Have you ever thought about editing the shotgun models so half of the indicator part of the show is red and part of it is black for randomization? Top black bottom red = live round and vice versa for blank?
Don’t know if it exists yet, but have been looking for anyone to mod the game so that the AI actually makes smart decisions and tracks the number of potential rounds left in the chamber and makes percentage based decisions. So if there was a higher chance of it being live, the AI would also be more likely to use it against you instead of a simple coin flip. I’m sure there are better algorithms out there for mimicking human decision-making in this fashion. I imagine if there is a 66% chance of two out of three rounds being live then the AI picks a random number between one and 100 and if that number is under 66 then he takes the shot against the player. I’m not sure if that is a suitable approach but I would love a smarter AI. I would love the AI dealer to also use their items in the most intelligent way as well. Using items in the most useful order and saving items worth saving.
To be fair, you're always all in against the Dealer in this, it just needs a higher chance of winning than the proportion that a turn makes of your entire run. In a 3-round run, it only needs more than 34% odds - it only needs to beat you once, you still need to beat it 3 times.
cant tag lathos but that math is dogshit, 34% odds would grant the dealer over a 56% chance to beat you if you only had to win two rounds. point still stands
cant tag lathos but that math is dogshit, 34% odds would grant the dealer over a 56% chance to beat you if you only had to win two rounds. point still stands
The fact that you said the dealer pulls the items out and set them down willy-nilly and then PROCEEDED TO ACCIDENTALLY MIRROR HIS LAYOUT IN THE FIRST ROUND WHEN YOU PUT YOUR ITEMS DOWN- Beautiful. 10/10. Accidental success.
Making th AI automatically know the last round of every loadout is actually a pretty clever way of making it seem as if the AI is keeping track of the shots without actually programming that logic.
Maybe the fact the dealer only knows what the last round is, is what gives the 'real' dealer an advantage. Going 2nd means it's probably more likely to be their turn when it's the last shell, especially when both dealers are using their items as quickly as possible.
Was thinking the same thing, because at least in these scenarios the real Dealer got to the last round, where he acts optimally, way more than my Dealer did
It’s actually a pretty cool coincidence that dealer backwards is “relaed” because it sounds like “relayed” and what you are doing is essentially just relaying his ai back to him
I wish I could code so I could make a "Fair dealer" mod. Here are some of my ideas: Instead of you always going first, it alternates or carries over from the previous round. instead of flipping a coin, at the start of his turn or if the number of rounds changes, the dealer will generate a random number between 1 and however many total shells there are, low numbers means he assumes it's a blank, high numbers means he thinks it's a live and will operate under that assumption, this means the more blanks to lives, the higher the chance of him shooting himself is if there is only blanks or only lives, he will operate knowing 100% what the current round is. Instead of just using items when he gets them, items will have a priority number attached to them influencing if he'll use an item or not, the priority number of an item will change drastically depending on the situation, for example: hand saw normally will have a low priority, however the priority will skyrocket if the dealer knows the next shot is a live, or if it's the last bullet in the chamber, cuffs normally mid priority will go to zero. Also if the dealer is low on health he will not shoot himself unless he knows for a fact its a blank, when he thinks it's a blank but doesn't know on low health, stuff like cuffs and beer will gain priority and stuff like saw will lose priority.
I like this but the way I would handle if the dealer shoots us or himself would be by counting the number of each type of round still in the chamber, like some (if not most) players do. Like, if Lives>Blanks, he shoots you, if Lives=Blanks he does a coin flip and if Lives
@@alu2901 that's why I said I was replacing the coin flip with a dice. The more live there are, the more likely the dice will roll a number corresponding to a live round. Let's say there's five rounds, four live and one blank. Dealer gets a number between one and five, if it's one he plays and uses items thinking there's a blank in the chamber, if it rolls 2-5, he assumes it's live and has a higher chance of deciding to use items like handsaw.
I found your channel last night from the video explaining how the AI works and I just want to say that i don't know what it is about your videos (if its the explanation of the simple yet complex ai, or the explanation of your thought processes as you do what you do) but goddamn keep up the good work.
I’d be very curious in a couple different play styles like: 1) Dealer but shoots you or themselves if all bullets left are real or blanks respectively (does not coin flip in these scenarios) 2) Random play (as long as the move is possible) 3) Dealer but actually tries to use probabilities to know when to shoot you or self. And other ones that mess with how the items are used too
Also the dealer has 3 lives while the player has one. So even if the odds were 50/50 by playing as the dealer, you would have a 12.5% chance of actually winning.
