The Tragic Death of Movie Games

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  • Опубликовано: 21 ноя 2024

Комментарии • 8

  • @danielmisenhelter
    @danielmisenhelter 11 месяцев назад +2

    The quality of this video is way too good for how little views it has.

  • @SirBlackReeds
    @SirBlackReeds 11 месяцев назад +1

    Not gonna lie, I'd play an American Psycho collect-a-thon as long as it was bloody.

  • @altalia07
    @altalia07 11 месяцев назад

    Love the great quality of the video. I really liked your videos man! :)

  • @Harrison_Burgeron
    @Harrison_Burgeron 9 месяцев назад

    The tragic death of movie games, but at the end I breakdance on the grave

  • @enelezed454
    @enelezed454 11 месяцев назад

    I'm very much an adovcate of physical game copies because technically if the platform that you bought loses the rights or you do something to break their terms of service they can legally just revoke your accesss to said title completely. Its also possible to get locked out of an account through no fault of your own either permanently or for a considerable length of time.

  • @bartmanfantanfart36
    @bartmanfantanfart36 9 месяцев назад

    Brave of you to talk controversial words about the bee movie game

  • @bartmanfantanfart36
    @bartmanfantanfart36 9 месяцев назад

    Some of these games are bad but some are are pretty good in a sense like the first 2 bayverse games

    • @TheSwitchClicks
      @TheSwitchClicks  9 месяцев назад

      Yes, there are indeed some great movie tie-in games out there that actually have the passion and structure of a video game.
      Toy Story 3 is probably one of the best adaptations out there, being a solid game that perfectly captures the movie's events in video game form.
      The Alien: Isolation DLC was an extremely faithful adaptation of the first Alien film, even going to the point of bringing back the original cast to do the voice lines.
      Goldeneye 007, while it hasn't aged particularly well, was a pretty revolutionary game for all first-person shooters, establishing modern FPS controls on controllers.
      - Nathan