[2.79] Blender Tutorial: Tank Tracks Animation for Beginners

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  • Опубликовано: 21 фев 2018
  • In this tutorial Blender tutorial I will show you how to make tank tracks in just a few minutes.
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Комментарии • 138

  • @Olav3D
    @Olav3D  4 года назад +1

    Cool Add-ons for Blender:
    Human Generator:
    bit.ly/3rBjJXy
    Massive Cars And Vehicles Add-On:
    bit.ly/3cuWF8N
    1100 Textures in Blender:
    bit.ly/2QEJ7yN
    Flip Fluids Simulation Addon:
    bit.ly/2Pbu5QR
    HDRI Maker Addon:
    bit.ly/3stHdPR
    Using these links help fund all the free tutorials.

  • @DevDreCW
    @DevDreCW 5 лет назад +23

    Man, I didnt think id learn so many different useful techniques in 1 video. holy shit.

  • @mybanjo4375
    @mybanjo4375 4 года назад +32

    for anyone wanting to rotate the tracks
    add a child of constraint to the tracks then select the curve as the target then unselect everything but y and z
    (you might want to reverse x with y) then press set inverse.
    then add another child of constraint with only the rotation x y and z selected but don't inverse this time
    if it doesn't work you might want to set origin to geometry (f3 then type origin then set origin)

    • @ragingcow
      @ragingcow 4 года назад +1

      i litterally cannot thankyou enough my computer animation assignment is 3 months overdue cuz the damn tracks didint rotate

    • @AnimatedAirlines
      @AnimatedAirlines 4 года назад +1

      do you mean rotate as in rotating on any axis? Because whenever I rotate on any axis or move the curves on anything besides the x axis, the tracks deform

    • @ragingcow
      @ragingcow 4 года назад +1

      @@AnimatedAirlines yes he does

    • @AnimatedAirlines
      @AnimatedAirlines 4 года назад

      @@ragingcow ight, thanks

    • @ragingcow
      @ragingcow 4 года назад

      @@AnimatedAirlines also make sure you animate the flat treads in edit mode to stay near the tank

  • @sou7hernsaint
    @sou7hernsaint 4 года назад +6

    This has to be one of my top five 3D tutorial vids - you did an *excellent* job. Clear, dense, but also easy to follow. Subscribed just in case you're this great at teaching normally =D

  • @yordanp01
    @yordanp01 4 года назад

    This is the best video about blender that I had ever seen. Great job.

  • @densanki1985
    @densanki1985 2 года назад

    Thanks, the best blender tutorial ever, perfect with every key pressed.

  • @justinasbei
    @justinasbei 5 лет назад +1

    This was very helpful, thank you.

  • @TheWarnstaff
    @TheWarnstaff 3 года назад +1

    I wish more blender tutorial were like this one. Subbed and now I will explore more of your work :D

  • @kollayder6554
    @kollayder6554 5 лет назад +1

    Fast, tons of info, thanks a lot!

  • @ANO-pr5vg
    @ANO-pr5vg 5 лет назад +1

    Woa woa woa, simple and easy. Thanks!!

  • @vazak11
    @vazak11 3 года назад

    Perfection, thanks!

  • @ektelion
    @ektelion 2 года назад

    Amazing, thanks!

  • @markelgarcia3358
    @markelgarcia3358 6 лет назад

    very good tutorial, so helpful, than you a lot!!!!

  • @brettie7197
    @brettie7197 3 года назад

    Really helpful, thank you

  • @BlockxBuddys_Kinderfilme
    @BlockxBuddys_Kinderfilme 2 года назад

    Nice tutorial this helped me a lot 👍

  • @Yol-YalFilmStudiosa
    @Yol-YalFilmStudiosa 2 года назад

    i'd never expect for this to be that easy wow

  • @MikelRChannel
    @MikelRChannel 3 года назад

    Thanks very helpful tutz!

  • @yashavinash9923
    @yashavinash9923 5 лет назад

    u r a god!!!

