I realized that a lot of the hoi4 stuff we talk about didn't have a source, and instead of going on a wild goose chase trying to the find the original. I decided to make my own. Which was more fun, going through old forum posts would've taken ages. And now I can cite myself. Sort of :D
07:48 Also regarding singleplayer, I think India has Agrarian Society is because in the pre-TfV days, the British meta was just producing the cheapest possible infantry equipment, send them to India, request their forces, and flood the frontlines. By 1939, you could send 1-2 million Indian troops to the French border and beat Germany by 1940.
What i really don't like about hoi4 is how rarely the game gets updated outside of DLC releases. There is a lot of quality of life patches, or patches in general that could really smooth out the general experience of the game, and yet any major changes are usually released alongside DLCs, which means we get updates once a year at most, which is not optimal
We do get a lot more updates these days due to the "War Effort" patches Paradox has started doing, could we get more, absolutely but it has gotten a lot better. For major things, the teams are making the DLC and the features at the same time so it makes sense to release them in one big package, as that also lets them often tie these updated systems to the focus tree´s under work instead of informing the DLC team latter on "hey, the new system is ready, you want to try and use it" in the middle of development.
I have always wondered what is almost the reverse of the Egyptian question. Why is Oman independent? They were in the British Empire until the early 1950s. It always seemed off to me.
"In 1917, control of Aden Protectorate was transferred from the Government of India... to the British Foreign Office. " i'm surprised since i could have sworn reading that it was only transferred in 1937, but there's your answer
@@MLawrence676 Maybe they will be able to get control of it (and other colonies) when their new rework comes next year. Similar to the expansion focuses other dominions have for remaining in the British Empire - New Zealand getting the British Pacific colonies to form Polynesia, Australia getting British Malaya, and South Africa getting British African colonies up to Tanzania. It would be nice for this to happen for a loyalist Raj path which can get Kuwait, British Arabian territories, Ceylon, the Maldives, and other British holdings in the Indian Ocean.
it's really simple, paradox base dlc on regions not at all on countries so you need to wait until they rework middle east then i assume you will get Egipt in addition
I'll add a burning question for me: why do the Soviets no longer attack Poland in September 1939, as they did historically? I remember that in earlier versions of the game they did it (or it's just my impression) but it always ended in a war between the Soviets and the Allies already in 1939. Probably this is the reason why they don't do it.... but it looks pathetic that in a game about WW2, the literal event that starts WW2 is misrepresented. If this is the case, the game mechanics should be designed from the beginning to make it work.
@BubblesZest oh... thank you for clarifying! Yet question (although diffrent) stays: why they don't declare war? Its not impossible to tell computer *Hey, don't you ever answer to your allay request for war* since I don't see United Kingdom going for war with Italy over Ethiopia
@@BubblesZestThey manually justify if you don't do it as Germany It sets them against the allies, but if they win, you still get half of Poland despite doing nothing And the allies cannot aid Poland if you trade Slovakia for Danzig
It depends on the level of progress Germany is making in Poland. If they haven’t pushed into west Poland by sept 1939 than Russia will give Poland an ultimatum, and if Poland refuses this + has slowed Germany down sufficiently than Russia will invade.
@@ekothesilent9456 Unfortunately that is not how it works. There's no Poland-specific script for Soviets. I believe they just start justifying for their claims as soon as they have enough political power / world tension / whatever. It's done much earlier than "Demand The East" focus anyways.
Not exactly a myth but for a long time after it was added as a victory point, the harbour town of Oban in the Scottish highlands had its localisation incorrectly given to a province in the Soviet Union. This was eventually patched. I am still upset that Waterford City is not a victory point in Ireland. Give the home of the blaa some respect. There are still hidden victory points in some countries such as Mexico and Germany. These can be seen in game when building railways. I’m not sure if this was patched by the Finnish/Sami victory point of Inari could theoretically become the largest victory point in the world.
