I'm not quite sure what you mean by tolerance tank? Does it have to do with carrying people sometimes? If it's that, you can almost all the time do it with any class and it's not the worst thing.
@ so by tolerance you mean endurance? As a tank I would go for endurance all the time, not stacking too much dexterity, for dex user maybe can use evasion but it depends.
What is making you so tanky? Is it the high damage reduction and skill damage resistance? I have 1000 endurance into melee and range but can’t withstand hits like this
Basically it's a combination of all def stats, endurance will only reduce the chance for your opponent to crit on you, so naturally if their crit chance is low, whether you have 500 or 1000 endurance, it won't make much of a difference they will not crit anyway, so high endurance only helps vs high crit chance weapons like dagger/crossbow/spear/greatsword, maybe others but not sure. However most of their attacks are series of multiple attacks (except GS), this is where skill damage resistance and damage reduction comes into play, they reduce the damage of each individual attack by a set amount, so in the end this directly counters dagger and crossbow - when they do 50 attacks in just a few sec (1 skill can apply multiple attacks), each of these attacks will be reduce and you can see in the video, sometimes goes down to 0 damage, while at the same time if you have counter barrier on you will deflect damage back to them, so the more they hit you the more they defeat themselves. On the other side vs GS, when it does a single big damage attack so i will not reduce it too much and they can still hit me hard. When this happens I would simply use my def buffs - combination of high def, max hp, dmg reduction and hp regen, making sure to stay near immortal even vs powerful attacks. P.S. Also a big question is whether you use SNS or any other weapon as main, where if you have same def baseline stats, SNS will always be tankier because of block chance, as far as I know even if you have block chance, you can't passively block unless you have SNS as main. And you have many proc effects coming from blocking itself.
Collision resistance on this build is low, so they CC me often but because of all passive and active defs I stay alive. Most of the time they try to skip me, since it's better for them to have my mana depleted at some point and stay in arena so I can't do much :(. They will mostly try to push me away from edge if the map allows it, so if I position myself well, this is not going to be a problem.
@ I should increase the prize for you to accept? I would say you can add another gs/sns because I am able to do a 2v1 but is sad cuz in arena you can’t have 2 sns. I am the best tank on Torrent and I love fighting tanks. After I can show u what I have.
@ When it comes to duels 1v1 do you think it's fair for one of the players to have full access to the build their opponent is using? And anyone can post a link to build in Questlog.gg but I'm even showing you my exact setup, so I can't really go around that can I? One of the most important aspects of a warfare is intel! So clearly before I even consider any challenges I must have the intel...
❤ wow🎉
My friend, can you tell me if it's worth making a full tolerance tank?
I'm not quite sure what you mean by tolerance tank?
Does it have to do with carrying people sometimes? If it's that, you can almost all the time do it with any class and it's not the worst thing.
@Eyeduka and for PvP and arena isnit worth building Full tolerante or better Full evasion
@ so by tolerance you mean endurance? As a tank I would go for endurance all the time, not stacking too much dexterity, for dex user maybe can use evasion but it depends.
He using a pve build for pvp he will get destroy
What is making you so tanky? Is it the high damage reduction and skill damage resistance? I have 1000 endurance into melee and range but can’t withstand hits like this
Defense is better than endurance
... I got 3.1k melee Defense and 2.k range Defense and 800 on endurance and I'm way tankier
Basically it's a combination of all def stats, endurance will only reduce the chance for your opponent to crit on you, so naturally if their crit chance is low, whether you have 500 or 1000 endurance, it won't make much of a difference they will not crit anyway, so high endurance only helps vs high crit chance weapons like dagger/crossbow/spear/greatsword, maybe others but not sure.
However most of their attacks are series of multiple attacks (except GS), this is where skill damage resistance and damage reduction comes into play, they reduce the damage of each individual attack by a set amount, so in the end this directly counters dagger and crossbow - when they do 50 attacks in just a few sec (1 skill can apply multiple attacks), each of these attacks will be reduce and you can see in the video, sometimes goes down to 0 damage, while at the same time if you have counter barrier on you will deflect damage back to them, so the more they hit you the more they defeat themselves.
On the other side vs GS, when it does a single big damage attack so i will not reduce it too much and they can still hit me hard. When this happens I would simply use my def buffs - combination of high def, max hp, dmg reduction and hp regen, making sure to stay near immortal even vs powerful attacks.
P.S. Also a big question is whether you use SNS or any other weapon as main, where if you have same def baseline stats, SNS will always be tankier because of block chance, as far as I know even if you have block chance, you can't passively block unless you have SNS as main. And you have many proc effects coming from blocking itself.
My base stats are slightly lower but I found this balance between offense-defense work well for me.
@ what’s your questlog
@@dtruong426 This link should work - questlog.gg/throne-and-liberty/en/character-builder/DiabolicalVoidOfTheForest?build-id=2558029
Don’t you get proned by gs or pulled by tanks
Often?
Collision resistance on this build is low, so they CC me often but because of all passive and active defs I stay alive. Most of the time they try to skip me, since it's better for them to have my mana depleted at some point and stay in arena so I can't do much :(. They will mostly try to push me away from edge if the map allows it, so if I position myself well, this is not going to be a problem.
So not using the bew fortitude stat at all?
You could but you will sacrifice offensive stats for extra endurance
weak, we can make a custom arena to show u my tank, if u win, I give u 1000 lucent.
You can post your build here if you want..
@ I should increase the prize for you to accept? I would say you can add another gs/sns because I am able to do a 2v1 but is sad cuz in arena you can’t have 2 sns. I am the best tank on Torrent and I love fighting tanks. After I can show u what I have.
@ When it comes to duels 1v1 do you think it's fair for one of the players to have full access to the build their opponent is using? And anyone can post a link to build in Questlog.gg but I'm even showing you my exact setup, so I can't really go around that can I? One of the most important aspects of a warfare is intel! So clearly before I even consider any challenges I must have the intel...
@ ok I will share it here soon
@@Eyeduka normally I fight any tank without any intel