I'm returning to 3D modelling after over a year.. with the goal of building a car Chassis for a mate's Lamborghini model.. cheers Mike for the perfect return/warm up to get me ready!
Hi Mike how is it going i'm a bit confused sorry near the begging on the cube on the far right why did you add 4 edge loops instead of 3 as you added one at the bottom of the second one , and i struggle at 3d moddeling so could you please upload more videos that have front side and top view of the object being modeled that may improve my modelling but thanks for the videos. cheers
you asked if anyone knew why when you double click on a face and it doesnt select the section but just the individual piece. you may have double geo along the path or your whole model might have been duplicated. i find that can happen when brigding. i dont know if that helps or you alreadyfigured it out as i just watched theses tutorials. thank you always a big help.
Thank you.Im a cyclist and Im glad I subscibed to your channel.Really helped me out on a simple personal project I have.Looking forward to part II. P.S There are almost zero tutorials on a character riding a bike in Maya.Would be great if you found the time someday to take this tutorial further and do a bike ride in Maya 2017.
Hi Mike I'm a bit lost sorry so three part question at 9:50 you merged the top vertex to the other bottom vertex and at 10:02 it looks like the top vertex merges with the top vertex why did you do them differently sorry? and i know this is the right way but after that why do you merge three vertex together when i tought it could be done one by one like top vertex to bottom vertex and top verte with top vertex 10:32 sorry really lost here
I got a question! I saw there is a free mental ray render version for maya17 now. i downloaded the package and have problems by put it into the right directory. can you maybe make a little video explaining that?
thanks chief. your tutorials are great. Please i used zbrush for sculpting, can you make a tutorial on how set up a human character base mesh in maya for a game work flow. thanks
ok thanks. please can you show me how to animate rig and animate humanoids characters; including facials expressions will be more helpful? i can upload a character if you want. thanks
Hey Mike! Love all your videos and techniques. At 2:26 i select the face hit extrude and W, the cube as a whole moves instead of only the face. Any reason why
Hi Mike really sorry i did do -0.01 for the thickness it still destroys the model sorry with positive 0.01 thickness too as in sorry i said the wrong thing the faces don't turn inside out but some things are sticking out of the faces
forums.autodesk.com/t5/maya-forum/extruded-and-faces-stick-out/td-p/7332475 here is the problem sorry for bad file names the file below first.png shows the problem thanks
I'm returning to 3D modelling after over a year.. with the goal of building a car Chassis for a mate's Lamborghini model.. cheers Mike for the perfect return/warm up to get me ready!
Very welcome
are you kidding me? i have to hand in a model bike in maya with no preveous knowlige of the program in two days and you just semi-saved my life.
I actually did a tutorial way back on bike wheels. If you take that you are 90% set
lel same. Are you trying to get accepted at NHTV in Breda?
Liam, Me or Gamer girl ?
Gamer girl
O and Thx for the great tutorials, real life saver!!
thanks, whenever I get bored of "studying" I check your tutorials and ı keep on
LOL
Thank you so much for this! Your teaching style is great and very helpful
Thank you !
Great video man! Thank you. Even though i was using blender I was able to follow along :) cheers
you are my great teacher!
Thank you very much.
Thank you for watching my videos !
Hi Mike how is it going i'm a bit confused sorry near the begging on the cube on the far right why did you add 4 edge loops instead of 3 as you added one at the bottom of the second one , and i struggle at 3d moddeling so could you please upload more videos that have front side and top view of the object being modeled that may improve my modelling but thanks for the videos.
cheers
Great job !!
Keep up the great work !!
Thank you
yeaaaaahh
thanks again for your job
Thanks
thanks for your totorial
you asked if anyone knew why when you double click on a face and it doesnt select the section but just the individual piece. you may have double geo along the path or your whole model might have been duplicated. i find that can happen when brigding. i dont know if that helps or you alreadyfigured it out as i just watched theses tutorials. thank you always a big help.
The image doesn't import right to maya
You are my modeling savior! Are you going to UV it in future part?
Probably not as all the shapes are pretty basic and the process would take way too long for a tutorial
Hello mike, I was wondering if you could make a tutorial on angelic wings, thanks
sir please we need tutorials for any of car full tutorial like you do
Thank you.Im a cyclist and Im glad I subscibed to your channel.Really helped me out on a simple personal project I have.Looking forward to part II. P.S There are almost zero tutorials on a character riding a bike in Maya.Would be great if you found the time someday to take this tutorial further and do a bike ride in Maya 2017.