Hey I spoke to the person who made the Fascist/Non-Aligned portion of the Soviets and checked myself, the traits mentioned were added after they left the project and intended to try balance the CW moreso towards the revolters but obviously not working correctly. Source: I also worked on HOI4 from LAR-NSB and TOA :)
I'm sorry but I need more info, by not working correctly what do you mean? The trait works from what I tested, what the PG uses now is a worse version of it. So I don't see how that's meant to be balance the cw in their favor, if anything that makes it harder. And I still lost on how it managed to find it's way into the game, just slipped through the cracks?
@@BubblesZest The additional traits aren't showing up in the correct context, they are always meant to start with those three traits. You see this in your video by the fact it works when not traditionally triggered. Check the folder characters/SOV and you'll see the prov gov leader with all the listed traits. I don't know without further investigation why this isn't working 100%
@@Indyclone77 Really? So instead of them being leftovers they’re likely bugged? That’s rather funny. Keep us posted if this can be fixed. I’d love to have these available normally.
A middle eastern DLC in coming sounds pretty tough even for me as an arab, I highly doubt that’ll be good considering some middle eastern countries never had communist or fascist parties The closest thing to fascism in the middle east was the golden square, and radical islamists if you’re being generous with your standard for fascism
@@romulusnuma116 there actually was a wannabe-hitlar in iran, he also held the same ideology and was pretty much knock off Austrian man Davud Monshizadeh was his name,he also fought with germany I believe
Keep in mind, there are other sub ideologies in the game, such as monarchism, dictatorialism, anarchism, and such. The game will slot these into government types when a standard ideology isn’t realistic enough. Plus remember that much of the Middle East used to be Roman. And they invented the word fascist.
I feel as if the issues with Egypt and other countries could have been resolved if they simply gave those countries more divisions from the getgo. A lot of countries in HOI4, especially minor ones, start off considerably weaker than in reality.
11:14 Props to the guy that made the Bulgaria and Italy trees. They are my favourite trees by far and are the 2 trees in vanilla that I don't get bored from after 1 campaign.
the thing i wanna know is how they chose the generic pictures for leaders. cause from what i know the people they are modled after are mostly low ranking politicians of some minor country
Obviously enough, these kinda videos are at the mercy of getting someone who you can talk to and ask these kinda things, but i would still say its very interesting to see what the complete story behind many of these things were, as even the ones that have an accepted answer, like Egypt, never get more talk than "AI dumb, can´t do it".
I remember I made a comment about the Mexican focus tree. I hope you did ask him about that. Within the dev diary it literally mentions other paths, like the Gold Shirt path, which is why you need to crush the church to take this path. There's also the fact that the Neutrality Catholic Mexico cosmetic tag is called "Third Mexican Empire" hints at a monarchist path.
Mexico seems like it had an intresting development, as the tree we have today is quite different to the one show in its original dev diary, i do wonder why the end result became so different?
@@Thedefenses Probably because stuff didn't work the way they wanted to, and at some point it was easier to downsize or outright scrap content altogether instead of trying to apply a bandaid solution.
@@vahlen5281 From the dev diary, it seems like they had plans for a larger tree but probably couldn't get everything working in time and thus reduced the size and moved things around. For example, the diary shows a full communist tree with a couple of unique focuses but in game, the communist and fascist sides both only have 3 focuses to them.
hmm, on egypt i saw the devs talk about it one time and they said that an issue was also if egypt capitulated it would strand a lot of british troops in egypt as well as instantly flipping the suez as another reason they didn't make egypt a country, which the AI couldn't really handle.
