giant mech in a shot or two. Tanks are small, fast, hard to hit targets that are also heavily armored and pack a punch. So the most boring simple design is also the most effective one :(
Yeah me and some buddies have recently been playing some Mechwarrior 5 and joke about how we would improve the mechs by always turning them into tanks.
"Well, we need to get rid of the arms. there is no reason to have the weapons all the way out there where they are exposed."
"Ok it also needs to reduce the different kinds of weapons. One weapon type will suffice so it doesn't have to carry so many different kinds of ammo, but it can keep a small automatic weapon for anti-infantry."
"Well it is also way to tall, its just a big exposed target. Let's lower its profile, the best way to do that will be to fuse the torso with its mode of transportation, that will be difficult to do with legs, so we will go with treads because they are also all-terrain. Not quite as good as legs at traversing rough terrain, but they are much less exposed and can move faster."
"...fuck. we made a tank. lol"
While thats true we are closer with NEXTs to macross valkyries, theyre basicaly more fighter planes with more weapons than slowpoke mechs. AF would get wrecked. A next would obliterate battaillons like no tommorow while going 300_600 km/h
For 4 NEXT, it would be just that fast @@alvercaine8893... _but improvements people..._ now these thing can go at _1300-3000-8000km/h,_ some even made some NEXT that goes at 12000km/h (hooooly shit, that amount of G-force)
@@alvercaine8893 "...they're basically ... fighter planes..."
And just like how you get a tank if you take a slow, grounded mech and try to make it fit within the constraints of realism, if you look at Nexts and similar high speed flying mechs, you end up with basically a fighter plane.
Can you imagine how scary a plane built with the same technology as Nexts would be? It would be smaller and faster, but retain all the benefits of stuff like kojima technology and the whack thruster system that would make the plane functionally a VTOL fighter that's actually good and has a regenerating Halo shield.
It's a fun thought experiment. If you want realism design a plane or a tank. Design a mech if you want to have a big cool and sexy robot.
I'm so glad these series has been revived with AC6's release. I havent played any of the older games but from what I've seen, they seem pretty exceptional as well. Like seriously, the speed in FA alone is mind boggling to me XD
12:19 hey you not big boss
but he's the boss
you're pretty good
They made greatness with this game
That floating pinecone gave me so much trouble during my first play through
Good use of assault armor man
So I just stumbled across this, but these briefings, and those from games similar to this, are really off-putting to me. Like the briefing against the Stigro. They go, "Hey, here's an Arms Fort, don't stand infront of it. That's it." and they slap you on your ass and say "Go get 'em!" Like, come on, there's more to a briefing than that. Are we expecting anything else, escorting forces, enemy reinforcements, weather conditions. Hell, they barely tell you anything about the target. Just avoid the blade. Okay? Then you get in and all of a sudden it's charging you faster than any other AF you've seen. THEN they decide to tell you it's a fast fucker AFTER it's already passed you. Oh and also it has other defenses. THAT WOULD HAVE BEEN NICE TO KNOW BEFOREHAND. Maybe it's just me, but these minimalist 'briefings' just aren't my cup of tea.
Yeah, in the Motherwill briefing they tell you to break the main guns, but you also have to break the missile launchers which they don't tell you.
I cant remember which mission it was, but I seem to remember a mission where your operator shit-talks the mission briefing because it was so bad/misleading. It was probably a hard mode version of a mission.
@@StarvingTroll I believe the one you're refering to is the Unidentified Next + No Count. During the battle, a Third NEXT shows up, and the Operator says " News to me, What the Hell was the point in that briefing anyway"
So that's how you're supposed to beat Answerer without blading. I never knew.
You could always use ordnance and not the peashooters he was working with. Took him forever
I love how Answerer is like "I will nuke this punk" and you just Assault Armor it back before it can go off, stripping all Kojima shielding.
Operator: You did well dismantling that unidentified monster Arms Fort.
NEXT Pilot: Haha, me mech go boom.
This was hilarious to watch honestly. It's like you took the concept of Suicide Bombing / Kamikaze to another level 😂.
It's funny you say that. There's actually a "suicide bomber" NEXT in the game. The pilot's terminally ill and uses a bareframe NEXT to bullrush you and set off his Assault Armor.
Why does ga America hate the arms forts
Afterfall filmz because mostly everyone steals their models, so they destroy the stolen ones.