  • @kvproductions2581
    @kvproductions2581 5 лет назад

    I'm intrested, where can I find those advanced tank tutorials you mentioned? it doesnt seem to be in the description

  • @louis-alexandrelapointe3884
    @louis-alexandrelapointe3884 4 года назад +4

    is it possible to animate it without having to move it back and forth? I need only the rotation of the tracks for character animation for unity! Thanks!

  • @HanniSeidenba0525
    @HanniSeidenba0525 3 года назад

    thank you, I am doing my project. I need this.

  • @doganinds
    @doganinds 3 года назад

    great expression, thanks

  • @THE_MF
    @THE_MF 3 года назад

    *AMAZING!!!!!!!*

  • @stefancargoski5871
    @stefancargoski5871 3 года назад

    this dudes got the answers!

  • @werdiff
    @werdiff 6 лет назад +1

    thanku sir

  • @johnbritto3355
    @johnbritto3355 6 лет назад

    awesome....

  • @fragma81
    @fragma81 6 лет назад +1

    Very nice tutorials...i like it very much. Its same like chain animation. When you move the circle/curve along x axis, the tracks rotates and move forward/backwards, but if u move/translate only the tracks, it will rotates but not moving forwards. :)

    • @6fukraken
      @6fukraken 2 года назад

      Thx I needed this

  • @Staglaitor
    @Staglaitor 3 года назад

    Hi, thanks for video. How are you going to unwrap this track as a whole or by parts for further animation in game engines like unreal or unity????? Thanks

  • @Richimb
    @Richimb 4 года назад

    Hello awesome tutorial I Just have one question. How do u change the movement axis for the track? mine moves only when u move it on axis Z not Y

  • @user-fb8bc8ey2x
    @user-fb8bc8ey2x 6 лет назад

    awesome

  • @imranwkhan
    @imranwkhan 4 года назад

    Can you do mesh to curve? My problem is, I have hollow tubes (mesh) of different shapes. I need a curve to run through the center of the hollow tubes, end to end . ..

  • @DJLKM1
    @DJLKM1 5 лет назад

    Is it possible to add this or modify a static track model from a game prefab?, i have a tank model thats tracks are static but the road wheels and drives are classed as wheels :S

  • @YashpalSingh-yz6jr
    @YashpalSingh-yz6jr 6 лет назад

    Great

  • @nadagalou
    @nadagalou 5 лет назад

    Very good tutorial. Could you help me and tell me how to animate an antenna above a robot head. I would like that when the head of the robot move or rotate, the antenna move too with flexibility movement. I hope you understand what I want to do. Thank you for your help.

  • @redaceempire6507
    @redaceempire6507 5 лет назад

    I NEED some help, I did what the vid said, but when I grab the tracks, they don't move like they should, what do I do?

  • @L33T_Taco
    @L33T_Taco 2 года назад

    Will this trasnfer over to unity... like anytime the tracks position changes/moves the tracks rotate in that general directions

  • @tildo2001
    @tildo2001 4 года назад

    when im in rendered view it is so bad rendered and without materials. but in layout it is fantastic. how can i fix it?

  • @Ixpiria31
    @Ixpiria31 4 года назад +1

    Can you also rotate the object without moving them.

  • @unscriptedlogicgames
    @unscriptedlogicgames 2 года назад

    How do i animate them in place if I'm just tryna export it for a game?

  • @thejosephchrist
    @thejosephchrist Год назад +1

    How would one export this for use in Unity?

  • @Leon_JHK
    @Leon_JHK 6 лет назад +5

    I'm a bit of a tank nerd, and I can't help notice your P1000 Ratte. Nice! 5:46

    • @Olav3D
      @Olav3D  6 лет назад

      I’m a WoT-guy too ;)

    • @matthewarendse1913
      @matthewarendse1913 5 лет назад

      lol same I also play wot and cant help but just build tanks in blender. I used this too build a kv1

    • @a.t6066
      @a.t6066 5 лет назад

      @@matthewarendse1913 ah cool! I have also building kv 1 in blender! Can I see what you have built?