i don't know if there's a confirmation already about this somewhere but i really want to know the exact reason why foreign coup/political civil war works differently from event civil war (like spanish civil war), like why does coup/political civil wars basically spawn a new releasable nation that declares war normally (which makes them able to join faction and gets pulled into a major nation war forcing you into a forever war) while event civil war don't. this is most apparent for countries like Dutch East Indies where to get your independence in a reasonable amount of time requires you to do a political civil war, in which if you do it too early or too late you will have the civil war become a full blown war where you either have to invade the dutch or worse yet where you have to invade the allies or japan to end the civil war. TBH my best guess is that the event civil war actually works as a bunch of events, priority, and triggers rather than a standard war and because of that the unscripted coup and political civil wars ends up just as a normal war because the dev haven't gotten around to actually set up each one/make a procedural algorithm to actually set up civil war events for every country. though this is pure speculation rather than any actual informed guess
You get the option if you’re both the same ideology and in the same faction. A great move is to get Austria-Hungary reformed so you can annex the whole thing and iirc get cores on all of it
You should ask him why they didnt fixed war overwiev screen where sometimes you cant check who you have to capitulate without exiting game and loading it back
The Egypt doesnt exist probably because they didnt officially join the war, Egypt was occupied by British forces, but still Independent, also egyptian army did not fight, so adding Egypt to hoi4 would be ironically kind of unhistorical, because they would fight along side Allies, which they did not do
the "Rekindle Imperial Sentiment" gives Austria, Hungary and Czechslovakia daily non-aligned support and the first one that got enought (usually Austria, since Hungary doesn't have the decision) can form Austria-Hungary *Hungary not doing the Habsburgs restoration too to annex Austria, you need to be in the same faction (or being Germany's puppet), have the same ruling party and the world tension needs to be high (maybe over 50%) but I don't know how to get both events at the same time
i will never forgive you people for hating on battle for the bosporus so much the hoi team never dared to have a subcontractor come in, this pack was a test to see if outsourcing for minor updates like focus trees to get them out faster was viable, and you guys complained that turkey can’t take over the middle east by 1939 so bad they never dared to try it again, it’s a real shame too as the more i play i actually get a mich greater appreciation for the trees. they may play a tad slower but they are pretty realistic and they all have really fun and unique content, and honestly all three can n have early conquest if you do the right path, people jsut like to complain, and for that i will never forgive any of u
I don't think Egypt would be in the upcoming dlc. The main focus is Afghanistan and the British Raj. Although they are touching Iran and Iraq those make sense geographically and politically. Although Afghanistan is Sunni it is in the sphere of inlfuence of Shia Iran. I think we would have to wait for a North African Campaign dlc or one focused on the main Middle East as a whole for Egypt to become a starting nation and getting a focus tree.
Before Arms Against Tyranny changed how Consumer goods worked, Mefo bills only gave -5% consumer goods along with the building bonus' it currently has. As it is in game right now, the consumer goods is now a -33% consumer goods factory factor. And its getting changed again in Gotterdammerung this November.
Otherwise, they could just exponentially expand, immediately coring all of the nations they invade and gaining all the benefits. For example, if a player wins the civil war as them by 1937 or so, they could just immediately invade france as the french are not prepared for conflict, then Italy, Germany, and so on. They just snowball very hard if they core faster.
I have yet another question. Why is Dmowski a Fascist, and why is He a playable character in late 1930s ? He was never a fascist irl, and openly disliked this ssistem, He should be a democratic conservative bruh. Plus by 1940 He was also a little, You know, dead. He had literally died in january of 1939, and by 1938 was a severly ill and eldery man that could barely stand, Bro's not gonna lead Poland in. Axis in 1940 💀
The biggest problem with Egypt (or rather UK) I have is that Egypt can't even be released normally anymore. The UK has to go the communist path to release Egypt, if they go for any other route, Egypt (as well as every other British colony) can't be released without mods. Yes, you need mods like State Transfer Tool to "release" the UK colonies manually.
@@BubblesZest Nope. Actually, you don't have to be communist, you can stay democratic, but you have to do the "decolonization" branch in order to release anything. If you don't, the buttons to release countries are grayed out.