The white glint make sense GA is one of highest weapon manufacturers in the universe so it makes sees why they destroy their own equipment if rival company's steal it
best parts come from Algebra and Interior Union. Omer looks cool and has the best lightweight parts imo. I haven't played since 1.3 came out and SLOWED the entire online combat down significantly, but i was wrecking people with THe dual Machine gun weapon arms and Slug back weapon that Red Rum used. The the Slug gun will automatically deploy at you get to use all three weapons at once.
My build from what i remember:
I had the Visor Head from Algebra
Interior Union body(the one Wynne Fanchion used for her AC)
Omer Lightweight Boost legs
Machine gun weapon arms
Slug gun(shotgun that Red Rum used)
and side weapons were Missile Flares i think
I had variations of this build without the weapon arms that work very efficiently but not as overwhelming in power as this version i posted above.
38:44
Counter Answerer's assault armor using your own
Answerer: Is that even legal?
Strayed: Parry this you filthy casual. 2 Years before parrying was enforced by Dark Souls.
Man they could REALLY do so much with this game franchise these days. Id love to see a modern AC game played with my 3080.... Could be simply amazing.
you wrecked that first mission sheeesh
They need to bring these games back these games are awesome as hell right now
32:24 those normals have identical torso of the armored core v/verdict day machines but without the extra armor attached.
As if that the next have been wiped/hidden away in V/Verdict day.
I forgot how much assault armor trivializes every mission once you unlock it.
...did you seriously use the White Glint schematic, and then paint it black(with some other possible modifications)?
I changed the Generator to the Argyros one so I can spam assault armor, The FCS is different (Cant remember which one), the side and back boosters are different (again, don't remember what I changed them to) and the OB is the Argyros one. The frame and guns/missiles are the same, the internals are all different except maybe the main booster. I can't remember if I changed that or not.
Absence of Grᴁ alright, good to know.i'm a bit of a quad-leg fanatic, but that's good to know.
Absence of Grᴁ alright, I actually kinda stole your design slightly.i used the ARGYROS generator(because who wouldn't if you can, the thing's a beast), I kept the same FCS because it seems to work fine, I left the boosters the same, and I changed the overed boost module to the O/RIGEL model.
Dude White glint is top tier, I used White Glint core, with ALLYAH head arms and legs, dual JADORE for the back weapons, with a machine gun, the laser bazooka, and dual blades in reserve, argyros gen, BLUEXES fcs, full ALLYAH booster set, with a SOBREROX overboost, fine tuned for agility, speed, firing precision , and PA rectification (overall mission rank was SS, so all of the frs memory, but rank S would be enough to pull off the build, plus I took the time to figure out what the fuck stabilizers were for, did you know they're ACTUALLY useful,. and have a purpose? They're sometimes even important). The result, REDICULOUSLY agile, genuine mechanical demon, fast enough to outrun all missiles, except from the specifically high speed launcher, and even then can out maneuver them, that you simply can't run from, because it's constantly behind you, anyway, AND it's PA recharges to full within 10 seconds (useable in 5). I called it GENOcide MK11.
ORCA for life.
You all are fools. White glint was one of the legendary ACs in the game and the messiah of bosses in the Armored Core. You can copy it but you won't ever be liked it.
So many great memories for an epic game. I want to fight an AF again in Armor Core 6 and use the VOB/Vanguard Over Booster.
If only, FromSoft is only gonna make Soulsborne games from now on.
If only, so am i
assuming Armored core 6 is coming
It'll probably never happen again unless they reboot the series once more. whatever happens at the end of For Answer brings humanity into such an economic turmoil that they go to savagery somewhat, hence ACV where we are in the cusp of a civil war. cut to maybe a 100 years after that and we're at ACVD, and in both cases they have weapons as large or perhaps larger then Arms forts.....the fact remains though that the Armored core NEXT's of old are old world technology never to be used again, even if it were found the pollution from the kojima particles wouldn't be worth it. the pilot would die, everyone surrounding the AC would die and that shit is cancer air.
8 years from now this guy has skill taking down AF's wish hes still alive and playing AC 6
I'm alive, but not really playing AC6. Its a bit too much like Sekiro and not enough like Armored Core for me tbh.
I hope they port some of the old games to PC so I can get my fix. I can emulate just about everything except for V and Verdict Day and would gladly pay for them again if they'd just sell them on Steam.
