Designing Ammunition with Standard Tools in Blender - Beginner Friendly

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  • Опубликовано: 19 авг 2024
  • Designing a lot of objects in Blender can be created using the standard tools, no add-ons needed. I thought it would be fun to look at some ammunition as it seems a pretty common to need object for sci-fi modelling.
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Комментарии • 15

  • @AnthonyHortin
    @AnthonyHortin Месяц назад +4

    9:55 Alt + Q What a timesaver! Great vid with some really useful tips. Thank you for this 🙏

    • @ArtisansofVaul
      @ArtisansofVaul  Месяц назад +1

      Thanks Anthony. Yeah I love Alt + Q. It seems to be commonly used in sculpting but less outside of it so I wanted to include it.

  • @emmamarx9284
    @emmamarx9284 Месяц назад +5

    You just absolutely blew my mind with that alt-q shortcut 🤯 this is why I have the bell ticked on your channel I learn something new every time I watch a video, thanks so much!!!

    • @ArtisansofVaul
      @ArtisansofVaul  Месяц назад +1

      Thanks so much Emma. Its one of these shortcuts that seems commonly used by some Blender users (generally sculptors) but not in others, so I wanted to throw it out there as I find it great for hard surface modelling.

    • @yezzzsir
      @yezzzsir 15 дней назад +1

      Yeah I didn't know about that either. Always something to learn in blender.

  • @Akumeitakai
    @Akumeitakai Месяц назад +1

    I really just appreciate the hell out of your videos. I am an old hand at modeling (first learned on 3D studio max back in '98) so going slow for dummies like me is very helpful!
    Your videos have taken Blender and kicked it's ass until it's something that resembles a program I can actually use. Thank you for every video dude!

    • @ArtisansofVaul
      @ArtisansofVaul  Месяц назад

      @Akumeitakai 😁😁😁 That's so nice to hear, thank you so much. Really great to know the videos are helping out 👍🏻😁

  • @OffmetaQueen
    @OffmetaQueen Месяц назад +2

    Keyboard shortcut for switching between vertex - edge - face select in edit mode is number key 1 - 2 - 3 respectively
    nvm you already said that

  • @philmorton7275
    @philmorton7275 Месяц назад +1

    Really informative.

    • @ArtisansofVaul
      @ArtisansofVaul  Месяц назад +1

      @philmorton7275 Cheers Phil. Glad it's helpful 😁

  • @eitantal726
    @eitantal726 Месяц назад

    ideal use-case for screw modifier missed

    • @eitantal726
      @eitantal726 Месяц назад

      You might say "It's not as beginner-friendly". I disagree. The less vertices you have, the less things can go wrong. (Selection & edit are easier, too) This is one reason why I'm such a big fan of the subdivision workflow

    • @ArtisansofVaul
      @ArtisansofVaul  Месяц назад +1

      I just disagree as its a suggestion that seems to miss the point of the video - to introduce the basic Blender tools, what they do and how to use them.

    • @eitantal726
      @eitantal726 Месяц назад

      @@ArtisansofVaul fair enough, one must learn to crawl before walk. But, do remind beginner students that there's more to blender than that. Otherwise, it's like a calculator that's used a paperweight