@@BubblesZestAlso, this helps clear a lot of debates around topics that have a accepted answer, like Egypt or India manpower but the reasons for them have been given so long ago no one really has a source for them, getting them all in one place makes it easier to show in the future if these pop up again.
In RT56 Egypt is a starting nation, has its own unique focus tree, and has an Anglo-Egyptian conference mechanic that can have egypt go in like 8 different directions, via to the benefit of egypt or britain in one way or another
Things shouldnt be buffed/nerfed because theyre "unbalanced" hoi4 should be a historical game and history wouldnt sabotage itself so it can be "balanced"
HOI 4 is a historical GAME, its still a game at the end of the day and balance does go into how fun a game is, thus its needed. Also, for many buffs that are taken from real life, how good or not is VERY up to debate. A tactic that worked in real life decently, is it worth 1,2,5 % attack, maybe not attack but breakthrough, how about special forces, many countries had them, who gets the best, just giving it to the biggest one is not really fair as sure, they probably had the most of them but the best?
I realized that a lot of the hoi4 stuff we talk about didn't have a source, and instead of going on a wild goose chase trying to the find the original. I decided to make my own. Which was more fun, going through old forum posts would've taken ages. And now I can cite myself. Sort of :D
15:50 The biggest surprise for me is that Máté Zalka has a portrait
Had, they broke it. This is 2021 footage.
@@BubblesZest ye it's bad again
@@Krisz1023.0 Is he Hungarian?
@@hyplayer ye ther are 2 hungarian generals in the republic side
Grass is the biggest myth. Some people say there's this green thing outside but I couldn't confirm it
I ran the numbers on this one, and I noticed there was no point in proving something none of you would use anyway.
Average Californian outdoors
I think it’s just an ahistorical thing in a mod
Don’t forget showers
Don’t forget this creature called women. They’re supposedly a way for men to find companionship, but I can’t find any substantial evidence.
07:48 Also regarding singleplayer, I think India has Agrarian Society is because in the pre-TfV days, the British meta was just producing the cheapest possible infantry equipment, send them to India, request their forces, and flood the frontlines. By 1939, you could send 1-2 million Indian troops to the French border and beat Germany by 1940.
OG WW1 tactic
What i really don't like about hoi4 is how rarely the game gets updated outside of DLC releases. There is a lot of quality of life patches, or patches in general that could really smooth out the general experience of the game, and yet any major changes are usually released alongside DLCs, which means we get updates once a year at most, which is not optimal
We do get a lot more updates these days due to the "War Effort" patches Paradox has started doing, could we get more, absolutely but it has gotten a lot better.
For major things, the teams are making the DLC and the features at the same time so it makes sense to release them in one big package, as that also lets them often tie these updated systems to the focus tree´s under work instead of informing the DLC team latter on "hey, the new system is ready, you want to try and use it" in the middle of development.
This is somewhat a good thing as frequent updates, even small ones are known to brake mods.
I have always wondered what is almost the reverse of the Egyptian question. Why is Oman independent? They were in the British Empire until the early 1950s. It always seemed off to me.
Also why is South Yemen owned by the UK when it was albeit for a short period part of the Raj
"In 1917, control of Aden Protectorate was transferred from the Government of India... to the British Foreign Office. "
i'm surprised since i could have sworn reading that it was only transferred in 1937, but there's your answer
@@MLawrence676 Maybe they will be able to get control of it (and other colonies) when their new rework comes next year. Similar to the expansion focuses other dominions have for remaining in the British Empire - New Zealand getting the British Pacific colonies to form Polynesia, Australia getting British Malaya, and South Africa getting British African colonies up to Tanzania. It would be nice for this to happen for a loyalist Raj path which can get Kuwait, British Arabian territories, Ceylon, the Maldives, and other British holdings in the Indian Ocean.