Fully active bro 😊
Ready for Armored Core VI: Fires of Hype!
Wow, I can see why Daemon X Machine gets compared to this game.
But they're all very different from when I played the series, back on the PS1 and PS2.
Thanks man I love the armforts so cool
Funny how 90% of these fights are just "how can I nuke this thing the fastest with my pulse explosion ability" since it seems to do ridiculous damage and kills or destroys everything and anything in 1 hit.
if only the game was backwards compatible
Regular arms fort:is that a NEXT!?!? AAAAIIIIIIEEEE SHOOT IT DOWN QUICK NOOOOOO
Stigro: Is that a NEXT? **tries to run it over**
Yeah, lore-wise Stigro is actually unmanned. They had to stick a V.I. in it because all of the extreme turning wouldn't let a human crew function properly without constantly being slammed into the walls. As such its strategy is: Speed at the target and kill it with the blade, and to repeat the process until the target is dead.
Apparently whoever was giving the Stigro orders didn't think to order it to retreat, or even give it a support fleet of AA ships.
@@StarvingTroll lmao it's just a wild bull that didnt take Into account flying targets then? What a wild concept. Hilarious how it even got funding in the first place hahaha
@@StarvingTroll I doubt those ships would've lasted, given Stigro's primary tactic.
They just need to port this game on PC, I'd buy it 5 times man. I'm not fucking around
You know what they say; The bigger they are, the harder they fall.
@3:50 this part made me feel so bad ass lmao
Spirit of motherwill as some blind spot and i won't tell youuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu!
Kojima energy ahahaa ... i died😃
7:30 i just bring a blade and hit the towers and knock the enemy turrets themselfs into the water, destroying them. just a tip.
I know, I just didn't want to change builds during the video. I don't really like blades for that reason actually, because they break so much stuff. So many of the Arms Forts can be just instakilled by them. Like how you can just completely skip the Sol Dios orbit fight on hard mode by blading the main body quickly before the cannons detach.
So... Call it Black Glint, I suppose?
Nah black mote
The ancestor in darkest dungeon was right. Monstrous size has no intrinsic merit.
Why are so many AFs getting stolen DX
Because they dont care. They just wanted to sell things. It only became their problem when the wars they started and supplied started affecting them.
This is why Old King path is the best and canon path. ORCA is just a slave/replacement of The League.
I wish the missions were a bit longer/had more enemies/objectives and I didn’t like that you didn’t have to kill every lady enemy on some missions. Beside that this and armored core 3/silent/4 line were my favorites
"kept you waiting,huh?" that man stole snakes line >:(
i wonder if there will be Arms Forts in AC6 when it comes out next year.
They had a big AF bossfight in Verdict day as like a 4-man raid boss, the Spirit Class Moving Fortress. So I'm sure there will at least one.
Anyone still plays this on 360??
I really doubt it. It took me a few days of trying to find a match with randoms, I just had to get lucky.
And that was several months ago. You'd need to get friends who have the game if you want to play online, if the servers are still up, that is.
i play this normally on the weekends and sometimes during the week if i get time.
-Neptune- Gt?
Azza The Sniper
I'm going on it right now
people would definitly start playing it if they came out with a remastered version with up to date graphics.
unfortunately the IP is in ownership hell right now. AC4? ask Sega, AC:FA? ask Ubisoft, ACV/ACVD? ask Bamco. Personally I don't even care if its a remaster, I just want a PC port.
Who needs assault armor when you can have nuke silos on your back and slap them in melee range with an overboost
Missile jousting is a forbidden technique that grants incredible power, but makes people remove you from their friends list.
@@StarvingTroll missile jousting XD i love that name so much
Hey, lore afficionados: Why do the Arms Forts attack everything?
(Yes, I know this is probably a dumb question, but my ADHD ass is gonna take a while to get to AC4/4A in my full-series playthrough. Especially with PS3 emulator issues in my way.)
They don't attack everything. They are built/owned by corporations and are used against their enemies.
Spirit of Motherwill for instance is owned by the Bernard and Felix Foundation.
Omer Science was either tired of their having operations disrupted by the Arms Fort, or wanted to destroy it to simply weaken the GA Group (which BFF was part of in For Answer). So they send the player to destroy it.
