It's actually possible now to do this in pretty much any GoldSource engine game. Look up MetahookSv. Meta renderer and Bullet physics allows this to be done pretty easy with just installing a bunch of files and a few tweaks into your preferred GoldSource game. If you're planning to use it for a multiplayer game, do NOT play on VAC servers. Here's a short preview with it working on CS 1.6: ruclips.net/video/cpuIs_LEnQ0/видео.html Note that it's also pretty requiring in terms of resources. EDIT: How to install - ruclips.net/video/Jf6ZrlMFN_8/видео.html
Source is my favorite series of engines. From goldsrc to source 2 all three of them are perfect. If I were to make a game, this would be my engine. I’ve even wanted other games rebuilt in source like skyrim. Bethesda didn’t even give their props weight and all the limbs on the rag dolls are the same too. And moving around is just more fun in source.
@@McGeezle Source isn't good for open world games, since it uses real-time physics, rather than open world games either using physics gimmics or scripted sequenxes to save up CPU power.
Soruce has only been used in games with levels that are small and constrictive, with frequent loading screens, for a reason. Source is not made for open world games due to strict entity limitations and just how the engine optimizes things behind the scenes. Of course, you can heavily modify the engine like what Titanfall did, but at that point it's not really Source anymore. Source has aged a lot better than most older game engines but that doesn't mean it's perfect.
@@EmpanadaDeCaca Cuz they are amazing engines with tons of games using them and endless list of mods for all those different games. I think these 2 engines with unreal 4 engine are the best engines ever and most revolutionar in history of gaming.
@@STAIR_WAY14 GoldSrc and Source were great in their times, but because of their limits they're relevant mainly to those who either have got aged hardware or prefer simple (but still competitive) games like Counter-Strike or Team Fortress. I can't say a good word about Unreal Engine 4 though. Sure, it has bigger capabilities, but also an unreasonably usage of hardware resources. This engine is used by lots of mediocre-looking games with ridiculously high system requirements, which could've been running on RenderWare as well and would look the same, but also could run on slower PCs. If I had to choose between UE4 and Unity, I'd pick the second option.
@@AuToMaNiAk005 Well, i guess you are right dude. I am a Team Fortress 2 fan, and i'm just in love with Half life franchise so this is why i love those old engines. And when you said that about unreal 4 engine i couldn't explain that better myself, huge capabilities, but limit is in hardware which is totally true. I love playing Hatred a LOT. It's a game on unreal 4 engine and i have terrible FPS and it's very laggy and bad in my PC, while i could run GTA 4 or Far Cry Primal easily on my PC (same one).
Its not really remastered per say, its just being used by a modern computer, alot of engines have potential that cabt be used because of cpu limits, and because cpu's in the 90s suck half life had the look it had (wich was like top graphics at the time)
Im actually surprised that a 25 year old engine can still support good graphics especially they ve updated the game engine and maps with better lighting and other stuff
@@seva809 at the same time it could be a animation specifically for this part, like how some games had animations for being shot and falling off a building/cliff
That's wicked cool, but I don't really understand why you wouldn't just use a different engine at that point. But I don't know anything about gamedeving I'm just curious as to why you would use an engine as old as that when you clearly want to do more modern things. Again amazing work, I'm just confused.
Half-Life mod "Goldsrc engine" (Trinity render code added to the mod), older builds used HL: Paranoia mod render, (Ragdolls is just bunch of animations, they are in older versions too.) Arrangement is no longer a Half-Life mod because Goldsrc engine limitations, crashes, etc.., moved to Unity or maybe UE5. You can try it if you have Half-Life on Steam.
thats actually pretty impressive for a game engine that old
i nearly strangled you i read gmod engine at first
not the most impressive considering Source is just a more modified GoldSrc but still really cool
@@ezyto Its just impressive because it was before source engine even existed
@@ezyto technically only a few parts are goldsrc, source is almost standalone.
Yeah it’s a baked animation in blender
Go grandma go, you can do this!
Ragdoll:*falls with physics*
YEEAH
This is 1337 Crew Agent #2553543, You are completely correct, sir
xd
Damn it's even capable of handling the dynamic shadows on the flashlight
It's actually possible now to do this in pretty much any GoldSource engine game. Look up MetahookSv. Meta renderer and Bullet physics allows this to be done pretty easy with just installing a bunch of files and a few tweaks into your preferred GoldSource game. If you're planning to use it for a multiplayer game, do NOT play on VAC servers. Here's a short preview with it working on CS 1.6: ruclips.net/video/cpuIs_LEnQ0/видео.html
Note that it's also pretty requiring in terms of resources.
EDIT: How to install - ruclips.net/video/Jf6ZrlMFN_8/видео.html
Ого
can you do a tutorial on this? because I don't understand.
