Honestly, I really hope we get to see them in the next DA game. Or at the very least, if we're ever going to see Weisshaupt - they get a mention in codex or even by NPCs.
I'm starting to feel very sorry for Velanna. She seems so hurt every time people talk about her ears - poor thing! Excellent job with the animations btw. Your hard work makes the interactions come to life in a way that the game never succeeded at.
I'm saving most of these so I can watch them at a later time, but I have seen a lot of your others. I love that you have created these, you always capture the scenes and characters so well. Thank you for making them, they bring me so much joy
Hi, i know this may be out of topic... but how to you managed to get the awakening files to work with the toolset (like the follower models)? Im trying but its difficult to find anything that work, the only thing i can use are the area layout
For the followers - I used two methods: 1. I didn't use actual follower models, but rather model of the companion's race and gender in combination with a mapping tag. For example, while creating a cutscene featuring Sigrun, I would use random female dwarf, and just add Sigrun's mapping tag. It wouldn't look like Sigrun in the toolset, but as long as I had Sigrun in my party while triggering the cutscene, Sigrun would appear. Having to have Sigrun in my party for this method to work, brings me to the method 2: 2. I extracted the face morphs for the Awakening companions and created new creatures with their faces and put them in Grey Warden armor. This was useful for cutscenes featuring more than 3 companions and also I didn't have to worry about having the companions from the cutscene in my party. I'm sure there must be better ways to do this, but these two methods worked for me. I hope this helps, and I wish you luck in your toolset adventures 🍀
One last thing if I dont bother you, did you manager to get shale model and head with the same method? Because i only got 3 golems model (deprecated, steel and stone) in the toolset but no one of them belong to shale and the model in the creature tab named "shale" is just a basic human model. Again sorry to bother you 😅
@@aivangreatproduction It's no bother 😊 I think that basic human model for Shale in combination with the mapping tag and having Shale in your party should do the trick! I don't have access to my cutscene files at the moment, so I could be remembering it wrong, but I think that's what I did. I know for sure I never found Shale's actual game model in the toolset, which made adjusting cameras very awkward 😆
@@Makilita True but if its uploaded online for free what's the harm? so for a lot of people are doing. Ai voices is a real risk to to development company's such as games and tv shows. but imagine the fun :) id love to write character cross overs from all DA games. here's something I added to Solas's Outfit banter. Dorian "Well it says apostate hobo to me." Vivienne "Unwashed apostate hobo" inquisitor "I think he looks modest. Solas spends his time opening books while you two open closets." Dorian "All the while inquisitor you mostly open legs." inquisitor visibly struck back. Later end of the DLC Solas, "You have Questions?" inquisitor "Yes actually. you were an apostate hobo this entire time while you could of had this level of drip?"
Velanna appears to still be self conscious about her ears after Nathaniel called her ears "clownish".
Anders also didn’t help
Натаниэль не мог так сказать, он хороший парень... Натаниэль не мог намеренно обидеть девушку...
I get the legion of the dead aren’t the most talkative people… but damn sigrun needs to brush up… that last one hit the feels tho
Love these two, I wish we'd gotten to see more of them. Excellent cutscenes, as always!
I still can't get over how much Velanna sounds like Azula.
It is the same voice actress, Grey DeLisle. She been in so many stuff game and show alike.
Honestly, I really hope we get to see them in the next DA game. Or at the very least, if we're ever going to see Weisshaupt - they get a mention in codex or even by NPCs.
Just finished awakening like an hour ago wow. Your channel is godsend!!! I missed so much dialogue between companions for some reason.
Hell yeah, new fan like me! I finished it back in October for the first time.
same! i just finished my dragon age origin + awakening playthrough 2 days ago. now im a da junkie waiting for dreadwolf to come out
I'm starting to feel very sorry for Velanna. She seems so hurt every time people talk about her ears - poor thing!
Excellent job with the animations btw. Your hard work makes the interactions come to life in a way that the game never succeeded at.
I'm saving most of these so I can watch them at a later time, but I have seen a lot of your others. I love that you have created these, you always capture the scenes and characters so well. Thank you for making them, they bring me so much joy
Thank you! Glad you like them! 😀
Have seen your entire series! Very well done! Are you working on the next dlc at all?
Wow, thank you! 😃 I am working on Witch Hunt banter right now, it will be published in the next couple of weeks!
Hi, i know this may be out of topic... but how to you managed to get the awakening files to work with the toolset (like the follower models)? Im trying but its difficult to find anything that work, the only thing i can use are the area layout
For the followers - I used two methods:
1. I didn't use actual follower models, but rather model of the companion's race and gender in combination with a mapping tag. For example, while creating a cutscene featuring Sigrun, I would use random female dwarf, and just add Sigrun's mapping tag. It wouldn't look like Sigrun in the toolset, but as long as I had Sigrun in my party while triggering the cutscene, Sigrun would appear. Having to have Sigrun in my party for this method to work, brings me to the method 2:
2. I extracted the face morphs for the Awakening companions and created new creatures with their faces and put them in Grey Warden armor. This was useful for cutscenes featuring more than 3 companions and also I didn't have to worry about having the companions from the cutscene in my party.
I'm sure there must be better ways to do this, but these two methods worked for me. I hope this helps, and I wish you luck in your toolset adventures 🍀
Thank you for the response, this will help me for sure ❤
Edit: IT WORKED! 🎉
One last thing if I dont bother you, did you manager to get shale model and head with the same method? Because i only got 3 golems model (deprecated, steel and stone) in the toolset but no one of them belong to shale and the model in the creature tab named "shale" is just a basic human model. Again sorry to bother you 😅
@@aivangreatproduction It's no bother 😊 I think that basic human model for Shale in combination with the mapping tag and having Shale in your party should do the trick! I don't have access to my cutscene files at the moment, so I could be remembering it wrong, but I think that's what I did. I know for sure I never found Shale's actual game model in the toolset, which made adjusting cameras very awkward 😆
Have you considered getting these voices done by AI and making up your own banter?
I don't think that would be fair to the voice actors. If I could hire them and pay them, I might consider it, but I wouldn't use AI.
@@Makilita
True but if its uploaded online for free what's the harm? so for a lot of people are doing. Ai voices is a real risk to to development company's such as games and tv shows.
but imagine the fun :) id love to write character cross overs from all DA games.
here's something I added to Solas's Outfit banter.
Dorian "Well it says apostate hobo to me."
Vivienne "Unwashed apostate hobo"
inquisitor "I think he looks modest. Solas spends his time opening books while you two open closets."
Dorian "All the while inquisitor you mostly open legs."
inquisitor visibly struck back.
Later end of the DLC
Solas, "You have Questions?"
inquisitor "Yes actually. you were an apostate hobo this entire time while you could of had this level of drip?"
@@sharpetutor227 that would be a serious violation of ethics