  • @powersx2508
    @powersx2508 5 лет назад

    How to import unity for track without location.

  • @JAdrew
    @JAdrew 4 года назад

    When i did shift D my copy came out crooked, why?

  • @olliveraira6122
    @olliveraira6122 2 года назад +1

    How would you go about exporting something like this to a game engine? Can I somehow bake the vertex positions to create blend shapes from the constraints? Would you go down a different route?

    • @green741
      @green741 2 года назад

      animation like this will not work in game engine, only rigging does

  • @novavanguard1313
    @novavanguard1313 6 лет назад

    Awesome can u make a tutorial on making a star wars style laser cannon

  • @fernandafortes3782
    @fernandafortes3782 2 года назад

    I want to create a tank, it is possible join the array object with other object ?

  • @rahulsundaresan218
    @rahulsundaresan218 6 лет назад +6

    This might seem dumb, but how did blender automatically add the rolling motion to the tracks? When you moved it, the tracks rolled too without any sort of 'physics programming' or whatsoever. I thought the tracks would just slide along when you moved it
    Great tutorial though. Loved the tank in the end. Do you have an art station page of your work?

    • @Olav3D
      @Olav3D  6 лет назад

      I don`t know, it`s just how the curve modifier works I guess. Should I get an art station page?

    • @rahulsundaresan218
      @rahulsundaresan218 6 лет назад

      well many famous artists(blenderguru for example) use it to showcase their work online. I think it'd be a good place to showcase your work for both companies and fans

  • @mhdnaderlabbad5887
    @mhdnaderlabbad5887 6 лет назад

    can export fbx for unity +Animation

  • @AntoineVanGeyseghem
    @AntoineVanGeyseghem 11 месяцев назад

    Wow ! :O

  • @arnaudb4357
    @arnaudb4357 5 лет назад

    Nice tutorial and very great tips for a blender novice like me but you speak so fast i have to pause you every 5 sec to really understand what you're doing hahaha ^^ Anyway you rule! Thanks from Paris!

  • @glusmartanimaciones456
    @glusmartanimaciones456 4 года назад +2

    You did't delete the default cube :0, You are a monster

  • @berkcan3475
    @berkcan3475 2 года назад

    so can we not make it animate while not changing position?

  • @user-pw4rq9oc3s
    @user-pw4rq9oc3s 2 месяца назад

    You saved me

  • @barrygoodofficial
    @barrygoodofficial 3 года назад

    I having problem when I rotate the parent the tracks going any direction

  • @bassistplayer826
    @bassistplayer826 3 года назад

    How to import into sfm? Without have a hard time

  • @therealmist14
    @therealmist14 5 лет назад +1

    Just in case someone might be here that can answer it but how do you get it to work in unreal? When imported it does not rotate the tread instead a motionless tread literally moves across the y axis in unreal, I assume because we used g and moved it across the y axis in blender, anybody how to fix or get it to work in unreal?

    • @infiniteeggs9803
      @infiniteeggs9803 3 года назад +1

      I assume because you would need to do it with bones instead, with a vertex group with full influence for each tread. Still trying to figure this out myself, but I am pretty sure you need to do it with bones, not with the animation method shown here.

  • @VVLGANESHK
    @VVLGANESHK 6 лет назад

    how can I apply physics to tracks for stones, hills...etc

    • @Olav3D
      @Olav3D  6 лет назад +1

      That is way more complicated, there is a link in the description if you want a course on that. :)

  • @scheewheed8285
    @scheewheed8285 6 лет назад

    Amazing and easy to follow tutorial. By the way, was that a Landkreuzer P.1000 Ratte at the end?

    • @Olav3D
      @Olav3D  6 лет назад +1

      Yup ;)

    • @Milo_Animations
      @Milo_Animations Год назад

      @@Olav3D Bruh I get this was 4 years ago but are you able to link the tracks and a tank that would fit? I know it's alot to ask but I cant figure this out.