Arms Forts are used mostly as mobile military bases with some exceptions (like Jet), and are crewed by soldiers that work for the corporation that owns the AF. Though some are V.I./computer controlled (like Stigro).
What the hell is this level of skill!? True, you exploit the weak points of the AFs, but the skill to pull off some of the things you did here... That's beyond me!
Thank you! but there are people a lot better and more knowledgeable than me at this game lol. I never had the fortitude to get all S ranks but I knew a few people who did.
How do you stay in the air so long?
If your energy recovery is higher than your main booster's vertical thrust cost you can stay in the air forever. If you can get the energy recovery even higher than that, you can quickboost quite often while still remaining airborne.
Absence of Grᴁ Thanks for the tip
Absence of Grᴁ yep. You don’t even need the full amount of FRS points to do it. As long as your energy output is tuned to max, paired with a good generator and balanced boosters, you can actually regen your energy even while QBing in the air.
I miss this game...But i'm sad you didn't play on Hard Mode.
just only all boss display, well it's okay
Hey dude, can y help me telling me what missions i have to do for the Old King's path ending, i have all missions but only the Old King's misións i can't get, can u help me??
After beating the league ending and the ORCA ending. You go through the game a third time, side with ORCA, and at some point you will get a mission called "Destroy Cradle 03".
This is something i felt was undercooked in ac 6
Hey, got a quick question because I didn't see a linked email in your bio. Would it be alright with you if I used some of this footage for a video I'm making about Armored Core? I don't have the game myself otherwise I'd get my own footage. I can link your channel, display your channel name during the segments I use, or anything else you'd like.
Sure, man.
Name display on segments and then description link sounds good.
Did you remake the Verdict Day final boss with that NEXT?
There was an attempt, yes.
Someone who is actually good at making decals and stuff could have done it way better than me. I was never able to get the decals to look right so I gave up and put mudflap girls on the back.
tumate45 Well White Glint actually appears in AC4 if I’m correct he only appeared when you fight the final boss on hard
Who would win ?
- Titanic piece of engineering runned by thousand soldiers, with a fire power no one could imagine.
- some cringe weeaboo robot.
-No! you cant just destroy our Arms Fort! We spent incomprehensible amounts of resources on it!
-haha Assault Armor go brrr
Why don't play again and get special credit of each mission. And I'll have a question. There's a difference ranking S the first time or it's better repeat mission later? And why can we play in one gameplay the whole story since there's changing side decisions in the story? It's a headache doing again the story.
After you beat a mission the first time it will show up in free play and from there you can try and get a better rank/any rewards you missed so it doesn't matter if you don't S rank it the first time. Most missions are a lot easier to S rank later once you have good late game parts.
But some players were saying you get double chips to upgrade the internal functions one by completing and one by getting rank S but some they were saying if you try to do it get rank S right away you get one chip upgrade
12:17 - would Snake approve? :P
Snake from metal gear?
@@giornogiovannatheultimateb8553 maybe lol. we have the "kojima" particles in this series of games as well lol.
MEGAS XLR??? That shoulder pattern is like the one on Megas' back heels
edit: the woman decal
Do you really fight this guys in FA. Cause I bought The Verdict Day for the boss...was very disappionted. Only one in solo while the rest was online random fight. And the 4 very little stuff to do.
verdict day was multiplayer focused. The entire game was built around PvP, but there is very few people actually playing it now. For answer was much more single player focused, still not as single player focused as the older AC games though. These arms forts are all in FA, but very few are difficult at all. None of them have that end game difficulty that the multiplayer bosses have in verdict day. Some come close on hard mode though. The game has 42 missions total, and 3 endings. So if you can manage to find a copy of FA and that interests you, go for it.
Hard mode sol dios is both the hardest and easiest thing in the game. run double blade and you can get to and kill the fort before the cannons take off for an instant S rank. Or for bragging rights, try to fight all 6 cannons that have also have assault armor
Yeah, there is also a away to cheese answerer with physical blades. But if I ever for some reason decide to do a hard mode video, I won't be cheesing the bosses.
I had accidentally killed the sol dios hard boss with blades. I was trying to decrease the number of cannons.... 5 hours later I finally managed to kill 2 cannons before takeoff, then melee the other 4. Attempts to melee all 6 were not successful, too many angles so dodging didn't do anything vs 1-2 of them at a time
I was able to destroy Answerer in 1 hit back when I used to play console as a kid lmao
Yeah, Answerer has a spot near the top that, if you hit it there with a physical blade, will kill it instantly. Its practically the only way to S rank the hard mode mission consistently.
could you tell me that your AC assemble please!