@@Supraem as soon as I'll have some spare time :)
@@di57inct okay :D
@@Supraem ruclips.net/video/Jf6ZrlMFN_8/видео.html here you go :)
This no joke looks like a proper source game
fr though
This is Actual GoldSRC
Yeh
lol tis an animation
@@caoqt No
@@cischsr2794 maybe if you looked harder with that 1 braincell of yours
@@caoqt there a half-life 1 ragdoll mod so ragdoll is possible
GoldSrc at its peak✨
Source is my favorite series of engines. From goldsrc to source 2 all three of them are perfect. If I were to make a game, this would be my engine. I’ve even wanted other games rebuilt in source like skyrim. Bethesda didn’t even give their props weight and all the limbs on the rag dolls are the same too. And moving around is just more fun in source.
Skyrim in source (or any tes game) would be absolutely miserable
Anything open world scource is NOT your engine thats like getting usain bolt to run a marathon.
@@Mr.Crawlyo really? Because game engines don't require stamina. If the engine is good then it's good
@@McGeezle Source isn't good for open world games, since it uses real-time physics, rather than open world games either using physics gimmics or scripted sequenxes to save up CPU power.
Soruce has only been used in games with levels that are small and constrictive, with frequent loading screens, for a reason. Source is not made for open world games due to strict entity limitations and just how the engine optimizes things behind the scenes. Of course, you can heavily modify the engine like what Titanfall did, but at that point it's not really Source anymore.
Source has aged a lot better than most older game engines but that doesn't mean it's perfect.
GoldSRC but it's Source 0.5
More like, GoldSRC Remastered
Let's make a fan-made Half Life 3 beta
Este motor grafico con esas mecanicas parece Modern Combat 4
e
What
Diferença é que os jogos GoldSrc são bons 😂😂
dross
@@happydiarrea COÑO
Goldsrc and Source was ahead of it's time
They still are
@@STAIR_WAY14 how
@@EmpanadaDeCaca Cuz they are amazing engines with tons of games using them and endless list of mods for all those different games. I think these 2 engines with unreal 4 engine are the best engines ever and most revolutionar in history of gaming.
@@STAIR_WAY14
GoldSrc and Source were great in their times, but because of their limits they're relevant mainly to those who either have got aged hardware or prefer simple (but still competitive) games like Counter-Strike or Team Fortress.
I can't say a good word about Unreal Engine 4 though. Sure, it has bigger capabilities, but also an unreasonably usage of hardware resources. This engine is used by lots of mediocre-looking games with ridiculously high system requirements, which could've been running on RenderWare as well and would look the same, but also could run on slower PCs. If I had to choose between UE4 and Unity, I'd pick the second option.
@@AuToMaNiAk005 Well, i guess you are right dude. I am a Team Fortress 2 fan, and i'm just in love with Half life franchise so this is why i love those old engines. And when you said that about unreal 4 engine i couldn't explain that better myself, huge capabilities, but limit is in hardware which is totally true. I love playing Hatred a LOT. It's a game on unreal 4 engine and i have terrible FPS and it's very laggy and bad in my PC, while i could run GTA 4 or Far Cry Primal easily on my PC (same one).
when you're so bored you remaster a old game engine to be unrecognisable from its newer counterpart
The glass is what reveals it. If it weren’t for that, you could have told me this was some HL2 mod I’ve never heard of.
Its not really remastered per say, its just being used by a modern computer, alot of engines have potential that cabt be used because of cpu limits, and because cpu's in the 90s suck half life had the look it had (wich was like top graphics at the time)
It took me 4 times watching this, to realize that it's indeed GoldSrc and not Source lol
guys it is goldosurce i checked the mod on moddb even bioniccoyote played it, the graphics are also amazing
Name of the mod?
@@the_oppa7v719 arrangement
Imagine having that physic in 1998
You'd need a box of floppy disks
@@logiju1 not a box, a truck of floppy
actually not hard to imagine. Jurassic park tresspasser had that level of physics back in 98 before HL. although wasnt a good game
@@banguseater holy shit you’re right
it feels too light like a paper ragdoll you'd make out of boredom in art class
seems like GoldSource is having it’s “Total Chaos” moment
Mafia The City of Lost Heaven also needs ragdoll physics
how the flashlight is so well rendered
It actually looks good
dude just reinvented source engine
dem far cry enemy sounds dou
Oh You Shot Me Well Now I'm Just Lie Down On The Floor And Acting Like a Dead Person
This feels cursed.
Achieved with *Gold Sorse*
Keep in mind that this is a modified Quake engine.