  • @sanjaybehera9062
    @sanjaybehera9062 4 года назад +1

    It is only moving in x axis...
    If I move it or rotate it(empty cube)...
    The whole thing just ruins

  • @sanithmc9638
    @sanithmc9638 6 лет назад +1

    Great voice sir

  • @lukegamerzw
    @lukegamerzw 5 лет назад +5

    Is it possible to move treadmill tank tracks in only one place without moving it forward or backward?

    • @zacharykinsella4871
      @zacharykinsella4871 4 года назад

      dont parent it

    • @pashthedoob
      @pashthedoob 2 года назад

      Hi, if you move the array object once it's attached to the curve, it'll spin around on the spot. Then, you can keyframe it so it looks like it's spinning in place. c:

    • @lukegamerzw
      @lukegamerzw 2 года назад

      @@pashthedoob I'm just wondering how it worked these trank track belts in case of Nintendo's cancelled 3D MOTHER 3 EarthBound 64 Prototype in the past since estimate circa Anno Domini of years of late 1990's to early 2000's.? For Nintendo 64. Originally intended to be planned for SNES,N64,N64DD,but perhaps Sony would help them,but both of them in the future would end up as downfallen corporate companies such as Sega. In tech demo leaked gameplay footages.

    • @lukegamerzw
      @lukegamerzw 2 года назад

      @@pashthedoob 3D low poly stuff.

  • @irondivision6604
    @irondivision6604 4 года назад +2

    What if I wanted my tank to make a turn? The tracks just separate from the curve

    • @AnimatedAirlines
      @AnimatedAirlines 4 года назад +1

      thats my current problem as well

    • @Mima_the_vengeful_spirit
      @Mima_the_vengeful_spirit 2 года назад

      click on your cube/thread link. in the object constraints, add a "copy rotation" and choose the bezier curve as target

  • @jamesalphonse2377
    @jamesalphonse2377 2 года назад

    Changing the Z location value of the circle fucks up the entire thing. Anyone got any idea why this is?

  • @rishabhsingh8269
    @rishabhsingh8269 3 года назад

    After applying the modifiers they don't move please help

  • @stefancargoski5871
    @stefancargoski5871 3 года назад +1

    Hi Olav, I parented the tank tracks to the cube when I animate Y axis no problem, but when I try to rotate the cube, the tank tracks break up, they go all over the place.

  • @skepticalscientist4203
    @skepticalscientist4203 6 лет назад +13

    But if you turn it it flips out

    • @topdumbest6119
      @topdumbest6119 5 лет назад

      did u figured it out how to solve it??

    • @sensha5470
      @sensha5470 5 лет назад

      @@topdumbest6119 this method is... well lazy
      ruclips.net/video/LovMyPoW6Ko/видео.html
      here's a more complete tutorial on rigging, my heavy chassis tutorial actually uses it.

    • @KoLoap817
      @KoLoap817 5 лет назад

      @@sensha5470 This is way too complicated for me lmao is there anyway to do it?

    • @KoLoap817
      @KoLoap817 5 лет назад

      @@topdumbest6119 Did you figure it out?

    • @KoLoap817
      @KoLoap817 5 лет назад

      were you able to fix it ?

  • @pavelivanov1762
    @pavelivanov1762 6 лет назад

    How do I loop this for game making purpeses

    • @whitefoxn1
      @whitefoxn1 3 года назад

      Еми трябва просто да направиш Loop анимация

  • @javednoman3051
    @javednoman3051 4 года назад

    Any idea of how to make it working in Unity?

    • @doganinds
      @doganinds 3 года назад

      ı am looking for this did you solve?

  • @BlenderRookie
    @BlenderRookie 6 лет назад

    Well, you made that look easy. When I grow up I want to be like Olav.

  • @pranavpanchal7648
    @pranavpanchal7648 6 лет назад

    👍

  • @Tamer_Gomaa
    @Tamer_Gomaa 5 лет назад

    Hi Olav, Hi everyone
    I followed the tutorial step-by-step and when i grabbed the curve in Y direction, the curve only moved and the tracks didn't, any idea?
    P.S.:
    I used Blender 2.8 Beta, but when i made it using Blender 2.79 it worked very well, does anybody know why it didn't worked in 2.8, other than it is still Beta :)
    Thank you very much

    • @calebjlee2685
      @calebjlee2685 5 лет назад

      Are you moving the path the direction the track is facing?