Its the white glint AC with the Argyros Generator, and Argyros OverBooster. The rest of the parts are literally just stock white glint. The FCS might be different but I completely forgot what I changed it to if it is. Keep in mind this is patch/regulation 1.20. This build is kinda OK on 1.40, but completely unusable on 1.00.
I really appreciate your kindness!
I live in Japan,so I glad to your rerponse :) (sorry for my poor English)
Thanks a lot!
@@StarvingTroll why is it unusable in other versions than 1.2?
@@luissheppard2342 its usable in 1.3 and 1.4, but its is morbidly overweight in 1.0
@@StarvingTroll oh. Well now that you can't update the games, this sucks lol
12:19 he said the thing
plz tell me what build you are using.
Its the white glint AC with the Argyros Generator, and Argyros OverBooster. The rest of the parts are literally just stock white glint. The FCS might be different but I completely forgot what I changed it to if it is.
Keep in mind this is patch/regulation 1.20. This build is kinda OK on 1.40, but completely unusable on 1.00.
Absence of Grᴁ thank you
Good ol Giga Base Radahn
wrong game idiot
@@youngkappakhan hello, armored core fan, are you normal about Fromsoft's other series of games?
@@Ezekiel_Allium what do you mean
@@youngkappakhan just joking around. The release of AC6 revealed a lot of bizarre animosity among AC fans for the soulsborne series.
Very funny you deleted you comment in response to being asked this lol.
@@Ezekiel_Allium No i didn't idiot
Hmm... not like anyone has kinetic missles in orbit that would break those toys with ine hit :D
arrive at PC pls!!!!!
and with some seriously boosted graphics. not a port but a remaster. this game hasn't really aged well visually : D
@@RunkkuRusina
It's not that bad.
Anyone still play on PS3? If so reply
I only play this game on PS3. Username is z121231211 if you want to add me. If I don't get ACV then I'll probably just move on to playing P5 on PS4 again.
Thank u ill try to add u later today been waiting for this forever
eleutheromania I still do. Played it just the other day. I wouldn’t say I’m multiplayer competitive though.
This is what would happen if Shadow of the Colossus became a mecha game.
Whats your AC Build?
Its the white glint AC with the Argyros Generator, and Argyros OverBooster. The rest of the parts are literally just stock white glint. The FCS might be different but I completely forgot what I changed it to if it is.
Keep in mind this is patch/regulation 1.20. This build is kinda OK on 1.40, but completely unusable on 1.00.
Assault armor OP
Your rules??
I so wish I still had my PS3 T_T
...
Hey Sony, and From Software take a hint and bring the Armored Core Titels to PS-Now.
...
Best bet remaster them they deserve it more than the yearly titels.
We need a new armored core
Yo
You spent a lot of time on the second boss. If you just go to the side, and use a blade once in it, It implodes, xD.
i know. I wanted to avoid instakilling them so i could show them off better.
@@StarvingTroll fair.
Only mec game i love
RUclips: A yes, footage from the well known game "Arms"
Fuck me, even RUclips doesn't even acknowledge Armored Core existed. I really miss this series. I know it was never a commercial success outside Japan(They kept releasing them all the time though), but I kind of feel like with the success of the Dark Souls Franchise, From Software's name alone would at least propel a new Armored Core into some modicum of success.
In my opinion, with how popular games are that let you customize every miniscule detail of things, if Armored Core stands a chance at a real breakout success, Now's when to try for it. Of course, that all depends on the game itself. Even as an AC fan, I acknowledge some of the games were absolute shit. ( I really hated 5 and Verdict Day, And Armored Core 4, while I loved the more fast-paced mechanics, the mission design was terrible)
Yeah, I can't change the 'Arms' thing as far as I know.
The more I look back on it, the more I actually think ACV/ACVD were pretty good, but that's just because the multiplayer community was so memorable to me. I made a lot of friends there. The campaign/story was awful though. I much preferred the setting and story in 4/ACFA but the mission design was 'meh' at best and the level design was pretty bad with its endless oceans and deserts.