Now dealer vs ChatGPT, I'd like to see what it's strategies would be as you explain the game and play the game for it as it suggests it's next move to you.
honestly if the dealer could keep track of what kinds of bullets are left and decide whether or not to shoot you and what items to use based on how many of both kinds of bullets are left then the game would just be based on your luck with the items and if you arent playing your absolute best you always lose, unless you maybe get really lucky
While in a programming class, one assignment was to create a simple game AI for Othello/Reversi. The obvious and easiest way was to scan the board and make the first available move. Then, we put our AI's against each other's to see who would come out on top. Me and the person I went against coded our ai's with the same logic (what I described) and we discovered whoever went first was the one that would win. It was really interesting and reminds me a lot of this, same logic but the one going second usually wins.
Fun fact about Dealer AI: Expired Medicine will never be taken if the Dealer has only 1 health left Another Fun Fact: This was discovered by me and my friends by attempting the "Take Your Meds, Grandpa%", where in if the Dealer ever received Expired Medicine, we had to fabricate the situation to make the Dealer use the item
I think the dealer going second DOES actually have a slight advantage over dealer having first turn. In a normal game, the player will get through a fair amount of shells, if not all of them, before the dealer gets a chance to play. Because of this, the number of 50/50 coinflips the dealer has to make is reduced, and as we know the dealer always knows the last shell. This means the dealer has fewer chances to mess up on a coin toss, and a higher ratio of known-to-unknown shells in the shotgun. If you start adding items into the mix, the odds in the dealer's favor is even higher, as the dealer has more chances to use a magnifying glass, or drink beer, reducing the number of 50/50 chances it has to make even more. Basically what I'm getting at, is from what I gather from watching this video, and going based on my theory above, the dealer's difficulty doesn't lie in it's AI, but rather the fact it always knows the last shell, and has the highest chance to be firing the last shell, leading to more guaranteed damage on the player. Of course in a normal player vs dealer game this isn't a big issue. But in a Dealer vs Dealer game, the Dealer who plays second has significantly higher odds, comparatively.
Writing an AI opponent for this game sounds like it would be a very interesting coding challenge, particularly if you were to design it to have different difficulty levels.
never seen or played this game before, only seen thumbnails, and you are the only one i watched this game from 😂 love the vids❤ lets get you to 1k subs, and i'll always be here for it👍
incase you're wondering what the most optimal AI would actually be, it would go like this Know how many blanks and lives are in shotgun at all times, note if all shells are the same kind you know what is next, (not just if there's only one shell) or with magnifying glass Use items before deciding to shoot use in order: Smokes: If not full health Handcuffs, only if next round isn't known, and only if there's one blank left. Only use handcuffs if handcuffing and then shooting them twice wins the game for sure. Beer: Only if there are exactly one more blanks than lives, or only one blank or only one live remaining in either case only if next round isn't known and the opponent isn't handcuffed Magnifying glass, only if next round is not known, And only if there's more than one kind of shell in the gun. Then decide to shoot: If you know it's a live, use saw if available then shoot opponent If you know it's a blank shoot self If your opponent is handcuffed shoot opponent If there are more blanks than lives shoot self, otherwise shoot opponent You can make better strategies based on what items your opponent has and by calculating the exact odds of multiple consecutive decisions if it's really a good idea to shoot yourself 4 times in a 1/5. But these are the best odds for an isolated turn. A simple 10 lines of code or less, dealer AI that is actually "the mathematically best decision" like the steam page says
14:54 relaeD: Alright, I got Magnifying Glass, I got booze, and I got handcuffs. *literally a few seconds later* *relaeD uses Magnifying Glass, then Handcuffs* relaeD: O.O
The dealer can afford to be stupid though, because you can only die once but it can keep going and going and going energizer style. Or at least in the base game, it can at least go 3 times while you still only die once. It just needs to find that one break.
You must be not one of those cursed people who constantly get shot against all odds. The impression it creates in those situations is that the dealer perfectly knows what they are doing. The only thing that saves my ass in such cases is exactly that i can get huge advantage by going first, perhaps even going through entire load fully.
IN THE WORKS: looking into writing different AI strategies for the player and Dealer and plugging them into the actual game; stay tuned!
More BR mods? Yes please!