Here's a question: why does prince Demchugdongrub of Mengkukuo have the naval bomber trait
What kind of fool isnt aware of Prince Demchugdongrub's incredible naval bombing tales. Disgusting. Shame on you
a question that shall never be answered. my guess was that it was either a joke or randomized at one point and became standard later.
The fact we got a unique focus for *Paraguay* of all countries but we don't have an Egypt is frankly ridiculous.
it's really simple, paradox base dlc on regions not at all on countries so you need to wait until they rework middle east then i assume you will get Egipt in addition
@@ProlifictThey're doing Iran, Iraq, Afghanistan, and India next.
Should have asked why the devs got rid of cockermouth in scotland 😔
It's the Scunthorpe problem
I do miss Order 66. Felt like a genius when I found it on my own.
The biggest myth is understanding naval warfare
0:32 nice encirclement over there
I'll add a burning question for me: why do the Soviets no longer attack Poland in September 1939, as they did historically? I remember that in earlier versions of the game they did it (or it's just my impression) but it always ended in a war between the Soviets and the Allies already in 1939. Probably this is the reason why they don't do it.... but it looks pathetic that in a game about WW2, the literal event that starts WW2 is misrepresented. If this is the case, the game mechanics should be designed from the beginning to make it work.
This never existed in vanilla, I’m sure some mods had it though. That’s probably where your memories come from.
@BubblesZest oh... thank you for clarifying! Yet question (although diffrent) stays: why they don't declare war? Its not impossible to tell computer *Hey, don't you ever answer to your allay request for war* since I don't see United Kingdom going for war with Italy over Ethiopia
@@BubblesZestThey manually justify if you don't do it as Germany
It sets them against the allies, but if they win, you still get half of Poland despite doing nothing
And the allies cannot aid Poland if you trade Slovakia for Danzig
It depends on the level of progress Germany is making in Poland. If they haven’t pushed into west Poland by sept 1939 than Russia will give Poland an ultimatum, and if Poland refuses this + has slowed Germany down sufficiently than Russia will invade.
@@ekothesilent9456 Unfortunately that is not how it works. There's no Poland-specific script for Soviets. I believe they just start justifying for their claims as soon as they have enough political power / world tension / whatever. It's done much earlier than "Demand The East" focus anyways.
Not exactly a myth but for a long time after it was added as a victory point, the harbour town of Oban in the Scottish highlands had its localisation incorrectly given to a province in the Soviet Union. This was eventually patched.
I am still upset that Waterford City is not a victory point in Ireland. Give the home of the blaa some respect.
There are still hidden victory points in some countries such as Mexico and Germany. These can be seen in game when building railways.
I’m not sure if this was patched by the Finnish/Sami victory point of Inari could theoretically become the largest victory point in the world.
Hey I spoke to the person who made the Fascist/Non-Aligned portion of the Soviets and checked myself, the traits mentioned were added after they left the project and intended to try balance the CW moreso towards the revolters but obviously not working correctly. Source: I also worked on HOI4 from LAR-NSB and TOA :)
I'm sorry but I need more info, by not working correctly what do you mean? The trait works from what I tested, what the PG uses now is a worse version of it. So I don't see how that's meant to be balance the cw in their favor, if anything that makes it harder.
And I still lost on how it managed to find it's way into the game, just slipped through the cracks?
@@BubblesZest The additional traits aren't showing up in the correct context, they are always meant to start with those three traits. You see this in your video by the fact it works when not traditionally triggered. Check the folder characters/SOV and you'll see the prov gov leader with all the listed traits. I don't know without further investigation why this isn't working 100%
@@Indyclone77 Really? So instead of them being leftovers they’re likely bugged? That’s rather funny. Keep us posted if this can be fixed. I’d love to have these available normally.
A middle eastern DLC in coming sounds pretty tough even for me as an arab, I highly doubt that’ll be good considering some middle eastern countries never had communist or fascist parties
The closest thing to fascism in the middle east was the golden square, and radical islamists if you’re being generous with your standard for fascism
As of now, the only confirmed middle eastern nations to get a focus tree are Iraq and Iran, which make the most sense for them to have.