ACV/ACVD really limited what you could do with your AC because they were beating you over the head saying "This is a co-op pvp game specialize and cover for your friends weaknesses." But Armored Core isn't really about overspecialization, its about kitting out your AC to deal with a multitude of situations even if you are specialized for a certain role. People found ways to break the game and make self-sufficient monsters in ACV/ACVD anyway, but that doesn't really change the intention FROM had.
I'd say ACV/ACVD weren't bad games, its just that they weren't in the Armored Core spirit. They barrowed a lot of the design philosophy from Chromehounds which was a very team oriented game.
I don't even know what I want out of a new AC game at this point.
キ○ガイのAFRTA走者よりは遅いけどこれが普通よね…
hideous ?? its what From Software could achieve on the PS3 Hardware At The Time...more and better Texture Mapping with better software dev kits as you can see in ACV ,ACVD which are the best of their kind period ACFA is fabulous!...Funding ? when you are one of thee absolute best development houses on the planet Sony spares no expense with From Software low funding is a weak cop-out for inferior dev houses! when you see those rehashed American and some European game products...the Japanese Co's are far superior than any other with greatest depth of game mechanics of any kind ! I have been playing Video games since the FMtowns Marty , PCEngine and the Great Neo Geo consoles...my 2 cents...;)...Great Video Absence thanks for sharing!..
Hard mode bosses are much more fun. Secondary bosses ect.
I know right XD
Great Wall featuring "ARISAWA heavy industries Raiden here!"
Just an example of how difficult hard mode is
Average game play/piloting AF take no more then 10 sec to kill, if you don't know how to do that I can show you, or explain how, but not bad, can't wait to see all the armored core vets again when the 6th one comes out.
I am aware of how to instakill the AFs. I went slow and used a generic build so I could properly showcase them.
Killing the AF in less than 10 seconds doesn't seem like an entertaining video to me as it doesn't really show anything about the AFs themselves.
They don’t make games like they use to!!
Nope but hopefully the new AC can live up to the previous games.
@@Navitus well, how we feeling 9 months later? Did it hold up for you?
@@Ezekiel_Allium He's still on the game to this day
Holy hell I forgot how visually hideous this game was.
Weird. I always thought that the 4/4a games looked great, and were much better than 5 anyway. Whats wrong with em?
Nathan Kuszewski look at the background, it looks awfull, yeah i know bad funding, but still, hope that now that they are a known company can have some serious boost
God I hate this game so much. It's so far from what armored core is supposed to be. It's too floaty and free moving. I've been watching a lot of this really trying to like it, but the only things that even looks dangerous are other NEXT. This feels more like a power fantasy gundam game then an armored core game.
When you fight the arms forts for the first time they are quite difficult. I am using end-game parts. Though even with that said, most of the difficulty of this game comes from lack of knowledge. once you know the strategy to beat something it is piss easy. The issue is that information isn't always communicated to the player properly. SO it takes a little bit to get to this level in PvE. Even other NEXTs are a joke once you figure the game out. I've put over a hundred hours into this game, I assure you the first ten hours or so are frustrating, though usually for the wrong reasons.
To each his own though. I can't make you like the game.
I appreciate your patients at me commenting on a two year old video. I think most of my frustration comes from wanting to like the game. I really do, I've heard a lot of good things about it and as my last Armored Core game was Last Raven, it feels like a huge leap and that I missed a lot.
I might give AC VD a try, we'll see.
ACVD is closer to Chromehounds than armored core. Though I'd say it is still more armored core than for answer.
Also the boss fights are full on 4 man raids in ACVD. ACVD is a *very* multiplayer focused game, and the player base for it is basically dead. I'd just wait for the next AC game to come out, Miyazaki said he was coming back to armored core now that he is done with dark souls.
Oh, fair enough then. I hope the next AC games plays like ACVD but has modes where players can run around in (Slightly toned down) NEXTs (or something similar I don't really know). I see a lot of fighting about which is better but I understand why both are loved, mixing the two properly to please both side can be good if done right.
I agree with you, but with ACV it looks like they just wanted to take a different route for awhile and are still willing to go more for a "realistic" feel. Hopefully if they ever make a game for PS4/PC it will resemble AC2/3 more than For Answer.
So don't get discouraged thinking "it's just going to become more arcady and casualized from here on out" as it looks like they're willing to reign it back in.