Gotta love the engine
it looks way too good for a goldsource game
people do making GoldSource looks like Source nowadays
You're telling me this is what Half Life's engine look like?
oh my goodness that looks like a game in source thats incredible man
at this point you might as well be re-making the source engine lol
i refuse to believe this is goldsrc
Link to the mod is in the description:)
i remember something like this in go-mod
Goldsrc + ragdolls + dynamic lighting + bump mapping, you basically turned it into Source engine lol
It ms better then most Modern games
this dudes on windows vista in 2017
Bro the flashlight one 👍🏿👍🏿👍🏿👍🏿
Xash3d is awesome
Gmod goldsource i smell
cant wait to see how this runs on windows 9x
WTF THIS IS GOLD SOURCE?!
I actually thought it was Source until I read the title again.
Eat not the forbidden fruit
2012 Build also have these animations.
hl1 realism
what's the background music?
Thats not goldsrc thats platinum source
Why do I hear FarCry 1 grunt voice lines in the background?
If this is in Gold Src then you could make Half Life Alyx in Source and make Source 3 in Source 2.
You can make HLA in source
Heresy
Why the lockers sus
Why are the far cry 1 merc voicelines there
I thought u went crazy for a sec, also no idea why it is there
Im actually surprised that a 25 year old engine can still support good graphics especially they ve updated the game engine and maps with better lighting and other stuff
@everyone on 2022: WTF
this is something fucking illegal
Cool mod
holy
it's don't seems goldsource, more like just Source
rendering mod.
Ого
no way
It not GoldSRC, it just source death animation
Daaaaamn I thought its Source
Sad that the Dev canned the project
Song: ruclips.net/video/hoQQWe5YXvA/видео.html
Is it just an animation trying to look like a ragdoll ??
From what i found inside the game files afterwards yes it looks like it but it looked too accurate and I wasn't sure at the time.
But why would the chest wobble like that if it was a precanned animation?
@@illyay1337 Because it wasn't )
it isn't
How did it detect the wall behind it
@you like krabby patties don't you squidward quit talking out of your ass and give the ipad back to mom
Shoutouts to goldsrc
The graphics looks like it’s from Source and not GoldSrc.
What is the background music called??
How is the flashlight in this better than the one we got in the original Half Life?
i know but what i mean is that how is that kind of flashlight able to run in goldsrc@@Ne_smotrN
Bro, I think this mod is just recreating source
Far Cry 1???
impossible.
is this real-time or is it physics baked into an animation?
Dunno, but the way the body leaned against the wall without nocliping though it makes me think of a real ragdoll.
@@seva809 at the same time it could be a animation specifically for this part, like how some games had animations for being shot and falling off a building/cliff
How
so is basically half life source?
no, it's real goldsrc, the half life 1 engine
half life source was just goldsrc half life 1 ported to source.
@@SlebanDogux aight, just wanna say that I'm just commenting this for funny but hey you do good explanation, thanks for that 👍
what
that doesn't even look like goldsource
Kind of unrelated, but out of curiosity, were those Far Cry 1 voicelines I heard in the background?
@@professorrutherford6383 might be. no idea.
That's wicked cool, but I don't really understand why you wouldn't just use a different engine at that point. But I don't know anything about gamedeving I'm just curious as to why you would use an engine as old as that when you clearly want to do more modern things. Again amazing work, I'm just confused.
Source and Source 2's net codes are trash.
@@di57inct Ah, that makes sense. Thank you for replying.
fr fr ong?
Is this really a GoldSrc game?
This upgrade version of goldsrc: xash3d
isn't that far cry 1?
Ik you used gold src but can you tell me how to get it??
@@michaelthompson4858 are you interested in the mod itself or what do you want to do?
Idk how to make something in goldsrc so could you help me with something I just wanna use the engine so I can make a mod
@michaelthompson4858 the engine used in this mod is badly optimized you should look for other alternatives like xash fwgs, metahook, etc
Thank you
Source issue
this is not ragdoll thats scriped event
What’s game or mod is this?
Where can i download the goldsrc engine?
feels like cs 1.6 on steroids:)
are you sure this isnt unity?
Half-Life mod "Goldsrc engine" (Trinity render code added to the mod), older builds used HL: Paranoia mod render, (Ragdolls is just bunch of animations, they are in older versions too.)
Arrangement is no longer a Half-Life mod because Goldsrc engine limitations, crashes, etc.., moved to Unity or maybe UE5.
You can try it if you have Half-Life on Steam.
This ain't goldsource
Game?
How?
idk ask the devs
how is this goldsrc this looks like csgo
Capppppppppppppp
what mod is this?
Check the description you headass
Меня одного смутил фонарик который ложится на поверхность как во 2 халфе а не так как в первоц
Como se llama ese juego
Link in desc
is this real?who is the developer?
Check the link in the description
www.moddb.com/mods/half-life-1-arrangement
@@di57inct there is no description of this video
@@biohazarddetected792 check link from comment above
@@di57inct that's not a description
What game is this?
www.moddb.com/mods/half-life-1-arrangement
Thank you!
Hf
better than source
No
Don't lie boy