@ also Afghanistan, “graveyard of empires” is literally the DLC’s name, which is the nickname given to Afghanistan
Given how they did South America I don't thing realism matters very much to them
@@romulusnuma116 there actually was a wannabe-hitlar in iran, he also held the same ideology and was pretty much knock off Austrian man
Davud Monshizadeh was his name,he also fought with germany I believe
Keep in mind, there are other sub ideologies in the game, such as monarchism, dictatorialism, anarchism, and such. The game will slot these into government types when a standard ideology isn’t realistic enough. Plus remember that much of the Middle East used to be Roman. And they invented the word fascist.
I feel as if the issues with Egypt and other countries could have been resolved if they simply gave those countries more divisions from the getgo. A lot of countries in HOI4, especially minor ones, start off considerably weaker than in reality.
Not HOI4 myth: LUXEMBOURG is overpowered and needs a serious debuff!!!
7:00 "the dev I asked stepped back (...) during no step back" is kind of a fun twist
11:14 Props to the guy that made the Bulgaria and Italy trees. They are my favourite trees by far and are the 2 trees in vanilla that I don't get bored from after 1 campaign.
the thing i wanna know is how they chose the generic pictures for leaders. cause from what i know the people they are modled after are mostly low ranking politicians of some minor country
Obviously enough, these kinda videos are at the mercy of getting someone who you can talk to and ask these kinda things, but i would still say its very interesting to see what the complete story behind many of these things were, as even the ones that have an accepted answer, like Egypt, never get more talk than "AI dumb, can´t do it".
Here’s one, why did Jose Diaz lose his portrait and for the longest time just not have one
It was just a bug when La Resistance introduced a new portrait that was dlc locked that clashed with the vanilla portrait and caused issues with both.
I remember I made a comment about the Mexican focus tree. I hope you did ask him about that. Within the dev diary it literally mentions other paths, like the Gold Shirt path, which is why you need to crush the church to take this path. There's also the fact that the Neutrality Catholic Mexico cosmetic tag is called "Third Mexican Empire" hints at a monarchist path.
Update, he didnt ask him about that, im sad.
Mexico seems like it had an intresting development, as the tree we have today is quite different to the one show in its original dev diary, i do wonder why the end result became so different?
@@Thedefenses Probably because stuff didn't work the way they wanted to, and at some point it was easier to downsize or outright scrap content altogether instead of trying to apply a bandaid solution.
@@vahlen5281 From the dev diary, it seems like they had plans for a larger tree but probably couldn't get everything working in time and thus reduced the size and moved things around.
For example, the diary shows a full communist tree with a couple of unique focuses but in game, the communist and fascist sides both only have 3 focuses to them.
Disappointed we never got a Hapsburg Mexico path.
At least the Hungarian rework seems to be fixing that mistake
The German one is cause if the old government wins they have a generic focus tree
Might've been true years ago, not true anymore.
hmm, on egypt i saw the devs talk about it one time and they said that an issue was also if egypt capitulated it would strand a lot of british troops in egypt as well as instantly flipping the suez as another reason they didn't make egypt a country, which the AI couldn't really handle.
Road to fifty six fixed the suez issue easily by making it a British owned (non cored colonial ala Gibraltar) province.
IF you use "DEV CHEAT" NUDGE HOI4 will be turned to EU4 (there will be some EU4 icons)
really good video Bubbles, many thanks indeed!
i don't know if there's a confirmation already about this somewhere but i really want to know the exact reason why foreign coup/political civil war works differently from event civil war (like spanish civil war), like why does coup/political civil wars basically spawn a new releasable nation that declares war normally (which makes them able to join faction and gets pulled into a major nation war forcing you into a forever war) while event civil war don't. this is most apparent for countries like Dutch East Indies where to get your independence in a reasonable amount of time requires you to do a political civil war, in which if you do it too early or too late you will have the civil war become a full blown war where you either have to invade the dutch or worse yet where you have to invade the allies or japan to end the civil war.