Have you ever thought about editing the shotgun models so half of the indicator part of the show is red and part of it is black for randomization? Top black bottom red = live round and vice versa for blank?
Don’t know if it exists yet, but have been looking for anyone to mod the game so that the AI actually makes smart decisions and tracks the number of potential rounds left in the chamber and makes percentage based decisions. So if there was a higher chance of it being live, the AI would also be more likely to use it against you instead of a simple coin flip.
I’m sure there are better algorithms out there for mimicking human decision-making in this fashion. I imagine if there is a 66% chance of two out of three rounds being live then the AI picks a random number between one and 100 and if that number is under 66 then he takes the shot against the player. I’m not sure if that is a suitable approach but I would love a smarter AI.
I would love the AI dealer to also use their items in the most intelligent way as well. Using items in the most useful order and saving items worth saving.
By the way, loved your approach to investigating the AI and looking into this game. I’m glad that you are doing it.
At this point, it's practically going to become Tom7's Chess Engine Elo World paper.
"welcome buck to backshot roulette" the video couldn't have started better
Fr 💀
yes indeed
ON GOD
made me laugh for like 2 minutes straight
First thing I noticed
Its incredible that the "normal" looking dealer is more unsetling than the low hp version.
true,something abt it always made me unsettled
He's not so scary when you have him on the ropes, so it's kind of fitting
A happy monster is scary because he has reason to be happy, it's subconcious
He looks happy. He is smiling, he is so cute :3
😁😁😁😁😁😁
He looks kinda cute handcuffed too lmao
Its funny how most casinos have the 51% "house always wins" advantage... But the way that this dealer plays, his chances of winning are far under 50%.
Good bit more than 51% to my knowledge
To be fair, you're always all in against the Dealer in this, it just needs a higher chance of winning than the proportion that a turn makes of your entire run. In a 3-round run, it only needs more than 34% odds - it only needs to beat you once, you still need to beat it 3 times.
because this is NOT the way he plays
cant tag lathos but that math is dogshit, 34% odds would grant the dealer over a 56% chance to beat you if you only had to win two rounds. point still stands
cant tag lathos but that math is dogshit, 34% odds would grant the dealer over a 56% chance to beat you if you only had to win two rounds. point still stands
The fact that you said the dealer pulls the items out and set them down willy-nilly and then PROCEEDED TO ACCIDENTALLY MIRROR HIS LAYOUT IN THE FIRST ROUND WHEN YOU PUT YOUR ITEMS DOWN- Beautiful. 10/10. Accidental success.
I didn't notice it at first but damn
He didn't tho. He put the left magnifying glass in the wrong spot
It’s not the same. Their left sides are different
Making th AI automatically know the last round of every loadout is actually a pretty clever way of making it seem as if the AI is keeping track of the shots without actually programming that logic.
Unfortunately you KNOW theyre not keeping track when theres 4 live rounds and 0 blanks and they shoot themselves.
@concernedcommenter8258 "Oh no, there is no blanks he is going to shoot me"
*shoot himself*
"What"
Maybe the fact the dealer only knows what the last round is, is what gives the 'real' dealer an advantage. Going 2nd means it's probably more likely to be their turn when it's the last shell, especially when both dealers are using their items as quickly as possible.
Was thinking the same thing, because at least in these scenarios the real Dealer got to the last round, where he acts optimally, way more than my Dealer did
Or as you said in your explanation video items get better the later into the loadout the better the items getor both
Man, i love when I'm buck for some backshot roulette
Just your good old Friday night fun, right?
I wish my name was buck…
But, how would a backshot roulette work
@@Badex_1313 1 load only.
spin bottle and the person it hits gets backshotted, men only.@@Badex_1313
Welcome Buck to back shot roulette
Buck: tf?
buck gave roulette backshots
@@hypotheticalneutronstar fr
@Soggy_Sundayinteresting pfp you got there
sbowpea
@@Victor0176_ Jesus Christ im not snowpea Im FucKinG BERRY SHOOTER
“Someone could’ve slipped a live round in there who knows we’re just a stupid AI” dude just summed up 95% of videogames
I think this showcases perfectly why basically everyone beats Buckshot Roulette on their first play through. What a fun watch, thanks for these vids!
