I’m glad. This is a very difficult idea to grasp because it’s a little abstract. The only reason I understand it so well is because I have been playing SH since SH1! I’m old. I know people need help with this. I appreciate the comment.
I have to agree with @banryu79. This is an interesting and correct way of determining AOB. My explanation has always been you are Leonardo DiCaprio on the bow of the Titanic. How many degrees would he have to turn before he is facing your U-boat? That's the AOB. Basically, the cargo ship's bearing and then how many degrees do you turn in order to see the U-boat. The U-boat's heading is not a factor. Also, AOB at a single moment of time is meaningless. What it is needed for is to provide data to the U-boat's targeting computer which is keeping track of where the target ship will be later on relative to the U-boat. You have given it the distance to the target and the target's speed. By including the AOB, the targeting computer (an analog device) can make a pretty good guess of where to aim your torpedoes.
Great video. I always looked at the aob as the opposite of bearing to target. It is my bearing from the target's point of view. But your tip on figuring the aob is superb. But isn't the aob dial opposite of what you are describing on your video. 0 degrees is up and 180 degrees is down, so your aob dial should be on the upper right corner, not the lower right.
This is how I do it. After I move the pointer to the direction the boat looks like its going from my optic, I then "mirror" or flip the dial .. So In your example the boat seems to be going 160 deg relative to me, 160 mirrored on the AOB dial is 20 deg
I never thought about it like you explain in this video, and it really makes sense! Thank you!
I’m glad. This is a very difficult idea to grasp because it’s a little abstract. The only reason I understand it so well is because I have been playing SH since SH1! I’m old. I know people need help with this. I appreciate the comment.
I have to agree with @banryu79. This is an interesting and correct way of determining AOB. My explanation has always been you are Leonardo DiCaprio on the bow of the Titanic. How many degrees would he have to turn before he is facing your U-boat? That's the AOB. Basically, the cargo ship's bearing and then how many degrees do you turn in order to see the U-boat. The U-boat's heading is not a factor. Also, AOB at a single moment of time is meaningless. What it is needed for is to provide data to the U-boat's targeting computer which is keeping track of where the target ship will be later on relative to the U-boat. You have given it the distance to the target and the target's speed. By including the AOB, the targeting computer (an analog device) can make a pretty good guess of where to aim your torpedoes.
Good alternate explanation! I like it.
I appreciate that!
Great video. I always looked at the aob as the opposite of bearing to target. It is my bearing from the target's point of view. But your tip on figuring the aob is superb. But isn't the aob dial opposite of what you are describing on your video. 0 degrees is up and 180 degrees is down, so your aob dial should be on the upper right corner, not the lower right.
You are right about the knob. My apologies!
Thanks. Learnt something new.
This is how I do it. After I move the pointer to the direction the boat looks like its going from my optic, I then "mirror" or flip the dial .. So In your example the boat seems to be going 160 deg relative to me, 160 mirrored on the AOB dial is 20 deg
great video man
Appreciate that
But the end result is wrong... Why is it so hard to find the correct awnser
Can you explain? What result is wrong?
@@SH3Bstanko6 I think he means that the AOB should be starboard and not port 🙂
we do our aob the same i never could figure out the other way
:O
Great thx
You are very welcome!