I will see what I can do Freddy
ありがとう!Thats、 arigatou.Thank you.
どういたしまして
sir please we need tutorials for any of car full tutorial like this.
And Thanks for your Tutorial
Thanks
thanks a lot love
Thank you !
I'm literally working on a bike for my portfolio class, and this had to be the video that would have helped out a few weeks ago.
Sorry I'm late
It happens, but its cool to know that you will be making one now. Maybe I'll make another bike but I'll see how you make it.
Thanks
how do you scale using "R" ? Doesn't work for me... do you hold R down or press it once?
really nice work
Thanks a lot!
Nice work!
Thank you
Vortex age mistake your vehicles
Hi Mike I'm a bit lost sorry so three part question at 9:50 you merged the top vertex to the other bottom vertex and at 10:02 it looks like the top vertex merges with the top vertex why did you do them differently sorry?
and i know this is the right way but after that why do you merge three vertex together when i tought it could be done one by one like top vertex to bottom vertex and top verte with top vertex 10:32 sorry really lost here
Why after doing the bridge thing in 12:10 it doesn't work like that for me. It connects everything in some kind of pyramid.
Reset your Bridge tool first. It sound like you have twist turned on
Mike Hermes in maya 2014 the bridge option is coming in pyramid type only.. any solution ???
I have the same problem, even though the twist is 0. (Maya 2016)
My mesh turns green when I bridge it
you are so great sir Love you alot
Thank you
hi can you help me? im doing my thesis i need a script in maya that will make joints to the selected verts pleasee
please send the refernce image link sir
I got a question!
I saw there is a free mental ray render version for maya17 now. i downloaded the package and have problems by put it into the right directory. can you maybe make a little video explaining that?
Vanessa. I am not sure if that will help a lot of people but if you email me directly ( mh-tutorials@hotmail.com ) I will help you oot
nice sir keep it inspiring us.........
I will try to :-)
thanks. your works so teachful.
Thanks
Hey mike, do you know if there is any way to make an animation render from Arnold on Maya '17? The animation is a basic 360º rotation. Thank you!
From Arnold on Maya 17 ??
thank you teacher !!!
You are welcome Javier
Sir please send me a reference of this bicycle
It's in the desc
thanks chief. your tutorials are great. Please i used zbrush for sculpting, can you make a tutorial on how set up a human character base mesh in maya for a game work flow. thanks
Hi Ike, I don't do characters, sorry
ok thanks. please can you show me how to animate rig and animate humanoids characters; including facials expressions will be more helpful? i can upload a character if you want. thanks
I love it
Thank you WGWG
great vid Mike :) but why didn't you do the frame with a cube instead of a polygon cylinder
Because it gives me more control
Can u model guns and cars please.... Could not find entire videos anywhere.... I luv the explanation style of urs by the way..
Thank you, I have done some guns by the way
Hey Mike! Love all your videos and techniques. At 2:26 i select the face hit extrude and W, the cube as a whole moves instead of only the face. Any reason why
Make sure ""keep faces together" is turned off
Sir please do a car modelling video..
is a grahics card necessary gor 33d modelling. if it is than which should i buy
It is. I would recommend an NVIDIA card ( minimum 2GB memory )
thanx for clearing my issue
will 1GB card improve the graphics or it would remain same
2GB is pretty much a minimum, 4 is better
thanx
Sir, How can i model a guitar in maya? can you make a tutorial on that please
I have ( check my playlist )
Okay sir thanks
where can i find the reference image?
In the description of the part 1 video Laura
thanks lider
Hi Mike really sorry i did do -0.01 for the thickness it still destroys the model sorry with positive 0.01 thickness too as in sorry i said the wrong thing the faces don't turn inside out but some things are sticking out of the faces
There is no way for me to know without knowing exactly what you did :-)
Mike Hermes sorry
Mike Hermes sorry could I still continue without it being thicm as I'm continuing on
For what ?
cycle
Car Modelling Please
when i came to extrude part near the last 3 minutes it turns my faces inside out sorry
Then your starting point is reversed. Use a negative extrude value
Mike Hermes oh cool thanks
Mike Hermes sorry did you understand my vertex question
hello sir plz upload the werewolf modeling tutorial..
I don't do characters, sorry
forums.autodesk.com/t5/maya-forum/extruded-and-faces-stick-out/td-p/7332475 here is the problem sorry for bad file names the file below first.png shows the problem
thanks