It’s actually a pretty cool coincidence that dealer backwards is “relaed” because it sounds like “relayed” and what you are doing is essentially just relaying his ai back to him
i thought it sounded like ''re-laid'' but okay
@santini1224434 both are said the same
the dirty mind vs the technical mind
but i'm not gonna say you can't be both .>
the funniest thing about this is that it's implied in the game that the Dealer beat God at this so God is even worse than the Dealer
rip bozo
hey now, God was probably just playing endless mode - anyone will slip up eventually
That, and God can be defeated by shotguns
We don't know which religion this God is from.
"Welcome buck to backshot roulette" the video couldn't have barted stetter
When I heard him say "I am Delightful Kissboy" all I could imagine in my head was his pfp.
May god have mercy on Buck...
God is dead.
@@iamscared69 hell is full.
@@Green_The_Gamer Mankind is dead, Blood is fuel, Hell is full.
Gojo aint got no pity 😭😭😭
@@RealGhostface-y9b hell you got gojo from
love how he flames the AI for 20 minutes straight
I wish I could code so I could make a "Fair dealer" mod. Here are some of my ideas:
Instead of you always going first, it alternates or carries over from the previous round.
instead of flipping a coin, at the start of his turn or if the number of rounds changes, the dealer will generate a random number between 1 and however many total shells there are, low numbers means he assumes it's a blank, high numbers means he thinks it's a live and will operate under that assumption, this means the more blanks to lives, the higher the chance of him shooting himself is if there is only blanks or only lives, he will operate knowing 100% what the current round is.
Instead of just using items when he gets them, items will have a priority number attached to them influencing if he'll use an item or not, the priority number of an item will change drastically depending on the situation, for example: hand saw normally will have a low priority, however the priority will skyrocket if the dealer knows the next shot is a live, or if it's the last bullet in the chamber, cuffs normally mid priority will go to zero.
Also if the dealer is low on health he will not shoot himself unless he knows for a fact its a blank, when he thinks it's a blank but doesn't know on low health, stuff like cuffs and beer will gain priority and stuff like saw will lose priority.
Auber
that would take a long time to code plus the math might be hard if you can't do math very well
@@TrueTruthHonesti agree. Its doable but good luck to whoever does it with the math portion like you said
I like this but the way I would handle if the dealer shoots us or himself would be by counting the number of each type of round still in the chamber, like some (if not most) players do. Like, if Lives>Blanks, he shoots you, if Lives=Blanks he does a coin flip and if Lives
@@alu2901 that's why I said I was replacing the coin flip with a dice. The more live there are, the more likely the dice will roll a number corresponding to a live round. Let's say there's five rounds, four live and one blank. Dealer gets a number between one and five, if it's one he plays and uses items thinking there's a blank in the chamber, if it rolls 2-5, he assumes it's live and has a higher chance of deciding to use items like handsaw.
“Congratulations, you played yourself“
You seem to be be losing
Subbed the instant bro said “welcome buck to backshot roulette”
Buckshot Roulette? Why would Buck do such a thing?
i feel bad for roulette
@@hypotheticalneutronstar Hope Roulette's family gets some closure.
@@nubbifiedyea
you tellin me a shrimp fried this rice?
Woodfired pizza? How's pizza gonna get a job now?
"And it hit holy shit" bro made the best rhyme for buckshot roulette 😂
I found your channel last night from the video explaining how the AI works and I just want to say that i don't know what it is about your videos (if its the explanation of the simple yet complex ai, or the explanation of your thought processes as you do what you do) but goddamn keep up the good work.
Thanks so much, glad you're enjoyin the vids! 🙏
"he's not gonna be a stupid fucking idiot" is the best line from that vid
I’d be very curious in a couple different play styles like:
1) Dealer but shoots you or themselves if all bullets left are real or blanks respectively (does not coin flip in these scenarios)
2) Random play (as long as the move is possible)
3) Dealer but actually tries to use probabilities to know when to shoot you or self.
And other ones that mess with how the items are used too
such a fun video on tabletop simulator!
😂 RUclips seriously needs to add Buckshot to their game list; most of the time I see it listed as FNAF on people's vids
@@delightfulkissboy8926I can’t believe Freddy was an honourable gambler.
@@delightfulkissboy8926RUclips loves marking things as FNAF, I think I’ve seen a peggle video marked as it
This game actually reminds me of a World Championship Russian Roulette! It’s on Tabletop Simulator, and it’s pretty fun.
Also the dealer has 3 lives while the player has one. So even if the odds were 50/50 by playing as the dealer, you would have a 12.5% chance of actually winning.