    • @Tamer_Gomaa
      @Tamer_Gomaa 5 лет назад

      @@calebjlee2685 yes

    • @calebjlee2685
      @calebjlee2685 5 лет назад

      I was able to make it work in 2.8 could you send a link to your blend file?

    • @Tamer_Gomaa
      @Tamer_Gomaa 5 лет назад

      ​@@calebjlee2685 Thank you for your concern,
      Here is the link of my file created in Blender 2.79, when i opened it in 2.8, it didn't worked as expected.
      drive.google.com/open?id=1hHCVhgk505v9AH7WhWuvcnhjhLtO6Z9c
      Thanks a lot

    • @calebjlee2685
      @calebjlee2685 5 лет назад

      @@Tamer_Gomaa I opened your file in both 2.79 and 2.8, and they both seemed to be working fine

  • @metroworldtv7712
    @metroworldtv7712 3 года назад

    Luv your videos but it didn't work for me. As soon as I added the curves modifier, my array went in all different directions. Even after I changed the Deformation Atlas still all over the place. Will have to watch someone else's Tut

  • @shimahatusi4456
    @shimahatusi4456 5 лет назад +1

    Blender introduction in one Video.

  • @whowatwhere7936
    @whowatwhere7936 3 года назад

    it doesnt wokr anymore the circle points were increased its not them 4 lines anymore it has lods of points all around so you cant do it

  • @jazzymixel7327
    @jazzymixel7327 3 года назад

    there's just one problem, when i move it forward, it moves backwards.

    • @maherabdu5358
      @maherabdu5358 3 года назад

      delete blender and restart the project

    • @jazzymixel7327
      @jazzymixel7327 3 года назад

      @@maherabdu5358 nvm i got it

    • @maherabdu5358
      @maherabdu5358 3 года назад

      @@jazzymixel7327 then take a big step back and LITERALLY FUCK YOUR OWN FACE

    • @jazzymixel7327
      @jazzymixel7327 3 года назад

      @@maherabdu5358 bruh

    • @maciejryko9165
      @maciejryko9165 2 года назад

      @@jazzymixel7327 hey can i ask how you fixed it? im having the same issue

  • @TK-sr2hz
    @TK-sr2hz 4 года назад +2

    Foes this work when you export it to a game engine. Say, unity.

    • @virtualrealitysystems9801
      @virtualrealitysystems9801 4 года назад +1

      unfortunately no. You are moving an array of objects along a curve modifier only. When you apply the modifiers the animation doesnt work.

  • @xanman6334
    @xanman6334 4 года назад

    fly mode doesnt work

    • @Olav3D
      @Olav3D  4 года назад +1

      Watch my flying tutorial. Updated for 2.8.

  • @virtualaggregations1895
    @virtualaggregations1895 5 лет назад

    Didnt work, does not follow the curve at all, i followed everything.

    • @a.t6066
      @a.t6066 5 лет назад

      What is your problem? Maybe I can help

  • @duffydan26
    @duffydan26 Год назад

    This doesn't work the best with realistic tanks. The curve modifier bends and deforms the geometry. Which is not how a tank tread works.

  • @mustafaozturk3343
    @mustafaozturk3343 6 лет назад +1

    It does not work when I export it to Unity 3D. Also how can we make these track rotate without transform the whole track array? I mean I just want to simulate tank track movement.

    • @Olav3D
      @Olav3D  6 лет назад

      This is not a Unity 3D tutorial though, I have no experience with that program.

    • @therealmist14
      @therealmist14 5 лет назад

      @@Lewisscrivens How exactly do you do this? Sorry I'm new to rigging and animating but this won't import into unreal without literally just moving the entire object across the y axis so I desperately need an answer