TBH my best guess is that the event civil war actually works as a bunch of events, priority, and triggers rather than a standard war and because of that the unscripted coup and political civil wars ends up just as a normal war because the dev haven't gotten around to actually set up each one/make a procedural algorithm to actually set up civil war events for every country. though this is pure speculation rather than any actual informed guess
how you annexed austria as monarchist germany ?
You get the option if you’re both the same ideology and in the same faction. A great move is to get Austria-Hungary reformed so you can annex the whole thing and iirc get cores on all of it
Well Egypt is there in R56 but it wouldn’t really count.
Pretty good and solid video.
You should ask him why they didnt fixed war overwiev screen where sometimes you cant check who you have to capitulate without exiting game and loading it back
The Egypt doesnt exist probably because they didnt officially join the war, Egypt was occupied by British forces, but still Independent, also egyptian army did not fight, so adding Egypt to hoi4 would be ironically kind of unhistorical, because they would fight along side Allies, which they did not do
Microing while at 4 speed has to be on madman level
When they took out Rod Hull i knew the game lost a lot of soul
They didn't take him out though? He's still there
@LordSandwich27 no he is gone when they did a rework
I don't know if this is a mod of mine or something playing up, but whenever I start up a game Egypt is a puppet of the UK straight away.
The biggest myth in the hoi4 community is that showering and having the private time with a women is good and joyful..
love you BZ
will you do mods in the future ?
looking forward to your next videos when the new dlc come out
Biggest one is that hoi4 is a fun game
10:04 once again, showing how Vicky 2 is the best game ever made.
I always wondered why is Jose Antonio Primo de Rivera is blonde in all photos he had dark hair but in hoi4 he somehow has blonde hair
Same with Kirill Romanov in Russian monarchist tree
Myth number 1: hoi4 isn’t a waste of 1000 hours of your life
i hope this video was 1 hour long
Unlucky, it's only 17 minutes. Better luck next time?
TF2 MENTIONED 🔥🔥🔥🔥 WHY IS MY HAT ON FIRE????
Interesting video!
I'm just curious that you didn't include Stalin's schizo in the vid
(or you meant this vid to be purely technical, not historic?)
I very interested in chain of events at 4:50. What are the prerequisites to create Austria-Hungary from Austria playing german empire?
the "Rekindle Imperial Sentiment" gives Austria, Hungary and Czechslovakia daily non-aligned support and the first one that got enought (usually Austria, since Hungary doesn't have the decision) can form Austria-Hungary
*Hungary not doing the Habsburgs restoration too
to annex Austria, you need to be in the same faction (or being Germany's puppet), have the same ruling party and the world tension needs to be high (maybe over 50%)
but I don't know how to get both events at the same time
i will never forgive you people for hating on battle for the bosporus so much the hoi team never dared to have a subcontractor come in, this pack was a test to see if outsourcing for minor updates like focus trees to get them out faster was viable, and you guys complained that turkey can’t take over the middle east by 1939 so bad they never dared to try it again, it’s a real shame too as the more i play i actually get a mich greater appreciation for the trees. they may play a tad slower but they are pretty realistic and they all have really fun and unique content, and honestly all three can n have early conquest if you do the right path, people jsut like to complain, and for that i will never forgive any of u
So the mystery deepens after years...
I don't think Egypt would be in the upcoming dlc. The main focus is Afghanistan and the British Raj. Although they are touching Iran and Iraq those make sense geographically and politically. Although Afghanistan is Sunni it is in the sphere of inlfuence of Shia Iran. I think we would have to wait for a North African Campaign dlc or one focused on the main Middle East as a whole for Egypt to become a starting nation and getting a focus tree.