This is basically some avant garde art piece representing a battle with one's true self
had a really shit week and hearing the words "welcome buck to backshot roulette" made day amazing
backshot roulette sounds like instead of inserting shells in an unknown order youd just be throwing a coin to see who gets to get railed next
Now dealer vs ChatGPT, I'd like to see what it's strategies would be as you explain the game and play the game for it as it suggests it's next move to you.
ruclips.net/video/wNKxISrDsUA/видео.htmlsi=h8PQ4QwVzYuDo9Bi
He already did it apparently 😂
"Welcome buck to backshot roulette"
Me: Who tf is buck?
What's a back shot roulette, who cums in and impregnates first?😂
“If you know the enemy and know yourself, you need not fear the result of a hundred battles.” - The Art of War, by Sun Tzu.
“yo he really did say that!” -Me who read the book
backshot roulette sounds like a great time
Missed opportunity to say "Very interesting" after every magnifying glass.
That 4th round was perfect to show off the dealer's goofy logic
Even copying the bugs is wild, I love that
i subscribed just for "welcome buck to backshot roulette"
Please keep recording videos after being 12 beer deep
yo “welcome buck to backshot roulette”
honestly if the dealer could keep track of what kinds of bullets are left and decide whether or not to shoot you and what items to use based on how many of both kinds of bullets are left then the game would just be based on your luck with the items and if you arent playing your absolute best you always lose, unless you maybe get really lucky
9:34 I love developer oversights like this. They're just so amusing.
Misread the title as making the dealer play with himself and the first thing I hear is back shot roulette. I’m subscribing now
While in a programming class, one assignment was to create a simple game AI for Othello/Reversi. The obvious and easiest way was to scan the board and make the first available move. Then, we put our AI's against each other's to see who would come out on top. Me and the person I went against coded our ai's with the same logic (what I described) and we discovered whoever went first was the one that would win. It was really interesting and reminds me a lot of this, same logic but the one going second usually wins.
It would be intresting if the code was written to make the AI always play the next move that would have the highest probability
good shit man, you got yourself a new subscriber! lmao
furthest i've gone into "modding" this game is removing random shit and seeing how it breaks
Fun fact about Dealer AI: Expired Medicine will never be taken if the Dealer has only 1 health left
Another Fun Fact: This was discovered by me and my friends by attempting the "Take Your Meds, Grandpa%", where in if the Dealer ever received Expired Medicine, we had to fabricate the situation to make the Dealer use the item
I think the dealer going second DOES actually have a slight advantage over dealer having first turn.
In a normal game, the player will get through a fair amount of shells, if not all of them, before the dealer gets a chance to play.
Because of this, the number of 50/50 coinflips the dealer has to make is reduced, and as we know the dealer always knows the last shell.
This means the dealer has fewer chances to mess up on a coin toss, and a higher ratio of known-to-unknown shells in the shotgun.
If you start adding items into the mix, the odds in the dealer's favor is even higher, as the dealer has more chances to use a magnifying glass, or drink beer, reducing the number of 50/50 chances it has to make even more.
Basically what I'm getting at, is from what I gather from watching this video, and going based on my theory above, the dealer's difficulty doesn't lie in it's AI, but rather the fact it always knows the last shell, and has the highest chance to be firing the last shell, leading to more guaranteed damage on the player.
Of course in a normal player vs dealer game this isn't a big issue. But in a Dealer vs Dealer game, the Dealer who plays second has significantly higher odds, comparatively.
This is a great demonstration for how games are made to be beaten by the player
heads tails:I can pridict the future
Dealers: a match were they just shoot themselves like regular Russian roulette
I like how the sound effects for the dealer moving his hands sounds like he's sifting through grease and bones
Now im curious to see what backshot roulette would entail
0:02 "Back shot roulette" 😂😂😂
the WHAT
That intro made me subscribe instantly, well done
of course "Delightful Kissboy" would say "welcome buck to Backshot Roulette" to kick things off
Ah yes,backshot roulette is my favourite game
I LOVE BACKSHOT ROULETTE
🔥🔥🔥🔥🔥
I thought the title said “I made the dealer play with himself” and thought this was a “backshot roulette” thing 😭🙏
I am jealous of this dudes ability to talk without using words like "uh" "uhmm"
Writing an AI opponent for this game sounds like it would be a very interesting coding challenge, particularly if you were to design it to have different difficulty levels.
Bro made the dealer paly with himself
That is a horrible way to say it and im shaming you for it
Damn you @@stickanimationsyt477
the dealer knows the amount of shells, if all blanks run out then he also knows they are all live rounds
"welcome buck to backshot roulette" made my day thank you
"welcome buck to backshot roulette" and then I Subscribed
0:01 That one guy named buck who has never ever seen buckshot roulette before: how did you know… HOW DID YOU KNOW
Shame we can't give the dealer backshots 🥵🥵
Second best comment based on likes... i love this community
What’s up everybody welcome buck to backshotroulette really got me😂😂Laugh
The dealer will use the handsaw to shoot himself. The coin flip is after using items.
Bro i love Backshot Roulette 🤤🤤🤤
that intro is an instant subscribe lmao
"Welcome buck to Backshot Roulette" Bruv...😂😂
never seen or played this game before, only seen thumbnails, and you are the only one i watched this game from 😂 love the vids❤ lets get you to 1k subs, and i'll always be here for it👍
you're probably gonna hate me for this, but I can't help but imagine Joe Swanson whenever I hear your voice
good video btw
incase you're wondering what the most optimal AI would actually be, it would go like this
Know how many blanks and lives are in shotgun at all times, note if all shells are the same kind you know what is next, (not just if there's only one shell) or with magnifying glass
Use items before deciding to shoot use in order:
Smokes: If not full health
Handcuffs, only if next round isn't known, and only if there's one blank left. Only use handcuffs if handcuffing and then shooting them twice wins the game for sure.
Beer: Only if there are exactly one more blanks than lives, or only one blank or only one live remaining in either case only if next round isn't known and the opponent isn't handcuffed
Magnifying glass, only if next round is not known, And only if there's more than one kind of shell in the gun.
Then decide to shoot:
If you know it's a live, use saw if available then shoot opponent
If you know it's a blank shoot self
If your opponent is handcuffed shoot opponent
If there are more blanks than lives shoot self, otherwise shoot opponent
You can make better strategies based on what items your opponent has and by calculating the exact odds of multiple consecutive decisions if it's really a good idea to shoot yourself 4 times in a 1/5. But these are the best odds for an isolated turn. A simple 10 lines of code or less, dealer AI that is actually "the mathematically best decision" like the steam page says
hello man! seeing your latest 2 videos seems like great growth and a sign of success to me. I wish the best for you and your channel in the future
This feels like a tutorial on how you SHOULD play
This sounds like how in fighting games you can make two cpu’s fight for your entertainment
You missed the opportunity to name yourself 'seller'
Or 'Buyer'
I'd love to watch a whole stream like that. Well, a VOD, I don't really have time to watch stuff live.
Bro the intro is amazing, love to see more goofball intros
Clicked for the AI, stayed for the humor.
smiling dealer looks cute :3
He look friendly :3
welcome buck to backshot roulette
backshot roulette, my favorite game.
I have NO idea why this video is more popular than the first one but congrats I guess.
14:54
relaeD: Alright, I got Magnifying Glass, I got booze, and I got handcuffs.
*literally a few seconds later*
*relaeD uses Magnifying Glass, then Handcuffs*
relaeD: O.O
The dealer can afford to be stupid though, because you can only die once but it can keep going and going and going energizer style. Or at least in the base game, it can at least go 3 times while you still only die once. It just needs to find that one break.
I misread this as "I made the dealer play with himself in Buckshot Roulette"
Funny thing about the AI, the more you shoot at the at the Dealer the more aggressive it becomes
Backshot roulette... Sir...
U just got a new subscriber
Bro took “you are your worst enemy” to fast
"You dare use my own method against me, Relaed?"
I haven't cared to watch this game before, but im here because a brilliant comment led to a great video/series
you deserve much more subscribers, great video.
Finally backshots from yours truly 😈
as soon as this game gets a steam release im gettting it
You must be not one of those cursed people who constantly get shot against all odds. The impression it creates in those situations is that the dealer perfectly knows what they are doing. The only thing that saves my ass in such cases is exactly that i can get huge advantage by going first, perhaps even going through entire load fully.
Say what you will about the dealer AI, but atleast it's better than the dealer AI.
Top tier intro 10/10, would rewatch 👍
I'm surprised you only have a few thousand subscribers!
Dealer has too much swag to use his brain