The biggest myth is about need for sun, fresh air and shower 🤣
I would like to know what happend to Daladier. Is he still in the game?
Wait...did they change the MEFO bills to not just be -20%? (I never pay attention to them)
they changed CG reductions in general and are nerfing the mefo bills specifically (again) in GDR
MEFO bills haven´t been like that for a LONG LONG time.
Before Arms Against Tyranny changed how Consumer goods worked, Mefo bills only gave -5% consumer goods along with the building bonus' it currently has. As it is in game right now, the consumer goods is now a -33% consumer goods factory factor.
And its getting changed again in Gotterdammerung this November.
5:26 why are the SS generals remaining and having generic portraits?
Why does mengukuo’s leader have naval bomber
“The Order 66 Exploit”
The. WHAT?
basically you would put all your division in an allied nation, then leave and declare war on them, thus instantly capping them
Hence Order 66
Here’s a good one: why does it cost so much time and pp for the anarchists to core territory?
Otherwise, they could just exponentially expand, immediately coring all of the nations they invade and gaining all the benefits. For example, if a player wins the civil war as them by 1937 or so, they could just immediately invade france as the french are not prepared for conflict, then Italy, Germany, and so on. They just snowball very hard if they core faster.
number one - it's a good game.
Unironically I have thought about making this a video
Ok but why aren't Mongolia and Tannu Tuva soviet puppets
I have yet another question.
Why is Dmowski a Fascist, and why is He a playable character in late 1930s ? He was never a fascist irl, and openly disliked this ssistem, He should be a democratic conservative bruh.
Plus by 1940 He was also a little, You know, dead. He had literally died in january of 1939, and by 1938 was a severly ill and eldery man that could barely stand, Bro's not gonna lead Poland in. Axis in 1940 💀
The biggest problem with Egypt (or rather UK) I have is that Egypt can't even be released normally anymore. The UK has to go the communist path to release Egypt, if they go for any other route, Egypt (as well as every other British colony) can't be released without mods. Yes, you need mods like State Transfer Tool to "release" the UK colonies manually.
This is just not true, I released myself normally to get the footage I used in this.
@@BubblesZest Nope. Actually, you don't have to be communist, you can stay democratic, but you have to do the "decolonization" branch in order to release anything. If you don't, the buttons to release countries are grayed out.
You have to be in ironman, then it works fine.
2:09 Didn't age well...
how are these myths
Because people would assert them without proof.
they are pretty good thanks for asking
@@BubblesZestAlso, this helps clear a lot of debates around topics that have a accepted answer, like Egypt or India manpower but the reasons for them have been given so long ago no one really has a source for them, getting them all in one place makes it easier to show in the future if these pop up again.
EU4 was most likely built off of CK2, which in itself was built off of March of the Eagles which was built off of Vic 2
I don't believe any of these myths
In RT56 Egypt is a starting nation, has its own unique focus tree, and has an Anglo-Egyptian conference mechanic that can have egypt go in like 8 different directions, via to the benefit of egypt or britain in one way or another
Things shouldnt be buffed/nerfed because theyre "unbalanced" hoi4 should be a historical game and history wouldnt sabotage itself so it can be "balanced"
There's a certain irony about this, considering we're talking about a a-historical tree. By that logic we should remove it entirely XD.
@BubblesZest eh fair enough
HOI 4 is a historical GAME, its still a game at the end of the day and balance does go into how fun a game is, thus its needed.
Also, for many buffs that are taken from real life, how good or not is VERY up to debate.
A tactic that worked in real life decently, is it worth 1,2,5 % attack, maybe not attack but breakthrough, how about special forces, many countries had them, who gets the best, just giving it to the biggest one is not really fair as sure, they probably had the most of them but the best?
Can they update the USA and Japanese trees before giving small countries huge trees first.
how will i get andorran north korea then?